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File: s-l1200 (2).jpg (52 KB, 1000x1000)
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>less buttons than their previous controller
>no second analogue stick
>No 6 buttons layout
>Shitty d-pad
>Lack of R2/L2
>Lack of select button
>Lack of R3/L3

The Dreamcast controller lack one joystick and 5 buttons compared to the Dualshock!!!

Didn't Sega think about multiplat games?
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>>12271258
you didnt even mention the biggest issues: the bottom cord and the shitty ass tiny face buttons
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>>12271258
https://www.segasaturnshiro.com/2022/06/03/interview-kenji-tosaki-talks-saturn-dreamcast-peripheral-design/

>SHIRO!: Was there a specific reason for not including two analog sticks after Sony and other third-parties had done so?

>TOSAKI: It was the game developers that didn’t want dual analog 3D sticks at all.

>TOSAKI: I actually prefer the 6-Button layout (ABC XYZ), because it is SEGA’s identity, and I had wanted to use it for the Dreamcast controller. Even the peripheral development team agreed. So, at first, we were planning to use 6 buttons, however, many SEGA game developers wanted to make their game’s control simpler. Many were opposed the 6-button layout.
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>>12282314
>many SEGA game developers wanted to make their game’s control simpler. Many were opposed the 6-button layout.

What a bunch of faggots...
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>>12282305
Could be OP isn't an autistic underage so the cord isn't an issue.
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>>12271282
There were a lot of Saturn games that didn't actually use all the face buttons, or, just mapped a menu command to them, and they never even tried porting Saturn games to the DC anyway.

The Dreamcast controller was still a mistake.

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Is FF1 or FF2 more fun? I want a fairly short JRPG
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>>12274510
Play either
It's final fantasy 1&2, if you like jrpgs you've played these games.
You don't need a thread
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>>12274510
FF1 is legitimately one of the best JRPGs ever made. As long as you play the original, and not a mutilated remake that objectively ruins the gameplay loop. I am not kidding of nostalgia memeing when I say the design of the game is brilliant, **even with** all the so-called bugs modern audiences complain about since they found out about them from Youtube. None of them ever really mattered (not even Thief being fairly shit).
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>>12280268
>the so-called bugs modern audiences complain about since they found out about them from Youtube
How else am I supposed to learn that stats and spells don't work? Even the developers failed to notice them.
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>>12280268
PSX version (in normal mode) doesn't ruin the gameplay loop and TMPR actually works.
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>>12274510
Play final fantasy legend 3 for gameboy, it's about 8-10 hours

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Is Final Fantasy 8 worth playing after 7 or I should skip it and play 9?
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>>12280668
Threesome with her and Selphie. Zell isn't my type
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>>12271216
I enjoy/ed the game but I honestly do not think my IQ is above 110. Unless somehow I am being modest without knowing.
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>>12278215
why do nerds believe the default reason for gaming is to escape their horrible life
gaming is to have fun, idiot
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>>12282478
They only know what they know, anon
>>
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>>12280668

PC-98 chads, christmas starts now.
Amy's fantasies (Aimmy to Yobanaide) has been translated today.
Get it at the usual place.
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>>12272643
Woah, the whole script seems to be massive and I haven't even tried to locate all the script files in every archive yet, but I assume the text is also grouped by location in the game. As I said earlier, I'm still struggling with their format, and how to reinsert text without everything crashing. I was more focused on the main game module and editing the menus for now and noticed there are quite a few Spanish terms.

Here's a first draft of the title/intro text :
https://files.catbox.moe/7kxuw4.zip
Just replace the DATA_H.DAT file in the ED4_98 folder of your disk image with this one; using AnexDiet or EditDisk.

And here are my notes so far. There are still some approximations and holes though:
https://pastebin.com/YQ4W7nVr

>Looking at the same prairie screens being reused so frequently can become tiring.
Agree they were a bit lazy with the screens between towns.
>>
https://youtu.be/3DJ8lw2TwRc
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>>12275481
I got it working! Seeing English text being displayed is so exciting.

Ignoring the system-related text, the revised content in the final third and the developer comments, I estimate the book contains roughly 300,000 Japanese characters. Still, I'd need to cross-check this against the game's dumped script and make adjustments throughout, plus the open scenarios not included in the book.

Knowing that this game has a chance to be translated is incredibly heartening for me. Once again, I'm immensely grateful to you for looking into it. Please don't feel any pressure to rush.

>there are quite a few Spanish terms.
Yup, things like the fragments of Bardus are also named after human body parts in Spanish (Cuerpo = Body, Cabeza = Head, Pie Izquierdo = Left Foot, etc.), and the game's final sword is later rebranded as Esperanza during the ending. Naturally I'm not altering any of that, as it all has meaning and gives the game some flavor.

