Which romset version are you using with Shmupmame? The Shmupmame website says it's based on MAME 0.275, but I can't find the 0.275 romset to download anywhere. Will this work with the latest romset (0.287/288)?
>>12600720>in /vr/>doesn't know the 80s hit show mork and mindy
>>12600631I can't find a rom/core combo that lets me play Ikaruga on retroarch
>>12600795kek, retard.
What's the romset needed?
>>12600601>>12601087You're supposed to run it with -listxml at the command prompt to generate the datfile, then shove it into something like Clrmamepro, point it at your ROM folder and it will tell you what's wrong.
I'm the biggest Martian Gothic fan on planet Earth. Let's talk about the game.
>>12601252Based fellow Martian Gothic chad.What do you think about this >>12599549
>>12599537I haven't played it years (rented it back in the early 2000s) but the impression I got was that it was like a really good sci-fi novel that they turned into a video game.
>>12601453I emulated and beat the PS1 version. I have the PC version iso though
I was impressed when a friend of mine beat the game, I can handle the gameplay issues fine, it's not my first rodeo with broken / unfinished survival horror, but the puzzles filtered me HARD.
>>12601456Well it was written and directed by Stephen Marley, who is a novelist in the vein of Clive Barker.>>12601526The two main things that filter people is the puzzles and unkillable Zombies. The latter really isn't an issue though, as you get more than enough ammo to deal with them throughout the game. For me the worst part is the paralisys extrudes in the Necropolis which insta kill you and are hard to hit.
Why does the retarded point and click SNES Shadowrun get all the attention and the far superior Genesis game is relatively unknown? It's the closest you can get to a video game version of the tabletop game, it's open world, multiple classes, hacking is actually a whole separate sub game instead of the garbage on SNES. Once again, Genesis does what Nintendon't.
The snes game is more intuitive and approachable for the 10-14 year old kid who was the entire target audience for console games at the time. I'm speaking from personal experience. I rented both versions in the 90s. The Genesis version looked like shit and was confusing to the average player. Being accurate to the tabletop experience was not relevant to a video game product at that time. You had to be there, zoomies.
>>12599279yeah, I always do this. You can get the Ares Predator almost right away doing this. Then you're set for a bit gun-wise. After this I take ghoul hunting jobs for a while and improve my quickness and also negotiation to get more nuyen per pop on ghouls.
>>12597876You can change your deck and your programs but you cannot change your cyberware tripfag. Shaman has that annoying totem taking up an item slot too but the decker only makes you pay the price of a datajack.
ever since i actually bothered to learn the matrix i never play any class but decker. you get ludicrous amounts of money compared to other runs. you can get up to 12,000 nuyen in one data file, and you can store 5 files. i will say though that you dont actually really need that much money to beat the game, so really most of your funds will be spent increasing your deck/programs just to do it. also for whatever reason i prefer to play both these games without hiring runners. its perfectly doable, and in the snes game its arguably better once you have invisibility because you only have to cast it on yourself and then just kill enemies for free. like, what even is the point of the armor spell outside of the drake fight? why would i cast armor when i can be totally invulnerable instead?
>>12600131lear to read. you can just hire a better elf to deck for you, and buy cyberware for her. you didn't play the game. elves also have better basic max stats for decking. this is another damn AI-assisted post isn't it?
>One of Back to Skool's new features was the addition of a girls' school next door
I never understood what the objective in these games was and when I finally read the instructions I said aloud, "OH FUCK OFF."
>>12595548I fucking hate Angelface.
>>12595669Why did you play the game without reading the manual first?
>>12600552zoomer moment
>>12600552manuals are for smelling, not reading you noob
been playing basically only GBA games for the past year and a halfhowever out of all the RPGs i finished, the only one i genuinely loved was Golden Sun: The Lost Agemost others bored me to death even if i completed themwhat i liked about Golden Sun>strong sense of adventure and world exploration>great dungeons with actual puzzles using abilities instead of straight hallways like Mother 3 or FF6>amazing music and visuals>everything feels super snappy and fast, especially battles and menuing, love how quick introducing battle commands feel>collecting all djinn was addictingbattles are maybe way too easy though, or maybe I was overleveled due to exploring everythingwhat i don't like about the other RPGs>extreme slow pacing like Pokémon>boring stories like Mario & Luigi, the timing-based combat there is decent but way too simplewhat other RPGs would i probably enjoy? hopefully on the GBA?maybe i've just lost patience for slow RPGs as i've gotten older?Comment too long. Click here to view the full text.
