This board is for the discussion of classic, or "retro" games, including consoles, computer games, arcade games (including pinball) and any other forms of video games. Retro gaming means platforms launched in 2001 and earlier, and official game titles for those platforms released no later than December 2007 (homebrew console games made after this date will be permitted). The Microsoft Xbox, Nintendo GameCube, Nintendo Game Boy Advance, and Sony PlayStation 2 will now be considered "retro".Helpful links:Game Tech WikiEmulation General Wiki
Not a perfectly executed game, slightly underbaked, but pure soul and creativity. This kind of innovation in platforming action is what the genre needed more of.
>>11517143Based, epilepsyfags should take their shit genetics elsewhere instead of fucking up games for normal people.
>>11518430>will it be visual novel cringe (Gunvolt, etc)?...How would one take Pulseman and turn it into a VN?
>>11519432(You) fuck the computer instead of the professor, but you need to win her CPU heart first.
>>11508173It was never released. The only way to play it was on Sega Channel
>>11507278i don't like the eye bleeding seizure-inducing graphics
1 > 2 > 3But they're all good. 1 is just the best. 2 and 3 fucked up the level design and added too many dumb minigames / forced backtracking. 2's homeworlds are kino though.
>>11517914I feel like they could've just gotten away with the expanded moveset. Just make the levels larger and add reasons to go back to them, its that easy.
>>11517856Wait 5 seconds for the failsafe to kick in and respawn me at the last checkpoint.
>>11514963
>>11518609don't care about what some autismo saysI like 2 best
The minigames in 2 and 3 are all good and there isn't a single one I don't look forward to every time I play the game
Have you played this?
>>11518173Now do the rest of the game
>>11518206Be grateful.
>>11518224Now please do the rest of the game nigga
>>11517902I'd like to, it looks like my type of game.An anon posted a guide with translations but I'm hoping for a proper game translation someday
>>11517902I played the first hour and stopped because I didn't like it at all.Obviously I can't give the game a fair assessment because I only played through the introduction, but if you're waiting for this to be translated, my recommendation is to lower your expectations way, waaaaay down.The atmosphere is impressive but the amount of dialogue really pulled me out of it. And I generally like RPGs that have lots and lots of dialogue; I love Super Robot Taisen, Utawarerumono etc.But in those games the dialogue is coming from characters. In Nemuru Mayu it's just coming from these formless spirits you can't comprehend who talk to you in Banjo Kazooie-speak. I found it completely uncompelling.I don't think it just my taste because I wanted to like it and I've liked this type of game before. A couple years ago I played through a different Japanese indie first person dungeon crawler called 雪道 by ポーン and it had me completely gripped. I couldn't put it down, I beat the whole game in one sitting. Nemuru Mayu did not make me feel the same way and I couldn't justify giving it more time over my other RPG projects.I'm sure some people will love it; like I said I only played a little. Maybe it gets way better twenty hours in, I wouldn't know.I just don't think it's a good idea to get your hopes up and expect some hidden 10/10 masterpiece. I don't know what it is but I'm pretty sure it isn't that.
Screen Utility - https://shauninman.com/utils/screens/SoC Comparison - https://versus.com/en/mobile-chipsetGoogle chart - https://tinyurl com (slash) AllHandheldshttps://retrocatalog.com/Last thread - >>11507840
got stick drift on my modded switch lite, it was inevitablethat could never happen with a retroid pocket 5 right? does it handle ps2 games upscaled to 1080p fine?
>>11519429I say you'll probably have better luck with 720p but yeah, runs PS2 pretty great. And Retroid uses hall effect joysticks so they shouldn't get drift.That said, you can also revive the switch lite if you like. The sticks don't need soldering to replace and people make aftermarket stick assemblies, even hall effect ones.
been playing PS2 3D platformers on RP5.since I beat all the Spyro 1 games on PS1, I tried the PS2 Spyro games and they're such utter dogshit.It's actually hilarious how Ratchet & Clank feels more like a Spyro game than the Spyro sequels do (for obvious reasons).
