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File: arcade.png (869 KB, 1039x1035)
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What are the essential arcade games for you?

What games excite you enough to make a trip?

Is there a game for you where, if its missing, you know the arcade is crap?
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>>12283779
*steals your seat*
What now, big man?
>>
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>>12283707
Sega Super Scalers
>>
Final Fight, Double Dragon, X-Men, Teenage Mutant Ninja Turtles. The Punisher
>>
>>12283707
RoboTron
>>
Star Wars is one of my favorite games of all time.

The only game out now that I love playing as much as I did that one is
Cyberball. But it is too easy against the computer... my best game, which
came after not playing it for 4 months was 127 to 0. Talk about an amazing
event! Has anyone ever done better than that? I would think that the maximum
possible would be about 150-160 points for one side when playing the comupter.

BTW, the gam,e os much more difficult against peope only because the stupid
things that people do sometimes really mess you up.

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I love silly Japanese humor
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>>12285452
WOULD
>>
>>12285452
I love this game
Yes as an arcade shooter it's a little loosely designed with its unlimited 100k extends and infinite loops but who cares it's on console it's okay if it's a little easy
There's so many characters with different shots and the level themes are super fun
Best Gradiusmania after Gradius V probably
>>
>>12286418
Nothing wrong with infinite loops
>>
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>>12285439
I love silly Japanese racial caricatures.
>>
>>12286870

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>classics are being erased from the collective memory by shit remakes
Innovative will reach a bottleneck at this rate.
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>>12284281
medium riddle level btw
>>
>>12284281
>that's the wrong hole
and other jokes
>>
>>12280525
I played the original maybe 20 years ago on PS2 and really liked it. There were a lot of details I could still remember. I just finished the remake last week and was thinking how much more padded out it was than what I remember from the original. I also realised that the Pyramidhead intro with him "raping" the mannequins had been censored since that shot of him "wrestling" with the legs was basically the most famous part of the game. I watched a playthrough of the original just a couple days ago on YouTube and it really is just more effective in its aesthetics and atmosphere, also the music seems to be used much more effectively. I barely even noticed the music in the remake.
>>
>>12280650
>Why remake SH2 before SH1???
Because Pyramidhead is the most famous thing about the Silent Hill franchise. That's literally the only reason they skipped the first game. If Bloober are now remaking SH1 then I wouldn't be surprised if they somehow shoehorn Pyramidhead in there like the movies did, even though he is meant to be linked to James specifically.
>>
>>12280681
>RE4 remake sold over 10 million. Bloober are losers.
SH2 Remake probably had less than a quarter of RE4 Remake's budget though.

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-- Real Hardware --
>GBA (AGB-001)
>GBA SP (AGS-001)
>GBA SP (AGS-101)
>GB Micro
>Nintendo DS
>Nintendo DS Lite
>Nintendo 3DS with open_agb_firm
>Game Boy Player on Game Cube
>Game Boy Player on Panasonic Q
>Visteon Dockable Entertainment System

-- Emulators --
>NERD's Sloop
>Wii U M2Eng GBA VC

Comment too long. Click here to view the full text.
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>>
>>12285306
For DS and DS lite models, use a GBA flashcard on slot 2 for native playback. From slot 1, you'll use GBARunner2, which is a hypervisor with significant accuracy issues.
>>
>>12285338
I wonder if anyone has ever tried a direct wired controller mod for one, considering the actual controller is rarer than the system itself. I know some have experimented with other wireless controllers and gotten some compatibility with it.
>>
>>12285338
>and it has big ass input latency since the controller's running on the same protocols as a normal TV remote.
Why are children like this?
>>
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I’m considering buying a N3DS XL on a trip I’m taking to Japan this month, even though I already have a regular 3DS XL in good condition. Is it worth it? Prices seem like they’re only going to keep going up, and in Japan, from what I’ve seen, 3DS consoles are around $60–70 cheaper than in my home country. Same thing with the Vita (prices are at least $80 cheaper here).

