Missing Links Edition>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<Previous Thread: >>96366675/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<TQ: What 3PP content do you regularly use? Which one is your favourite?Should there be better links in the OP next time?Should someone bother making new and better pastebins?
Whats with the autistic rage against fun meme builds?
>>96465692Depends on the edition and your table entirely, I imagine powergamers online just hate the idea of not being optimal but you really can fuck yourself hard depending on the scenario (just look at the innocent merman questioning how to get around on land last thread)
>>96465713The appeal of ttrpgs for me is making a dumb character concept, but playing them straight in universe. Like a wizard who only knows chain lightning and uses it for every solution, or a barbarian master combat carpenter who specialized in making boats for some reason.
>>96465770Your examples are more extreme than what most people would consider fun meme builds and go into actively trolling everyone else at the table territory.
Do premade character sheets for a5 binder exist?
I don't play 40k and I don't have any of the books, but I have ONCE AGAIN heard some people talking about how powerful the space marines are, compared to normal people, and I had a sudden thought I need rules knowledge to disambiguate.If a unit with 1 surviving standard guardsman charges a unit with 1 surviving standard marine what are the dice rolls that determine the results of that one charge? Assuming the luckiest rolls possible, is it possible for that guardsman to kill that marine?If it isn't possible to do the 1-turn kill, what are the rolls the marine will make in retaliation, and what are the odds that the guardsman survives those to get another try against the marine?(I'm not sure if "standard marine" and "standard guardsman" make sense - if you're playing a specific codex, will there be rules that make *every* marine non-standard, or is there a type of marine that every chapter gets? And same for the guardsman. If there's no "standard," then I guess I'm thinking of a Cadian charging an Ultramarine, just for being the two poster-boy codexes)
>>96462570Brick!
I consider ALL space marines and psykers Xenos and posit that they MUST FUCKING GO.Total altered human genocide NOW!!!!
>>96462570>regular guardsman put against a person literally designed for close combatLol. Yeah, they can roll the marine over on the tabletop.In the fluff, regular guardsman with regular guardsman equipment has zero chance without equivalent plot armor.
>>96462851>I don't have any of the booksthen why the fuck are you here idiot? What does it matter to you?
>>96466621An elite guardsman (Lucifer Black) with a power sword scored a scratch on Alpharius in Legion during a 1v1. Died shortly afterward, but it proves the principle that a normal human, properly trained and equipped, can certainly go toe to toe with Astartes if they can even wound a Primarch. Commissar Cain has won sword duels with Chaos marines. Catachans have slaughtered Khorne berserkers in close combat ambushes. Ogryns have pulled the arms off of terminators and beaten them to death with their own limbs.
You know what time it is, post kino wh40k/AoS pics and games that just make you want to get down to the LGS and PLAY!
>>96466155>trillions of troops>space Marines and necronsThat's true for neither of these armies
>>96466259Necrons could have trillions, we dont know.
>>96465269You think there's a joke here? This is just a frequently reposted troll thread.
>>96466155Worlds smartest 40k fan
He has been summoned
Creepy Spiders Edition>Banshttps://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025>NewsThe 2025 MagicCon and Pro Tour Schedule:https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule>Spoilershttp://www.magicspoiler.com/https://mythicspoiler.com/CONSTRUCTED RESOURCES>Current meta, complete with deck listsComment too long. Click here to view the full text.
>>96466583anon that newspaper is going to be fucking tiny on the printed card, there's no point putting actual words on it if it's not going to be readable anyways. Also, since the card will be printed in multiple languages, it avoids any potential accidental cross-language fuckery.
>>96466587I'm putting money more on a database error than an actual error of looking at the art and thinking it's somebody else than who's obviously responsible.
>>96466610>I'm putting money more on a database error than an actual error of looking at the art and thinking it's somebody else than who's obviously responsible.AKA company puts in minimal effort, takes no precautions, and has no quality control
Anyway here's... Pack filler.
hekin kot
Mull to three editionPrevious: >>96385998>News & RemindersThrough the Omenpaths coming out September 23Alchemy: Edge of Eternities is outCori-Steel Cutter is unbanned in AlchemyNew Alchemy rebalances are outArena Championship 9 won by Raffaele Mazza (Izzet Cauldron, Italy, he/him)Arena Anthologies 1 & 2 now available in the storehttps://magic.wizards.com/en/news/mtg-arena/announcements-august-25-2025>Useful Linkshttps://pastebin.com/QFA0hqaAComment too long. Click here to view the full text.
