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Christmas Edition

>Previous thread:
>>97173638

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

>Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>TQ

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>>97277712
>muh high elf release tease
That's weird, I could swear I've already been playing High Elves for over a decade now.
>>
What would be two good teams to use for blood bowl teaching games? Are Tomb Kings/Bretonnians a fair match up or are there two better teams for an evenly matched game?
>>
>>97277977
>he doesn't want overpriced BB dices with HE scribles on it
ngmi
>>
>>97278317
I do have baron of dice dice, thank you very much.
>>
>>97278202
mirror match, either chaos or amazons.

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Stories, art, don’t care. Post it or don’t

White human male and orc female pairings are the key to fixing the realm
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>draw softcore human female porn
>make skin green
>add tusks
not a single real orc has been posted. you all really want to fuck picrel?
>>
>>97275117
>pic orc autist

What a cool and totally original opinion you have.
>>
>>97275117
Orcs aren't real anon, and your world of warcraft pigogres are as far removed from Tolkien's goblin men as hot green-women with tusks ae.
>>
>>97269826
>There is less focus on corruption and wacky stuff, ironically, and way too many futas and femboys.
If you played TITS that's pretty consistent.
Well less Femboys but a lot of fucking futa, frankly too much.
every second female NPC is packing extra equipment and for once i'd like random events not to have a chance of gayshit.
Hell In CoC a lot of women had that removable
>>
>>97275117
that's not an orc
orcs are squat, bow legged swallowskinned needle teethed degenerates with fans not tusks and certainly not whatever closet furshit you got going on there.
they're Children of Arda, they have harsh faces that resemble men distantly not that of animals.

Previous thread:
>>97209588

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

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>>
People who played relic blade, how is it?
The minis really get me interested but how does it actually play?
>>
>>97275454
>TQ
Looking forward to the Starcraft game coming out, I'm super hyped for it
>>
>>97276464
Its in the filename. By Eureka games.
>>
>>97275534
I am amazed that a ruleset so bland and boring actually has enough traction to warrant a 2nd edition.
>>
>>97275538
Depends on what you consider skirmish but for fantasy stuff Song of Blades and Heroes is a classic but lately I've been using Thud and Blunder more and more. Unironically Savage Worlds makes for a pretty good wargame thanks to its heritage.
If you want Sci-Fi Stargrunt 2 is the king IMHO but there are some worthy competitors like Fast and Dirty, Clash on the Fringe, Fivecore, No Stars in Sight, and Tomorrows War.

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What are some fantasy and sci-fi movies you should watch to inspire your games and players?
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>>
>>97277653
>please give me recommendations
>NO U
incredible response anon
>>
Conan
Willow
Princess Bride
Lord of the Rings
Dark Crystal
The Labyrinth
Zulu
Brazil
Khartoum
Ice Pirates
Waterloo
Ben Hur
Return to Oz
Baron Munchausen
Neverending story

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>>97277617
what movies have you felt inspired by before, anon
or is just this another vaguepost that will get 20 ish replies before dying off
>>
>>97277753
Baron Munchausen
This one actually feels like a game.
> Bullshit PC plans
> Ridiculous backstories
> Filmsy excuses for the other players to join the game
> Party' face acting like it's a game all the time
> Cucking Gods, fighting giant monsters and entire armies by themselves

Feels like a group of friends having a great time pulling the silliest of shit in an otherwise serious adventure.

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>gain traction from GW losing community goodwill
>immediately start killing your own community goodwill before you even have a product fully out
What is this business strategy called?
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>>97278121
>but is there a subfaction color scheme guide?
No toumas isn't autistic enough for that sadly.
I can help, what subfaction are you using?
we getting religious so hold on.
>>
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>>97278267
Mamluk
Kind of liked this one, if there's no mandate I might just go with it.
>>
>>97278281
Green's muhammad's favourite colour so you're in the right ballpark. looks good.
>>
>>97278121
There aren't really any official colour schemes, anything goes
>>
>>97270315
You try to hunt down and exterminate tabletop every five to ten years, as an organization.
You don't get off the hook for that kind of asshole behavior so easily. By all rights, I should be throwing eggs at you every time I see you, but it would be a waste of eggs.