By the way, the game has an easter egg to speed up movement in the overworld. If you stand facing the scarecrow in the Lookout Hut and use the Cabeza, the "Nothing happened" message that usually appears won't show up. If you press the Hiragana/Katakana key at that exact moment, your movement speed will increase significantly. You can see how to trigger it here: https://youtu.be/5p8dlKOXmHg

>Agree they were a bit lazy with the screens between towns.
I'm quite certain they were extremely rushed to meet the deadline, judging by specific developer comments in the original manuscript, the amount of dropped/unused content and various other aspects of the game itself. They had two different opening sequences planned and instead we got some text without scrolling or any fancy high-res art like in the previous three games. Even the guy credited under Battle Program tweeted that he could have drastically improved the gameplay balance if they had given him just three more weeks.
https://x.com/DariosSawm/status/1307232754212327424
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>>12272643
>>12279019
Keep up the good work gents!
>>
>>12268336
Can't be that good if it needed a sequel

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Why did they do it?
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>>12280679
greed and pathos
>>
Die obsessed schizo
>>
>>12280679
Hubris.
>>
I don't like nintendo anymore.
>>
Do what, make a hugely popular console that's beloved by millions to this day?

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Which one was the better 3rd Street Fighter series?
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>>12280284
>a 3D fighter
Not really.
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>>12279501
Everything you typed was their main selling point and why they had so many players.
>>
>>12267675
alpha 3 is better and more interesting purely based on the fact that its way more technical. heck, 3rd strike doesnt even have basic mechanics like counterhits and was the first street fighter to introduce input leniency and shortcuts for srks/supers. understandable it got hip in recent years with beginners. people can be part of the "retro" community without having to put up the work.
>>
>>12280284
Nah it's a 2d fighter with 3d graphics.
>>
>>12267675
High level competitive 3rd Strike is not only an unbalanced mess with only 2 viable characters (Chun-Li and Yun) but the whole entire metagame revolves around spamming option selects because the parry mechanic is too strong and easily abusable. As someone who really tried to be good at 3rd Strike at one point, the game gets boring very fast once you start engaging with all these issues.

Alpha 3 on the other hand is pretty awesome. The character roster blows 3rd Strike out of the water, gameplay is just classic Street Fighter and V-ISM is super fun. Game balance is also surprisingly good even with shit like Dhalsim and Sodom being pretty broken.

TL;DR: Competitive 3rd Strike is a total slog while Alpha 3 is a really awesome and fun game even at high level.

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Post some hidden gems.
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>>
>>
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>>12282034
The matrix sections alone have an insane amount of depth, but when you add in how much everything ties together between your stats, random encounters, alliances, the legality of certain items and how specific nodes tie in to things you can turn off in the corporate buildings, the game was just ridiculously ahead of its time.
>>
>>12281839
G-g-g-gemmy and the 'jaks
>>
>>12278248

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>we got shitty and unnecessary baby pokemon like Magby, Igglybuff, Cleffa, etc instead ofnt of these great designs
What the fuck were they thinking? You don't even use any of those shitty baby pokemons in any game, not just gen 2 but neither gen 3 or anything beyond it.

>igglybuff
>literally jugglypuffs are handed to you at level 4 at the geodude route when you start the game in gen 2
>jigglypuffs appear midgame so a igglypuff at the early game would have been acceptable but no, better make it useless dex filler.

>Magby
>if you somehow get it with the daycare egg it's a waste because 30 minutes later you get Magmars for free in the burned tower unlike Elekid and Smoochum that at least appear later in game and you could justify them

>Cleffa and Pichu are completely inaccessible in gen 2 and gen 3 until you catch their evolved forms, defeating any purpose to ever use them.

It's like they didn't want us to use the shitty baby Pokémon at all, they are not just unobtainable or pointless but they are hindered by the retarded friendship mechanic too which makes just catching their evolved forms more reasonable.
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>>12277058
Mandame and the Nessy starter are way better than many designs that actually got it.
>>
>>12270442
Is there a spaceworld 97 romhack that also has gen 1 beta mon?
>>
>>12279954
No you get spaceworld 97 revamped and nothing else, damn shame the community is not doing much with the beta assets
>>
>>12272346
Porygon 2 is better
>>
>>12272346
BORYGON :DDDDDDD

For 2600 and microcomputer games like amiga, spectrum, etc?

I'm thinking about buying this cheetah 125+ or something similar, getting a usb adapter and going wild on 2600 and speccy emulators

>Also everyone is saying the 2600 controllers were shit so I dunno, wasn't born back then
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>>12281547
He's probably referring to the original Atari CX40. Which technically does "move", but I can see what he means.
Almost nobody actually thinks it was a good joystick though.
>>
>>12278569
Because they weren't analog sticks where the spring wore out and you got drift and had to recalibrate them on every game run. They were fully digital, used mechanical switches like arcade sticks, you could hear them "click" whenever you moved them into a direction.

Shit, I need to repair my Quickjoy II. Last time I tried it, the springs were fine but they had major contact problems unless you used it very violently. It probably just got rusty and needs a shot of contact cleaner.
>>
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>>12282206
I actually liked them. Good size. Felt fine in the hands. Responsive. My original pair never failed me. Though i acknowledge when I've bought other people's systems, it wasn't uncommon for them to have a half dozen of them with various issues or jerry-rigged fixes.

