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File: BoxArtLolo1(US).jpg (46 KB, 270x385)
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What's/vr/s general opinion on the puzzle genre? I just recently discovered that people typically hate slide puzzles and i enjoy them. Also, puzzle genre general i guess. Lolo and kablooey are really fun.
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>>12023539
Stop That Roach is entirely turn-based, no timer, I think you just have a limited amount of steps/turns to complete each puzzle.
Klotski is a simple block moving puzzle game for Win3.x, there is a timer but that's just for points, there is no time limit.
Pandora's Box is a collection of different puzzles for Win9x, no timer or time limits. All puzzles are visual like lining up pieces of a picture, no reflexes needed.
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>>12025614
Kinda reminds me of Dig Dug 2
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>>12024123
being casual is absolutely not an issue here, if anything, I'm afraid it would be found too abstract, but i'll try it out, thanks!

>>12026093
all look solid, thanks.
>>
>>12025073
I heard mahjong is really fun to get into. I enjoy card games like poker and black jack so the idea of building hands in another game seems interesting.
>>
>>12019170
To think Lolo used to be HAL's big star, and now he only exists to be kicked around by Kirby.

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"Sega Master System" is a meme name that SEGA developed later on to differentiate it from the Genesis.
It was called the "Sega System" or simply "Sega".

Originally the name "Master System" was used to differentiate between three commonly sold sets:

Sega Base System
2 controllers, Hang-On

Sega Master System
2 controllers, Light Phaser, Hang-On & Safari Hunt

Sega Sega-Scope 3D System
2 controllers, Light Phaser, Sega-Scope 3D Glasses, Missile Defense 3D, (possibly Hang-On & Safari Hunt too)

>All systems had Maze Game
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thanks for killing a pepe frog thread i guess
>>
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Based System
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>>12029730
I always chuckle at these threads, I don't understand the outrage. Mods would instantly 3 day back you a few years ago for posting anything related to "Sega System"
>>
>>12029778
>If he's wrong then why is it the "Power Base Converter"
lol then why is it the
>>
>>12029861
>I always chuckle at these threads, I don't understand the outrage.
Nobody can take a joke anymore.

File: hungry not hungry.jpg (38 KB, 497x139)
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last thread:
>>11964353
last weekend map download:
https://files.catbox.moe/szcmh4.park

Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip


Comment too long. Click here to view the full text.
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>>12029618
cozy coaster
>>
When you make fake paths for scenery purposes, do you just paint the floor or use the game's actual paths? I know you can put up "no entry" signs and guests won't enter, so theoretically you can use the paths to create streets or things like that.
>>
>>12029801
Place a fence down between the normal guest path and the path you don't want guests walking on and delete the fence. The path will be disconnected and guests won't walk there but still look connected if you don't look too hard at it.
>>
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>>12029618
This is phenomenal for a first-timer. The ride area path leading to the backstage area with maintenance buildings is genuinely extremely nice. Fantastic job.
>>
New Marcel kino lads
https://www.youtube.com/watch?v=9gt6_AJVYQA

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why didnt they just release this version in the first place
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>>12028547
Yes. Vanilla MK3 was the boo boo
>>
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>>12028832
that's fucking bullshit motherfucker
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>>12027656
it would not be the ultimate then
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>>12027656
If you noticed MK team is always trying to replace old characters then backpedaling to bring them back. Also yeah arcades were mad they released ports so early so they had to do something
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>>12027656
Release where? On home consoles it's atrocious and inferior to MK3

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Been playing through this. Prior, I had only played 9, 10, and X1-X3.

It's alright. I've been going through them in order, and just finished 4 a few hours ago. So far all of them are blending together as 7/10 decently solid, albeit kinda forgettable experiences.

Mega Man thread I guess.
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>>12029813
True. I wish Capcom announced a 12th already, it has been a while.

