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File: gbc tables.png (31 KB, 1152x834)
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red table is objectively >>>>>>>>>>> hammering nails into your dick > blue table
6 replies and 3 images omitted. Click here to view.
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>>12514932
How the hell are you supposed to get the ball to the Slowpoke and Cloyster?
>>
>>12515467
The arrow between them changes direction and forces the ball to either one of them.
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>>12515467
they succ
>>
Blue is better since it is way easier to get catches and evolutions once the conditions are met.
>>
>>12514932
I prefer blue, going into catch mode or Evo mode is way mere annoying in the red table

This was considered a killer app in 1995.
21 replies and 4 images omitted. Click here to view.
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>>12515882
I really hope you’re trolling.
>>
Nigger App
>>
>>12516793
Toshinden was legit cool at the time though. Everyone I knew that got a Playstation at launch had it. "Some game that came later was better" is not much of an argument.
>>
>>12515882
Take a look in the mirror, pal. The term "killer app" has been around longer than you've been alive.
>>
>>12515879
playstation games with fat manuals had to be out in two-disc jewel cases, such as suikoden. it was easier to put them in a longbox, along with a map if the game had one

Why wasn't Phantasy Star as popular as Dragon Quest and Final Fantasy?
27 replies and 6 images omitted. Click here to view.
>>
>>12516743
>I don't want to admit anything bad about my preferred game
>I know, I'll just say I won!
Lol
>>
>>12516749
I never even said I preferred FF I, you just seem completely incapable of understanding my original post. You seem way too focused on FF I, for some reason though, did it hurt you in some way? You didn’t even mention Megami Tensei, which is more what my original post was about. This is really my final word on the matter. Go play the MD Phantasy Star titles, those games were actually mechanically interesting for their time.
>>
>>12516762
>You seem way too focused on FF I
It's a thread about why PS is less popular than DQ or FF. DUH
>>
>>12515152
Because the towns look like Fisher Price and the music in the first few games is like nails on a chalkboard
>>
>>12516649
Games shouldn't expect players to use their imagination to cope with their lack of graphics

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What went wrong?
80 replies and 14 images omitted. Click here to view.
>>
I only played Digimon Rumble Arena on the PS1 the game was better than the first Smash Bros the Digimon Anime was better than the Pokemon Anime the Pokemon Anime was just a glorified commercial
>>
Digimon came out when the internet was still fresh. Look at a show like Digimon Tamers, how it plays with the idea of sci-fi horror (D-Reaper) and shadowy conspiracy (Hypnos). It's a product of culture, like most media.
Ironically Digimon fell off in the mid 2000s, the same time that computer tech became widely available to everyone.
>>
>>12514265
They probably should've scrapped the whole digital thing, considering technology was advancing at an extraordinarily fast rate.

Smoothest of brain take would be ripping off jurassic park: here's a big corpo resurrecting these dinos: Some are friendly, some aren't so.
Some corpos are benevolent, others are bioterrorists
Even DW3 has that vibe.
I dunno, it's better than a confusing mess of digital world/real world, vaccine, data, viruses, etc. All quickly outdated
>>
>>12516284
Tamers was written by the guy who wrote the script for Lain. The Lain influences are noticeable if you pay attention.
>>
The newest game Time Stranger is successful.

It's library is just so well rounded and diverse

I can't think of any genre where the PS1 is clearly lacking unlike any other retro console

Even stuff more closely associated with other console like Shmup for the Saturn ,well the PS1 still have a great library of shmup
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>>
>>12513036
Back then the super hip nerdy smart sega guys made fun of sony and said it would go nowhere

Now they all pretend they never said that
>>
>>12515693
Gee thanks Dr. Snoy!! I shall start with WII Fit errrr or whatever the soulless plebstation clone of that is right away!!!
>>
>>12513036
N64 had better first person shooters.
>>
>>12515354
The Dreamcast could've done better if Sega hadn't killed it prematurely.
>>
>>12516919
For 150bucks they sure the bettur fps

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Thread to talk about all the retro Resident Evil/Biohazard games.
>thread question
Have you ever played the Survivor spin-off games? If so, what did you think of them?
87 replies and 16 images omitted. Click here to view.
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Someone please post Jill's ass frοm the nds port
>>
>>12515917
P sure this anon already did >>12515590
>>
>>12516498
He probably means the gif
>>
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>>12503954
Downfall started with RE6
>>
File: silent but deadly.webm (1.88 MB, 1280x720)
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>>12515590
>Deadly Silence
>Jill has a fatter ass
What did capcom mean by this?

