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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
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Have access to Digimon, Dragon Ball, Yu-Gi-Oh! and One Piece. Still fails.
Why?
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>>12476756
The logistics for International trade
Didn't stop Nintendo from selling the NES or the Game Boy or the SNES and didn't stop Sega from selling The Master System or the Game Gear or the Nomad and didn't stop Sony from selling every type of electronics known to man and didn't stop Nissaan or Hyundai or Subaru or
Mitsubishi and it didn't stop whiskey or sake sales or any of the other billion things routinely exported from Japan from being sold overseas so maybe it's not the roadblock you seem to think it is.
>Them pulling out of the trade deal that would have brought them overseas also makes sense when you realize they would be in direct competition with the gameboy advance
So their plan was to win the competition by not competing at all and somehow avoiding the spectre of Nintendo by staying exclusively in Japan....where Nintendo is based? Pretty fucking sure the game boy advance was in Japan, too.
>a lot of their IPs were largely unknown internationally
So market the ones that were. Everything OP mentioned (Digimon, Dragon Ball, Yu-Gi-Oh! and One Piece) was at least known if not an actual big deal in west by that point and so was Final Fantasy. And presuming western indifference to japanese culture was incorrect anyway. It was 1999, not 1975. Anime and manga were not some weird obscure shit any more. I lived in a small town full of white people and my friends were passing around Ninja Scroll and Akira on VHS

So no, blowing off the largest market in the fucking world turned out to be a bad idea. And the bottom line is: how sound could their strategy be if it failed so spectacularly? You can argue with me but you can't argue with the results.
>>
>>12474780
If it originally released in color it might have had a better chance but Gunpei Yokoi was kinda retarded and too set in his ways
>>
>>12476992
Can’t blame Yokoi for that, the GBC wasn’t announced yet when he died, monochrome still made sense. They probably should’ve shifted gears the moment the GBC was unveiled though, instead of twiddling their thumbs and waiting for the GBA.

But I prefer the monochrome graphics of the original WS over the WSC. It feels more unique and it looks great at that resolution with all the additional shades.
>>
Can it run doom?
>>
>>12474780
>Japan exclusive
Gee I wonder why it failed. Even the Atari Lynx and Game Gear were released to multiple different markets.
>Why did it fail in Japan?
because Japan is Nintendo country. Even Sony which typically beats Nintendo in global sales struggles against them in Japan.

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What went wrong?
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>>12474121
Not really. Only the GameCube version runs like shit with constant slowdowns and being capped at 30fps. The PS2 and Xbox versions ran at 60fps with very few moments of slowdown.
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>>12477006
nice bait faggot
>>
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>>12477043
B-but... what if it is my retarded dogshit opinion?
I dunno, 1 & 3 are nice, but the second is kinda poopoo
>>
>>12477083
wrath of cortex assets blatantly look bad underdetailed, breathlessly jumping into make a point about crash 2 having generic level composition or whatever reads as "crash 1 gud crash 2 bad" shitposting that's rampant
>>
>>12477096
I actually replayed the OG trilogy a bunch, almost every year i do this. It's like a rite of passage

I can't shake that feeling that something's wrong with the second game. I know, i know. Bait shit 'n' all. I just can't put my finger on it.

The moment i turn on the game, in the first stage, it feels somewhat strange compared to others. I think the first stage of the second game is quite nice, but it feels different compared to the cheerful first stages of 1 & 3.
I don't fucking know, i'm retarded and probably neuroretardivergent. But it feels different for some reason

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Consoom edition

Screen Utility - https://shauninman.com/utils/screens/
Handheld Comparison - https://retrocatalog.com/
Google chart - https://tinyurl com (slash) AllHandhelds
has anyone asked my question before? - https://4search.neocities.org/vr
Compare handheld sizes - https://retrosizer.com/
Handy Handheld info - https://handhelds.wiki

last thread: >>12461682
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>>12477025
The screen is different and requires different power and the thermals affect battery life too.

Russ stop being a lazy fuck
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>>12477029
>he missed the greatest chinkening of 2025
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>>12477021
>top left
based.
>>
>>12477021
People are talking about top left, but the real mysteries lie with bottom left...
>>
>>12476974
What is wrong with it?

