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I want to get into Windows 95/98 era gaming and play stuff I missed out on as a kid. Is there a more streamlined or recommended way of doing this, or is it a case-by-case thing for each game to research and find the right fan-made solutions to get it to run? I figure it's the latter, but might as well see if there's another way.
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>>12130524
hell even vanilla RCT crashes on windows XP and it came out in like 1998
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>>12128629
qemu3dfx, but it requires a bit of tinkering and you use it from a terminal
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>>12128629
frankly building a dedicated machine running win 98 might be less of an hassle than fighting against a modern OS being able to play these games
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>>12128685
If they didn't change anything recently, then probably yes. But some games using DOSBOX got updated to use the most recent version of DOSBOX staging, which dropped support for older Windowses, but if you use DOSBOX you don't really need to use XP and XP can just run DOS games natively.
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>>12132181
Several fine folks over at /emugen/ have been beating their heads against a wall for the past couple of weeks trying to get it to work, and while they've found some success, they all appear to attest that setting up QEMU is for fucking psychopaths.

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Just finished up another 101% run of Donkey Kong Country.
These really are the best 16bit platformers bar none. The aesthetics are unmatched and each game has a wildly unique but consistent tone, absolutely fantastic music (even 3), and the momentum-platforming is so tight that I find it hard to click with other games.
The “gimmick stage bad” complaint is very overblown, and I feel like the gimmicky stages are a fun distraction from the traditional levels (of which there are plenty).
DKC1 might not have much in the way of secrets beyond “jump in this pit” or “carry this barrel while weaving through enemies,” but it’s still a fun time and they drastically improved the bonus content in 2/3.
I’d say 3 overall is my favorite. I really liked the overworld and the PNW theme.
My only true complaint is that each game has a very clear definitive “best” character, Diddy in 1 and Dixie in 2/3, to the point where it’s not really worth trying to play as the other because there’s such a stark difference in speed/jump height/Dixie’s hair propeller. Sonic handled different character abilities much better, with all 3 characters offering new ways to get through the levels, whereas DKC is pretty much “use the best Kong or you’re gimping yourself.”
What’s your favorite DKC?
Did you enjoy the DK Land games? Or the GBA ports?
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>>12130432
It's a gimmick you can time jumps to bounce off the water surface. Doesn't feel well thought out.
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>>12130410
The SNES trilogy is pretty relaxed compared to contemporary platformers
Finding all the secrets is definitely difficult, but not due to mechanical skill involved
All 3 feature very fair checkpoints, kong barrels, and PLENTY of lives to the point where I regularly finish runs with 70+ lives
The only difficult animals are the elephant and the bird that hovers above you; every other animal is very powerful and has so many movement options, they feel like a treat to play as (especially the fucking spider just casually webbing over any conceivable level design)
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>>12130101
I hope it goes up to 3x a day
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>>12130017
I disagree, at least in regards to dkc1. Donkey Kong can make all the jumps diddy can without sacrificing his strength
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>>12130010
DKC1 is the only one I never completed, I didn't really feel like there was a point to it, since there isn't really a hidden world relates to it or anything like that. Also afaik it doesn't tell you if any level is completed like the other two games do. But I still liked it.
>I’d say 3 overall is my favorite. I really liked the overworld and the PNW theme.
Mah nigga. Depends on how I wake up if I prefer 2 or 3, but both are definitely an improvement over 1. I like the overworld and the bonus world and all that. Gives you a good reason to complete the game.

I do agree with the view that Kiddy should of been Donkey tho. Dunno why they went with Kiddy instead.

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are there any games like tomb raider or uncharted but it uses melee and unarmed combat instead of guns and bows?
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>>12131196
Heretic ii had a staff, but you still shot magic and stuff too.
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>>12131208
The holy trinity of untranslated PS1 3rd person action rpg's:
>Blade Arts
>Brightis
>Cyberorg
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>>12131196
Deathtrap Dungeon
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>>12131196
The Prince of Persia games are pretty similar to what you're looking for
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>>12131196
Soul Reaver.

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Boomers? Pong
Gen X? Pac-Man
Millennials? Super Mario Bros.
us zoomers thougheverbait? 2 Battle.
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>>12126386
Makes sense. Xbox and playstation were both trying to appear "mature", so a mascot platformer was going to do best on Nintendo.
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>>12130147
You were playing sims at 8 months old?
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>>12131351
I was born in 1999 and only 2 months old when The Sims 1 came out.
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>>12129246
It's an old nigger expression that zoomers are going to pretend are new.
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>>12133287
and furthermore nigs in their 30s use it to refer to dudes in their 50s like Shannon Sharpe

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>Rape everyone and leave
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>>12132676
>R1 and L1 shoulder triggers
holy fucking zoomer
>>
>>12132475
>Any non shumps tho?
Alien Crush and Devil Crush are two of the best video pinball games ever made. Dungeon Explorer is great iteration on Gauntlet with a story and some rpg elements. For some sidescrollers there are Ninja Spirit, Splatterhouse, Cadash, and the Legendary Axe games. Also the Bonk/PC Genjin games.
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>>12126542
It's just shit, like ZX Spectrum. Some "people" love it, but it's the kind you wouldn't ever want to be around. Blue hair, unkempt facial hair and frilly dresses kind with semen stains.
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>>12133214
>It's just shit, like ZX Spectrum.
But the Sega Genesis was a dumping ground for Eurojank ports
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>>12132331
Turbografx drums are so snappy.

