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The Stormlight books were released a couple weeks ago, what does /tg/ think of the game so far?
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>>96477262
There is a light amount of tracking for rarer metals. The 8 basics are assumed to be always available and you only need to use an action to replenish investiture. The others you need specific vials for. If you lack access to a metal you can't use it. From a practical standpoint this means that rarer powers have a cost to using them. A mistborn can get a talent to deplete a metal reserve to use it once for a more powerful effect. You could do a powerful steelpush but be unable to steelpush again until you down a vial despite having investiture available to use on the other metals.
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>>96451230
>pronouns
Eww
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>>96477567
>gender binaries are not biological but imposed in human society
I am so tired bros
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>>96477579
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>>96315204
>He's a practicing Mormon and serves as a gospel doctrine teacher at his church
lol
lmao

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Why are some people so afraid to run games?
I bought a beginners box for Star Wars: Edge of the Empire, on a whim when I was visiting a comic shop around 2012 or 2013 and had my first ttrpg Experience the following weekend as a GM.
Since then, my players and I had a great time and most of them started running games on their own.
So why the fuck do I see so many idiots online, mystifying the job of a GM? It should be easier than ever to run games today (yes even online three out of four games are totally fine, if you filter out the obvious morons).
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>>96475829
>How do i stop and just learn all the cool shit i wanna know how to do?
Focus on one thing at a time.
Get a list of steps. Google that shit.
Then learn how to do the first step. Break down the first step into a series of steps.
Like if step one is "fill a quart sized pot halfway with water"
That's actually four steps.
Get quart sized pot
Determine where halfway up the pot is
Get water
Put water into pot up to halfway.

Now if you don't own a pot, step one breaks down into getting money to buy a pot, going to where you can buy a pot, buying a pot, bringing home the pot, removing packaging from the pot, washing the pot, drying the pot, putting the pot in a place you will keep it from now on, and then getting the pot when you're ready to complete step one.
Or you could borrow a pot. Or steal one I suppose.


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>>96475783
>the comic seems to be more about self-sabatogers who complain about never getting the chance to do things but then squandering them from lack of effort, because excusing it as “nobody will give m the chance” is easier.
He doesn't say that nobody ever gave him the chance. He says he doesn't know how.
It seems to lampoon both on my opinion because that woman gets irate pretty quickly.

I'll think about why she bothers me more than him. I think it's because Howie is completely aware of his own ignorance whereas she is certain of her ability to help him, fails, and yet directs all of her frustration on him despite the entire situation being created by her and her desire to make him feel better.

I'm actually reminded of (I think) an Upright Citizens Brigade but where a child could only say the words "shut up" and said with youthful vigor and enthusiasm. And even his mother and doctors who understood the situation would eventually lose their cool at a kid getting in their face and telling them to shut up after everything they said. It wears on you. I recently experienced something nearly identical where someone close to me with encephalopathy could only repeat "....what?" as they actively resisted my every attempt to help them and had brought attack on themselves through their own actions. I lost my cool just like the woman.
>>
>>96477040
Actually, if I remember correctly, that "Howie" comic might have been inspired by some anon that's always hanging around the /ic/ and /adv/ boards, forever asking people "how to draw" and lamenting that he'll never become a world famous artist or "be allowed to express his creativity" while also admitting he can't make time/is too busy to dedicate time to practice drawing. And almost all the advice he's given is usually rebutted with the question "but how do I do that?", whether it's learning a specific style, finding the motivation/time to practice, or even just how to learn how other people draw.

It reminds me a lot of a constant debate point between pro-ai artists and anti-ai people, where the former argues "I need AI because I don't know how to draw" and the most common rejoinder is "Pick up a pencil". And neither side comes to any clearer an understanding because while just literally picking up a pencil and plugging away at drawing IS technically one of the most important steps to being an artist, the former usually seems to be conveying "I don't know how to draw like a professional" which is a far more involved process that may not even guarantee them the results they want. So both sides remain near eternally dead-locked over it.
>>
>>96471203
>>96475476
>Good GMs also have strong social skills, they are eloquent, and they are quick-witted. You can run a session without these traits, but it will remain a session (singular) because the players will not want to continue. One small example from years ago: I joined a one-shot where the GM suffered from constant vocalized speech pauses ("Uhhh, "Ermm", "Eehhh, "Huhh") and it drove me nuts.
This, more than anything, is why I can't GM. I have negative ability to enthrall people and I have the adaptability of a brick on a slope.
>>
>>96477482
I can totally imagine that. I've seen anons like that. Especially on /adv/.
It's just that the comic itself is more mixed and measured than one entirely directed against Howie would be. So, it's generous if that's true.

