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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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>Previous thread:
>>97105453

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

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>>
>>97197941
Ahahahaha the penal and Best Korean battalions don't count I guess, nor the many videos of rusky units offing their fellow men for daring not to charge ahead.

But what can one expect from a retard >>97197988 that genuinelly uses ChatGPT as a source. Try drinking water with less lead.
>>
>>97198043

NTA, but all the nafotards and retarded propaganda has soured me on the pro-ukrainian side. Not the poor Ukrainians, who have fought heroically and exceeded most expectations.
>>
>>97198264
It's a shame both side can't lose.
>>
>>97198264
>nafo
>>
>>97198016
Talking about Ukraine at all gets you banned on /k/ because it's not weapons, idiot. It's been that way for a couple of years now because the board got flooded by it, so they take a real hardline approach. Just like we should be banned for talking about it here.

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In my games, high level wizards turn to stone.
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>>
>>97196344
In my games, high level wizards are lolis.
>>
>>97196160
To be fair, Byakuren aka the White Lotus guy, is basically a xianxia character who's literally a demigod.
>>
in my game, high level wizards become fully delitized and love it.
>>
>>97195417
Okay and?
>>
>>97195449
Nah he’s beyond your mortal comprehension.

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Celebrating Edition

>Previous
>>97179570

>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA

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>>
>>97195211
Built for Broad Tzimisce Ceilings (as Chandeliers)
>>
>>97198326
>Spoiler
Dump et
>>
>>97198337
Start of november
>>
>>97198091
Ghouls fatal addiction has a whole section on how unhealthy vampire sex is
>>
>>97192171

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Efficient efilist emasculation edition
Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97185619
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>>
>>97198253
>waifuchad
I don't think they exist? It looks like they chain waifus in some sort of hedonism-focus speedrun. When I think "waifuchad" I think of someone solely devoted about his waifu, her lore/backstory/power/everything, with a side dish of self-actualization (because he wants to be better for her, obviously).
>>
>>97198406
gay
>>
>>97198395
she's a succubus, they have illusion and charm, she could have pretended or just tricked people in other ways
>>
>>97197241
The slut still needs to be fixed.
>>
>>97198459
this, but for the player
mega used goods

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The /btg/ is dead! Long live the /btg/!

Jaguars forever! edition
https://youtu.be/SOJQbsbpQzo?t=40

Previous Thread: >>97187435

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers

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>>
>>97197978
>xl engine
>2 tons of rac ammo in the ct
>lrm ammo in the lt
>no case
I believe the name is describing what happens when it gets hit. At least it can burn through its ammo relatively quickly.
>>
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>>97198188
It's like a Hunchback that got its hunch dislocated
>>
>>97198195
Actually, why isn't there a Racback? There's already a couple of Uacbacks.
>>
>>97197868
>Why would plastic DA thing be remade in plastic as new plastic DA thing.
>>
>>97196264
Purple birbs so stronk that they have to constantly be at civil war to make things fair for the rest of the sphere

Wasted Edition

▶Previous thread:
>>97108804

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

▶Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

▶TQ

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>>
>>97196430
>>97196449
I mean, my first question was "are they loyal," because they look like Chaos cultists. But instead of answering that you vaguely gestured to them being... homeless?

In your imagination are those literally pieces of Imperial Guard equipment that found their way onto the black market? Or are they supposed to be generic substitutes?

If generic, they wouldn't have aquilas. None of the house gangs have aquilas. The Hive Scum don't have aquilas. GSC models don't have aquilas. Kal Jericho doesn't have aquilas. Civilian/private weapon manufacturers do not use the aquila as decoration, but whether that is down to custom or an actual part of the lex I don't know.

If they ARE stolen Imperial Guard pieces then there's still a good reason to take that stuff off (much like you might file identifying details/numbers off of weapons stolen from state militaries before mongering them). But there are also multiple sources that have shown Guardsmen pilfering/retaining their weapons after service, so heirloom versions with the decorations intact could still be a thing, in smaller numbers.

The bottom line is that having them on the weapons is a choice that needs more explanation than having them off the weapons. If your headcanon is that they're devout homeless fellows it will suffice.
>>
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>>97192355
Lil /wip/
botched another eye
will varnish tomorrow
>>
>>97197559
I'm with anon here. Sometimes the captcha insist on asking for a captcha even though its showing done or verification not needed.
The issue happens even with Chromium base browsers so there is something else fucking it up and its not the adblocker either
>>
>friend gets new wh quest
>play for a couple of hours during sunday
>the blandest, most boring game you could even conceive
>a worse zombicide if that was even possible
>booklet that serves as board is so poorly designed the joints desintegrate after two games
>models are the worst GW has designed in years
>3 of us spend literally (and I mean literally) 3 minutes each turning one of the models around, to this moment I'm still unable to describe what the hell she's wearing

I feel awful for the guy. Spent almost 200€ on a below average game designed like an indie company would. GW is becoming too lazy sadly
>>
>>97198355
Warhammer Quest ever since Silver Tower (10 years ago) has always been boring.

