Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
>>97218076How about magic from belief? You have a priest who REALLY REALLY BELIEVES that he can banish a spirit, he matches his willpower against it (his belief) and if he wins, the spirit is banished. Alternively, the belief could be a resource, ie a priest, wizard of godling has to convince a big enough group of people that their magic works, allowing it to happen. It could be cast using personal methods or a set formulae, but without the belief that it will work, it doesnt.It would lead to some interesting situations - a unbelieving scientist attempting a spell in a spellbook and nothing happens becasue he has no belief. A powerful wizard, priest or god could be reliant on the belief the people have in them - if the legend of the caster fades over time, their power fades or vanishes as well. It would give priest characters something to do than just heal, they would have to keep trying to generate belief in their particular god or brand of magic, while reducing the power of competing beliefs and religions. Building/destroying shrines and temples would aid one side or another, while a wandering wizard would encourage tales of mystery and wonder that spread from his adventures.
>>97221495>he matches his willpower against it (his belief) and if he wins, the spirit is banished. That is a formula that one of its parts is belief. The formula doesn't need to be compromised by hard math to be a formula. A newts eye, the tear of a virgin, and the a true loves kiss combined breaking a curse, or casting Charm Person is still a formula even if two of the parts are not really tangible.
>>97217677Doesn't work well for tabletop RPGs, or rather requires tremendous effort on GMs side of things.Because for magic to actually deliver on the "mysterious" side of things it should be exceedingly weird and confusing. You, as a GM, would have to construct an exceedingly complex system of metaphysics and obfuscate it from the players. For there to be genuine mystery, there has to be substance, glimpses of larger workings, a feeling that there is some semblance to alien law/reason that still would completely elude the players minds.You as a DM basically have to make some odd Cultist Simulator magic system and keep it 90% hidden from the players, good fucking luck.So no, just making magic rare doesn't fucking cut it.
>>97217677If magic exists,and it's a natural phenomena, it should be common, spellcasting should be rare because it will be restricted by those in power having access to the knowledge. Spellcasting should take more time based on complexity and power of the formulae, any physical activity consumes energy based on intensity but training should mitigate the effects for a time. Ignoring your limits should be dangerous and magical, the corruption of self be it physically, mentally or spiritually. Now you have crazy magicians, deformed magicians or weir magicians caused by power hungry, not so clever or people skilled on hindsight.
If you want magic as a combat resource then fireballs etc are going to lose any sense of mystery pretty quickly. If you make casting times a lot longer then you can have magic as a background feature where the scenario is to stop or enable a ritual that opens a portal, summons or bnishes a demon... similar to Call of Cthulhu.If you drop the hermetic casting approach and have magic being gifted by infernal powers you also get a lot more flavour.
Jabbering Jabberwock EditionDiscussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!Everyone is welcome.FAQhttps://pastebin.com/vv4xQuwDCharts:Main Gens: https://e-hentai.org/g/2556775/f1669e072b/Imgchest backups(not sorted): https://imgchest.com/p/na7ko9dky8dhttps://imgchest.com/p/pg73rmbv7rnLegacy Charts: https://imgur.com/a/IRtoHXhSide Quests: https://imgur.com/a/7euVXRTComment too long. Click here to view the full text.
Thread. is on autosage
>>97217108No, it isnt.
>>97211615Very nice. But the candle lamp makes me think of a slug. Is there a reason the candle is like a tail?
>>97211711Is the link only dead for me?
>>97220637Yes. I see thick Lampad just fine.
Excess Dragonballs EditionHere is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle SpiritsComment too long. Click here to view the full text.
>>97221501>That said, they have brought over some DMP exclusive cards to paperI saw that, it's mixed feelings mostly just depending on the card. I don't mind for the vast majority but it usually boils down to like one or two I hyper fixate on. Gives a good opportunity to try shit out without harming the mainline product.
>>97221378Shield trigger draw up to 3 cards.It hasn't been released in the mobile app and it never got a TCG printing but it was in the first set of the OCG.
>>97220833Shut the fuck up, retarded nigger.
>>97221262It did but my lgs sold them for tcgplayer market value instead of msrp citing "higher costs" so I didn't buy one because I don't play stupid fucking games like that. I'll wait for it to show up at target or walmart like I did for riftbound and wan piss
Surprise Edition>2024 PHB Scanhttps://files.catbox.moe/g8oo9h.pdf>Cropped and rotated, but more artifactyMjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h>2024 DMGhttps://files.catbox.moe/fd04pq.pdf>2024 Monster Manualhttps://files.catbox.moe/atd38s.pdf (D&D beyond version)https://pomf2.lain.la/f/1en5qwum.pdf (scan)Comment too long. Click here to view the full text.