Previous Thread: >>96469762


>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-april-22-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net


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Thirty (30) starting life is objectively superior to fourty (40)
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>>96477501
It's ok, you're allowed to be wrong. I like it too but want the gut-punch aftermath monologue immortalised in a card, too
>>
>>96477385
>>96477318
why are you posting his face
>>
>>96477385
good job losing weight swordfag, proud of you
>>
>>96477452
Seinkiewicz is great. I hope he has art on a legendary and not just sagas.

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>Everyone
• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!

>Requesters:
• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.
• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.
• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.
• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.
• No furries allowed.
• Stay on topic.

>Drawfags and Drawfags-to-be:
• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.
• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.

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>>96468739
Hey, if you are gonna draw that fox as an obese monster, can you give him a club like an oni?
>>
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>>96453389
>>96453394
gave it a shot but got lazy with the net
>>
>>96474726
Not OR but this is badass even with the lazy net, socials?
>>
>>96476541
don't have any, I just post around various boards
>>
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>>96467649
Update to see if you like the base colors and clean line art

>DURRRR NECROMUNDA IS MORE FUN THAN 10TH EDITION

fuck you, narrative fags, I hope your pathetic little retard game gets squatted. Glory to 10th edition!
>>
>>96476249
>"A burning turd is better than boiling piss."

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Creepy Creatures Edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025

>News
The 2025 MagicCon and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

CONSTRUCTED RESOURCES
>Current meta, complete with deck lists

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Please like ub
>>
>>96474208
they should bring back champion decks
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Reminder that as a UB card, Vivi is de facto Reserved List.
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Trojan War UB when?
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>>96476546
I was thinking within the context of something like Drake Hatcher, which would want evasion to get around one-drops like Cecil, but I wasn't aware Relic's Roar existed, so maybe the protection mode will make it worth playing in standard rather than something that only sees play in pauper.

"Finding the fallen" edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>96468176
That was a rollercoaster from beginning to end.
>>
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>>96468176
Well, this took a while. After multiple attempts of replicating different scenes, this one was the closes to looking somewhat acceptable.

I jumped when Heinrich was shot, that got me for a moment
>>
I hate to continue spamming the thread but I am attempting to finish this project in quick order while I have some free time. The speech generation tool I was using is now throttled, and behind a paywall, which has produced no end of headaches during production.
We near our conclusion.
https://www.youtube.com/watch?v=mRD_ypUtoDk
>>
Do Olm-men have names?

High Adventure Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>96476640
>Coolest/craziest/most fun weapon you found, or your GM gave you?
Omnissian Axe with Potent.
Never got to use it, campaign died a pitiful death.
>>
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>>96476640
>
Our GM was a fun-loving guy, allowing us to make shit up, and it had consequences on his campaigns.
One such artifact was a personally-built Twin-Linked Heavy Bolter, which had Storm, and Metal Storm bolts. And we put a fat fucking Daemon in there.

The fun part was using it in zero gravity as an impromtu-jump pack. Because, you know, endless bullets? Fun times...
>>
>>96476640
An accurate plasma pistol with better range, S/-/- RoF and unlimitted ammo, that also gains the ekstra damage from accurate.
I mounted it on a mechadendrite and had fun sniping fools with it.

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Are you ready for it, /tg/?
>>
I like the Elden Ring-esque aesthetics
>>
>>96474795
so much so that I thought this was an elden ring board game or something like that.
>>
Never even heard of it.
>>
buy an ad
>>
>>96474614
is it actually coming out or is it just the kikestarted release?

Previous Thread: >>96262368

For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/loli crap. Go to /trash/

>What's a Solo RPG?
1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)
2: Ask in the Solo RPG General: >>96465762
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://tayruh.github.io/solo/solo-roleplaying-toolkit.html

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Returning to my LA desert homebrew, wanted to share the gist of my idea before I took a break from the boards.

>The Badlands
Overrun with orcs, bandits, and lizardmen clashing with one another for dominance over the region. Towns and villages would be scarce, depraved dens of criminals and thieves where higher fame may paint a target on your back for bounty hunters or vengeful warlords. Would essentially be a hard mode variant of the Inner Kingdom, and an excuse to make a bunch of tables and events using enemies from other homebrews (harpies from ACHE, kobolds from Lewdyria, etc.)

Ended up leaning away from the arabian nights aesthetic due to a lack of focus. I remember there were a lot of complaints that the combat was too easy or something so I wanted to use this to try and make encounters that were hard and punishing (but not Frost Marshes bullshit). The reward would be homebrew spells and treasures that play off of fetishes that aren't in the game.

Problem is, I don't have a lot of material that could properly fill such a region without simply copying other documents. Any and all ideas would be appreciated, however big, small, or contrary.
>>
>>96475420
what are the cities like?

