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File: aiiv.png (388 KB, 342x500)
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Is Takahashi Meijin no Bōken Jima IV (Adventure Island IV)'s manual lost media? Did that game even have a manual to begin with? Couldn't find any definite info on the internet.
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>>12884568
It's easy to forget this today, but back then part of this was objectively the correct move. You can't have the entire key art for your game use the Japanese style because then americans would have thought the target audiance was 3 to 5 years olds.
Americans were still anti-Japan also, it was an econimical rival in the 80's and people were scared Japanese tech would take over the country, also kids still had grand parents who lived through WW2 and a literal ocean between the two countries didn't help smooth out relations (unlike for instance, Germany and its neighbour countries like France which quickly made WW2 a thing of the past)

People these days look at those old games with modern point of view and opinion and pretend like "we were robbed", but I guarantee you that if Mega Man 2 had used its Japanese key art it wouldn't have become the classic they know
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.

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>japanese release
>extremely ambitious cyberpunk thriller positing questions about the nature of consciousness and the self, and the dangers of unchecked corporatism and AI development, complete with animated cutscenes from the ghost in the shell people and branching narratives
>western release
>shooty plane gaem with the entire story and half the missions removed
why was this allowed?
1 reply omitted. Click here to view.
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>>12884093
>Content had to be cut to shrink it down to one disc.
you have it backwards. they didnt want to hire english voice actors to dub the cutscenes or spend more than $100 localizing so they just removed the story and by consequence the game now fit on one disc.
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>>12884093
Why would multiple discs even an issue, PlayStation had plenty of those games because CDs were dirt cheap.
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>>12884193
Dirt cheap doesn't mean free. A 2-disc game costs more to produce than a 1-disc game. AC3 sold below expectations in japan, so it makes sense that they'd want to produce the NA version as cheaply as possible.
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>>12884030
someone on here or /aceg/ mentioned that even back then, the development cost of the game was really high even for the time and doing a full localization probably would've been way too costly for the time. Altough I'm just parroting what I read and google seems to turn up similar sentiments and the possibility of poor returns for the 3rd entry in the west, so they went with a safer approach.

it sucks, but better late than never I suppose with the currently available translations.
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>>12884225
Well yeah there's the answer. Honestly don't even know why they bothered localizing it at all if they were gonna try to make it a self-fulfilling prophecy
>According to Kaku, when Namco stated that the American release would be heavily cut down and omit the original Japanese storyline, it was met with backlash from fans and publications, causing interest in the game to severely diminish when it was ready to ship.

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Never had a Dreamcast, what are the best games on this bad boy?
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>>12883851
Why would you play this botched port over the N64 original?
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>>12883920
dreamcast version is completely superior
>>
Piracy Killed The Dreamcast Don't Buy One And Look Into FPGA Solutions Instead
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>>12884008
>Spam super to win
Not even close. That’s not even getting into the fact that the control scheme doesn’t work at all with the Dreamcast’s controller.
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>>12883920
Dreamcast port has much better frame rate, music, and colors!!!!

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What are some retro games that literally only you played? for me was Starshot the Nintendo 64 are full of bizarre games and im surprised that more people dont talk about them
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>>12882979
have to agree here
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>>12882979
What's wrong with tonic trouble?
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>>12884485
Its fucking garbage like Glover
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>>12884493
I really like that game. Ed is a cute character, it's funny it's zany and it's got real platforming challenges.

Glover is a tech demo where they couldn't come up with any way to utilize his mechanics.
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>>12883021
Loved the a game, my friend who actually owned the console hated it.

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Shrek on the OG Xbox is the closest thing to playable 90s CGI
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>>12882857
Pretty sure he means that the game's graphics look like 90s cgi, not that the movie itself is from the 90s.

>>12882952
>Shrekchan
I completely forgot about that place until now, I only checked it out once when it was already dying.
I always wondered if there were autists who actually took that site serious and didn't realize it's all just shitposting.
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>>12882836
Mellower, softer Shrek fo the modern audiences.
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>>12882857
>Indian reading comprehension
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neeed a recomp
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Wish there was a real Lawnmower Man game with the exact same smooth CGI graphics as the movie where you fight the gem himself as the boss.

I fucking love statements filling up half the screen that you detected or killed an enemy. Only the Japanese understand this.

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What a steep downgrade from the first game, what were they thinking?
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>>12881972
Those games live off their presentation. Combat is serviceable at best, and the camera angles are atrocious. It's a 3D game and from times to times they put the camera in a normal spot but most of the time it's this awkward tops down point of view because it's so much fun looking at ants in a 3D game. The only reason I can think of why the camera is like this is so it becomes less obvious that the hit detection is shit and the animations awkward.

