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Why are you still using plastic terrain?
>>
>>97243696
Because plastic packaging is ubiquitous and is more resistant.
>>
>>97243721
But does your plastic have a cool as fuck picture of relevant construction techniques, like the cardboard here?
>>
>>97243755
No. Probably should make one, there are a few more things achievable with plastic than shown here on cardboard such as welding etc.

Vista edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

You can discuss Shadowrun here too because I also feel bad for those guys.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/


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>>97237000
Harrier Jet style engines. That's what is directly quoted in 2020. While they do actually have the power to lift something like an AV it is a tricky proposition to keep it stable at speed when flying a minivan as opposed to a sleek jet.
>>
>>97243184
>jump off of a helicopter on to Arasaka tower, take off his shirt and say "LETS DO THIS TINMAN"
Which cyberpunk game operates most closely to WWE logic?
>>
>>97243137
>panzers operated as low altitude VTOLs
They literally are just armored hovercraft, calling them low altitude VTOLs is misleading.
>>
>>97243053
>>97243308
The thing is, smasher is very dangerous and a boogieman because he's a fucking chimp. Skill level he's not the top solo, yes, there are better ones. The issue is that smasher has got that dog in him and he sees red mist. That's why you don't want to fight him, because for almost everyone else it's mutual annihilation.
>>
>>97241046
What? Your main ability only having a 1/3 chance of working is pretty shitty. Having to waste luck just to make you abilities reliable doesn't make them any more appealing when a PC can easily get Base 14 in some social skills and be a much more reliable Face, saving your Luck for when you actually need to brute force a difficult check.

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Yu-Gi-Oh! General #591

"All i want for Christmas is for Dark Magician Girl to materialize in my bedroom so i can summon her in face down ass up position, have sex with her, and end my turn" Edition

Previous thread: >>97191908

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
pots or a super poly package for odion? i don't think breakers are good because you want to go first but maybe
>>
>>97242890
Superpoly so you don't get completely raped by Yummy or Mitsurugi.
>>
Kinda feel like collecting some of the old sets that give me the most nostalgia (Legacy of Darkness to Invasion of Chaos). There were a lot of cards in those sets I used to fawn over but never got because mumsy wumsy didn't buy cards for me
>>
What attracts blacks to Yu-Gi-Oh? Serious question.
>>
>Pooasys

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Winter Gloom Edition

Previously on /slop/: >>97227237

▶ Thread Task: Moody and gloomy winter pictures.
And maybe characters trying to find a comfy warm corner.

▶ Generators
https://bing.com/images/create/

https://sora.chatgpt.com/

https://gemini.google/overview/image-generation/

https://perchance.org/ai-text-to-image-generator

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>>97243208
That's just the black dragon dude from WoW who was possibly fucking Anduin.
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>>97243484
Wrathion, that was his name.
>>
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>>97230682
>not playing Dieselborne
NGMI
>>
>>97243348
You use an alt history setting explicitly in order to explore it. It's pointless if its just background stuff. It would be akin "generic" fantasy.m
>>
>>97243671
What's that?
>>
>>97230214
By feeding in more red chips. It's always those motherfuckers.
>>
>>97230214
Vampires, werewolves and big fucking swords.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97239871
meri kurisumasu minna
>>
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>>97238426
I got a Tarot deck I can use to expand my randomization options.
>>
>>97227101
I like bits of Fire on the Velvet Horizon.
Mace didn't do it as monster stats but it does have neat art.
idk man I've got 273 files in my bestiary folder, I can pick one and find neat looking monsters as needed.
>>
>>97227775
I like portraits, but not pregenerated ones. A quick sketch of the character is always fun.
>>
>>97218223
Kindly do not lie about on topic games being off topic.

