[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

File: changeling__the_lost.jpg (1021 KB, 1280x1024)
1021 KB
1021 KB JPG
Starting Anew Edition
aaah happy new year sub-edition
>Previous
>>97258877
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

Comment too long. Click here to view the full text.
31 replies and 5 images omitted. Click here to view.
>>
>>97273290
>What happened to your last WoD game?
A ST so focused on making the players happy that he neglects what HE wants.
So we had a mixed-splat CoD campaign which ran for somewhere between 90 and 100 sessions; but because everyone was a different thing, people were hesitant to dive too deep into "their world" as they felt it was taking away from group time. So we discussed and finally decided to keep the same setting but do new characters who were all the same splat, and we settled on CtL. The ST went all-out and created almost 100 NPCs with histories, personalities, and relationships. And then the chronicle starts, and everyone was having so much fun hanging around the freehold that they didn't want to go out and do what the chronicle was about. My ST, bless his heart, tried to roll with it; but he wanted to mystery stories about things that go bump in the night, not run an entire campaign based on gossip and petty politicking. And so it kinda fizzled out after about four sessions.
>Anyway got a break down on the potential characters yet?
I settled on Kitsune and we've got a pretty firm commitment to a Mokole and a Corax. I don't think the others have 100% settled; but last I heard it was a Bastet, a Ratfolk, and an Ananasi.
>>
>>97273524
>Mokole and Ratfolk PCs
Human civilization may never return to whatever godforsaken town you crawl into.
>>
>>97273599
>Human civilization may never return to whatever godforsaken town you crawl into.
My impression is that it was pretty thoroughly screwed long before we're gonna show up.
>>
>>97272107
>What's the story on that so far?
Year is 1891, London. The Lost of London are balkanized into a bunch of independent freeholds, drawn largely on class lines. The Courts are barely holding everything together. We're a trio of relatively recent escapees (a few years ago on average), so far, we've been investigating missing Lost. Turns out a Loyalist has been waging an almost guerilla war. Some of the missing Lost were killed, others kidnapped, some not even by the Loyalists directly. He manipulated some Hobs into capturing sane Changelings and throwing them in the Hedge Asylum for very low clarity Changelings the Autumn Court have set up. He just wanted to take as many of us out of the game as possible, almost certainly just to soften us up. We learned that last part after we interrogated him after beating his ass. We also learned his keeper is "The Oracle Queen", and all her Changelings are styled after Tarot. We're hoping to have the loyalist publicly executed to unite the disparate freeholds.
>>
>>97273655
Damn pretty cool.
>>97273652
I suppose Fera and Fera players would think that.

File: santa satan.png (931 KB, 531x842)
931 KB
931 KB PNG
Christmas edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


Comment too long. Click here to view the full text.
147 replies and 16 images omitted. Click here to view.
>>
How many level 3+ monsters do y'all actually hunt? I'm realizing this is the first time I've ever actually hunted a level 3 screaming antelope, and I can't thinking of any others I actually hunted other than sunstalker, dragon king, and DBK.
>>
>>97272594
I usually exclusively start hunting lv.3s at around LY 15+

Until then I baby mode and hunt lvl 1s. I usually find hunting Lv 2s to not be worth the risk/reward
>>
>>97272155
Not an answer people here might like but try the facebook group or the unofficial discord.
>>
>>97269313
Our group loves to mix and match their own survivors to paint with the entirity of core, gce, and almost all the expansion survivor bits. We always start with the founding survivor minis and then move to our 'actual' survivors once we gear up a bit (currently all using 10 uear survivors, but i got the 15 year box im waiting to give out as Xmas gifts our next game). Though if I do black knight, I should probably do the squiers.
Speaking of: is the 5 year campaign as difficult as they say? I kind of want to do all the knights for lore purposes but ny group is still pretty new to the game (only a couple core campaigns with expansions sprinkled in).
>>
>>97272992
How do you know you're ready? I usually replace hunting level 1s with twos once I have dash and surge, and have at least one survivor with 5 armor all around and a shield, but I don't know the right metric for the level 3s other than "ran out of stuff to make"

