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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97390578
I use it, yeah. But I've only used it for the intended 6-mile hexes, so I'm not sure about conversions.
>>
>>97390578
>>97390750
If I were to use it, I wouldn't convert it at all, I'd just use it as is. In fact, I treat all 5-mile hexes as 6 miles if I'm playing B/X, and all 6-mile hexes as 5 miles if I'm playing AD&D. No reason to get a headache over it.
>>
>>97390771
This. The units are arbitrary, just as long as you keep them consistent.
>>
>>97390800
check out dungeon robber for the general idea

(not posting in the hijack thread so replying here)
>>
>>97390771
>>97390784
thanks anons

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Skellies Edition

>Previously in the Mortal Realms:
>>97374097

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>97390630
Are you going to post an example?
>>
>>97390658
No I’m going to ask you to kindly fuck off to your dead general.
>>
>>97390726
Didn’t think you would. I’ll take that as an admission that you concede your incorrect point and bow to my facts and logic.
>>
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>>97390658

na fantasy been shit and dead is obvious
>>
>>97385230
>No, the ushabti shit was people on here speculating
Boole literally showed an image of a ushabti and a skeleton chariot to tease what OBR were getting in his first post, and never mentioned the foot hero in his second post where he said they were getting ossiarch ruststalkers (who look nothing like the assassins in the reveal) and put a lot of emphasis on the idea the chariot was going to be golden.

Dude obviously did have some knowledge of what was coming, but other than vague ideas of "there will be a chariot" or "there will be archers" it was fucking useless because his descriptions and comparisons don't make any sense

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hahahahahhahahahahaha
HAHAHAHAHAHAHHAHAHAHAHAH
HAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAH
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>>
>>97389345
>beginning of the end
That ship sailed ages ago.
This is just a continuation.
Still, 40k fans are the most ravenous corporate-shit eaters I've ever witnessed, so the franchise will endure.
>>
>>97389257
This is my real problem. Articulated better than I could
>>
>>97389050
are heterosexual males a new market?
>>
>>97390284
If thats really the case then fuck 'em. Add that to the many reasons they deserve to fail.
I've had a soft spot for SoS since Inferno. I'd always liked the idea of Custodes but I think they did a much better job of fleshing out SoS in book 7.
Like I say, you could make them the backbone of a new Astra Telepathica force. I mean, fuck, chaos has been painted as the big bad for the past decade or more, you'd think they'd be fielding the one part of the Imperium that has the cheat code for dealing with them. We could have some batshit powerful psykers on the table flanked by Black Sentinels with SoS acting as a spearhead. If they can make up a lore reason to suddenly turn the Custodes into an expeditionary force ($$$), then theres nothing stopping them from doing something interesting with SoS.
>>
>>97390527
If you're an autist LARPing like you're in the Mechanicus, yeah. But if we're talking the real universe and not some porn fantasy, I think replacing women with skaven cows isn't the way of the future.

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Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread:
>>97092391

Question of the Thread:
Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?


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>>97371332
Cool, I'm glad things are actively being worked on. That being said, having so many factions almost seems a bit worrying when a lot of the existing ones seem a little barebones, and I wonder if such a small company isn't stretching itself quite thin. In the last few years I feel like Mantic really hurt itself by unveiling new games and factions all the time while leaving their core products without updates or refreshes for years on end. Could say the same thing for Corvus Belli with their endless Kickstarters as well but it seems like they've refocused themselves now.

I do think there's a lot of potential in HGB that could be tapped with some marketing, documentation and quality eye-catching sculpts. Hopefully the game brings some more eyes.
>>
>>97380597
After what he did with the LA Patlabor show, I understand how it would leave a fair amount of people bitter. But, I'm still hoping for the best.
>>
>>97380597
Whether it turns out to be a VOTOMS show or a "VOTOMS show", I'll probably like it either way, but I'm holding out hope that it ends up being good and not good with a giant asterisk.
>>
>>97386992
I've only watched the original series, how's the other VOTOMS stuff?
>>
>>97389593

Mellowlinks pretty kino.

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What's the most "modern" a fantasy setting can feel without it feeling forced or weird?
>>
Depends on the system.
>>
>>97390879
Pretty modern I think. For example - I'm not a LoL player so I can't say for their overarching setting for sure, but Arcane was pretty futuristic and fantasy at the same time. It didn't feel forced.

Anyways, off to the worldbuilding general with you.

