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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: latest-4179970312.jpg (706 KB, 1000x692)
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This game really shows why so called 'tank controls' and tile based movement worked so well with Tomb Raider gameplay. With analog movement and "jump from any point within the tile" controls the platforming is so much worse that even the simplest jumps from Tomb Raider can become a burden in this.
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>>
>indiana jones
>he's not indian, indian, or indianian
>>
Is it possible to enoy this game by factoring in the jank, or no?
>>
>>12238386
If you play the correct version (i.e. not Nintendo) it’s fine.
>>
>>12238386
I'm still enjoying it but it could have been so much better
>>
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>>12238052
INDIANA? WE NAMED THE DOG INDIANA!

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Do disguises even matter in this game?
>Running blows your disguise
>being within 50ft of anyone blows your disguise
>Repair/delivery guy walks into the wrong room? Everyone starts shooting INSTANTLY.

What am I missing? Every mission eventually turns into a shooter.
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>>
The swat uniforms in contracts look very cool
>>
>>12236935
I just go guns blazing for those Japan missions
>>
>>12237549
Same, whenever I try to stealth I get spotted in one way or another. So I just play it like an action game.
>>
it's just so weird that SA in particular practically plays like a traditional stealth game (stay out of sight, don't make noises) but 47's moveset just isn't very conducive to that playstyle
>>
>>12237376
It goes to third person every time you perform an action so as an "immersion" mechanic it sucks. It's really just for shootouts.

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DONE EXTREME edition
https://www.youtube.com/watch?v=23bfEouzFxY
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>>12238417
-Things to know-

This game can be hard to see at times, more so if you come from TF2, there are ways to improve visibility

>BRIGHT CONFIG
http://mrclan.com/avi/file.php?id=67
This config makes the game look a little bit brighter, making darker areas appear more visible

>CFG bible
http://mrclan.com/avi/file.php?id=55
Contains all kind of configs, useful for team play or class specific configurations

>Puffy and large blood
http://mrclan.com/avi/file.php?id=134

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>>12238419
-Absolute essentials-

>Lag free grenade timer (Client side grenade timer)
http://mrclan.com/avi/file.php?id=764
This is important, if you want to conc jump or use grenades in combat, you need this, the grenade timer is tied to the server, this trick adds a mute grenade timer and is replaced by your own .wav client side timer, you need to bind your buttons on the config, the file also includes a 2-tap grenade bind as well

>Internet connection settings
https://www.youtube.com/watch?v=xXZtqHTllKQ
Basically, this video shows how to make your .cfg settings have a better optimized online experience, if you played TF2 before, you'll know that the default connection settings are laggy and underwhelming for optimized play

-Useful downloads-

>Bright playermodels
http://mrclan.com/avi/file.php?id=39

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>>
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>>12238432
-Servers-

TFC is having a stable around 100 or 200 ish players per day, there are more players on Saturdays and Fridays, noteworthy servers are

>Drippy's
24/7 2FORT.
Iconic TFC pub, really old, it has a no bhop plugin and it contains some small but noticeable custom pickups on the map, this is server contains regulars, always has players most of the time

>1999TFC
If you want some map variety, this is the server for you, this server has regulars like Drippy's

>Humans vs Bots server
Contains regulars, a more co-op and laid back experience, if you want to hang out with people or you want to destroy many enemies with Engi's EMP or a MIRV, this is the server for you, it can be fun


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>>12225928
90% of sniper mains in c*sual on TF2 are cheating. This is made evident by the fact that when I play on community servers that have actual moderators and anticheats, I rarely ever come across a sniper I find to be "problematic".
Also most weapons that were good at dealing with snipers (ambassador, sandman, ulapool caber) were nerfed into uselessness.
>>
https://www.youtube.com/shorts/AbvrIlBi2sM

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Are CRT shaders a meme or do they actually improve retro games that were made with CRTs in mind?
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>>12237475
The artist just has to take the CRT in mind if they want accurate graphics
https://www.youtube.com/watch?v=bC-8y2R6IxI
>>
>>12239114
I liked the Neo Geo approach to shadows
>oops no transparency
>tv go 30fps
>game go 60 fps
>hold up guys, I have a solution
>>
>>12239109
You are looking at the picture wrong,
LOL.
>>
>>12239167
No I'm not
Increasing the internal resolution to a huge degree makes the games look way more dated
>>
>>12219190
Shaders are a meme, CRTs aren't. There's more to it than just scan lines.

