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2026 edition

Previous: >>97198774

>News & Reminders
Arena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
What's your New Year's resolution?
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>>
>>97370522
winning*
>>
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>>97370089
personally i just watch bald man play a few drafts before i shell out
at the start of a draft environment nobody else really knows what's going on either
>>
>>97363770
i can't remember the specifics but the one time I drafted that card it absolutely fucked me over when I tried to redirect some bullshit
>>
>>97370522
>tranny obsesser
>voja
Another closeted homo lashing out.
>>
>>97367761
That was the one thing that had people skeptical of it being a set. Being otherwise perfect MTG adjacent magical fantasy, there's only 4 bendable elements vs 5 mana colors, but whatever I think they made due just fine with the evil characters, creatures and spirits making up black cards.

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>Everyone
• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!

>Requesters:
• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.
• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.
• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.
• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.
• Stay on topic.

>Drawfags and Drawfags-to-be:
• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.
• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.


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>>
>>97318301
>Grand Admiral uniform drawn as a greatcoat instead of a dress shirt and pants
this bothers me more than i'd like to admit
>>
>>97368242
Is a gucci special edition.
>>
>>97370161
If Thrawn doesn't get a special uniform, your guy doesn't get one either, buddy. Also, a buttonless greatcoat sounds stupid. Imagine putting it on. You'd have to basically shimmy in all the way. It'd end up looking like a woman's dress.
>>
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>>97215274
IM preatty sick and buisy with work so this is going to last a while.

Something like this. this is a bit of a basic to twist, strech add and change.
i need to read up on the gamesystem and the accompanying lore, i did not make the time for it., But i tried to make something scify medieval combo
>>
>>97371637
Forgot to ask.
Need something more elegan or bulkyer?

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It's pic related. Peter Jackson tried to copy Blix's swag for a good reason
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>>
Want to draw a Goblin but I've never draw anything so short. Any references out there?
>>
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>>97367574
... Roll D6
Skin Color
1: Sickly Pale: Sallow, almost translucent white, like a cave grub. Usually belongs to tunnel dwellers bred in darkness.
2: Ash-Grey: Like stone or corpse-flesh. Denotes orcs from mountains or blighted lands.
3: Moss-Green: Deep, murky green. Suggests orcs of forests, bogs or swamps.
4: Earthen Dun: Dull, leathery greyish-brown. Perfect camouflage in rocky badlands.
5: Dark Brown: Blackish brown like wet silt. Good for blending into the shadows.
6: Charred Black: Skin like scorched leather. Often seen in orcs from volcanic regions.

... Roll 2D6 up to three times
Skin Texture
2: Rotting
3: Cysts and a chronic purulent rash
4: Covered in warts like a toad's skin.

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>>
>>97307655
They would let orcs ride them because that is what the dark lord commands
>>
>>97353498
>You know how hags always want people's children? They never really mention what happens to those..
It's a near universal fairy trait in that region of the world. For a variety of reasons various unsavory magical people living in the woods constantly kidnap children. sometimes they leave a changeling, but usually they just steal the kid.

Trolls kidnap children in Scandanavia
Fairies kidnap children in Ireland
Hags kidnap children in the UK
>>
>>97353498
>>97354047
Would a hag fall under the umbrella of a Troll type of creature, or would they be a Witch, as a species? If witches were described as their own species of ugly magic women and not crazy women who collect candles and crystals a lot.

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▶ Thread Task: Cosmic fantasy

Previous thread: >>97346073

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed) (embed)

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>>
>>97370943
Rent free as they say
>>
>>97370576
>>
>>97366974
>>97367056
No need to give away too much of your prompt if you don't want, but could you please share some tips on getting good gens with current Bing? I've struggled lately to get as good looking gens with it as in the past.
>>
>>97371445
NTA but the best thing to do is to use short but evocative declarative statements. What exactly do you have trouble with?
>>
>>97371552
Mostly having trouble getting different art styles. It's obvious what model made them because the new models have a distinct 'look'. Like I can try to gen in the style of 70s fantasy paintings, and instead it looks like Dall-e or gpt.

