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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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What are the best Doom mods?
>>
Doom 3 Phobos.
>>
The Ashes series is easily the best Doom mod of all time. It's a masterpiece and better than pretty much most AAA FPS releases

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retro eggs thread
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>>
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>>12133704
That's not Egg
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>>12133750
this one is fun to play with friends at least once, maybe only once.
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>>12128096
It’s funny you made this thread today. I bought a carton of eggs last night so I can shove em in my asshole so I can feel the full experience of a chicken popping out some eggs with them breaking inside of me. I successfully popped out 2 but the 3rd one broke and I’ve been bleeding since last night. I kept the excessive bloody egg that dripped from my asshole and cooked a breakfast meal this morning and fed it to my GF after I found out she slept with a black guy from Canada.

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Why would you do that to yourself?
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>>12133382
>He doesn't play 320x240 games in 4K.
Too bad, sucka.
If I can I'll upscale and/or up the internal resolution. If I can't, I stretch to fit to my 4K screen in orig ratio.
I played NES - PS2 on orig hardware on CRT, it sucked and doesn't make you special.
But by all means, you do you.
>>
>>12133404
And many games weren't even rendered to 320x240.
Do you see... a difference?
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>>12133432
Just to drive the point home, look at the PSX screenshot on my 4K one. Can you even see it?
>>
5th gen no, but 6th gen graphics I prefer at modern resolutions.
>>
Games that got pre-rendered graphics in combination with 3d need either a high-res textures patch or you should just play them at the original resolution. Pretty much everything else will look better at the display's native resolution and game's native aspect ratio. Shadera also tend to work better when the image is upscaled.

If you want authenticity, go play on a crt. Playing on a modern screen at a lower resolution is no more authentic and a much worse experience.

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I don't think there is a single bad song in the Parappa series, including Lammy. Maybe Parappa's Teriyaki, but even the cutscene score and the Bad/Awful variants of Parappa 2's tracks. I know the meme
>the true fan appreciates the penis SFX of the Bad versions
but those sound effects were absolutely written fundamentally with the songs. Those versions paint the musical tone of "fucking it up" perfectly, and little details pertinent to each song and the context of the level are present in each track
>Romantic Karate has fart, spitting, and general goofy sounds to evoke the antithesis to smooth and romantic
>Mooseesha has the camera going off, buzzers, and sound effects of tripping/falling/flying off
>in Noodles Can't Beat, Col Noodle takes over the song and really does give it an old school beat.
I saw someone describe Awful Noodles like he's taking a victory lap from clowning on you and it's spot on.
Not just the skill at composing 3+ games with good beats AND cinematic score, but there's depth to how the instruments and writing both together are an exponentially strong form of storytelling. Masaya Matsuura is a bloody legend
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>>12132192
Fair, but it also is the sickest beat tied with All Master's Rap
>>
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>>12131549
>Check and turn the signals to the right!
Check and turn the signals to the right!
>Now turn to the right!
Now turn to the right!
>Check and turn the signals to the left!
Check and turn the signals to the left!
>Now turn to the left!
Now turn to the left!
>>
>>12133104
CHECK TURN SIGNALS TO THE CHECK TURN LEFT

NOW TURN TO THE TURN TO THE
>>
M-I-X CRACK M-I-X CRACK M-I-X CRACK
>>
Anyone try Scratchin Melodii yet? I thought it was alright despite certain... design decisions. Good deal harder for sure

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Just started playing this. Beat tutorial and first mission.

Why does it just give you multiple missions to choose from at once in any order, with no way to tell which missions you've played or beat, and no ranking or score or anything afterwards?

Every mission is completely self-contained and I just pick and choose whichever missions I want in any order and getting detected and being sloppy has no bearing on anything?
>>
falseflagging zoomer ragebait thread
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>>12133725
How is this ragebait? It's just weird to have it laid out like that
>>
Oh... I think I see what happened. I'm playing through Xbox BC and I guess it automatically includes the three DLC missions at the bottom of the mission list. I had no idea it just gives you the DLC for free because I'm using the disc version and never downloaded any updates or DLC for the game (the servers aren't even online if you click download missions in the main menu).

Still though, it's odd that it doesn't rank or score or provide stats in any way regarding ranks or clear time. Bit of an odd inclusion since even lite stealth games before and after this almost universally did.

