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Island of Blood edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>
>mfw this is a list for a small tournament advertised as for beginners
What do you think?

===
Grand Cathay [1000 pkt.]
Warhammer: The Old World, Grand Cathay, Open War
===

++ Postacie [500 pkt.] ++

Lord Magistrate [250 pkt.]
- Hand weapon
- Light armour
- Dragon fire bombs
- Sky Lantern [Iron hail guns

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>>
>>96764526
They're ok.
Search the files on telegram and print some to see if you like them in person
>>
>>96766618
You have to be trolling
>>
>>96766738
I wish
https://championshub.app/wh_ow/events/c0197b5a-6202-4332-a9d0-d23101af6090
>>
I could use some hobby / proxy advice or suggestions. I'm planning on making TK that are snake cult themed. Problem is that apart from the Necropolis Knights there aren't other snake units in the official range. Immediately I do think I can proxy the Tomb Scorpion with a giant snake, I just need to find a good proxy model for it. I could also switch Tomb Swarms with swarms of snakes. I'm open to suggestions if anyone is aware of models that could be used as proxies among other hobby related things I could do to spice up my skellies.

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Should Space Marines be made more common? These mythical warriors of only 1 million or so total spread thin throughout the Imperium does NOT match up with what we actually see, which is the Astartes showing up in large numbers to even minor conflicts and dying in large numbers as well.
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>>
>>96765589
>let me point to this badly written literature
No
>>
>>96746799
The route I would take is reduce their lore capabilities to get closer to the tabletop feeling, and increase chapter numbers to allow more narrative room for losses. A supersoldier rather than a demigod, and 10,000+ a chapter so 10-50 deaths isn't a remarkable loss.
>>
>>96752015
Even though the Marines' ground performance gets propagandized to hell, their real strength is the fact they are a combined arms space force which is somewhat of a rarity in the IOM: that chapter of 50 supersoldiers has access to multiple battle barges comparable to a battleship in ability plus supporting craft.

They're mascots to their space navies, which are the actual muscle in their offensive ability.
>>
>>96759691
>but there's only about 1 space marine for every planet the Imperium has
and that is more than enough.
>>
>>96757536
According to one of the old necron codices, there are millions of tomb worlds. Multiple times as many tomb worlds as there are worlds claimed by the Imperium. Every other faction out there is a complete and utter joke next to necrons.

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Too Many Traits edition

Previous >>96656449

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>
>>96764552
>>96764650
Machinedramon has arguably been a jobber since he got demoted from final boss of World 1 to just the third Dark Master in Adventure, and it's mostly been more and more Ls since.
>>
>>96765165
It's the ultimate fate of cool baddies. They exist to lose to get the heroes over and since they're popular, they get brought back again and again which makes them look like jobbers
>>
>>96764650
>spoiler
You just can't beat GATTAI, after all.
>>
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>>96764552
>gets assraped in world
>assraped in adventure
>okay in tri for a few seconds only for assrape
>literally retarded in xros
>gets assraped TWICE in ; with shit animation in his real appearance but atleast has cool godzilla tail lasers
>gets assraped again in the prelude
>fodder massraped in next order
Im not going to pretend that i experienced all the media he's in but his showing is pretty good bro.
Atleast his modelkit/merch/arts are good and that he is well loved by the tcg developers.
>>
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>>96766740

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>96758090
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>>
>>96766477
>>96766525
Dont bully Softy.
>>
>>96766736
Because it's a unique experience?
Imagine escaping from a single zombie walking the corridors of your old people's care center. It is slow and stupid. But you are equally slow, and your knowledge of the layout is muddled, even as it's the building where you spend all your days. This is true horror.
>>
>>96766703
>>
>>96766760
>>
>>96766758
Nta but what do you mean "unique experience"? Its literally something that everybody who lived past 60 has experienced.

