Thread #007 Countess EditionWelcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread>>97258877Previous Thread>>97131386Brief rules>We have no story teller, we are acephali>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you>all nicktuku will be diablerized on sight>all OOC discussion should be spoileredTHREAD QUESTIONComment too long. Click here to view the full text.
>>97270170>Thread questionThe Sire of my Sire. We've been introduced. It was an enlightening experience.>>97272277Ah. Is that where Tats got her new paperweight, the split in half skull? Freshly-bleached? Horrid little thing.>>97270221The Prince cordially informs you, and all parties otherwise interested in assisting the rightful authorities of the city, or otherwise not interested in getting caught in the crossfire, that the plan outlined by House Venus is broadly accepted. Authority on its execution falls to House Venus. On account of our Sheriff being still missing, and presumed dead and probably eaten by a unicorn, I've been granted the entirely provisional, until a better candidate is found, office of Sheriff as to helm a force sent to aid the operation, with my Coterie declared equally provisional Hounds, as to spread the authority out.Accounting for reinforcements and volunteers, we'll have:>Three Ventrue, counting me, an older sister visiting to help and a local>Four Brujah - Tats, two of her friends, one local>Two and a half Toreadors, consisting of the younger member of the college circle of Toreadors, as she works under me, one local Toreador who agreed to help, and Romeo>Unknown amount of Nosferatu, since Romeo's Juliet said her clan intends to assist in some wayComment too long. Click here to view the full text.
yo is this the hookup thread?any nos girls looking for a hung ventrue stud? we can do it at my penthouse or my yacht. i expect oral, do not expect it from me
>>97278512To any kindred who wish to help with the operation: please rendezvous at our mansion, the Chimneys in Bridgeport, CT, after sundown on the 2nd of January, you will be briefed and assigned to one of three teams.YOU MUST BRING YOUR OWN WEAPONS.THE MAIN OBJECTIVE IS TO TAKE AS MANY HOSTILE KINDRED ALIVE AS POSSIBLE TO BE INTERROGATED AND TRIED BY THE COMPETENT AUTHORITIES.SEVEN SUCH KINDRED HAVE BEEN CONFIRMED BUT WE INTEND TO BE PREPARED FOR MORE.Until the briefing, please refer to this message for a general outline: >>97273294>Could we please blast Beethoven's Ode to Joy while raiding these targets on the 2nd?Granted.
So I looked at the facial composites Mercury Lamp drew of the kindred she identified, and one is identical to Bergen-Belsen camp guardswoman Irene Haschke. Released from prison in '51, fate unknown, until now.I told uncle The Devil Wears Me and he frenzied, I needed both Boy Toy and Blue Fairy to restrain him. Shit, my vitae froze there.He offers $200k to whoever captures the nazi whore alive in addition to whatever the Prince would give you.
>>97275360Thank you and happy new year
The /btg/ is dead! Long live the /btg/!Tex Talks editionhttps://www.youtube.com/watch?v=38cHV-lZCXIPrevious Thread: >>97267187================================>BattleTech Introductory Guide & PDFshttps://bg.battletech.com/?page_id=400>Overview of the Major Factionshttps://bg.battletech.com/universe/great-houseshttps://bg.battletech.com/universe/the-clanshttps://bg.battletech.com/universe/other-powersComment too long. Click here to view the full text.
>>97283612>The Taurians were a "tall" civilization compared to the Great Houses "wide" civilizations, even up to the 4th Secession war the Taurians produced nearly a third of all Marauders and produced a metric fuckton of Thunderbolts, Archers, and Warhammers for sale. Taurus itself was second only to Terra for the number of Mech factories it had.Good post.>>97283859Now quote the section with the warships.lol I love how trolls cherrypick that book.
>>97285813Based and Jappilled.
>>97286544You're the troll, buddy. 1629 is still canon where other sources do not contradict it. Most of it has even been reprinted in 1692 and the Handbook. Let's take a look at what the TDF comp is in 3059. Does it say tends toward light and medium battlemech lances? It sure does.You're really just proving that Tauriantards don't actually read the books.
>>97286428I say in the year of our lord 3067 that there's only been a handful of incidents the last two hundred and fifty years. It'll probably be fine. We'll miss the Solaris Class 5 finals if we dick around with that, today.
Can I trust Satan to give good advice about maintenance schedules?
>gm said no theatrics or monologues >two guys leaveIs not being too loud that difficult for some of you?
>>97284530Big talk from a nogaems
>>97285987>No RP. Tactics combat only.
