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>Everyone
• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!

>Requesters:
• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.
• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.
• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.
• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.
• No furries allowed.
• Stay on topic.

>Drawfags and Drawfags-to-be:
• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.
• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.

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>>96762264
>>
>>96902850
This is amazing (not OR)
>>
>>96902850
It's an incredible piece of art, my only criticism is that maybe it needs color, you know, it's just a human with a mask without the color green.
>>
>>96800627
Requester here, holy shit, the pointy hood is a nice touch. Also the way the steed is twisted is a great idea as well. I'll need to add both to my descriptions when I describe the boss. Luckily they've only had a brief exposure to him, when his steed crawled out of a hell gate that were five people fused together

Thank you so much
>>
You know, these threads are the only reason I keep coming back to /tg/

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Getting away from game systems and pieces for a moment, how do you prevent a gamestore from becoming a free childcare service, while still remaining open and amicable with the public?

The case I go back to are the GW Battle Bunkers. The one in Memphis I was familiar with really sold me on the hobby, walking in and seeing 20+ full art, prepped tables and getting to observe games as a youngster was a wonderful experience, but the sheer amount of unattended children and teens was the given as the reason for the closing of the game room (outside of special events, though I believe they're just gone-gone now, correct me if I'm wrong). When I've returned to the Battle Bunker stores recently, they've been sterile, dark, empty, like you walked into a small town's only munition shop. I can't imagine this facilitating the sale of starter boxes or generating referral traffic, though obviously these larger distributor warehouses don't really care about direct sales too too much.

So that brings up your LGS. What staff training, procedures, and store policies can really protect a store from becoming an irresponsible parent drop off, while still protecting these entry-level childhood experiences that attach kids to these hobbies and these open, high quality gaming spaces to responsible players? I don't see many of these these days, they're either holes in the wall with one 4x4 table and two blanchard tables for Magic, or they're really low quality, wide open cheap strip mall joints with rows and rows of folding tables and no quality art pieces, terrain, or table builds. How could this be fixed adequately?
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>>96900083
Not that I'm advocating for kids running amok in stores, but there's a real problem with fresh blood not coming into the hobby anymore. Some (reasonably) blame it on prices, but fewer kids being able/willing to spend time at stores within the wider wargaming community must have a part in it too
>>
>>96900083

Have the staff curse like sailors. Parents won't leave their kids there.
>>
>>96911534
I’d think the great firewall of China would absolutely block 4chan
>>
>>96900083
That's what you get for not having a local pedophile
>>
>>96900182
It literally makes perfect sense you ESL shitstain, go eat more dung

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ANIME REFERENCE BOX EDITION

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
Freak wars infinity seminar

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5

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WIKI IS FINALLY UPDATED
>>
>>96912209
We won.
>>
>>96912206
ITS8 had (2) Missions that you get points for dominating zones or controlling a console with a TAG. Theyve been out of the packet for a long ass time though.
They were called Show of Force and Deadly Dance
>>
>>96909377
>>96909381
Horned knight and tonfa elf look cool
>>
>>96909377
Me and the bois when CB is criticized

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Bringing a longbow to a knife fight Edition

Previous thread:
>>96757245

>Thread Question:
Your favourite battle that ended up being a total disaster for one of the belligerents?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>96908809
Those long horizontal "free flying" flags with the tapered tail shaped like a triangle I think are called battle standards, I'm not sure how it all works but I know those long ones that flow like that had the most customization of the monarchs. Like the Yorkists for example had theirs with the animal or symbol they chose. I think Edward IV had a sun. Richard III had a boar. Ect...
>>
I'm asking here because there's no dedicated hex and chit thread. Does anyone have any advice on printing maps and game counters for old wargames?
I stumbled upon the SPI games collection while crawling though the archive and I'm hoping to get my brother interested enough to play with me (specifically the LOTR games but that's off-topic).
>>
Damn it I'm still waiting for the Piano Wargames kickstarter to send me my stls
>>
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>>96905767
Fist full of TOWs

Maybe Cold War Commander?
>>
>>96911532
Wow what are those models from? Amazing

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Previous: >>96908266

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet

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>>96912484
>Also no, half of Supply and Demand is B/U.
So i should be allowed to play the other half?
>>
>>96912490
No, as you'd have to cut the card in half, and you can't play with half a card.
>>
>>96912487
>he says, while posting the exact same argument in the post above this one
>>
>>96912484
>those don't count because I personally don't like them
>>
>>96912506
They admitted to Phyrexian mana being a mistake so its clearly not me, no.

