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Yu-Gi-Oh! General #589

"Kewl Bopz" Edition

Previous thread: >>97075332

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
>>97175796
Illusions are just Fiends 2.0 because they finally reached the critical mass to be their own typal slop pile like plants or dragons.
>>
>>97176849
>They made Illusion monsters because Fiend piles were reaching critical mass
>Also, they released Fiendsmith in addition to the new Yubel support a few sets after Illusions premiered
What goes on in your head?
>>
>>97176619
>a meta pend deck would cause yugiboomers to seethe.
His deck would have legitimately killed the game if they'd printed it. You should be glad the Visas story got axed. Imagine a Tear/Kash power level turn skip pend deck. People would have Kyoani'd Konami.
>>
>Great Magnus is going to get pointed
Super Quantbros...
>>
>>97176861
You know they design cards at least a year+ in advance right? They've had Illusion as a type sitting around for literal decades, saw where fiends were headed and decided it was time to pull the trigger.

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>THE GOD OF WAR
>WAS SAD ABOUT WAR

This is a serious Paizo plotline btw
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>>97169675
Same with Nocticula and Arazni. Made them gods and then did absolutely fucking nothing with either.
>>
>>97169817
>Made them gods and then did absolutely fucking nothing with either.
That's not true.

Nocticula went from being a (largely heterosexual) brother-fucker to a lesbian. Because that's what Paizo does; if you're evil, you're heterosexual or hetero-dominant bisexual, and if you're good you're gay or asexual. They did this with Sorshen too, who went from a bisexual giga-whore Runelord of Lust to asexual (because she didn't turn Good, just Chaotic Neutral.)
>>
>>97084895
>warhammer god of war: angry gay retard
Nope.
All the gods in 40k are gods of war, if you think about it.
>>
>>97105717
Nta but he's not inherently wrong insofar as wotc is chud-adjacent. Obviously it's not universal in the company or anything and many parts don't fall in line with chud ideologies, especially artists (that's normal though, rightoids are almost universally incapable of creating art especially as a living), many writers, and the PR types etc. But the company itself would drop all of that in a heartbeat if they thought it'd help them make an extra buck.
>>
>>97084503
Depression is a serious issue. Look at the damage it can cause.

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Eggs Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97176506
She already was large at one point. She used to be over 8 feet tall due to being part storm giant, but she spent a long time in the fey wild and became fey-touched and got shorter. So she probably could have fit 4 eggs in her mouth back then.
>>
>>97176678
>size of the countryside
At that point you are far beyond the point where it can be treated as a monster. That's just a mobile dungeon. And like any dungeon, bombarding it with trebuchets and other siege weapons is a really boring way to clear a dungeon.
>>
>>97176641
Ekolids.
>>
Why aren't gnomes going around doing shit to sway the course of history like elves do?

They live 500 years, are intelligent, curious, and have a sense of humor. You're telling me they haven't banded together to do something with their minds and lifespan? Be the shadow government of a human empire with puppet leaders held in control with enchantments and illusions? Create a cult around a fake god to sow hilarious chaos with random rules and pit evil against evil? Blow up the moon?

I can understand why halflings are just fine with leisure time but why are gnomes content to be hidden and just observing?
>>
>TQ
I have three
>Halfling cleric
She's like 2'8, so probably not many. Like one? Two maybe?
>Drow wizard
He's too dignified (or full of himself) to try it. Plus he's never seen a chicken, eggs to him would be something like ostrich eggs.
>Human Pallock
So many, and he's enough of a braggart that if you challenged him to it he'd put his whole effort into it

>In the game Werewolf: The Apocalypse, the Garou (werewolves) were made to defend the earth from the cosmic forces that threaten to tear it apart. The Garou fight against the Wyrm, the destroyer. It is a struggle against nearly insurmountable odds, especially considering the rivalry between many tribes. These rivalries make it almost impossible for the werewolves to present a unified front against a cosmic force that pervades reality.
>From this morass of hatred and mutual betrayal, there is little hope that the Garou can emerge triumphant against a foe so well armed as the Wyrm. The Wyrm promises money, power, sex, and whatever else the heart desires to its followers while the Garou receive no reward for their striving. It drives them deeper and deeper into despair, or into betrayal so deep that they choose to serve the Wyrm instead.