If I were to buy a GBA as well, which model would you recommend? I’d mostly be using it modded. Thanks!
>>
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>>12286662
Yes, it's worth it. The super-stable stereoscopic 3D makes it really usable compared to the original model, a real game changer to the point that most users that say that they don't like the 3D effect It's because they haven't tried the super stable version. There is also exclusive software and the increased power allows you to overclock games that don't support the New model for better FPS. The C stick and additional buttons are good addons. SNES emulation is significantly more accurate and stable on the New 3DS compared to the original 3DS, and the official one is only compatible with this model. For GBA, the New 3DS XL model is better; in 1:1 mode, the screen size is close to that of an SP (>>12275443). I also find that being larger makes it easier to grip the d-pad, since you don't want to control GBA games with the circle pad (plus, this adds lag in open_agb_firm). Also, New 3DS models generally provide more responsive experience with input redirection than the original 3DS: the New 3DS features a more modern Wi-Fi chipset that supports faster data transfer speeds. Using a wireless controller with "3DS input redirection" is really stable and only adds about 20ms of lag.

For 2600 and microcomputer games like amiga, spectrum, etc?

I'm thinking about buying this cheetah 125+ or something similar, getting a usb adapter and going wild on 2600 and speccy emulators

>Also everyone is saying the 2600 controllers were shit so I dunno, wasn't born back then
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>>
I had this Cheetah with my C64, it lasted a total of 2-3 weeks before it was wrecked. Competition Pro was a godsend, built like tanks
>>
>>12285678
oof. Competition pro USB by speedlink it is then
>>
>>12285669
>I'm an idiot with bad comping mechanisms
Which is why you're going to continue to cope instead of stfu after outing yourself as an ignorant child and being called out?
>>
>>12285918
You're the worst user on this board.
>>
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>>12286227
>Which is why i'm going to continue to cope instead of stfu after outing myself as an ignorant child and being called out

How this shit become so popular!?
Gunplay feels super bad.
The worst weapon set and none of the guns are satisfying to use.
The first person weapon lag and weapon sway are the worst I've ever seen. Goldeneye and Timesplinters aren't this bad.
Perhaps, since the game's premise is to be a engine showcase and display the physics of the Havok engine, I think the developers wanted the player to play around and experiment with the Gravity Gun most of the time after obtaining it. There's no other explanation for a first person shooter being so fucking bad and generic.
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>>
>>12285597
I've never had a problem with the gunplay. Like if you have the bare minimum expectation of heavy dynamic recoil than yeah it falls short of that, but as just a middle of the road implementation of guns in a videogame it seems inoffensive. I think there's the bare minimum of responsiveness and character to be acceptable.
>>
>>12286065
the pulse rifle is pretty satisfying
>>
>>12285597
It needed to be good or else PC gamers would look like frauds, so people collectively pretended it was the most significant game ever even though it only influenced games like Homefront.
>>
>>12277706
How many concurrent Half-Life 2 threads do we need?
>>
>>12285771
I actually love that, invisible arms was always part of Half Life's charm.

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The stinking man’s Sonic The Hedgehog
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>>12280564
I kinda like this game tbհ
>>
>>12278703
Post the large-titted rabbit from this game pls.
>>
>>12280317
No it was literally called クーリースカンク
>>
>>12278703
World first greatest Brap em up
>>
>>12278703
This joke is pretty funny and isn't just ragebait so it's actually the best thing on this board right now.

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What are your thoughts on Urban Reign?
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>>
>>12284771
do u sex the azn
>>
>>12286486
Yes the whole gang does but you hit it first
>>
>>12284771
This game was fucking turbo garbage. I played it years ago. AI was dogshit, the fighting was wonky, and it just felt completely unbalanced.
>>
>>12286663
Scrub
>>
I liked it but they overdid it with the Tekken juggling shit
also fuck Golem and whoever put that nigger in the game

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but everyone pretends they still are because of mass hypnosis.
I'll start.
Segas "Hang On" is an appalling 50/50 left or right decision game, there is no skill other than "remember the next corner". its a terrible game no different from predicting the flip of a coin, but is so beloved because of the motorbike you sat on while playing.
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>>
>>12285845
this. the controls are terrible. 3D was a mistake for platformers and this game is the reason why
>>
No one cares about OG Hang-On, it’s Super Hang-On that people like. Also you have to remember it was the first game of its kind, no one had ever made immersive hydraulic cabs before this
>>
>>12285841
Jet Set Willy and its clones, its bad now and was bad back then. Hero and Pitfall 2 were better on 2600 so the limited technology was no excuse.
>>
>>12285969
This. It's a shitty time waster when gameboy was the only portable console
>>
Kill OP and its family. What a garbage attempt of a thread.

