>What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt’ll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and Splatshttps://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3eComment too long. Click here to view the full text.
>>97344172No, it's not. That's not true for the canon example of Scarlet Whisper serving the Perfect of Paragon, nor for the other canon example of the Guild employing Dragon-Blooded mercenaries, nor for Dragon-Blooded mercenaries in general, nor for any less canon, table-specific takes on the idea.
>>97344193Bitch you do not speak for all the fuckass brinkmanship I've seen at individual tables. It's why I hate it more than WW's usual shitty NPCs
>>97344226Alright, fine, I'll admit that saying that it's not truer for any table ever was an exaggeration. Since claiming that it's "always joined to some petty smear against whatever exalt type" was even more of an exaggeration, though, I don't think you should complain.
>>97339438I think one of the old devs just really like Promethean and wanted to shoehorn them into Exalted. I don't hate the Liminals' design space or the idea of a death-themed terrestrial-tier exalt in principle, but I think the Liminals are pretty lame. They would be more interesting if they were just some unique kind of monster instead of another exalt type.
There's such a thing as being a dragon patron.You have bigger fish to fry than doing government work, but you're the strongest thing around.So you install yourself as a figurehead, and tell them not to bother you unless you need to stab someone. Occasionally you ask some of the peasants if there's a corruption problem or shockingly incompetent leadership. If they say yes, you stab a few officials until the problem resolves.
Rebellions in 40k usually happen on a single world, or within a very limited region, and are often isolated before they can spread.In Star Wars, the rebels are far weaker than the Empire, but because hyperdrives are easy to obtain and relatively safe, they can carry out guerrilla tactics. By contrast, the Imperium in 40k doesn’t have a rebel problem as severe as the Galactic Empire did, because warp travel is terrible and can't really do it without a Navigatorso if the Imperium ever figures out a truly safe form of faster-than-light travel, it would face horrific rebel problems all across the galaxy.
The Imperials will simply be able to respond better, in kind. The logistics will be vastly increased across the board.
most rebellions are because of chaos. if the Imperium cuts out Warp travel, that cripples and starves chaos
We're going to have to come up with a phrase for the new era of Warhammer 40,000 ushered in by the Amazon TV show, DoW 4 and Total War 40k, and increased market value of Games Workshop.nu40k isn't going to cover it. nu40k is already bad enough for many of us from headier days like 1st through 4th edition. You are going to see horrific debasements to the thing you know and love that you will still see with your eyes closed. Every 80 IQ person with internet access will have an opinion on Warhammer without knowing what a Tau Remora Drone is.
>>97344553It'll just be Enshitification like every other corpo product
>>97344605>At absolute most, they'll be the flavour-of-the-month for a brief spell,Several months at least but fucking hell pray it is just a flash in the pan, pray it flops and geedubs never tries any Netflix tv slop ever again because if this is a success then 40k is doomed for goodI'm kinda using the Fallout show to estimate how much normalfags will lap it up, felt worried about season 1 it was popular, but season 2 seems lukewarm
>>97345214>I'm kinda using the Fallout show to estimate how much normalfags will lap it up, felt worried about season 1 it was popular, but season 2 seems lukewarmFallout's a fucking prime example. The buzz around the first season lasted all of a few months, and now you don't hear anything about season 2 outside of the the existing Fallout fan spaces. It didn't bring in floods of new people, they just watched it and moved on
40gay. because you just know what they'll do.
this Henry Cavill shit is grating. OP i'm sure you're just some guy, but it feels very astroturfed.i watched Tudors when it was on. i'm sure Mr Cavill enjoys Warhammer and computer games. but i don't believe for a second THIS guy was Just Like Me(TM) at the time.some PR guy noticed the whole Keanu obsession and decided to try and replicate it.
Con/Health is a conceptually boring stat that should at the very least be looked at>Don't play DNDyeah I included health retard
• What makes it "conceptually boring"? No, "I think it's boring" or other answers revolving around preference aren't valid.• Why should it "be looked at"? Cite examples pointing to an inherent correctness, duty, or obligation to "look at" it. Once again, responses addressing preference aren't valid.• What do you mean by "looked at"?Be detailed and specific.
>>97344629what alternative do you suggest?