If you told me a few years ago that I'd be primarily using fucking Army Painter warpaints I would've called you a retard. Genuinely what a gargantuan upgrade from the old crap, can't recommend it enough
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>>
>>97277795
Good point. When you need more paint.
Didnt thought about that.
>>
>>97277832
Good point. That really beats having less paint flasks and mix it, but having it easier to paint.
>>
Got both their Battletech sets. Been liking it so far.
>>
>>97278301
It's not so bad. You basically write something like:

Tyranid carapace
Basecoat Leviathan Purple (dot of paint)
Shade 50/50 Burnt Umber/ivory black (dot of wash)
Highlight Slaanesh Grey (dot of paint)

Or something. I bought a cheap journal from the dollar store and kept it on my desk.
>>
>>97277514
thinner

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Yu-Gi-Oh! General #591

"All i want for Christmas is for Dark Magician Girl to materialize in my bedroom so i can summon her in face down ass up position, have sex with her, and end my turn" Edition

Previous thread: >>97191908

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97278088
ya, also works if you banish the other revealed monster
no lmao, they don't call it braindead for nothing
>>
>>97278142
ygo players piss and shit themselves when you set a card, just look at the average player's reaction to any trap deck
>>
Going through my old decks, is there any chance Super Quant ever makes a comback?
Maybe Genesys? My autism compels me
>>
>>97278142
it's entire gameplan is to ftk you with burn damage
it's pretty much the least fun concept for a deck imaginable
>>
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>>97278198
Super Quant got some good legacy support recently, you should give it a try

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>>
>>97256937
The whole basic concept is "technocratic corporations use computers and consumerism to create problems for characters to solve". If you want computers and consumerism to create solutions, you'd just have generic science fiction.
It's likes asking "why are there no happy endings in post-apocalyptic fiction? why is everything so dark and chaotic?" Uhhh, that's the point. It's post-apocalyptic. The world got nuked or something, things tend to suck after that in ways that are not easily fixable and thus cause a condition of struggle and conflict which generates stories to tell.
>>
>>
>>97257442
>I'm not talking about a game, I'm talking about the literary genre.
Then your input is worthless.
>>
>>

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How do you justify a "pest race" like goblins or rat people in your setting? Why wouldn't the dominant species make a concentrated effort to eradicate them if they were a problem?
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>>97277920
So 1,400 years ago as opposed to 2,000...
>>
>>97274474
>Its bulked out by people who...
So where's the proper political party for people who like enlightenment but just want minorities to disappear? If that's the bulk of one side's politics there should be a political party specifically for that side. They deserve more votes.
>>
>>97214004
>(spartiates might have thought of helotes as "pests", but since it was literally illegal for a spartiate to work without losing citizenship...)
The rest of your post got enough heat but this is also retarded.
>>
>>97278017
>just want minorities to disappear?
what country, pretty sure that's nigel's in england. formerly Ukip. AFD in germany, front for France. though they're diluted by a wider party platform
>bulk of one side's
nobody said the bulk, we're talking about the margins, the "far" not the right et all.
Most right wing people who fall outside the normal bounds become single issue anti-diversity voters. they're not out there quoting fucking moldbug.
>>
>>97278005
>>97277891
Yeah, and Christianity shaped itself to the west as well. meanwhile, theologically islam is an illiterate warlord trying to piece an understanding of the religions together he isn't familiar with.
like trying to recreate a painting you can only stare at through a peephole.
there's a reason why one of his arguments against Christianity is "why did jesus shit if he was so divine?"
not kidding

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Previously on /slop/: >>97241519

▶ Thread Task: Moody and gloomy winter pictures.
And maybe characters trying to find a comfy warm corner.

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:

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>>97278159
Lookit these sluts out with their mare asses
>>
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Good morrow sloppers
>>
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>>97278287
Morning

Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement.

>What is NSR?
>NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings.
>Broadly NSR games have a gm, a living world, are rules light, deadly and focus on emergent narrative, interaction and exploration.

