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Has anyone actually bothered with emulation on iOS? While I think it's a great step to create mainstream interest in emulators and maybe inspire some would-be devs, I just don't see the point. No buttons, no external storage. MAYBE I can see myself throwing some simple turn based Gameboy/SNES RPG's on it, but I have a couple chinkhelds and 2 hacks 3DS's, so... why?

I know I'm definitely not the target audience for this, but I'm curious about everyone's thoughts.
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>he hasn't taken the manpurse pill
don't mind me, just enjoying the style and utility of my European carryall, with more than enough space for my steam deck AND box of magnum condoms for my monster dong
If I were a girl I'd just put it up my cooch.
I am sadly applecucked
you have to be 18 to use this website
to be fair you're never ever supposed to even take a nude with your face in it for that reason. you never know how or why something might get leaked
this is absolutely and definitely not true considering i had to upgrade my iphone 8 like a couple years ago lol. heck my iphone 13 has just started acting a bit sus, like my screen not responding or apps acting a little iffy. Its not a big deal but...... actually that literally just reminds me i think i have to update it but said no because that shit is gay

literally /thread
I think i tried a mobile game that tried to use a d-pad and it did NOT work

this is the reason i might go back to android after my iphone 13 craps out. The OLED screen is quite nice, however, and i would hesitate to get a new phone without one

anon provides contending information, im wondering if this issue is actually resolved, if so the whole apple slowing down on purpose should be solved completely? I gotta agree that the smoothness and consistency across the apple products are a nice change from android, but maybe that was just when i switched for the first time.

we're not allowed to have pockets so we HAVE to carry purses. I manage to stick mine in my pockets anyway, somehow

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Zoomers won't remember jaggies being a huge controversy on PS2. Everyone wanted it to have aliasing like N64 back in the day.
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>And ended up with one of mightiest libraries ever
Literally the only memorable PS2 game is Katamari.
Must have been a big controversy on Dreamcast, Gamecube, and Xbox too given 99% of games had no anti-aliasing there either.
>graphical flaws that weren't even apparent in less powerful next generation systems, like Sega's Dreamcast
See? Journalists are fucking idiots and always have been.
Even from a young age I remember just not being that much of a graphic whore.
Dead or Alive 2: Hardcore looked worse than the Dreamcast release. Jaggies and worst lighting.

Magazines fell over themselves with the coping and justifications in reviews of the time.
Looked worse because it is a port and devs had little experience and knowledge on the PS2 hardware in the early years of the ps2 life.
Max Payne is super bad because of this
Soldier of Fortune (a pc game ported to consoles) is a reliable display of how far behind the Dreamcast hardware was in terms of technology just 2 years after its release.

god DAMN this game is a huge improvement over the original
can't wait to play crash 3
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3 has interesting concepts and level design but they feel half-baked
2 > 1 > 3
This. Every thing you do in 2 is either basically trivial or straight up obscure bullshit. Gems don't require you to not die to get them and are hence all about knowing about hidden boxes, while the game only has one 'time trial'. Boss fights in particular are hilariously bad.

3 is one of the absolute best platformers ever made and outshines the rest of the series. You can spend as much time as you want focusing on the relic challenges and maximizing your %, for which there's always something to do.
Nothing more soulful than the polar bear snow levels in Crash 2
Crash 1 has a few frames of input delay built in and it upsets me
holy shit I just got a nostalgia flash of that lenticular 3d cd cover. I haven't thought of that probably since the 90s

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I cringe when I see people doing this shit. I know we all did it when we were kids, but that's only because we didn't know better. Now you know better, so stop doing that shit.
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>so stop doing that shit.
No. My rooms are very dusty and I can always clean the contacts properly if it becomes an issue.
>what does make me
Somebody whose port cover broke off just like mine did.
I know people claim it does nothing, and that simply reinserting the cartridge is what does the trick, but I disagree with this, as blowing has a better success rate than just reinserting it.
And isopropyl alcohol does a pretty mediocre job of cleaning anything that's really dirty. I've had some cartridges which no amount of iso fixed, and I indeed had to wind up using a bit of stovetop cleaner to get it to work. Also, Deoxit is great once you clean off some of the grime, especially since it works as a bit of a lubricant, really helpful for things like MVS carts which are notorious for connection problems.
>just got an NES game
>clean it with qtips dampened with generic glass cleaner on one end, use dry end after to absorb excess cleaner and more gunk
>have a front loading nes
>blow on inside of cart (quick, sharp bursts, do not spit)
>gently wiggle it in so that it just passes the front edge of the slot
>nudge the right corner so it has the slightest tilt
>press cartridge down in place
>power on
works first try every time
It's great because the cartridges last just long enough to work when the store owners tests them but then the corrosion sets in by the time some dumb faggot buys the plastic crap lol

