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Why do most sci-fi settings sideline space combat but instead mostly focus on ground warfare?
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>>
>>96588091
You are just not recognizing fun that don't resemble yours.
Original anon asked:
>Don't realistic future ships have any kind of PD?
I just told him truthfully what would be realistic.
You think I can't be fun? Tell that to >>96587523 and look at my answer >>96588160.
Realism just requires to be more creative to organically justify certain tropes.

>>96588259
>Looking forward to preordering your lore bible for this anon
Thanks but no promise.
>Can we have zero-G judo too?
Actually a fascinating topic (to read on Atomic rocket) because of how much current martial art rely on gravity.
The anime PLANETES made a really cringy take on "moon ninjas", a shame as lower gravity would easily allow jumps not possible on Earth, just imagine one of those "rotating kick" in 0.1G.
As for 0G... both opponents jumping from wall to wall, only stopping when they can grab a handle. Each jump they try to kick or grab opponent in a way that send them waltzing against a wall, or allow them to connect a punch with extra force and inertia?

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>>96502505
Or take the star wars approach and have the focus be on starfighters while the capital ships fight in the background.
>>
>>96588332
>>but it's not the be-all-end-all logical conclusion anymore.
>Neither is the "space warship" meme. You need to grow beyond that.
In short
>pointing out real issues in ancient assumptions about space realism from 20 year old forum discussions = not recognizing fun that isn't yours
and
>pointing out real issues like how to attack you need increasingly sophisticated (expensive) missiles, but to defend you need increasingly cheap missiles, so missile warfare is the exact same economics as today = not being truthfully realistic
>pointing out that for cost and heat concerns, highly efficient sprays of small munitions are appealing at the engagement ranges likely to occur, ironically allowing for space dreadnoughts in a titanium hard setting = not being creative
>>
>>96588374
So, Gundam?
>>
>>96587550
AI was murdered in its crib by a bunch of bad actors.
The rationalist doomsday cult is trying to keep all advancements locked up so that only god emperor Yud has full control over the paperclip maximizer.
A bunch of government agencies probably took control of some tech for national security reasons.
And the AI grifters themselves just got lost on the hype train and are now rushing straight at a brick wall. Thanks to their poisoning of discourse it has become impossible to actually gauge AI development.

We are about to see a glorious flaming wreckage, thanks to Nvidia selling the shovels for the biggest bubble rush in history. Give it a year or two and the economy will fucking break.

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There was a certain class of games, particularly for (Old|New) World of Darkness before they renamed it to CofD, that were really popular. Basically you would fill out your sheet as a starting character, then go before a Storyteller/GM that was like a DMV bureaucrat, who would verify that you made legal choices and would sometimes argue with you about if you need Firearms 3.

Then you'd be let in to the actual game. You'd have semi-freeform "scenes" with other PCs who did the same process, and occasionally, the ST/GM would show up and do a "scene" where the chips are really on the table, you can make real moves. You'd do XP requests and get standard XP quantities based on activity, basically attendance.

But then they kinda just disappeared in the late 2000s/early 2010s, right before the rename to CofD. I think there were games of similar structure for other RPGs, but (o|n)WoD was the big one.

What happened, man? Why did they fall out of style?
>>
>>96588881
To private discord groups that you weren't invited to.
>>
Tiktok and twitter destroyed new people ability to use forums. I think the city of angels in particular has a discord. They're usually very shitty compared to the actual forum content.

Battle Edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025

>News
The 2025 MagicCon and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>96587040
i would mage a mixture of battles and sagas you have to defend, so you can have realyy effects each turn because you have to defend the card
>>
>>96588518
>>96588676
Mmmm what's more embarassing? Hot Dog Cart, City Pigeon, Parker's Camera or completely change a main character and put it in cards like this just for the sake of inclusion?
>>
>>96588299
give that girl a cheeseburger godamn
>>
>>96588838
>combining them all into one card, stamping a number on the picture, then selling it for ten times the normal price
>>
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>>96588838
at least with city pidgeon, hotdog cart and balge and schmear, the MTG Art director will not tell a completly made up sobstory as his motivation...

it is not so much the fact that they made aragorn black but the insufferable embarrasing opinions lies they tell.....

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No internet, no phones, essentially no surveillance cameras.