You can literally go into the previous thread and see his posts about selling the account and how it's really true this time, not even two weeks ago. Sad to see.
Its either play mobile mtg or farm beans what do you expect the shithole thurdie dumbass to do besides shitpost and suck cock at the glory holio
Dirty ass bean eating fucking nigger monkey fuck you
is there an easy way to filter for cards with X in their cost? if there is one I can't find t
>>96466630https://scryfall.com/search?q=m%3A%7BX%7D&unique=cards&as=grid&order=nameAdd "f:format" to that, where format is the name of the format you're looking at.
Choose Your Side Edition>Previous Thread>>96437893 >Pastebinhttps://pastebin.com/WiCHizn0>Mediafirehttps://mediafire.com/folder/s9esc6u7ke8k5/CofD>Mega Ihttps://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw>Mega II (also containing fanmade games)https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ>WoD5 Megahttps://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA>STV content foldersComment too long. Click here to view the full text.
>>96465703What happens if they get eaten by a Specter?
Which are the best non-generic backgrounds (no Allies, Resources etc.)?
>>96466303Ancestor/Dream and Totem. No clue otherwise, you are asking a broad question and i'm not one of those world of darkness nerds that rest on a mountain of game line series. I guess disappointments too if bloodlines 2 is any indication.
>>96466303The best non-generic ones are splat specific. Examples: Fairy Blood, Touch, Generation, Avatar, Eidolon, etc.None of it will matter unless you're that splat or an infernalist about to fuck your whole life up.
>>96466303Eminence? Though it's basically only for Demons and/or their Thralls/Servants
Work in Progress "Second Edition Addition" Edition>Full-on /WIP/ OP Links Pastebinhttps://pastebin.com/BE42AEcD>WIP Tutorial Images Megahttps://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"https://www.youtube.com/watch?v=ufP8ka3KGno>Saint Duncan also explains thinning your paintshttps://www.youtube.com/watch?v=wxWgsqSf74s>Paint thinning 102Comment too long. Click here to view the full text.
Spent forever on this face, any tips on painting female faces?
Back shot
Want to do a project. Who should I use as the base for a chaos terminator lord that isn't Abaddon on the far right? He's just there for scale
>>96466357how about a regular terminator or even better a chaos terminatoryou get 5 on the same box so you can always make a chosen retinue from the rest of them
>>96466594I made the termi squad out of a bunch of recast abby's. You can see them behind the chosen. I should really take a picture of everything
I feel like making something, ideally something OSR-adjacent. This is kind of an open-ended question: what RPG supplement or other cool thing does /tg/ want to see? Think something you'd pay between $3 and $5 for.I've got some game design and writing experience. I can handle graphic design and illustration (and sound too, if relevant). I just want some input on what you think might be cool. Trying to decide what to put a little time into.
>>96464475I have lots of ideas. Mostly I wanted to see what /tg/ might think was cool. It's less about having ideas at all and more about trying to see what other people might be interested in. I figured about 3/4 of it would be insults and jokes, which seems about right, but sometimes people give interesting feedback.>>96464598Coming up with "an idea" is the easiest part of the process. I literally have hundreds of ideas, I'm not trying to source "ideas" as much as figure out what other people think might work. That other anon who recommended somehting from Sumerian or Aztec culture, for example.>>96464610Why is OSR the sewer? I guess I'm not tied to that idea specifically, my thought was that it would be good to make supplementary material because OSR stuff tends to be more system-agnostic, and I thought that might get a better response.
