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File: space invaders.png (15 KB, 675x615)
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Post retro vidya drawings.
Any skill level is welcomed (don't be shy).

This is not meant to be seen as a general. No greentext rules, no extra links to anywhere, no anchors for anything.
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Kool thred.
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>>12712780
https://www.youtube.com/watch?v=7uoBguiAgAk
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>>12712780
Nice filename.
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>>12712780
would
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>>12698692
More like Doodoo Guy

Bad marketing aside (generic name, generic characters, and key art that makes it look like a sci fi horror game) this is really fun.

Explore free roaming mid-sized cities, climbing on buildings and jumping from rooftop to rooftop, arrest some bad guys, kill some others, find sidequests and hidden bonuses; plus the occasional driving mission.

I'm getting filtered by the sudden difficulty spike in the auto destruct mission, the one that starts with two car bombs you have to drive to safety. The problem is all the thugs you have to handle after that with little healing to be found in the level. I'm currently replaying older levels to grind and increase my stats to give myself a fighting chance, thankfully it looks like you can pick up the same power ups you had already peaked up as long as you complete the mission again.

If you enjoyed exploring the city in Silent Hill, fire up the PSX version of this, for the exploration alone it is worth it. Remember, later missions take place in other areas too; it's not just the area you see in the first few missions.
5 replies and 2 images omitted. Click here to view.
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>>12714913
The tank control made me drop it back in 2000. If my old 12yo couldn't get into its tank control, I am sure I am unable to play it nowadays.
>>
>>12717271
The tank controls didn't make me stop playing but I couldn't even pass the tutorial because my keyboard wouldn't recognize the keystrokes fast enough to execute the takedown combos and I couldn't get a gamepad to work with it. Disappointing.
>>
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I've only played pic related and remember it being pretty fun, though I never finished it.
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>>12717276
Superior Urban Chaos cop game for sure, but both are worth playing

>>12717275
emulate the DC or PSX version then
>>
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>joan of arc
>nostradamus
>1999 end of the world prophecy
>black cop girl protagonist done right
>beating the shit out of criminals
kino

Active Communities:
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Huge Community List:

Comment too long. Click here to view the full text.
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>>12716932
Why you even here?
>>
>>12715702
>and i don't understand why
The intent is to block out software used by/with bots, scrapers and other such related stuff, as well as out-of-date browsers.
>>
I.M. Meen, DOS game from the creators of two of the Zelda CD-i games, got ported to N64
https://github.com/SpookyIluha/IMMeen64-libdragon/releases/tag/release_100
>>
>>12717468
>Zelda CD-i games
Pure shit.
>>
>>12716932
>complains about derailment but uses the same post to bring up trannies out of nowhere.
You're not any better.

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Why no one talks about the FX?
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Picrel, for when you run out of anime porn games to play on your PC-98.
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>>12715092
The only reason to talk anbout the PC-FX is to revel in how fucking bad it was. Obviously, it can’t do polygons in the era of 3D, so that’s a bummer. But its 2D capabilities are also pathetic for the time. Sprites have the same limitations as the failed SuperGrafx from 5 years prior; 128 16x16 sprites, with no more than 16 sprites per scanline. Also, sprite colors are limited to the same restrictions as the PC Engine (each sprite can be a maximum of 15 colors from that console’s 512 color palette). These sprites can’t be scaled or rotated. The mediocre Virtual Boy CPU doesn’t help matters. In short, its 2D capabilities are way worse than either the Saturn or PSX.

This would’ve been forgivable if it was released as a budget console. But no, it was released at the same time as Saturn and PSX in Japan at a higher price. The only somewhat positive thing that can be said about it is that anime FMVs are slightly higher quality than what you’d typically see on Saturn and PSX. Theres also a bit more freedom with how you can implement FMVs during gameplay. Genuinely mindboggling this thing was released in such a state.
>>
>>12715092
Why does it not have games?
>>
>>12715092
If you know jap then it's fun. Shame there isn't much there though
>>
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>>12715092
So when will Final Doom (PS1) port to PC-FX?

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I've been revisiting the game again recently, and I hate how my first experience of the game was ruined by the dogshit translation work.

It's so fucking bad. It's not just the translation, it's the fucking voice cast. Holy shit, why is Emma voiced by Hale (Naomi from MGS1)? It's like at the halfway mark someone figured out that the original design for MGS2 was to reuse voices for important reasons, and then just went "shit, well we already cast everyone, so I guess we'll just do it with Emma instead?".

They completely fucked the whole Olga and Solidus shit, which you can maybe forgive first because MGS1's accents kneecapped them here because they couldn't get Meryl for Olga after a whole game's worth of regional accents, and Solidus can be forgiven because Hayter has zero range and can't really be expected to voice 2 whole characters in the same game. I wonder if MGS2's butchery influenced the decision to cut the accents from TTS. I know they took the opportunity to "improve" the cutscene translation work.

