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Island of Blood edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>96768456
What do you think barbarian means?
>>
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>>96768366
A recent tournament runner up Wood Elf list was CC oriented, but they leaned into dryads and treekin and tree men not eternal guard.
>>
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>>96768386
>>
>>96768610
I think he's referencing a story where two herds cross paths in the forest and their leaders fight and the one that wins ends up killing the other and then shitting on his corpse.
>>
I don't know why I trusted the out of date online info that Ironguts come with square bases alongside circles. It's just circles.

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Dueking Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>96762305
TCGplayer has this at 8¢
>3 for a 3/3 is pretty meh
>Long Range only matters when it is attacking
>Doesn't have ferocity, so it can't attack the turn you play it
>Bounces at EOT after he attacks
>The little Troll support there is wants your Trolls to be damaged so their attack goes up
>This card will never be damaged because of Long Range and self bouncing
>Rogue support is a bit better, can make it so he can't be attacked or blocked, but there are much much better options

Really just out shinned in every way by other cards. Even if there is some kind of tech involving bouncing a card and then discarding it for a cost there are cards like Tiril Dawnrider, Karina of Silvermoon, Knife Throw, and Corki's Ransom which all actually can do things faster.
>>
is Riftbound any good
>>
>>96765678
>>96766629
It's because they're treating gundam like its in a vacuum and that there's no other TCG's people can play

We don't need to launch with the first entire year of support being dogshit anymore, just play OP, Digimon, or even Riftbound because that set 1 isn't dogshit.

We don't have to settle for a shit game because it says gundam on it, especially because Bandai games have shit flavoring anyways
>>
>>96766993
I am going to give it one more set to prove to me that they can print good cards that aren't Blue and White and pray my locals aren't just meta slaves.
>>
>>96766898
Why don't you go play it and then tell me

The Saga Continues Forever edition

>>96690892

A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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Holy shit, after many years I finally found a group. We'll be playing Edge of the Empire, and I need a character.
I'm thinking about an antique sith training droid, but I have my doubts regarding the long term fun I'll have with it. Does anyone have experience with playing droids? How do you flesh them out, beyond their primary functions? If the game starts with "You all meet in a cantina", where would you find it?
>>
>>96766194
Pick an era, there are so many books it's just best to pick at what timeline you're interested in. Want to see Luke and the gang continue their adventures? Look up the thrawn trilogy. (Generic answer i know but it really is a good primer.)
>>
>>96766555
What's the premise for the game?
>>
>>96767335
The only things I know so far is that it's taking place after episode VI in the fringes of the former empire, where criminals, warlords, and other elements of the underworld see the opportunity to claim power.
We'll be using legends canon.
>>
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>>96766555
>>96767409
The FFG books are also built around the legends canon and give good advice on playing a droid PC. First you must decide: Am I a sentient droid or a non-sentient droid.
>A non-sentient droid will follow its programming, they still have personalities but aren't allowed to deviate from what they're told. You're basically playing an asimov robot with a preprogrammed set of beliefs and traits.
>A sentient droid is by all intents a person. However they are widely illegal, it is by law that droids must be regularly wiped so they don't become sentient. IG-88 is an example of a sentient droid that hated organics.

Obligation is the main way you flesh out your character in Edge of the Empire. It's a mechanic where every session the GM randomly rolls a die to see whose obligation has to come into play this session. Usually it is an element of your backstory: a cartel you betrayed, an addiction you have, an oath you have taken. Obligations can be completed and gained mid campaign, but its important to think about what your droid is dealing with that will define them as a unique character.

In my campaign I have two sentient droid PCs. One that is a battle droid who has slowly gone schizo, the other is an escaped drug formulation bot for the Pykes who has taken on the mission of liberating droid kind. Two very different characters despite both being droids working for freedom from their past owners due to the nature of their obligations.

Perhaps a sith training bot has an addiction to high stake fights, or your programming is somewhat twisted by sith corruption. Just think on if you're sentient, and what your obligation may be.