With that said 2 isn't that bad. If you people are so mad at getting trolled, why do you keep responding to obvious bait on /vr/ all the time?
>>
The first game is like Nier, a perfect 10 across the board for everything except the actual gameplay. The second is what happens when you take away the charm and humour of the first and make the gameplay even more frustrating and tedious.
>>
>>12883215
>But yeah that love story made no sense, Dan and Kiya and fuck all interactions together before she died and he's like "NOOOOO I CAN'T LIVE WITHOUT HER I DON'T CARE ABOUT SAVING THE WORLD ANYMORE ;_;" just so poorly done and completely unnecessary to the story,

how i hated that drama when the skeleton magically gets in love with the mummy.
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>>12883228
>If you people are so mad at getting trolled, why do you keep responding to obvious bait on /vr/ all the time?
We now share this site with the kind of dribbling retards that are also responsible for comments you see on YT videos, instagram posts, tiktok, reddit etc. They are happy to either repeat what other people have said already many times before, or just post whatever the first thought that pops into their head is and call it a day.
>>
>>12884526
this board has never been above reddit. medievil is not a great psone game. it’s just a retard vr game like god hand

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Is this worth getting into or is it a meme?
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>>12880560
For whatever reason this one didn't come across my path when I was a kid, but the far more rare sequel did (I rented it and beat it, though I didn't get the true ending due to needing to find all the map pieces, and I was unable to get the last one since it required some pretty precise platforming IIRC). I've yet to really sit down and play through this one. Anyone here played through both? Which one do you prefer?
>>
>>12884498
I too only had the sequel and it's still one of my favourite games (and I think it's a better game than 1 which one might call nostalgia but then again I can say the same thing to people who only played 1). I've played it so many times that to this day the entire game is engraved into my mind and all my playthroughs look like one of those TAS "longplays" on youtube.

>I was unable to get the last one since it required some pretty precise platforming IIRC

If you mean jumping on the ghost lamps in Scotland, that's easy. What got me back then was the one in egypt but for my defense the clue for it was mistranslated in my language (it's one of only a handful of NES games that got fully translated in Europe) and I didn't realize you had to leave the screen to reset the number pads so even if you tried all combinations nothing worked.

But I think the most interesting map pieces are the one in level 1 and 2 which say a lot about how differently players were back then. In Niagara falls you have to go through a secret place above the screen, and it's a direct reference to a similar secret in the first game, except that the path is blocked by a non visible boulder you have to jump-cane hit. I had no trouble finding this when I was little even though I hadn't played the first game, which says a lot about this kind of thing was second nature to players back then (especially looking for secrets above the screen SMB style). And then in the pirate ship the piece of map is hidden in a secret within a secret within a secret. Again, not a problem.
Players these days would be like
>hOw wERe YoU SuPPosEd tO kNoW??!!!
>>
>>12884508
Yeah, for whatever reason I just sucked at timing the jumps on the lamps, and I would always fall just short of clearing the gap no matter how much I tried, so I gave up. I did revisit it through emulation years later and IIRC I did end up getting the true ending that time, but that was so long ago now I have since forgotten how to do most things in the game. Just talking about it is kinda making me want to fire up a playthrough, though. I really did enjoy how many secrets the game had.
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>>12884512
IIRC the trick for the jumps is to be confident and just hold the right direction on the d-pad. If you hesitate in the middle of a jump you won't scroll the screen and the next enemy will spawn too late.
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>>12880560
It's way worse than the remake.

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Game companies that only made 1 good game
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>>12883776
This but unironically
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>>12882864
this is basically the only one-hit wonder in the franchise, not the company.
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>>12884204
Name one
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Titus actually won with this one. Good shit.
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>>12884504
forgot pic

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What’s your favorite console and 3 games you need on it.

mine is sega genesis: shining force 2, flashback, revenge of shinobi
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>>12880965
gb: solomon's club, metroid ii, kid icarus
>>
I cannot decide for the life of me which home console is my favorite, but in terms of handheld consoles it would probably be GBC (followed closely by the GBA)
>Warioland II
>Link's Awakening DX
>Pokemon Crystal
>>
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>>12881004
>Winning Eleven
My man! It's good to see this mentioned.

P.S. Winning Eleven 4 is pretty similar to Winning Eleven 2002, and the latter gets a ton of patches by the community, for free, with current tournaments, squads and kits, I played the 2026 World Cup tons this year.
>>
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Xbox with Timesplitters: Future Perfect, Halo CE, Doom 3.