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Suspicious Edition
Previous Thread: >>96722253
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>>
>>96766434
It's just Takaishi being a coward and getting helped by the Prez. Mainly to set the starting point for his character progression into someone at least moderately brave.
>>
>>96766622
Anons, does Kaoru have a crush on a FRAUD?!?
Nah nah I do want to see him develop. Feel free to have them interact if you want.
>>
>>96766659
Sheesh, you photosynthesize with those? Dayum.
>>
>>96766659
I started the writefag before Kaoru had been posted, but I do want them to interact as soon as possible, she seems super fun to write.
>>
>>96766711
>I started the writefag before Kaoru had been posted
Wow, how long ago was that? A week ago? Maybe a little more? I've absolutely lost track of time... in any case, I do want to get whatever new insights into Takaishi you may have. Did you read his entry in the Higan Files?

Thread title
How the fuck can you argue for thirty minutes over how to OPEN A DOOR
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>>
>>96765904
what do you mean forward? there's no direction I want the players to go.
>>
>>96764776
Your players are engaging in cost benefit analysis of their actions and you're scorning them for it?
>>
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>>96764842
>>96764850
>>96765200
OP gang-raped on arrival
>>
>>96766412
I imagine it's having the players actually pick a direction to begin with. Obviously you don't want to interfere with the players' decision making process, but there does come a point where caution and preparation becomes indecision and fear of commitment, and a proper GM knows when to signal the players they need to do something if they aren't actively trying to suss out more information to make a better decision.
>>
>>96766072
Why would you add dangerous passages leading... nowhere?

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Dueking Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>
>>96763739
Haman is going going to get played in the BR ping deck and they would rather run four and psycho Gundam because it is just busted.
>>
>>96763562
i wouldn't mind mandatory colors as much if it wasn't blue = always amuro because nothing is better and white = always kira because nothing is better
>>
>>96764537
>megacock giant
>>
>>96763739
>>96765678
>>96764558
>>96764408
>>96763739
Here are all the major problems with it IMO.
>Blocker is way too powerful and basically gives one player the ability to dictate how combat works and there are few tools to work around it. Only one player essentially gets to play the game.
>Blue has too much utility. Resting, bouncing, ping, card draw, repair.
>Blue and White have the best commands in the game to control the board and have a bigger impact than the red and green commands.
>Kira and Amuro give a huge advantage in combat when persistent damage is supposed to be a thing.
>High Maneuver is too exclusive.
>There is so much Ping that it makes anything with 1 HP worthless and makes go wide tokens horrible.
>Green Tutors are restrictive and can whiff, which makes them worse than card draw.
>Support should be able to be used during the action phase and not be exclusive to main.


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>>96762305
TCGplayer has this at 8¢
>3 for a 3/3 is pretty meh
>Long Range only matters when it is attacking
>Doesn't have ferocity, so it can't attack the turn you play it
>Bounces at EOT after he attacks
>The little Troll support there is wants your Trolls to be damaged so their attack goes up
>This card will never be damaged because of Long Range and self bouncing
>Rogue support is a bit better, can make it so he can't be attacked or blocked, but there are much much better options

Really just out shinned in every way by other cards. Even if there is some kind of tech involving bouncing a card and then discarding it for a cost there are cards like Tiril Dawnrider, Karina of Silvermoon, Knife Throw, and Corki's Ransom which all actually can do things faster.

Welcome to the 4Chan /g/ usenet group Thread! Now appearing on /tg/.

>What is /usenet/?
Open protocols still exist and are what the internet was built on (http, irc, rss, ftp, etc). Not owned by corpos, not under govt control, and are accessible to anyone with an internet connection. They simply exist to be built upon and enjoyed by all.

Join and discuss such topics as usenet, or topics like TTRPGS, WH40K, and STUFF.

>WTF IS USENET
Literally it means the Users Network. It’s an open protocol for posting and reading messages, organized by newsgroups. It's entirely decentralized, no single server, impossible to take down.

Today it is split between, binaries and text. The binaries part is what it’s known for today: piracy. The text part is forgotten and abandoned (except for that one guy in alt.tv...), until now.

>WHY POST ON USENET
Its open protocol, you can use any client you want or build you own. No costs, no subscriptions, no money. You can sign up through your ISP or burner email address. Then you just need to install a client.