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Has your party ever had an session where, you know, you just shoot the shit.
'The Sea Wyvern's Wake' was basically an extended travel session, even if it did have a lot to do.
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>>
>>96759453
>>96766420
>our characters were fundamentally incompatible with each other.
The fuck is this even supposed to mean? Other than some newfag shit it tune of "oh woe me, we didn't have a single, unified goal across the party".
This is literally the whole fucking point of playing those games. If you have entire party that's single-minded and driven toward a single goal, you might unironically just play a cRPG.
>>
>>96766583
Seems self-explanatory to me
>Elf: I fight for my tree
>Dwarf: I fight for fuel to burn elf trees
>Orc: I fight for strength to defeat dwarves
>Human: I fight to get revenge on all orcs because they killed my parents
>Halfling: I hate fighting
>Gnome: Once I have enough cash I am funding a project to genocide halflings.
Unless you're lobotomising your character to get along there's no getting along.
>>
>>96759434
I feel like "what does your character do when they have nothing to do?" is an interesting question that more players should explore, but it's not something to fill an entire session with.
>>
>>96759434
Way too many. My table tends to just not get shit done and go on tangents and discuss bullshit. It's fucking annoying. I like them but holy shit last session we only had a combat encounter, start to finish, and we didn't even finish the fucming combat encounter. WE SPENT LIKE 5 HOURS ON HALF AN ENCOUNTER.
>>
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>>96759434
Yes but I find them very annoying. As both a player and GM, I prefer to have at least 1 fight every session, even if it's just a minor scrape.

I ran 19 games of Pathfinder 2e for My group back in 2023 and in that time, they only ever had 3 fights. 1 of those barely counts because was just them killing a player who was an asshole that we were kicking out of the group anyway. The others were a single low-level monster and a group of thugs.

As a player, I tend to go out of My way to find bad guys to beat up, whether they're in the back alleys of a city or deep in a dungeon.

>>96760528
>I just want something to happen, eventually, please

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I have been trying to make a low-powered Magic cube and would like to include some cards which were originally printed in old frame. Any interesting picks besides the most well-known cards? Looking for cards which are simple (nothing more complicated than french vanilla) and with nice art.
>pic related
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>>96742352
may i present to you the baddest boi in oldschool magic
>doesnt die to terror
>doesnt die to lightning bolt
>doesnt die to swords to plowshares
>>
>>96763543
Ban that sick filth.
>>
>>96748262
How is she tormented? Cover up that belly.

>>96763543
Now this is the face of torment.
https://scryfall.com/card/dci/76/tormented-soul
>>
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>>96742352
>>96748262
>>96756607
>>96756624
>>96759288
>>96763543
Dies the Wrath.
>>
>>96765546
So sad

Trench edition

Previous Heresy: >>96747573

>Legacies:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)

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>>
>>96768538
Salamanders.
>>
>>96768489
Horizontal volkite is ugly
>>
>>96768489
Volkite weapons positioned sideways is a sin against good taste and the Emperor himself, even if it makes more sense.
>>
>>96768474

t. squealing nogames manchild
>>
>>96768553
Too nice & I don't like the lizard fetish.

Want a brutal loyalist legion with a focus on terminators & bolter dudes

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Too Many Traits edition

Previous >>96656449

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>96766775
He wins in that showdown...right?
>>
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>>96766825
KWAB
>>
>>96766775
mugen on couch surrounded by buff black royal knights.jpeg
>>
>>96747219
I think the Dark Animal engine is massively overhyped as a generic purple bottom end. It's only ever really found success with Levia and Anubis. Anubis is a fundamentally broken card, and Levia just has really particular characteristics that make it particularly good with Dark Animal. Biting Crush gives you something to do in case your shitty stack gets outed, and Levia X turns the level 5 you've got sitting on the board into an actual threat.

There's a reason why no other top-end has ever found any meta relevance with Dark Animals. The typical scenario with DA is that you move your stack out early and waffle around with little draw-discard effects and psychemons and hope that slows the opponent down a bit. It isn't a strategy that works well with any other top-end.
>>
>>96768125
LordKnightmon used it too but that didn't last as long as Levia. And for whatever reason, Biting Crush hasn't actually been seeing play in the top builds anymore.

How would you do a fishing minigame in tabletop?

No, seriously. Have you ever tried to put in a mini game into your tabletop game where it's just mostly there for the players to engage and relax in whenever they feel like it? I'm not sure if there's a way to do this, and I'm wondering if this is a strange artifact of tabletop being inferior to video games, or if I'm just not clever enough to think of it.
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>>96764710
I can see it be done in a fun quick mini-game type of game while other people are doing things. Like say someone spending time crafting weapons, brewing potions, hunting, cooking, etc.
>>
>>96765010
If it's just a quirky way to resolve a specific task then maybe. But players aren't characters, so crafting and the like needn't be time consuming for the former just because it is for the latter. And if they're spending time looking through rule books making decisions they might as well do it at home on their own rather than making everyone else find ways to amuse themselves while they wait.
>>
>>96765010
>I can see it be done in a fun quick mini-game type of game while other people are doing things.
I guess it is not too dissimilar from giving the players encrypted text or some kind of dungeon puzzle.