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How do we feel about this being the most popular SNES game in the current year?
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>>12130929
Based Take
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>>12116056
Who the fuck is Jeffrey Albertson? Are we just expected to know your circle of friends?
Also you're fucking wrong and you're retarded too, it started climbing in price BECAUSE of its reputation growing.

>>12130929
Pretty much. It was a good success in Japan, and people cared about it there, and then had limited success in the U.S, not an outright flop, but passed over or missed by most people.
It did not release at all in Europe, probably because it didn't do well enough in America, so the game was actually unknown here until Smash and emulation.

Smash had its popularity, and a lot of people wondered who the kid with the baseball cap and psychic powers were. It'd be learned from Americans on the internet what Earthbound was, also they shared the ROM in a time when emulation was taking off.
A lot of people here thought that Earthbound was actually a pretty cool game, and those people would get along with the Americans who were fans of it when it first came out.
This is where the western Earthbound fandom first really starts growing in the late 90s and early 2000s, and this is where Earthbound cartridges would start climbing in price over time.
>>
>>12114240
Doubtful, I mean sure it's a snes jarpig hit but it's still nothing compared to Mario and Zelda
>>
>>12116056
>think this game must be great
This game is great
>>
>>12127273
I mean, you can control your guys. Ness, Jeff, Paula, and Poo are all able to be controlled in battle

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>inferior series wins because it's available on the normalfag console
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>>12112514
Tekken 3 has the best box art.
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>>12131391
Whenever I play DOA3 I wish mid kicks were forward counters and when I play DOA4 I wish all kicks were forward counters

I like how it makes countering less braindead and spammable
>>
>>12129764
They were much closer to Virtua Fighter than tekken.
>>
>>12112593
>hardcore players
>didn't like depth

Make it make sense.
>>
>>12114791
I wouldn't say all Americans are, but there are definitely people who peaked in high school and spend every waking moment after graduation reminiscing on it, and also a pretty sizeable amount of people who never went to college so high school memories/experiences are all they have. For most people (that I've met), high school is something kind of nostalgic but not really super noteworthy, since it sort of blurs the line between youth and adulthood but doesn't really carry the feeling of "good ol days" like college does.

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How did they go from Elder Scrolls but turtle to the most influential action game of the century?
>>
By selling out. Fuck rollslop.
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>>12131039
>to the most influential action game of the century?
not retro
>>
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If you want a non-meme answer - by keeping their studio as small as possible and by hanging on to most of their original members. Even today, after ~30 years, they only ~400 total employees, with only ~300 of them being involved in game dev.

It's far easier to stay consistent year after year when you don't have 1,000+ cooks in the kitchen.
>>
I wish more people realized how much of a skinner box souls game are and that it's the whole reason they're so "enjoyed" just like people enjoy gachas in japan.
>>
>>12133485
>I wish more people realized how much of a skinner box souls game are
I don't think you know what a skinner box is

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Enjoyed it a lot but why in the hell is the final dungeon and most of the bosses there including Kefka so fucking hard compared to the rest of the game?
But yeah anyway I beat the first six FF games on NES/SNES and I regret sleeping on this series for so long, there's a certain charm to these games that makes them stand out. My final ranking is
V > VI > III > I = IV > II
I liked all of them, II is at the bottom not because I got filter'd by the game mechanics, I actually think they are cool, it's just that I enjoyed playing it the least, particularly because of the dungeon design. How'd you rank the games, guys? What are your favorite moments, music tracks, artworks, etc? I'm really excited to finally play FFVII
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>>12133421
Chrono Trigger is a baby ass game like SMRPG in terms of difficulty
>>
>>12133421
nah they give you a section at the end with a bunch of sidequests. plus the black seal part earlier on.
>>
>>12132273
If I may ask, how did you prepare for the final dungeon, and how did you equip your characters? I ask because FF6 has a lot of ridiculous abilities and setups that make the endgame a complete joke even at lower levels, and it's even possible to solo the entire final battle with just one character if you equip them properly. If you had a hard time with it, I can surmise that you didn't know about the broken setups or chose not to abuse them, which is fine. In any case, IMO the final dungeon and boss SHOULD be the game's ultimate challenge, with the possible exception of bonus dungeons with super bosses. I WISH Kefka or the game as a whole were actually challenging, but I know too damn much about the game for him to be a threat now. Thankfully, there's T-Edition for that.
>>
>>12132645
Was it really through I always assumed it would come back & Terra would rediscover her magic was still there?
>>
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>>12132645
Humans and magic simply don't mix. Whenever they get a taste of it, they go full ham and don't stop until every other magical creature has had enough of their shit and fucks off to another plane of existence.

