What are some good or at least interesting games for non-IBM computers? I'm talking about machines like the Apple II, Commodore 64, ZX Spectrum, Amiga, Atari ST, TRS-80 and retro Macs
AFO
>>11356919Holy sovl
>He still hasn't given Gordon that beer he owes him
>>11356848not his fault that man keeps him down
Literally impossible due to bugged ice wall mechanics
>>11354372Git gud
>>11354372Your first mistake is playing the game as megaman and not bass. I'm assuming alot of the hate for this game is people assuming that becuase it's a megaman game they have to play as megaman. With bass I found it to be a at least top 5 classic game for me.
>>11356943Do you also watch DBZ for Vegeta?
>>11356945Megaman and bass is a side-game. It's kind of expected that it wouldn't focus on the main cast as much.
>>11354372How so
Princess Crown: English patch is OUT AFTER 10+ YEARS!!!!!https://github.com/eadmaster/pcrown
The best part of this is the amount of people that went "finally I've been waiting a decade" and then never play up to the point of the game crash.
>>11356941I am waiting because even the dev who released this version said it's in a beta and that he's going to do more work on it, the fact that it crashes on the current version is no secret.
>>11357151The dev that put this out hasn't said anything about a crash outside of the issue tab 2 days after dropping. All he has in the readme is a vague "needs playtesting for bugs", I doubt he tested more than five minutes before putting it out and didn't even know where the first crash would be.
>>11357151the "dev" that put this out did none of the work himself, why do you think he can make this good?
>>11357478Check the SegaXtreme thread, or even the repo, he did do some work, he didn't just take Cyber's code and release it in the exact state it was in. Or do you want to still kiss the ass of the person who blueballed people for 12 years and then ghosted everyone, only reappearing to bitch that someone else encroached on his turf?The last release was barely a week ago, and people kissing Cyber's butt already want to act like this patch that ead himself said was an early beta is the final release that won't have any changes or fixes made. Go back to your Discord and Bluesky hugbox.
He will conquer the world with his tool.
>>11354809I just wish he was a threatening presence again like he was in SA1 and 2. But like with any IP that goes for market appeal over everything else, that would probably be "too scary" for the toddlers they want to sell Sonic to nowadays.
>>11355245>like he was in SA1He was a mostly a goofball and a nuisance in SA1, with occasional threatening moments. He still is portrayed like this, occasionally, displays that he isn't the guy you wanna mess with. The problem is plot in recent games is fairly simple or just downright retarded, Eggman just flies in, says haha Sonic here's my robot and flies away until next encounter.
>>11354813
>>11355229
Slightly off-topic, but did Prof. Gerald always have the last name Robotnik in the Japanese version or did they add that later?
>makes you shit your pants
>>11356049>regenerador.jpgmi negro amigo!
>>11356408Mexicans loooove RE4.
>>11356175I'd just shoot their legs and knife the shit out of them
>>11356257RE4 has tank controls.
>>11356882/vr/ doesn't know what tank controls are anymore now that it's just a shitposting tool
"father of mega man"
Daaamn, he's old now.
>>11356361Not according to Hideki Kamiya....>>11356365>For all intents and purposesOk:>Megaman 1Director(s) Akira KitamuraProducer(s) Takashi NishiyamaProgrammer(s) Nobuyuki MatsushimaArtist(s) Yasuaki Kishimoto Naoya Tomita Keiji Inafune<< Akira KitamuraComment too long. Click here to view the full text.
>>11356361>Mikami>Legendary game designer >Preferred to deal with large corporations to fund his projects instead of crowdfundingAnd it paid well
>>11356497I didn't know megaman was a redhead
>>11356361>creates a bastard sibling son that flops and explodessome father
the drama surrounding the princess crown fan translation makes me want to get back to anki/immersion. what are some good retro games for learning japanese?
>>11356649voiced games with a backlog function, just look for one that catches your interest
>>11356739ThisThough even without a backlog/voice replay, voice + text is still goodIt'll help you make the association between readings and kanji
Grandia
Some guy wanting to sell his patreon will say>''Games and anime won't teach you Japanese''Yes, dramatic dialog is not used in everyday life. But it's still a valid entry point. English music being number one worldwide has helped spread the language everywhere.