Do they explain anywhere in the game how you're supposed to get cards? I looked it up, and basically they just randomly drop from certain enemies? So you're just expected to discover them by luck? Some monsters don't even drop any, there isn't even a bestiary option to check drops.
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>>
>>12286636
>pretty good story for a castlevania game too.
I only remember the beginning being super contrivied.
>>
>>12286638
yeah admittedly it kinda was but what it does after that contrivance is all great. although honestly, it's pretty realistic. how many times have you misunderstood someone and caused something bad to happen? well, hopefully not nothing that bad but the point is good communication is an essential skill.
>>
i love how this game makes normies seethe
there is nothing wrong with how DSS is implemented
there is nothing wrong with double tap to run
there is nothing wrong with the difficulty
to date, it's the CV that i've played the most because it hits the right balance of everything to me
>>
>>12280329
>It's not a very hard game anyway.
The last few areas and Dracula get hard, and they're way harder if you do the cleanse skip
>>
>>12286765
>there is nothing wrong with double tap to run
There's one crippling issue with it, that being there is zero leniency for turning.

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Who are they regardless of game chosen
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>>
>>12284043
damn ryo, no need to be so mad just because he's plapping your imouto.
>>
>>12280406
I only play the most glitch infested, overpowered characters in any game. Because i am a spineless top tier whore with a micro dick in my pants.
>>
>>12284263
>learn a pokemon
>can't tag
You didn't actually believe you were being clever when you made that post, did you?
>>
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>>12280406
>>
Andy
Benimaru
Psycho soldier guy

All side characters

Not a very talked about era, so some of you might be curious to know about which companies dominated the arcades and which arcade games were the hottest by 1982 (one year before the crash).

Some info we can extract from this page:

Top 5 dogs in the industry:

1 - Bally/Midway
2 - Atari
3 - Williams
4 - Nintendo
5 - Sega/Gremlin
and Taito America

The 13 games that stayed commercially viable for the longest time:
Ms. PacMan, Zaxxon, Donkey Kong, Robotron, Turbo, Galaga, Stargate, Tempest, Qix, Frogger, Pac-Man, Centipede and Defender
>>
>>12283223
Pac-Man staying that relevant for 2 years is genuinely impressive. I also wonder if that dip in weekly earnings was due to consoles taking away some players?
>>
>>12283223
>Midway and Atari the top dogs
Not surprised in the slightest.
>>
>>12283223
US only pretty irrelevent
does not even mention space invaders which was around forever
>>
>>12284317
>does not even mention space invaders which was around forever
By 1982 people had already played Space Invaders to death. It still made money, yes, but no chance it was going to have more people playing it than the latest releases.
>>
>>12284317
>one of the largest markets at the time
>"irrelevant"
Retard alert!

I like playing mario 64 and jacking off.
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>an attempted AGPeach thread in /vr/
>>
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>>12283595
Can't wait for all this degenerate shit to be finally banned off common social media for good this year
>>
>>12283595
pretty hot ngl
>>
>>12262834
Me too, except for the playing Mario 64 and jacking off parts.
>>
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>>12283595
fuck you and kill yourself I actually got hard and all these catbox porn links should become a bannable offense die die diebI hate you

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This game fuckin is fun
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>>
bamp
>>
How do Splatterhouse 2 and 3 compare to the original?
>>
>>12275580
Lol why did the american cover give him a hair transplant
>>
>>12286447
Soulless
>>
>>12277758
MD version has prettier graphics but it kills the identity of the game.
Chelnov is supposed to be a survivor of Chernobyl who runs through nightmarish dungeons underneath New York, not whatever random mishmash of sceneries they did with the remake.

My boy
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>>
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Mana has six elemental days: Luna, Salamando, Undine, Dryad, Sylph and Gnome, plus a Mana day, where everything is in balance. Wisp/Shade represent day/night.
>WAA IT'S NOT HYAKU PAASENTO NIHONJI
who
c
a
r
e
s
>>
>>12285706
>where everything is in balance
It's not in balance, that's the whole point of the thread, illiterate-kun.
>>
>>12285831
>OK there's a Mana day, where the elements are balanced
>HURR IT'S NOT R U ILLITER8
Oh the irony
>>
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Dryad has a connection with Mana. From this, it's not hard to understand the pairings. Fire/Water Wind/Earth Within/Without.
>>
>>12286000
The real pairing is that Charlotte and Kevin are both retarded so Moon and Wood are the retarded elements.


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