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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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blax payne
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>>12391803
It's more like SOCOM for wiggers

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What's your preferred operating system/s for retro gaming?
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>>12385618
shitty ones do. my rgb30 has arkOS installed, which is a custom linux disto.
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>>12381164
Dunno, what OS did Apple II use?
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>>12386240
Symbian
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>>12389065
That's pretty cool but even in 2025, that's just not obscure enough for me. I only play my retro games on Rockbox.
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Windows 7 is quite good in regards of conpability across eras, Windows 8.1 is also pretty good in that regard but requires a lil extra tinkering. And there is Windows XP of course

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Why did Mario stick to purely cute designs and Crash and DKC stick to purely comedic designs? All of them could have benefitted from a dash of cool/sinister
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I always thought Bowser's sprite in SMW looked sinister.
The clown flying thing also gets scary during the final phase.
DKC also has a lot of sinister looking shit, especially dkc2
Also mecha sonic looks cute especially with those knee-sock looking legs
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>>12391843
DKC1 looks kinda dark to me, one of the reasons I like it much more than the sequels
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>>12391843
Apes are funy and plumbers are cute, simple as
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>>12391843
I'll crush you!

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One of SNK's most iconic characters!
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Oh my fucking.... You're back, again. I'm gonna have to bully you until you leave and stop shitting up this board. I'm not gonna refer to you by your name, you don't deserve it. Now fuck. Off.
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>>12390639
schizo?
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Last Blade is pure soul
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>>12391037
Akari is so cute and funny

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Perhaps you prefer the Classic series today, perhaps not. Regardless of that, for those of you who played Mega Man on NES growing up and who were around in 1993 when Mega Man X came out, can any of you say with a straight face that at that time, you witnessed and played this game and thought "meh, not impressed"?
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>>12382825
I picked this up on a rental during the winter blast we had in January 1994*. I fucking loved it. It tries so many new ideas and they all work. It was THE breath of fresh air the series needed.

*I'm a huge mark for 1994 in general and the fact the year STARTS with this game (at least in the US) and ends with stuff like FFIII and DKC gives you an idea of what an incredible year it is.
>>
I love the game to pieces, but I'm gonna be that guy and post some flaws with the game, though many of them are mostly technical.

- The intro is great, especially for newcomers to the series, but it's a bit slow on repeat playthroughs once you're used to dashing around
- it becomes pretty easy once you get most of the upgrades, though Sigma can still be trouble if you don't know what you're doing
- there's lots of slowdown when there's more than a few sprites on-screen, but this is more of an issue with the slow CPU (I'd love to see if a hack has fixed this with SA-1 integration or something)
- music is awesome, but brought down a little by the muffled output of the SNES audio chip, though not by much (maybe someone's done a "restored" high-quality MSU-1 hack?)
- password system rather than a save system makes it a bit more tedious to resume a playthrough, though on the other hand, it does allow you to mess around with password generators

That's about all I got. Again, some of this is just due to tech limitations. It's really just an awesome game overall.
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>>12389875
The pw shit doesn't bother me cause it's a very short game
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>>12390835
That's true, and the password isn't that long either. It's cool for dicking around, too. Sometimes I just wanna feel powerful and put in a password that gives me every upgrade without having defeated any mavericks.
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>>12389371
The dialog is a little lame but there's not much of it, and it's all consistently on-theme. The worst part is that tards started expecting more dialog and 'plot' and melodrama from the series and the devs seemed only to happy to shovel it out. It started the trend.

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FEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEL
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>>12391390
Move your bo-dy!

This is quite literally the first time I’ve seen anyone on the internet reference Crackin DJ.
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>>12391390
I don't wanna hear, I don't wanna see it.

