[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

last thread:
>>12706506
last weekend map download:
https://files.catbox.moe/smikrt.park

Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip


Comment too long. Click here to view the full text.
75 replies and 15 images omitted. Click here to view.
>>
Gonna spam a bunch of trees on this even if it isn't biome correct
>>
>>12759493
Tree spam always looks good though I personally think there should be sparse to no coverage on the high elevations
>>
Weekend Map Download
https://files.catbox.moe/4ddwzw.park
>>
>>12761717
it's beautiful
>>
>>12759493
Kinda reminds me of the other cliffside map we did a couple months ago, where someone built a reverser wooden coaster (I think) off the mountain and miraculously didn't derail.

File: stuntr-004.jpg (112 KB, 1304x720)
112 KB JPG
/vr/ooom
86 replies and 41 images omitted. Click here to view.
>>
are there any vrooms with a competitive, fairly balanced championship mode (earning points in each round) that can be completed in one sit (an hour and half at most)?
>>
Holy shit max power racing is so bad and I don't know why I thought it would be a good idea to play it.

>>12761110
You're going to struggle to get something with a balanced championship mode that is that short without a laundry list of caveats. Ridge racer 4's championship is what, 8 races long and you'll get 90% of what the game offers fro ma single run. The first 3 need for speed games (though not the 3DO release of the first game) have short championship modes. Destruction derby 1 can be beaten pretty fast - especially in the main wreckin' racing mode as you aren't even required to survive a race as your points scored are counted no matter what.
>>
File: thumb_4779.jpg (609 KB, 922x691)
609 KB JPG
>>12760547
I've managed to beat it with the orange McLaren F1 I was going for... though the last few races were no joke. I generally enjoy playing this, once you know the courses you can get away with little breaking and often just taking your feet off of the gas and doing the corner in a fast and fun way, also the crazy physics are fun at first, not so fun when you're trying and failing to win, but fun and I'm sure I would've loved it as a kid when I was less jaded and competitive. In general the issues I struggled the most with were the narrow tracks that are hard to overtake, and crazy physics where it's easy to lose control completely and often it happens in the last lap, that's the 2nd early on, but the 4th in the last few, which are the hardest too.

I'm fond of it, but it's a flawed gem for sure.
>>
File: Sega Rally 2 Complete.png (377 KB, 680x382)
377 KB PNG
>>12761110
Sega Rally 2 Ten Year Championship mode is kind of like that. It's four races each year and the run for a year takes like 5 minutes? It will take multiple attempts to come in first place though.
>>
>>12747757
>san francisco
>a city that was already overrun by them when the first rush was made

File: TrumpTyrian.png (1.36 MB, 1280x720)
1.36 MB PNG
>We have the best games, one of my favorite games is Tyrian. Tyrian is a great game, I play it all the time. People ask me my high score, what my high score was. I just tell them I beat the game. Whenever I want to have fun I play Tyrian. It's great.
66 replies and 5 images omitted. Click here to view.
>>
>>12758793
>This thread is, well, it's not that great. But I've played games that are worse, and still had fun. There's a lesson there, some day you'll understand.
>>
>>12757801
>Hate's a powerful word, a power- you know you can like a game and hate it too, it's like a person or a country. Sometimes those are the best.
>>
>>12751606
Lol
>>
Looking at this thread, do you think /vr/ is a legitimate board any more?
>>
>>12762398
Fuck off retard

File: IMG_4668.jpg (8 KB, 400x100)
8 KB JPG
F
166 replies and 14 images omitted. Click here to view.
>>
>>12757025
>are there even really even that many Gameboy games worth playing?
Mario Land 2
Wario Land
Wario Land 2

But yeah, I also think the GBC has more good games and if you compare games in the same genres, they're often better on Color
For example GB's Golf is just completely inferior to GBC's Mario Golf which is a fucking masterpiece
>>
>>12757025
Kirby's Block Ball and both Kirby's Dream Lands
>>
>>12757784
One site goes down another one pops up. That's just the nature of online piracy in general. It's cutting the head off of a hydra.
>>
>>12757784
Download the set for everything small enough, extract one at a time, get a similar experience. If you're completely autistic though setup a homeserver to host a website only you can access, host the games there, download your games over the internet from a computer in another room.
>>
>>12748364
This but unironically. The TotK incident and the iPhone emulation surge proved normoids are not to be trusted on the seven seas.