>>97286658I don't understand why people who just want to fight dont just go play a video game or something
>>97286668Or play a system with better combat
>>97273433>Hey anons wanna play a roleplaying game?>No roleplaying tho.> Wdym you won't play, are you guys faggots or smth?Just play monopoly at this point.
I would like to talk about the Chronicles of Darkness game line Deviant: The Renegades, or more specifically, one major upcoming supplement. Deviant was released in late 2021, and has had three additional sourcebooks since then. A new supplement, Black Vans, has been in playtesting for a while, and is currently being previewed.I am not being paid or sponsored to promote this book in any way. I am just very fascinated by it, and indeed, I already ran a mini-campaign using the playtest material.Deviant is, by default, a game about playing angsty, scarred superheroes who either fight world-manipulating conspiracies or work for them. Black Vans is a toolkit full of variant rules, quick NPC creation, variant character types, and variant genres. These variants range from the minor to the dramatic, completely overhauling what were once non-negotiable, foundational themes and mechanics. Maybe your character is not angsty or scarred at all, perhaps they are a """""regular human""""" like John Wick or Batman, or the campaign might have nothing to do with world-manipulating conspiracies.These variant genres include cyberpunk, high fantasy, post-apocalypse, space opera, and superhero emergence.This is a beefy supplement. For example, one chapter alone dedicates 38,000+ words to playing other monsters of the Chronicles of Darkness: Beasts, changelings, demons, Sin-Eaters, hunters (entirely separate from the variant rules for """natural""" superpowers), mages, mummies, Prometheans, vampires, and werewolves. No additional supplements beyond Deviant are necessary; the rules are self-contained, allowing the group to play a monster mash of an urban fantasy setting without needing a daunting 7+ books. And yes, they are supposed to be balanced against one another, so a vampire in the same group as a full-fledged mage is probably some older Kindred.(Continued.)
>>97284076CoD works in a two axis system, typically your 'race' (vampire bloodline, type of mage, werewolf breed, etc) and your 'guild' (order, association, tribe, school, etc), and each thing gives you access to different powers or abilities or schools
>>97284076>>97284091Deviant: The Renegades is a little looser than even that.The vast, vast bulk of powers are universal, not Clade-specific. Furthermore, the only limitation on cross-Clade powers is that no more than half of your total dots of powers can be cross-Clade.For example, if you are playing a Cephalist, then you could have half of your total dots come from [Chimeric/Coactive/Invasive/Mutant] powers, but no more than that.That is it. They do not cost extra or anything. And again, most powers are universal. If that still is not good enough for you, there is the Transitional Form from Shallow Graves, which is specifically set up to enable even more mixing and matching of Clades.
>>97284201As a caveat, there is a small handful of unique, exclusive powers for each Clade, called "Adaptations." But even this is not a hard rule; Shallow Graves offers ways to pick up Adaptations cross-Clade.Alternatively, Black Vans' high fantasy genre lets you simply ignore Clades altogether and just pick whatever you want for your character, all very build-a-bear.
Looks cool but having to keep track of everyone's conspiracy and keystones seems pretty cumbersome
>>97286169The core rulebook specifically suggests having everyone tied to the same starting conspiracy. This is why there is a rule for upgrading a conspiracy based on how many Renegade PCs oppose it. The Devoted Companion suggests much the same for Devoted PC games.If conspiracies still are not your thing, Black Vans offers options for removing conspiracies in favor of other antagonistic plot devices. The high fantasy, post-apocalypse, and superhero emergence genres are good examples of this.Touchstones can be a lot to keep track of, true. Shallow Graves and Black Vans both offer advice on this. If this still is not good enough, Black Vans gives options for removing Touchstones in favor of more conventional motivations, like Virtues, Vices, and three Aspirations.
What are some of your experiences with BRP or mythras? Favorite stories, characters, or supplements? I generally like running pulp or horror campaigns. Funniest story setup was how my players thwarted a small series of adventures I planned before it even started.>Players role up an old priest, a journalist, and basically fred from scooby doo. >Investigating a series of murders and disappearances. >Get captured thesmelves and wind up in a rundown factory converted to sort of look likea victorian mansion.>Meet an obvious vampire who uses them for basic company and conversation before planning to kill them.>My players escape, the frail priest manages to full nelson the vampire, and the other players manage to use a stake to kill him. It ended what I planned to be a multi session adventure in one night. It was a lot of lucky roles and ended up with being funny.
>>97270691So how do those cons compare to BRP?