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Whatcha playing?
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>don't know where
Try Flashpoint.
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finally got around to playing Super Metroid Subversion and holy shit it's awesome. starts a bit slow but once it gets going it just keeps going. 7 hours in and I have almost all the main upgrades but I'm still finding completely new areas. the amount of custom code in it is unbelievable.
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just played through and beat Castlevania Legends for the first time because it's on the Switch Online thing. didn't plan to but it turned out to be a short and mostly easy game outside of a couple of sections.
also recently beat Taro's Quest on the NES, which is an unreleased English prototype for some Ninja Jajamaru game that always kind of interested me for some reason. Very barebones and Dragon Quest as can be, but I'm old so I can still enjoy that.
Crystalis. I really want to like this game but so much shit in it is obnoxiously obscure.
>B is sword, A is magic
>get jump boots early on (but after obtaining magic)
>no button makes me actually jump, figure the boots will just make me jump contextually at some point
>get stuck later on for a long time
>break down and look up a guide
>turns out you need to jump up a slippery slope
>to jump you have to equip the jump boots, UNEQUIP your magic, and THEN press A
I always play retro games with a scan of the manual handy, but not even the manual explains how the boots work, it just says "these boots allow you to jump." The game lets you equip a magic spell and the jump boots at the same time but since you get magic first and equipping both defaults the A button to magic there's no way to intuitively understand that you have to unequip magic to use the boots. They really should have made the game controls prioritize the jumping so if you tried to use magic after equipping the boots you'd jump and realize you need to unequip the boots.

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ITT: Fuck you, I love it
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Fuck you Noseybonk, you gave me nightmares for a whole week
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Ive finished 4 golden a while ago and am interested in 3, is not being able to direct command your friends that bad or are people exaggerating?
Coming from Golden, you're going to be way more annoyed by not being able to choose your fusion skills.
You do have to strategize more, but it isn't the end of the world. Just analyze a new enemy when you see it.>>10879075
Its not a period piece Anon. It was just set contemporaneously (or a couple years in the future I guess) with its release date. The remake would be a period piece, but not the original.

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Why did they put Angela instead of Maria on the cover?
should been ur mom instead
It's a still from one of the fmv movies. Probably no spooky looking Maria ones.
>i was ''Le Raped'' and now am depressed and suicidal: the character
she is a prototype for all the shitty characters you see in the ''psychological'' indie games

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man this shit don't look like a c at all
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the C stands for coughdrop stupid
>Green Crystal
Dad always said not to fool around with loose girls, you might get the Green C.
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>normal C
well technically that's a retcon since in the original Japanese it stood for cspinel

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Nice pew pew cowboy game. Playing the Xbox version at 60fps. The shooting feels nice but the enemies can be a bit dumb, and for some reason my headshots rarely land. The girl character also has a nice butt.

Duels can be hard. How am I supposed to win against three guys?
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Try out dead mans hand on xbox or pc. Creative score fps
it's too bad they don't let you replay every level as any character
>The plot seems really incomplete in the later half
It’s been 15+ years since I’ve played it, but I remember thinking that too but never saw anyone else say it. I wasn't sure if I missed a bunch of content or it was tied to difficulties or something.
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Maybe it is tied to higher difficulty but the base game wasn't good enough for a repeat playthrough on a higher difficulty. It sets up what feels like is going to be this grand story spanning multiple decades but then it just kind of boils down to "the asshole is here go kill him" and nothing really feels resolved. Call of Juarez which came only a year or so later is a much better game in basically every regard but is mostly forgotten, whereas even people I know who barely played video games were big GUN fans for some reason.
nta but wasn't like 80~90% of the game done by the time R* got it?

I'm going in.
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I tried it once on 2020 and got filtered massively, only because I had no idea what to do or where to go
Yeah. I had to use the manual within five or so minutes because I had no clue how to exit town. I'd get to the world map and then select other town but had no clue how to wander the maps. Then I read the manual that said you pick up adventures from an inn.
I remember when I first moved out, I was living in an apartment in bumfuck nowhere with no computer, it was the middle of winter, and I could only go into town about once every two weeks. I saw this in a bargain bin at Gamestop for three bucks and thought "perfect, this'll give me something to do for hours" (I had my TV and PS2, but none of my games and the TV was too old to pick up the newfangled broadcast style).

Even with literally nothing to do, I still couldn't bring myself to play it. If the game had come with a manual or something, it might have been a different story.
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>i was going to buy Chibi Robo for pretty cheap
>put it back and bought this instead
I love Saga but was unaware of this game checked it out and it looks like total shit.

