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Where can I try to scope out a PVM? I live in a place in the US where old people hoard random stuff. Lots of mom and pop shops near me. Trying to get one on the cheap since I'm a poorfag. Did you score a PVM in an unusual circumstance? Lemme hear your stories
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You're unlikely to find a cheap PVM at this point, so my only serious advice would be to "trade up". I buy consumer CRTs at estate sales, sell them on Facebook Marketplace, and use the combined proceeds to buy PVMs on Facebook or other local classifieds whenever they pop up.
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>>12863136
How's your supply chain holding up? I was doing this 2 years ago and finding really nice sets for zero to twenty dollars and flipping them back for about $150 and this last year 2026 has been incredibly barren. I'm not freaked out or anything, I have the TVs I want but I've just noticed market trends with availability that make me think prices might go up again.
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>>12863151
It all depends on your area. I'll have long dry spells where I start to think the supply has dried up, but twice this year I've hit estate sales with multiple 32"/36" consumer CRTs for 0-50 bucks. Best advice I can give is to find Facebook groups for local estate sales or watch for listings on Marketplace. The ones run by professional companies will tend to want more for them, but if it's just the family getting rid of stuff they'll assume it's worthless trash.
>>
bros, I love my broadcast monitors. The small ones are whatever, but I set my son up with a 15" jvc and a stack of Godzilla movies. He loves it. He calls it his special tv. Get one if you can.
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>>12851153
You either have 20 PVMs or you have zero.

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Why do people in hindsight talk about how disc-based gaming consoles were inevitable and how Nintendo should've used discs? Every single attempt to use discs for console gaming before the Playstation had largely failed, the 3DO, Neo Geo CD, Sega CD, Philips CD-i, TurboGrafix-CD, Atari Jaguar, etc. CD-ROM wasn't even universal on PC yet since floppies were still massively popular due to their read/write capabilities. CD-ROM had a negative reputation due to tons of FMV slop with simplistic gameplay combined with long loading times. Its easy to think that in 1994 CD-ROM was just a gimmick that would die out. I don't think anyone predicted the Playstation would've been so successful that it would singlehandedly justify CD-ROM gaming. I get that it's 100% on Nintendo for the delays with the 64DD drive, if that had been out at launch it would've been a gamechanger. But putting all the blame on them for not going forward with SNES CD drive or putting a CD drive on the N64 doesn't make sense, from their perspective the CD console market was a graveyard of failed consoles. The SNES CD could've been suicidal.
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>>12865837
The nintendo 64 was absolutely not more profitable than the ps1, what the hell are you talking about? That's nonsense.
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In today's episode of people saying blatantly incorrect things for (You)s
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>>12865016
Look up how much storage a CD has versus a romcart. Now understand that in the early 1990's there was a rom shortage/price issue not unlike what we have today. The reality is that CD's weren't appropriate for games under drives got to 4x speed but they used 1x anyway because the storage increase was the only way to do 3d gaming.
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>>12866093
>The reality is that CD's weren't appropriate for games under drives got to 4x speed
The PS1 has a 2x drive and it's fine
>>
I fucking hate OP and I'd wish he'd die.

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28 year old zoomer here, heard a ton about how hard this unc-slop was supposed to be. Clocked in at about 4.5 hours until I beat it.

Is this supposed to get harder, or is everyone on this board a complete fucking idiot?
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>>12865946
>only 4 more years until all gen z are officially adults
no cap, this sucks, frfr
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Did you climb the beanstalk or walk up the stairs?
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>>12866039
Stairs. Aint no one figuring out that scuffed puzzle.
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>>12865932
>Clocked in at about 4.5 hours until I beat it.
next time try one of these games without watching a youtube "letsplay" first, or having gamefaqs hold your hand the entire game.
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>>12865932
these games all suck ass

this and dragon ball advance adventure
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For me, it's Gekido Advance
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>>12862562
It's also got the Bebe's Kids of beat 'em ups. This game is so un-noteworthy that people would rather review the boxart than the game itself.
>>
That game was so good, and I love astroboy.
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>>12862574
I started playing GBA dai katana and what you said is accurate
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I thought pic related was awful, the slowdown was ridiculous. Also anyone who uses the word "parryslop" should play this to see what true parryslop looks like.