https://www.youtube.com/watch?v=hUVewR2pbzk

The previous adventure thread expired. Let's see if we can have another

What adventure game are you playing?
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>>12133000
whats important is playing the games,the problem back then was probably not having the manual.
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>>12133050
I had that problem when playing Sim City on the Atari ST. At one point copy protection asked you for the xth word on page blah line blah. Of course, nobody had a manual, so the game pretty much ended there.
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>>12131469
>Any family with a computer was pirating PSX games
not true. i had a computer in 1998 when i got my psx chipped, there was always a guy down the road that had a list of games for a fiver, but i dont remember ever actually buying any.

issue is most people that had a pc would have only had a cd reader, there was 2 people in my class that were rich, and they had cd writers, what most people dont know is that a cd rw drive was about £500 back then, not like now you can pick up a new drive for £15-20.

it wasnt until 2004/5 where prices of writers came down in price
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>>12133098
>£15-20

>>12133000
>70 to 200 Euros

>>12132815
>burning Roms was so widespread in Germany

>>12132742
>1,000~ dollar

Do you wonder whether this argument is about experiences that maybe were genuinely different in different territories?

https://genesistemple.com/the-european-bucaneers-gaming-piracy-in-the-eu-between-the-80s-and-90s

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>>12133135
even back then most people were not downloading games large games on a 56k dial up, just waiting for a fullscreen porno image to display was an absolute age, small roms were doable, i remember my uncle giving me a floppy disk with pokemon and a GB emu, never even knew what an emulator was at that point.

i had a copy of duke3d atomic my fren did for me in 98, my new pc would struggle to read it, i think my first psx copy was THPS2, it was a US copy, being in UK it played in black and white, i still played the shit out of it until he got me an english copy.

it wasnt until 2005/2006 when i got a dvd burner, i was at blockbuster every friday (payday) renting 8 new ps2 releases and copying them, i also did the same during the xbox360 era, i was never short of games to play.

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Why did score become irrelevant? As a kid did you ever care about score?
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>>12130345
>if you only play to beat the game or to get a 1cc, sure that's great, but once you achieve that, then what?
Get another 1cc that's improved over your old one. Cut down on blunders, try riskier strats, be more efficient with each action you take. Do these things reliably.
>>
>>12109285
Only 80's boomers give a fuck about score
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>>12110082
>form an emotional connection to a game
Bro videogames are complex electronic toys, you must 18 to post here, it's not healthy for an adult (or even a kid really) to form emotional bonds with inanimate objects.
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>>12109285
>Here lies Anon
>He never scored
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>>12110082
Imagine having autism this terminal.

Are you by chance living in Canada? There's a program that will help you called MAID, you should arrange for the closest date.

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>an edgy and lotr inspired Zelda in 2002 when lord of the rings was the big phenomenon

Le GameCube is saved!!!
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>>12124670
*Domi Reversi
>>
>Wind Waker gets a Wii release
>becomes the best selling Zelda, just like TP's fraud ass
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>>12130151
God, imagine if they did World Seeker 2 but added in navel gameplay that would make Aonuma sweat for not doing it first
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>>12124743
This wouldn't be that bad during the early 00's immature edgy
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>>12124763
What were they thinking?

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Why do I have to use it like this? Why do I have to find a chair of perfect height and lean into this thing, giving me back pain, just to play this shit?
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>>12132420
>not duct taping it to an old motorcycle helmet
>>
because it sucks
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>>12132420
You don’t have to. You don’t have to do anything.
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>>12132420
Because you're a pencil neck dork?
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>>12132420
>>12133083
yeah just emulate it, turn it to greyscale, and enjoy the games. would be more fun than shitposting on 4chan believe it or not.

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>>12132023
>triggers for strafing left and right
I only remember Armored Core doing that.
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>>12131965
>>12131968
Go play the KH1 remaster. Then go play the original PS2 version. It's night and day how much the camera improved with that one change.
>>
>>12132693
KH changing its camera scheme wasn't something they took forever to do, they made the change literally with the second 3D game only 3 years later. They were in the same console generation.
And yes, some games do have shitty camera controls because of that control scheme, which is why tank controls were so much more applicable back then.
>>
>>12131957
>>12131965
keyboard and mouse supremacy
>>
>>12133005
Sure but that's an entirely different control scheme, also some games just do not work as well on keyboard like fighting games unless you're adding in macros.

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>Can theoretically store up to 2GB of data; more than twice as much as CDs
>Probably even faster than cartridges
Why didn't 5th generation game consoles use VHS tapes?
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>>12129873
Animal Crossing still just needed a few KB to save, and just how many maker-style games would people really care about? Mario Paint was fun for it's time but do you really think that if there was a dozen other painting games for the SNES that could take advantage of such storage that people would even care if it was not Mario Paint? Same for there being a dozen RPG Maker games for the same system.