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https://www.tomshardware.com/video-games/retro-gaming/a-10-year-study-indicates-that-treated-surfaces-turn-yellow-more-severely-than-untreated-plastic-parts-retrobrighting-does-more-harm-than-good-to-consoles
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>>12238868
kek, poor guy
>>
>>12236271
its a modern gaming news article so it was 100% written by a chatbot anon
>>
>>12236293
Most consoles have aftermarket shells available at this point.
>>12236754
Just use a satin clear unless you want it to shine.
>>
>>12236304
It doesnt really bother me, but I do wish I had a snes that actually looked the same color from when they were new.
>>
>>12236093
The fact obvious shill threads are allowed on 4chan in the current year will never cease to amaze me

Happy 28th anniversary to our stinky little man
>>
I want to tickle his cute little belly
>>
>>12239139
he's stinky because...he looks like a skunk?
>>
Already finished replaying Phantomile and Heroes, hopefully I will finish the wonderswan game before the end of the year

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Why was Super Mario Bros panned in Europe?
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>>
>>12237205
I like how this implies the main characters are named Benito Mussolini and Hitler Mussolini.
>>
>>12237586
>everyone is the same guy!
>By the way you're ignorant about hardware.
>says the austerspammer lolcow that can't even begin to explain how a computer works
>that has been spamming the board since 2016
https://warosu.org/vr/?task=search2&ghost=false&search_text=auster&offset=2160
lmao. nice one, lolcow.
Sad!
>>
>>12237586
>By the way you're ignorant about hardware.
Aren't you that failure from the other Nintendo thread that claimed Nintendo programmed Donkey Kong Arcade and you were humiliated when anon posted a link to an interview of the programmer that was employed by Nintendo's contractor? and Nintendo didn't write any code at all?
>>
>>12237747
Super Facist Bros than
>>
>>12233270
so to have fun in german is to "spaz" lol

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Be honest, how far can you get before getting your first game over?
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>>
>>12238842
I'll play it for the first time and tell you
>>
>>12238913
Yjk
>>
>>12238842
The first level, but I de-rustify and git gud.
>>
>>12238842
I played it on release on the FDS. I still remember really straining on world 3, and game overing in world 4. and anything after that I'm not consistent enough to hit without dying out frequently even today.

I still remember the "for super players only" sticker. I learned that day I was not a super player.

I also remember the book I had, with full maps. The infamous red shell jumps. The fucking castle maze. That one troll pit with the coin boxes blocking your exit.
The thank you note on 9-4. And the fucking bonus levels after 9.
>>
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>The gaijin burgerslop edition

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Remember that paid MGS2 demo that came with a free game?
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>>12238796
They made a sequel, you know
>>
>>12235608
>I have been playing and it is low key cringe. Is every mecha game like Evangelion and Xenogears?
You're too stupid to even realize it's more like Mobile Suit Gundam, and you didn't play the sequel with a chad protagonist who doesn't give a fuck about killing people. Opinion safely discarded
>>
>>12238898
zoe3 coming soon
>>
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>>12234492
For me it was the halo 3 beta that came with space nigga GTA that was glitchier than the beta.
>>
>>12234528
The gameplay was much better but I liked the story and the characters in 1 more, idk why everyone hated the boy

Games where a port is better than the original. The DOS versions of Ultima (except Ultima 1) also come to mind
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>>
>>12238059
DQ bugs me because most of the games are ugly. Terrible depiction of Toriyama's artistic style. I don't deny that there's a certain appeal in the jankiness and willingness to stick to that style. But I can't help seeing those games as nothing more than ugly. Meanwhile, other games, especially FF, have always placed importance on presentation. I don't know why DQ is popular in Japan.
>>
>>12238197
>the cleanest translation
Ehhh... it doesn't have the annoying accents and goofy spell names that we've been saddled with since DQ8, but it also suffers from the issue of having to fit a lot of text (especially with a font so absurdly large) into such tiny boxes.
>>
>>12238875
>From the /vr/ entries sure, but does it have more than HD-2D?
The only real loss from GBC is the Pachisi boards. The Ice Cave is still intact but got heavily expanded, and Monster Medals is replaced with collecting monsters directly. Most of the new additions are for party members with added skills/spells and a new class. I'd say they're about even.
>>
>>12238059
Play the FM Towns versions of the Ultima games. 32 bit colour, voice acting, SOVL.
>>
>>12238070
That's harsh, man.