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Who's the best
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>>12850603
1. Vile due to Mega Man X and slightly because of Maverick Hunter X
2. Bass due Mega Man 7, 8, and Power Fighters
3. Shadow due to Sonic Adventure 2 and Shadow the Hedgehog
4. Metal Sonic due to Sonic CD
>>
>>12850603
I hate how having a personality has come to be seen as a bad thing. Even if it’s “cringey” and “edgy, but not really edgy,” because it’s a game made for kids. Vile, bounty-hunting, and violent methods make more sense than a “heartwarming” cop who does the same thing. At least the villain is upfront about being a piece of shit. Bass’s relentless search for stronger enemies also makes more sense than the mindless robot-killing committed by Rockman. Shadow and Metal Sonic are outliers because they tried to give Sonic some characterization, and the games lend themselves to that kind of heroic stuff better than Mega Man. Shadow is interesting for the early 2000s hype, and Metal Sonic, at least in the games, is fun.
>>
>>12865598
I don't think anyone considered edgy cringe until zoomers who only like "ironic" edginess.

I'm the 80s to 00s, edgy was literally never used in a negative light as a word, and these characters were all popular lol. Nearly every series had some form of edgy anti hero or dark version of the hero character because it helped sell things as a cool factor, they didn't put these characters in things because it was considered cringey at the time
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>>12866079
The narrative around Shadow is misunderstood. He was never hated back in the day because "edgy is cringe", I think most people probably liked his design, the entire "controversy" was simply about his game not being very good and starting the era of low effort Sonic games as Sega became a third party dev, and the ridiculousness of him driving motorcycles swearing and using guns that seemed to go to almost parody levels...not because those things were uncool, but because they didn't fit in with Sonic. Just like Sonic 06 having Final Fantasy looking shit, it was the contrast of a colorful mascot game being mixed with super melodramatic "realistic" shit
>>
>>12866079
I don't know if all zoomers are like that it probably has more to do with the LGBT people in nerd spaces of which there are more of now because they just don't like strong moral dichotomy. they see a character who's a bad guy or rough around the edges and immediately want them to be actually good or relatable to their own soft mentality, there can be no bullies or hard asses or psychopaths everyone needs a soft side or to be misunderstood

I mean these are people who watch g1 transformers and come out of it thinking starscream is a misunderstood femboy who is in an abusive relationship with megatron, when anyone else just saw it for what it is, a power hungry backstabber guy

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What are you gonna play?
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>>12861343
good morning saar. please kindly do the needful and stick to the designated shitting threads
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>>12861328
why the ai art? and terror house is listed twice
>>
Frightmare
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>>12861703
It's a bot thread.
>>
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>>12861328
DOS Freddy™ is best Freddy™

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I want us to be what we used to be! I want .. I want it all back, the way that it was
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Thanks for reminding me of it. I don't know if I should go cry alone or with you guys
>>
I tried Ephinea and was quite bored. I expected to like it after all the praise. What a letdown.
>>
>>12865645
Did you play in a group or alone?
>>
I still play on Ephinea. I don't know why so many people on /vr/ hate on Ephinea, it's nice to finally play a version of PSO with a functioning player economy not fucked up with countless dupes.
>>
>>12865980
>I don't know why so many people on /vr/ hate on Ephinea
Because it's the most popular way to play PSO online these days

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What was the most fun part for you playing GTA SA?
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>>12865807
As someone has pointed out, the game files themselves were only about a gig. The radio station music took up most of the space. I guess they could have just cut out a few stations or lowered the quality a bit to fit it on a mini-DVD...(they did for Skies of Arcadia).
>>
>>12865843
Would have been a waste of time, I remember how bleak the gamecube retail space was when this game came out, at least here in Australia the majority of stores didn't even carry gamecube games, you had to go to EB games to get anything.
>>
>>12861024
Desert + Casino missions
Very challenging and fun
>>
>>12861024
The coolest mission is the one in which CJ flies to Liberty City and assassinates the boss of one of the Big Three mafia families.
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>>12866060
For me, it was glitching over the wall in that mission and exploring the surroundings without falling through non-solid ground