Yes GW made dogshit, overpriced games and they're lazy fucks, you must be new.

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like a cosplay hooker at a con!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>
Requesting 'HU8g Into the Pit 7 Maladomini' & 'HU8i Into the Pit 9 Nessus', please.

Someone mentioned donating them to O-S-Rchive, but it never showed up in the updates.
>>
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Humble request:


-Traveller - Far Trader

https://www.drivethrurpg.com/it/product/545120/traveller-far-trader
>>
Humbly requesting:

RiverBank
Dreams and Machines - Broken Steppes
Arkham Horror RPG - Dreams of Kingsport

Thanks
>>
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Requesting Caves of Cowardice
>>
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The preorder for Five Clones from Alpha Complex just released (the 5 Parsecs/5 Leagues Paranoia mod) with PDFs being available right away. Has anyone snagged this yet?

https://modiphius.us/collections/paranoia-five-clones-from-alpha-complex/products/paranoia-five-clones-from-alpha-complex-book

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I love minis and so should you :)
post your favorite minis or minis that you think are terrible
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>>
>>
BITCHES FOR HIM
>>
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>>97195007
AS YOU COMMAND
>>
>>97198421
>>
>>97198439

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Sup /tg/, wanna talk about Slavic, Steppe, and Siberian myth in TTRPGs. There's so much cool shit, from Cornflower Wraith to Bolotnik to the Hungry Ghosts. But it feels like this stuff is barely explored. What are some good resources as reading for my setting?
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>>
>>97184950
>The people who treat it as exotic stuff meanwhile have nothing to draw from, unless they can read Cyrillic.
Cyrillic is not at all hard to read if you already know Latin (and vice versa). Both are derivatives of Greek, and neither have changed very much. Biggest hurdle is learning Russian or any other Slavic language if your mother's tongue is English, because it is substantially different.
>>
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/v/ related but play this game, Black Book is an amazing in depth dive on Komi-Perm folklore and myth. You play as a witch and its very hands on with the supernatural but it littered with information on Permian folklore made by people from there and it doesn't go into typical Russian folklore stereotypes.

Indeed I am also fascinated by Siberia and its very hard to find someone doing justice to it. There is an aspect unfortunately that both due imperial Russia doing obvious colonization methods and urbanization and overwriting it with orthodox Christianity and then the Soviets being hostile to folkloric traditional practices, has erased a lot. It is redundant to say it, but Permians, Chuds, Komi, Nenets and other Uralic peoples are NOT ethnic Russians, they have their own language, they had their own religion and completely different pattern and way of life compared to the sedentary Slavs.
>>
>>97184600
Okay, NTA, but I’ll check that out, thanks.
>>
>>97189445
>Translation: BUMP!
>>
>>97184510

>take soulless Primarishit model
>insert classic Forge World MkIV SOVL
>??????
>PROFIT!
And the best part is, because the precedent established by Games Workshop Group v. Chapterhouse Studio explicitly protects compatible third-party accessories, there is nothing GW can do about it but cry and exclude them from their subsidized events.
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>>
>>97190630
Personally, I prefer Thunderhead's coffinmech but I don't own a printer so I can't do anything with the .STLs.
>>
>>97190630
Not a boxnaught/10. Sad.
>>
>>97190784
No, it's stupid when the board gets flooded with microtopics like this. You'd have a point if this thread were about, say, designs of space marine dreadnoughts in general, but OP is just talking about a single picture of a single model he saw.
>>
>>97197271
Your argument would have more merit if we hadn't just had exactly the sort of thread you claim is acceptable, and it resulted in the exact same "you missed the general" shitflinging from displaced Redditards that we see in every single standalone thread regardless of substance or merit.

If a topic can sustain a discussion, it will sustain a discussion for however long that topic is of interest. We don't have karma, you can't upvote for popularity, literally the only mechanism by which a topic can be judged is its longevity in the catalog and "microtopics" like this one are every bit as valid as some creaking, bloated General thread that only serves to satisfy an autistic fixation on sorting that would be better served by going to literally any other website than 4chan.