Was the Sega Saturn really more powerful than the PlayStation?
58 replies and 7 images omitted. Click here to view.
>>
>>12514986
Yeah but I think they used other terms like monster 2D performance or something like that.
>>
>>12514832
>Both had 2MB of main RAM and 5129 of audio RAM, the only difference is that the PSX had 1MB of Video RAM while the Saturn had 1.5, though the Saturn's

It's not that easy actually

PS1 Ram is unified you can use it how you want

Saturn main Ram:
1 MB High Work SDRAM
1 MB Low Work FPM DRAM

Saturn Vram:
512 KB VDP1 texture cache VRAM
512 KB (2× 256 KB) VDP1 dual framebuffers
512 KB VDP2 background cache VRAM
>>
>>12514832
>>12515338
>5129 of audio RAM
Dammit, did I actually mistype it as "5129 of audio RAM"? I meant to say "512K of audio RAM"

And yes, it's not a 1:1 comparison, but I don't see where people are getting this "Saturn had more memory" argument from as if the system had double the overall RAM of the PS1 or something, overall it had the same work and audio ram (though chopped up like you said) and an additional 512K of video RAM assigned to a specific task. I used to think it had more memory too until I read the specs and saw that they were similar, even if utilized differently.
>>
>>12514023
>>12514219
You can really tell how refined Konami's craft was at the time, Gradius Gaiden is such a gorgeous game. The upscaled sprites in Cotton look really tacky.
>>
>>12510337
Comparing hardware capabilities is fun. If you're an autist like me.

File: file.png (910 KB, 1280x720)
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Now, when he said this, did he mean he was fine with taking candy from a baby, or merely that he was fine with the mission being as easy as taking candy from a baby?
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>>12514508
Uh-oh, bot broke.
>>
he secretly took candy from maria and really liked it, but it makes him feel guilty so he is also okay with genocide (???)
>>
Did this Shadow game copy Star Fox 64? i found it curious how in the Shadow game there were different routes to follow in the levels leading you down different paths just like in Star Fox 64
>>
>>12515427
further proof that hedgehogs should not vote
>>
>>12511985
Knuckles = Vegeta

File: 1756520868562578.jpg (60 KB, 600x338)
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I just realized there are probably dozens of games I never actually stopped liking but just stopped playing at some point. Only listing the ones that are probably still good to pick up and play today.

>NES
Baseball Stars
Batman: The Vidya
Balloon Fight

>SNES
Uniracers
E.V.O.: Search for Eden

>Genesis
Cadash
Streets of Rage 2 - Don't (you) me 4 this. I've just played the other ones more.
Mutant League Football

Comment too long. Click here to view the full text.
14 replies and 1 image omitted. Click here to view.
>>
Rolling Ronny. Just kidding I always hated that game
>>
>>12512345
Goonies II
Crystalis
Blades of Steel
Columns
Comix Zone
Aladdin
Myst
Lemmings
Gabriel Knight
>>
Ya but no one built a Time Machine so why do I care

Women get angry when you mention time travel. They hate fantasizing about being 20 because they all got great jobs with the arab gypsy cartel fake white guys that hate European Americans
>>
Robotron X. I have listened to the OST in the time between then and now though.
>>
I remember altered beast being fun. Same with Mario vs donkey Kong. I feel less confident about madTV still being good though


>>12516301
You having a moment there?

