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ITT: Games you can't find legally.
22 replies and 6 images omitted. Click here to view.
>>
>>11115369
It's just unfinished 2004. You've had 20 years to get over it.
>>
>>11114895
>>11114997
I think the PC version of this and some other Tony games were pretty rare to begin with, like THUG1 PC was only released in Australia for reasons.

I don't think anyone gives af because THUG Pro is allowed to exists and almost every youtuber just tells or straight up gives a link to pirate THUG2 to play the mod.
>>
>>11115303
What was your illegal method for finding it? Be honest!
>>
>>11115228
Officially, no. But since when do we do things officially?
https://github.com/voicemxil/TS2-Starter-Pack
>>
>>11114895
>can't find legally
You could easily buy a used copy for PS2, GameCube, or whatever. Just say you want to pirate it. Trying to give some morally justified reason is cringe. I pirate because I don't want to pay and it's easy

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post your retro levels
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>>11114921
https://fantasyanime.com/saga/screenshots/large/saga-frontier-remastered-shot086.jpg
more not-vampires with filtered remake graphix.
https://fantasyanime.com/saga/screenshots/large/saga-frontier-remastered-shot087.jpg
https://fantasyanime.com/saga/screenshots/large/saga-frontier-remastered-shot085.jpg

https://fantasyanime.com/saga/screenshots/large/saga-frontier-remastered-shot122.jpg
Fuse: I'm CIA and it's GLOWING HERE!!!!
>>
I’m sad this thread isn’t getting more traction so I’m bumping
>>
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Conker's D-Day Special level where you storm the beach and have to leave. The bunkers, the labs, and getting out are hard. Leaving is particularly hard, and the whole thing felt epic to me.
>>
>>11115426
admittedly the design isn't interesting, it was the build up to it, and the tone change from the rest of the game which made it feel epic to me. meh I'll leave the post

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Planning to go through some older games, the games on the list:
Suikoden I and II
Super Metroid
Castlevania SotN
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>>
Release order.
>>
Play the one you want, nigger. There's not a "correct" order.
>>
>>11114641
just whichever you feel like playing at the time. back then, we didn't drip feed an entire game to completion before starting the others.

if emulating, i'd also recommend version controlling your saves using something like git, especially if you're in the habit of using states instead of in-game saves
>>
>>11114949
>Version controlling your save states
I was going to make fun of you but I just lost 2 hours of progress in FF:TA. Maybe you're onto something.
>>
>>11114641
If it were me Castlevania, but Super Metroid is important as well

>Makes the best early 80s video games AND pinball machines
No one could stop them at their peak
Joust and Robotron 2084 are masterpieces of video game design, they truly and deeply UNDERSTOOD the medium from the moment they started making them. Also Black Knight (1980) is still my second favorite pinball machine after Medieval Madness (also Williams)
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>>11113409
RUN, COWARD! I HUNGER!
>>
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I love Smash TV. Robotron 2084, Spy Hunter, XY Bots, Joust, Rampage, Sinistar and Gauntlet are all superb as well.
>>
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Speaking of pinball anyone know what's up with these weird graphical artifacts in pinball arcade? it's happened twice after I played for a while, MAYBE both times after playing Gorgar but I don't remember. Is it like an anti-piracy thing or just a weird glitch?
>>
>>11111985
>Why did they fall so far behind the japs past the early 80s?
Thy game was over as soon as they saw what Iwata did with Balloon Fight.
>>
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YOU WILL PLAY ROBOTRON. YOU MUST PLAY ROBOTRON. ROBOTRON IS LIFE.

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When you buy retro games, do you delete the save file? There's some charm to seeing how far the previous owner got. But using save slot 3 or going out of my way to preserve their save feels kinda like a cuck. But if I delete it, it's gone forever. You guys think I should wipe the previous owner's save file?
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>>11113580
>tfw women get salty if you question them about their promiscuous past while manga/anime women are like this instead.
2D is just better.
>>
>>11113580
I do delete them, but before I do so, I make sure to explore the previous save file as much as I can out of curiosity.

I bought a bunch of DS Pokemon games over the past couple years and was kinda disappointed that none of them had completed save files on them. Most of them were only like 1 hour into the game.
>>
Cuck 2: The Recuckening
>>
>>11115143
no actual women do slut confessions too, guaranteed if they have bpd
>>
>>11113580
If I have to delete one, I'll pick the least impressive one. I have no problem with keeping the others, even if they are in slot 1. Who gives a shit if you use slot 1.