File: Dcg-BT24-044.jpg (274 KB, 881x1200)
274 KB
274 KB JPG
New Year's Eve Samba edition

Previous >>97216789

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

Comment too long. Click here to view the full text.
7 replies and 4 images omitted. Click here to view.
>>
File: EX10-017.png (600 KB, 455x637)
600 KB
600 KB PNG
>>97271135
>TQ
My cute wife!
>>
>>97272186
>>97272320
I like how most machinedramon arts are just ENTER moments for a boss
>>
>TQ
Beelze got some excellent art this year.

>>97271706
Love this too.

>>97272186
>>97272320
I like the DW1 Machinedramon design a lot. Glad they brought it back for the DM set.
>>
File: file.png (399 KB, 453x529)
399 KB
399 KB PNG
>>97272978
>average machinedramon 5 seconds after appearance
>>
>>97273654
The worst part about next order is that I got bored of fighting machinedramon

File: MHA v4 Page 1.jpg (6.22 MB, 1500x9400)
6.22 MB
6.22 MB JPG
Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Peaceful Edition
Previous Thread: >>97257736
30 replies and 28 images omitted. Click here to view.
>>
File: Ma_Man.png (318 KB, 286x500)
318 KB
318 KB PNG
>>97273494
Taking that North-East Road in and heading for what I assume is the Portuguese Fort.
And for the unit composition uh
>Native Mercs [x2]
>Russian Mercs [x2]
>Russian Mercs [x2]
>Air Quarter
>Tanks
>Artillery
>Armoured Cars
>>
>>97273676
Russians are so last season.
>>
File: MbokoDeployment.png (306 KB, 4508x2176)
306 KB
306 KB PNG
>>97273494
Mr. Psmith sends his commandos across the river do hopefully run amok behind enemy lines. His guns are behind his main group of soldiers with the most trustworthy troops (his British envoys) protecting them. Obviously his motorised forces are deployed to scout ahead.
He will leave it up to nest where best to deploy the Indigo Feathers.
>>
>>97273676
>>97273765
Uh-oh.
>>
>>97273765
SO ITS GOING TO BE LIKE THIS. I HAD DIBS ON THAT ROAD BUTTSMITHY.

SCP edition

Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.

>List of games:
Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen

>Inspirational stuff:
Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfiction

Other News:
H.P. Lovecraft Historical Society releases "The Spark Devil"
https://www.hplhs.org/sparkdevil.php

Current Book Club Topic:

Comment too long. Click here to view the full text.
14 replies and 11 images omitted. Click here to view.
>>
I’m working on a horror scenario, care to help out with suggestions?

The Premise: the player characters are all "test subjects" (probably former military, ex-cops, criminals, lone drifters and such) that were kidnapped or otherwise imprisoned by a sinister conspiracy of unknown nature or goals. They participate in "experiments" to "stress test" the conspiracy's "projects." Present day real world setting, on the surface.

Any ideas for monsters, unnatural tech, twists, set pieces, testing grounds and scares?
>>
>>97269260
What movies/tv series are these from?
>>
>>97271158
The Newton Boys (1998)
Sahara (2005)
True Detective S1 (2014)
>>
File: p2478_p_v13_ac.jpg (1.7 MB, 2160x2880)
1.7 MB
1.7 MB JPG
>>97268747
It has a few recognizable names in it so I'm somewhat surprised I hadn't heard of it before.

>>97268836
So Singh's more of a style over substance type? I should ask, who is everyone here's favorite horror director?

>>97270325
Never looked too much into Unknown Armies but it looks like a good vehicle for adapting certain stories. Definitely something to look into more.
>>
>>97270329
The experiments are to test the limits of how much the "reality" of the world can be fucked with before people notice too hard.

It starts as a slow creep before the overt stuff happens and everything is thematic to the situation.

butt fuck nowhere USA with perfect white bread american ideal townsfolk? They are all secretly monsters pretending and the uncanny valley ramps up until they mask off.