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Did Tiger Electronic handhelds age well? Watching the AVGN video and him mentioning everybody had one made me think if these are ever looked back on fondly now that we're in the age of much better handheld consoles.
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This type of handheld format only worked for certain games, and Tiger were by far the worst. Poker and board games were more suited to fixed LCD, not action games. Pic related, had this as a kid, worked surprisingly well for what it was.
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>>12390392
Yes, everyone had them. Some of them you hated some of them you really liked. I had a game and watch donkey kong and it wasn't highly replayable, in my opinion. As a kid I could play card games, race games and sports games for quite some time. Don't forget Wheel of Fortune, some reason Tiger sold tons of those. I enjoyed it but I kinda wonder why. It is just a fancy version of hangman.
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>>12390392
I had them as a kid. They were always limited time wasters. Mostly messed with them before I owned a Game Boy, but even after I'd play with them sometimes.

Very simple games, rarely very exciting. But it helped with boredom.
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>>12391591
Oh, I guess the main one I was remembering wasn't Tiger at all, but made for Radio Shack. Pretty sure I had the Lion King Tiger game and some others though.
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>>12390529
Nobody resented getting these. What a load of crap.
They are just vastly inferior and limited compared to real systems, like all handhelds frankly. And many of these came out before Game Boy was even released, much less owned by many people. If you were the kid who smuggled Simon's Quest to recess everyone would want to borrow it.

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I think the rules state any game made before 07 for this generation (ps2) of games counts. so if thats legal...is this game worth trying to play now?

It's the only real final fantasy game I haven't played (not counting 14, 15, 16 Troon slop). I rented it back in the day for ps2 and had no fucking clue how to interface it with our internet nor the right components.

but I understand I can use VMware fusion free (as long as I agree to not hijack nuclear silos or military mainframes) and emulate windows (yuck) 11 and still run it on modern private servers.

is it actually WORTH doing it though if you're a fan of FFX specifically? I generally don't like MMOs. I never bothered with WOW, hate ESO and only ever put serious time into FO76 which is a piece of shit game really. but I feel compelled to try this game out since of the original games this is the only one I never played (barely played 12 or 13 but I;m not worried about that)
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>>12389145
>12389145
honestly I agree
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>>12389145
sakaguchi provided funding for 12 so it counts up to there
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>>12384335
Just play 12 if you want MMO-lite. It's a fun game.
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>>12384335
i'm actively playing this game right now, have been since zilart launch and i can't recommend this game. just go play 12, it's mmo-lite. you like 10 but 11 has nothing comparable in it.
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>>12389131
alright guess I just need to man up and get this virtual machine and everything made up for this to run. any ideal specs like whats the minimum amount of space I might need for this? and is SQUARE ENIX still charging a monthly fee for this is or this where the private servers come in

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What midi hardware/vsti/soundfonts does /vr/ use?
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>>12384856
They HAD an SC-55, but you can see it hooked up to a MIDI workstation. Really they had both in every case.
>>
use case?
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>>12384201
>Aren't they
Arent' they? Or are they? Is there a real answer? The synths are mostly identical, who knows.
>>
>>12385209
Bullshit lol. Zone-mapped multisamples which were pitched up and down within an octave or so are great, but they can't match multisamples based on a per-note basis. I am an MPC user and I have piano banks alone which completely fill the memory of my 2000XL and sound amazing still too.

A 6MB bank can sound great. But without multisampling it's not as good as it could be.
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>>12390382
Eggsblain

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Tekken's female cast is cool.
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>>12391723
I sense cultural appropriation and thinly veiled racism
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>nature-loving Beauty
you just KNOW she has a stack of feathers down below

ARE THE GAMES DUMPED YET?!!
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>>12390875
There's only like 1 game that can really be played in 2d and even then you're still missing out. I say this as an actual virtual boy owner: you don't want to play these games in 2d.
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>>12391013
>I'll buy it but
lmao you can't make this shit up
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>>12391639
There are two games that are coming in the NSO library (so far) that have never gotten a release anywhere, D-Hopper and Zero Racers.
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>>12391942
Look, yes I could save money by just trying to make this stand work properly but I don't know what exactly I'd have to change to do that.