>>12600682oh, it’s not bait, it’s absolutely what I think. I can understand why other people would think I have terrible taste... but I’m not saying the games in “boring” are bad either, they all have good qualities.Mother 3 has an incredible soundtrack and amazing art direction, typical of a good salesman/marketer like Shigesato Itoi, I just don’t think the story is as good as people say. It’s way too surreal for my tastes, and once the fart jokes start, they completely lose me. Also, like I said before, the dungeon design is really barebones, and the combat is even easier than Golden Sun.Final Fantasy VI feels like it takes its story way too seriously for how weak it actually is. It has way too many characters, and this isn’t really its fault, but visually I can’t shake the feeling that it looks like an RPG Maker game (even if technically it’s the other way around).As for Pokémon, I was super into it as a kid, so maybe I just don’t have the patience anymore. If I were to replay a Pokémon game nowadays, I’d probably go back to the games from my teenage years like HGSS. In general, I find the DS generation easier to tolerate.And Mario & Luigi... I hate how toddler-tier the writing/story is, despite the charm and the fast-paced action combat.>>12600690>Summon Night: Swordcraft StoryIt really looks like the kind of game I could end up loving, definitely going on my list.Damn, there’ve been some really good recommendations in this thread to my surprise, thanks anons.
>>12600519Golden Sun was fucking awful
>>12601276>>12600680>try Zone of the Enders: >as a teenager I played a bit of Zone of the Enders on the PS2, mostly because I was drawn in by Yoji Shinkawa’s art direction, which I love. But the gameplay was kinda... eh... I guess I could give it a shot, though I’m not sure if it really fits my tastes
>>12600519>what other RPGs would i probably enjoy? hopefully on the GBA?Aria or Sorrow and Shining Soul 2 are the peak of ARPG on the GBAas for turn based check out DQ Monsters Caravan Hearts (fan translated) and.... eh, well that's it, GBA RPG's were mostly mediocre shit or inferior version of games better on another platform (like Shining Force 1)
Golden Sun filters SAgoonie midwits on /vr/
In just three short years, RE Code Veronica dropped a whopping 32 (THIRTY TWO!) points to fall from an extremely impressive 94 on Metacritic (timeless generational classic tier) to a disappointing and mediocre 62 (forgettable shovelware tier).What could possibly have happened to cause such an extreme change in public reception?
>>12600114You should go to the CV wiki article and read some of the archived reviews from back in 2000 it links to. They're full of fanboys hyping this game to high heaven. I don't even think it's really a bad game but they talk it up like it was a once in a lifetime masterpiece that completely changed the landscape of games.
>>12600716but Dead Aim is Sony exlusive
>>12600731Dreamcast was censored, Gamecube version didn't censor anything additional dumbass
>>12600158critics dont like videogames. Their only goal is to try and make videogames as valid as movies in order to cope with their inability to become movie critics. The main way to do that is shill as much movie / hyperrealism graphics slop as possible.
>>12600158Graphics developed insanely fast in the 1990s, and it made a lot of people feel entitled to constant advancement, it was an era of graphics whoring.
Do we like Fate/stay night?
>>12600909Not true retro.
>>12600909>left click simulator>gaming lollmao even
Only VN I ever read, but I thought it was good.Lancer is based, and Archer is wrong while Shirou is right.
The PC recompilation for Paper Mario is out!https://github.com/SMCGames/Paper-Mario-ReCutThots?
>>12600553Why don’t you re-experience my nuts on your face.
>>12598374>only works on windowsinto the trash it goes
>>12601442using umu-run on it just works
>>12600056Adding JP support is a bitch though. All the offsets and whatnot are fundamentally different. It's basically supporting a separate game.
>>12598374>recomp>AI coded slopGuess where it goes kiddo
I liked it
>>12600742Wasn't Namco during the early 2000 a shit show?
>>12600729>>12601105I don't think pushing assault back a year until the wii was an option. Namco was in the process of being merged with Bandai and that was already causing internal issues at Namco by the time Assault came out.
>>12600736>unironicly Potiential Fox: the gameThat's every star fox game. Assault was the potential that never happened.
>>12599208It has the objectively best Wolf theme.https://www.youtube.com/watch?v=dWtJplgXe6I
>>12600751>piclay off the Burger King
>>12600565>>12600864>>12600870Great job not contributing meaningfully to an objectively retro videogame thread and making this place worse than it already is
>>12600885Try playing something old than yourself, zoomzoom. Preferably 5th Gen
>>12600551It looked nice.But oh shit this game was boring.
