[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

File: 1391831618569.gif (98 KB, 500x500)
98 KB
98 KB GIF
This board is for the discussion of classic, or "retro" games, including consoles, computer games, arcade games (including pinball) and any other forms of video games. Retro gaming means platforms launched in 2001 and earlier, and official game titles for those platforms released no later than December 2007 (homebrew console games made after this date will be permitted). The Microsoft Xbox, Nintendo GameCube, Nintendo Game Boy Advance, and Sony PlayStation 2 will now be considered "retro".

Helpful links:
Game Tech Wiki
Emulation General Wiki

File: s-l960.jpg (53 KB, 368x512)
53 KB
53 KB JPG
https://www.romhacking.net/translations/7509/

https://m.youtube.com/watch?v=CUeB3yF1wL4
28 replies and 2 images omitted. Click here to view.
>>
File: 1567334421755.jpg (63 KB, 300x300)
63 KB
63 KB JPG
>>12388597
I think my rumble pak is busted, then
>>
>>12390854
Does it only work with one fan translation but not the other?
>>
>>12391587
I honestly can't feel anything with either
>>
>>12389572
as far a i know, the virtual console only supports the games officially released but it should work in an emulator
>>
>>12388149
i think i like the second one more

File: thanks mom.jpg (17 KB, 260x194)
17 KB
17 KB JPG
Both in the past(like when a teen or a kid) or even now(like recent times).
for me in the past :
>Ask to aunt to get "Beyond good and evil" for birthday because I tried the Demo disk on the PC I fell in love, but me and my brother own a PS2 too.
>She buys the game but the game cube version.
>Me and my brother lie that we like it and love to play instead we're playing the Demo over and Over and discover little things.
>In the end we sell it to the local game store and trade it in for a PS2 Star wars battlefront 2.
We didn't wanted to dissapoint our Aunt and we loved her and we knew she loved us, she saw us as her children. Nver told her even now and I think my brother even forgot about that.
23 replies and 8 images omitted. Click here to view.
>>
>>12391939
based troll but in the end giving his son two games dad

Ever actually played some F1 Race multiplayer?
>>
>>12392049
Yeah an older kid who lived down the street from me also had the game and showed me what the link cable was for and we played multiplayer.
I remember him telling me about Tetris also supporting multiplayer but I didn't own it.
>>
>>12389852
>Asked for pokemon blur or red
>Christmas day
>sister opens gift
>it's pokemon red
>oh wow if I get blue we can battle
>sister opens another of her gifts
>it's pokemon blue
Only time I ever showed some discontent at christmas.
>>
>>12391910
Why do you ask, are you feeling my aura of superiority?
>>12390340
This sounds like coping about no one ever buying you a game.
>>
>>12392423
Being individualistic to the point that making your siblings cry is a good thing sounds like a very American morale/education, yes

File: Marine Philt Secretary.jpg (918 KB, 2403x1308)
918 KB
918 KB JPG
>this counted as a hot/sexy woman in 1993
138 replies and 48 images omitted. Click here to view.
>>
File: 1759770659305369.gif (232 KB, 640x400)
232 KB
232 KB GIF
>>
File: 1770556778764518.png (39 KB, 643x402)
39 KB
39 KB PNG
>>
>>12391707
Would lay down and listen to records with her .
>>
File: deja 2.png (17 KB, 512x256)
17 KB
17 KB PNG
I miss women who look like this
>>
>>12392327
me in the back

File: dq5.png (2.51 MB, 853x1200)
2.51 MB
2.51 MB PNG
Just started it for the first time.
Really charming beginning and I'm glad to be playing a more classic JRPG setting since last few I played were pretty experimental so its a bit of a breath of fresh air.
This is also my first DQ game as well.