That's not a bug, it's a feature. 4chan is behaving exactly as intended when someone shares a picture of a model they like with an anecdote about it. I'm sorry that doesn't satisfy your refined sense of aesthetic value, but your Asperger's diagnosis is not my problem. Suck it up and hide the thread if it bothers you. Else, you know where you can go back to.
>>
>>97190784
Holy based

>>97193023
How do you know that

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Hey /tg/ I'm playtesting an initiative system that's been tried before in other systems and is detailed nicely on "Tabletop Curiosity Cabinet"
The system uses Meyer (and Kieth Farrell's modern adaptation) of "Vor, Nach, Gleich, Indes" as steps in a fight.
Basically, the player with the initiative chooses an action ("Vor"). The enemy chooses a reponse ("Nach"). The dice are rolled to determine an outcome ("Gleich") and the movement into the next state ("Indes").
Practically it looks like: Player A chooses a bind. Player B chooses to parry. Both players resolve a dice roll. The resolution will determine who has initiative for the next system.
Very fencing-like, and makes initiative more of a "push-pull" based on success rather than a "you-go, I-go" traditional style.
I believe systems like TRoS and their derivatives (like Song of Swords) use a similar sort of initiative style.

My questions for the thread:
1. While this system works pretty well for individual combats, it struggles when there are multiple combatants. It also falls into the same trap of "you go, I go" which is; in a real fight, you're probably waiting for an opening (e.g. an enemy attacking an ally) to take advantage of in order to strike. I wonder if anyone has creative solutions to this problem?
2. Are there initiative systems that you find work well? Anyone forego initiative entirely in favor of fully narrative initiative (e.g. Daggerheart)?
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>>
>>97197145
Initiative as an oscillating variable allows for some interesting mechanics.
>multiple combatants
An easy fix, just have the initiative flip be ally-based instead of locked to a single individual. If you successfully defend and gain initiative, you don't need to take it directly but can hand it off to a friendly. That would also mimic the "waiting for an opening" thing, although you'd want to make sure there's incentive to diversify the initiative-taker. Maybe a stamina system?
>>
>>97197646
>"Narrative Initiative" is trash
Justify this
>>
>>97197703
No.
>>
>>97197703
Games.
>>
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>>97197646
>>97197696
Thanks anons, I think that might be the answer. I’ll have to try it on our next playtest.
Might open up for some interesting flexibility. Thinking ahead the only thing that might get finicky is a weird chain reaction that might end up silly. Let me describe it: Team A, B, C are lined up against Team X, Y, Z. Player A has initiative and so attacks player X. Player Y chooses to attack A, seeing an opening. Player B attacks player Y, seeing an opening. And so forth. The solution might be very discretely controlling which side has initiative so that this ONLY happens in the unusual circumstance where A loses initiative to Y, Player Y loses initiative to B, etc.

Anyone have a favorite system?

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Previous: >>97189707

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Gay Bolas
https://e621.net/posts?tags=nicol_bolas

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee

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>>
>>97198357
>guy named Arcanis the Omnipotent
>some sort of planeswalker or energy being coming from places beyond the world that nobody has went to before
>has nothing better to do then beat the shit out of randos in an Otarian colosseum for money
i never understood this guy
>>
>>97198284
>because he doesn't want to program every card in manually.
I guess, but I don't have the combos.js so I can't say, which is weird to me, because it reads Thassa's Oracle and Doomsday as a combo, but not Animate Dead schenanigans, even though it's existed for a lot longer, which makes me really want to see what's in the file right now (if only to see what else might be in there).
>>
>>97198278
Minor disclosure, the Divining Top is getting swapped for a Cathartic Pyre. Thought it'd be a cute addition but the deck doesn't shuffle enough to be useful.

I feel like it's throwing a fit over the Lotus Petal, Gamble, and WoF, but those card's aren't exactly breaking anything in this deck.
>>
>>97198371
>has nothing better to do then beat the shit out of randos in an Otarian colosseum for money
Even all-powerful beings have hobbies
>>
>>97198371
Arcanis just wants to throw hands sometimes. He's just waiting for Jodah to show up so he can beat his ass too.