>>97222311Donate to the peasants.
Why shouldn't Arcane Archer be the strongest archer?
>>97218017>If my npcs or creatures only did things to win, the players would rightly be thrown out of immersion.Surely you meant that the other way around. You are supposed to have your NPCs and creatures do everything they can to win.
>>97222792So basically grapplers exist to drag people into spirit guardians and stuff and waste the target action?
>>97222311Buy explosives and guns to put onto your death korps
Valakut editionPrevious: >>97129473>News & RemindersWorld Championship 31 won by Seth Manfield (Izzet Lessons, United States, he/him)Complete winter achievements for rewards December 16-January 6From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025>Useful Linkshttps://pastebin.com/QFA0hqaA>TQHave you played the brawl challenge, and if so, which commander?
>>97222069Usually it doesn't happen this often.I literally don't understand how you could be so slow.
>>97221987>>97222019I unironically do that sometimes because I know it makes ADHDtards ragequit, specially when they're one of those players that spam the your turn emote
>>97222077Emote spammers get the rope so fair enough.
>>97222072there are actual mouthbreathers who don't even have a pc playing on their phonesor just weirdos playing on the toilet probably>>97222077>>97222078I mean when you're roping every turn some spam is warranted no?
maindecking 3+ fire magics specifically for this moment, fuck badgers
Vista edition>Cyberpunk 2020 vs. Cyberpunk RED?Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.You can discuss Shadowrun here too because I also feel bad for those guys.>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):bit<dot>ly/2Y1w4Md>Resources for RED:https://datapool2045.net/Comment too long. Click here to view the full text.
>>97215169How the hell does this thing fly?>>97222245A good Referee can make Credibility the most influential ability in the game.
>>97222245It's not about being "granular," it's about giving those roles something to do outside of their vague ass narrative powers.
>>97222326>A good Referee can make Credibility the most influential ability in the game.A bad one can too
>>97134223Disengage if things look bad >>97179929Sninoization surgery
>>97221936Just play 2e. It isn't nearly as complicated as it seems at first glance.
Wasted edition>Banshttps://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025>NewsThe 2025 Magic Con and Pro Tour Schedule:https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotationhttps://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation>Spoilershttp://www.magicspoiler.com/https://mythicspoiler.com/Comment too long. Click here to view the full text.
>>97222225High Tide was the single best example as to why powerlevel shouldn't be the only motivator behind bans.No, I don't want to watch you have a 30 minute turn and not even be able to concede because you can still faceplant at the finish line. Your deck takes forever and it often doesn't even win lmao.
>>97222955I would just want to build mono black discard.
>>97222970Sincerely playing against high tide was some of the least fun I’ve ever had playing magic. At least when affinity is raping me I’m feeling some sort of emotion, even if it is indescribable rage. Going against high tide in MTGO meant either a game where nothing happens at all or a game where I pass turn for 25 minutes and wait to see if I lose.
>>97222985you also have counterplay against affinity. against high tide you either snipe a couple of them with duress or you hope the opponent bricks
>>97222236There's a new Lorwyn?The only thing I saw was strixhaven on vacation in all-inclusive fairyland
How do you run an all dwarf campaign
>>97213348>Why do dwarves use axes? Hammers I can get that's a derivative of forging, but why use woodcuts tools underground? Are they truly the best weapons to use in the close confines of a mine?Short spears would be more handy in tunnel warfare
>>97210535As in too tall?
>>97199654>I think I might run a short dwarf campaign>short
If scottish it too overplayed, what is a good accent for dwarves to have?
>>97223015scottish probably.
Previously: >>97199643▶ Thread Task: Unique angels▶ Generatorshttps://bing.com/images/create/https://sora.chatgpt.com/https://gemini.google/overview/image-generation/https://perchance.org/ai-text-to-image-generatorhttps://civitai.com/Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.▶ Perchance pastebin of generators and links:https://pastebin.com/XRGqaW4W (embed) (embed)Comment too long. Click here to view the full text.
>>97223092>Edgar Scrolls casts Ho-Ho-Hold Person
>>97222824Hes just being a snob because he likes some other generator
>>97223135>NTANah, I think he just wants to start an argument. He doesn't gen anything and post anything else but shit on free generators, and I'm sure he would do the same to anyone using paid stuff to gen their images.