File: dead golf cart.jpg (24 KB, 653x358)
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in Tiger Woods for PS1 you can explode the golf cart.
1 reply omitted. Click here to view.
>>
>>12514015
Can you cheat on your wife too?
>>
>>12514350
no i don't think they added that until tiger woods for ps3
>>
>>12514613
Now with domestic violence minigame!
>>
>>12515470
Put a tee between your wife's teeth and go for the swing!
>>
BEST I EVER HAD
OHHHHHHHHHH

File: file.png (1.29 MB, 652x1000)
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Trying something a little different today!

https://www.youtube.com/watch?v=2_XLwSv6Wfc
94 replies and 47 images omitted. Click here to view.
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File: file.png (635 KB, 520x837)
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ENDINGS UNLOCKED: 9/20

I'm gonna call it there, as I've been doing this for about 7 hours give or take. I hope everyone had fun.
>>
File: file.png (602 KB, 964x864)
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However, I think it's time to figure out what I should post next Saturday

https://www.youtube.com/watch?v=NUh3JQ9T8WI
>>
File: file.png (292 KB, 1174x849)
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File: Untitled.jpg (514 KB, 783x1260)
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>Sega Power, initially known as S: The Sega Magazine, was a Future publication aimed at the Sega range of consoles, including the Master System, Mega Drive, Game Gear and later on the Mega-CD, 32X and Saturn. The magazine was later relaunched as Saturn Power when the other Sega consoles were discontinued.

>After 12 issues the magazine was re-launched with its new name in readiness for the forecast boom in video games consoles. The magazine covered consoles such as the Mega Drive, Master System, Game Gear, Mega-CD, Sega 32X and the Saturn. In the spring of 1997, after 91 issues, the magazine was relaunched and renamed.

>As a variation on the free tips booklet often issued by computer games magazines, Sega Power released a string of novellas based on popular computer games. Titles in this range included: Golden Axe, Road Rash, Super Monaco GP and Desert Strike.[1] These titles were written by members of the Sega Power team and combined a fictional narrative, hung loosely around the linear plot of the game, with cheats, codes and hints for gamers.

Next Saturday! Be there!
>>
>>12516646
Fair enough, this does seem like the canonical ending (as does >>12516275 >>12516276 >>12516279 )

This was fun, thanks OP!
>>12516662
... huh, mite b cool

File: 083717145042.png (392 KB, 500x503)
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Just found out about this game. Its unironically some of the best shit I've played. There is just something about combining tertis with like space invaders that really just gets the ole nerons firing.

Anyone else find it crazy just how fun and addictive some old games are? Like why is making squares on a screen just infinitely more addicting than modern psyop titles. Its just gaming in such a pure form.
>>
>>12516670
Simple games, simple fun.
There's no room on the cart for extraneous elements outside of the core game and the initial transaction is the only one. That last one is especially true. There are plenty of perfectly fine arcade-style games on mobile that are ruined by MTX.

File: rockman7-6.png (5 KB, 256x224)
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Why did he (not) do it?
>>
He was programmed to protect people. Wily is a person. Rock doesn't really have judgment and can't decide "killing this person to protect others is okay", so he gets stunlocked completely by "this person is dangerous and will hurt people + this person is a person too".

X and Zero don't have that, and it's questionable whether any other Wily bot does either.
>>
File: asimovs-law.gif (6 KB, 480x360)
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>>12516746
>>
>>12516746
If you kill your enemy they win

File: 1615259043700.png (1.41 MB, 530x1347)
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British games journalism thread
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>>12516680
>>
>>12516675
Brits are used to playing muh speccy games instead of superior Japanese games.

In the 80s Japanese were playing castlevania, megaman, Zelda and super Mario brothers on the famicom and the Brits were playing chuckie egg and horace goes skiing.
>>
>>
>>12516680
>>12516684
Super Play taught me about anime, no joke. Bought my first Ranma tapes on their suggestion.

File: s-l1600[1].jpg (317 KB, 1000x663)
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Was there any reason to not include item descriptions? There were descriptions for spells, why not items?
>>
>>12516182
You could see number goes up when you selecting weapons and armor.
>>
>>12516182
The first Estpolis was a kusoge and it spoils the plot of the second one. Nintendo of Europe did the right thing by only releasing Estpolis 2 there.
>>
>>12516248
oh my nippon... if I didn't know any better, I'd say that you were Japanese!
>>
>>12516247
I meant the consumable items. I was hoarding Great Potions because I though they were healing items, but I should have been using them since they actually raise your max HP.
>>
>>12516274
That's unfortunate. The Lufia leveling system was random but made sure you ended up on the number they wanted for all stats every 16 or 17 levels iirc. The stats you got from those portions went to a separate database and really helped especially in the fight against apprentice. You could also drink one and reset the game until it gave you the big bonus.


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