>"boy, [thing] isn't very realistic!">looks at GURPS>"[thing] is actually a useful abstraction when you think about it"
>>97345067This, but I do think the full effectiveness at 1HP to unconscious and dieing at 0 is perhaps to abstracted. Maybe below health breakpoints applies penalties or makes you roll on injury tables.
>>97344916>>97345045>>97345067>>97345200Op doesnt care he just wants gooner bullshit in the catalogue
Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!Last thread: >>97165346Resources for Newfags: https://sites.google.com/view/wbgeneral/Worldbuilding links: https://pastebin.com/JNnj79S5 (embed) (embed)https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator/wbi/: https://discord.gg/6ZjEc7dy4TWorldbuilding Hub: https://discord.com/invite/wGjxK3YThe Writer's Forge: https://discord.com/invite/CUxHxWqTira: https://discord.com/invite/f52W6KgComment too long. Click here to view the full text.
> Planet inhabited by various High-Fantasy civilizations including races of Men, Gnomes, Elves, sapient Dolphins, Crab People> Technology is around 1500s-1600s for most civilized peoples> "Comet" airbursts in the atmosphere>It's full of spores>These spores attach onto things> These hundreds of thousands of spores grow into hardened eggs usually around the size of a large briefcase, but often larger as well.> The eggs hatch, all around the world, around the same time. Some of these eggs are within cities, either found by people or grew there somewhere> The majority of these eggs hatch into baby dragons of various natures & others hatch into monsters that will grow into kaiju-level beings.> They are all insanely aggressive to any humanoid life-forms, they will hunt animals but only if they do not have humanoids to eat.> Within the first week, the Invaders had grown to their adult forms> They destroy cities worldwide and the civilizations within storms of fire, lighting & ice> 500 years later any surviving humanoid settlements are underground or, if On-Top, extemely nomadic & in a superposition of being either more technologically advanced than Before The Cataclysm or essentially High-Fantasy Mad Max level of tech.> The populations of Men, Gnomes & Elves who live underground have branched into various races of Stone Men, Dwarves & Dark Elves more focused on developing technology & industry than their terrestrial counterparts who focus exclusively on magic so that they may combat the Invaders> The races of sapient dolphins and crab people have had 500 years of unimpeded technological & economic progress and have sent scouts onto Land to assess the world for colonization> The Dragons & Monsters have evolved into an ecosystem On-Top, while being biologically directed to destroy any humanoid settlements on the surface. SOME SAY THEY HAVE BEEN EVOLVING TO ACCESS THE SUBTERRANEAN CIVILIZATIONS..Comment too long. Click here to view the full text.
>>97311994Kys d*scord cancer.
>>97344936Sad your shitty thread got ignored because you can't even make a thread anybody wants to post in?
Owing to the natural difficulty of actually getting an asteroid, and the chance it doesn't contain any valuable metals in it, would it still make sense to break them down to use as shielding for permanent space habitats?
>>97345195Absolutely. Asteroid composition is anything but monolithic, as it were, but loosely falls into 3 categories, C, M, and S type. Those are easy to remember since they are short for carbon, metal, and silicate, or stony. C-type, carbon rich asteroids, are the most common, making up 75% of asteroids, while S-type, silicate or stony asteroids, comes in a distant second at 17% , M-type Metallic asteroids are much less numerous.Now when it comes to mining that hardly tells the whole story, M-types are mostly nickel and iron, neither of which we’d particularly want to bring home to Earth, but which would be valuable for building stuff in space. For that matter there are also several sub-types of asteroids and two different classifications systems, and the asteroid belt is anything but the only place you can find asteroids nor the nearest place to find them. It also is not unusual for two asteroids of different types to blunder into each other and merge or to be somewhere in between these types.C-types, the most common asteroid and also the ones that gets ignored a lot in asteroid mining conversations focused on impressing folks with the idea of mountains of gold, are quite valuable themselves. They contain lots of water, which is never a bad thing to find in outer space. But they also contain plenty of life-useful elements and particularly noteworthy is phosphorus. Something that is quite hard to find on Earth in concentration and a major bottleneck on agriculture, so if asteroid mining ever gets heavily developed and cheap, that is the sort of thing we might bring home since it is valuable. Not as valuable as gold or platinum of course, nowhere near, and these big space boulders have a lot of those.