>>11356679I liked Kana until I started translating Dragon Ball
People don’t actually find this difficult, do they? Has nobody ever played a warrior in any game? Literally just pull mobs away from the pack and around a corner, and you’re good to go. Anyone who says you need magic to beat Diablo with a warrior shouldn’t be allowed to play warriors in vidya at all.
>>11346579It's a shame that the old battle.net interface of Diablo wasn't reversed engineered and updated to work with PvPGN and/or Zerotier.
>>113560811 to 4 or so.I wish the single player oils were available in multiplayer so that I could reinforce my gucci wizard gear further.
>>11355739>-30% light raidusYou know that shit is handy right? it keeps fuckers from seeing you so you can get the drop on them
>>11356787Not him, but I find it isn't that great. I'm gonna kill on sight anyway, and if I can't see them myself, then I can't target them. In some sense you can use it for stealth, but it's incredibly fucking niche in practical applications.I tried going for maximum darkness to try to play stealth, but Diablo just isn't made for it, the game doesn't actually work properly when you get light radius down low enough.
>>11356842The only times I've ever found reduced darkness for hiding to ever be useful was a few times when I got mobbed and gangraped hard as a sorcerer, and I had to sneakily retrieve my gear afterwards.
I love this game but Good. Fucking. Luck. getting Soundblaster support to work on this. Doesn't matter if it's the floppy or the CD version, sure, you can get Adlib to work to just have music and no sound effects, but if you dare to try to get Sound Blaster working then you are in for a world of the game just giving you the middle finger.Google won't help you, you will just get pages of forums of people who attempted and ultimately failed. The game seems to be very very picky about only working with an extremely specific version of the ct-voice.drv driver file for a very specific card and will refuse to start with any other version.
>>11355837Wouldn't removing the SET MIDI line prevent me from sound my Soundblaster card for MIDI music for any game that does not have MT32 support though?
>>11355872Which is why if you want an all-in-one DOS machine, you keep multiple configs around. Or you can just REM it and un-REM it when you stop playing Innocent.Technically, you probably don't need to touch the SET MIDI line, just removing the MPU-401 port info from the SET BLASTER line should be enough to prevent anything from getting confused as to which hardware has the 330 address. I'm just a paranoid fuck.
>>11355774By the way, if you post the creation date and filesize of the ct-voice.drv file you have in C:\SB16\DRV\ folder, I can tell you what version you have. If all else fails, I can upload the nvr, config file, and HDD image file so you can just slap it in and go.
>>11356382I have tried different systems in 86Box, but for the current incarnation the file has a creation date of Oct 13, 1994. Here is a catbox:https://files.catbox.moe/93j5h5.DRVI remember trying that driver pack from Vogons that had every version of CT-VOICE and alternate versions for DOSBox too, and none worked.
>>11356740Huh, I don't even see that one in the vogons pack. Assuming you are using SB16, try this one:https://files.catbox.moe/b1chx3.DRVThis is 3.07, which is the smallest of the files I tested on 86box that worked. And here is a package containing the /nvr/ folder, .vhd HDD file, and .cfg file for the SB16 setup I have that works with Innocent.https://files.catbox.moe/l6zkr5.7zThis package is tested with the latest 86box stable, all you need to do is mount the iso and the game should work.
>>11354587This image is a joke but then you realize this is how playstation players have actually had to posture their thumb for the last 27 years
>>11354587>uuugh, whatever, can we just get this over with so I can go get drunk and pay some school girls to suck my tiny dick?
>>11354591>literateVideo Games are not books!
>>11354587Finally, a controller for me.
>>11354642They're simply paying respects to Peter Noone.
Some guy claims to have found Sonic 1 TTS footage in a greek commercial https://gbatemp.net/threads/new-tts-beta-footage.662601/I have no idea what he's referring to because the slowed down part of the video is after the tv showing the special stage is out of view
>>11351806Looking into it more, presumably the same person also uploaded the commercial and the snippet onto YouTube (https://youtu.be/Ts2z_3-dHII) and that they're misidentifying the Alex Kidd level as the TTS demo. The full commercial also shows a Game Gear which didn't reach retail in Eastern Europe until closer to the mid 90s. Seems like it's a little kid who's woken to the long dead Sonic 1 beta gold rush.