Random inner city USA? The faceless masses of people will randomly become monsters that hunt you down but non one else notices what's going on or your own presence even as they are attacked in the process.

Typical desert village except you have to hide from some super giant monster that randomly spits out smaller monsters.

Basically, boxed in experiences where the situation decays and forces the PCs to survive as long as possible fore they move on to the next box.

File: OSR Gen.png (15 KB, 500x500)
15 KB
15 KB PNG
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

Comment too long. Click here to view the full text.
303 replies and 44 images omitted. Click here to view.
>>
>>97270542
Sounds like you're an idiot consumer. Have fun with your latest Funko Pop
>>
Very goated /osrg/ thread, bx newfag here coming back after a long break of 3 months and just having played session 20 with my group. But that's a story to share for another time. I came with another question and as Gygax willed it, the tq is quite related:
How do you guys track all the player run businesses and NPCs they enconter over the course of the campaign in a convenient and efficient way?
Special retard question: would you allow your players to have them or their retainers use their round to "forcefeed" another player a health potion?
And in a more serious way: how do you let players control/influence the actions of their retainers?
>>
File: file.png (828 KB, 1235x1061)
828 KB
828 KB PNG
>>97273084
Welcome back!

>How do you guys track all the player run businesses and NPCs they enconter over the course of the campaign in a convenient and efficient way?
Pen and paper? Not sure what you mean here.

>Special retard question: would you allow your players to have them or their retainers use their round to "forcefeed" another player a health potion?
If the feedee is unconscious, yes. If he is up and fighting, lol no.

>And in a more serious way: how do you let players control/influence the actions of their retainers?
With loyalty checks. I've recently discovered the tables for obeying orders from WRG and they're based, I might start using them some day. Basically roll high = charge in, roll low = run away, and roll average = obey orders. Picrel.
>>
>>97273084
Use ACKS for market checking/turn over.

Also, you control henchmen, they are NPCs
>>
>>97273161
Thanks, very cool table indeed!

>Pen and paper? Not sure what you mean here.
Yeah you're completely right. In my 5e campaigns before (which I kept quite sandboxy) I've used RPG notes for android to track events, NPCs etc. Now running my first bx campaign I just do my daily tracking and strict timekeeping but simply losing the overview of all the NPCs involved and having to flip through all my notes when they pursue some of the NPCs for example. The business part is done separately and updated with the players during downtime. I just wondered what handy ways you guys use but I guess I should keep it simple and have some written NPC records at hand.

>>97273527
Yeah you're absolutely correct, as well.
I was probably too soft after our long break. It was quite ironic though, my ironman player who's been there every session and leads with a level 6 character still is shit scared after their last dungeon fiasco in the ancient red dragon lair found himself and the small group of few players and retainers but no mercs ambushed by a red dragon in the wilderness. The tank was heroically facing the monster while the ironman send his retainer to chug the dwarf down some health potions. I felt it wasn't right but I also didn't want to bumfuck them that hard after our long break...

Valakut edition

Previous: >>97129473

>News & Reminders
World Championship 31 won by Seth Manfield (Izzet Lessons, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
Have you played the brawl challenge, and if so, which commander?
269 replies and 68 images omitted. Click here to view.
>>
>>97272483
MMR
>>
>>97272222
checking quads
>>
File: clipimage.png (460 KB, 643x889)
460 KB
460 KB PNG
botrans rights

sisters we MUST reach bump limit before 2026 or op will kys as xyr spends another end of year alone and rejected
>>
>>97273474
yup
monowhite was disgustingly effective
>>
>>97273607
i have a bf

File: 363303698330.png (58 KB, 640x640)
58 KB
58 KB PNG
Happy New Year’s Eve and Calibration Edition!