Main Rulebooks:
>Werewolf: The Apocalypse Rulebook
https://whitewolf.fandom.com/wiki/Werewolf:_The_Apocalypse_Rulebook
>Werewolf: The Apocalypse Second Edition
https://whitewolf.fandom.com/wiki/Werewolf:_The_Apocalypse_Second_Edition
>Werewolf: The Apocalypse Revised Edition
https://whitewolf.fandom.com/wiki/Werewolf:_The_Apocalypse_Revised_Edition
>Werewolf: The Apocalypse 20th Anniversary Edition
https://whitewolf.fandom.com/wiki/Werewolf:_The_Apocalypse_20th_Anniversary_Edition
>Werewolf: The Apocalypse 5th Edition Corebook
https://whitewolf.fandom.com/wiki/Werewolf:_The_Apocalypse_5th_Edition_Corebook


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>>
>>97161185
Honestly the cover example is pretty reasonable to my eyes, if you want a generic industrial facility you may as well copy a real one. It's when they do it for the more deliberately creative subjects like characters and such that annoys me.
>>
>>97169632
Cool
>>
>>97171636
Denigrating, humiliating, and slandering White men is basically a mark of faith for them.
>>
>>97168786
I have to wonder how much SFM porn people ended up making using that model...
>>
>>97176701
It wasn't a popular game so I don't know how much but I think not a lot. It's also really hard to tell from the Skyrim Werewolf at a glance

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Doing it Edition

>Previous Thread
>>97148266

>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA

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>>
>>97176557
>>97176333
Lets see what I can remember of the top of my head, and some quick googling.
>Mortals and Lesser Templates
I would skip this mainly because the core engine is flexible enough to cover basically any horror movie plot from the last 5 years.
>Vampire: the Requiem
Besides what >>97176557 already pointed out, I would add Day Shift, Abigail & Blood Red Sky into the mix. If we follow some of the trends there, the bans and weakness become a bigger problem. Like when you become a vampire, you "lose" most social skills, and regaining humanity is either impossible or stupidly expensive.

>Werewolf: the Forsaken
I got nothing for these guys to be honest.

>Mage: the Awakening
My first instinct was to point at JJK but fuck that. Lets play around with multiveral fuckey along the lines of Limbus Company or Everything Everywhere All at Once, Your characters are a linchpin in the universe and get to tap into other realities and versions of themselves.

>Promethean: the Created

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>>97176780
>foid
pee-ew take a shower I can smell you from here
>>
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>>97176847
>>
>>97176800
>Deviant
Any Marvel slop, MHA.
>Beast
Fifty shades isn't "new' but it's kind of like that I suppose. I don't really know anything new that's an allegory for rape.
>Mummy
Cucked
>Demon
That Matrix sequel was newish. Still cucked.
This depends what sort of stuff you're willing to stomach or how much you're allowed to extend the conditions. Technically, there's a lot of space for these in things like webcomics, manga, comic books, korean shit.
Kill Six Billion Demons for instance (Great Webcomic) is a very schizo approach to something like Mage: the Awakening as an inspiration.
If we look at WtF in terms of shit like territory, honor, animism rather than pure urban fantasy, we can use certain movies as exploration of themes like the Northman, Mad Max, Walking Dead. Not true inspirations but in similar veins.
I'm stuck on CtL though
>>
>>97176847
Perhaps I should. But I refuse to do it alone. I am speaking about what women enjoy in media from experience though, but keep in mind also that women are not a monolith of the same tastes

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winter edition

>Chess websites, tools, videos and books:
https://rentry.org/vxdsw7k5

>Calendar:
- Tech Mahindra Global Chess League | December 13th - 24th
- FIDE World Rapid and Blitz Championships | December 25th - 31st
- Rilton Cup | December 27th - January 5th
- Lichess Winter Marathon | December 28th
- European Women's Rapid and Blitz Chess Championship | January 8th - 12th
- Tata Steel | January 16th - February 1st
- Speed Chess Championship Finals | February 7th - 8th
- Prague International Chess Festival: Masters | February 25th - March 6th
- FIDE Candidates Tournament | March 28th - April 16th

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>>
bloodbath incoming!