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Play online via Fightcade
https://www.fightcade.com/
Get Fightcade Roms via the json extension
https://lofi.netlify.app/post/fc2-json-pack-auto-download-roms-from-fightcade-2/
Learn strategy from the supercombo wiki
https://wiki.supercombo.gg/

Expect heated discussion and banter. If you have not achieved a C rank on fightcade or an equivalent rank elsewhere consider lurking more before posting a strongly worded opinion. Avoid e-celeb gossip that does not directly relate to the games.

Thread Question: How many hours have you spent in training modes compared to matches?
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>>11115351
Who are you quoting?
>>
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>>11111041
hyooo
>>
>>11114030
Try TKing it
>>
>>11114943
Red = hitbox, this must touch your opponents hurtbox to score a hit
Blue = hurtbox, the part that if it is touched by an opponent's hitbox you will be hit
Green = pushbox, this is the part of your character that the opponent can't pass through
>>
>>11111111
btw

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Just saw this on Radiation Hazard. AvP sisters, we're so back!

https://youtu.be/hr2NabR-C6U?feature=shared
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>>
>>11112005
>quints of truth

fuck off
>>
Looks cool, going to keep an eye on it.
>>
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Just checked the most recent update. No way this is a vanilla Half-Life mod.
>>
>>11113865

half life modding has been out of this world for a few years now
>>
>>11111965
Looks promising.

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I know next to nothing about gaming before the NES. What was it like?
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>>
>>11113349
It was basic. There was some fun to be had playing against your friends in games like "combat." We would then go outside and play because after 2 minutes you've seen everything the game had to offer. There were a few exceptions like Pitfall 2, however. I still have my childhood 2600 and games but I never revisit it. Its permanently in the back of the storage closet.
>>
>>11114635
Saved. Gonna get me a 2600 one of these days. Any good flashcarts?
>>
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>>11113349
It was the era where getting a high score meant something instead of just feeling like a pointless extra mechanic.

It was good, simpler times.
>>
>>11113349
Real Chads had an Apple 2, which was much better for gaming than the 2600. The Atari 800 and C64 were there too if you were a retarded child, but only the Apple 2 offered the real personal computer experience. The Japanese PC-8801 is also an underrated system that you might want to look into.
>>
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>>11115316
8-bit Apple ][ computers had interesting graphics for its time, but was on par with the TRS-80 model 1 and Model III when it came to sound generation. Atari 8 bit always had a built-in sound chip, unlike 8-bit Apple ii sounds from a speaker. Unless, that is, you could afford to buy a cricket or Mockingboard module that went inside an expansion slot under the top casing.

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I can't emulate games because my OCD won't let me anymore. I just have this strong feeling in my head telling me it's "wrong" and "fake" and that by not playing on an official console, I am "not having the intended experience of the game". I also worry that people on the internet might tamper with the ROMs to make them subtly different from official versions. I also cannot mod consoles, for the exact same reason, because modding = not the original, intended experience of the console.

This is obviously starting to become a problem for me. I still own all my own consoles and games but a lot of them have problems or don't work anymore, and eventually it will become near-impossible to play on original hardware. If I could allow myself to emulate and mod then playing retro games would become much easier but I just can't.

Anyone else have this mental issue?
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>>
>>11112750
No, like what if my brain gets wired wrong, and I forget how to speak or I'm blind forever or something
>>
>>11108652
>the games play the exact same as on emulators
I can literally physically feel the difference when switching to emulators and no amount of tinkering fixes it. You're either full of shit or a low IQ chimp.
>>
>>11108640
Unironically I'm really OCD, and the way I got around it is softmodding.
You get the benefit of console accurate gameplay, and the accessibility of emulation.
It works for me and I had the same problem you did.
>>
>>11113082
The audio stutter is unacceptable but prevalent in so many emulators.
>>
>>11109963
Ever heard of flashcarts?

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A thread for everything involving hacking your PS2.
I have a question, I usually use OPL 1.1.0 for everything but it doesn't recognize ZSO games, I tried one of those "nightly" builds (the Jay-Jay ones) and they recognize and play ZSO files but some of my games dont work on that build (like Marvel vs Capcom 2 and Crash Nitro Kart for example), I tried disabling PADEMU and other settings but it still doesn't work (games freeze on a black screen).
What can I do?
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>>
How do you even update the browser to support HDDs nowadays? I get it's proprietary but everything seems vague
>>
>>11111111
>>
>>11111253
>19mb / 22mb
>>
>>11115307
Newfag
>>
>>11086697
>the Jay-Jay ones
Stop reading there.