That said, I would argue even that is usually bad idea. It is different game than what we came here to play, and it is not guaranteed the players will enjoy it. It is also hard to calibrate difficulty of these things.

So, in my opinion, the negatives overweight the good. Might work okay if you tailor these challenges to your players, but it is not universally good idea.
>>
Why would you want to put a mini game inside a ttgame?
Mini games in vidya are specifically designed to increase play time (waste time) to increase value of the game to consumers. Some do it better than others but thats the intention behind mini games. There's no reason to want to pad out play time in a TT game with a mini game considering the rulebook probably already has rules for any kind of thing youd already want to do.
>>
>>96764710
When you have adult players with functioning attention spans you don't have to worry as much about keeping everyone constantly stimulated and engaged all at once. It's ok for one or two players to be doing something and another two to not, for some few minutes.

I have been interested in oozes/slimes as of late. They appear as a monster type in D&D, Path/Starfinder, 13th Age, Draw Steel (in the starter adventure and Patreon bonus content), and Daggerheart, among other games.

Exotic and high-level ooze monsters include living spells in D&D; teratomorphs in D&D 3.0; astral renders in D&D 4e; blobs of annihilation in D&D 5e; mezlans, immortal ichors, and blights in Pathfinder; riftcreepers and oblivions in Pathfinder 1e; living apocalypses and cerebrexes in Starfinder 1e; and gray goos and plasma oozes in Path/Starfinder 1e. Shoggoths could count as oozes, and they appear as such in Pathfinder 1e.

Named ooze antagonists include Juiblex, Ghaunadaur, and Turaglas in D&D; the daelkyr Kyrzin in Eberron; the Voidharrow in D&D 4e; and Vorgozen and the suspiciously named Jubilex in Pathfinder 1e.

There are ooze-themed PC options every now and then, such as the oozemaster and slime lord prestige classes in D&D 3.X, the ooze master theme in D&D 4e, the plasmoid species in D&D 5e, the alchemist (oozemaster) and shifter (oozemorph) archetypes in Pathfinder 1e, the Oozemorph archetype in Pathfinder 2e, and the entu colony and selamid races in Starfinder 1e. I observed that an ooze race was popular in third-party Pathfinder 1e material, such as Alluria Publishing's squole and Dreamscarred Press's atstreidi and coreid; I once played alongside someone playing a coreid psionicist at 17th level.

The only dedicated ooze-themed adventure I know of is The Slithering in Pathfinder 2e. I believe it was poorly received, as its mechanics were questionable and frustrating: particularly the focus on oozes and incorporeals, whose precision damage immunity is unfun for several classes.

While it is common to see demons, devils, dragons, or undead as campaign-wide enemies, it is much rarer to see oozes in such a role. Perhaps intelligent oozes could be portrayed similarly to the Klyntar?

What are your favorite portrayals of oozes in tabletop RPGs?
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>>96766181
>A fun fact is that they have a rather intelligent variant.
[desire to know more intensifies]
What system, and how intelligent? Also, what, uh… race, I guess, if that makes sense?
I mean, how the hell DO you play as a mimic in, I'm assuming, a mixed race party?
I can picture pranking the everloving fuck out of the party, but what about the actual adventure?
Do they just… lug it around like a regular chest, or does it grow legs?
>>
>>96766445
NTA but I know in PF1e they have 10 Int, and are aberrations with an innate belief they will one day become humans. Those which attempt to fo so however find the limitations of their mimicry (objects only) leave them turned into a Thing style jumble of limbs, organs and teeth, an experience that drives them mad with grief and anger, their utterly alien and inhuman nature no longer deniable, resulting in a Failed-Apotheosis Mimic.
I once played a mimic PC who didn't really knowehatwas up with the stories about "trying to become human before your time" but decided it was safer to just copy statues and eventually get an amulet of Alter Self.
>>
>>96597710
We had a PC over several campaigns who first turned into a slime and then got progressively larger and more dangerous, until she couldn't function as a PC anymore, and now is a existential setting-threat. Good stuff!
>>
>>96767160
I would've thought something like life-sized dolls, ball-in-socket mannequins, and so on.
Is it a Thing-type? It is. Can you "carve" a likeness of a human into it? You sure can.
Failure of imagination on their part, a successful limitation bypass on yours. Nice job anon.