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Can you get through it without using a guide?
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>>12233491
Yup, notably easier than RE1 and RE3
>>
>>12235794
>I overcomplicated it
That's one of my problems with a lot of the "harder" Silent Hill riddles, adding equations that weren't supposed to be there because of extra wording or whatever
>>
>>12233491
i love these games so much its hard to play them today because I played them to hell and back in the 90s and early 2000s they hold no surprises other than trips down memory lane. Maybe a year from now or so I'll play them all one last time before putting a hiatus for another few years.
>>
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>>12234925
puzzles in survival horror never really bothered me, it was the one off items that you couldn't find the location to use them or just forgetting a room that you already entered once and never went back too because it was locked or you thought nothing was in it.
>>
>>12234925
The only one I had to look up was the one where you had to call a scientist's pager to find out which body's fingerprints you had to use to recode a security card & I immediately regretted it since the solution makes so much sense. Though I hadn't noticed you could dial the phone so I probably would have just spent the next hour flailing around getting nothing accomplished desu

Let's talk about all-time classics. I'll start.
>Sold more than Legend of Zelda 2
>Sold more than Dragon Quest 3
>Sold more than Metroid
>1 in 4 people owned it if they owned the
>redefined the puzzle platformer paradigm
>one of the most iconic chiptune soundtracks of the 80's
>landmark title of the puzzle platformer genre that wouldn't be peaked until Tomb Raider released

Truly one of the GOATS
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>>
this game is ball crushing in terms of difficulty but worth it for the soundtrack
>>
>>12235991
based
>>
>>12236320
I remember most C64 games being hard, and it was usually because of the controls. The Dizzy games were meant for young kids, but the awkwardness of platforming with the joystick could make them absurdly difficult at times. I played TLN1 and I thought the controls were the main issue there, too.
>>
>>12236094
This game had a mysterious and sinister aura.
>>
>>12239029
Sounds like you had a shitty joystick. When I moved away from my Epyx 500XJ to console controllers and shit it felt like a downgrade.

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What made the GCN so good?
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>>12234930
>spams the board for a decade
>everyone is schizo except me!
>the austerspammer trashing the board for 10 years nearly every single day
>gets destroyed in his own shill thread
https://warosu.org/vr/thread/12216437#p12216437
extreme schizophrenic loser: detected
>>
>>12228860
It felt like a monster step up from the N64, easily the biggest graphical leap we ever got from one generation to the next. Starting up Melee the first time was a real wow moment; the in-game models looked like the advertising renders from just two years ago.
>>
>>12228860
>play through the gamecube's best games
>most of them are 6-7/10 games at best
>>
>>12236995
projection doesn't suit you auster. you may be a faggot, but at least you're an honest faggot. well, you were i suppose. sinking to another low after all these years shouldn't come as a surprise to me.
>>
>>12228860
melee and mario kart
I use it for the gameboy player these days

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Absolute snoozefest, it's amazing how much of an improvement the sequel is
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>>12238989
Yeah they made it more difficult, certain things take more shots for example making 100% shot ratios impossible
>>
I THINK ORTAS GREAT
>>
>>12238972
Egg is so frustrating because it's almost a great game, it just needs a ton of balancing, and the translation sucks.
>>
>>12239086
The 3D bosses sucks
>>
>>12239097
Yeah but that could have been polished too.

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So what Xbox games are actually playable on this piece of shit?
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xbox emulators dont get the support they need from the community because xbox has no pedo games to entice them with
>>
>>12237342
The lead dev of Xemu is a big fat transwomen who uses the patreon money on her transtimeline updates thoughbeit
>>
>>12237668
no wonder its stagnated
>>
>>12226458
I played turok evolution with an overclocked i7920, it doesn't even ask for avx
>>
>>12226446
I recently did coop with a few others for GR2 and GR2:SS and I can say that the quality of Xbox emulation has dramatically improved over past few years.


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