It is the year 199X. Your friends have just sent you a text message to your Nokia 3210, saying they can't make tonight's D&D game.Which of these games do you play, to single-playerly experience that classic 'dungeon crawler' feel?
I noodle around making an installation map on Starcraft's editor until I get bored, then listen to some CDs and doodle.
>>97344461In the late 90s (or early 2000s, I don't quite remember) I was playing Link's Awakening DX and the Oracle games.
>>97344887these are like, the 'platonic' Zelda games in my mind.the Oracle ones clearly have the third-party influence from Capcom/Flagship, but they're all the better for it. like some parallel universe where those shitty CD-i games worked out.
>>97344461"If thou dost not return, 'Avatar', then thy lies shall have brought thee low!"My lies brought me low many, many times. Never beat this damn game...never got even close.
GET FUCKED I WON
>>97276304>>97276382MTGs prices are as valid as art is. It's a giant ponzi scheme where investards are desperately trying to offload their bags onto other investards and the very few consoomers who somehow have enough disposable income to buy overpriced cardboard but not enough intelligence to realize buying overpriced cardboard is retarded.Take pic related for example, which is currently "valued" at $6500usd. Do you think there is one single solitary person on the planet that has bought that card who isn't an investard hoping to flip it on some other sucker? It - like all the other overpriced mtg cards - has no actual value because there are no actual costumers for it beyond wannabe investors. MTG is a zombie market.
>>97339592>ackshually it's not REAL value because only [people I don't like] buy itSo you have no argument, cool
>>97275889Cool story
if you were so confident of your prediction, why would you screenshot this on some lame archive site years later...? why not 4chan, in your web browser, at the time?this isn't even sup/tg/ it's some FoolFuuka shit. by your logic, i've made THOUSANDS of ingenious predictions if i can just pick-and-choose today, lmao
>>97282937people have been doing this since ye olden days
Previous thread: >>97215703GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.If you're wondering where to start:- The Basic Set covers everything, including a lot of optional rules you probably won't use.- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.- How To Be a GURPS GM is a good read even for players.- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.Thread question: What are some systems or you would like to include or see included in a campaign, but haven't been able to? They don't have to be the main focus of the game, having them only as something on the side is okay.
>>97344485>>97344549this would make it impossible to print-on-demand doe
>>97344603Reminder: An EPUB file is just a zipped HTML file. You can print it just fine.
>>97344723If you want it to look like shit from poor pagination, sure.
>>97342362I'm very experienced in both FFG and GURPS, having run both for years.DH2e aptitudes make a lot of sense for 40k. The fundamental of life in the Imperium is that your knowledge and training is restricted solely to your service to the Emperor.Of all systems, DH2e has the biggest minefield for character creation since you can lose out on discounts on things you like. The vast majority of players will think their guys suck if they don't get the maximal discount on all their abilities, but by comparison the DH2e warbands have the exact same expenses as groups from other games.DH2e experience is goal-oriented (by RAW, most GMs ignore everything on the book though), while GURPS is based on player awards for roleplaying. In FFG character progression is very impactful, including the open-ended Only War and DH2e. In GURPS the players have to make up in their minds their own doors and cross them. In FFG, Fate Points and their flexible uses are the best meta-currency I've seen. Also, your attack rolls influencing your damage roll is neat (what would be GURPS' MoS can be swapped for your damage roll if better).All the rules in FFG are... serviceable. GURPS has the best combat system of all times so I can't really compare them. But sometimes you want to buy the Talent that makes your gun shoot harder, be so bigoted that you hit better in melee, and get a bonus to hit for charging, and rolling a 10 so you get exploding dice and utterly destroy the traitors. You won't have too many issues with it otherwise.
>>97344805(1) *teleports the goalposts back to their original position*(2) Well, that's just, like, your opinion, man. https://litter.catbox.moe/0h4d2axyjmgl6t7f.pdf
Pathfinder Card Game 3rd WHEN Edition>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<Previous Thread: >>97177684/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3/pacg/ (Pathfinder Adventure Card Game) link repository: https://pastebin.com/wsNmzCMR>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<>tq: How do you read about updates for the game? Do you read the source material or just let some e-celeb yawn on about whatever garbage they want to spin?