>>97280959brp is more generic and tries to simulate a lot of different genres of games. Most people dont even use it for fantasy because there is magic world as mentioned before which is a fantasy hack of brp+stormbringer.This mirrors my own personal experiences as well as i have played different stuff in brp but never a fantasy game with it
>>97280959>>97281060The initiative and action economy stuff in mythras is also better. BRP really emphasizes dex as the best stat for almost anyone because of it. Myhtras uses a combo of dex and int to determine action points or you can use the alternative of giving every pc the same amount. A lot of BRP supplements or spin offs can be hit or miss, especially form chaosium. The base game of magic world, but a lot of supplements are trying to fit stuff from other games int magic world with little alteration to make it work right.Recent chaosium supplements are notorious for being the writers thinly veiled fetish or political shitflinging.
What would people say are the most necessary or useful supplements to mythras/brp?I feel like monster island, book of schemes, and the sorandib supplement are pretty useful. The last one is mainly for the alchemy and engineering rules.Does anyone have any experience with clockwork & cthulhu or clockwork and chivalry?
>>97286462i really like mongoose empires for handling kingdoms and their conflicts even if it's on the background and the gloranthan book on chaos magic whose exact name i forget rn. Monster island as well as griffin island are awesome
Archives & Other Resources: https://rentry.co/cyoagAllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3Multiplayer Compilations: https://rentry.org/MCYOA_Comp_CompIn Case of Emergency, Break Glass: https://rentry.org/mcyoagCanaryThreadslave Rentry: https://rentry.org/ThreadKeeping2Backup Rentry: https://rentry.org/ThreadKeeping3Peaceful EditionPrevious Thread: >>97257736
>>97285685it would*
>>97285685>Even if I include builds that were active once upon a time, it doesn't mean they're active nowDespite what the shitposters say there really are anons waiting for an excuse to play MHA again. >we have like 3 cyoas running right now, so I'll just chillThis is the real problem, they are waiting for other cyoas to die off.
>>97285710>Despite what the shitposters say there really are anons waiting for an excuse to play MHA again.why don't they just play MHA now?>This is the real problem, they are waiting for other cyoas to die off.why don't they play when just one MP dies off instead of waiting for there to be zero MPs active at once?
>>97286653>why don't they just play MHA now?I'm busy and want to explore other MPs first.
>>97286665you dont have to make it sound as gay as thatalso>captcha changed AGAINwhat is this madness
If you told me a few years ago that I'd be primarily using fucking Army Painter warpaints I would've called you a retard. Genuinely what a gargantuan upgrade from the old crap, can't recommend it enough
>>97284541Speed paints are APs take on Citadel Contrast paints. Thin and pull away from peaks while setteling in crevaces. The idea is to get a highlight, base coats, and shadows in one go. The images shown here >>97284444>>97284485>>97284498Have one coat of speed paints over a mini with a metallic primer on the left and a white primer on the right. The first run of Speed Paints had reactivation issues resulting in a new formula pretty quickly that solved that problem.Contrasts and Speed Paints share problems. Neither do well on large flat surfaces, they have a pretty wide range of opacity even in similar shades making mixing them pretty much a no go, and they suck dick on any primer that is darker than light gray.Where SP is better than Contrast?>Cheaper>Dropper bottles (although this is personal)>Consistent flow propertiesComment too long. Click here to view the full text.
>>97284541It's like a super pigmented wash so it colors the whole area but is stronger in the crevices, basically doing two or three steps all in one go. iirc, the first iteration of Speed Paints had a problem with reactivation so they were really one and done, but Citadel Contrast Paint and I'm pretty sure the modern iteration of Speed Paint doesn't have that, so you can combine it with proper highlights or put a second layer of it on after it dries to further enhance the color. The intention is for them to be a whole alternative system to traditional painting, and it is easier to get table ready results since they look half-decent just putting one layer down over white primer.
>>97284677Yeah, it's about making minis look "good enough" for gaming. You can use them for basing and then highlight, shade, and such with acrylics for more showcase kind of things, but at that point you should really just be using regular paint.Whether it be SP, Contrast, AK, or any other 'speed paint', if you are doing more than prime, one coat, wash, and seal then you should stick with traditional paints. That said, speed paints are a god send if you got hoards of board game gray minis you want to knock out.