Meanwhile the NSO VB stand works with the real thing and if buying one means I can use their VB application while also getting something that makes my actual VB truly complete then I don't see how that's a bad decision.
>>
Son of a shit, I didn't realize the unreleased games weren't part of the LAUNCH library...

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last thread:
>>12345290
last weekend map download:
https://files.catbox.moe/rz3g40.park

Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip


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I hate Pickle Park
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>>12391560
>>
I'M PICKLE PARK
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no
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>>12391560
How do I delete other people's posts?

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is this controller legit? seller said it's from japan
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>>12390434
>PS Classic's front USB ports do not supply sufficient power so the whole thing crashes
that's news to me. God what a mess of a mini console compared to it's contemporaries
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>>12391401
I have no problem shitting on PS Classic but the front USB ports function as designed, there's no error with them. They can power the controllers that shipped with the console but if you try to plug in a Dualshock 3, it's unable to power the vibration motors so the console will crash. It's unfortunate and I wish it supplied more power but it's not really a mess. If you split the rear USB port into a hub (with an OTG adapter) then it can power a USB storage and as many vibration controllers as you want.
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>>12390338
Really? I have trouble telling just from looks, the bootlegs have gotten very close so I have to open them up (poorly) to sort of tell.
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>>12390651
it's just how it is. every dual shock i've owned, from PS1 to PS3, have had the dog nose-like rubber on the sticks turn sticky and goopy when left unused for a while. was like this even back when they were new, and it happens faster if you leave them in the sun.
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>>12390651
It happens to original DualShocks too. I unboxed my PSone for the first time in at least 20 years recently and the controller was all slimy and gross. Old rubber tends to start breaking down over time, regardless of how things are stored.

How come there are so few classics on the GBA compared to GB/GBC and DS?
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>>12391170
from messing around with the full romsets for awhile one thing that stands out to me is that the gbc had somewhat better quality control on the low end, you were less likely to encounter something that's just absolute hideous trash like you would on the gba.
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>>12391284
The impression I get from this thread is that everyone is focusing on how much shovelware was on each console, which is really weird to me because who gives a shit? They all had classics on them, I just think the gba had about twice as many really good games on it as the gbc.

At the time, I thought the gbc felt like a fake system since a lot of the games were backwards compatible with the game boy and the ones that weren’t didn’t seem to be doing anything a regular gameboy couldn’t do besides color. I only bought mine because I couldn’t quite afford a gba, and I really wanted to play mgs and the oracles games (but I would’ve preferred playing them on an advance). GBA felt like a real generational leap and had a lot of games that seemed worth playing to me.
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>>12391326
GBC was only created as a stopgap to stall against the Neo Geo Pocket and WonderSwan while the GBA was still in development. You’re right, it’s hardly its own system, and not even Nintendo counts it as distinct from GB.
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>>12386334
because the system was primarily designed to be a platform for rereleasing old NES and SNES games, which itself was a selling point because back then game rereleases was unheard of. if you wanted to play an SNES game, you needed to hunt down a copy of the game and an SNES.
it was meant to be a Super Nintendo you could carry in your pocket, so its 'greatest hits' library mostly consists of rereleases and enhanced remakes of Super Nintendo games. in many cases, the GBA version is the definitive version of those games.
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>>12390783
because in 2001 chinkhelds didn't exist, moron. even PC emulators were in their infancy and you couldn't carry one of those with you in your pocket.

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I think we're all in agreement that his is the best Castlevania right?

How could you possibly disagree?
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>>12391792
64 has the cuter girl
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>>12391792
that is a CHILD
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SotN has a bunch of awkward shit after playing something like Aria of Sorrow. The items mostly.
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>>12391797
>>12391802
Correction!
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>>12385802
"metroidvanias" are different enough to whipping action "classicvanias" (or whatever you want to call them) that i don't care to compare them.
fwiw, sotn is the only metroid-style castlevania game i've actually finished. mostly because they nailed the atmosphere. the gameplay mechanics aren't that great.


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