I imagine they're super rare, but at the same time vastly more luxurious than regular cities
though if you want to go that arabian nights aesthetic can always have enslavement being a threat around the corner
>>
>>96470719
the D6 game?
>>
>>96470341
Starting a new Exalted 2e campaign, Dynasts. The Water aspect is House Cynis and has an MA specialty for fighting while naked.
>>
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>>96475420
>Creatures
armored desert Anteater/Pangolin
dune Wolf-Coyote
Hyena-Jackals with Insidious Charm
Gila lizard
Terror Bird
smart Ghuls
Sand Manta-Ray
>Mechanics
Sandstorms that make Ranged combat more difficult
Sandy areas that make Melee combat and Dodging more difficult
Oasis & Moonlight splendor at night make seduction easier & harder to resist
>Themes
brown Egyptian cat-girls?

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Why do people still think 4E and 5E are D&D?
Protip:They're not. They never were and never will be.
Touch grass.
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>>96477242
>It was the only edition with an outright design goal other than "muh hulking mess of bullshit"
That's OD&D.
>>
>>96477242
4E is pure shit. It's the epitome of mmorpg bullshit.
>>
>>96477307
>Nothing but buzzwords
It plays nothing like an MMO, anon.
>>96477266
OD&D was a slapdash mishmash of multiple different systems and was so shoddy TSR had to have entire sections of their magazine(s) dedicated to just trying to fix it.
>>
>>96477445
>OD&D was a slapdash mishmash of multiple different systems and was so shoddy TSR had to have entire sections of their magazine(s) dedicated to just trying to fix it.
Yes, it was 1974 and nobody had ever made an RPG before. However, it had an actual design goal, intended gameplay loop, and play experience.
>>
>>96477461
And it was fucking atrocious. Even the handful of people who helped make it realized this. That is why we got Basic and Advanced lines, anon - the game sucked. And even then, both of those lines were horseshit because they were so scattershot in so many ways. It's why 3e "felt" good when it launched because it somewhat attempted to fix those issues but was again riddled with "well, what if we took X and made it do Y" bullshit and had layers upon layers of tedium (cross-skill bonuses for instance, or how to do grapple mechanics). 4e decided enough was enough and focused on what worked and took the literal decades of fan commentary from mail, forums, and fansites to make the game people had been claiming they wanted
>Fighters can do more than just swing a weapon
>No one needed to be the mandatory cleric because every character could heal out of combat and healing potions were affordable
>Combat was grand with moving parts and counters and more
>Epic levels right there in core, and they made more sense than the "spheres" bullshit from BECMI/RC or crapping over martials like they did in 3e
>Halflings were no longer toddlers but preteen sized which made more sense
>Focused skill uses
>Casters no longer needed to prepare non-combat spells in their spell slots, they could just learn a ritual
>In fact, anyone with the Ritualist feat could learn rituals, so now your Barbarian could get in on helping set up magical defenses or having a floating disk haul out the treasure
>Actual legit tiers of play that made sense rather than the wishy washy crap that was implied in earlier editions and now 5e
>Actual rules and guidelines on how to engage the numerous kinds of party members
>Actual fucking roleplay rules and guidelines, a fucking first for the game
>Rangers didn't suck

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Why are they always the weakest class? Why do designers hate them so much?
>Have you tried not playing DND?
It's not just DND.
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>>96477302
Exactly. Just like how Rogues are stuck being specialized in daggers or other weapons that they can backstab or sneak attack with.
Some classes cover broader concepts than others.
>>
>>96477401
the more i look into classes, it seems FIGHTER is the one that should be retired or replaced since barbarian, ranger, paladin, and even rogue can cover the things you'd want out of your fighter anyways
>>
>>96463223
>Why are they always the weakest class?
combination of MAD and their main gimmicks being part of the game that most players and dms want to handwave
>>
>>96477426
It goes back to how Ranger struggles to carve out a niche because Fighter exists.
If Ranger is just a better Fighter with more skills/magic, then there's less reason to play a Fighter. So instead Ranger ends up getting stuck with less combat options to compensate.
>>
>>96477498
barbarians works as the brutish warrior
paladin works as the heavy plated knight
ranger works as the medium plated dexterous warrior
even rogue's swashbuckler acts as the wise cracking duelist

fighter is really just "everyone else". and most people probably go into fighter thinking they want to make a heavy plated dude but don't want them to be religious which paladin doesn't need to be