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I never have any appropriate images for these kinds of threads.

What are you working on right now?
Any issues? Lacking inspiration? Smashing your head against a creative wall? Or just having a hard time getting all these pages done? Tell us about your projects and progress.

>Resources for the aspiring developer
>https://anydice.com/ (A fantastic resource for checking probabilities)
>https://miro.com/ (A online whiteboard with tools to help organize yourself)
>https://www.notion.so/ (Similar to the above, but in a bit cleaner format for those who work in larger teams)
>https://rolz.org/ (Impromptu playtesting at its finest)
>https://www.youtube.com/user/georgephillies/playlists (Game Design Lectures)
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>>96905924
get a grip, anon
you are not drowning
you are the mountain, standing strong amids the typhoon
you will emerge from the storm transformed, like a polished diamond

I believe in you
>>
>>96899241
Because there's another month after this one, and another after that one, and on and on, ensuring you will find time eventually, as long as you are still trying.
>>
>>96906175
Thanks
>>
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>>96897899
I'm tired of looking at it
>>
bumb?

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Is there even a way to do romance with an NPC without it being cringe as fuck?
In my experience, it worked fine between players, but every attempt to do that with an NPC was dropped pretty fast.
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>>
What a totally organic thread with an honest OP pic and not at all another blatant polbait fishing day to catch the easily trolled fuckwits of /tg/!
>>
>>96911782
Mentally ill schizos who get offended by everything, like this guy >>96908084 aside.
These days authors for some reason are trying to force "potential love interests" more and more, especially pathfinder adventure paths.
But unlike usual, impersonal shit like npc giving you a hint or quest, which doesn't need a lot of involvement from GM, this shit requires a lot of personal touches and there no real guidelines for it to not be retarded
>>
>>96911688
I don't believe anyone is truly capable of feeling romantic love and is only ruled by either lust or confusing wanting to be friends with something else.
>>
>>96907978
Oh God that's fucking disgusting
URRGGHHHHHHH
>>
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>>96907978
>*looking at op pic*
Picrel, jhc
>Is there even a way to do romance with an NPC without it being cringe as fuck?
Yes, paraphrasing it instead of actively roleplaying the interaction save for a couple of introductory one liners. Simple as.

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Previous thread: >>>96796195

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image (follow the URL to get to a folder with some files, read the files to get to the archive). Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: What do you want there to be in the additional 27 pages of the new Basic Set?
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>>
>>96905941
>2 ps5s have the same processing speed as a 2000 super computer
How does one properly represent technology being significantly more powerful, but somehow being able to do far less?
>>
>>96911675
Depends on what you mean by far less.
If you wanted to play 2025 CoD in 2000 you would have needed to get your hands on one of these super computers. Conversely, our current super computers can do shit the 2000s couldn't even dream of.
Current day gamedevs are certainly less skilled than 2000's cutting edge computer scientists, but the same is true today, and they're probably less skilled than 2000's gamedevs too.
Perhaps you could represent this by accomplishing things being easier, thus the tools' users' need to be less skilled. If this was a societal trend then advances in Tools could lead to stagnation in Skills, leading to relatively the same outcomes.

As much as people like to complain about how bad videogames are today I don't think we're there yet. Yes modern day videogames are bloated beyond belief, but they're also, as a whole, significantly better than 2000's vidya.
>>
>>96911601
Forgot screenshot
>>
>>96894605
Definitely give us an update on how it goes anon
>>
Anybody got a cheat sheet for using fantasy magic and or creating a mage?

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8 days since the last thread died Edition

▶What is Kingdom Death?
Kingdom Death is a tabletop minature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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>>96903929
>An elder
don't survivors retired after only like 8 hunts or something? and they turn into fully grown adults in 1 lantern year, are lantern years super long or do survivors aged at an accelerated rate?
>>
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>>96907611
>is it worth keeping an eye on the secondhand market or am I better off just buying directly from KDM?
Depends on what's available to you in your area and how good of a deal it is
>>
>>96859712
Isn't there a hunt/settlement event that just says "start over unless you have guide post"? Swear I got that before.
>>
>gce came in
>dung beetle came in
>dragon king on its way (got it for a steal)
>lion knight coming in (its was so cheap nib I had to)
I love painting these minis, the style and aesthetic are perfect for me, but will only get ones with game content. What's your must-have expansion recommendation?
>>
>>96912227
Black Knight
GCE
Sunstalker/Dragon King
DBK
Red Witches
People also recommend Gorm but personally I dislike him visually (tbqh I dislike how every other nq1 looks too, besides white lion)