>>12600551not retro and not good
>>12600551wasted potetnial, the combat system in this game sucked balls and was slow afit's mind blowing how the Ys Napishtim trilogy BTFO Trannies in the Sky trilogy just by having ARPG gameplay>>12600864>but spiritually not retro.it looks and play like a PS1 RPGbut the writting and the general vibes/aesthetic are that of a PS2 RPG
Gamecube hidden gems thread
These did not get enough love.
Kururin Squash doesn't get nearly enough attention.
>>12600764P.N.03 looks amazing upscaled and is a great babby's first character action game
>>12600764Good game.
>>12601247these two pieces of turd are overrated afand what's funny is the Shitcube had a superior card RPG duology (Lost Kingdoms) but they are rarely talked about even the fromdrones jerking off to anything with Fromsoftware logo on the cover are ignoring it, the real hidden gems right here
besides some doom collection i never did, and i bought that from kmart many years after its initial release. i played a lot of shareware over the years (dont even remember how i came upon most of it) but i never felt compelled to get the full versions.
>>12599185Slay
>>12599250Holy sovl. Here's the game btwhttps://www.myabandonware.com/game/hero-3ef
>>12599185My uncle gave me Heretic on CD but it was still the shareware version lol
>>12599185>full version of any sharewarei bought the full GOG version of Catacombs 3-D and Wacky Wheels.i probably should get the rest of the Apogee games too
>>12599197>shareware gave you like a third of the full gamesome indies are donation-ware with full games. or you pay to unlock cheats and extras in a full game.
Gameplay and development discussion:What homebrew / hacks are you playing /vr/? Are you working on anything? Would you like to learn? Projects and questions welcome.Active Communities:romhackplaza.orgretrohackers.netsmwcentral.netmetroidconstruction.comromhacking.netromhack.inggbatemp.netsonicretro.orgmariopartylegacy.compokecommunity.combaddesthacks.netComment too long. Click here to view the full text.
>>12583659>spinballProbably Auster
A crazy idea I had for homebrew: Mega CD BIOS reads sectors 0–15 of the CD to check for copyright, then hands off to the game. Game assets are accessed via an ISO 9660 filesystem.Neo Geo CDThe BIOS ignores sectors 0–15. Instead, it starts at sector 16. It also uses ISO 9960.This means you could hypothetically create a game that works on both Sega Mega CD & Neo Geo CD. They would mostly occupy their own area on the disc because graphics are formatted differently, though you could potentially share audio files which is the biggest part of 16 bit cd games. Another possibility that works: Dreamcast and Saturn initialize from sector 0, but dreamcast supports multi session discs. On a multi-session disc, each session has its own independent sector 0. Session 1 gets the Saturn header; session 2 gets the Dreamcast header. They never overlap. The only issue is that you can't play homebrew discs on a saturn without an action replay. Still, would be really cool for any homebrew game that is able to fit two copies in the size of a single disc, like the Nintendo 64 ports.
Another possibility: Session 1 gets the Mega cd & Neo cd header; session 2 gets the Dreamcast header. They never overlap. It might be possible to create a triple boot game.
>>12597758Got updated with 4-player multiplayer support:https://github.com/hamltoe/DOOM-N64/releasesROM with several WAD files included:https://files.catbox.moe/qu91rv.zip
>>12601296Neat
>The mexican plays better than the 3 white guys.Is there some kind of reason beyond easy mode shenanigans?Or the other 3 have hidden advantages?
>>12599186He is also the only one spared.Native American Supremacy.
>>12600759Only because his girl came out to plead for mercy.
>>12596807I prefer billy and steve for their rapid fire.
>>12599186iirc you have to bait the knife throws to be a certain way (further apart as possible) and then slide in between some of the knives
>>12597090>>12599109Nope. The spread is identical. The difference is the height. Bob shoots a bit higher.
There's no such thread in the catalog and I'm in need of help. Post your childhood half-remembered games that you have forgotten the title of, see if anybody else has the answer. I'll post mine shortly.
>>12599968Septerra Core, possibly?
>>12575818It's a weird PS2 game I have almost no memory of. You had a choice between a guy or a girl character, I think it was like a Samurai-esque game. I remember it being hard as balls, but maybe I just sucked.
>>12601348Tenchu: Wrath of Heaven?
>>12601353From what little impression I have of the game, it was more obscure, small budget and shitty.
Classic Macintosh game, ran in 1-bit graphics mode. Free-roaming shooter, you could move about the screen, as well as the enemies too. But when you shoot something, they'd explode in a shower of coins that behaved as if gravity was in effect and falls off the bottom of the screen. Coins collected could be used to buy improved weapons. You and enemies were geometric shapes.