>>11518513what fucking retard says shantyou're more retarded than he is
>>11519467okay but did you play ape escape 2 and 3
remember this classic /vr/ scam
>>11519214Those huge rear projection TVs were fucking garbage though. They were a brag to own one and made you look super fancy, but in practice looked like fucking SHIT. I suppose it was alright when you were sitting far away from it though.>t. Family had a 90s rear projection TV that looked like shit.We used it in the early 2000s (maybe 1999) and not the 90s though because for whatever reason they bought it in the 90s, kept it in storage for a reason I can't remember (too big, didn't feel like bringing it in the house, originally a gift for a family member, idk), than decided to take it out of storage after the living room TV finally died.The screen was like a fabric, you could see the threads in it. You had to be at least 6 or 7 feet away from it otherwise it was a blurry mess. If the blinds were open, the picture was pretty dim too. I kinda miss that old piece of shit and I wonder how much they paid for it in the 90s. I beat a ton of Xbox games on it though.
>>11519259My friend's family had one and I definitely remember the lighting thing being a major issue. Their mother would always open the living room blinds in the afternoon and it made watching anything a challenge.
>>11519438That was my childhood. Wasn't allowed to keep the living room dark so the sun beat right on the fabric screen of that big box monster and you couldn't see shit.
>>11519259My grandma had one in the 90s, and yeah it was dim in daylight. When my family got one in the 2000s, they seem to have improved things somewhat, since it wasn't nearly as dim and impacted by daylight. Nowadays the only time I'd want to mess with one would be in one of those deluxe type or Megalo-style arcade cabs
>>11519235Looks like Axelay for SNES
the fuck people mean by "janky controls"?
>janky>momentumwhat do these words have in common??
>>11516980sa2 sucks dick but calling it worse than heroes is like ripping out someones intestines with a fountain pen
>>11516875>>11516870I promise this isn't an ESL thing: you are nowhere near as smart as you think you are. You sound like an old man who comments on brand Facebook page complaining about how his Fruit Rollup was 1 inch short
>>11519239no u
>>11516860Low traction is just a fancier way of saying slippery. I am pretty sure the Anon complaining about people saying it is slippery is just baiting because you would have to be entirely alien in the way you think to assume people mean something different.
YOU GET:>RGB monitors and SCART cables for all your gaming systemsYOU LOSE:>playing games at the proper speeds and resolutionWhat was it like, yuros?
>>11516576>SCART cablesLiterally nobody used these. Composhit came in the box, so aside from a few AV nerds who actually understood the improvement of SCART, everyone else was using the bundled cable.
>>11519326it isn't the best colors when the end result is fewer of them on screen
>>11519425you can't have less color with it
>>11519403I used SCART for the PS2
>>11519449when the dithering patterns don't blend into additional colors, there's fewer of them
I love the retro aesthetic in HL2.The retro PC everywhere are beautiful especially nowadays. Most locations will have a PC in them.However I have to ask is there any in universe logic for the resistance to use PCs on most locations?Like why would they have a PC? HL1 is all in a government facility so the computers make sense since they are used to send messages or run simulations or write reports.However why would there by PCs in other resistance locations? What are they using for a PC? Especially a PC that ma can be from the year 2004 (or 1998? When did the invasion start?).>They use them to record data from measurements.In science places yes however WTF are they measuring in normal rebel outposts?Radios make sense for communication however why PCs?>Security cameras.Comment too long. Click here to view the full text.
>>11518419Name the programs you use!Name the programs you use!Name the programs you use!>it's also nice to have it all encryptedThis is nice however>calendaring/to-do/notes HUH? I do that only on paper IRL.>to-doLike? I write shopping lists to not forget things and then throw them out after I buy what I need. No idea Comment too long. Click here to view the full text.