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Thread #004 El Día de los Muertos Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>96895216

Previous Thread
>>96797571

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>96910196
Back at the city, there were lakes in the tarmac so it took us a few tries to land but, we're alright.
Apparently the Chinese lady who sent me and my partner to steal diamonds for a Toreador did it so we could sabotage his brother the ex-leader should I say, of the Triads to get herself the chair from his parents.
The good news 500K turned into 1 million to split since she never wanted her original take for setting it up.
Now me and my partner are 500K richer.

All of this is actually the progress of the chronicle I'm running for a friend who has been my eternal storyteller, this was my second time trying to run for just him and it's going much better than the first time.


>>96911232
Do you have any more insight?
>>
>>96911241
The ambient pain has been getting louder recently and it presses deep in my throat. In the hospital it hums even louder. Especially in the ER and ICU. Even when it's mostly empty. Lately the agony has just been screaming to me. Worse than back in 1999.

Captcha says 28, I still say 8.
>>
I learned how the alcohol that can effect/affect[never know which to use] kindred.
Apparently you take a certain amount of vitae to the same part alcohol and leave it in a specially prepared barrel after you've mixed it first. This explains the sheer volume of the stuff at the manor.
Also Scholar is in better shape though he has a "hangover that feels like I got pulled through a millimeter diameter tube then put through 18 rounds of the roughest beatings a kine can muster." so he'll be out of commission for a while. -Kakophoni
>>
Fuuuuuuuuuuuuuuuuuuuuuuuck wifi and random disconnections, I had to wait for someone on the first floor to fuck off for the night
But since covid they never do !
>>96911232
Heyy, that's the last digits of the wifi code

Weird
>>
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>>96905870
She is ex Sabbat, so she has many a grudge with the sword of Caine. She could spin up a "Devorador de huesos" as she calls them to go eat a few Shovelheads.
And on the webs, i've heard many things in my mind recently. A few tidbits of Webs that might be of use
>A King to E5
>Wolf moon! wolf moon over The cornfield
>The worm in the giant apple is wriggling
>Take 3 Hydrocortisone to remedy the issue
>Who is behind him? Why is he laughing?
>THE COFFIN IN THE SOUTHWEST WING D4 SUB LEVEL, DO NOT OPEN. DO NOT OPEN
>Meals on wheels are going Coastal! Its straight to the land of liberty!
>Jaws will find 3412 solutions to his problems
>RUN NEW ONE RUN
Kindred, Feel free to ask me about these. Ill try and spin more details
I like my Malk character throwing out insights mainly as plothooks/ways of engaging & prompting other anons stories. Feel free tp expand on any of them!

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Angry Fellows Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>96906518
But that wasn't C7, unless I'm completely high? That was Black Industries and FFG.
>>
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Are astartes taught diplomacy? They go to so many worlds I wonder if they are taught how to avoid conflict with different human cultures.
>>
>>96908179
Did he get to fuck the wych
>>
>>96911221
>>96906254
WFRP4e. It's not perfect, but it's still got that 2e flavour. It wasn't great when it came out but it was pretty tolerable, and lots of core books have ironed out the wrinkles. Desperately needs a better equipment system though.
>>
>>96911968
Most Chapters don't rule directly the world they have control over, they intentionally stay as distant as possible to not influence the local cultures with their presence.
Apart from that, they don't really need diplomacy since they are venerated as demigods by basically all human cultures within the Imperium. It would be more of a matter of the astartes adapting to the local cultures so they don't spook them too much and avoid needless violence, but Astartes are also supposed to be extremely intelligent so it would be easy for them to pick up the most important cultural cues quickly

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>Previous thread:
>>96837162

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd,
HeroClix, Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, RelicBlade, Rumbleslam, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

