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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: FJlmyxDUUAYdBZh.jpg (427 KB, 1432x998)
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Playing Banjo Kazooie and Retro Platformers while high or drunk is the best experience but Rare games are even better for it
2 replies omitted. Click here to view.
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>>12800105
3d collectathons were the best "turn your brain off" genre
shame they went overboard with dk64
>>
>>12800105
>Playing Banjo Kazooie and Retro Platformers while high or drunk is the best experience but Rare games are even better for it
All kinds of criticslop games are like that. Ape Escape 3 was amazing high
>>12800401
>You'd have to be drunk to enjoy that toddler slop.
yeah thats what he said
>>
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I am really good at racing games when drunk and high.
I don't recommend doing that in real life. I already lost my license once just for casually driving to grab le baguette in the morning.
>>
>>12800416
You should see what they named the levels.
>>
>>12800105
https://www.youtube.com/watch?v=_MjB4QYrNBY

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Post 6th gen will never be retro, there is a huge difference between PS2 era games and what's after
>HD graphics that are way more literal rather than interpretive, barely leaving to the imagination or let alone factoring in CRT masks (helps ICO's atmosphere a lot for example)
>games are less gamey (From Crash and Ratchet to => Uncharted)
>games blasted with PBR, bloom, normap maps, dynamic lighting etc. instead of mostly relying on creative textures
>everything became rubber
>way more universal game design language
>no more hardware-specific visual identities (PS1/N64 and even PS2/Xbox have their own unique look)
>way more cinematic
>online shit, patches and DLCs for everything

PS2 era was the last stage of retro, then right after it came the first stage of the gaming era we have today. It's the perfect retro cutoff point
154 replies and 28 images omitted. Click here to view.
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>>12796283
People need to realize that
>being /vr/etro ≠ being retro
I wish 4chan /vr/ was more like 8/vr/ where 6th and 7th gens were allowed but with special restrictions to keep shitters at bay.
Apparently only the handheld generations are allowed while people post on their /v2k/
>>
>>12798101
Don't underestimate the people that run /vr/, they don't care about you. All they care about is getting to talk about the Wii and some cringe moe PSP games than assuring it's not a recreation of early /v/ (it still dogshit, just look at old.sage.moe)
>>
>>12798873
or just treat the 6th gen as a in-between split off
>>
>>12796283
All these gmaes looked like shit.
After DOOM3(who is ugly like sin) games started to look worse then games in the early 2000s.

While the journalists where saying bullshit about how great the graphics are. Truly the industry never recovered and devs to this day include ugly shit like motion blur and FOV shit.

The only excuse here are fallout games since they are supposed to be a ugly shithole however even then there are moments where the ugly graphics take you out of the game.
>>
>>12801406
Most of the artistic elements which were needed when graphics were low-powered are no longer needed and everybody shot for photorealism which isn't always the best way to tell a story.

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3 replies omitted. Click here to view.
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>>12801808
And a faggot.
>>
>>12801716
In America. Europe got the console absurdly late, which is why Lion King was one of the last-ever NES games.
>>
>another tendie glazing thread
>>
>>12802008
>creates a bonner in my pants
sasuga, etna sama.
>>
>>12802382
It’s okay to glaze the NES. It simply was the best console for a long period of time. So many great games that are still peak to this day. Also has a ton of good licensed games w banging OST’s I still personally listen to, to this day such as NES Batman. God I love the NES. Still had the best Turtles game and one of the best beat em ups of all time in tmnt 3. I could go on and on but you get the point.

https://www.romhacking.net/translations/7712/
>DISCLAIMER: AI assistance was used in the reverse engineering and reinsertion of text/graphics, a human translation of the script was used.
I can't try it at the moment but I'm willing to give them the benefit of the doubt.
20 replies and 2 images omitted. Click here to view.
>>
Jeets are big mad that a human being still translated it.
>>
>>12802203
It doesn't redeem the bank, after all
>>
>>12800547
I'm okay with (not "like", exactly, but I will enjoy it for what it is) AI hentai, since I'm there to see something specific and as long as the content delivers the fact it was made by AI is tolerable (although anyone trying to fucking Fanbox AI generated hentai are absolute cunts).