>2eSo i was invited to play season of ghosts with free archetype, as i am not wanting to spoil myself i was wondering if anyone could help me settle on which class to playi was thinking a orc base dragonblood. im torn between going for a dragon barbarian for the full dragon theme or going a str melee ranger.With the Draconic codex stuff it would likely be sovereign dragon with the barbarian focusing on unarmed bites/grapples. but ranger also seems easy to fit and slot in narratively
>>97341408can't the just say "You have such and such starting proficiencies instead of your base class ones. You don't gain class features that increase your proficiency in saves, perception, weapons and armor. Instead you gain these features..." or something?
>>97337341>Lost Omens: High Seas -- PIRACY! Tied into the Hellfire Crisis storyline, so likely there will also be full naval combat rules.Oh my god we're getting more pirate lesbians from the Firebrands.
>>97344777To even make it begin to be worthwhile for casters like Oracle, Animist, or others that get either a Legendary Save or Medium Armor scaling, it would have to be like Path to Perfection: a way to choose your own boosts so that you feel like you have stronger opportunity cost. Furthermore, this gets a bit fucky with Cleric and the Doctrines: would you still get Shield Block and Deadly Simplicity on Warpriest, for example?This all runs on the idea that a generic gish build is even a good idea in the first place. When a core aspect of the gish fantasy is having UNIQUE ways of meshing the distinct system mechanics together so that you actually feel like a full fantasy and not just a tool. Otherwise just play a martial and grab the spellcasting feats if it just about having valuable options to do on your turn.For example, because Magus and Necromancer are confirmed to be in the same book, I'm hoping (huffing hard on the copium) that there's a distinct Death Knight CA that combines the two. A Magus wouldn't normally have room in their action econ to be commanding thralls nor a Necromancer have the sturdiness or weapon score to be on the frontlines (inb4 magus defenses, it's still better than playtest Necro). Anything that combines the two would have to make up unique synergies that enable their features, like sacrificing thralls to reup Spellstrike as a free action, or letting anyone standing next to a thrall count as flanked for your magical strikes. These can't be generic powers that a universal gish option can allow, it is most reasonable to be a thing that specific classes can engage with.
>>97342247Barbarians are really fun to play, although I haven't tried one with the remaster, and grappling as a combat tactic isn't just cool but also useful and goes a long way if properly used in combo with other melees there might be in your party. I'd go for that and
Out on Patrol Edition>What is this?/TG/ DEVELOPED A GAMEIT IS PLAYABLE. IT HAS BEEN PLAYED.EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRulesas with maps, tokens and lore resources.>TL;DR Dochttps://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." sectionComment too long. Click here to view the full text.
>>97338392You can tell these Libertalians are Atlan escapees because of their getup.Even after getting out from under the Titanium King they still love their pauldrons and slashed sleeves.
https://youtu.be/yf2tBjHvx9s?si=LszgB_0gfHtbJ-rOYou fellas might enjoy this.
>>97343133Love the palette on this one. > picrelNew tropical island map done.
https://www.youtube.com/watch?v=AVIJdj3vKkM
Work in Progress, "Nobody screws with the Tank Police!" Edition>Full-on /WIP/ OP Links Pastebinhttps://pastebin.com/BE42AEcD>WIP Tutorial Images Megahttps://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"https://www.youtube.com/watch?v=ufP8ka3KGno>Saint Duncan also explains thinning your paintshttps://www.youtube.com/watch?v=wxWgsqSf74s>Paint thinning 102Comment too long. Click here to view the full text.
>>97344456>>97344398I did dry fit them. I did prime these models twice so that's probably why. I'm stripping them and will probably just try to paint them assembled or cut and glue.
>>97343509Metal Khaine.
Why does paint randomly not adhere to some parts of a model? It seems to just "shimmer" away or retreat or w/e. The model is primed, and there's not an inconsistency in the coverage. Like it covers fine in most places but there's always someplace where it won't.
>>97345118What were you priming with? It's possible your primer went on too smooth on these parts and that's why paint can't adhere properly.
>>97345029interesting use of the striking scorpion exarch arm
*sound of chalk scratching*
I remember people having a meltdown over some guy being in a kink club inspired by Gorian fiction, and Gor is a fantasy series about male supremacy (and some people joke that even the gravity is sexist because men bulk up because of the world's intense gravity, women do not). Meanwhile, this kink club had women in it who were into the whole sub-dom thing.