>>97223185I post gens, just not with my opinions because that causes one of you scumbags to impersonate me. And if you have records of me complaining about good quality gens feel free to link them, but of course you can't because you're lying.
>>97223197Can you point to a single instance of this happening in the archive?
Thread failed its save overnight huh Edition▶Previous thread:>>97021561▶News:Reminder that next box is Sisters vs Raptors:https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/▶Official Key Downloads, FAQs and Erratahttps://www.warhammer-community.com/en-gb/downloads/kill-team/▶Rules Scanshttps://gofile.io/d/AinK04▶Boxed Set Rules Scanshttps://gofile.io/d/NWRByw (deprecated)Comment too long. Click here to view the full text.
>>97218754law: kinda obviousgameplay: promblems with multiple core game mechanics, no mapplay, no objective play, no conceal, activation problems, weapon scaling (looking at something and jst deleting it is not a good mechanic if yor remember D weapons in bighammer befor damagenumbers over 10 was a thing)
>>97218754Impressive... but that guy would just be stuck in your starting zone because there is no way he can manuver through dense killteam terrain, so you would most likely lose on points
>>97221316>no way he can manoeuvre
>>97215105It’s the opposite. I don’t care that much about the lore but i likewise don’t want to play against some ballaching metafag which is the majority of people i’ve met in KT so far. To claim that you just want to “throw some dice” is absurd when metafags are the least casual players you can go against.My last game had my opponent go over the entire meta leaderboard status of the top teams and how the newest dataslate could impact the upcoming this and that other fuckin tournament. Who gives a shit. >>97216044I’ve never met the latter in my life in any game. I would find a /yourdudes/ autist pretty annoying i’m sure but i’ve yet to even meet one to make this observation. The most fun games are somewhere in the middle where it’s a good clean fun game where the rules are observed but both sides remember that we are trying to simulate dudes fighting eachother and not merely moving spreadsheets around
>>97222716>both sides remember that we are trying to simulate dudes fighting eachother and not merely moving spreadsheets aroundNot instigating anything, but what would this look like to you? And how would it impact the game or enhance the enjoyment of the battle? I ask because used to live in a place where our local spot tried to implement a sort of narrative campaign but it ended up just being limply implemented and mostly limited to a whiteboard map that got colored in depending on what faction (Chaos, Xenos, Imperium) won the most games in any given week.For me, KT has fun rules and good game design so just the act of playing is enjoyable; you could strip out the flavor of the teams and it still would be enjoyable on a mechanical level. Obviously the flavor is what adds the special spice to the game, getting to interact with the factions/setting you like and all that comes with that, but at its heart KT is still a warGAME to me.
Horus and the Gigachads edition>Previous Thread: >>97202453>HH 3.0 - Complete gofile - All Books:https://gofile.io/d/cnJk0N>New Edition, to a great wailing and gnashing of teeth:https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/>Official FAQ/Errata/Downloads:https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/>Thread FAQ (very old, remembers Age of Terra)https://pastebin.com/iUqNrrA8https://pastebin.com/8riDmnhS>30k TACTICA & TIPSComment too long. Click here to view the full text.
>>97223005Small mats that function as the base for terrain, they're made by gamemat iirc. Helps to define the boundaries of area terrain like ruins. Storage space is limited, so the terrain bases don't have any base plate attached to them.
>>97223007Fuck off, none of the units that have heavy need a durability boost
>>97222943I've also played at least once a week since release, and in my experience the army that sits in a corner cowering and doing nothing but shooting generally wins.For context, we use player placed terrain (rulebook rules + allotment, so 6 impassables that we also treat as heavy, 4 6x6 medium area terrains and 2 10x10 medium area terrains)Most games end with both players at max primaries but the shooting castle scores Last Man Standing and First Strike which means they win.
I think the shoulders on tbe new termies and drwad would look cool with grave digger style art
>>97223158That sounds so much difference from my experience. How is the castling player clearing objectives and keep units on them without moving out of their corner? How do they deal with multiple units in Rhinos rushing in and charging them turn 1 or 2?Every time I've seen somebody try to do the sit in a corner and only shoot they struggle to get LOS to units in time, can't force enemy units off objectives and get their own scoring units on it in the same turn, and have one or two elite melee units that come flying into their ranks which start rolling up all the shooting units.