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Exotic Cuisine edition

Previous: >>97304062

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>
>>97371279
> Superstitious Gambler
> Cocky Skip Tracer
> Shrewd Thief
> Optimistic Scholar

> Kaminoan
> Mon Calamari
> Devaronian

But Anon, why not all?
>>
>>97371314
I have more possible races than crewmate archetypes. Unless i want to split up Piloting into Pilot (Space) and Pilot (Ground) that is.
>>
>>97369944
Ahsoka was ALWAYS shit tard
The only thing this shitshow revealed to the masses was how reliant she was on Anakin, Obi-Wan and other bastardized yet still comparatively good characters to be worth a damn
>>
>>97371279
> Cocky Skip Tracer
Skip tracers are your debt collectors and repo men, so I’m really having a hard time parsing out that kind of work with a “cocky” attitude. Honestly of all the bounty hunter types, the skip tracer seem like they’d be the most ho-hum and grounded; if not outright bored (I mean there’s only so many times you can be called every horrible thing under the sun before it loses all bite)
>>
>>97371495
>Pilot (Ground)

How about a Hotheaded Swoop/Pod Racer?

Based uhh... *checks notes*
Based Games Workshop?!
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>>
>>97370258
Buddy. You can literally watch the loans taken out to invest in AI be piled on with new loans to handle those loans. Too much hypothetical money has been staked on something that isn't returning nearly enough, and that won't be returning nearly enough. A bunch of businessmen who don't understand technology literally bought into the hype, and now they have nowhere to go because the hype was just an illusion.
>>
>>97369819
>Artisans
God, even the product's name is contemptible
>>
>>97371172
Yeah, just take a word that means someone who works with their hands in a traditional manner and give it to clankers.
>>
>>97370779
Daddy government will bail them out.
>>
>>97358187
It's not like they'd pass the cost savings on to their consumers anyway

The original Dark Erufu Edition

Discuss elves.
Post elves.
Love elves.
All elf lore, game stories art and any else that's elfy is all appreciated.

Thread question: Do you prefer your elves as fallen empire from the past or as dominant and hegemonic entity in your world?

previous thread: >>97318413
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>>
>>97370734
Humans of course
With flatbread
>>
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How racist do you think this high elf wizard is?
>>
>>97371263
>>97356728
>>
>>97371278
Lmao fucking got him
>>
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don't care about impracticability
don't care about realism
don't care about feasibility
don't care about highly autistic internally consistent character motivations

Is it cool?
yes = i include it

Is it uncool?
no = who cares
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>>
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skimpy armor thread?
>>
>>97361131
If I wanted sexy I'd rather just include sexy rogue types who wear no armor at all but instead rely on their dexterity or some kind of magical protection so they can go around running half naked and it still makes enough sense to not break immersion too bad. Or go with the barbarian aesthetic who dont wear because... they just dont.

Having chicks in bikini heavy armor and the game treating them as having actual heavy armor breaks immersion and verisimilitude etc. too bad for me.
>>
>>97368964
Ah a fellow pair Charlotte up with Xander enjoyer
>>
>>97368723
He's not mad. He's happy with the content of that post. You're kind of illiterate.
>>
Holy shit. How often are you people describing the minutia of what a person's armor looks like. "She's wearing brigandine and has red hair and a gaunt, angular face." Boom done. That is all the character description you need to give.

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>
>>97370425
The attack and defense modes are clunky, and the powers are just carbon copies of spells. The auto-scaling nature of augments doesn't exist yet, just some formally acknowledged "power chains" that aren't actually directly spelled out in the book (only the webpages). Honestly, even the XPH didn't really figure augments in fully, and it leads to some legacy issues because of it (Greater Teleport should really just be a Teleport augment and not a distinct power, for example). Because of the lazy rebranding of psionics at this point, it's just wizard but annoying and shitty, with bizarre rules that nobody likes such as each discipline having a different casting stat. Some people like to discuss the persistent power feat, but I see very little other reference to it, not counting the webpage content (sardior et al).
>>
Is grappling meant to be fucking incomprehensible and cumbersome?
>>
>>97370820
universal law of roleplay - grapple rules suck a fat load through a thin pipe
>>
>>97370855
Not universal.
>>
I need to have a profession on my pc; what is a good profession for a dex martial (that isn't Scribe)?

Prototype edition

Here is a thread to discuss trading card games other than the big three.