>What is this thread NOT for?
Meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)
>stay on topic

>games
Shadowdark, into the odd, mausritter, cairn, mörk borg (and its hacks), dungeon crawl classics, mothership, knave, troika!, whitehack, blackhack, old school essentials (we know this is just a retroclone), etc.
>links, resources, more games!, etc:
https://pastebin.com/0W8WmbCk (BROKEN we're working on it)


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>>97273081
>People who skipped on B/X
Can and should kill themselves
>>
>>97267726
Cairn is literally just "what if I wanted to play Basic D&D but I was too retarded?". It has no qualities or advantages compared to something like Moldvay, thus can't justify its existence.
>>
I ran Miami 86. For a Cairn hack I have to admit it handled shoot outs much better than expected. I'm not sure how much my players retained it was 80's Miami, I started worrying I was being overbearing when describing random stuff just to help the vibe. Pseudo 80's shit a la Stranger Things kinda killed a lot of things that also existed in the 80's, but that's how vintage goes. Still, I wish the system had something I can't imagine that solves that issue, it's not that it's a bad book but it's hard to run when you need everyone at the table to have a certain cultural reference point.
I still have to see how well it works for longer campaigns. It has some support with NPCs and locations and generators, but I feel it's all a bit weak.
>>
>>97276717
>can't imagine why people would play more than one game
>literally incapable of imagining someone using different things for different moments
>calls others retarded
Don't do this. I know you're trying to bait to get a bump. You can do that once or twice a thread, but if you do it a dozen times the thread is just shit and no one wants to be part of it.
This general doesn't need constant posting, it needs new people checking and getting into it.
Go learn from the horror or mecha generals.
>>
>>97278104
While I undersatand your suspicions, I'm sorry to have to inform you that i am 100% sincere and not bumpfagging. Mork Borg (as much as it gets memed on), Mythic Bastionland, Vaults of Vaarn, Black Sword Hack etc. are all games with a sound justification for existing, games that provide something unique of their own. You don't have to value them but the people who do have good reasons for it.

Cairn is like Knave: it's just a half-finished shitbox for people who can't tolerate B/X's roughly thirty pages of rules and that's brainless and contemptible. (And Cairn 2e is like Knave 2e is that it's still just as unfinished but tries to mask that with a profusion of trash tables)

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Starting Anew Edition
aaah happy new year sub-edition
>Previous
>>97258877
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>97274006
>big cope like every other path.
Yeah. Despite so much emphasis on paths/roads as alternate moralities to conserve a sense of self, few seem to actually have a significant benefit beyond letting you get away with odd moralities. I'm glad they came up with Auras as an incentive for them because besides Golconda none seen to actually solve the hunger
>>97274012
>change and evolve into something that can overcome the state of vampirism- essentially, overcome the weaknesses by becoming something else.
Oh so the bad guys from Blade 2.
>big fleshy monster for a while. Then a meat tree. Then a bit of mpreg involving Socha Vykoss (don't ask.) Then a baby. Then I don't know what. I think the Eldest is supposed to be walking around now
Damn. Vicissitude is one hell of a drug. Though I suppose it makes sense since some disciplines allow you to tank fire, stakes, and even sunlight, but I know of none that allow you to not subsist off blood
>wean their beasts off of it entirely. But so far, no luck.
Yeah that sounds like a good way to end up munching on your butler
>>97275015
What's yer offer?
>>
>>97277993
>Damn, he must have missed that because he definitely would have used it.
Chapter 4, Hacks.
>>
Is this a true fae?

https://www.youtube.com/watch?v=SVMpY8GhS5Y&list=RDSVMpY8GhS5Y&start_radio=1
>>
>>97272452
The Earthbound book directly mentions him as an inspiration.
He doesn't quite fit those not being able to reap faith and doesn't have much of a cult that I recall, so I'd just change for a hunter chronicle so he's capable of reaping faith through inflicting fear on children.
Other than that:
>He's interred into the soil, specifically his sewer lair, but his influence extends all over Derry.
>Has access to, at minimum, Contamination, Longing and transfiguration. This would let him appear anywhere in his territory (Derry), read people's greatest fear, then appear adjust his appearance to suit it. Violation, Firmament and Light could also be fitting lores for causing nightmares, taking over thralls remotely and creating illusions. I think it did all of those things, but it's been a while since I've seen the movies/read the book.
>None of these are very combat oriented lores, so a hunter cell who can resist the constant mind fuckery (or a plucky bunch of kids) can power through it.
>Apoc Form is spider like with a bunch of social boosting. Deadlights can be seen as an extension of Face of Terror.
>Urges are mainly Emotion, with some Thought
So basically, he'd be a Socialmaxxed Earthbound. Wouldn't recommend throwing that shit at your hunters.
>>
>>97278222
>Chapter 4, Hacks.
Thank you.