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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
PREVIOUS THREAD
>>97206318
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>>
>>97236417
>>97236623
>>97237200
>>
>>97242249
>boogeyman
>>
>>97242249
>>97242305
Ignore them. They will get bored and go back to their containment thread.
>>
>>97234192
>C&C is everything 5 x and 3.x shouldve been.
The second half of that sentence is funny in that C&C was 3.0 lite with not a lot of 3.5 influence. D&D 3.x can't have been more C&C like because rule bloat was a TSR thing since the days of AD&D 1e through 2e. It survived due to continuity of development by people working at the bloatiest stage of 2e who already felt they were debloating D&D. If TSR had kept going 4e might never have happened like it did, due to the vidya aspect being inspired by corporate, but there's practically no chance there would have been a leaner rule set like C&C did to 3.x.
>>
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>>97237527
No, he's actually after the Mentzer Basic set since it is one of the best introductory tutorial style rule books that has ever been written for a rpg.

>>97237503
>It's "classic D&D" in the latter-day railroady adventure sense.
It's nearly identical to Moldvay Basic, especially in its first printing so if you were right that just means Moldvay is railroady.

>>97237454
I don't know how that's organized but the product code was TSR 1011. It's from 1983. It might be called
>Mentzer Basic
>BECMI Basic
>D&D 1983
>Red box D&D
>Basic Rules Set 1
which was the official name in 1983

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Thread #006 Dark Imperial Blood Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97129837

Previous Thread
>>97024850

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>97241493
The blood of Cain has shown me some carry the otherworldly power of christ
It's humbling to see something I used to deny as fiction show it's light even if I may never bask in it
>>
>>97242553
Nothing quite like finding out God is real after selling your soul.
>>
1. The house just received the best Christmas present we could possibly hope for.
2. It's a 27 second clip of a 55cm tall doll burning a pair of wannabe trespassers alive with a flamethrower. In 2K and with sound.
3. We're showing it at our next party.
4. I just ghouled a radiology technologist.
5. I've had my fun, now I'm done playing. The next cunts get taken alive.
>>
>>97243693
O the piercing screams, the vain rolling and dancing under the raging flames, the fire unmasking the ugliness and weakness of their souls, the complete lack of hatred, remorse or pleasure from our beautiful, angelic, innocent doll. Such sublime, divine justice! Truly an unlife-affirming experience.
I command you to inform Mercury Lamp she made Mommy proud at once.
>>
>>97243693
Not gonna lie I counted my date's money again, watched the video on the phone, lit a cig and the world was a beautiful place.
>>97243717
>I command you to inform Mercury Lamp she made Mommy proud at once.
Our resident doll maker doll is jumping up and down the mansion like a baby red kangaroo.

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ITT overrated cards in MTG
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>>97231376
Maybe she's confiding in the demon. She's right next to his ear. But he doesn't look like much of a human wizard to me.
>>
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>>97217996
To the MOON
>>
>>97238734
Arlinn Kord form MTG
https://www.artstation.com/artwork/mDwVQa
>>
>>97217996
>pay 2 mana
>steal your opponents phyrexian dreadnought and beat him down with his own dreadnought
>>
>>97243074
>phyrexian dreadnought
Steal his BLIGHTSTEEL COLOSSUS

Previously: https://desuarchive.org/tg/thread/96936967/

When last we met, we made G.E.T.S. (Generally Entertaining Team-built System). Thus far, it seems to be a fairly minimalist system.

Now, we shall make our first setting for this system.

If your proposed idea gets doubles, it is canonized. Any canon characters, worldbuilding, themes, et cetera can be modified (but not outright contradicted or discarded) by triples, quadruples, et cetera.

Let us continue.
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>>97243010
>one off
I'm killing myself
>>
>>97182030
All inhabitants reach sexual maturity at age 10. Curiously, physical development resembles an almost identical state to that of a human of the same chronological span, in most races of angels.
>>
>>97182030
All pedophiles are marked by heaven and killed on sight.
>>
Cuteness is a stat.
>>
Astronomy/astrology is the most developed science.

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The /btg/ is dead! Long live the /btg/!