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What kind of tampons do you think they have in the Golden Throne palace complex on Terra in Warhammer 40k?
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>>
>>97390827
>It also called the Emperor the guardian of humanity.
Doesn't in any way make him much less the imperium heroic.
>>
>>97390827
Humanity in 40K has been enslaved by a barely-human psychic immortal and his technologically advanced super-soldiers. It was not a peaceful takeover, it was a galactic crusade that spilled oceans of blood on planets that didn't want to be part of the Imperium. Humans across the galaxy are consumed as resources for his benefit, which is claimed to be the benefit of mankind as a whole. What's the difference between being the Emperor's slave and being worked to death on a mining world, or being an alien's slave and being worked to death on a mining world?
>>
>>97390881
Already said I'm tired of arguing with you, leftoid. You'll just have to settle for telling yourself you won. Good job.
>>
>>97390346
lmao reddit is incredibly supportive of gender communism buddy.
>>
>>97390892
I'm not left-wing. I just don't think that might makes right, or that we should all do what Daddy tells us we should do.

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Tabletop RPGs tend to split up crafting into a high number of crafting subskills for every individual area of expertise. There's no question that crafting is still extremely powerful despite forcing you to go through this hassle, but what are your thoughts on which particular crafting subskills tend to be the most useful in the context of a TTRPG campaign, be it a medieval or modern or sci-fi setting?

Pic related is from Legend of the Five Rings, where I'll be playing a crafter soon, and I intend to invest heavily into crafting. But feel free to talk about any game you've had experience with.
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>>
>>97386586
lmao TRASH
>>
I win last post
>>
>>97364176
>A character focused entirely on crafting can be perfectly balanced with any other concept in a game designed by professionals instead of incompetent retards.
Name five games where this has actually been achieved.
>>
>>97364176
Crafting is powerful and this doesn't depend on the game. As long as you're playing a human being, regardless of the size of their ears, crafting is the single most powerful thing they can do.
>>
Crafting is not a major issue in my system, because wealth doesn't translate directly into power. Player characters only need vast amounts of wealth if they want to improve their social standing, if they like the idea of engaging in businesses, buying warships to become privateers or something similar to that.

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Everchosen edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97390849
You say that as if it is not already almost there
>>
>>97390865
Trying way too hard and it’s borderline spam at this point.
>>
>>97390868
>anon covers xeir eyes and says "I see nothing"
yeah ok
>>
>>97390868
Don’t engage, it feeds off attention positive or negative. He’s our resident attention seeker.
>>
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>>97390363
Holy shit people play this? maximum kek what a stupid fucking setup. It manages to be more complicated while making less sense

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Grogmas in the hive streets edition

Previous Thread:
>>97019770

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn

The Rogue Trader magazine article compilation:
https://gofile.io/d/yNK9bq
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>>97387352
Brown.

Prompted me to check though and that before the goblin green bases with plain goblin green brushed sand/flock topping for everything era, base rims seemed to be largely just complimentary to what was on top. So a lot of brown bases. Some black rim bases, some green rims sometimes quite dark green.
Quite a lot of variety in bases that got smushed out by the goblin green standardisation.
>>
>>97387352
I think green rim works better with the pure green top, black would be better if it had some brown patches or little stones on top too
>>
>>97387321
So it's only useful for the greater daemons?
>>97387489
I thought only the champion could be possessed
>>
>>97390835
Greater Demons can only possess champions, regular chaos marines can be possessed by lesser demons. But you still need proper marks of chaos the keep them on table.
>>
>>97390859
I think normal marines can't be posessed only the special ones who bear the mark. Like plague marines

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Welcome to the Old School Renaissance General, the thread dedicated to TSR-era, Arnesonian & Gygaxian D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity (yet do not strictly enforce) to Dungeons & Dragons as played in the game's pre third edition era—less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about. We'll be happy to help you get started on this play style.

>Resources, Blogs, etc:
http://pastebin.com/9fzM6128 (embed) (embed)

>Need a starter dungeon? Here's a curated collection:
https://archive.4plebs.org/tg/thread/86342023/#q86358321
Previous thread
>>97355925
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>>
>>97390781
I played it like two decades ago.
It's pretty bland, but i do remember the King Kong was a hardhitting motherfucker.
>>
>>97390830
>Most of the time I run with a module. What I do is, I've trained my brain to be willfully ignorant of the maps and to also not peek. As I move through the map, I read entries one by one.
Yeah thats the hard part, its difficult to not just look at the nap in front kf you and ignore it for me.
>>
>>97390858
This was one of the biggest hurtles to get over when I first started. But after a while I started looking at modules as if they were "Choose your own Adventure" books.
>>
>>97390834
>anon from drawthread comes into previous thread
>certain someone requests art of their caves of qud character
>check their steam profile (which has a non binary flag of all things in it,) it has the name "ray" in it
Just ignore him, let him seethe in he/his hijacked thread outside of here.
>>
>>97390866
>But after a while I started looking at modules as if they were "Choose your own Adventure" books.
Isn't thunder delve mountain structure like this?