Otherwise I'm with you.
>>
>>12800526
Cool to see DanaCrysalis finally coming out with this, was watching Goati_ play this and I just love the atmosphere of the whole thing, but it's pretty text heavy.
>>
>>12801269
looks like a freeware from 2004

File: godjlessnamcooos.jpg (37 KB, 349x456)
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>Did you see my attack?
>Oh yeah baby! I was watching alright ;)
9 replies and 4 images omitted. Click here to view.
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>>12800638
I mean... yeah... on Nintendo Gamecube you didn't have a choice.
>>
>>12801196
Nope, chud fanfiction.
>>
>>12800476
this is the kind of shit we had to get out of gaming
so happy we can enjoy a more progressive, inclusive gaming community today that does not demean and objectify women's bodies
>>
>>12801196
The original line has similar intent, but is much less crass.
>>
>>12801201
Never thought I'd have to give credit to the Dreamcast over the Gamecube.

File: mariowrd.jpg (37 KB, 384x334)
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How do I break the stranglehold nostalgia has on the games I remember fondly and really separate the wheat from the chaff?
1 reply omitted. Click here to view.
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>>12801552
>All that really matters is that you enjoy yourself though

Does it? DOES IT?
>>
>>12801552
This bro. Also i like way different games than when I was a kid. I still like all the classics but some its like damn I cant beleive I talked my parents into buying this shit pile
>>
>>12801547
who cares? If you want to have fun just play whats fun. If you want to be taken seriously as a well read journalist then if you are asking this question then noone is going to take you seriously anyway.
>>
>>12801547
If you have some free time, the best way to do this would be trying to make a game yourself.
Nothing gives you more perspective on why games are made a certain way than actually developing one and realizing and dealing with all the issues that every other game creator has struggled with over the years.

It doesn't have to necessarily be a big game; even a short little project in Twine or Renpy or RPG Maker will teach you a whole lot. You'll start to appreciate all kinds of things you never noticed before, and gain a firmer foundation to be critical of games when they're flawed.
>>
>>12802421
Kind of like how studying a foreign language can open your eyes about your own language's nuances and quirks in the process.

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How do you feel about Brave Fencer Musashi? I played chapter one last night. It's a little janky, but undeniably charming. I think my biggest issue is that it's hit collision feels off.
4 replies omitted. Click here to view.
>>
>>12800231
I loved the hell out of it as a kid and have been replaying it the past week. Overall it holds up extremely well to my memories, although its definitely not perfect.
>>12800874
the majority of the game is a breeze up until you get to Soda Fountain.
>>
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>>12800231
It's okay.
The steam tower part is aids, and there's a pretty blatant moment you can tell they were running out of time and had the wrap things up. Very soulful though with a memorable soundtrack. You won't regret playing it, but it's not going to be some super fun hidden gem.
>>
>>12800231
I like it, but I really wish someone undubbed it already.
>>
>>12801061
>undubbed
Nah, the voice acting is beyond charming, and I usually play undubs.
>>
It's kino of the highest order. I fucking love absorbing enemies skills. Shame about the sequel. It's sooooo slow and boring.

File: Starino.png (1.07 MB, 1280x720)
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>Season 30: Episode 8 (#424) Star Fox 64 {Nintendo 64} premieres on Thursday, September 10th.

https://otn.fujitv.co.jp/gamecenter/index.html

https://pastebin.com/u/GCCXGeneral
16 replies and 1 image omitted. Click here to view.
>>
>>12799494
Tell Kibe he'll be coaching Arino through a 24-hour live Panel de Pon show.
>>
>>12796048
He claims to have played the game a lot before, but those kinds of episodes don't always go well. I think the twist might be that they force him to play Versus Mode against the staff to decide win/loss.
>>
>>12799494
punt kibe through a window.
>>
I want to have sex with Ogawa so bad, it's not fair! Also the fat chick from the Kacho x Family segments.
>>
File: 1770180694182887.png (765 KB, 1280x720)
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Arino's Live Challenge Seven-Game Revenge at Makuhari Messe (Extended Special Edition) subs when?