>>97284613
>>97284166It was obviously comical hyperbole but since it went right over your head and you're being a humourless dick about it.Guy who learnt his techniques as a kid and has to match hundreds of years old paints, glazes, finishes using materials which he has often has first to source the raw materials for, many of which haven't been made for centuries, before he can try mixing them without knowing the exact proportion of ground, pigments, solvents, binders, other additives, size of pigment particles, how they will be affected by the need to layer, apply a surface treatment, sand down, match texture, artificially age, let alone all the other work he does in reconstruction and repair before he can even apply the colour since all of those will affect the colour matching.versusBuy a couple of paints off the shelf.Use a measuring spoon or pipette.Your comparison is invalid and unreasonable.
I started working on a Science Fantasy TTRPG. It was originally a GURPS setting, but i wanted something more pulpy, less realistic, and it's spun off into its own thing.Here's the latest draft, tell me what you think>https://files.catbox.moe/maxhmu.pdfthe new captcha is fucking gay btw
>>97283484lmao alright. i did watch a video a couple weeks ago of a shaped charge splitting a tungsten vube into 4.
>>97272708You seem retarded, happy new year
>>97284049happy new year anon you fucking bitchboy
In the middle of session 0! we have a Robotic Esper and a custom species Plantoid Smuggler so far
session 0 went well! the players are really excited about their characters. i found a few flaws in the ruleset so:>https://files.catbox.moe/cmoxsx.pdf>some wording has been cleared up>personal and military shield generators have been given DR caps to prevent unlimited scaling>a new robot only drug has been added>a Withdrawal status effect has been added>head shots now add -20 difficulty rather than -10>Electronics has been renamed Operations>Flammable species-specific disadvantage added>general formatting fixes
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. And as we enter this happiest and newest of years, remember: 2e was never an old-school game, bait is for reporting, and fish is for smoking! Happy new year, grogs! Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency. If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help: >n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0 >Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128 >Need a starter dungeon? Here's a curated collection:Comment too long. Click here to view the full text.
>>97286382There's no fully faithful retroclone, but OSRIC is the one with the fewest changes and omissions. You should just play AD&D itself, though, not much reason to use a retroclone.
>>97286382>>97286494I use OSRIC at my table for players to reference but run things using AD&D for things that it doesn't cover (encounter distances etc.) I think it's a fine product and, let's face it, much easier to parse for the less enlightened of us than the prose of Gygax (pbuh).
>>97286382OSRIC and hyperborea are the big two that come to mind. OSRIC is more of a reorganizing of the rules. Hyperborea is more of it's own thing but heavily influenced by ad&d.
>>97286494>>97286625>>97286631alright thanks, I'll check out OSRIC
>>97286631>>97286659(Tayrt)If you want to mix it up, give Hyperborea a peak. My group is going to be playing it after this AD&D campaign reaches a good stopping point or a TPK. If you're into sword and sorcery and/or weird science fantasy it's absolutely worth checking out.
Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.Assorted Mecha Goodness:https://pastebin.com/E2wi55AZEmbryo Machine Translation:https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1rLancehounds Homebrew:M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRgPrevious Thread:>>97092391Question of the Thread:Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?Comment too long. Click here to view the full text.
>>97228530I have a soft spot for it. Stuff like MechWarrior and Earthsiege were my first taste of mecha. Even if 'mechs are more mobile than they are depicted in MechWarrior. I still have the itch to put weapon arms on reverse joint, quad, and tank leg ACs sometimes. (I.E. when I'm not getting my ass kicked by other ravens)
>>97262919half of all mecha content is pve video games, whats your point?
>>97283697Most of all mecha content is a boy and his robot type anime from the 70's-80's. Videogames would barely cover 10% of it, pve or otherwise, and they mostly stopped making them entirely about 10 years ago.
>>97283884lol yeah sure okay buddy, im sure when people come in here to the mecha monday general they're thinking all about astroboy and gigantor and shit and definitely not mech warrior and armored core type shityou got me, i concede
>>97285858Which should have really have nothing to do with lancer. Neither of those games are primarily about dismantling yucky chudstates with your epic antifa builds anyway.
Is Age of Sigmar good yet?
>> 97283757 #Warhammer Army Project (one of the many Community based edition of WHFB)
>>97283757 #Warhammer Army Project (one of the many Community based edition of WHFB)
>>97257003Destroyer of wombs seems pretty based
>>97283778Giant statues. To be h I thought of buying cathay shit, but the more shit I accumulate the less time I have to finish it and then I'm just burning money.
>>97286221thank you.