>>12129875
>Completely misses the point
>Creates strawman
Typical brainlet response, the entire damn point is that the lack of random access would be a massive issue and the methods to try to get around it would just heavily increase cost and complexity of such a system for little gain over just sticking with CDs and other media that can do random access.
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>>12130012
>you nailed it
I know
>>
>>12122406
sovl
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>>12122361
This thread is odd with some weird things being posted.
VHSis slow and unreliable. Yes you may still find some from the 80s that you can watch video on easily. However that’s analog video. It will have deteriorate. It is watchable but you’ll see the speckles and deterioration.
With digital programs the degradation will quickly become a problem.
Computer tapes of the 80s and before were manufactured to a better standard and for that purpose.
There’s also the slowness to cope with.
>>
>degrades easily
>have to wait a while for shit to load
>one wrong move with a magnet and the data is gone

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>breeze through the first 3 matches
>4th match is completely filtering me
what the actual fuck is this difficulty spike
>>
I still remember how people lost his mind with the first entry, everybody loved it back then.
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>>12130743
these games are pure fun
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>>12130736
sports games will never be fun as these again
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>>12130736
me and my little bro on xmas eve play VT1, Double Dash and Tiger Woods 03' for like 15+ years. Kafelnikov too OP in VF1.
>>
https://youtu.be/mHftjLvblOo

I started playing this its fun af OP. I read the manual but pressing a direction and trying to control where the ball goes still feels random af to me. It's insane how fluid the animations are for a 2001 game. Wish they still make games with these arcadey aesthetics and vibe. Soundtrack is crazy good too.

Really, what is the smartest game? Where it expects the player to be intelligent, while being clever itself with it's execution? I'm talking end of the bell-curve here.
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>>12129321
LOOK AT ME, I'M A BIG DUMB BARBARIAN. I HAVE A GOOD NAMED CHROM, BEWARE OF MY AXE. Sheesh.
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>>12131993
Damn son. What do you end up earning after mining a bunch of ore? And could you explain low end (budget) pvp ? Could i pose as a guy mining but actually be a strong enuff ship to handle some gankers?
I have always been wanting to find something similar to dueling low level characters on Diablo2(hardcore) which is putting hours or weeks into one character and then enjoying the thrill of risking death for the glory of OWNING
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>>12132243
>What do you end up earning after mining a bunch of ore?
At first, I just sold the ore I mined on the market. Then I started refining the ore and selling that. Then I built components out of those minerals, and then ships and structures and selling them. Every step in the process increased my profits in exchange for some effort in planning and time, and since a lot of people in my corp don't really want to deal with it, they just sell their ore directly to me and I run it up the production chain to amplify our profits. But mostly I just shoot rocks because I like doing it.

>Could i pose as a guy mining but actually be a strong enuff ship to handle some gankers?
There are people who use bait mining ships to get attackers to jump them, but maybe not like you're thinking of turning the tables on someone. Occasionally that does happen, but for the most part the people who attack you know enough about the game to know what to expect.

There does exist a somewhat tough mining ship that uses drones to deal damage, and while it can work alone, it works best in groups. But you're probably better off taking that tough mining ship, sitting in a wormhole system (Where you have no idea who else is in the system with you), and using a second character in a cloaked ship to wait in ambush. Or find someone else to fly the mining ship while you simply wait for someone to attack them.

As far as low end direct PvP, a lot of the 1v1 combat is very formulaic especially at the frigate level, but if you take a cheap cruiser and go out to nullsec, you can sometimes find people mining or killing NPCs that you can catch and take on. If you want to know about the PvP meta at the frigate level, look up the frigate yearbook which will explain a lot of it, it's your best bet to find cheap, throwaway frigates for learning.
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>>12132308
Thx for the awesome posts
>>
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>>12129321
Silent Hill 3 on the hardest puzzle difficulty requires you to know Shakespeare.

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would you have guessed that sonic 3d blast got outsold by power rangers and ms. pacman?
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>>12130476
People like Sonic?
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>>12130476
All mega drive sales numbers outside of Japan are bullshit
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>>12130476
>would you have guessed that sonic 3d blast got outsold by power rangers
Yes, but I was a child at this time so it made sense

Also it's a well-designed game, unlike Sonic anything
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>>12132661
>All mega drive sales numbers outside of Japan are bullshit
This.
>>
How is that surprising? Sonic 3D Blast came out in November 1996. PS1 and N64 were already out.

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Why are these so rare?
Can you recommend any that isn't:
Kirby games
Ganbare Goemon games
Joe & Mac games
Mickey games
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>>12130605
And yet modernslop doesn't hold a candle to games like World of Illusion or Goemon even if they try
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>>12131876
Well those games would've been good without coop. It's just nice that they did.
>>
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>>12132027
>Fred's busy with those cloudjaps again.
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>>12131876
I disagree, but debating the quality of that lies outside of the purview of this board.


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