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>>
>usenet groups
>play by email
>ad&d campaigns

Is kino back on the menu? Are we back to the comfy times?
>>
>>96765472
It can be. /g/ are out there getting comfy.

Shit!! There still someone posting on alt.games.adnd

alt.games.wargames might be a good place to start. alt.cyberpunk.tech is comfy
>>
>>96765472
we took over alt.cyberpunk.tech, pretty cool not having to worry about the plagues of retards
>>
>>96765405
I wish you luck.

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Work in Progress, Taco Tuesday Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>
>>96765950
moving parts on vehicles are great imo, lights even, but no actual reason other than cool factor
>>
>>96765950
Land Raiders are still the coolest tank GW has ever put together, even including the superheavies.
>>
>>96765616
Thanks bruv

>>96765950
I glued the ramp and doors shut on my own land raider, painting vehicles is already a chore, didn't feel like painstakingly paint the interiors too at the time
>>
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forgot to show off the little rogue's gallery I did for some friends a couple of months back
>>
>>96765992
You've got Skaven in your tank there, anon. I'll get the flame thrower.

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This Survey Isn't For You Edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025

>News
The 2025 MagicCon and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>96766543
>Equipping Jean-Luc Picard with a sword and having him attack is absolutely stupid.
I get your point, but throwing Star Fleet officers out of their element is classic Star Trek. Not that it justifies shoving it into Magic.
>>
>>96766543
>Someone forgot to tell WotC that Star Trek doesn't focus on combat, whereas Magic does.
*good* star trek doesn't focus on combat, but luckily for WOTC they've made more bad star trek than good at this point
>Equipping Jean-Luc Picard with a sword and having him attack is absolutely stupid.
just realized how utterly I am dreading the inevitable "darmok" language secret lair cards
>>
>>96766628
No, that was just TNG's way to pad out more episodes into a season - it wasn't a core part of the story or characterization for anyone (other than the guy who was addicted to it).
>>
I logged on to mtgo for the first time in like a decade and realized my modern decks were all rotated out by modern jewrizons sets. should I take the pauper pill or simply kms?
>>
>>96766543
Counterpoint: Dwight from the Office

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What game has the best dark elves?
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>>96758995
>>96764701
>North African Arab Penis
Don't you mean Moopcock
>>
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>>96749370
>Have Drow faction in my DnD homebrew
>Want them somewhat familiar to new players yet being different
Is this even possible? My setting is an Age of Sail world where all the elemental and other planes of existence are forced into the Material Plane and the Drow ended up in a caldera out at sea where they hastily had their spiders shit out a ton of webbing to create a canopy of webs that block out the sun. Lolth has gone silent and they aren't sure what to do now.
>>
>>96766545
The Lolth-autism is already an unfortunate big part of the D&D-like drow idea. Makes these drow about finding their own meaning and place in this world without this goddess, including internal strife and warring factions with different viewpoints. Some may want to uphold the matriarchy, while others realize that the women are far less powerful without the bitch backing them up. Some may even be not outright evil and more willing to cooperate with other races.
>>
>>96766569
I think diplomacy and trade are going to be interesting; previously they could raid the material plane nations and scamper back to the Underdark knowing they were safe; now they are only a mere boat ride distance from their wary neighbors.
>>
>>96766545
Naturally, they should make magical submarines. Trade underground for underwater, and keep raiding the surface.

Maybe instead of Lolth they discover a kraken or whatever, priesthood claim that's Lolth avatar, and they worship that, pretending Lolth is still behind them.