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.
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>>12132520
>Says the Sóy of War player

lol
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>>12133292
It's Brit shit. They're nasty like that. Gott strafe england.
>>
>>12131009
>Jak
>Spider-Man 2
>bad
>>
>>12133705
that's spider-man 1 where youre stuck to rooftops and shit.
and iirc the xbox version has an extra level.
>>
>>12130997
A would for me would be
>PS2
>Dynasty Warriors 3
>Village Host pizza

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I remember some game, either RPG or adventure, where the final boss is something like an eye with reptilian arms, but I might be mistaken. When you beat him, the universe ends - the hero drifts through darkness for a while, but then it's apparently restarted. Any idea which game that might be?
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Boss looked kinda like this (from Guardian Legend), unless I'm actually mixing it up.

>>12131543
No

>>12131575
Either SNES or MD; Japanese but western looking. I think it was a jRPG with a frontal battle system.
>>
Terranigma?
>>
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Maybe the boss also looked a bit like a goofier Dark Falz. Pretty sure it's a single hero game, no party involved.

>>12133317
No!
>>
Hydlide 3/Super Hydlide probably
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MD or SNES the list is big...
Any other clue(s) ?

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I JUST learned about this game. Which is unacceptable, since I should know about every good game ever made. This is a good game, and I didn't know about it. Post more of these so I can correct this error.
>>
>>12132121
Star Force from 1984. cult classic in Japan, completely obscure everywhere else
>>
>>12132121
star control 2
>>
>>12132126
>completely obscure everywhere else
Not in thirdieland.
NES port is an absolute classic.
Was in almost every 9999 in 1 looped Famiclone cartridge.
We received mixed releases from all major regions.
Some people even played Japanese games not knowing Japanese, the Captain Tsubasa game was the one most people remember.
>>
Juno first is not a hidden gem. o-O
it's an arcade classic.

if you like it i recommend you to buy an 60 in 1 arcade pcb and to play it on a vertical (4:3! Please!) screen with arcade controls.

Old games that pay tribute to an even older game

there aren't many that come to my mind,the nostalgia pandering wasn't as strong back then

Pic related is Mario Bros 3 battle mode ,a tribute to the arcade game Mario bros
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It's not really a "reference", but I think Galaga '88 was the first major game to really market itself entirely on nostalgia (for a 7 year old game).
>>
>>12133178
Gonna use this to say that Galaga '88 is one of my favorite games of all times
I love everything about it
>>
>>12133178
I think one of the later space invaders did it first.
>>
Xyzzy in zork
>>
Elevator action (full arcade game) hidden in elevator action returns on saturn.

the most amazing taito exemple is hiding and packing the FULL arcade game space invaders and colour variation on the black and white game boy space invaders cart, when it's played on the super game boy on snes. <3

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What's /vr/'s favorite Nintendo 64 game?
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>>12128489
we always called it the ultra 64
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>>12133256
no you didn't, auster
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>>12129528
A course creator and extra courses and some new music. I think a car creator.
>>
>>12128506
Paper Mario is so fucking good how could they shit the bed so hard with TTYD ffs and then just drag the series through the mud with all the other games. We could of had gigacomfy casual Mario RPGs
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>>12128958
Because you’re eccentric and live in a shitty house?

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Cool and unique arcade games
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>>12130261

Ah, good - I was getting worried no one had posted this yet. Still one of my top unique arcade experiences.

There's also all these: https://www.timhunkin.com/control/s_simulator_index.htm
>>
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>>12130261
>>12132350
Seeing the old cabinet from the 1990s, makes me hate the modern version of Silent Scope even more. They tried to launch a new silent scope game but they cut off the front half of the gun and make you kneel to use the cabinet. I have no idea what they were thinking. No wonder it was a massive failure.
>>
>>12132354
That cabinet doesn't look ergonomic at all. How tall is it?
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>>12133440
It was made to be played sitting down.
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>>12133515
Wtf. Who designed that? That doesn't look comfortable at all. So you have to sitdown AND crouch forward? The gun isn't even at the proper height for sniper. And why is the screen so small and close to your face? It's a sniping game. The screen should be much larger.

Right now if you took away the gun, I would think the game is some shmup game. Not a sniper game.


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