File: A26_01.gif (5 KB, 640x384)
5 KB GIF
How abstraction is too much? I love the simplistic nature of some retro games, it really feels like it was designed for my imagination to fill in the gaps.
83 replies and 25 images omitted. Click here to view.
>>
>>12757850
Atari 8 bit machines were much more expensive than the NES. Therefore the install base was tiny so gamedevs didn't go out of their way to target the platform as they did with the Nintendo. There were "home computer" games that released on lots of platforms and maybe looked a little better and ran more smoothly on atari 800 but were still fundamentally in the same game class as lesser systems like C64. Hell the computer my family had in the 80s cost like $2,000 and only had 2 colors.

And didn't have Super Mario, Mega Man RBI baseball, or Tecmo Bowl
>>
File: file.png (2.97 MB, 1254x1254)
2.97 MB PNG
Crude shapes at least.
>>
>>12759679
>Atari 8 bit machines were much more expensive than the NES.
Not really. Atari 600XL was launched for $190 in 1983. 65XE was launched for $200 in 1985. A bit more expensive than the $150 NES, but you're getting 16KB or 64KB RAM. The only reason these computers failed was for being more expensive than C64.
>>
>>12756319
yeah when they know how to use their color scheme. most NES games don’t look like this, they’re a muddy mess of brown, red, and harsh blue that’s visually unappealing. only Nintendo a few other key devs knew how to get mileage out of this color palette but most devs shat the bed
>>
>>12756284
>No bitmap capability whatsoever
That's mostly, but not entirely, true. There are clever & hacky ways to have a framebuffer on the NES. Cartridges could have CHR-RAM instead (or on top) of CHR-ROM allowing the CPU to dynamically generate tiles there and pass them to the PPU for drawing.
That's how the vector graphics in the NES port of Elite work, for instance.

File: a3d and m64.png (655 KB, 640x480)
655 KB PNG
MiSTer, N64 clones, GBC clones, whatever else. Discuss.
261 replies and 27 images omitted. Click here to view.
>>
>>12762501
well, sort of. they're a surprise to me because 1. I'm too lazy to check the laws and the different tables and cross reference with whatever and exercise my own judgement/predict what the judgement of the customs person will be when categorizing certain things (I believe videogame console might be easy enough, though) 2. I often also have to pay some sort of "handling fee", sometimes to the customs authority, sometimes to the delivery company, sometimes both, and that may be defined somewhere, but fuck if I know where
I've been ordering shit from outside the EU for long enough that I've been hit with a lot of shit that I don't want to have to deal with anymore. so I usually only order from places that do that for me. modretro does, for instance, and it has worked flawlessly in my 3 orders so far
>>
>>12762523
sorry, meant to reply to >>12762493
>>
>>12762503
Really wish they'd do a rerun of these or update it, I know Analogue loves their FOMO but at some point you're just walking away from free money.
>>
>>12762550
>update
The DAC's a bit of a pisser for that because they're now up to three systems in a row that don't utilise it.
Doesn't matter to me because I don't own two of those systems, and wanted the Pocket exclusively as a handheld so I didn't bother buying the dock, but it's not really a great look for Analogue.
>>
>>12762501
I really don't get people who won't even Google something before making a low quality post. Are you just trying to shit post or are you retarded?

File: images.jpg (53 KB, 478x641)
53 KB JPG
What's the verdict on Kingdom Hearts?