What makes a setting don't feel generic a.k.a. not DnD?
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>>
>>97197795
As a tip, if you're going to samefag you need to not restate your arguments verbatim like that. It makes it painfully obvious you're the same guy.
>>
>>97197828
>turbo communists
They're capitalist as fuck and share their wealth ONLY with their blood-related kin who are also dorfs, with any other races or foreigners they're TND. Look at how they behaved in The Hobbit, they risked the lives of everyone in a 100 mile radius for a chance at some gold and then fought to the death protecting their investment.
>>
>>97191156
Don't copy tolkein.
>>
>>97191156
A setting? Intense versimilitude in some aspect of the worldbuilding that is relevant to the players experience of the game. Like if you have at least one bit of the setting where you the author poured your autism and the players can directly interact with it and learn something new, it will stick. Doesn't make it good, but will make it pop out.
>>
>>97191156
That depends on what elements of a setting you find "generic". Some people might thing big witch woman with massive tits and classic witch hats is the most generic garbage ever, others in this very thread think it is innovative today. You might find the anime/manga Delicious in Dungeon the most generic thing ever or you might find it's takes on fantasy food, dungeons, adventures, and the various races to be cool and innovative.

Basically it's what >>97191178 said, but it's have to be an idea that YOU and the PARTY find unique to the space. Since this thread loves talking about tits, I do like a big pair of tits, but personally if a property is leaning too much on sexuality I just assume it sucks ass and it tries to shove a bunch of sexy characters in your face to make up for being dogshit (ala gacha games) or will pretty much lack any substance besides sex, and in that case I'd rather just look at some porn and finish in 5-10 minutes and get on with my day than play a "generic gooner rpg" where all the girls have massive tits to make up for having the personality of cardboard. Likewise though, if there a complete and utter fear of sexual or dark topics at all, the game is gonna feel stilted and dishonest and "generic" when all the game has to offer is safe and clean fantasy troupes that people are sick of. Anons in here clearly are constantly exposed or choose to see the "stilted and sexless" generic fantasy and thus assume the sexy gooner fantasy is non-generic. However, somebody on say, tumblr for example, might want something sexless because all they ever see or choose to see characters with flat personalities and massive boobs and figure that THESE are generic and those that oppose this in favor of what they view as more story rich games are, in fact, not the generic ones.

This isn't a political thing (it can be though) but it really just depends on what type of setting you personally see constantly and just don't like.

Were these novels the Critical Role of their day?
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>>
>>97141402
Gygax was a fucking retard and his rules are awful. Who cares what he thinks.
>>
>>97193701
Its fascinating to see the progression of the realms into D&D's defacto setting.
Because back in the day the main setting was Greyhawk, but that had ties to Gygax and FE had eclipsed it in popularity and content during 2E on top of Greenwood just being happy people were making things in his setting, and the popularity of the Baldur's Gate games, meant that when D&D was trying to solidify itself into a platonic state for 5e, just saying fuck it and making FR the base setting made sense, even it it wasn't the best call of the overall state of the hobby or the realms themselves.
>>
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>>97193701
I'm not gonna sit here and pretend my older campaigns weren't glib, full of references to different things or often devolved into silliness but I feel like there was at least an attempt to be serious. Not a successful one because we were all 15 year old asshats, but ignoring all goofing around we still wanted to be sincere about it. It used to be you started a serious campaign and cracked shit because you were with your friends. But now it's like everyone goes in expecting it to be LOL SO QUIRKY! You're not even deep into the first session before someone now is trying to be RANDOM!
>>
>>97160170
>Reading books was the smart mans joy. Just like it still is.
The average reader today is a woman gooning to "romantasy", lmao.
>>
>>97194898
Greyhawk actually is the official setting for 5.5 because none of the current D&D audience has any familiarity with it do no one will object when they add friendly Mexican orcs.

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Will our based autist do another end of year stats gathering edition

Previous thread: >>97161490

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

TQs:
We play games because it's fun and often argue how X is fun (or not), but rarely think about what exactly is the "fun" part of playing.
>What is the most fun to you? Creating or experiencing a story/narrative? Challenge and competition? Novelty? Mastering a system? Immersive theme and artwork? No wrong answers
>What boardgame do you think has the most percentage of sold but unplayed copies? Hobby boardgames only, so no risk/monopoly etc.
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>>
This >>97197801 is one of those moments https://youtu.be/JeMxQNjQzoo where it looks you pasted an image on a higher layer.
>Sierra Madre Games
That very well may be the actual size of the box, assuming that's a large hand.
>>
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>>97197840
>you skip him so you end up with 1 more
Primordial Soup works the same way but the scoring track has an end to it.
>>
>>97197801
What, that sierra madre games are itty bitty and pack a wallop?
>>
>>97196843
but how do you know the EV of the painting? it can be worth 30, it can be worth 10, you just don't know.
>>
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>>97198387
>you just don't know.
>he's not next in turn order holding a double auction to end round with Sigrids coming out on top.


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