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I would like to present the hypothesis that the creation of /qst/ was detrimental to /tg/ as a whole.
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generals are the only place on this board where you can get ontopic discussion

they stay
>>
>>96473998
Yes, trolls or autists are always a problem. The point is that generals give them INCENTIVE to form a discord that is an extension of the thread, and then becomes about the thread being an extension of the discord.
I've seen this problem happen across multiple boards, discord babies screeching at each other for bucking the line and creating the next general thread in the sequence "ahead of schedule" and not putting the right things in the OP, or using the OP to force a meme, or otherwise violating their self-ascribed mandate. Like they are a HOA that you were forced to sign up with, patrolling to make sure that you don't paint your door the wrong color or you get a nasty letter and a threat.
This mentality isn't possible outside of generals, because there is nothing for them to stake ownership of.
>>
>>96474184
Making a new thread early contributes to bloat, it's generally a good thing for them to wait until they're down on page 10 to make a new one. If they pull the trigger immediately when they hit autosage the old one will be hanging around for hours as it slowly descends.
>>
The eternal seething of /qst/ posters never ceases to make me laugh.
>>
>>96474494
Seems like the majority of board users would be fine with quests on /tg/.

I know I'm already flirting with cringe because the whole Batman/Joker thing has been played out for like a decade now but I've been kicking around the idea of a Demiplane of Dread for D&D loosely based on Gotham (But probably more Victorian), Batman and Joker. Before you roll your eyes too hard, I've been kicking around the idea that the Not-Batman is a Straud-esque Dread Lord of the Plane. Why would a hero be a dread lord? Because he actively subjects the world the horrifying freaks of the domain by refusing to do anything to stop them permanently. He's well aware of the death and destruction, and he likes to wax poetic about the virtue of not killing, but there are inhabitants of this domain who have been almost murdered multiple times and have entire graveyards full of family members because he passively let them die. He will actively fight people trying to end villains harder than the villains themselves because they justify his existence.
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Gotham as a Dread Domain, I get.
Strahd as not!Bruce Wayne, I get.
Van Richten as not!Batman, I get.

But:
>>96467317
>>96470013
>>96470170
>freaks of not!Gotham cause death and destruction
>not!Batman combats them
>if he stopped, it would be even worse for the citizens
>is not himself a monster terrorizing the citizens
>the domain supplies villains for him to play out his personal vanity, and the whole situation just feeds his ego and sense of vindication

: I don't think this is how the Dread Lord--Dread Domain thing is supposed to work.
>>
>>96469896
>The dark powers are not 100% evil
That's not what he said. "Deserved" was the word used.

Soth, for instance, did monstrous things at both a personal level and an impersonal citizens-and-countryside level, as well as make unholy deals with dark gods.
>>
>>96476325
Disregard post, missed "jester is the dark lord"
>>
>>96476277
My reading of it was the other way around, where not!Batman shows up, treats all crimes extremely harshly, and creates those freaky villains in a very direct fashion by subjecting them to so much pain and fear that they snap. And not!Batman keeps whisking them away to his personal prison to torment them more, but keeps letting them loose either so he can boost his ego by hunting them down again, or so he can pretend that he's successfully rehabilitating people.
If he stopped, then the cycle of new villains would also stop, and the populace could either execute or imprison any existing villains properly.

The concept is basically the thing that people always accuse Batman of. That his existence creates supervillains, and he endangers lives by refusing to kill those villains. Except unlike the actual Batman, in this case it's very obviously and directly true.
>>
>>96476308
>did monstrous things at both a personal level and an impersonal citizens-and-countryside level, as well as make unholy deals with dark gods
Regarding especially that last bit about dark gods, your head canon or Lowder's head canon? Certainly didn't happen in Dragonlance where the worst he did was kill his wife and newborn child and then slapped his girlfriend. Getting ragebaited by some lying elves into thinking his girlfriend was cheating on him and not committing suicide isn't monstrous.

Soth on the Demi-plane of Dread is head canon.
inb4: me saying that is itself my own head canon

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Have you ever roleplayed a character with a spouse around, not just one that died in their backstory? Did they join in as an actual character and if so, how did your gm balance you having an extra helper?
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>>96477390
What about the other 8?
>>
>>96477395
I only recall seeing two, the rest must have come and gone while I was at work or asleep
>>
>>96477409
We talking about the wife threads?
>>
>>96476838
Yes, lots of times. In fact in most of my games that's something the character tries to do because that would be in character for them. Though obviously it depends on the setting and character. L5R, ACKS, Bodil's Gap almost certainly. Shadowrun, not so much.
>>
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>>96476838
I once played a battlesmith artificer with a steel defender refluffed as an autistic robot girl that all the other party members first assumed he was using for sex.
They dropped the assumptions after seeing how he treated her more like a sidekick/protege/sibling. Totally platonic.
In terms of personality, my guy is basically don quixote with magitek autism. He is obsessed with everything relating to knights, chivalry, dragons, and everything magitek.
Soon enough, the party started shipping him with a sentient magitek ghost ship that finds his antics endlessly frustrating, and a dragon girl rune knight from 500 years ago who the party unfroze from cryosleep during a raid on a cultist base.


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