>The initial idea for Kingdom Hearts began with a discussion between Shinji Hashimoto and Hironobu Sakaguchi about Super Mario 64.[195] They were planning to make a game with freedom of movement in three dimensions like Super Mario 64 but lamented that only characters as popular as Disney's could rival a Mario game. Tetsuya Nomura, overhearing their conversation, volunteered to lead the project and the two producers agreed to let him direct
22 replies and 1 image omitted. Click here to view.
>>
Played the first game found it "not bad" but never finished, the gba game was pretty good and the psp game was enjoyable. I don't don't think I will play this series again, I guess this is one of those of those games where you need to be 14 to get it
>>
>>12761650
I was a Don Bluth chad.
>>
File: 1785452646245610.jpg (38 KB, 736x624)
38 KB JPG
When I was a young boy I saw Kingdom Hearts at a mom and pop rental place and I didn't rent it because I thought it would be too hard for me to play so I rented Frogger the Great Quest. Yeah I rented a lot of movie tie-in games or shovelware and never gave the series a chance until many years later.
Biggest gaming regret I've ever had.
>>
>>12759101
It's for girls.
>>
>>12759916
Kh1 is a really good game with a nice fairly barebones straight forward story.
KH2 is a great game with a more muddled story.

Neither has a satisfying ending and the series never will.

File: mother1plus2.png (2 KB, 240x160)
2 KB PNG
Probably one of the most overhated ports ever released, the amount of people who bitch about this thing is absurd.
15 replies and 1 image omitted. Click here to view.
>>
>>12761084
Doesn't this mean Mother 2 is the only one to have a proper ending in Japanese?
>>
>>12760119
Yeah, fuck Tony Hawk's Pro Skater for the N64!
>>
>>12761084
It's far more likely that it was written in Japanese by the original team then translated into English for the localization than it is that it was written in English by NOA and then translated into Japanese for MOTHER 1 + 2. It wasn't uncommon for developers to keep working on games even after they went gold in anticipation of future releases.
>>
>>12761161
Maybe, though the ending doesn't factor in how you can beat the game with Teddy or without recruiting Ana
>>
>>12761161
Correct, the nintendo gigaleak reveals that NA-exclusive content always has a proper jp line prepared in some way

File: 0.jpg (378 KB, 1325x1659)
378 KB JPG
Launch Special & № 1-2
https://desuarchive.org/vr/thread/12625667
№ 3 & 6
https://desuarchive.org/vr/thread/12635915
№ 8 & 10
https://desuarchive.org/vr/thread/12641303
№ 9 & 11
https://desuarchive.org/vr/thread/12644586
№ 12-14
https://desuarchive.org/vr/thread/12652715
№ 15-17
https://desuarchive.org/vr/thread/12659141
№ 19-21
https://desuarchive.org/vr/thread/12669315
№ 22-23

Comment too long. Click here to view the full text.
262 replies and 255 images omitted. Click here to view.
>>
File: 112.jpg (451 KB, 1290x1645)
451 KB JPG
>>
File: 113.jpg (539 KB, 1290x1659)
539 KB JPG
>>
File: 114.jpg (828 KB, 1290x1659)
828 KB JPG
>>
File: 115.jpg (418 KB, 1290x1659)
418 KB JPG
That's it for this thread, I'll have a new one tomorrow!
>>
>>12761941
Are these summer issues just 3 game reviewed same as saturn are this august issues?

File: loyl.png (1023 KB, 976x892)
1023 KB PNG
US Sales data:

>SNES
300k
>PS1
500k
>Nintendo DS
250k
>Mobile
200k

I always assumed Chrono Trigger sold millions but apparently nobody fucking bought this game. Which is weird because online it has such a huge following and regularly hits the Top 3 of JRPG lists etc. So...are people lying about having played it? Are there tons of people on the internet sucking off Trigger who never even touched it? I know emulation is a factor but even so, people are gonna generally pirate the games that sold really well too.
73 replies and 9 images omitted. Click here to view.
>>
>>12761120
I can't say I've ever met anyone like this.
>>
>>12761251
Where do you see this shit? Does tumblr even exist anymore?
>>
>>12759703
I would be willing to bet large sums of money that more people played it than actually paid for it
I finished it on an emulator in the early 00s. and I was already being told about it by people who were playing it on an emulator
>>
>>12761321
Well it's certainly more relevant for this topic than most countries. Chrono Trigger was only officially released for a long time in Japan and North America, until the DS version.
>>
>>12762496
Yeah, this. Even offline, I remember someone at school talking to me about playing it on an emulator. Along with emulation, you've got to remember second-hand sales of the game. I got the game on a real cartridge back in the late 90s, but I never bought it new.

File: OSSM26-001.jpg (1.34 MB, 1920x2650)
1.34 MB JPG
№ 1-4
https://desuarchive.org/vr/thread/12669692
№ 5-8
https://desuarchive.org/vr/thread/12680721
№ 9-12
https://desuarchive.org/vr/thread/12691042
№ 13
https://desuarchive.org/vr/thread/12698525
№ 14-7
>>12719767
№ 18-21
>>12732279
№ 22-25
>>12747196


Comment too long. Click here to view the full text.
155 replies and 141 images omitted. Click here to view.
>>
File: OSSM27-096.jpg (3.34 MB, 3840x2650)
3.34 MB JPG
>>
File: OSSM27-098.jpg (1.04 MB, 1920x2650)
1.04 MB JPG
>>
File: OSSM27-099.jpg (2.25 MB, 1920x2650)
2.25 MB JPG
>>
File: OSSM27-100.jpg (1.51 MB, 1920x2650)
1.51 MB JPG
That's all for today, more OSSM UK tomorrow!
>>
>>12762101
just 3 games reviewed in a magazine. Really sad. Saturn deserved better. if only cheap and cheasy driving and ffighting games from japan had arrived to UK.

File: PS2_Hokuto_no_ken.jpg (36 KB, 265x376)
36 KB JPG
>fighting game gets posted on /vr/
>"Uhh actually that X game isnt good, Y is actually better. X has broken top tiers, no neutral and its a sloppy game that I won tournaments in. Play against someone? No, don't want to be doxxed"
What causes this?
8 replies omitted. Click here to view.
>>
>>12760583
Covarde.
>>
>>12759827
as someone that imported this day 1, HnK is kinda infamous in Japan as being a kusoge. It's fun to play but literally no one takes it seriously as a fighter because it is so hilariously lopsided in its balance that it makes MvC2 Four Gods blush.
>>
I had a match against 2 /vr/ anons and i haven't been doxxed yet.
>>
>>12760583
Have you tried not being brazilian? Seems like such an easy fix.
>>
>>12759827
Anons are cowards.

File: IMG_9894.jpg (170 KB, 1082x528)
170 KB JPG
i am trying to play helion doom source port. i got it all configured, but the rng method keeps resetting upon reloading. i want it to stay vanilla but it keeps forcing back to boom. there’s no command in the config ini to set it. and i can’t figure out a launch option either. any help?

Book 1
https://desuarchive.org/vr/thread/12729653
>>12735334
Book 2
>>12740095
>>12746646
Book 3
>>12751415
>>12755854

POLL
https://strawpoll.com/kjn1Dk51jyQ
156 replies and 156 images omitted. Click here to view.
>>
>>
>>
>>
>>
Is Leona doomed?

Find out on Wednesday!

File: svs.png (11 KB, 230x77)
11 KB PNG
When do you think the scalable video switch will restock /vr/?
>>
When I get laid
>>
>>12762334
If I sell mine now can I get more than I paid for it? I like it and it does it's job, but I think I prefer just having one console plugged in at a time.
>>
>>12762471
How much did you pay for it? How much are they selling for now?
>>
>>12762482
they're out of stock pretty much everywhere lol
>>
It's dogshit, anon. Just use old extron stuff


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.