And the worst offender is Raiden's dogshit "fresh from the anime circuit" VA work. That alone would've ruined the whole game, but when you factor in everything else you wind up with a level of butchery that hasn't been seen prior, and will probably never be seen again. And fucking Rose, too. The ONE good VA in the entire English version of the game is Fortune.
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>>
As someone who undubs 99% of his games, I actually liked the English dub in this quite a bit. What's wrong with the translation?
>>
>>12715153
perfect game
>>
>>12715153
The translation is fine but the voice direction is wonky yeah. Odd because it's the same director, Kris Zimmerman / Zimmerman-Salter (she was married to Ocelot's VA for a while).
>>
>>12715196
>tranime
Opinion discarded
>>
anyone have a link to the source code?

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If someone were to ask me about that, I’d honestly say I have no idea, but that doesn’t change the fact that it’s an interesting question, in my opinion.
>>
>>12716472
Sonic 1 by a country mile
much better game than 2 and 3
>>
>>12716475
filtered
>>
CD
>>
Sonic Chaos for Game Gear and Master System.

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What were the most empowering /vr/ games for women in the early 90s?

Other than pic related, which many women claim is the "peak".
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>>
https://youtu.be/9BSKaSVF0pw?is=Ig2JyiSjh_epSkAX

Here's where this totally organic thread came from. Enjoy.
>>
>>12716824
Um bro? You watch that stuff? You a crazy weirdo.
>>
>>12716803
I am sure that i saw this game once at youtube, i think it was for DOS too.
>>
>>12716803
>>12716907
Nvm i rembered now, it was Entity by Loriciel.
https://youtu.be/nlGsk6fP3zI?is=boayDKvGfWOaWzET
https://amiga.abime.net/games/view/entity-loriciel
>>
>>12715190
>>12715186
>>12714576
'gender war' has been a common phrase in feminist circles since the 60s.

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I always loved Diablo 1 over all other entries.

Did someone summarize what the lore in D1 was exuding the cringe trash they added later?

I remember the lore being very obscure like they did not go into
>Ah yes angels fights ....
>And the battle of....

Where Angels even mentioned in D1? It is truly a incredible game. Considering that the implications of someone called a witch being one of the good guys (D3 and later are not canon!) the world to me presented some questionable morality. Or maybe a situation where there are only humans and demons no angels no other bullshit and for a zillion % none of the "humans are le nephelim and stronger then angels and demons!!!111ONEONE" cringe!

Did they exactly explain how demons worked in this time period? If not in the game in some extra materials like the manual or some books (before D2)?
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>>12717173
>>12716592

D1 is also fundamentaly different it teaches you based on game play. There are many moments where the player will fuck himself over. My personal part was when the game spawned the gate to the next level right next to me. So I decided to simply walk to the end of the game ignoring all the monsters. And I got instantly killed because I was under leveled. This did teach me that you need to clear every level and kill every monster to get the XP! Not only this there is no D2 WOW bullshit where the monsters re-spawn and you can grind forever. No the monsters are 1 time.
There is no possibility to grind. This also means that gold is limited and every potion you buy and use is not coming back.

D1 Is not some retarded grind fest in sunny locations like D2.
As for the atmosphere it is perfect. Imagine you enter a town 1 town that got literally hell opening under them, the dark night atmosphere. You get familiar with all the towns people and the towns layout. And all the shortcuts who open once you get deeper into the underground are in places most people who finished the game know by hart.

This makes the place familiar to you. instead of you know
>LOL Overlord of hell #2 killed/captured into pokeball lets move to a different location. LMFAO!
With some random retarded other camp you will be staying in.

Because of how resources work in D1 the fight against diablo is intense. And even if you "win" the game the ending makes clear that you did not really defeat diablo and live a cursed existence a dark ending for a game.


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>>
>he won’t just shut the fuck up already
>>
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>>12717204
>>12716592


What I like about D1 is that it is the perfect blend of RPG and real game. Instead of wasting hours to grind to get that random drop of the sword who has bigger numbers only for the level of the monster to increase to a bigger number so you waste more time grinding for that random drop.... Others pointed out how boring and stupid these kinds of game are.

The RPG element in D1 can not be grinded for XP or loot. It only exists in this perfect balance where it is hard however not to hard and lets you feel that the monsters on the deeper levels are more dangerous.

PS: Also there is the comedy of D2 where the game tries to make a forest in a game engine that uses trees like walls in the jungle.
>>
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>>12717205
Something about D1 and Blizzard in general brings about some weird ass spergs.
>>
>>12717206
>What I like about D1 is that it is the perfect blend of RPG and real game.
I liked it too, and the atmosphere.

D2 really went overboard with the grinding after LoD more specifically. Before LoD, gear was simpler, quest items were more useful, and enemy difficulty wasn't over the top. LoD added so much more stuff to grind for and then the synergy patch forced you to grind for that stuff too. D2 still had some odd design choices before LoD like no mana potions for sale and it still has old bugs that can mess up a game but I still enjoyed it more in some ways than later versions.