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Why is it so hard to find critical opinions in old gaming news? Magazines and G4 were nothing but shill fests with no one saying a bad thing about anything but easy targets. Hell some magazines even gave top marks to shitty games anyway.
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>>12866031
So the only respect that it is "badly designed" is the...uh..game? Sending out Blastoise and hitting surf IS the game.
>>
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>>12865745
>>12865830
This
They're huge casuals
>>
>>12866037
Video game journalists hating megaman is an international tradition and badge of honor for the series.
>>
>>12866036
no its not. you didnt beat lorelei or misty or erika doing that shit.

the game is extremely well designed. everything is intentional and seamless without handholding or directly explaining. the engine has so much depth it has seen competitive play for 30 years without breaking, yet its made approachable to casuals who never played a turn based RPG before. The progression, the mechanics, the world, the art, the lore, are all top notch. It earned its spot at the top. every gym leader is a lesson that teaches you so much of the game without saying anything. they made a complex battle system with unique interactions between 225 typings (not including dual) intuitive enough for a 5 year old to handle.
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>>12866042
>Video game journalists hating megaman is an international tradition and badge of honor for the series.
More like a Nip and Bong tradition, which makes sense because they're both tea drinking island nations with bad teeth
Americans always loved Mega Man

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>STILL NO ENGLISH PATCH
got to be a divine joke at this point
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>>12864983
I'm talking purely with respect to the word's meaning. Not how guessable the instructions are as a whole.
>>
You Idol Worshippers Of Moon Runes Will Be Extorted For Your Hubris On The Last Day Of Judgement
>>
>>12865341
I don't worship them, but I do respect their difficulty.
>>
>>12864886
Nakama 1 chapter 8. It's not advance. Keep digging that hole dumb ass. If everyone in the thread is calling you stupid, it might be time to stop doubling down on it.
>>
>>12865574
Ah, yes, the one singular Japanese textbook designed for beginners doesn't write it in kanji. This changes everything.

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Did you ever play EverQuest? What are your thoughts on it, and any interesting memories you wanna share?
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>>12863565
Multi-User Dungeon
Text-based online games that were thr precursors to MMOs.
>>12863889
EQ mogged AC and UO not being 3D makes it hard to compare. A huge draw of MMOs was the living, immersive alternate reality and being 3D was an important part of that.
>>
>>12864026
nice anon I had a lvl 50 mage years ago back on live,what were the best places to farm 1k coin in about two,three hours of grinding?

I remember trying that one gragoyal island in Ocean of Tears but they didn't seem to drop their eye's much which sold for 20 or 10pp each I think?
>>
>>12863565
in the early/mid 90s there were literally thousands of muds of varying levels of quality running with anywhere from a couple dozen to a couple hundred users each, it was the peak of online rpg gaming and nothing like that will ever exist again without massive social reform irl
>>
>>12863565
They weren't as interesting as people say they are. My friends and I played a few of them around 94/95. You aren't missing anything, regardless of what some nostalgic anons might say.
>>
>>12866018
Agreed, MUDs were never popular. Doom, now that was a popular game.

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What homebrew/hacks are you playing /vr/? Are you working on anything? Would you like to learn? Projects and questions welcome.

Active Communities:
romhackplaza.org
retrohackers.net
smwcentral.net
metroidconstruction.com
romhacking.net
romhack.ing
gbatemp.net
sonicretro.org
mariopartylegacy.com
pokecommunity.com
baddesthacks.net
pouet.net

Comment too long. Click here to view the full text.
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>>12865641
interesting
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>>12865943
What glitches or anomalies has?
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>>12865943
No need to shill your loony troon here.
>>
>>12865943
>Another tr00n

At least is not Brapoterica, but they are all the same.
>>
>>12865983
The only one who actually codes his own shit even if he uses AI to speed up things (but STILL cleans up shit himself), is Master Linkuei

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After 10,000 years of development, the Summon Night Swordcraft Story 3 translation is finally out.
https://snsc3translation.github.io/

Anyone else been looking forward to this?
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>>12862947
Any protips?
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>>12862990
Buy teleport stones and diaries. All quests are time sensitive so make sure you turn them in before doing the day's boss
You can sell weapons in the city
Dump everything on agi it's the best stat in all 3 games
Bow and axes are the best weapons.
For the bow, get pierce from elegant ore and never disassemble that bow until you can carry over weapon effects at rank 5
For the axe, just spam the dash attack it stunlocks everything
postgame has everything hitting like a truck so I just spammed bow and magic
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>>12863014
Thanks. But weren't they hitting hard exactly because you put everything in AGI?
>>
>>12862947
I honestly feel like Swordcraft 1 was the best. 2's midgame where you had to collect the swords weak and the Leafwyrm Thorn + Sword/Knuckle breaks the game in half.