Also watch the Marchen Maze challenge.
https://nyaa.si/view/2057499
https://nyaa.si/view/2059329

And the Majyuou - King of Demons challenge too.
https://nyaa.si/view/2047202

File: 1763856624725678.mp4 (1.97 MB, 768x576)
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It's the Weekend, time to finish Brightis

Previous thread: >>12781812
40 replies and 35 images omitted. Click here to view.
>>
>>12800258
I don't think there really is a new game +. I loaded the cleared save and it was just new game unless I'm mistaken.
>>
>>12802156
Yes, it starts a new game. But if it asks us to create a save clear file it has to need it for something. Might not be a new game+ but something has to carry over to the new game.
>>
>>12800258
apparently if you get max rank you can replay with a new ring that increases stats
>>12801776
you get a proof ring every 100 floors, there doesn't seem to be any other reward besides randomized loot
>>12801260
you get the "best" armor and sword in the noble's tomb at floors 50 and 100

i tried 100% this game but i never found: all 50 coins, snow dungeon map, some shields, the watchtower sidequest(?) and ring
>>
Something in the combat system that I found could have had potential but was not developed was the way the different types of skills can chain into each other. It doesn't happen smoothly, but you can do something like performing a Dance and holding the last input slightly longer to activate a Slash or use the hitstun from an Art to start a Dance. I feel like there was a lot of missed potential for the different skills to string together. As they are now, they are all pretty disconnected and you tend to spam the same Arts and Dances over and over while only using the 0s and 1s Slashes occasionally and avoiding anything longer than that. Imagine if the controls and input buffering were a little different and you were able to do something like performing a Dance, being able to charge a Slash with one of the inputs, finishing the Dance while buffering the motion input to end on an Art and releasing a 5s or 8s Slash at the end.

Maybe I am character action brained and this would have changed the enemy design or combat pacing for the worse. Of course, this game was developed in the awkward time frame after the beat-em-up genre was dwindling but before the character action genre was codified. I feel like if Quintet didn't fall off the face of the earth and developed a follow up to Brightis, it could have had combat that played like something in-between God Hand, 3D Ninja Gaiden, and DMC but with Zelda style dungeons and more refined Wizardry/Nethack-inspired mystery dungeon modes.
>>
>>12799857
fpwp
>>12799983
spbp
>>12801830
exactly this. im in the same camp when it comes to soul blazer. a lot of anons here will not agree with that though... ymmv.

It actually looks AND plays better than the NES version.

https://www.youtube.com/watch?v=43rb3QOWkhc
52 replies and 7 images omitted. Click here to view.
>>
>>12798975
uh huh, congrats, enjoy sonic and mario anon! anywya
>>
>>12799059
Point is with work, people have found incredible tricks that work on (some) C64s and this makes modern games possible.

The machine architecture is capable of using sub-processors too.

https://www.youtube.com/watch?v=D5uR3-0Rz3I

Same as SuperFX.
>>
>>12795189
>European computer systems are truly one of the saddest things in gaming. Just absolute poverty level garbage.
Idiot
>>
>>12795275
Amiga is also an American console, and that took me by surprise given its software.
>>
>>12795223
NES was made for scrolling games with sprites. It was difficult to get it to do much else. C64 was a general purpose computer with sprites and a large number of graphics and text and mixed modes, it wasn't aimed at making arcade game ports and side-scrollers like the NES but it has been made to do them and in some cases, very very well. But it can do many things the NES can't do at all.

C64 is a much more powerful platform and refinements in technique and exploits of "bugs" has driven it far beyond the current NES state of the art. Nowadays people are making 24-bit color demos for C64. How the fuck? But they're doing it*.