>>11518429i have so many recurring events/tasks on my calendar i'd be losing hours a week if i had to manually write it all out. doing it by hand seems like just another form of procrastination.i do maintain some lists in my fancy 120 gsm notebooksdon't worry about any of this if you haven't needed it. spreadsheets can be useful for keeping track of all kinds of things. My hunting and pecking cuck dad uses spreadsheets as packing lists for trips. There's lots of way they may be useful to you i've seen on autistiktok, but maybe don't worry about it if it's never been part of your schooling or day job. you'll learn it if you need it.Another common use for spreadsheets is making video games unfun.
>>11518429ask chatgpt lol
>>11518429>spreadsheets/databases>WTF are you doing man?! For what? Where your socks are????RETARD GORILLA NIGGER THE RESISTANCE (THE TOPIC OF YOUR ORIGINAL QUESTION) HAVE MORE THAN SOCKS TO WORRY ABOUT. Fuck
>>11511895sauce please
>However in recent years,Tekken 4has recovered to the point of being widely praised, and this is largely for its innovation in gameplay, atmosphere, and attention to detail>As of 2024, Harada revealed that Tekken 4 has fully grown in stature and has already sold over 4,350,000 copies, the same amount as its predecessorTekken Tag Tournament, despite when the games were only sold in PS2 copies and were not available in other platforms.>Harada has gone on to call Tekken 4 the best game in the series weeks after the2024 Evolution Championship Series, in an interview with commentator and former championJustin Wong.Apologize.
>>11517363>those defeat moans
>>11517676Tbf, DOA isn't trying to be as complex and deep as Virtua Fighter. It was meant to be a flashier and more simple VF. Both are fun for different reasons. DOA is a great casual fighting game, whereas Virtua Fighter is the superior competitive fighting game.
>>11509261Yet Harada keeps shitting out the polar opposite of T4 instead of building upon it.
>>11519468I've always assumed this was because the backlash to Tekken 4 was so severe that they course-corrected by throwing the baby out with the bathwater.
>>11519468I always wonder how the real father of Tekken is, it's obviously not Harada since seems more like Ono of Capcom
>ruins your console
>>11518886>If the OEM power supply can supply it, the console can handle it.It's not necessarily general power draw that's the issue, its higher voltages and excess power in certain components/circuits that can't handle it I would think. The question is was is what the console can actually handle in the cartridge slot and if there is anything like a fuse or regulator to prevent damage if you overload your slot.
>>11517320Do you also cry "VAXX" whenever you hear that a person has died for any reason?
>>11519049>vaccine out of nowherego back
Used a cheap ass super 64 for 4 years now, no issues, none, zero.
>>11519090You will never be a IT manager.
last thread;>>11470739last weekend map download;https://files.catbox.moe/o91oet.parkAwesome Downloads:>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:https://openrct2.org/downloads>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip>Amazing Earl stuff - adds some custom-made rides and scenery:http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zipComment too long. Click here to view the full text.
>>11519168Sounds good, I would be paranoid about doing all 3 of those things anyway. Will have to hop on while it's up
>>11519168I'd also add that guest-trapping/killing machines are funny for only 5 minutes
>>11519087It looks pretty cool. Everyone has been building around the central area so far
>>11519461Agreed, it mostly just tanks the park rating and makes doing things more annoying. Although they can be funny for a little while.>>11519463Nice, I'll hop in later on. The splash boats actually turned out okay for me being shitfaced drunk when I built them last night.
>>11519464it's a good thing splash boats don't care about laterals
it could be a revolutionary concept, mechanic, nostalgia, gameplay, music, etc.for me itd be Donkey Kong Country 2, the fun i had with it as a kid is so memorable, back then i didnt have internet, so i had to discover everything on my own, and i played it daily nonstop till i discovered everything.
>>11515434I never had a SNES as a kid (jealous of my friends who did) I had a PC. Exploring the catalogue now is pretty fun. I have definitely enjoyed Donkey Kong Country and getting better at the levels I could never clear at my friend's house, as well as obviously the Mario games. Mario RPG was an interesting surprise.I really want to enjoy Starwing/Star Fox, but I suck balls at it.
>>11518086Indeed, it's one of the best games ever made.graphics, gameplay, music, everything works together.