>>96463772Sell for $3 EACH completely un-playtested OSR variant classes
>>96464610The way normal people use the term "OSR" and the way /osrg/ uses it is not the same./osrg/ says that AD&D 2e is not OSR, for example, whereas the current hottest two games in DTRPG's "OSR" category are Ashes Without Number (Fallout version of the other *WN games, which are a bespoke d20 variation) and Mythic Bastionland (a derivate of Into the Odd); itch.io's top two are some Portuguese-language game called Mestres do Escuro (which, not speaking Portuguese, I don't understand, but doesn't appear to be a OD&D/B/X/AD&D 1e derivative), followed by a bunch of spells for a not-released system where the spell design uses "elements borrowed from both Cairn [and Draw Steel]".>>96463898A dungeon or other adventure that is well-designed and playable out of the box (or a series thereof, like a bunch of 5-10 room dungeons). One thing I've toyed with as a design principle is having two versions: one the sort of long, rich, deep text that's completely unusable at the table, and a second the "machine code" version that's usable as a quick reference at the table. OSR supplements have really hammered out how to do the latter as the only thing, but people do pay good money for the former as bathroom reading/fantasizing. There's some old Paizo quote about the majority of people who buy their adventure paths never playing them and just reading, and it's clear from the way (say) Curse of Strahd is laid out that Wizards is laboring under the same idea.>>96466050Based.
I like floating islands and also subterranean worlds. And Pirates. Robots are good too.
>>96465197OSR isn't a sewer, the /osrg/ is.
Previous thread: >>96346915GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.A nearly complete archive of GURPS books can be found by using the image (follow the URL to get to a folder with some files, read the files to get to the archive). Never post direct links to the archive anywhere in plain text.If you're wondering where to start:- The Basic Set covers everything, including a lot of optional rules you probably won't use.- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.- How To Be a GURPS GM is a good read even for players.- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.Thread question: What is your opinion on the art in GURPS books?
>>96464567>so in theory at least you could have an ethical image-generating pipeline where all the money goes to the prompter.Oh thank goodness, because that's my main concern with AI: I really want to make sure people get paid for typing a sentence into Plagarismbot9000.Fuck off, preferably kill yourself too but I'll take just not having to see your shit-tier opinions ever again.
>>96462767I find the art in gurps books to be pretty vestigal, with a few exceptions. At its most useful it can show an idea which is hard to convey with words, like the old lying down, crouching, kneeling, standing diagram. In most cases the art in gurps books is just weird looking and doesn’t illustrate anything useful.I’d like to see more art for GURPS setting books, though. Including a picture for transhuman space robots or specific sci fi guns would be useful compared to the usual fare of a page describing psychic powers next to a picture of a guy with his eyes closed and fingers on his temples.
>>96464905Maybe it's because I've been a GURPS enjoyer since age 12, but I never thought the art looked that weird. Some of it sure, but not most of it.
>>96464188>>96464291Also:>no Acute Hearing unless your character has extra ears>but you can take Acute Hearing and Ultrasound Hearing with extra pair of earsAs hit zones are a non-issue, tails, horns and those weird head-wings on head don't even need to be handled.
>>96464567You're in denial about it still looking like shit and you want to get paid for prompting.
What TTRPG system has the best combat in your opinion? What makes it shine compared to other systems out there?
Shadowrun's combat always has me going back the game despite the rules bloat each edition suffers. I think for a cyberpunk-genre system it beats Cyberpunk because Initiative Passes makes a character that it faster actually faster.Cyberpunk RED is more accessible though due to simpler dice mechanics. Yet, really if you wanted to play David Martinez from the Edgerunners anime Shadowrun is better at simulating his Sandevistan(Wired Reflexs in SR)
>>96466498its bait dumbass
>>96466429>>96466496I should also note that GURPS time to kill is pretty low, and large combats will generally make use of Mook rules, meaning that a lot of those combatants will resolve their turns very quickly and be taken out of the fight after one good hit.
>>96466498>using tired old memes from 1d4chan
>>96466207i remember one time we ripped through 40-50 goblins in WFRP, and it took us only about an hour. no special rules for fighting a pack, just the regular ones. imagine any other somewhat serious system doing that.>it's simplisticit's literally the same stuff they use in Mordheim minisfor me, it's the unquestionable GOAT. the dedicated autism-corral class (spellcasters), where they can have fun with complexity without bogging down the rest of the game, is like the cherry on top
You know the drill, post you terrain collection, WIP terrain, or terrain inspiration!!!!
>>96463725Are the walls plastic or prints? If plastic, sauce?
>>96465818Same question but for the opposite reason, that looks real exploitable for alien insectoid terrain.
>>96465818Its not flat at all.
>>96466075A shame, so I have to keep buying the overpriced amazon stuff.
>>96465260On the other hand, sticking the caps of baby formula bottles together to make scifi containers worked pretty fine.I added a bit of sand inside, for the weight, and used epoxy glue to make sure the two caps stuck together solidly.