SCP edition

Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.

>List of games:
Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen

>Inspirational stuff:
Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfiction

Other News:
H.P. Lovecraft Historical Society releases "The Spark Devil"
https://www.hplhs.org/sparkdevil.php

Current Book Club Topic:

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>>97268747
It has a few recognizable names in it so I'm somewhat surprised I hadn't heard of it before.

>>97268836
So Singh's more of a style over substance type? I should ask, who is everyone here's favorite horror director?

>>97270325
Never looked too much into Unknown Armies but it looks like a good vehicle for adapting certain stories. Definitely something to look into more.
>>
>>97270329
The experiments are to test the limits of how much the "reality" of the world can be fucked with before people notice too hard.

It starts as a slow creep before the overt stuff happens and everything is thematic to the situation.

butt fuck nowhere USA with perfect white bread american ideal townsfolk? They are all secretly monsters pretending and the uncanny valley ramps up until they mask off.

Random inner city USA? The faceless masses of people will randomly become monsters that hunt you down but non one else notices what's going on or your own presence even as they are attacked in the process.

Typical desert village except you have to hide from some super giant monster that randomly spits out smaller monsters.

Basically, boxed in experiences where the situation decays and forces the PCs to survive as long as possible fore they move on to the next box.
>>
>>97266292
>Would you join the SCP Foundation or one of its rivals? If I survived an encounter, yes.
>Which Mobile Task Force would you join? MTF Lambda-12
>Have you played any of the tabletop games based on SCP? No
>>
>>
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>>97269260

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Christmas edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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>>
My perfect KDM mod:
>less hunts
>more crafts
>more split between character power and gear power (currently is like 5:95)
>More instadeath like the Murder settlement event, which is like, a whole event and a thing you play around, and less instadeath like any random hunt even "the moquito that bite you had supercancer. You died."
>more tits
>>
>>97276676
>the Murder settlement event, which is like, a whole event and a thing you play around
Can't really play around "flip the top card of the settlement event"; which I hate. On the other hand, I really like the murder event when they add it "1d5 years from now" and wish most instadeath events were similar (stuff like the kingsman curse or antelope aftermath)
>>
>>97276676
Murder i find objectionable because (iirc?) it targets your most experienced returning survivor? That's always a really fucking obnoxious kick in the balls.
I could deal with some random schmuck being done in just fine but the star hunter is annoying.

Assuming my memory isn't faulty we once had murder happen, the murderer got caught, and we got the option where they become the undisputed murder king (queen in that case) of the settlement. That was fun. But
>survivor with the most hunt xp dies.
Will never not be annoying.
>>
>>97277026
>>97276969
Yes the actual target of it is bad, and yes it's just a card flip.
And yes the "add event in x years" is awesome
But the first thing is just a balance thing, like it could be "the lowest XP kills the highest XP, add takes half his xp/split his xp between the other survivors that catch the murder" it can be made fine
and for being a card flip, I see it as a settlement inevitability, it has settlement consequences, even if it's a card flip, it's a thing that can happen and it's how that affects your settlement/story, and what they do about it, it leads to something, it's a storybuilding effect
I would be fine with a card that says "the oldest person over X hunt xp in the settlement, has died of old age", things happen, what does your settlement do about it
I wouldn't be fine with a random event saying "if you are old over X hunt xp you die"
>>
>>97276969
>>97277026
>>97277501
Could do what community edition did and say "when you draw this card, put it on the timeline for next year" so you have time to bring out your most valuable survivors.

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New Year Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97277848
>vampaign
>>
>>97276440
>using rules
we all take the core of 5e (d20 adv/dis no scaling) and build our own shit on top of it
nobody is even using "raw 2014" in the first place
grabbing some stuff from 2024 is just like the homebrewing and tweaking everyone's been doing for 10 years

i mean raw of either versions is fundamentally broken and stupid. "i attack the clay pot, i have advantage because im invisible"
>>
What do you put on your DM screen? Recommendations for building one?
Figured Id just use cardboard
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>>97276232
I have this album on vinyl
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>>97278181
One of my players found a wooden frame kit on Amazon, stained the wood, and then commissioned, printed, and laminated portraits of the PCs. Probably one of the coolest things I've ever had done for a campaign.


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