>>12863163
Agi governs movement speed which makes it by far and away the best stat. Def generally scales poorly and Str can be offset by making stronger weapons. At minimum, you should put at least one point of agi each level.
>>
mercy bump

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We always talk about Harry Potter and LotR, but were any of the Narnia games any good?

If so which and for which consoles?
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>>12863064
Ah, I thought you were talking about the GBA title as it looks like it basically tried to do what TT and tRotK did. The ps2 game is closer to the Lego games imo, especially considering the developer. I think it was even running on the same engine.
>>
>>12862139
Not retro.
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>>12861795
It's the Chronic-what?-cles of Narnia
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>>12861576
I had this game on Gamecube as a kid. It was funny mashing buttons and having this Br*tish kids go ham on some orks. It was especially hilarious seeing them do it in the tutorial where they're just in the normal world and you're beating up pieces of furniture to escape the burning house.
>>
>>12861803
>Narnia for Netflix that will be some retarded rock opera
What the literal fuck.

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What is in your opinion the optimal button configuration and controller?
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Im a nintenfag but after getting a handheld with saturn buttons I must say its vastly comfier, even for games that dont need 6 buttons. just having buttons feel different and not all the same is way better. I use C as A/confirm and B for cancel, y/z as x/y and A/X as emulator hotbuttons
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>>12865439
I've had experience with these so I'll give my 2 cents.

I had the m30 for a few months before it stopped working, I liked the form factor but I can't really recommend it for build quality. The original retro-bit saturn controller was pretty bad, the battery life was awful and the triggers broke fairly regularly. I've had the updated pro model, the one with rumble and analogue sticks, and that is excellent, I could very strongly recommend that one, though it is priced in the range of an OEM xbox/ps5 pad, which is fairly expensive for what it is, it's also not available in bluetooth so you have to use a usb dongle so that might be a deal breaker for you, I exclusively use it for sega saturn and it comes with a wireless controller port option for that system.
>>
>>12856349
Is there a controller where X is the right face button? It's the only one missing from your pic.
>>
>>12865528
the bluetooth m30 and the 2.4ghz are entirely different even though they look the same. my 2.4ghz is still perfect, although it's only been about 6 months
>>
>>12865073
The only 6-button I have that's currently in production is the M30, so that's all I'll comment on. Note that 8bitdo has made changes to the actuator plastic molds and to the PCB's conductive traces since release, so there's at least 3 different "M30" controllers out there. I have no idea if what you'd buy today would be identical, better or worse than mine, which I bought during COVID.

The membranes (buttons and d-pad) have a slightly off tactile feel. They've got a mildly airier feel than Sega's; they're not really spongy but they don't always cleanly spring/pop, if that makes sense. It's usually hard to notice in play, except in Tetris.

What I do notice a lot is that the right side of the d-pad takes less force to actuate than the left side. This means it's a lot easier to produce NE (9) and SE (3) inputs than NW (7) and SW (1) inputs. Doing a fireball input from the left side of the screen, I sometimes wind up with a jump if I don't punch immediately. Likewise, in Mario, trying to duck jump sometimes gives a standing stall instead of a duck because it hits SE (3) instead of S (2), no matter where I place my thumb.

If I had to guess, I'd say this is down to mold wear, or maybe most people who buy retroshit are just undiscerning idiots.

If you search online, you'll find Redditoids recommending putting a ball bearing in the d-pad, but then you have a piece of stainless scraping against the PCB trace. I tried it anyway since I have plenty of ball bearings and since the controller costs nothing, and depending on the size of ball, it either made the d-pad float or did nothing. I also tried balls + a piece of tape, just pieces of tape (to mask the membrane traces), several pieces of tape (to create a pivot), etc., and nothing made it work super well.

The M30 is also like $15 to $25, so even if it's flawed, it's very cheap. I still use mine every now and then.


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