Smith–Morra Gambit Arena
https://www.chess.com/play/arena/4596701
>>
>>97174295
needed an updated calendar
>>
Drunk chess anyone?
>>
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>>97175150
No, one glass max.
>>
>>97173764
>Tech Mahindra Global Chess League
I'm betting on the Triveni team.

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impractically large edition edition

>Previously in the Mortal Realms:
>>97161473

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>97176547
It has nothing to do with the photoshop meme. It has to do with it being an entire army of guys that look the same, and whose shtick is that they have no equipment besides their weapons amd helmets(read: limited details for people to be excited about.). There isn't much to dislike about them, they're just dwarves, with loincloths, and helmets, with axes. Aside from magmadroths(a kit with one pose for the mount) the entire army is a sea of naked dudes, with few details to be excited about.
>>
>>97176598
>Aside from magmadroths(a kit with one pose for the mount
Incorrect
>>
>>97172611
Thyrissa Steelwater from Blackened Earth is a wanderer who joined the Freeguild. There is a high chance if they add Self models to CoS they will be Freeguild
>>
>>97176627
Oh I'm sorry did I forget you can swap out one arm and the head?. My mistake. Your 3 magmadroths must look so dynamic and engaging stood next to one another lmfao
>>
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patiently waiting for darkwater minis to be cheap on ebay

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"God of Variation" edition

Previous >>97123767

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97175452
Raidramon, not to be confused with Raidramon (Lighdramon).
>>
What cards do I need to pick up for Suicide Yellow?
>>
>>97176721
Be more specific. If you mean Jupitermon, he'll probably mostly use BT24-25 cards and probably the promo Aegiomon. Maybe the promo TS Patamon too. If you mean like Dynasmon or Kentarosmon, lol.
>>
>>97176859
I think it will probably have to run both BT14 Patamon and TS Patamon unless/until another Elecmon gets printed. The choices for yellow Elecmon are pretty bleak and TS Salamon is just okay
>>
>>97176871
Yeah they aren't a bad option, but you ALSO have the option of running TS Gomamon and Tapirmon. Both can add a Shaman and another TS card, and all of the Aegios and Jupitermon are all Shamans.

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I always found it weird that D&D was maligned as witchcraft, satanism, and anti-social. From what I can tell, TTRPGs just increase sociability, problem solving, conscientiousness, and probably improves self-concept through skills and self-esteem. Did any anons here live through Bothered About Dungeons and Dragons or the Satanic Panic? Sorry if this is boring or repetitive to others, but I want to study the social aspects of TTRPGs and how it exists as a subculture. I think, by and large, this is the best board on 4chan because people really care about this hobby and want to help others get into it. Despite the shitposting, I think the community is vibrant and the games I played through Find a Game threads were all filled with genuine, nice people. So it irks me that the Satanic Panic tried to paint subcultures as evil. Maybe it's because people think TTRPGs overlap with extreme music or just teenage entertainment in general.
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>>97176816
>the day care child abuse scandals
99% of this shit turned out to be fake, by the way.
Boomers really thought that schools had deep satanic undergrounds lol
And let's not even get started on the fucking barcodes.
Why were boomers so retarded? The COVID anti-jabbers from today are a million times less retarded. Their paranoia has some actual fundament behind it.
>>
>>97176827
The satanic angle actually originated as a defense ploy used to muddy the waters around a handful of genuine ordinary kiddie fucker cases. Like I said, it's complicated.
>>
>>97176835
If it was a defense ploy, then it worked perfectly and boomers should have known better than to fall for it.
The equivalent of if people managed to equate Jeffrey Epstein files to flat earth. Or if the Jews actually succeeded at making it seem like anyone that is against Israel is a nazi. God knows that psyop of theirs failed hard in the past two years.
It's not as complicated as you make it seem. Boomers were stupid, one way or another.
>>
>>97176816
So it began as discrimination against people with disabilities? That's honestly worse than just religious nutjobs. Psychology and psychiatry aren't perfect sciences, and they have improved over time, but it seems absurd that a medical professional wouldn't know that schizophrenics have issues with reality testing, not general intelligence. I am diagnosed with psychotic spectrum disorder and just feel like it's a constant stigma used against me or to undermine my humanity. But the games I've had with diverse people, like an autistic guy with a speech impediment, or a Vietnam vet with PTSD, were all great. I just don't get why the world has to hate us for playing games, like we can't enjoy fucking anything.
>>
>>97176816
FWIW there's an editorial about it from the time in issue 30 of Dragon.