Let's have a positive terrain thread.
Post pics of cool tables and pieces, share tips and tricks, discuss your latest projects.
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>>
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>>96765241
The grid is made up of interlocking 8x8-inch parts.
Its main selling point is its modularity and the ease with which things can be added.
>>
>>96765311
I see. I guess there are people who'd need this too.
I don't often increase or decrease the sizes of my tables so that I'd have to change my boards' sizes too, so it was weird to me.
>>
>>96765125
Xps is durable enough that if you handle it with basic care it won't break. You can dent it with dice and minatures but you'd really have to drop some heavy dice or minatures on them to ruin a piece.
Xps is the best option IMO it cuts easily with a knife, better with a hot knife cutter (but you'll need a vented room + face mask with filter to be safe. Everyone says its perfectly fine to breath in the fumes but I don't trust anyone on this)
Non acidic glue (PVA or modge podge) and black paint+water is what I use to seal and prime my pink foam for painting. It creates a protective layer that will keep it safe in normal play situations. Water will react with the glue though so be careful with that.
The terrain tutor on YouTube taught me alot when I was first getting into building. Just know your first few projects will look bad until you pick up the skills and techniques. Like everything practice makes perfect!
>>
>>96765190
Polystyrene foam, should be able to get it from your hardware store in the density and thickness appropriate to the bone size you want.
>Draw out semicircle from outside top edge lengthwise.
>draw out smaller semiciricle inside it, leaving space to cut
>repeat for smaller and smaller ribs
>cut out, cut 1/2 circles into 1/4s
>sand to shape, base
Some anons have used putty as the main part around wire, or as an easier way to get broken bone effects.
Modge podge or other textures for bone vary.
>>
>>96762352
Maybe, but other than a pair of (not terribly good) tinsnips, I don't really have the tools for it.
All in all, I think I just made it too big of a project, so I'm gonna step back from it for a bit.

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All game systems are accepted, as long as you discuss the short and hairy characters.
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>>96758911
Have a dorf instead.
>>
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>>96758911
Here you go Urist
>>
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>>96758911
>>
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This thread is all about solo games and campaigns. Apparently nobody bothered to make the new one.
Rune Soldier edition.

>Old thread >>96465762
Resources: https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit
More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/

Thread Question(s): At what point does solo turn into novel-writing? Is that something you enjoy, don't? What can you do to prevent/promote it?
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>>
Imagine playing this SOCIAL activity alone.

lol. That's it, not even an lmao
>>
>>96727531
Juice seemed pretty decent, I'll test that one out for a bit, thanks
>>
>>96761554
>Thread Question(s): At what point does solo turn into novel-writing? Is that something you enjoy, don't? What can you do to prevent/promote it?
I never write my roleplays in a novelistic style.
My logs are always more like a list of actions and effects with most of the creative stuff being held in my head.
Ironsworn systems are ofc an exception but I don't think they lead to writing that would actually be good in a novel. Too much constant fucking up, you'd end up with one of those annoying stories where a protagonist can't walk between towns without it being an ordeal.
And even there every 2nd/3rd line in my notes is stuff like "Action 3, Challenge 7 3 Burn momentum Weak Hit" so it's not exactly great reading.
>>
>>96763316
I like those games. But as
>>96763609
says, I like to have gamified stress in horror.
>>
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Anyone got experience with Space Aces? I've just skimmed through it a bit, but I liked the large amount of tables and such. But I think the character creation is way too bare and thin. Not sure if I want to mix it with something else. The d20+d6 didn't seem too bad

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Do you prefer to play ugly characters? Or attractive characters?
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>>96763764
No preference, but average is boring. And it doesn't just apply to Dream Pod 9's Appearance stat. Had a blast playing a PF 1st edition 3 Intelligence sorcerer. Had a blast playing a wizard's that's opposed.

As long as I've got a weakness that does show up from time-to-time, be it a stat, a flaw like Shadowrun's Codes of Honor (God I loved that one) and remain mechanically viable / can contribute meaningfully, I'm golden.

> DPDND
What does Captcha means by this?
>>
>>96763764
I have no preference, it depends on my character concept for the day.
>>
>>96763764
I have no charisma and can't competently roleplay it so 90% of the time ugly or monster characters. I don't try to flirt in-character etc and leave that for other players too. I guess my characters would come across as ugly and asexual or autistic.
>>
>>96764230
Why is that a red flag? Never had an issue with making female characters before
>>
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>>96763764
>Here is part of my daily quota of filler threads asking binary questions


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