What do (You) think about it?
14 replies and 3 images omitted. Click here to view.
>>
>>12392307
Death is not the end buddy.
>>
File: 1770166546923374.png (31 KB, 628x1664)
31 KB
31 KB PNG
>>12391930
Yes, I like it. It is a good game. Peak dairy queen.
Now stop talking about it here if you want to enjoy it.
>>
>>12391946
I gritted my teeth and dealt with it until I was able to produce my own offspring and fill my front line party with humans
>>
>>12391930
>he was tricked into playing the PS2 version
you poor fool
>>
>>12391950
>best DQ game of them all
spoken like a true poser parroting the reddit take he heard

File: 1600.jpg (53 KB, 366x512)
53 KB
53 KB JPG
This rocks
18 replies and 1 image omitted. Click here to view.
>>
>>12389257
Medabots
>>
I'm playing it for the first time and, yeah, it's pretty great.

>>12386285
"Too japanese"
>>
>>12389257
Gotcha Force
>>
>>12391872
>"Too japanese"
honestly, i kinda don't see it, i feel that by 1999 Pokemon had already easied things up a bit
>>
>>12389252
and we like that

File: IMG_3477.jpg (1.03 MB, 3024x4032)
1.03 MB
1.03 MB JPG
Someone around here claimed that early Famicom/Japanese games were copied from apple ii games, but that doesn't make any sense.

Apple didn't officially do business in Japan until 1983, so all machines sold prior to 1983 would have been imports from the US. The yen was weak at the time and importing wasn't as easy as it is today where anyone can do it easily thanks to the internet, so the Apple II was VERY expensive in Japan. It would have been cheaper to buy a Japanese computer, and many of the computers on the market in Japan at the time had better specs than the Apple ii. The NEC PC-8001 was better than an Apple II when it released in 1979, and judging by the sales listings in scans of old Japanese magazines an Apple II at that time would have been around 2.5 times the cost of a PC-8001.

Even in 1983 when Apple officially started doing business in Japan and the Apple II received some upgrades (also when Famicom released) it still doesn't make sense. It's true that Apple officially doing business slashed the prices of the Apple II in Japan, but looking at the Apple ads in old issues of I/O from 1984 it was still extremely expensive to buy an Apple II, it would have been a luxury purchase, and one that wouldn't make any logical sense since the Japanese home computer market evolved past the PC-8001. In 1983 you could get a Sharp X1 AND a PC-6001mk1 AND an MSX and it still would have been cheaper than buying an Apple II ! And better specs (except maybe the MSX)

It's clear that Famicom devs started out on Japanese computers, especially if you know anything about the early devs like HAL, Hudson, Falcom, Koei, etc.

Do you really expect me to believe that employees at a NINTENDO were importing Apple II's and playing American games when they could have just gone to their local electronics shop and gotten a superior Japanese computer for a fraction of the cost? That's a schizo theory if I've ever heard one.
114 replies and 20 images omitted. Click here to view.
>>
File: Frock MF.jpg (41 KB, 432x462)
41 KB
41 KB JPG
>>12389201
>It's very gullible to think Japan was insular to the point of not knowing what goes on in the rest of the world
I have no idea if it the speculated motivation is accurate, but there's a belief that the game Fire Rock had the name of a nonexistent Western game designer attached to it (Mark Flint) as a marketing gimmick.
>>
>>12391969
Bro you literally claimed that you lived in Japan in 1979-1983 when you know you're full of shit. The only person in this thread who needs therapy is you.
>>
>>12392054
Maybe it was a Westerner in Japan like the Bullet Proof Software guy?
>>
>>12391709
>ur lying cause i mental gymnastics more
This is why everyone is laughing at you my silly little child.
>>
>>12392126
Seems that could actually be the case, since the name is credited on a few other releases

File: 1.png (62 KB, 244x161)
62 KB
62 KB PNG
Post cropped images from games, other anons try to guess what game it's from.
86 replies and 34 images omitted. Click here to view.
>>
>>12390371
So no one can solve this so far? two hints: popular PS1 game, and no, it's not a jrpg
>>
>>12392409
Clive Barker's Undying
>>
>>12392412
Resident Evil?
>>
>>12392417
nein
>>
>>12392414
It was a bit easy. Now how about this?