Now I have a BattleMech too, ho, ho, ho! Special Christmas Edition

Previous Thread: >>97217175

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>97243444
Of course not. We know roughly that an LRM needs to be able to fly at least at 63 meters per second to reach out to its listed range in hexes, (21 hexes-- 30 meters across-- in 10 seconds). This abstraction at least holds that its average speed cannot be less than this and its maximum speed must exceed this. In short, anything we re-derive from the simplified model of reality on the tabletop can only be relational assumptions based on defined parameters of the game's logic. Any breaks we witness that are not explained by the system or setting must be assumed to be the edges of a simplified simulation and not binding principles of how reality operates.

If we apply the largest possible scale of rules to battlemech weapons (space rules) in which hexes are 18 kilometers and rounds are a minute long; the effective range of a ground unit being limited only to their own hex means that the LRM fired by a LCT-1M teleported into the void by a cruel and unjust god, by virtue of reaching the other side of the hex in the round would have to travel at least 300 m/s; which means it STILL isn't assured to break Mach 1 at sea level. It would be supersonic at 2500 meters above sea level by estimate.

So, depending on who you ask, LRMs travel at upwards of 60 meters per second or upwards of 300 meters per second. We can't guarantee they'd travel 300 meters per second on the ground because of gravity and drag, but we know that any missile classified as such is doing at least this in either environment if it is capable of doing so in the environment.

The LAM example doesn't even prove universally; it only proves that the LAM is equipped with missiles that can do both.
>>
>>97243558
Does all that mass take into account soft launch time and all of the complexities of how a missile functions? You're also making the very bold assumption that every single missile flies in a perfectly straight line directly towards it's target, when missiles today even have to jump up to get a top attack on it's target.
>>
Meant to say math, I should go to bed
>>
>>97243582
It does only in the respect that these are minimums. In a most ideal world they would need these speeds to reach a stationary target at the maximum extent of their ranges. We are assuming a perfectly spherical cow.

I have the inkling that 300+ m/s seems like an appropriate ballpark, as it makes them about as fast as as a number postwar anti-tank missiles.
>>
>>97243558
>that the LRM fired by a LCT-1M teleported into the void by a cruel and unjust god
Or, you know, was deployed on the deck of its warship transport.

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On the spectrum of rubber forehead aliens to complete starfish aliens that are made out of silica and breathe methane, where are YOU specificially comfortable with. Does there come a point where an alien becomes too weird for you to "relate" to in order to include them in your games as playable races?

Personally I am fond of aliens that look plausibly like they could have evolved in a different world and have no distinguishable lineage to earth life, even if they share some superficial features.
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>>97240164
Transhumans as aliens so -1 on the scale I guess
>>
>>97242863
GURPS Space, GURPS Bio-Tech even if you don't play GURPS
>>
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>>97240231
>>97240304
>blah blah blah I want star trek or rick and morty deconstruction

get Aids and die slow.
>>
>>97243586
Retard
>>
>>97241451
I dont really do aliens for strangeness sake, I dont even consider my aliens that alien but maybe I just got desensitized to them to them to the point I see them as familiar as elves or dwarves. Their designs arent complex messes, they are meant to be modular and laden with variants. Keeping to an 'underlying mentality' that has a lot of flexibility has been what I have been trying for.. Be it a species with a pathological fear of boredom or having trauma from losing members of the individual organisms aggregating (lekgolo inspiration yeah). Of which is meant to be something you can interpret in many ways and still likely be valid as a player due to it being a species with numerous different members who will be pretty different. I didn't make them 'that alien' because they are products of nature and I wanted to contrast simpler, more "innocent" designs with the horror hell postbiological abominations of advanced galactic civs. An AI's psychology is going to be more alien than an intelligent lifeform who evolved from darwinian processes, even if their form isn't a 1:1 to humans.