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

Comment too long. Click here to view the full text.
239 replies and 8 images omitted. Click here to view.
>>
>>97273663
No, that's not true. There were a ton of people who disliked it on the conceptual level and Holden very specifically thought it was stifling, even though he had the page number references for them. The fanboy stuff is right on the money. Dragonblooded Kill Teams became such a meme
>>
>>97273610
I literally could not give less of a fuck about Dragonblooded themselves, but right there in the text of 3e they are meant to remain a credible threat to fledgling Solars despite their degeneration and the Dynasty standing on the verge of collapse. If them being being able to pull off mortal-sorcerer-tier shit on their own fucking home territory is somehow wankery then I'd rather entirely cut them out of the setting because clearly they're fucking useless as an antagonistic force.
>>
>>97273709
I don't know how else to tell you that it's because of the bad impression all those years of fluffing them up left and the level of implied effectiveness. You're getting caught up in trying to in setting justify how it's okay but people who don't like what it represents were sick to death of it 3 presidents ago.
>>
>>97273709
The scars of a shitty fanbase run deep. I'm just saying I see how you could kneejerk and hate it.
>>
>>97273736
What it represents is Dragon-Blooded show some modicum of competence, and while I know that some really were sick to death of Dragon-Blooded showing any modicum of competence three presidents ago and no matter remain so today, that sentiment is a truly repulsive extreme of Solarwank.

File: Major Kong, TDF.png (695 KB, 1366x768)
695 KB
695 KB PNG
The /btg/ is dead! Long live the /btg/!

Scratch one Cameron boat edition

Previous Thread: >>97249401

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


Comment too long. Click here to view the full text.
154 replies and 25 images omitted. Click here to view.
>>
>>97270222
Battletech is lagging behind multiple mech combat system because it languished while others embraced Armored Core-style alternate mobility options.
>>
>>97273256
C3 only impacts the effects of being at medium or long range. Minimum range and altered damage based on range are calculated as being from the shooter.
>>
>>97273373
impacts the default effects, that is.
>>
File: huntress.png (1.5 MB, 2288x1773)
1.5 MB
1.5 MB PNG
>>97273308
We must retvrn
>>
>>97273256
No, C3 only affects the default to-hit numbers based on range. Damage falloff like the snub is unaffected, as is the variable pulse mod from Variable Speed Pulse Lasers

Trench Raiding With The Lads Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


Comment too long. Click here to view the full text.
116 replies and 19 images omitted. Click here to view.
>>
File: TC_Probability HD.png (253 KB, 1190x944)
253 KB
253 KB PNG
>>97270898
In ideal circumstances, your sniper is ignoring armour about 1/3rd of the time. This is wildly unreliable. Remember, New Antioch is a CQC faction, so the bulk of your faction's damage is going to be done in a 1-2 round period - if you need AP, then a 1 in 3 chance of ignoring armour is just not available enough.

Instead, you should give the sniper priest an auto rifle or SMG so they can stack blood reliably and kill soft targets quickly. Or you do the based thing and give the priest either 2 pistols and grenades or an autopistol and a pistol, which lets your priest be one of New Antioch's best melee units (since pistols act as clubs that use ranged +dice).

Sniper rifles are for models with middling shooting stats. Going from +4d to +5d on a sniper priest is a joke. Going from +0d to +1d and getting double the short range bracket on a rifle Yeoman is legitimately good.
>>
>>97271734
I know they are at the bottom, found that out when I got btfo'd the first campaign by game 8 out of 11.
My primary issue was that I didn't have enough gunz and modelz to force injuries early on when a jezzail with alch. ammo was at peak performance. I lost the first 2 games badly; in one, both my bull and alchemist were OoA before even INJURING an enemy model. By then, I was so far behind, and other armies so far ahead, that catch up was improbable, and I was forced to use lions and absurd weight of fire to win objectives and force draws. I haven't gotten so fucked over since... well, it's been a long time since I felt genuinely hapless.
My new plan is to maximize my weight of fire advantage early while planning for later acquisitions. I am hoping for 2-3 glorious curbstomps to accrue ducats/glory to hopefully stay one step ahead of the others, and when they do catch up, break even by dint of early success.
>>
>>97272621
Funny thing is the best way to play IS is to build tall with House of Wisdom, take your lumps with a mediocre early campaign. And then pull ahead with the flexibility of weapon stealing and the Homunculi that you can add to as the campaign progresses and are super cheap to revive if they die.
>>
>>97269478
Fair enough, thanks for the honest reply. Like I said earlier, I didn't want to kick any hornet nests, I was just curious.
>>
>>97271317
What do you mean lol its been over a year and some people still havent gotten the shit they paid for
Get mad and bootlick all you want but people being pissed off is justified