File: hhg.png (475 KB, 692x750)
475 KB
475 KB PNG
Brick'd Edition

Screen Utility - https://shauninman.com/utils/screens/
Handheld Comparison - https://retrocatalog.com/
Google chart - https://tinyurl com (slash) AllHandhelds
has anyone asked my question before? - https://4search.neocities.org/vr
Compare handheld sizes - https://retrosizer.com/
Handy Handheld info - https://handhelds.wiki

last thread
>>12382996
381 replies and 100 images omitted. Click here to view.
>>
File: .png (382 KB, 517x351)
382 KB
382 KB PNG
>Thor is basically a Nintendo 3DS 2
>except it's worse at running 3DS games while costing as much as two 2DS XL
I don't believe it's not a paid shill campaign
>>
>>12392303
you joke, yet faggots post their DSes with native non-retro games all the time and nobody bothers to call them out
>>
>>12392359
You're being silly
Buy one
>>
>>12392359
It's more like wishful thinking + doing it for free
>>
>>12392359
I'm glad that normoid nigger retards are doing this instead of inflating the price of 3ds's even more, hopefully the 3ds prices go down

File: emerald.jpg (79 KB, 640x640)
79 KB
79 KB JPG
This was the peak.
348 replies and 45 images omitted. Click here to view.
>>
>>12391207
>A real adventure is finding Articuno in the Seafoam Islands or Zapdos in the Power Plant. Both are completely optional.
Seriously kino, so spoopy being out in these areas, no other trainers, just pokemon
>>a fucking boat with three trainers in it is a dungeon
Weird they put trainers here cause its the lack of trainer th-
>Your optional dungeons are a bunch of no-name retard trainers that you OHKO and a non-unique
....actually the lack of trainers is what.... fucking inconsistent faggots. Do WE WANT TRAINERS OR NOT?! What makes it good? Good fucking lord. Gen 3 fails to compare to gen 1, but it beats gen 2.