Now it's just ridiculous. Does the game even try to pretend it would be possible in 2025? I really like Sandy Petersen and Call of Cthulhu, for example, but I've seen a couple of extreme cope videos where he does the "you don't get it, 2020 technology gives an even GREATER advantage to the Elder Ones vs 1920!"
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>>96587918
Yes, it's one of the best known corruption scandals in the last 40 years of American criminology. Beat cops have no power. The district attorneys, prosecutors, chiefs and mayors are who have power; and high numbers make them look bad so almost every city that embraces a crime-data reporting program slides into downgrading crimes to make the local elites look good. In America this mostly happens through the plea bargaining system. It's how criminals with 20 convictions are still on the street. Instead of going through the work of a jury trial, cost of a jail, and embarrassment of high felony numbers, the prosecutors offer to downgrade serious crimes to something minor if the defendant pleas guilty to a misdemeanor with a minimum sentence. Everyone wins except the ordinary people.
>>
>>96588762
Maybe just me but I think Nos looking like the Toxic Avenger is stupid. It was done better in Kindred: The Embraced
>>
>>96588392
NTA that you're responding to, but cloud seeding actually is the problem. Look at the chemicals used to precipitate the reaction:
>silver iodide, a highly reactive metal
>potassium iodide, increases photosensitivity
Alternative methods include atmospheric ionization. Disrupting the natural hydrological cycle and distributing metals and photosensitizers across populated areas... are not good things. Even leaving the chemicals themselves aside, I believe that the evidence will eventually show that many of the effects attributed to the vague and nebulous concept of "climate change" will eventually be proven to be at least partially caused by cloud seeding practices. I leave you with a common sense pair of questions:
>What happens to your aquifers, rivers and oceans if you artificially force clouds to form and rain to fall?
>Where does the water in clouds come from?
>>
>>96588807
MRAPs aren't tanks either, they're shitty GWOT troop transports that we later realized sucked ass. They're hard to store, expensive as fuck, didn't work very well in the first place, and are borderline useless in a conventional war.
So it's either hand them to anyone willing to take them (And pay to maintain and store them), or scrap them.
>>
>>96586362
>>96586259
What you and the other retards don't understand is that the masquerade is not about keeping random people unaware, it's not even about keeping the average working man unaware. Who the fuck cares if Joe Schmoe knows his neighbor drinks blood? He's a nobody with no power. The point is to keep it from being a thing that serious people who could actually do something will know and talk about.

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Shadowheart and her consequences have been a disaster for the Dark Eldar race.
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>>
>>96539543
>tl;dr - culture is dead
Does this mean that everything is a rehash of something?
>>
>>96568403
That is a sweet, little scene, nice how she kind of broke up near the end
>>
>>96580186
Link? That happened in my playthrough, was fucking annoying.
>>
>>96539543
>Every character has been done ten times before in other pieces of fiction
That's my main grip with BG3 companions, you have a better version of them in other CRPG. In fact it was my main disapointement with BG3, people talked about it like it was something revolutionary when it was your average CRPG just with higher production value.
>>
>>96542691
twitter allows more sexuality than blue boards do

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Boingrot edition

>Previously in the Mortal Realms:
>>96574204

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>
>>96588770
Christ, it was worse than I thought.
>>
>>96588725
>the author had to remind himself he was writing an AoS novel
I won't criticize a writer for trying to explore a new corner of the setting or experiment with writing about it from a new angle, but I also know Dale Lucas is hardly on top of many of the basic elements of the setting, so I suspect your impression might be very close to spot on.
>>
>>96588621
>>96588655
>>96588689
>>96588703
>>96588725
>>96588757
BL can do it. It's just a matter of doing it right. They've put out books from vampire perspective enough times that they can do inhuman monsters. Or Chaos marine books.
I think a book from the perspective of a Wight King would be interesting. Someone who used to be human and rules a kingdom but has long since detached from the concept of mortality. Basic a vampires but less thirsty. Has there been any written conflicts between wight kingdoms and OBR? That's a fun conflict, skeletons protecting their own bones from the tax man.
>>
>>96588457
Either shortly before christmas or early 2026
>>
>>96584399
>>96584402
>>96584406
Thank you anon!
>>96584739
And you too! Appreciated.

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my wife Laura edition

- new live show or something https://www.twitch.tv/criticalrole

can someone recap wtf has happened since C3 ended in their million live shows because I have not been watching

also discuss C4?

how is everyone doing
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>>
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>>96587911
>woman i would have sex with
what is your opinion of magnets, anon?
>>
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>>96587911
>>
>>96587830
Seriously, why won't she put on makeup?
>>
>>96588506
Depression, isn't it? I would think with all the alluding to being a secret badass with martial arts skills she did during C2 her absolutely embarrassing performance at Creative Clash couldn't result in anything but total ego destruction.
>>
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>>96549402
>PC: what is in the satchel, Fang?
>Fang: stuff and things
>first surprise encounter or problem
>Fang: it just so happens I have what is needed right here...

Remember when 'My whole PC's existence revolves around fire' Caleb's party was surprised by fire giants, and he just happened to have "prepared" Magic Missile (the only time whole campaign) instead of a fire spell?
Fucking Liam.