>Mega Man thread I guess
Going back to the thread's premise, I beat all the MM games of the classic, X, Legends and Zero (including ZX) series.
I also beat some of the Mega Man Battle Network games many years ago, but I recall stopping I think at MMBN4 and haven't given the series another chance yet. Capcom very recently announced a collection for the MM Star Force games (which I didn't play back in the day) so that might change in the near future.
>>
>>12027406
this game helped me get good at mega man by letting me beat it on easy. got this for the cube and i enjoy it alot. including the x collection
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>>12029813
i honestly avoided that one because it's ugly as fuck. why would they do that after and 10 were back to looking good?
>>
>>12029726
>You can track the visuals getting better too, since the team stayed on the NES for so long. I recall 6 looking amazing.
I'm on 5 now and it looks really, really good for a NES game.

>>12029741
I kinda agree with Zero. Honestly I miss this kind of cheesy shit.
>>
>>12029741
>Sigma's comment
Heh.

Is the Super Chinese series kino?
>>
>>12029907
China has literally never made anything that was "kino".
>>
>>12029908
Those games are developed by Culture Brain, though. They are Japanese.

File: SFII_D_H.jpg (68 KB, 642x312)
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Does anybody even like these guys?
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>>12029852
My dad passed away. Dhalsim was his favorite Street Fighter character even up to SF3's release, and he really liked his SF2 stage with the elephants in the room...
>>
>>12029852
i've fapped to e honda before
>>
>>12029852
i want Edmund to crush me
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>>12029852
Dhalsim's dance is timeless and funny
>>
>>12029852
underestimate dhalsim at your own peril

ITT: Retro games that are impossible to have modern remakes of that aren't just ports with better graphics
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>>
>>12028027
willyventure*
>>
>>12026435
berzerk
>>
>>12028027
Metroid hadn't been invented yet though so technically they were just called vanias then.
>>
is there anyway this can be updated and modernized with ray tracing, nav points, a HUD, and other pointless features? what else can it have to fuck it up more?
>>
>>12026435
>"Somebody get this freakin' duck away from me!"

This would have been one of the greatest games ever made. It seems even futuristic to this day.
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>>12029772
Ok yes. However, thanks to no Sonic game of any consequence released on the Saturn, the system flopped and was a major cause of Sega eventually leaving the console business. So Naka got his way at the expense of the Saturn having any chance of a comeback. There were many factors that contributed to the Saturn’s demise, but infighting was a big part of it.

That said, I haven’t seen any screenshot or video of Xtreme that doesn’t look like a total disaster, so I doubt that Nights engine would have done anything to save the game unless it was completely rebuilt from the ground up and ditched the ridiculous fisheye camera.
>>
It really felt like they had a great skeleton of a game and were just terrified of giving people motion sickness with the fisheye lens. You know how those damn Japs are.
>>
>>12029781
I guess people expect Naka was supposed to drop everything and go across the world to save a game he had nothing to do with. A game that looked like a disaster in the making. It’s weird no one is mad at STI for screwing up so badly. Somehow it’s Yuji Naka who’s wrong…somehow. Again, for he game he wasn’t even working on.
>>
it can be whatever you want it to be because it never released
>>
Sonic X-treme is like communism. It was hyped up to fix every single problem in the society, except it was impossible to achieve without killing a bunch of people in process, and some people nowadays still cling to the ideal it represented, stuck ideologically in a completely different historical era.

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Today I will remind them that Bomberman is canonically one of the enemies from Lode Runner NES who escaped and went straight.
>>
>>12029875
>canonically
Only in the first Famicom game (which is not even the first Bomberman game), as the later games follow the continuity of PC Engine Bomberman which is a repoot of the series.
I'm not even talking about Lode Runner canon, where Lode Runner has a daughter.
>>
>>12029875
The Lode Runner I know best was on my school computer and the enemies were robed monks who'd tear me apart when they caught me.

File: Cncren-cover.jpg (56 KB, 256x369)
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For some reason my copy of CnC Renegade was all scratched up and I never managed to properly install it. I used to always get that CD back in the tray hoping that it would work this time.
I still don't know if the game itself is any good, because 20 years later I haven't gotten around to giving it a shot.
>>
>>12027145
i got filtered by the awful launcher for multiplayer renegade and its red alert and tiberian sun mods. they look like alright games though
>>
There's this game called rolling ronny and I'd always fall in the sewer. I dissected the disk before I got a chance to really play it...
>>
>>12028019
Why were you falling into sewers?
>>
>>12027145
I had a pirated copy of the first Time Crisis that never worked and I remember salivating over its cool cover art as a cope. I did play a lot of Virtua Cop 2 however.