I chose Future Perfect over TF2 on gore alone. Both amazing games.
>>
Meager food he says.

https://www.youtube.com/watch?v=UWGp72SSvJY
https://github.com/mr-finster/vf1-recomp
12 replies omitted. Click here to view.
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>>12883490
Do you expect these fucking faggots to do their research instead of making clout videos?
>>
>>12883490
It was a SEGA PC thingy and it kind of sucked like all SEGA PC ports...
>>
op is a retard
>>
>>12884310
Unlike the AIslop recomp that totally does not suck in even more terrible ways made by a tourist who not only never played the game but can't even research its history?

Fart
>>
>>12884310
nigger faggot

The Sega Saturn gave me some of the best memories of my life.

I was born in 1957. My childhood and teens were marred by horrific abuse. I moved into my own apartment for the first time in 1975, but was a depressed, lonely man with no friends. I stayed that way for almost 20 years.

In 1995, I made some online friends with my new internet connection who lived close to me. From 1995 to 2000, the three of them would frequently come over and play Sega Saturn games with me. I was young enough to have no significant health problems and my friends brought more meaning to my life than I ever knew possible.

The golden times didn't last forever. My friend group disintegrated through out the 2000s and the last time I spoke to one was 2008. I was in a car wreck in 2002 that left me with a permanent limp. In 2009 I was diagnosed with cancer; I survived but have had intense nerve pain and fatigue ever since.

But I am so thankful for those years and the friends I shared them with. I can't say it was a bad life. Those years from 1995 until somewhere in the 2000s made it all worth it.
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>>12882256
Imagine thinking there are actual 69-year-olds on /vr/.
>>
>>12882029
Saturn holds a special place in my heart too, anon. Keep truckin' faggarino.
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>>12882029
I made a meme thread based on this one and it never occurred to me that OP might be a real person.
OP if you are for real I'm with you, I hope you are doing OK.
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>>12882245
No wonder Sega Saturn did well in Japan. Games sold.
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>>12882029
I only like night into dreams and sega rally. What did you play on it?

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Would the Sega Nomad 32X attachment have saved Sega?
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>>12877459
No... the Neptune would've though.
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>>12881620
>Who cares about sales
That's exactly why SEGA almost axed your pathetic franchise.
So much for that unlimited budget.
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>>12882636
Holy ugh
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>>12877474
Somebody want to drop a dime?
>>
>>12883735
I don't care. This is a retro gaming board. 2026 is irrelevant to me. I just play old games I like. I don't give a shit how they sold. Save it for your breathless YouTube essay you fucking faggot.

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This is insanely ahead of its time for 1989. Did people realize how big of a deal this was back then? It basically created the entire beat 'em up genre.
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We all played the actual arcade game. They still have it in a lot of places.
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>>12884368
Yeah I was assuming OP was talking about that and just used a misleading image...? I dunno.

OP, the arcade game was very impressive, yes. It was a treat to play. This and the similar Simpsons game came across to me at the time as being their own genre by themselves. Somehow I have never bothered to consciously link them to the likes of Final Fight until literally today. (I don't think about that genre a lot regardless.) Did the earlier one of them establish something important? I do not know, I just liked playing them.

The NES game was relatively uninteresting, but it was a solid port and I did enjoy playing it. I always found the first one more interesting though, the sequel is just the same thing over and over
>>
>>12883035
>This is insanely ahead of its time for 1989
NES demake Op posted came out in the final weeks of 1990. Most never even saw it in person until 1991.

You can tell wiki zoomers make a post because they interchange arcade, console, JP and NA release dates for the same title at will despite them being years apart at times. It is anachronistic as fuck.
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>>12884418
they’re mentally lazy, and never face consequences for being lazy. if they had shame, they’d grow
>>
>>12884418
>demake

The arcade version sucks. It looks like a parody, like the artists thought "this is dumb kid stuff lmao". Also enjoy your bombs. The NES version is better in every way.

You're probably the one anon who claims arcade Contra is better than NES too

№ 0-2, Preview & Special Issues
https://desuarchive.org/vr/thread/12845860
№ 3-5
>>12851861
№ 6-8
>>12862481
№ 9-11
>>12868836

https://strawpoll.com/7rnzV72zxnO
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>>
>>
>>
That's it for this thread, more ODM UK on Monday!
>>
>>12882416
>age range from 23 to 43
Interesting. And this was 2000.
>>
>>12882409
>Dragon's Blood
Never heard of that one

I'm slightly drunk. I'm definitely high. I have every NES and Genesis game ever at my fingertips. What should I undertake?
Serious answers only. Trolling will earn downvotes.
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>>12884404
Ive played this one to the bone when I was a kid. Had that cart.
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>>12884408
Its that perfect "pick up and play" game. comfy as fuck game from a more innocent era.
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>>12884391
joe montanta’s nfl sportstalk football ‘94
>>
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>>12884391
It's October... play some motherfuckin' Castlevania.
>>
>>12884391
Streets of Rage 2


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