>>97340878No, I did.>A GM shouldn't be writing anythingGame primer (including available character options, basic setting information so the players can make characters that fit within the game world, how the game is starting, houserules/homebrew, etc)Notes (of player choices and intent, of what they've done, of which npcs feel what way about what they've done for later reference)Setting document (for both personal reference and verisimilitude of the setting as well as helping players make their characters if they ask for more specifics about where their character is from/what species/race/ancestry/whatever they are if applicable)Code (if you're using a VTT like Roll20 and you're not running corposlop systems).So yes, this point is objectively wrong and only a nogames would make it.>You can make a setting without writing one, very easily in fact.You literally cannot, because the game requires a setting of some kind to exist, unless you're just shitting out your players' characters into an empty, featureless white void of nothingness, which seems to be how faggots like (you) think TTRPGs are run.>you can take notes about anything you need to remember about it for later.You need things to take notes on, retard-kun. If you don't have a setting, there's no world, no npcs, nothing for the player characters to interact with. You're putting them in a white void of nothing.Comment too long. Click here to view the full text.
>>97342301>Retard doesn't know what the RP in RPG stands forStands for Role Playing. You're Playing the Role of your Character in a fictional world.
>>97341158Your video essays mean nothing
>>97337137>>97337283
Ice-Snow Sightseeing editionPrevious >>97271135>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date TBA)https://www.digimon-alysion.com/en/Comment too long. Click here to view the full text.
I do hope the Ceresmon stuff works with WG to some extent... Or that we get more WG in general.
>>97344063EX12Whether or not that support is good is the true question, brother.
>>97344063if the Neptunemon deck is anything to go by it will not plants or WG but a secret third thing
>>97344350Alas... I was also hoping the Neptunemon stuff would be decent in aquatic but hadn't looked into it yet.
>>97345043Neptune itself is fine in Aquatic but the rest of the cards are their own deck. I would guess they do the same with Ceres with Bacchus being the Venus analog (for that TS deck but otherwise homeless)
The /btg/ is dead! Long live the /btg/!Lilith Hall editionPrevious Thread: >>97325390================================>BattleTech Introductory Guide & PDFshttps://bg.battletech.com/?page_id=400>Overview of the Major Factionshttps://bg.battletech.com/universe/great-houseshttps://bg.battletech.com/universe/the-clanshttps://bg.battletech.com/universe/other-powersComment too long. Click here to view the full text.
>>97345034The star league did it to adapt colonists to certain specific worlds and had some extreme experiments hidden way out in the periphery, but the only faction that might play with it is Canopus, and it's only minor mentions of it for essentially cosmetic reasons to make exotic showgirls/whores for the state sponsored tourism industry. They use cybernetics much more frequently, and that's what would be available anywhere else. Genetic manipulation is not something that will ever be commercially available.
>>97345072>Genetic manipulation is not something that will ever be commercially available.Implying I can't use mountains of cash or violence to get what I want.
>>97343097Not adjusting the ammo explosion rules after making engine heatsinks a thing was one of the most retarded decisions they ever made. It turned so many 3025 era mechs into walking caskets.
>>97344673He is aware of one or all of the various body double schemes that happened but were never made public but no one believes him
>>97345072>>97345106The vague lore I was toying with was some Lyran dudes (probably a social general so to speak) have dumped a couple of dropships worth of cash into making some soldiers to compete with the clanners... but they don't have the time so they've grabbed a bunch of prisoners of appropriate build, jabbed them with a retrovirus that bulks them up and makes them pretty aggressive and they're busy refining that (and have done, they've got a 'stable' strain) to use as super-aggressive cannon fodder. They've gotten MoC help, but the brutes break out, steal a dropship and disappear into the wild beyond. They initially lurk on the edges of Fedcom/Lyran, MoC and FWL space occasionally working with the Marians, but mostly moving down towards the galactic south.The Lyrans are trying to hunt them down to cover them up, but they couldn't deploy masses of overt force because they shouldn't have been doing it in the first place. The MoC is concerned because they're involved second hand. The FWL doesn't like the bunch of super aggressive pirates/mercs that have rolled up and are annoying the shit out of them.The Mercpirates kinda act like Saxton Hale/Mann Co. Collateral damage is a inevitable byproduct of their employment.