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The more retro games I play, the more I realize the word "repetitive" is being thrown around by other retro gamers. I'm going to say it. There's NO such thing as repetitive games. It's an oldhead saying that should not even exist anymore. The concept of a lot of games IS repetitive. In the 2000's, they tried combating this complaint with those dumb multi-genre games in the 00's that ultimately failed. If a game feels too repetitive, play something else it's that simple.
8 replies omitted. Click here to view.
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>>12716891
You should get some sleep bro, it'll be there when you wake up
>>
fpbp
>>
>>12716887
PS2 didn't save fighting games.
>>
>>12717136
I didn't say a PS2 player,
-Retard
>>
>>12716841
Is there some repetitive game you liked, or what prompted this irrational rant

File: D4W9GL.jpg (48 KB, 693x520)
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post waifus
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>>
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>>12716941
>>12716808
Not OP but,
>Sophisticated, classy and polite
>French (partly)
>Blonde
>Tight sexy renensaince/romantic outfit
>Gloves
I for one still prefer Ayane slightly more but Helena will always be my 2nd best DOA girl
>>
>>12717352
Oh, and I forgot to mention her lovely breasts and butt
>>
>>12717352
Is that the one from the Sega Dreamcast?
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Nobody still has awnsered my question but fine, I'll post Julia again
>>
>>12717386
No DOA 2U

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These are my 4 favorite retro rpgs, what sort of person do you think I am?
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>>12710681
Nigga learn to read
>>
>>12707401
>No games developed by black or female creators

Yikes, found the Nazi
>>
>>12715137
>retro games developed by females or blacks
So like 5 adventure games made by Roberta Williams and nothing else
>>
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>>12708148
I dont know why I just like the never ending forest.
>>
>>12710681
Really? What are your favorite retro RPGs that aren't RPGs? I don't think I've heard this one before.

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As a kid, I don't think I ever met anyone who owned a Sega Saturn. It was just a thing you'd read on the magazines. Why did it fail
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File: juego01_daytonausa.gif (3.07 MB, 480x360)
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>>12714885
They forcibly launched at the wrong date and with limited minimum amount of consoles, royally pissing off every later, who then refused to carry the console altogether.

So you didn't see it anywhere because it was not possible to buy it anywhere. Despite that they still managed to go head to head with the Playstation for most of 1996, at which point Sega basically pulled the breaks completely and started focusing on setting up everything for the Dreamcast.
>>
>>12714885
My older brother had one. Wish he didn't sell it and the GameCube. And the virtual boy... And the snes. You get my point think he's holding out on me though has them stashed away in a shame closet somewhere
>>
Was not a thing in the UK. We had the mega drive then everyone got a ps1/some got n64 and forgot Sega existed. I did see ONE kid with a Dreamcast later on but it was a real novelty. Nobody had a fucking Sega Saturn lmao. This meme is so funny. Nobody here played Mega Man either. Its so weird how much of a thing "Mega Man" is for Americans. I've met literally ONE person in 35 years who owned a Saturn and it was a hipster zoomer retro collector who was born in like 2005. The Saturn was not a thing.
>>12715142
Honestly more plausible than people buying a Saturn. Nobody heard of a Saturn. Nobody asked their mum for a Saturn. It wasn't a thing.
>>
>>12714885
Games count: 0

How did this magic work?
I heard the kids' inputs were not actually impactful to the game and instead there was someone playing the game nad reacting (often poorly) to the kids' key presses.
The most well known one was Hugo, but there was also Throut & Neck. Any others?
I wonder if Japan had any
7 replies and 1 image omitted. Click here to view.
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>>12716732
If Crash gets in Smash before Hugo I will personally kill Masahiro
>>
>>12714189
I rang one once and for some reason started crying like a little pussy, the girl on the other end asked if I wanted to speak the Cheesy (the 3D mouse character you moved around) and I said no and that was it, I still cringe even though I was probably like 4 because I’m still that little faggot at 36
>>
>>12717108
kek post pics or videos of that game anon
>>
>>12716474
>that cute host

I want to go back
>>
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>>12716474
>loses
>Beck starts playing

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You haven't beaten it if you use passwords.
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"You didn't beat the game" was a meme on /vr/ long before some retard made a similar statement on some video
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>>12717129
who?
>>
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>>12717323
>>
>>12711318
ydbtg if you didn't beat it the year of release

File: RE_zero.jpg (98 KB, 640x908)
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Just finished this, what did I think of it?
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>>12716162
I've beaten it on hard. It's just tedious to play. It's not awful, just not that fun
>>
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>>12716151
Same thing everyone else thought:
>looks good
>the train was cool
>takes the already mildly retarded inventory system and makes it worse for no real reason
>story was nonsensical and pointless
>sex with Rebecca
>>
>>12716162
idiot
>>
>>12716151
It's flawed but annoying sometimes but worth playing for the challenges
>>
One time I had a friend over and I went to the hall of the mansion (we all know it's a mansion, don't correct me) with the closed up camera next to the door, and then showed him how to move Rebecca with the right stick so her ass filled up most of the screen

I was quite proud of myself


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