A thread for talking about players doing dumb shit and acting like retards.>Be me>Running short campaigns for new groups at the LGS>Players are all tasked with defending some random hamlet in a backwater province from bandits that are planning to sack it and haul everyone off into slavery>First group is (rightly) terrified of a fair fight >Lures the bandits into an ambush by getting help from a neighboring village>raid their camp after they retreat and destroy the group>Second group tries brute force>Roll up on the bandit camp directly and alone>Talk their way into meeting with the leader when they rushed him>Catch him offguard>Are also playing optimized characters >Slaughter him and his guards and convince half of the bandit group to work for them, rest scatter>The third groupComment too long. Click here to view the full text.
>>97284553When you take every opportunity to shit on other people it just shows that you're a loser trying to feel better about himself.
>>97284622I'm not shitting on you my guy, I'm explaining why nothing you've tried works and you can't hold your players attention.
>>97284515Do you have any stories about things that did happen then, anon?
>>97284553kill yourself nigger. dmed plenty of game before and after that and didnt have that issue try again
>>97284515>This didn't happen>This isn't entertainingMost things that happen aren't funny, they just happen
How do we fix Steampunk?
>>97279516>Their "magic" is Art, delivered from MANY OF ITS HUMAN LIMITATIONS>And its object is Art not Power, sub-creation not domination and tyrannous re-forming of creationWhich are traits shown in the technological machinery used by Saruman and Sauron, though I guess in the end their stuff does have a mystical basis since they're basically angels with an intimate knowledge of the inner workings of the universe, like the Watchers from the book of Enoch and such>>97277637>No. He has said machinery is kin to magic.Only in its results, not in its means.I can agree that the results magic provide can be seen as just science with way less steps and effort, but thinking that science and magic are the same as in >>97274288 is just an idiotic and way too simplistic way to look at the matteraaaand that's it for me, this thread was derailed way too long ago and the OPs topic was resolved like 100 posts ago. New year resolutions and that stuff>>97280281>’ve always said: “Atlantis wasn’t then, it’s now.”ok
>>97280508>though I guess in the end their stuff does have a mystical basisThey don’t. They’re just machines.
>>97280508>>97280508I think the point is that the elves are magical the same way the 21st century is magical.
>>97280508>but thinking that science and magic are the same as in is just an idiotic and way too simplistic way to look at the matterAre you saying Tolkien is an idiot? Listen, this isn’t an oversimplification, it’s you making it more complicated than necessary. Nature is nature is nature. What’s not to fucking understand?
Seems like half the thread got nuked
It's Da PDF Share Thread!Get ready to stuff your hard drive like Santa's Magic Sack!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
PLEASE IF ANY HAVE AFRICAN MONSTERS FROM LEGENDARY GAMES, HAPPY NEW YEAR
>>97279663Pulp! from Osprey please. Thanks in advance!
Does anyone have Riftbreakers 2e card set?https://www.drivethrurpg.com/en/product/536766/complete-combat-abilities-collection-for-riftbreakers-bundle?src=newest_recent
Looking for the following from Loke Battlemats:Books of Battlemats: Castles, Crypts & CavernsBig Book of Battlemats: Cells and ShrinesGiant Book of Battlemats: Streets, Sewers & CemeteriesBig Book of Battle Mats - Bastions & StrongholdsBig Book of Battle Mats - Rooms, Vaults & ChambersTricks & Traps Token Set
>>97286436its on annas archive
Christmas Edition>Previous thread:>>97173638Battlefleet Gothic, Blood Bowl, Epic, Kill Team,Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,Warcry, Warhammer Quest, Warmaster ...... and any other GW system and board game are welcome.>Helpful resources: (feel free to suggest additions!)https://pastebin.com/qq9N8V0V>TQComment too long. Click here to view the full text.
>>97281343Forgot Necrons>UnderdevelopedNecron
Does anyone have a pdf scan of the Spitewood rulebook? Gib plz. Can suck toes in return.
>>97283249I wish we could actually determine which of these two things was most often happening:1) new players are learning which gangs are "originals" and are specifically making the decision to play Enforcer/Squat/CGC to somehow distinguish themselves as fresh unbiased players2) new players aren't really doing the research to even know which gangs are originals, and Enforcers/Squats/CGC just legitimately have the most widely-appealing aesthetics of all the new designs
>>97286385Both Enforcers and Squat had influx of releases in short period of time and that sparked interest in new players.Enforcer is the most request gang for a long time due to them carried a legacy of being overpowered in old necromunda, their pop culture reference to Judge Dredd, and their status of being the police in a criminal gang wars game, making new players more attracted to them.
>red primary>black secondary>silver metallic>gold metallic accentsIs this too many colors for a team? Imperial Nobility