Thread #007 Countess EditionWelcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread>>97258877Previous Thread>>97131386Brief rules>We have no story teller, we are acephali>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you>all nicktuku will be diablerized on sight>all OOC discussion should be spoileredTHREAD QUESTIONComment too long. Click here to view the full text.
>>97343474>One of the human dolls had her first period and got scared, I called the ghoul nurse.Context: children victims of supernatural agents and forces are cared for in the Dollhouse until they reach puberty. Then they continue their rehabilitation while helping as trainee mansion staff members.>We'll talk which puppet plays to pick for her graduation ceremony later, I just wanna call dibs on an evil queen role.Nope! We're performing our adaptation of Collodi's The Adventures of Pinocchio - and you know why.Voice actors:Assoluta as PinocchioBlue Fairy as herselfThe Devil Wears Me as GeppettoMercury Lamp as The Talking CricketVenus in Furs as Ms. Mangiafuoco, Ms. Coachwoman and Ms. RingmistressMan of Florida as The CatPrincess Charming as The FoxScarlet as The Terrible DogfishComment too long. Click here to view the full text.
>>97344335>PinocchioYeah yeah we got a puppet who wanna be human.>Blue Fairy as herself>Ms. Mangiafuoco, Ms. Coachwoman and Ms. Ringmistress>The dolls as the children of ToylandI see what you did there>Scarlet as The Terrible DogfishChallenge accepted, I ain't even mad, my current mood:https://www.youtube.com/watch?v=6dfxaGFBtsk&t=114s
>>97343953>So that was what you meant by 'high-caliber' boots. Gotta say, you wear yourself better than the rest of the wannabe blood mages I've met in my time.I'll be honest, trawling through snow in all that was a bit of a bitch. Absolute ankle-twist central. Worth it though. You two were pretty sharp, too! Especially with your new eyepatch and Mèo-Mèo with her new hat. Don't tell her, but it's just a hat. Isn't even Garou fur, even if SOMEBODY who likes guyliner too much kept suggesting that. Oh, and a bit of advice for the eyepatch. I'm pretty confident that the best way to acclimatize to seeing with all the ways it can see, would be to keep several ways active at once. It's mentally straining, but you should get used to it eventually. Should eventually be able to on the fly go from thermal sight, to auras, to ghosts, to visions, to movement, to danger, to whatever else it'll be willing to do for you.Just don't get too cocky with it. There's some creepy shit out there on the plains, especially on the highways at night. Don't openly stare at strangers through the more esoteric view-modes - the creeps drop the human act if they can tell that you can tell what they are.>Enjoy the knife, one of my better antler pieces. You bet I will, it's lovely! >And don't let anything Mèo-Mèo said get under your skin. She stares at the sky like that and mutters ominous portents of doom only... Semi Regularly.Oh, she's actually mostly right this time. There's definitely something up there in the sky, spinning little webs for me to see, all while dancing me along a bigger web, and all that other stuff she said, especially about Lavender's forest fire fuck-up. But she's being pessimistic. Just a bit. Others in my coterie don't quite yet realize what's up, mostly don't want to accept it, but I've accepted it, and I'm making the situation work for me. Helps to have friends on the other side, I think! Even if they have a very specific definition of friendship.
>>97337952Well, to be fair. If a Tzim punishes murderers, rapists and pimps by brandishing them into a furniture for their sins, is it REALLY that sinful? I mean it partially is, but it DOES make them think of repentance, doesn't it? I guess, that was a backbone of the ancient philosophy of via noctis as well.>meanwhile I who go to church and pray and do good works get NOTHINGWell, brother, I guess you have to have greater faith in God, instead of mechanically doing stuff I guess.
>>97344785>Just don't get too cocky with it. You don't survive as a Gang nomad without a healthy dose of humility. Even if I never had anything permanent before everything kicked off back in Michigan, I've had my fair share of beatings. And I am more sympathetic to those things.>Oh, she's actually mostly right this timeThe cures of the seers is they're always right. Just that the context rarely lines up.Good to have friends in many places and strange times.Now, I think Washington State is next on the list of travel destinations.>>97337782Wentiko are built different even among the Loup. I was lucky I was focused on running but two swipes cost me my left side. It's been sealed up, but it ain't coming back unless I trust one of the more... Ritualistic cousins.I ain't driving right now though, and I kind of got used to it.Comment too long. Click here to view the full text.