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Who was in the right?
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>>97221448
WILL WE MAKE GODS TO WATCH OVER US?
WE MUST DISSENT.
>>
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>>97234185
Still has some fun quotes.
>>
>>97221448
Planet and the fungus/worms were abominations that needed to be eradicated.
But, the age was also that of large interest in psychics and "ascending" so the good ending of the game is humanity being subsumed into a nightmarish fungus hive-mind.
>>
Meant to post much earlier in the thread, but I suffered a Prometheus Virus outbreak and have only now rebuilt my base population to sufficient levels.

Assuming anyone is still monitoring the thread, what are the best campaign premises to use when running an SMAC game, either in GURPS or some other system? Some of my ideas have been:
>PCs are a probe team from a single faction or set of pact brothers, and the game plays out like a cyberpunk espionage thriller
>PCs are division heads for their (possibly custom) faction, and must use social influence and connections to steer their faction or faction leader in the "correct" direction while also handling their official duties
>goofy riff on the above using MAID(?!?), where PCs are vying for the affection of their faction leader
>small-scale story about a group of terraformers in the early days after Planetfall, exploring this alien world, discovering its wonders, and trying to build a comfy homestead along the Pholus Ridge
>>
>>97228616
Share it damn it!

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Merry Christmas Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>97239800
>>97239862
is there any nikke card focused on asses?
I remember in the beginning of the game it was full of butts, but they stopped display them very quickly
>>
>>97242704
It's a long story; Cousin's visiting fiance from overseas only plays EDH and enjoys opening booster packs. I hate opening boosters because nothing in them is ever worthwhile, but he asked what boosters I would like as a Christmas gift and have wanted to try F&B for a while.

>>97242712
Painful, but thank you for the honest response. I probably should've gotten into it years ago huh. I only got back into TCGs in late 2022.
>>
>>97243596
Not sure. Some nice person sent me those cards for free.
I'd imagine there's an image db somewhere to have a look.
>>
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Any toughts on Sorcery: Contested Realm? I haven't looked up on the playstyle, I got too distracted on the art that leans into the 90s Magic kinda way.
>>
>>97243697
it would, much like fab, have been better as an expandable/living card game

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I refuse to believe Halo Flashpoint is even a 10th as successful as Mantic claims. In terms of online, easy to find metrics it has:

3100 people as part of its sub(P)reddit.
2100 or so people as part of Facebook Groups.
No one discussing it on Twitter gets many likes/comments/retweets.
No one big or well known talks about/plays it on Youtube.

Yet it's one of the fastest growing and more popular tabletop games to come out recently?
I don't buy it.
I don't hate the system, but I am baffled by Mantic's ability to get away with lying about how successful this game is.
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>>
>>97243245
>zutt cucksade

not even remotely popular and the lead french fag seething about it not being so with a powerpoint presentation will never not be funny
>>
>>97243565
Giant cope. Conservatives who think they're Christian are all over this game, and so do antitheist libs
>>
>>97243089
Infinity
>>
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>>97236626
You’re underestimating the GW dominance. It doesn’t take a lot to make the top 10. Its also a perfect game alot of people are buying Flashpoint that are not tabletop gamers or buying it to paint alone or just have the box. Halo collectors are actually quite a big market especially since Star Wars died.


Its a phenomenally good game I haven’t touched it since last January but I fucking loved it and if I take a notion to play a minis game i’ll be digging it out.
If the retards had dropped a strong Covie box alongside the Spartan edition it would be huge in my area we had real traction on release but we did one tournament in January and despite it being really good it just died largely because the Elite players got smoked. Yes they’re strong in objective games but you needed two sword elites to match the Spartan meta and I for one couldn’t afford two Spartan editions to do that. The Banished box was a huge dud that didn’t sell locally or I suspect very well in general but that no dount that was 343 pressure to push infinite. It’s a great game and i’m looking forward to get back into it when theres Grunts, Jackals and Hunters.
Pic related my nail varnish drowned Chief.
>>
>>97238770
If GC had dropped before Fleet Battles it would have done gangbusters. Instead it dropped around Halo 5 when Halo fans were dropping the series for other things and then like a year later Spartan Games was gone.

Fleet Battles was cool but it was appealing to a tiny demographic.


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