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Street Brawl Edition

>Previous Thread
>>96553173
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>96588863
I'd think it pretty obvious, but if you don't get it you might be too retarded to argue your own point.
>>
>>96588880
We're listening, go ahead and explain.
>>
>>96588888
>I don't get it, explain it
>It is very obvious and does not require explaining
>W-well I- I mean we're waiting, explain it!
Repeating yourself doesn't work, sorry.
>>
>>96588897
Concession accepted, thank you for admitting you're making shit up.
>>
>>96588902
Concession accepted, thanks for admitting you're too retarded to understand basic concepts.

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Something clever edition

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

>BT22 Cyber Eden questionnaire

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>>96588579
>Levia vs Gallant slop
Purple players keep earning the hits lol
>>
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>>96583284
Why is Bandai stripping the X-Antibody from the Dracmon line?
>>
>>96588579
What an amazing showcase for the game lmao
>>
>>96588772
>is
Wow congratulations on waking up from your coma.
>>
>>96588772
Bt9 came out years ago.

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Previous Thread:
>>96192862

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn
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>>
>>96586381
When that happens I'll let you know.
>>
>>96484574
I can send you a link to some stl archive of ourse if you want, as well as some creators of STLs in the retro style
>>
>>96583942

>WHFB 3rd

would this mean it needs to be played in strict formations though? or can you play it without?
>>
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Tried recreating an old conversion. A little messy but good enough.
>>
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>>96588876

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Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade — less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started.

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:
https://archive.4plebs.org/tg/thread/94994969/#95006768

>Previous thread:
>>96499456


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>>96587767
>every week that the route is properly operating they make a net profit of 2d20 gold
Not a very impressive amount of gold for session 49. But then again you're playing Bumbling FOE RPG, so gold is just flavour, I guess?

Glad for you that you're having fun and running a successful campaign, though!
>>
>>96583627
The only thing that's really missing is an index. Very cool anon.
>>
>>96587840
I guess it's important to note that, that is the passive income for just that route. They make money from having bases of operation on both ends of that route too. (They both make about 2d20 each.) It's not a lot, but this is literally "Sit on your ass" money.
There was a chance for the players to make quite a bit of gold and access to resources early on in the campaign, in the form of a mine that they helped clear out. But they kind of fucked up the interactions following and gave it away to some dwarves.
>>
>>96587767
Love your session reports anon, keep them coming!
>>
>>96587767
Sounds very cool! I like the idea of a small monetary reward for keeping a trade route operational.

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Let's have a creature thread
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>>
>>96583504
Just the one orca? That'd actually be kind of funny.
>>
>>96583564
THE Orca, the most cunning of the legendary fishes
>>
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>>96580998
The part that comes after is actually good again, just ignore where the birds gain sapience again

the sky islands genuinely were a fantastic concept

(essentially, due to extremely efficient grazing the trees with obligate symbiote ants had the ants form a sort of cement-like structure around them resulting in the aptly named cementrees, which over millions of years merged into mountain sized land reefs)
>>
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>>96583855
thats a neat idea for elf castles right there

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My group is gonna start a Shadowrun Second Edition game soon, any general advice or world knowledge that would be good to know? I was hoping to play as a Decker or Rigger but the GM said he didn't want to handle Matrix stuff so it would be more of a general thing.
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>>
>>96585976
>The fact that you don't understand why rolling [Attack] and succeeding sets off an alarm automatically
>If you succeed with an Attack action, your target becomes aware that it is under attack by another icon, but it doesn’t automatically spot you. It will most likely actively search for you on its next action, although it will almost always alert its owner to the attack and (if it’s a host) launch IC, depending on the owner’s preferences and the gamemaster’s judgment.
Doesn't automatically spot, doesn't always alert. Important distinction.
Besides which, weren't you trying to switch the subject to unprotected files?
>This action doesn’t need to be performed on a file that isn’t protected, of course.
I'm sure you can figure out which action this refers to.
>You're extrapolating the language of Edit File to other actions
No, I'm discussing exactly what Edit File means. If you want someone else to use Edit File to make a copy, or if someone wants you to use Edit File to make a copy, it won't change either way.

>You wouldn't be any fun to play with and we won't meet again
Thankfully not, because you've never actually played this and don't seem to have any intention. Don't come back now!
>>
>>96563155
5E has the best matrix rules save the awful editing that makes it hard to understand on a first pass, unless you know German and/or how to use MTL. If you plug at it and keep in mind it's supposed to be like movie hacking instead of 'real' hacking such as what happened on 4chan recently then you'll be set. It is honestly a real shame that a fun minigame is so maligned.
>>
>>96585791
>which you have not disputed at all ever since you were whining about Puppeteer and Personas
May have had something to do with how Edit File works.