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last thread:
>>12442513
last weekend map download:
https://files.catbox.moe/axjcqu.park

Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip


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>>12475647
obviously you need more low-cost rides to milk those last few dollars out of their pockets
>>
>>12475859
This, put in a bunch of flat rides to milk them for all they have until they leave. Either that or pick them out one by one and drown them in a lake.
>>
A scenario where something extremely necessary is gated behind an obscene amount of research. Any good examples of this (besides trolly ATM gates or shit like 3 Monkeys Park designed to troll people who go all in on thrill/coasters at the start)?
For instance, a scenario with a 2 year time limit that starts with no beverage stalls and has 15 stalls to research before you actually get it.
>>
>>12476812
I can't think of any scenarios specifically. Fort Anachronism kinda starts you out with jack shit, but it's not obscene or anything.
>>
Is there a way to set a default entertainer instead of having them be random? I like making them all gorillas.

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I know this console is infamous on this board because of shitposts, but I have always been interested on it, it's library is small but the games I've tried on it have been very fun, like Asterix, Power Strike II, 8-bit Sonic, Alex Kidd in Shinobi World, Master of Darkness, Phantasy Star, etc..
I'll it's a very underrated console.
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>>12476960
cringe retard
>>
>>12476984
>>12476986
Still not using that, get fucked and myrient deserved to die
>>
>>12477017
Okay then
>>
>>12476932
Proper 1g1r in one zip is on archive. Not hard to find at all. Learn to search, negro.
>>
>>12477017
double the cringe, double the retard

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Found this bad boy on the street. How did I do? What am I in for?
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>>12470713
Why the fuck would you pay PVM prices for something like that?
>>
Still waiting
>>
>>12472512
commodore/amiga stuff is just as collectible and expensive. the monitors in general look nice and have a cool aesthetic but it's the computer collectors driving those prices not CRT specifically
>>
>>12470454
^This.
>>
>>12470448
>What am I in for?
a high pitched whining sound that emits from the TV whenever it's turned on that gets harder to hear the older you get.

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Gameplay and development discussion:
What homebrew / hacks are you playing /vr/? Are you working on anything? Would you like to learn? Projects and questions welcome.

Active Communities:
romhackplaza.org
retrohackers.net
smwcentral.net
metroidconstruction.com
romhacking.net
romhack.ing
gbatemp.net
sonicretro.org
mariopartylegacy.com
pokecommunity.com
baddesthacks.net

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>>12471847
Its better at counting cpu cycles than giving you code that isn't the coding version of a bubba gun
>>
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>>12463490
I've been enjoying the ECW Born to be Wired mod for WWF No Mercy. Been in development for a while, but the open beta dropped a month ago.

https://youtu.be/dM0j8vUkxv4?si=mQML8D_1kCo4wpD2
>>
https://tavuntu.itch.io/ppux
Pixel art editor for NES
>>
>>12473492
Frogger SMS port? It seems to be oddly absent from any Japanese systems.
>>
>>12476896
Ok, this is interesting, but how does it compare to NAW?

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GAME BOY ADVANCE SECRET CODE
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>>12476808
All it really does is unlock the true ending, which is just the ending of the second film. They wanted to make sure you watched the film as well, as to not spoil it by playing the game.
It's really weird like that.
>>
>>12473693
Holy KINO. DSzoomers will never understand.
>>
>>12473923
The GBA was out for half as long and had lower development costs than the PS2, the PS2 probably had more shovelware overall, but the GBA had a higher percentage of shovelware in its library and got more shovelware per year when it was being supported.
>>
>>12476805
Yeah that's pretty much all it is and it doesn't really follow the film. It's playable, it's not horrible but it's not good either. Literally what you would expect from a budget movie tie-in game.
>>
>>12473853
The PS2 and Wii are the kings of shovelware crap and a good chunk of the PS2's later era shovelware is just repurposed shovelware Wii games ported over to make an extra buck.

The GBA is pretty bad with it's slop too. It was basically a portable SNES in an era where everyone had moved on to 3D so lots of developers would throw low effort 2D crap onto it.

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When did you realize Super Mario 64 is 3d Super Mario Bros 3 and Sunshine is 3d Super Mario World?
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>>12466073
^this
>>
>>12465495
Sunshine a shit
>>
>>12465495
>Perfections movement
>>
Dont you DARE compare the classic SMW to the chore simulator that is Sunshine. Fuck you OP
>>
>>12475269
Is that why your nickname back in the mIRC days was Sunshine?