Calibration Edition >What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt’ll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and SplatsComment too long. Click here to view the full text.
>>96466405"Girls being cunty" and "girl failures" are replacing "girl bosses", making 3e's female empoweredment come as really outdated.
>>96466253Cooking. Bitches love a guy who knows how to cook.
>>96466471It's funny because exalted used to have several good girl failure characters like Lilith.
>>96466512Depends on how they write her. Either as a battered wife rightfully angry that no-one tried to help, or "uwu im tsuntsun for her hubbie's re-incarnation Uwo"
>>96466551>>96466512Just emphasis her need for freedom™*, and you get a romantasy FMC.*Freedom entails being sent to the kitchen by a "more idealized than a Howard's mc" giga Chad.
Creator of Shambala editionPrevious >>96365928>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date TBA)https://www.digimon-alysion.com/en/Comment too long. Click here to view the full text.
>>96464718>the drasil discord is just one big psychology session for a suicidal troonCoulve just said the discord is just doing normal discord things.
>>96464531Because programmers like to pretend programming is a huge hurdle and challengethey dont realize that even though Indians fucking suck at it, they still do 90% of what they do for much much cheaper.
Alter-S and MMK pair ban when
>>96465251AI does it for free
This was a good booster box
What made gnomes so special that they needed to be a core race for so long? they were only introduced shortly after the original races buts still stick around to this day. they are never really popular player races, and don't really fulfill the same fantasy tropes as the other races didSo why stick around as a core and not just be a later supplement?
>>96459601>but why keep them around when the rule was long forgottenBecause despite the many retards here who seem to think halflings and gnomes are the same thing, they arent. They occupy their own niche of being a short magical pseudofey with an interest in innovative technology. The details of each race are fucking important to why they still exist and are separate concepts. That you lot of retards cant remember them or keep them straight in your heads doesn't give you an excuse to remove races.As time has gone on each of these races has been given a specific niche, and expanded lore that makes them very different creatures. Thats why they stick around, they occupy a niche not covered by another race.>>96460073>both by having Gnomes not be coreGnomes werent "core" in 4e because there was limited space in the first PHB and they wanted to include dragonborn and tieflings over the "standard" set of races. Beyond that the concept of the core race is something very stupid in 4e because they were released in the PHB 2, which is considered a core product for 4e alongside the PHB 3 and all DMGs.
>>96459597But Gnomes are magic Dwarves not magic Halflings
>>96459667I prefer gnomes to dwarves
>>96461247they recently got rid of the mixed races as their own thing if that counts i
>>96460214gnomes in fantasy don't match really one to one with how we treat them in myth or pop culturegnomes are just sorta the little dudes you put in your garden, but in dnd they live in cavesin most myth they're pretty interchangeable with elves, but i suppose goblins are tooin pop culture they're interchangeable with snow white dwarves and christmas elves. frankly gnomes almost seem like they are in dnd for the normie friend who is confused why aren't elves working for santa
Getting anons riled up like it's Monday, welcome to another rocking thread of the Board Games General.Previous: >>96428867Pastebin: https://pastebin.com/h8Tz2ze8Survey results: https://pastebin.com/YJPZ44rqThis general encompasses all board game genres - Eurogames, Ameritrash, Ameritreasure, Fillers, Party, Abstracts, Wargames, and especially the game that one anon is autistic about at this very moment.TQs:What off meta plays/builds have you seen severely irritate other players?Are you a scripted openings or wild child type?Comment too long. Click here to view the full text.
>>96465189NTA but we get what you are saying. I am spoiled with a group that will play almost everything I put in front of them, everyone is extremely good with picking up all the rules from a single teach and play competitively the first time around. We still say "hey, I'd like to play X next time". If the stars align they all might even learn the rules beforehand (ok that happened exactly once). But the biggest thing is you avoid someone/you taking a bunch if big boxes with you only to hear naaah anon I'm not in the mood for 'german autobahn autism today'. Plus finding what game to play next is far easier that way
>>96465312>>96464173You're welcome anons.
just printed an organizer for C&C Napoleonics and I can safely say the worst aspect of this game is setting it up
What games never leave your bag? For me it's Innovation and Cockroach Poker, the perfect filler and palette cleansers.
>>96466521Innovation, Insider, Turncoats, Pax Ren, and my two games.