>>11515434the rpgs for Snes are all full of soul
yoshi's cookiemultiplayer was a blast
>>11515434Super Metroid - Blew my mind when I was much much younger. Great OSTMortal Kombat 2 - Music and nostalgia cause it was my first fighting game everSpanky's Quest - Dumb nostalgia and music. Also I love the attacking mechanics.Chrono Trigger - Same as Super Metroid, it's the best RPG of the system.Kirby Super Star and Super Mario All Stars - I love compilation games. And whilst I mostly play SM2 and SM3 when play SMAS, with KSA I always play them all, cause the games are shorter but much more fun
What makes a Beat'em Up game good? I rarely see discussions about their design philosophy compared to other genres like platformes, but I bet most people have at least one they are very fond of.
>>11510968I wonder if there are games that have the players competing with each other for more points, rather than helping each other. It could lead to strategies about scoring more points more efficiently, especially if the players can slow wach other down. Can't think of an example right now.
>>11515970this but the opposite>>11515976it's just techno nigga
>>11510858>Cool moves that all serve a purpose>Good music >Fun enemy designs>Enemies that force you to consider positioning and who to engage first>Superjoy move>Less time waiting for the arrow/hand to appear and say "go! go!" or enemies walking around just offscreenThe worst beat-em-ups are ones like TMNT II on NES where bosses have stupid amounts of health, all of your attacks do the same amount of damage and you're forced to rely on a single attack (like the dive-kick) because enemies cheat and have i-frames during their attacks or outrange you. There's no variety or actual challenge. The Spider-Man SNES beat-em-ups are also atrocious, with the sequel being downright pathetic and clearly rushed.
What are some good beat'em up games to really get into the genre? You know, ones that teach you the basics to enjoy most of the famous titles.
>>11510858Good ones are designed around 1CCs (this is also how you can tell if a game's balance is whack), crowd control and cool shit happening with setpieces, varied ways the enemies come onto the screen, varied enemies and so on. Characters don't have to be complex either. Even a simple control scheme like King of Dragons can be as good or better than a more complex one like Denjin Makai II. Same with items, some games have a ton of weapon variety but they all feel shit while some have a few that are super-fun. 45-1h for a playthrough is a good benchmark too. There are a few that manage to be good while being longer but way more that go on for too long.>>11510896Amen. Nothing more annoying than upping the playtime and difficulty with damage sponges.
I'm looking into playing an old Final Fantasy on emulator. I've got:FF III on DSFF IV on SNES, GBA, DS (also a translated jp ver fsr)FF V on GBAFF VI on SNES, GBAFF Tactics AdvanceFF Tactics A2Which of these should I start with? The only Final Fantasy experience I have is playing the first one on the phone years ago, but I'm fine with playing a hard one. Also how much of a difference is there between versions?
>>11517463I'm curious; was "that moment" from FFVII spoiled by ads/promos at all? It's funny to be hush-hush about THAT scene of all things on /vr/, but for OPs sake I will be
>>11517265>"FF2" is absolute dog shit even if it has sovlstupid exaggeration, but yeah there's not much reason to play that version anymore
>>11517794If it's the one I'm thinking, I actually do know that one unfortunately, if only because it's so famous. I know very little else about FF VII though, besides the characters. I would tend to doubt Square spoiled that though, since at that point they were making AAA games>>11517845QRD on why the JP version is better? Is it just a more faithful translation or are there other major differences?
>>11517227If you're only going to play one, then 5 is probably the definitive FF.
>>11517794Yes. Not only do they show the moment, the narrator explains what's going on out loud at full volume.https://www.youtube.com/watch?v=pxVgDgQSk8s>>11517905>Is it just a more faithful translation or are there other major differences?"Final Fantasy II" USA is censored, abridged, made vastly easier, and has large chunks of gameplay completely taken out.It is easier than Easytype and removes more of the story than Easytype does. It's like Easytype times two.I don't think there's any reason at all to play it unless you're specifically nostalgic for it.