File: 1765205723533371.jpg (927 KB, 1600x900)
927 KB
927 KB JPG
Is Age of Sigmar good yet?
69 replies and 9 images omitted. Click here to view.
>>
>>97273232
what GW games do you enjoy?
have you ever tried to play historical instead?
>>
>>97273219
This is the most "I don't play games" post ever posted
>>
>>97273219
I honestly can’t disagree with most of this. I’ve had fun with blood bowl though.
>>
>>97273622
I was playing 2 GW games before they killed both with a new edition (mesbg and hh)
Now I just play battlegroup, bolt action (and I dont even care about ww2)
>>
>>97273714
Try actually playing TOW, BB, Nucromunda, Mordheim, etc. Any of them would be better than 40gay or Ass of Smegma

File: trench_crusade.png (1.63 MB, 1552x873)
1.63 MB
1.63 MB PNG
>gain traction from GW losing community goodwill
>immediately start killing your own community goodwill before you even have a product fully out
What is this business strategy called?
208 replies and 21 images omitted. Click here to view.
>>
>>97272931
Honestly once you and your local wargamer/skirmisher group get to know the system, it very quickly turns into rocket-tag. It's further exacerbated when you run it in its intended mode as a campaign.
>>
>>97272832
>If people you don't know on the internet can make you not want to play a game
I think it is like rainbows. They are cool as fuck, but some mother fuckers and their degenerate ways have tarnished rainbows and had made the enjoyment of them way harder for the rest of the population.
>>
>>97270844
accusing people of being agents paid to shit up 4chan threads about indie tabletop wargames really dosen't make you sound as smart as you think it does dude
>>
>>97266372
Pandering to retards that are physically unable to like anything except their headcanon
>>
>>97272931
Feel free to partake in a game with mid rules, poorly made models, and a company more copyright-happy than GW. I won't stop you from being retarded.

Previous Thread: >>97096644
For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/loli crap. Go to /trash/

>What's a Solo RPG?
1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)
2: Ask in the Solo RPG General: >>97062042
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit


Comment too long. Click here to view the full text.
98 replies and 27 images omitted. Click here to view.
>>
File: disgust1.jpg (420 KB, 781x881)
420 KB
420 KB JPG
>>97270314
>this is when DM starts sperging
>UHHH RAPE IS BAD NOT OKAY
>THIS IS SUPPOSE TO BE HEROIC CHARACTERS
>RAPE IS OBJECTIVELY EVIL
>ANON'S CHAR IS SUPPOSE TO BE GOOD HERO
>uhhhh... I never said my character was a good guy
>in fact if you read the character backstory I sent it literally said character is vain, arrogant, willing to dirty his hands, and if that Skyrim civil war starts he's planning to take advantage of it and join whoever gives him most power
>he starts asking Artificer player if this is okay
>she says yeah? she's the one who initiated the conversation
>at this point already connecting all the dots at this fucking simp

>whatever, initiate ERP
>like three posts in where I say my character starts touching Artificer sensually DM sends me private message
>long ass paragraph about how I'm in this game only for the ERP and being disruptive

Comment too long. Click here to view the full text.
>>
>>97265379
Thanks, I'll do just that.