Also, what's it like playing a mimic anyway? How did it go about it's day, I mean?
I'm struggling to imagine anything that *isn't* a many-legged trunk with yawning maw like in the pic above.
I'm used to the idea of mimics being ambush hunters, sitting in one spot until some hapless fool falls for their camouflage.
…that doesn't sound thrilling when it's your PC and it's not a timeskip style of playing that feels akin to fishing.
>>
>>96766445
The system is D&D and there were two variants
>larger, less intelligent and more aggressive
>smaller, more intelligent and even capable of speach
IIRC the larger ones were more common.
There are several very good mimic videos on Youtube, specially by MrRhexx, AJ Pickett and Jorphdan.

While I did not think of mimics as a playable race, there certainly are possibilities to homebrew one or just play one as is with the DMs approval.
Canonically mimics can't imitate living beings, which is a very cool creative hook both for creativity and for roleplaying.
Their transformation is more biological than magical in that their amorphous skin changes texture, excretes pigments and liquids and shapes itself around the 'muscles' of the creature so as to look like an object.

I have an NPC mimic in the back of my mind, one of the smarter types that found a Cauldron of Plenty wondrous item and grew in size and power over the ages, eventually needing much more food than the item could produce, but by then other means of nourishment were sought, like raising large fungal farms to provide enough calories.
>it became one of the big players, dealing with politics, power and fortunes among the most powerful beings in the Multiverse
>currently residing in the plane of Ysgard where people get resurrected the next day if fallen, in a huge arena where willing epic creatures such as PCs who have been level 20 for a while try their best against each other in a battle royale that happens a few times per century when the arena manifests there
>epic arena extraordinarily alters the battlefield every round, like scenario and objects

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DAMN the Salubri look like THAT? Edition

>Previous Thread
>>96753768
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>96768484
just offering a solution
>>
>>96767919
True, we need more Lasombra glazing.
>>
>>96768402
We should argue about how Giovanni doesn't make any sense if you go by WtO rules
>>
>>96768562
Vampire magic type of shit I assume. Bloodlines makes it seem like they can just make zombies and other undead things without a soul, Night Road seems to say that for an actual soul they need fetters. I would assume that more or less goes along with how Wraith is but even Wraith and Wraith media is a bit inconsistent I think
>>
>>96768562
It's why big bad Charon stuck a finger up Auggie's ass a couple decades back. Stupid as shit that the Giovanni's necromancy poses any sort of threat to either side

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This Survey Isn't For You Edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025

>News
The 2025 MagicCon and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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https://youtu.be/iRQc7aDDc8k
God I fucking hope the upcoming UB sets fail just as hard, if not harder.
>>
>>96768530
They will, but they'll keep trying to force them anyways.
>>
>>96764527
>Edicts
>>
>>96768560
moved to the gamechanger list next b&r for not being wholesome enough
>>
>>96768579
>Farewells

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>the mysterious founder of Wargames Atlantic, Hudson Adams, was actually Wargames Factory and Defiance Games owner Tony Reidy this whole time

https://wargamesatlantic.com/blogs/news/a-note-from-the-founder-of-wargames-atlantic

What a tweest!

I mean it's not uncommon, Archon Studios for example is the same people behind the failed Prodos Games
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>>
>>96767777
Kickstarter only cares enough to
1: get paid
That's it. That's the end of the list.
>>
>>96767777
>kickstarter

the campaign is not run on kickstarter (maybe for exactly that reason, but i have no real clue about their regulations), but its not run by "Hudson Adams" personally, but by Wargames Atlantic in conjunction with Miniwargaming. So even if Tony personally would be banned from creating a new Kickstarter, his company might not be banned.
>>
>>96764121
Inflation, nigga.
He's refunding way less in constant value.
>>
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>>96757654
As long as the kits are nice and contain bits I want he can sacrifice infants to Satan by eating them alive for all I care. Simple as.
>>
>>96757654
I'm trying to imagine giving a shit but it's fucking hard. Any of you out there able to tell my why this matters in literally any way?