Gen 1 > Gen 3 > gen 2
>>
File: IMG_5216.jpg (167 KB, 609x867)
167 KB
167 KB JPG
Gen 1 is my favorite in the series, despite some shortcomings addressed in future entries.
Gen 1 evokes a very specific world that predates the franchise’s enormous success. Before the franchise would influence itself into an incestuous spiral of brand synergy with the ashinme and merchandizing potential, the first entry derived its sensibility from the 90s animanga/jrpg zeitgeist, especially Akira Toriyama’s body of work up until that point, and the personal childhood experiences of Satoshi Tajiri, contrasted against the industrialization of modern Japan, and the tension between the 80’s bubble optimism and the 90’s cynicism that followed. Tajiri imagines a world that equally reconciles, and pits, man, machine, and nature with/against each other, without shying away from the good and bad of all three, and without coming across as preachy or overly saccharine. Framing this subject through the lens of a child’s region-wide journey doing field research and challenging themselves to become the best monster tamer affords it a subtlety that similar (excellent) efforts (like Jurassic Park) couldn’t manage.
Kanto is the world this vision was made for. A land that reasonably had not yet been fully cataloged (hence the Pokedex quest), biologically isolated from the world around it (other regions weren’t in the conversation yet) teeming with the energy of discovery. A place where the forests house stylized versions of the bugs and critters of Japanese childhood, where humans gamble, drink, mourn the loss of their dead Pokemon in a graveyard, steal and police. Where the cutting edge of science has managed wonders like healing potions, Pokeballs, and Pokemon Centers, but crosses dangerous lines by resurrecting extinct prehistoric creatures with their DNA, and engaging in genetic engineering.
>>
File: IMG_5215.jpg (562 KB, 1064x1492)
562 KB
562 KB JPG
>>12392381
Industrial waste becomes a part of the ecosystem, and the electrical grid attracts strange creatures that are as artificial as they are biological. Life, the cute, the cool, the strange, and the ugly, blankets this world.
Gen 1 was the first and only time that Pokemon had a unified art style and design sensibility. The Pokemon share an angularity and visual cohesion that begins to slip as early as Gen 2 (later designs intentionally contradict themselves often). The technology is chunky and analog. There is a roughness to the world that slims and smooths and “plushifies” as the series went on.
People roast Gen 1 over its shoddy code and bugs (as well they should), but I believe that in doing so they miss a lot of the genius in its design. How the world is gated and paced is the best in the series, and the early game is structured in such a way where it tutorializes you without much interruption (there is a little). The actual map structure of Kanto is great, opening up just enough to be interesting. Small ideas like early bugs evolving quickly, weedle introducing you to poison right before the first pokecenter, Voltorbs functioning as item mimics, there’s some good stuff here. The games are rather easy, so most of the oversights can be missed by the general audience. But the stuff that works, works well.
Gen 1 IS the idea, before the brand, before the expectation of being the biggest franchise colored by its anime adaptation instead of the other way around. It’s a video game that wants you to go outside, and link up with other people, the game does what it’s about.
I have some respect for the later entries (2-5) for various reasons, (Gen 2’s ambition, Gen 3’s quality of life features, Gen 4’s competitive viability and Gen 5’s curation of elements from the previous entries), but Gen 1 IS the Pokemon vision, realized, warts and all.
>>
>>12391207
>>12391901
Kikeschizo samefag
>>
>>12392385
>Weedle
>Before the first pokecenter
Lol

File: sddefault.jpg (44 KB, 640x480)
44 KB
44 KB JPG
Why didn't Lock-on Technology go anywhere besides being an excuse to release Sonic & Knuckles a near year after Sonic 3 due to time constraints? Could you imagine the possibilities and all the collabs that could of been had this gone somewhere?
43 replies and 4 images omitted. Click here to view.
>>
>>12391535
Not everything. The bulk of any cart is the graphics and to a lesser extent the sound. That stuff comes from the passthrough cart. No reason to duplicate it. But when it comes to the code I'm fairly certain it was completely contained on the s&k cart. Mappers being what they are even if you only need to change a few hundred bytes you need to have a whole block so for simplicity's sake, just include the whole program ROM and use that instead of the the original in the passthrough. There's likely duplicate data because of how it was packed in, but I've never looked at a detailed ROM dump to check, I'm just surmising based on how I expect such a project to have gone.
>>
>>12391443
The S&K cart is only 2MB, leaving the rest of the Genesis's ROM map open for the locked-on cartridge. It contains the rest of Sonic 3 to make the game complete, and has a patch file for Sonic 2 to make Knuckles playable in-game if Sonic 2 is detected.
All it does is check the ID string in the official header in every Genesis game, which is always in the same part of every ROM. If Sonic 3 is detected, it loads Sonic 3's data into the remaining ROM map. If Sonic 2 is detected, it loads that data and patches it to make Knuckles playable. If Sonic 1 is detected, it lets you play any blue sphere stage. If any other ID code is read, it will generate a blue sphere stage off of that ID code. That's it.
>>
>>12389897
Because it's literally just a meme. The roms for Sonic 3 and Sonic 2 and Knuckles are inside of the Sonic and Knuckles cart, it's just checking the ID of the cart on top to decide which ROM to boot.
>>
>>12391635
>>12391703
>i don't know. but ima ask an ai and pretend i do
>>
>>12390403
>Would people have bought a Streets of Rage cartridge to play a new character in older games?
Yes. If you want an example, a new class was just released for Diablo 2, and it costs money to upgrade the game. Despite that it reeled tons of people back in.
Now imagine back in the early/mid 90's, most people knew what Streets of Rage was and played it, and then they hear you can play a new character or new content for it. You're damn right they're going to want to give that a go. That would be a great gimmick for Beat Em Ups and fighting games, and even RPG's