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What are some other examples?
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>RE4 was better on the PS2

This is the single most objectively false thing ever posted on /vr/. I usually do not accuse people of being fanboys, but I cannot think of a single reason why you would prefer the PS2 version of Resident Evil 4 unless you were a blindly loyal PlayStation fanboy.
how is SC2 better? the arcade version was basically ps2 hardware.
>I cannot think of a single reason why you would prefer the PS2 version of Resident Evil 4
extra content and superior dualshock controller instead of the garbage the Shitcube had
anyway the best retro version of RE4 is the Ubisoft port with patches and mods
The rule change was a mistake.
When people shit on the graphics they only ever talk about the opening village section. Yeah, that part looks worse on PS2, but the rest of the game is very competitive visually with the GameCube version

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how many games do have Omakes?
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Twinkle Star Sprites on Sega Saturn has an Omake disc.

Tons of fan art, production art, voice recordings, and more.
>and NOBODY rips them out

Sonic Jam
Sonic CD
Street Fighter Alpha 2 (Saturn)
Panzer Dragoon II Zwei
Panzer Dragoon Sega Ages (PS2)
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Omake just means "extra", so there's probably a good few, see picrel.
This threads just cum and go.....

Just say you want them rips.

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I gave it a chance. I wanted to like it.

It's a bore; and I couldn't grasp why until I made a direct comparison with the PSX titles. The movement is slow and sluggish, and the camera is farther removed which doesn't help, levels have too much empty space with nothing going on. And of course the new gimmicks suck.
All they set out to achieve is copy Warped and they couldn't even do that right
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It was a fun game. Maybe not as good as the first ones, but still fun
You know how when someone makes a photocopy of something that's on a piece of paper you lose quality?

Yeah well, it's the same for video games.
I remember hearing that originally the game was going to be much more original/open world but the publisher basically just told them to make a "typical" Crash game instead so they just ended up remaking Crash 3 but more milquetoast.
shut up, cunt
I remember thinking it was OK because I liked Crash and I was excited to play a new Crash game but even back then I could tell something very fucky was going on.
The main thing was the weightless floaty jump and slightly-too-long animations on everything

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I'm curious what you guys use for emulation. I've always used a soft modded Wii with homebrew. I mainly play Snes, GameCube, Ps1, N64. I've been thinking about switching to a mini PC hooked up to my TV with wireless controllers so my setup is cleaner and i would be able to play dreamcast and ps2 games
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>Why is it marketing to mention using a mister in a thread full of people talking about the devices they use?
'cause it's too often damn obvious? Just buy an ad ffs
>something on my system
That graph looks as if some background activity is causing latency spikes, look for >LatencyMon< and a guide in solving DPC latency issues.
I got my old PSP 3000 out of my attic recently and I've been using it for GB/SNES/PS1. It feels very strange to use it again because of the size of it, my phone is bigger than it is. I also can't help but treat it like a valuable artifact or some shit because I've got a ton of good memories with it. Kept me entertained on so many journeys on public transport.
I can't believe I had no problems with playing sin and punishment some years ago. Tried it again last week and it felt really weird.
Which one, the wii versiom of you tried to emulate the n64 original?

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>Fire up TLOZ for the first time in like 35 years
>get absolutely mogged trying to find the dungeons
Good lord, I'm surprised just how much trouble I'm having getting anywhere in this. I remember all the enemies and items but apart from the first dungeon which is right near the start across the bridge which I cleared, I can barely find ANYTHING. I'm not playing in huge long sessions, just an occasional burst before bed every night, but each time I wander out from the starting area and get lost and eventually killed by tectites or armos or something. I managed to buy the blue candle and I remember there are certain trees you can burn, finally after burning every suspicious one I managed to find... Level 8! But I haven't even found 2 yet. I found the white sword but can't claim it yet, I remember how to get through the lost woods (NWSW), and I found the graveyard and remember the ghost trick, but past that, this game is flooring me.
I'm sure I'll find them eventually, but for such a "small" map it sure is surprising how hidden away everything is. What a trip.
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It's wild to me that you remember how to get through the lost woods (which isn't even mandatory) but not the location of all the dungeons. Granted, I wish I didn't know the entire game world by heart, because the exploration aspect is completely missing from my playthroughs now.
Use the documentation that came with the game.
Hearts, you can pick up the sword before you complete the 1st labyrinth.
>Triforce at the bottom
Non canon.
> just casually waltz into L6 like it's nothing
L6 is always the hardest dungeon for me.

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