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I regret slimming down my NES collection. I've found a new love for it, but now I'm torn between rebuilding and buying a flashcart
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>>12473036
>They of course never said "cartridge" or "game pak,"
Neither did we. We called them games or tapes.
>but never in my life have I ever heard anyone of any age use the word "tape" to describe a game.
This isn't surprising, as you're not Gen X.
>>
>>12473082
>this hobby is all about the games
It's about all aspects around the game too. Thats like saying a car guy should only care about driving and none of the other surrounding interesting elements.
>>
>>12472274
Hudson released 3 compilations of games on cassete that worked with Family Basic.
>>
>>12475123
Flash cart owners modded their Skyline GTR for 1000hp and race it on the track every other weekend. Physical game collectors bought the $10,000 carbon fiber cupholder option on their overpriced Porche 911 with 80 miles and have never driven it.
>>
>>12475141
You're thinking collectards

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This seems way ahead of its time. Were people blown away by it in the 90s?
>>
I dunno
>>
chat were you blown away?

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The E-reader hack is Mario 3's definive edition
>>
>>12476863
>hack
It's the official Virtual Console romdump. But agreed, the e-reader levels are better than you'd expect.
>>
Back when ports had some effort placed on them.
I love how the cape and various SMW enemies make an appearance.

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For me, it's Angel Man
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>>12476621
MarinAngemon
Parasimon
Abbadomon
Fros Velgrmon
Cardmon (Technically)
Saber Leomon
Skull Mammothmon
>>
>>12476715
Yeah but these are lame and nobodygivesafuck. One is a literal museum piece reminding the prowesses of my fellow hunter-gatherer kin.
I carry your legacy, great ancestors, all i need is 30mg XR Adderall to function in this grain-fed society.

Get me the 2nd ammendmentmon, shit's way cooler
>>
>>12476970
Gundramon is both a dragon and a robot.
>>
>>12475828
Your post implied mods for the actual ps1 game. Not a mod for a completely different, previously unmentioned, unrelated game
>>
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>>12477015
>Jamie, now make Gundramon a dragon-robot hot chick in cosplay

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Rank 'em.

CD > 1 > 3&K > 2
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>>
2 > 3&K ~ CD > 1

2 had the best combination of abilities, stage length and straightforwardness, CD had a lot of collectables, but it's harder to just pick up and play, 3 is also a little harder to pick up and play because of its scope and stage length (although it definitely had the best special stages). 1 is the weakest being the most barebones and committing the unforgivable sin of having Labyrinth Zone/Scrap Brain Act 3.
>>
>>12467536
2 (8-Bit) > 1 (8-Bit) > 2 > 1 > CD > Chaos > Triple Trouble > 3&K
>>
>>12467536
2 > 3&K > 1 > CD
But all are great
>>
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>>12476807
8-Bit Sonic is SOVL.
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>>12476807
contrarianGOD...

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Picrel for me. Every couple of weeks my siblings and I would decide we were finally going to beat Athena. But sadly it's one of the most obscureshit games on the NES and we never got too far. I still think about it sometimes. And sometimes I still feel the pull to go back and play it again, but it would probably be with guides and at that point why even bother.
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>>12474378
As a kid? Megaman X. I played that shit constantly, but I never could make it through the final multi-phase boss fight. I would eventually give up and play through all the stages, the final areas, and reset after killing sigma's pet dog.
>>
>>12474378
The first Castlevania. I could reach Death only a handful of times, but I never beat it. I just didn't like the game enough to invest more time in it.
>>
>>12474378
My first console was a hand-me-down NES from my uncle. It had games like Gradius, Ghosts 'n Goblins and others that to this day I never beat, but also games like Mario which I did.

>>12475532
Never had any problem with MMX as a kid. But Mega Man 7? That last Wily fight filtered me for years. Never beat it on the NES, beat it years later on the PS2 collection.
>>
>>12475881
>Never beat it on the NES
Nobody beat it on the NES, because it was SNES :^)
>>
Embarrassing thread. I always finish what I start. Maybe spend less time shitposting and more time beating those childhood games.


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