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Previous thread: >>97295718

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: what's the best classic GURPS cover art?
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>>
>>97387419
I have done a bunch of dinosaurs, but I kind of ran into a block when I reached stegosaurs and ankylosaurs.
My advice is to put it out in public. Someone more autistic than you pointing out what you got wrong is one of the most powerful tools an unpaid writer has. It's like a free editor.
>>
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What's some rule so oddly specific that 3 dudes have used it in the entire existance of GURPS?
>>
>>97389471
The rules for ocean thermal energy conversion plants in GURPS Vehicles Expansion 1
https://en.wikipedia.org/wiki/Ocean_thermal_energy_conversion
>>
>>97389471
I'm sure all the parachronic shit is like that
>>
>>97376496
Absolute Timing is more automatic than the personal computer. If you wanted to know how long it takes to do something but only have the PC perk then you would need to take some effort (probably concentrate maneuvers) to bring up a "timer" application and then set and stop a timer. With absolute timing you just watch someone do something and go "that took 15 minutes and 30 seconds".
The PC timer would be more accurate, though, if seconds or fractions of a second mattered.

Previously on /slop/: >>97361059

▶ Thread Task:. Fantasy, modern or sci-fi sports. Go, Sportsball!

▶ Generators
https://bing.com/images/create/

https://sora.chatgpt.com/

https://gemini.google/overview/image-generation/

https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

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>>
>>97390684
I know how to play smear the qu... Oh wait, we're not supposed to say that word anymore.
>>97390817
Takes way more than that to offend me.
>>
>>97390817
Link doesn't work.
>>
>>97390845
works for me
>>
Who wants to play?
>>
>>97390829
Its kind of sad. During my childhood we would play smear the queer all the time & its never thought it had anything to do with gay people until I was scolded in highschool for saying it

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What is a good tabletop RPG that is easy to run and prep for someone who is a new gm but has experience playing in games before?
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>>
>>97388948
Why the hostility?
>>
>>97386862
BRP or mythras are generally the easiest to run.
>>
>>97386862
The one, the only.
>>
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I think
>Worlds Without Number (fantasy)
>Stars Without Number (scifi)
>Cities Without Number (cyberpunk)
>Ashes Without Number (postapoc)
are excellent systems which will instantly be navigable to anyone who has experience with mainline RPGs. The entirety of character creation is contained within the first short chapter of each book.

And:
>Mothership
gets special mention for being simple and awesome if you want to run space horror.
>>
>>97390093

No exp GM with Paranoia is... not gonna go well, anon.

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>Everyone
• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!

>Requesters:
• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.
• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.
• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.
• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.
• Stay on topic.

>Drawfags and Drawfags-to-be:
• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.
• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.


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>>97201840
Requesting a female kobold diving underwater, either snorkeling/freediving or scuba diving.
They can wear a bikini, one-piece swimsuit, or loincloth. Optionally, they can also be featureless nude.
Faint chested and small/medium body sized preferred.
They can be relaxing, navigating a dungeon or ruins to find treasure/scavenge, or be fighting a sea creature/rival treasure hunter.
>>
Requesting a big beefy cactuar but with a jack o lantern sort of face. Eyes and mouth glowing with orange a dull orange flame.
>>
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>>97201840
Requesting a Celtic theme warrior who's a half dragon, but more human looking. He's pretty muscular and fair skin with patches of black dragon scales on his body. His horns are similar like a black dragon's though curving up. His hair slicked black and blond. He wears a great kilt and a gold neck ring. Uses a pole-arm and hook as his weapon of choice. He's a pretty savage type of guy.
>>
>>97382982
I can see your handsome barbarian has a higher constitution score than strength.
>>
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>>97372805

Work in Progress, Classical Greek Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>
>>97390554
Shes not olive skinned for a start, but reddish browns would be your best bet
>>
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>Not synthesizing your own paint
You didn't paint your model
>>
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>>97390554
honestly good old Cadian flesh doesn't seem that far from Mira.
>>
I watched garage kit videos where they mixed red, orange, and purple to make brown skin tones.
>>
>>97390839
wow, that's incredible.


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