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Previous Thread: >>97002412
For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/loli crap. Go to /trash/

>What's a Solo RPG?
1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)
2: Ask in the Solo RPG General: >>97062042
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit


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>>97137879
Shameless selfbump.
>>
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>>97162187
Late answer, but yes.
>>
Hmmm more control.... more detailed sex mechanics.
Could roll 4 6-sided dice for 5,6,7,8 inches and it plays like blackjack where it's on you if you overshoot and accidentally hit the cervix.
The first roll representing the entrance could be an exception so you don't go 5 inches all in one go. 6-sided dices are the most common.
Then we go into the thrusts which I'll explain a bit later.

Then each girl could have her own UI/chart/page like a miniature snakes & ladders. This is in order to add more personality to each girl with red, blue, green, purple boards, it would basically be its own map, but special in a way with each girl having her own options/buttons to press/rules to roll for. A combination of map + biography. A more advanced decision making game than just "bookworm wants you to shut up during bed or say something intelligent at least"

I think Megaman Battle Network might have a combat map system for this, I wonder if /tg/ made one, surely they made one. That game could easily be a turn-based battleship game just like pokemon mystery dungeon that's inspired from another game that's not real-time combat, just like heroes of might and magic.


Now the thrusting system can be arbitrary or mathematical AND compounded. Arbitrary meaning there's no math involved and math well it's math. Compounded meaning combinations of words/actions like burst thrusts: sudden successive thrusts followed by break in between. Arbitrary would mean you give 1 whole action its separate category and points and rolls without caring how it combines. If you use compounded then you can create a logical "comprehensive" list for the bigbrains who know how to combine magic types // thrusting types together.
Like all magic systems/chemistry systems the challenge is making the reactions interesting and the conditions not require a NASA degree.
>>
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>>97171253
gods damn it captain, you can't keep getting away with every sea maiden. the library is already full of your tales
>>
>>97172195
>UI/chart/page like a miniature
George, take your meds

Why were so few threads archived on sup/tg/ this year? Compared to 2019 and even last year, there are so few.
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>>
>>97173124
>when it was revealed that this site was seeped in corruption
And again this year with the pdf hack
>>
>>97148061
The only thing /qst/ revealed was that certain people were only showing up here for specific quest threads, and once those ended, they did not care about quests, in general, enough to go and seek out others to participate in, because no one wants to get 200+ thread backlogs to catch up.
>>
>>97172101
It's strange that they don't have their own lolcow page on some website somewhere yet.
>>
>>97134091
There has been nothing but worthless garbage on this board all year.
>>
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>>97134091
Because the golden age of /tg/ is over. It was 2008-2015. That was it. That's when this board had interesting conversations and discussions.