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler

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>>
>>97371101
I'm seriously asking you to read the rules for Magic the Gathering Pokemon and YuGiOh and you would find 99% of the effects possible in a card game. Seriously.
>>
>>97371180
It's rude to request something so demanding from people. I regularly play only 4 games and it'd take multiple hours to gather a list like that with just that limited knowledge. Also, with the context of the broader ruleset of each game taken into consideration those effects can mean very much different things in each game.
In retrospect I take back my comment about a bot doing it for you. It'd do a very poor job at it. It won't get the intricacies of the rulebook of each game.
>>
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>"Just look up card game effect terms online"
>"NOOO I JUST WANT ANSWERS GIVE THEM TO ME"
Bigger ass than Renamon's to be honest with you
>>
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>>97371339
>>97371338
thanks...it's just, I know, you guys, played a lot of card games and are more knowledgeable than me on this subject so I thought it would be better asking people who knows a lot about card games, so I decided to ask you. sorry guys
>In retrospect I take back my comment about a bot doing it for you.
I forgive you
>>
>>97371338
If it's that easy then you do it you lazy fucking ESL.

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Should an elven wizard be more powerful on average than a human one? Explain your answer.
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>>
>>97369507
My players enjoy the racial restrictions and intriciaties I introduced (I don't take full credit either, I played back when this concept was hard-coded into the game and thought it made sense). My players have crafted amazing stories around playing not only to their strengths but also their weaknesses. Take one adventure I had where, a player character as a Human Wizard, was the apprenctine of an older High Elven player at the table. The two spent their time adventuring, gaining knowledge, tools, items, and so forth. He capped at Level 3, which is significant for a Human to achieve when he reached his 42nd birthday (again, a remarkable achievement in my universe but he had earned this). He retired into academia and started a magical assembly for his home kindgom he home brewed, and passed away at the age of 74. The High Elven player, being only 393 at the time, attended his funeral and it was a great moment of continuity and role play (because the Human player character played as the son of his original character).
>Why are you writing so much about this?
Because I think one of the biggest elements that people have lost, and I really blame the cultural fascination around superhoes and the gradual radicalization of society where individuals can never be wrong in anything (look at any modern debate, people refuse to concede points when they are objectively proven wrong and so forth ... I don't want to go off on a tangent here) - I think what people have truly lost is a sense of adventure. and I see that in TTRPGs. People think the only way to ennjoy a roleplaying game is by constantly succeeding, constantly winning, playing only to strengths, and having 0 constraints. This is what makes TTRPGs... flavorless, boring. Imagine any adventure story you can think of that had no hardships, no limitations, no points of no return, and so forth. It simply would not be a story.

I highly encourage you to experiment with this concept at your next session!
>>
>>97369470
>Humans don't live long enough to master the arcane arts.
That's a poor reason compared to straight up saying humans are just not good at using magic as elves, just as humans are not as strong as a gorilla.
I could live 300 years and I doubt I'd be as smart as geniuses like Einstein and Oppenheimer. Magical geniuses could learn magic much faster than an average human, making their lifespan angle moot.
>>
>>97369592
>That's a poor reason compared to straight up saying humans are just not good at using magic as elves, just as humans are not as strong as a gorilla.
A fair critiscism but I do make an objection, again, based on my setting that I developed along with my friends. Elves possess a natural tendency towards magic, and have a stronger racial connection to magic, however, humans possess the one thing that all other races lack, which is spirited ambition. This concept in our games is why humans push themselves to achievement. On a long enough path, humans can indeed master magic at a level similar to Elves but this comes at enormous cost to themselves. As I wrote, the greatest human wizards in my setting are, ironically, Liches. You are correct, even if humans had their lives magically extended to the same as elves, they would not reach the same level of power as, say, a 600 year old High Elven Wizard that maintained all his mental faculties (an impossibility, but we are playing hypothetical). The Human Lich, however, can tap into magic that High Elves forbid themselves to use, which can give them certain advantages in a magical duel. This is what makes the Lich an existential threat in my universe, because they break the "laws" of magic that Elves observe. Again, I have only had one player in the history of my setting ever go the path of a Lich and his character was later used as the foundation for a world-ending boss that another party killed 5 years ago. But that's getting off topic.
>>
>>97369592
>>97369635
Personally I figure not only do different people advance levels at greatly varying rates, but that everyone has a natural "cap" where their natural abilities do not allow them to level up any further

So a typical NPC might take a few months, or a few decades to advance to level 1-3, but never advance beyond that

But a PC character can potentially go from level 1 to 20 over the course of a weeks long mega dungeon crawl because of their raw potential

Very mary sueish obviously, but that is what a lot of people who play these games are looking for