I gotta big dick
I think /vr/ hates Sonic more than /v/.
>>11356658i feel like /v/ mostly jerks off to sonic females>verification not required
>>11355045I mean, general video game beta/prototype obsession pretty much started with the Sonic 2 Simon Wai prototype
Ruined by lack of drive cache. Seriously even a 16k cache could have saved this thing, but it didn't have ANY caching.
>>11350961Also I'd like to interject here, what you'd calling 3D is really the Evans and Sutherland method of computer 3D graphics which is based on triangles which still dominates to this day...
>>11347825CD Drives in general were too slow for gaming back then. Loading times were awful for all CD consoles. Neo Geo gad it the worst since their games were huge and needed to load a ton of sprites and artwork before starting the leveling. Nintendo was right. N64 was the best. No loading time.
>>11347825wasn't it a 2D powerhouse during 3D craze? either way, my favorite system to emulate. last blade 2 is just too perfect. beautiful game
>>11347825The Neo Geo will always be the best 2D console. It's even better than the Sega Saturn which needed memory expansion cards just to played nerfed versions of Neo Geo games.
>>11354938>The Neo Geo will always be the best 2D console.Well, it COULD have been if only it had games. It was a technical feat, though. Spec-wise, superior to the other consoles of the day.
Sonic games are a lot harder than I thought... my marathon is taking a lot longer... but I'm getting there. Finished all this with all Chaos Emeralds/Time Stones/Super Emeralds. Now I'm off to NiGHTS. I probably should have played CD before 2... https://youtu.be/-hYVyoy85jIhttps://youtu.be/bd8G40yhxNQ
>>11356530The one with the arms? The version I played had that
>>11356592it's memorization, I had to replay them several times myself. Also play as Sonic alone, Tails screws you taking up rings plus he's distracting.
>>11356731I could be wrong but also having Tails with you increases the number of rings you need, idk.
>>11356592I had a save state for every bonus level on an emulator on my PC, I trained like crazy
>>11356530You get that in Knuckles' playthrough now.Alternatively, play a ROM hack that adds it back in.>>11356592Remove Tails. His presence alongside Sonic boosts the ring requirements, and if he's AI controlled, he's only a liability unless you take the time to learn how to tard wrangle him like I and I'm sure plenty others have.
>"The system went on to sell a worldwide total of 24 million units, including 16 million in North America; however, Microsoft was unable to make a steady profit off the console, which had a manufacturing price far more expensive than its retail price, despite its popularity, losing over $4 billion during its market life. With its initial retail price of $299, Microsoft lost about $125 for every system sold, which cost $425 to manufacture, meaning that the company would have to rely on software sales in order to make any money. These losses were further exacerbated in April 2002, when Microsoft lowered the retail price of the Xbox even further to $199 in order to further driving hardware sales."The Chad's at Microsoft gifted to the world a $425 powerhouse for only $199. Chuds came along and proceeded to pirate it blind, and now they are in their 40s complaining on online imageboards about how the game industry went to shit because making good systems and games that put the gamer first aren't profitable anymore. Lmao.
>no android emulator>can't get retro achievements while I sit on a trainIn the trash.
>>11353959>multi billion dollar corporation that is manipulating global politicsNot him but holy shit meds takey.
>>11355158Sony's idea with the PlayStation was to supercede the PC as the home computer MS saw this as a direct challenge to their business and decided to give it a go themselves
Tanking hardware loss money and burning money on advertising is what giant corporations like Sony and a Microsoft are able to do, it's one of the bigger upperhands they have against video game companies like Sega or Nintendo (on top of owning CD-pressing factories, like Sony).But that doesn't make them good guys. Microsoft still imposed charging for an online service first and wanted to take consoles on a different (worse) route than the japanese.The place we are now is thanks to Microsoft and Sony.
How?