>People posted bullshit stories and they went with them. Nobody really believed those stories happened exactly the way they were told, but we all enjoyed buying into the joke
>Oldfags included GenXers who grew up playing shit like autism table RPGs and AD&D. These people left years ago. They actually had interesting as fuck opinions
>Board wasn't saturated with tr*nnies and f*gs
>Moderation was minimized to true rulebreaking rather than policing rightthink.
>Zoomers have rotten the boards. Millennials might be cringe, but zoomers have zero creative energy our thoughtfulness.
>Not everyone was ironyposting. Far greater proportion of effortposts
>Questthreads shit up the boards for years until they got relegated to /qst/
>We enjoyed trolling off the board, rather than trolling our fellow fa/tg/uys

Genuinely it's the loss of sincerity and rise of irony. The quality of what you post is irrelevant compared to whether or not you might be judged as cringe. Being ironic, apathetic, and critical renders you immune to any potential loss of social value; at the expense of any original thought out of fear that you might say something that draws ridicule.

This isn't rose colored glasses. Read the archives. You'll see "le epic meme" posting, sure. But you'll see much more conversation, storytelling, and even creative endeavors. /tg/ isn't dead, but it's propped up by fewer and fewer of us each year.

Ok real talk. Do you think design choices like this were what ultimately killed AoS? Or were there other factors at play?
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>>
>>97160571
>>97160599
yurop will put tariffs on it anyway, so you should buy a lot now and sell at a markup later.
>>
>>97145931
>it doesn’t have a target audience.
They do but 41% of them will quit the game unexpectedly at some point.
>>
>>97174129
>yt people dont season they food!
compelling argument, jamal
>>
>>97176807
NTA but I accept your concession
>>
>>97169660
>Every other culture is allowed this.
Whites spent almost half a millennium not allowing that. Even longer when it came to other whites.

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Work in Progress,Trench Crusade Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97176571
t. a Mexican talking to an Indian.
>>
>>97176600
>Arab in the UK talking about Mexicans in USA and Indians in Canada
We have fallen.
>>
C&C welcome. Merry Christmas gentleanons.
>>
>>97176600
Kek
>>
>>97176774
>hmm how should we paint our stealth units?

Wasted Edition

▶Previous thread:
>>97108804

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

▶Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

▶TQ

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>>97176677
we did pic related for deployment and it worked out alright, I just hate the fact that as soon as one player pulls ahead just a tiny bit or are perceived as more dangerous, the shitty alliances come out and the game becomes a 2v1
>>
>>97176704
Well... bad for gameplay but quite realistic indeed.
still hate it as well. i just hope than in those cases one stabs the other one in the back soon. but that rarely happens befor "you" are ruined.
>>
>>97176794
not saying it's not realistic, but I am saying that I may as well not even play
>>
>>97176823
well it IS stupid but you have the option to bail in those cases right? and yes it is shit to play and not to play in those situations.
>>
>>97176831
voluntarily bottling after trying your best and cutting your losses is one thing, doing so on turn 1 after realizing there is no realistic way to even have fun is another

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Like, the feel of gritty black-and-white screen-printed books. Simple and pulpy with that semi-woodcut-looking art.

Cairn? Shadowdark? Who wins here on aesthetic grounds
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bumping with aesthetics.

The dark, inky aesthetic. Touches pushing back the shadow, goblins scurrying around tapping their feet on stone. Black and white
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grimy zines, screen-printed blacks, negative space, medieval marginalia energy. Weird ugliness. Brooding. Battered pulp covers energy

>>97176491
too clear and instructional
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>>97176462
Broken System. It started the entire osart punk zine format all the shit you like apes badly.
Its hard to find these days, which makes it even morrrre underground.
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>>97176462
OSR is a false god. Just play the original games. It isn't hard you just have to know how to read (a tall order for osrtards I know)
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bumping with more aesthetic inspiration

>>97176717
great suggestion. is "osart" a term with currency or did you coin it?

>>97176772
I don't care about the game rules. I am here for aesthetics.


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