File: streetwise.jpg (176 KB, 640x903)
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Games you never really see anyone talk about
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Countless hours spent in this. Looking back on it now I must admit it's mid, but nostalgia hits hard for me.
>>
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>>12026315
I gotchu senpai, this one kicks ass. I remember playing this on Game Empire Vol 2. Such a weird but fun game.

In hindsight, it basically clones Warcraft II, The Settlers, and Lemmings but is a fun take on it.

Would recommend the DOS version though I know there's a PSX version.
>>
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>>12026315
I would say Kessen II. I absolutely loved Dynasty Warriors 3, but this was such a cool take on RTS meets Total War type gameplay but on consoles. Pretty easy to pickup and had some cool levels to play.

Neat to see the younger versions of the musou cast as well.
>>
>>12029087
>>12027874
Maybe cause they're nip exclusive.

I hate how people always lump Japanese games as ultra rare games. Yeah that's cause the West don't give two shits about some game they can't fucking read, or most likely doesn't have a fan translation.

Probably the most actual hipster takes on earth, despite the fact that it is fuckin weeabos that love this shit.

And yes, I know I'm on a Korean basket weaving forum, no fucking duh, my point still stands. Hate these kind of faggots.
>>

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Do you overclock your consoles, be it physically or via emulator settings?
Do you consider playing games on an overclocked machine as legitimate, as on a regular one?
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>>12027960
>Do you overclock your consoles, be it physically or via emulator settings?
You'll never get the authentic experience that way, just a crude imagining what the game might have been like on PC, assuming there isn't already a PC port (although PS1 era PC ports usually suck).
>>
grrrRRRRRRR
*leaps over table*
*grabs you by the throat*
fuck off!?!???
>>
>>12027960
Yeah, for certain games. Mostly just sonic spinball at like 115-120% cpu speed. Fixes the bad compilation slowdowns from unoptimized C compliers at the time. So it's essentially playing it as devs intended.
>>
Overclocking is cheating.
>>
>>12027960
>overclock my SNES to try to get a few more frames per second on Wing Commander
>it literally starts fucking smoking
>will not turn on at all now
how over is it for my SNES

Gameplay and development discussion:
What homebrew / hacks are you playing /vr/? Are you working on anything? Would you like to learn? Projects and questions welcome.

Active Communities:
romhackplaza.org
retrohackers.net
smwcentral.net
metroidconstruction.com
romhacking.net
romhack.ing
gbatemp.net
sonicretro.org
mariopartylegacy.com
pokecommunity.com
baddesthacks.net

Comment too long. Click here to view the full text.
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>>12006521
https://www.youtube.com/watch?v=uEp4j32EZws
https://www.youtube.com/watch?v=4YDfNwsw1ds
https://www.youtube.com/watch?v=HNRw7qsoBBY
>>
>>12029054
>They just got done with SMB1R, cut them some slack.

https://www.youtube.com/watch?v=PRWbg8A3rDg

I KNEW IT, THEY'RE FUCKING ME IN THE ASS TO PLAY AROUND WITH THE MOST HOMEBREWED GAME IN EXISTENCE, AHHHHHHHHHHHHHHHH
>>
>>12028343
Blue sky…. lol if that shit ever comes out it won’t be good.
>>
>>12028343
Why don't they have nightly dev builds available? Then people could enjoy in its current likely semi-broken state and potentially even find bugs they didn't know about.
>>
>>12029828
NTA, but they want to lure you into their top sekrit Discord club.

File: street fighter 2.jpg (1.35 MB, 1920x1080)
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C'mon, do you REALLY need more?
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>>12026337
pay me
>>
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>>12026190
>C'mon, do you REALLY need more?

Yes: the fanservice female character is a must in every old retro fighting videogame.
>>
I need less get rid of the jeet
>>
>>12028116
you already got chun though
>>
>>12026190
I need at least Champion Edition because Chun-Li's dress being the wrong color in her portrait triggers my autism


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