* only properly works on CRT

File: hq720.jpg (26 KB, 686x386)
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uncs really be thinking some shirtless twink eating pizza was the coolest thing ever
26 replies and 4 images omitted. Click here to view.
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>>12794485
You had to be there
>>
>>12794485
>eats pizza
he's just like me!
>>
>>12794791
Hmmm.... This.
>>
>>12794485
You’re not black.
>>
>>12794791
you talk about 00s wigger culture like it's some bygone relic when today wigger culture is overwhelmingly dominant in a way that couldn't even be imagined in the 00s
zoomers took wigger culture and made it the monoculture

File: Kinowings 64.png (725 KB, 600x900)
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This game kicks so much ass and I overlooked it for so long
58 replies and 8 images omitted. Click here to view.
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>>12801761
Dan Hess (the composer) said that one of the songs from the game is a remix of a song from the original Pilotwings game for SNES, which was composed by a japanese developer, because of this song that person got the credit for being the original composer of that song but it was only that one, the rest of the soundtrack was all Hess
>>
>>12801767
I wonder if Jugga has bigger measuraments than the flower if both were of the same scale
>>
>>12801767
Is it just me or you can fainthly see her nipples?
>>
>>12802278
Gouraud shading please understandaru
>>
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>>12802168
Nah not even close. Jugga is stacked but still vaguely realistic (proportionally), the sunflower just has actual balloon tits

File: Gr1951.jpg (279 KB, 509x714)
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This is the 20th anniversary of the last good Final Fantasy game as well as the game that showed how capable the PS2 really was. Say something nice about it.
42 replies and 4 images omitted. Click here to view.
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>>12790215
This is very apt
Every criticism of 12 seems to be “muh Vaan bad character” or “muh offline mmo gambit combat boring”
1) Vaan and Penelo are fine. They serve as audience stand-ins and also just kind of represent the average Ivalice citizen getting wrapped up in the world, far removed from known scoundrels like Balthier or military/royals with history like Bosch/Ashe. Their individual story is harmless and hopeful, and rarely do they actually interrupt the grand kino of the narrative
2) nigger
>>
>>12790215
I don’t consider myself to be low-IQ and I hated it. But then again, I played the vanilla PS2 version of the game, from start to finish, I might add. And I make a point to enter FFXII threads to warn anons not to fall for the “ackshually it’s a misunderstood masterpiece” meme that gets spouted on 4chan.

The game’s graphics are its ONLY respectable feature. Everything else is legitimately insufferable. I cannot begin to comprehend the derangement that would cause someone to not only believe otherwise, but to also equate praise of the whole joyless affair as being an indication of high intelligence.
>>
what retard decided it was a good idea to give mobs millions of hp, and then when they were nearly dead full heal themselves and reduce damage by 66%
in a game that you have gambits that play the game for you
nice boss fight, just set gambits and walk away and in 20 minutes it will be over
or the optimal thing being to NOT learn things so you could spam reroll for level 1 overdrives
>>
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>>12801171
>The game’s graphics are its ONLY respectable feature. Everything else is legitimately insufferable.
https://www.youtube.com/watch?v=p9qZ0xHmS5Y
>>
>>12801789
Forgettable ambient tunes; utterly lacking in the iconic melodies the series has always been known for.

File: Ss2.png (1.47 MB, 1284x1061)
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90s games never needed raytracing
83 replies and 12 images omitted. Click here to view.
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>>12795560
This never ran in real time
>>
>>12793998
Turn off texture filtering although it still doesn't look that good but still better than all the blur.
>>
>>12794010
>Straights
>>
>>12796790
Garbage style stolen from ancient egyptian subhumans. Monkeys all the way down. White or brown or black or yellow or red it doesn't matter. If you disagree, then you prove you're a retarded ape and not a superior AI.
>>
>>12795083
I thought it was because it got upstaged by Half-Life.

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What is wrong with people who play classic Fallout like this?
2 replies omitted. Click here to view.
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>>12802251
I play Fallout on a big screen with my wife.
>>
>>12802251
just too stupid to understand what resolution means when we're talking about sprite assets
>>
I like it far better than the bethesda slop.
>>
File: nosferatu_1.gif (2.77 MB, 220x176)
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The UI was meant to cover your entire screen. It was a staple of the era. Like watching black and white movies in color. Nothing really wrong with it but it kinda makes you a douche when Nosferatu isnt contrasted with what he's supposed to
>>
>>12802352
Oh I understand that and I agree. I didn't ask what is wrong with playing Fallout in high resolution. I asked what is wrong with the people who think that playing Fallout in high resolution (and fucking up the visibility of the sprites and UI) is preferable to playing it in the resolution it was designed for.


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