>A protected file cannot be read, changed, deleted, or copied until its protection is broken.
Something to think on while you wait to ever get into a game.
>>
>>96585919
>Same thing applies here
Similar, not exactly the same.
>>
>>96588401
>npcs with commlinks have to use crack file on their own files to interact with them
Oh. How do they interact with their own files with a commlink then?

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For discussion of D&D 3.0 and 3.5e

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> Book PDFs

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>>96587223
Yeah, at some point you really do need to re-scale the skills so they do useful jobs at reasonable investments instead of having a pile of 5-10 rank breakpoints then really anemic linear scaling.

>>96587303
>It has the same problem as wizard looking at their spell list of ~20+ spells mid combat only worse.
>It's also kinda fiddly in places and a good chunk of its abilities are already feats in 3.5, so just bolting some bonus feats would give a similar result.
Similar reasoning is why I've thought about adjusting the existing bonus feats into distinct sets, so you decide from a whole bunch of things in downtime then only choose from like 2-5 that are thoroughly signaled to be used on different combat approaches.

>Similarly a lot of abilities give bonus damage, attacks and similar stuff, which I think is a big mistake - class should have solid damage output as a base and there should be no need for like 3-5 different abilities that make you hit a little harder. You already should be putting people into the ground.
It's really, REALLY hard to do this without tediously overhauling the existing feat options filled with so much of the same lest you blow out the floor.
>>
>>96587580
>Yeah, at some point you really do need to re-scale the skills so they do useful jobs at reasonable investments instead of having a pile of 5-10 rank breakpoints then really anemic linear scaling.
True20 Revised probably had the right idea with challenges. Where a lot of stuff that 3.5 does through feats could be done by just taking a higher DC check. Shame it never got properly built up, but at least we got M&M out of it.

Problem with redefining skills is that you also need to nuke spells, items, alchemy and a lot of other stuff that right now could be piled up on top of each other. The core skill system is simple and serviceable, but you have so much bullshit piled up on top and so many ways to circumvent it that it gets flattened under them.
>>
>>96587421
I might have to try a minor creation focused psionic character myself eventually. There are some rather useful, nonmagical, mundane vegetable materials in a typical fantasy setting that would be very handy to have on tap.
>>
>>96588153
This could actually be seriously OP. With minor creation you can make 1 cubic feet/level of Sleepweed spores. A non magical plant in FR, the inhalation of which causes save vs. sleep for 1 MINUTE
>>
hey guys, 5e enjoyer here does this edition have silvery barbs tee hee.

welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement

>What is the NSR?
the NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings
*broadly NSR games*
*have* a gm, a interesting setting, living world
*are* rules light, deadly
*and focus on* emergent narrative, external interaction and exploration

>What is this thread for?
this thread is for system, adventure, setting, mechanics, ongoing campaigns, anything that related to the *actual* game
POST ART ALSO, inspiration and for the tg threads

>What is this thread NOT for?
meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)

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>>
>>96578851
>They keep saying within the next twenty years every twenty years, so not likely within our lifetimes, but still, it's a coming.
If it hasn't happened yet anon, it never will because fusion is not a matter of scale, but of breakthroughs. And with how we've thrown everything we have into solving it, there is no magic breakthrough: It doesn't work.
>>
>>96588594
Breakthroughs keep happening, but the problem is just how insanely expensive the research is and the scale of the investments required. There isn't even a single country that could fund the research by themselves, it's requiring international cooperation from just about anyone who can throw money at it.

It's not something you can just make a kickstarter for.
>>
>>96588693
>Breakthroughs keep happening
They literally do not. We haven't had developments in energy production in decades, and in terms of efficient returns in nearly a century.
>But its just expensive!
Research is not a video game metric you can throw money at to increase and does not progress purely by allocation of wealth. Sometimes, something is simply not possible.
>>
>>96588727
didn't china make a new reactor that was cheaper or safer or better in some way? Or was that retarded headlines for people who aren't in the know? like when they say there discover life in a new planet but it's actually that they have an albedo that could maybe mean they have a similar atmosphere and it's been known for decades.
>>
>>96588791
China, The US, the Soviets, everyone and their mother seems to have done so, there's news like that every 5-10 years. But none of it seems to change the viability of Nuclear energy, so it's evidently not cheap enough (Safety has never been a concern in economics)
Besides, a breakthrough has to be more than improvements. An economically viable fusion reactor would be a breakthrough, for example, because it would be a completely new form of energy production that actually works. Or just a nuclear reactor that had the same returns as coal or natural gas.


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