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What do you look for when buying dice? Coolness factor, edgyness, functionality? What's the coolest dice you own? The shittiest.
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>>96764175
they look great
>>
>>96763287
Idk depending on the army you play having dice that roll the 3/4 side consistently over the 2/5 side would be really good. I think I have a couple bricks of 2/5 weighted Chessex dice that I use for Orks that make me pull off statistically improbable amounts of 5+ shots and invulns/fnps. And at the numbers I roll them it'd only take me a month or so to get 1000 rolls.
>>
>>96762258
300 buys me a new handgun, like 20 bux is the most I have ever paid for a dice set
>>
>>96762201
>Artisan dice
The guy who runs it is a cunt btw who literally desecrates human remains to make bone dice.
>>
>>96768513
Who cares about dead people

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In this realm, your story is yours to tell.

https://nitter.poast.org/Wizards_DnD/status/1978551451401036123
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>>
>>96766002
except for in all the adventure modules that might as well be movie scripts and fall apart the second you go off the rails
>>
You know what the problem is with le epic taco and the faggot dwarfs with the hipster beard tats and the Mexican orcs? It emphasizes the fakeness of the whole thing. Who wants to pay good cash American to be reminded 'this is fake, don't get too immersed?' Who wants to sink money, free time, and thought into something that's just the same boring life they sleepwalk through to get to their leisure time, except with slightly fantastic people making the lattes? No one wants to go out in the world to work at Starbucks. It provokes no wonder. It causes no excitement. It asks nothing of interest.
>>
>>96766002
So this is what people do when they play D&D
>>
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>>96766002
>Meanwhile, in a WotC design room.
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Is there a non gay and retarded heroic fantasy game ?

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>▶ Thread Task: The kind of tired sleep won't fix
>Previously on /slop/: >>96732519
>▶ It's been confirmed images are not saved on Microsoft's servers forever, only for 50 days. Make sure to save your images.
>▶ Generators
>https://bing.com/images/create/
>https://sora.chatgpt.com/
>https://huggingface.co/spaces/black-forest-labs/FLUX.1-schnell
>https://huggingface.co/spaces/black-forest-labs/FLUX.1-dev
>https://fluxpro.art/
>https://replicate.com/black-forest-labs/flux-dev
>https://huggingface.co/spaces/multimodalart/stable-cascade
>https://huggingface.co/spaces/google/sdxl
>https://clipdrop.co/stable-diffusion
>https://www.mage.space/
>https://gemini.google/overview/image-generation/

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>>96767963
Lol. Did you actually prompt the pose like >>96768098 said?
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Just passing by.
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This character has such a wide variation on output even with the same seed. All of these came from one gen of this prompt.
https://files.catbox.moe/dg01j3.jpeg
https://files.catbox.moe/vayxbl.jpeg

This is a highly detailed colored pencil Illustration is done using the 90s Shadowrun art style and is visually striking like an illustration for heavy metal magazine. The primary focus is on an orc at home in a mansion.

The primary character is a tough looking, dark green skinned, orc woman. She has bubble gum pink well groomed finger nails, bubble gum pink lipstick, light green mascara, yellow eyes, small fangs visible outside her lips, and has beautiful blonde healthy hair in pigtailed braids. She has large silver loop earrings, silver necklace with amber stones, hair bands made of silver shaped like lightning bolts, and is wearing a sweater with festive veterans day theme, and a dark colored short skirt with orange stripes with a frilly edging. She is wearing light pink short high heel shoes. She walking while cheerful carrying a small paper department store bag and snapping her fingers with her other hand. On her wrist is a digital bracelet made of silver emitting a clock readout hologram. A small set of yellow fireworks is sparking from her finger tips while making a finger gun pose.

The mansion is bright white with different art installations and has an inviting neon punk aesthetic. There is a small security robot nearby.

There is a neon futuristic high rise city visible through the door in the distance. The scene has bright sunlight through the window. The overall atmosphere is colorful, happy, and fun. (seed:::1046892183)
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>>96768429
No, It's actually a separate LoRA
>https://tensor.art/models/823883536344948632?source_id=njexo13lkke1pvAuan318BEk
but there is a suggested prompt to make it work
>full body, from behind, lying, on side, facing away, arms behind back, knee up, <character description>, masterpiece,best quality,
You can use it with most characters
using megumin because I'm pretty sure she is /tg/ related


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