>>97270179
Queen's Blade has an RPG?!
>>
>>97270288
>>97270314
>>97270341
Besides the lewd stuff, I've seen this kind of GMs before and it always sucks. That beginning was all I needed to know how it would end up.
>>
Best lewd games for a couple other than Lewd Dungeon Adventures?
>>
>>97272883
call of cthulhu

File: 1608944439558.jpg (207 KB, 1200x767)
207 KB
207 KB JPG
Writing General: 'festive' edition

Welcome to /wg/, the thread for all /tg/ related writing. Whether you're plotting your campaign, trying to come up with a character backstory, or just trying to write some setting fluff, this is the place to post it. You don't even have a campaign, just an idea you want to develop? You're welcome here. While the rest of /tg/ is arguing over monstergirl mating and which way rivers are supposed to flow, we're here to help you turn your thoughts into an actual finished product.

As the successor to the Storythreads, we're also open to /tg/ related fanfiction (D&D, Warhammer, Battletech, whatever). In fact, if you've written any vaguely /tg/-related short stories, you can try them out here. We also have flash-fiction challenges from time to time.

There's a discord for writers here
https://discord.gg/6AwKHGF

The previous thread can still be found in the archive here
>>96644454

And finally an archive of /tg/ fiction can be found here:
http://1d4chan.org/wiki/Storythread (dead link, but may be resurrected one day)
https://2d4chan.org/wiki/Storythread (page missing, wiki still up)

Comment too long. Click here to view the full text.
87 replies and 34 images omitted. Click here to view.
>>
>>97257571
Wyrd Town F____
>>
>>97263928
>Inserts clip from As Good As It Gets
>>
File: 1495148786159.png (1.92 MB, 990x1400)
1.92 MB
1.92 MB PNG
>>
>>97263928
Could be worse. I can only write
>Trash goblin
>Monster in human skin who delights in the suffering of others (thanks mom for the endless inspiration)
>>
Happy New Year, anons!

May 2026 be the year we all finally get published! Or, you know, for some of us at least be the year we actually finish our novel.

Im out of my depth here

TL;DR Im trying to learn how to run a setting I have no experience with. Looking for setting influence.

-

I would like some help with this concept, post apocalyptic science fantasy. The idea that the world was propelled forward by magic tremendously, but then cataclysmic events reset civilization, and now were living in the post era.

Im used to running Sci-Fi, Cyberpunk, Shadowrun, Lancer, but this new group has requested me to run fantasy for them.

I agreed, but I told them I wanted to draw from influences that im familiar with, the closest comparison I can think of is the Televison Show Adventure Time where there was technology and then a fall, and now we have magic and some science tech. Disparate cities and no main governing body.

-

So, im looking to add to my influence, are there any pre existing settings ? Are there any fun things you've ever wanted to do along these lines ?

Comment too long. Click here to view the full text.
42 replies and 9 images omitted. Click here to view.
>>
>>97264488
>Palladium's Rifts setting is pretty interesting.
It's a retarded boomer's kitchen sink setting.
>>
>>97269915
>states the obvious
That's a big part of what makes it interesting.
>>
I really really like this type of setting. I have my own and it sucks, it's kinda painful when you care a lot about something and that care sets impossible standards that conflict with each other.

I think the gold standard now, or at least a couple years ago, was Ultraviolet Grasslands. The wackiness was controlled by a straightforward structure of point crawl merchants, you can then stop at some dungeon or something but the book orders itself with that concept.
I've tried running it and I'm convinced only the author can actually run that thing, but it's still pretty cool.
>>
If you like the Thundarr/Kamandi vibe check out Umerica. It's the US after some kind of catastrophe destroyed everything and gave us magic. It's pretty silly dumb with its references, like Disney has turned into an aztek style dead cult to the big headed gods they found there or Fort Knox is the only place that takes dollars because they think they have to keep them like pieces of art. It's dumb fun, but it has tables and mechanics for cars and tongue in cheek treassure that might help you if you want that tone.

>>97263915
If you want something like Nausicaa, Cloud Empress is pretty heavily inspired. It's more of a post-post apocalipse, a lot of the land is sustained in a very exploitative balance between nobles with old tech and villagers that farm most of the year and run from giant bugs during summer. But you can travel into the ruins of the old world and it's very clearly a futuristic scifi abandoned city.
>>
>>97273075
Maybe if it were made by a more intelligent boomer with good taste.


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.