>>97356728
Depends on the setting, but for standard DND I would say yes, elven wizards are on average more powerful than humans, and while maybe 1 in 1000 humans has the raw potential to become even a mid-level wizard, for elves it is more like 1-10
>>
>>97370305
>while maybe 1 in 1000 humans has the raw potential to become even a mid-level wizard, for elves it is more like 1-10
I can 100% see this being the case

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Boggart edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>
>>97371345
>marvel is real touchy about their IP
Isnt sony still desperately holding onto the man of spiders?
>>
>>97371681
That's why it was MARVEL'S spider-man
>>
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>>97370480
>instead of shitty trials
Idk what are trials, care to explain?
> blight
It could have been ok but was done so slop that it doesn't feel right. All the creatures that comes into play with -1-1 counters should have been ETB blight x instead.
The design team I think was uninspired or inexperienced, even custom card designers could have told that this should have been one of the approaches for the mechanic.
>behold?
Behold is fine and actually done in a way to evoke cards from original Lorwyn. Remember the creatures that were cheap but you should reveal a creature of the same tribal type from hand or pay an extra mana price? Well with behold they have done a call back to that, even the shitty champions from og lorwyn returned with behold. And imo conceptually this return of champions were ok (although their individual abilities were shit & needed conceptual rework )

>And let's not talk about the Strixhaven rejects...
Oh yeah, people claim it is a Lorwyn 5 call back but that is 100% shit and I don't think anyone with a 100% functioning brain could defend this in their right mind.

(BTW just now I noticed the fuckers made a bear in the set, the first ever bear of Lorwyn/shadowmoor...)
>>
>>97371681
Sony specifically owns the MOVIE rights to Spider-Man. Marvel has all the other rights. They're free to revoke Spider-Man from Sony when they want, and probably only have to pay a fine for breaking contract, or maybe only the other way around. Sony has to pay if THEY break the contract. I know the Insomniac leak from two years ago gave us some insight.
>>
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>>97371577
All the anime adjacent UB as well as the anime based reprints have been well received and sought after, but instead of taking advantage of the anime adjacent product lines they have and bringing over Japanese promos, we have a year with Ninja Turtles and Marvel Capeshit. I think there'd be an audience for a Duel Masters crossover, even if people don't know the property, just because of the aesthetics and potential set mechanics.

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Obscure conflicts edition

Previous thread:
>>97095668

>Thread Question:
Which obscure conflict would you like to collect miniatures for and get a game going?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>
>>97371341
These are great anon, but the French flag is all white.
>>
>>97371444
Always funny see this joke coming from someone whose ancestors were repeatedly dominated by the French
>>
>>97371417
good idea
>>97371430
fair enough, its just that they ram right against thier hands so it looks a bit cramped. also, what material did you use for your flags? looks nice. I used print paper with an aluiminum foil spine.

>>97371453
He might be completely serious but misremembering the time period. I believe at some point in the early modern period the go-to French flag was largely white.

Also, its hard not to observe how often the french loose despite thier largter size and them just continuing on due to the innertia of thier size. things like the italian wars, spanish succession, 100 years war. Sometimes size can be a curse. Hard to think of a major time the french state (not the french culture which was indeed a juggernaut) dominated outside of napoleon and maybe the sun king. The big medieval win Ican think of was the battle of Bouvine.
>>
>>97371430
>that freehand
thats some dedication right there.
>>
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>>97371341
Ittle self critique, I klind of wish I switched up who is carring which flag, and might do that. Think it makes more sense for the night to carry the flag of fealty to the french king and the common soldier to carry the flag of the national saint. I did it this way though because I wasnt thinking with my english and did it the other way around and I want them to generally mirror each other.

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I need a new GOOD fantasy race to base a campaign region around.
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>>
>>97352362
legitimately best suggestions in this thread
>>
>>97335858
Ducks
>>
Halflings and hobbits should be replaced with rabbit people who are either cozy pastoral folk or troublesome punks.
>>
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>>97364029

I approve.
>>
>>97364029
>who are either cozy pastoral folk or troublesome punks.
Nothing in-between?

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How do I get my players to stop calling everything dwarf related "digslop"?
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>>
>>97354435
Punch them in the face. Every time anyone says slop in any context that isn't food, just punch him straight to his mouth.
>>
>>97354435
I dunno, man, that's pretty funny.
>>
slop slop slop
terrible word. it was funny when sloppa was a ck meme, now it has lost its charm
>>
>>97368770
>t. Slop consoomer
>>
>>97368359
Nonsense. This is dwarf related. Use a mattock.


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