>CONCEPT: Neutral-aligned academic necromancer who views death as merely an optimizable logistical problem. His pragmatic and 'ethical' approach to reanimation (ranging from vineyard-pruning skeletons to city-reconstructing zombies) has earned him both recognition and a camp of Kelemvorites protesting at the gates of his tower. Unwittingly, his obsession with transcending the limits of mortality is slowly leading him toward a transformation into an archlich, a result he would, at most, consider merely a 'methodological breakthrough' in his post-vital research. Pretty much a necro-engineer with very poor social skills and a creative grip to reality and social conventions.>FUNDAMENTALS:Race: Standard HumanClass: Wizard (School of Necromancy)Background: Sage (Researcher)Faith: Velsharoon (Non-evil academic focus)Alignment: Neutral (Acts out of academic curiosity and pragmatic efficiency, not malice or kindness).Languages: Common, Elvish, Infernal, Abyssal, Deep Speech. Skills & Tools: Arcana, History, Religion, Medicine; Alchemist's Supplies.Initial Abilities:STR 10 / DEX 14 / CON 14 / INT 15 / WIS 9 / CHA 11Comment too long. Click here to view the full text.
>AI slopbleak
>>97223212Gay and retarded/10
Lel, his name: Harold VossmerCont.Lvl 7: Greater Invisibility, Blight.Lvl 8: Dimension Door, Polymorph.ASI: +2 INTLvl 9: Danse Macabre. Antilife ShellLvl 10: Modify Memory, Legend Lore (Investigation)Feature: Inured to UndeathLvl 11: Magic Jar, Create UndeadComment too long. Click here to view the full text.
The Three Emperors EditionPrevious thread:>>96939608>Thread Question:Do you plan any big projects for the next year already?>Community Summary of Wargames:https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing>List of Historical Tactical, Strategic, and Military Drill treatises:http://pastebin.com/BfMeGd6R>ZunTsu Gameboxes:Comment too long. Click here to view the full text.
>flames of war finally fucking balances Late-War>soviets and minor nations get meager changes>germany gets massive buffs for almost every single tank and panthers are now 7 pointsnever change flames of war
>>97218509thanks a lot! any other games you would recommend for solo play?
>>97221074Think I've already given you enough recommendations for a few dozen hours of play but oh well. For solo make sure to stay away from Card-Driven games. And again chit pull is your friend, after Reds you could play more Ted Raicer games like The Dark Sands. Ambon Burning Sun might be another good one, with the invasion mechanic you're not controlling enormous unwieldy forces which you struggle to forget which counters have moved, it's self-contained beach heads.Non-hex games I've recently enjoyed are Operation Bollebank and Habsburg Eclipse, which are dedicated solo only.I see that you are in a terrible timezone so I'm not going to offer any multiplayer with you but maybe someone else in this thread or in /bgg/ might.
>>97222158i'm not that interested in boardgaming multiplayer desu, but thanks for all the suggestions
I miss Cleopatra
Amazons Edition>Resources:WFB: https://pastebin.com/qVGrgwwhWM: https://pastebin.com/EsDAgebaWFRP: https://pastebin.com/inbyBsR6Novels: https://pastebin.com/PFqPDr0H>TOW:https://gofile.io/d/fxFgXShttps://www.warhammer-community.com/the-old-world-downloads/>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zip>Time of Legends:Comment too long. Click here to view the full text.
>>97223136>Bad Moon doesn't speak to this Anon
>>97223153Why would I want Morrslieb to speak to me?
>>97215495Criticizing a company isn't "white knighting" for another company anon. You're the only one bending over backwards to suck capitalist dick here.
>>97218559>FB_IMGGood for you anon, the games you play in your head are pretty cool.
>>97221042Consider implementing the following detail: the actual doom diver has the launching pad streaked with some kind of black grease in order for the goblin to slide without too much friction during the launch, there's even a small bucket of the stuff on the model
Another Infernals edition edition>What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt’ll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and SplatsComment too long. Click here to view the full text.
>>97222115Nah, 3E as a whole, for all its flaws, is definitely Exalted and obviously written by people who care a whole lot about Exalted. The worst parts about 3E, setting aside the mechanical issues of the core, aren't ones where the writers seem like they'd want to write something else but ones where they half-ass things due to obviously being embarrassed of something from the past editions but simultaneously too fond of that something to really let go and change things. I mean things like Raksi being sort of a cannibal monster still but kind of not, or Lilith, or Lover, or, to a lesser extent, Ipithymia.
>>97221113Dek AnthroposTen humans. The demon can have a stock of (up to) ten bodies, which it gets by hanging corpses.
>>97221169>>97222657Oh, thanks, the "n" threw me off.
>>97220218What’s wrong with 3e demons?
>>97223134They're cringe and unimpressive compared to 2e ones