Never cared much for the other ones out there, like Wico or Pointmaster. Suncom's Slik Stik and Tac-2 I thought were good, though they took a different approach to the switches than everyone else.
>>
>>12282294
Let me guess, you're a man with no arms.
>>
>>12278569
Utter trash. Only had a single button (you see several in the pic but they all do the same thing) so you had games with up to jump making it feel even worse. The NES is the greatest console of all time simply for inventing the B button.

What are the best levels from classic 2D Mario games?
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>>12275498
I like the one where you go to big world and everything's big
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>>12275498
I really liked the one where you jump on enemies and go in pipes.
t: anon's mom
>>
i like the one where the guy dreams he's super mario and then freddy kreuger's like gotcha BITCH
>>
>>12275498
Nothing from that piece of shit, that's for sure.
>>
>>12277887
Seanbaby newfag. And mark discordia is dead

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Original Stop n Swop Plans were just posted.
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>>12276618
For formal public documents like manuals that follow style guides, yes, but for less formal internal documents not intended to be seen by the public, no. Singular "they" has been used in informal writing and speech since the 14th century. The only unique thing today is faggots who try to use the existence of singular they to justify the erasure of all gendered pronouns (i.e., using "they" to refer to someone specific whose gender you know) and non-binary gender identity (people who think they can opt out of gendered language for themselves). But singular "they" has certainly been around literally ages before any of that troon faggotry came around.
>>
>>12265102
Conker would have been the logical choice since he was connected to DK and Banjo through Diddy Kong Racing. This was probably before the Bad Fur Day overhaul too.
>>
>>12264509
HOLY CRAP. That damn Ice Key nearly drove me to schizophrenia as a child. I dedicated all my time to uncovering the mysteries of Stop n Swap akin to a dying old man desperately seeking the fountain of youth
>>
bump
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>>12276618
You’re a fucking retard.

It's a shame how hard it is to find concept art for classic games. Post art if you have it. Here are some drawings for Wario Land's enemies.
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>>12279237
Original thread here:
https://arch.b4k.dev/v/thread/685042192
>>
>>12278364
Is this an early stage of development of Timmy Turner or Crash Bandicoot?
>>
>>12271684
It'd need to have a gender in the first place to be gay, anon.
>>
I found a lot of my favorite obscure ajrpg artwork not documented anywhere(through direct search) in old japanese magazines. One day I hope to do like a fansite or something compiling everything I gathered over the years.

Not that many people will care but whatever
>>
>>12277687
thank you

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>devs managed to make this run on a system with 2MB of RAM
>rather than making a simple level that was under 2MB like other games, they unloaded and loaded parts of the stage to memory from the CD
old school game tech seems like magic or alchemy at times
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>>12280790
>Polygon
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>>12281869
Yeah it's a 3D game, the game's full of them.
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>>12280429
The principle is the same and you could argue that the technical restrictions were just different. For instance some NES games needed to bank switch to load the rest of the world, or also seemlessly switch half the background tiles loaded onto the PPU, all while the player is playing and the scrolling is diagonal. Yeah, I'm not impressed by Crash Bandicoot having the equivalent of side scrolling on a disc.
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>>12281702
I remember clearly there was xbox360, ps2 and gamecube demos in the Hipercor supermarket inside the El Corte Ingles mall, each having some version of halo, crash bandicoot, and luigi's mansion respectively
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>>12281863
On original hardware there's this one city block of Las Venturas that has never properly loaded for me, and im always driving through the LOD of the area when I pass through unless I come from outside the city limits. It's not perfect but at least it doesn't freeze and say DVD READ ERROR like 3 and VC would do in the same situation (at least I never encountered the game ever stopping like that).

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How small could the ps2 have been if it didnt come with a useless hard drive bay and had an external psu?
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>>12278476
It could have been a slim as the PS2 small.
>>
>>12278484
That's exactly what I used it for. Sony knew their customers.
>>
>>12278637
I know there's at least one revision of the slim that is guaranteed to chew through discs for no reason other than to fuck you over
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>>12278789
I'd imagine they'd want to avoid making their console resemble Nintendo's
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>>12278640
( )0( ) prt

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So, uh, was Meteor defeated by Aeris from beyond the grave?
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>>12282260
why dogs live?
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>>12282285
they were very good boys
>>
no idea why people think all humanity is dead after ffvii, even ignoring shit like advent children that would debunk that outright. seemed super clear to me that midgar was in ruins because people stopped using harmful mako energy, not that they all died. and theres smokestacks seen in the ending too, so who tf is making the smoke?
>>
>>12282246
>, it's not what I was saying
Yes it is You use "tribe" purely as an extension of self.
>What?
Like I said, you are too stupid to understand the repercussions of your selfish ideas.
>>
>>12282349
You have no idea what you are talking about, you're reacting to a strawman.


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