File: gdri.jpg (32 KB, 528x288)
32 KB
32 KB JPG
Why is this site used as a source everywhere when they cite zero sources? Some stuff it seems can be verified but they offer no explanations for what verification methods were used for which game, and concretely proven games are listed right next to games that are essentially a hunch based on similar code. These guys are troublemakers aren't they?
9 replies omitted. Click here to view.
>>
This site has so much wacky garbage lol.
>>
>>12389182
>being that kid who keeps saying "what?"
>>
>>12390948
Son, I am not disappoint
>>
File: cringeoldman.png (1.74 MB, 1065x902)
1.74 MB
1.74 MB PNG
>>12390993
>>
>>12387946
So who made Power Blade 2? Wikipedia lists no developer.

In universe Tekken characters are obviously really strong, but compared to other fighting games they seem like they'd be much weaker in comparison, freaks like Devil and Ogre aside
44 replies and 6 images omitted. Click here to view.
>>
Tekken characters can't jump high, dash fastly, or use long range attacks. In lore they're not weaker but in terms of being game characters they are
>>
Power levels don't really mean much, even in each of their franchises. Like if Eddy can beat up Ogre, then sure, why couldn't he kick the shit out of Motaro? Stryker is basically just a regular dude in MK, and he too can beat up ancient demons
>>
>>12391774
I think it's more about this >>12391770
Tekken characters don't seem powerful because it was more grounded in realism (comparatively speaking).
>>
>>12391770
>can't jump high
their feet still go above head height, but they dont have aerial battles where you cant see the ground anymore like some games.
>dash fastly
clearly you've never seen wavu-wavu. git gud.
>use long range attacks
some can, though it was usually a special circumstance character like angel/devil, but more have been added with later game entries.
>>
Tekken has bears that can knock out a monster with flatulence

Playing this and it just feels like Diablo but bigger and more expanded?
>>
>>12391949
How’s the new class? Never could get into the classic diablos and only played 3 because my gf at the time loved this type of game. Surprised we haven’t seen more Diablo threads since it got this new class and I’m guessing other updates
>>
>>12391949
that's why it's called diablo 2, yes
>>
>>12391963
/thread
>>
>>12391957
It looks promising. They took inspiration from WoW warlock (theres some fiery stuff and demon manipulation skill) and they introduced some other shit that I dont even know what it is, kek
>>
Similar, but very much different. Or did you somehow not notice that enemies don't remain perma-dead? Diablo 1 is a rogue-like game, where you only get what the game gives you, and you have to make it work. Diablo 2 is a more traditional RPG where you can grind until you feel strong enough to take on the next challenge.

File: shrek xbox.jpg (162 KB, 560x791)
162 KB
162 KB JPG
But on Xbox
18 replies omitted. Click here to view.
>>
>>12391204
Behold! The best exclusive game the Xbox had to offer!
>>
>>12391993
It's not really exclusive when it got a reworked version on the GameCube
I heard it's even worse
>>
>>12392262
>>12391993
Look. Nobody wants to play as Shrek.

They want a game where Shrek is a real entity, and you may or may not encounter them through the whole game -- but there's always that possibility.
>>
File: Shrek2gc.jpg (21 KB, 263x377)
21 KB
21 KB JPG
>>12391204
Are any Shrek games worth playing? I only played Shrek 2 on PC as a kid which was a pretty unremarkable platformer and later I found out that the console version was a completely different game.
>>
>>12392389
shrek 2 (console) is an alright co-op platformer for kids, like the licensed lego games. super slam is good for a laugh if you can get it for cheap/free.
also take a look at this https://www.youtube.com/watch?v=qhsMzZJq4qA


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.