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>>
>>96912157
>bought 200 cars
>hasn't done anything with them
Grim.
>>
>>96891435
>How much do you bench?
About a keg of beer.
>What AWGs do you play?
Mordheim, Gaslands, old-school Necromunda, The Last War, Trench Crusade.
>>96892155
I like to think I’m pretty laid back. The cranky old men are the ones who feel dissatisfied with life, but I’m pretty happy with where I am.
>>96892421
Nah. Life’s too short to get cranky about shit you can’t control.
>>96892462
Not disabled and no hand cramps.
>>96892653
I’m 52 not 92, bloke.
>>
>>96902104
JA3 is really really good and a true spiritual successor to JA2 1.13. If you liked 2 you will like 3.
>>
>>96906067
Ahaha
The ball, the ball, the ball at Kirriemuir
Where four and twenty prostitutes
Came waltzing through the door
>>
>>96906288
>three robots and two girlbosses
Adds up to zero customers famalam

Kasrkin Swerve Edition

▶Previous thread:
[REDACTED]

▶News:
Balance Changes:
https://www.warhammer-community.com/en-gb/articles/qstegrlb/kill-team-quarterly-balance-update-changes-inbound-for-overachievers-and-struggling-teams/

Space wolf phobos versus tau stealth suits
https://www.warhammer-community.com/en-gb/articles/zhqmtpi6/wolf-scouts-and-stealth-battlesuits-fight-as-quietly-as-possible-in-kill-team-dead-silence/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans

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>>96911745
I'd argue base size and weapon loadout do enough to differentiate, but maaaybe phobos would want some more distinction
>>
What teams came out in this edition? it startet with vespids and scions, i still remember wreckas, and the small halfling dudes, goremongers and priests, necrons n deathwatch and nids with servitors... did i forgot somethin?
>>
>>96912373
Nope, those are the boxes (though servitors vs raveners was before tomb world). New one coming for pre-order on saturday also.
>>
>>96912373
>>96912423 (me)
Oh and the space marine heroes series added the Strike Force Variel team. It's practically an Angels of Death variant that doesn't even get faction equipment, though some of the stuff it has could make it interesting.
>>
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>>96876306
I just use Ork Kommando rules, their rules perfectly encapsulate skulking jungle commandos who can rip out your guts

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Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to early Dungeons & Dragons - less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about. We'll be happy to help you get started on this playstyle.

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:
https://archive.4plebs.org/tg/thread/80674659/#80722465

>Previous thread:
>>96901707


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>>96909954
Which of the two guides should I read first?
>>
>>96912143
neither
they are poorly written, contain little actual advice, and are mostly anon's personal bias he is trying to force on others
just read through the rulebook of your choosing and google whatever question you have
>but what rulebook should I start with
google it, there is more than plenty of this on the net
>>
>>96912143
It doesn't matter that much, but since you have to pick it's probably better to read the DM one first, since the Player's one was put together by a different Anon who wanted to provide a different point of view.

Both collect advice from many different Anons from /osrg/ over a couple of years of revisions and improvements by the way, and the authors have been accepting constructive feedback, so feel free to drop comments or suggestions about it, if you feel like it. Or ask any questions, we'll be happy to help.

However, not sure if the Anons who wrote the two guides are here or in the real /osrg/ thread (this is a parody shitposting thread). So if you get no reply here, you might try there: >>96892196
>>
>>96912143
>>96912374
>since the Player's one was put together by a different Anon who wanted to provide a different point of view.
I mean it was put together AFTER the DM one, so it's a reply/addition to an extent.
>>
>>96912384
>it was put together AFTER the DM one
Okay I'll do that, then.

>>96912250
>google it
Thank you, I guess?

We finally got Lightning Greaves in Brawl edition

Previous: >>96783420

>News & Reminders
Arena Powered Cube is live, with spiciest and most powerful cards to MTG Arena for the first time
Avatar: The Last Airbender pre-order stuff available in the shop
Alchemy cards were re-balanced, also "nerfing" Vivi
2026 sets revealed at MagicCon Atlanta: Lorwyn Eclipsed, Secrets of Strixhaven, Marvel Super Heroes, The Hobbit, Reality Fracture, Star Trek
Creator showdown tournament won by Ashlizzlle
https://magic.wizards.com/en/news/mtg-arena/announcements-october-27-2025

>Useful Links
https://pastebin.com/QFA0hqaA (embed)


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>>96859451
I don't mind perpetual, seek, intensity, i kinda like those mechanics honestly. but conjure and other "free card" mechanics like draft is such bullshit.
>>
What are y'all playing for the midweek? I just cooked up val combo

>>96909409
intensity is bs
>>
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this set is redeemed because of the midriff if nothing else
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What is the point of having fetches, blood moon, brain storm etc if they aren't legal in any real format
>>
First time drafting this format, how did I do?


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