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>All Namco games take place in the same shared universe
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>>
>>11113194
>What the fuck is the point of Pac-Man 2 technically taking place in the same universe as Splatterhouse?
To get nerds talking by activating their autism
>>
>>11113194
It's fun to talk about, you golem.
>>
>>11113013
he'd probably enjoy it
>>
>>11113194
because it makes a ton of what if scenarios and situations we all can talk about. Knowing pac man is in the same universe as splatterhouse does change things.... how come the pac man ghosts didnt end up demonic like the ghosts in splatterhouse (or whatever those ghost like things are). many questions from the what ifs and than it gets into cross over and game worlds crashing into eachother and the potential fun of that.
>>
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>>11113196
We'll always be together.

(PLEASE, people who didn't play the game, don't watch the video)

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In an alternate universe where Nintendo bought out Rare in 2002 and kept them as a 2nd party developer, could they have saved the GameCube?

The following would have all likely been released as GCN games:
>Kameo: Elements of Power
>Perfect Dark Zero
>Donkey Kong Racing
>Grabbed by the Ghoulies
>Viva Pinata

A Nintendo-owned Rare probably would have also made the following:
>Banjo-Kazooie 3
>A new 3D Donkey Kong game

Would this have been enough to save the GameCube?
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>>
>>11114984
You dont tell us what 'save the gamecube means'. Its got a library people still enjoy and did its job of succeeding enough to carry Nintendo into the next console gen.

The gamecube isn't a dreamcast or Atari jaguar.
>>
>>11115229
It was an excellent console with a great library of games, but unfortunately in Nintendo's eyes it clearly didn't succeed well enough to warrant releasing a successor.

>inb4 wii
The Wii was a total reinvention of Nintendo's home console strategy, it was an underpowered shitbox with gimmick controls and most of the games being oriented towards the most casual of casuals.

I believe Nintendo originally aimed to sell about 50 million GameCubes, which is over double the amount it sold in reality. If the GCN hit 50 million+ we probably would have seen a GameCube 2 and Nintendo would have never gone down the path of chasing the casual audience (which culminated in them nearly destroying the entire company with the Wii U).
>>
N64 had great games, and it still wasn't "saved". Sometimes you just gotta accept the conditions.
>>
>>11115138
A 40% drop is hardly negligible.
>>
>>11115225
Microsoft was scammed. Rare wasn't worth 375 millions, especially past their prime, and Nintendo knew it.

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>DualShock comes out in 1997 with two proper sticks
>the same year, Nintendo R&D1 begins working on Sin and Punishment; a game designed to use the stick with the right hand
>also the same year, GoldenEye comes out on the N64 with a dual analog control scheme
>Before a design for the Xbox controller is even settled on, Halo's meteoric hype train makes clear the importance of a second stick
>the C-stick was a bad idea in 1997, even worse when revealed in 2001, and definitely an existential flaw by March 2001
>there is still time to fix the GameCube controller...
>instead of replacing the C-nipple, Nintendo makes the controller WORSE by shrinking the B button so you can't press it and Y simultaneously
Very bold.
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>>11113454
Nintendo, hire this man
>>
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>>11113768
>>
>>11113768
>the tiny c nipple instead of start
>>
>>11093727
It really is such a baffling decision. The Gamecube controller is so damn comfortable to hold and use but half of the controller is genuinely unusable. The D-Pad is outright useless and the C-Stick is garbage.
>>
>>11093727
You have to remember that every Nintendo controller is built from the ground up for a game. Not every game, not any game but a singular game. It's usually whatever the hell Miyamoto happens to be working on.
Beyond that one game? Well that's somebody elses problem to figure out how or even if the controller can properly support other games.

>most hated thing is actually the best
https://www.youtube.com/watch?v=5MmTvfGdjkI
What are examples of this on other game?
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>>11111363
>only compfags hated it.
Lol, it took years before PokeFloats stopped being an accepted counter pick, it was never 'hated' in this "all fun things are unserious" way people seem to think the tournament community acts. It was always seen as a far better stage than, say, Icicle Mountain.
>>
>>11110685
People are odd
>>
>>11112287
I know you're doing the inverse pokefloats bait but even competitive players hate FD at this point compared to any other tourney legal stage. No platforms = a lot of retarded shit becomes possible, and it's also less fun to move around on
>>
>>11112402
Also this, you can find footage of people who still actively play playing on pokefloats and rainbow cruise in like 2009.

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>Dude it looks fucking fugly on purpose so it's actually good!!
Fuck ironicfags for defending this sloppa now. Eat shit.
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Thankfully the art got better in 2002. I like how the art style feels like a mix of anime and western cartoons.
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>>11114850
I want to punch you in the face even more than that vomit inducing pictute of Athena.
>>
>>11114923
Sounds like you have a weak stomach.
>>
>>11114501
>Kula is underage
And?
>>
>>11114930
A strong stomache, but an equally strong dislike of ugly things and terrible art.


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