[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

How do you like yours ?
46 replies and 9 images omitted. Click here to view.
>>
>>11579146
Post proof
>>
>>11579228
>>
>>11575848
Over-easy with a side of bacon
>>
>>11579238
???
>>
>>11579263
Now you're the one proving you didn't beat the game

File: waifumint.jpg (34 KB, 400x300)
34 KB
34 KB JPG
claim your /vr/alentine
26 replies and 22 images omitted. Click here to view.
>>
File: DOA5_Hitomi_Render.jpg (90 KB, 360x1155)
90 KB
90 KB JPG
>>11578853
>>
File: rawr.png (1.61 MB, 1920x1080)
1.61 MB
1.61 MB PNG
>>11578853
raawr
>>
>>
File: Lin.jpg (94 KB, 680x900)
94 KB
94 KB JPG
Her raspy voice does things to me
>>
File: rnaucj8otdg51.jpg (59 KB, 640x758)
59 KB
59 KB JPG
Claimed

Can you recommend any? Pic not necessarily related.
15 replies and 2 images omitted. Click here to view.
>>
>>11577209
EXTREMELY patrician list
>>
>>11575587
Serious sam games

You're welcome
>>
>>11576110
>Soldier of Fortune, both of them.
This, I used to love open the enemies heads with the shotgun
>>
File: sof1subway.jpg (611 KB, 1920x1080)
611 KB
611 KB JPG
>>11576327
>FEAR 2 is literally a console shooter.
FEAR 1 translated very well to consoles: Low weapon limits with mostly "preference" balance, slow movement speed, straight forward level progression, and the slo-mo helped when things got too crazy for the sticks. I recall it running smoother on the 360 though.
>>11577332
>>11578908
The way they get blasted and fall apart is kind of crazy. Haven't seen much like it.
>>
File: Shadow Warrior.jpg (183 KB, 800x963)
183 KB
183 KB JPG
>>11575587

File: ezgif-662a0dd5367998.jpg (56 KB, 600x600)
56 KB
56 KB JPG
Is it actually comparable to playing on original hardware? This seems godlike
67 replies and 8 images omitted. Click here to view.
>>
>>11577250
kek sure. So it's different posters shilling the exact same lines about mister but it's only 1 guy who is against it.
>>
>>11577492
I never said there was just one autist trolling these threads, just that the autists seem to have similar bullshit in that they just copy-paste the same thing they have literally been copy-pasting for years.
>>
File: 16338169521638.jpg (370 KB, 1493x926)
370 KB
370 KB JPG
Someone familiar with emulation programming answer a few questions?

It would be great if there was a version of Fightcade 2 for MiSTER. I don't know shit about game emulation. Would someone using like fbneo on Windows to emulate a game be able to play against someone emulating the same game on the MiSTER Neo Geo core? My inclination is that it's not possible. But maybe it is.

Anyway, I think Fightcade 2 is freeware and closed source. It may never happen as well because of that. Maybe the only hope is that something like Fightcade gets developed for MiSTER? Probably named MiSTERcade. There'd be a lot less users so it'd need either one lobby, or very few lobbies and it wouldn't be able to have lobbies for every game like Fightcade.
>>
>>11578239
I don't think it's really viable if even possible to have netplay on the MiSTer. The Linux backend is mostly just to run the menu system and a few background tasks, netplay of emulated systems generally involves constant gamestate syncing, generally through savestate-like systems. Most MiSter cores don't support savestates, and I don't believe the few that do can do it that fast. Then there is the issue of connecting a virtualized controller across the internet to one of the FPGA emulated console's ports.
>>
>>11577557
and the shills copy/paste the same replies. Disingenuous bullshit about muh open source knowing full well it's a product sold for profit

What was the scariest non Japanese horror game you ever played? I'm about to get pic related, looks really promising.
11 replies and 3 images omitted. Click here to view.
>>
>>11574328
Thief games have some scary moments
Scratches has a tense gloomy atmosphere
System Shock 2 is probably the winner here though

the West has nothing on the level of Silent Hill unfortunately
>>
>>11574715
Cry about it.
>>
>>11574328
undying isn't really scary except for one jump scare but it's a good game
>>
File: Waxworks-Box_Art.jpg (56 KB, 427x548)
56 KB
56 KB JPG
I recommend Waxworks. I found the mine scary in particular.
>>
File: hq720[1].jpg (68 KB, 686x386)
68 KB
68 KB JPG
>>11574328
>game forces you to kill vampire waifu
shit game

it was alright. i didn't like the level design too much. setting was decent and some of the stuff was fun to use but after a certain point i just wanted the game to be over. i think american mcgee's alice was better but that's not really a scary game.

vtmb having the snuff films was probably one of the more unsettling things i experienced in a western game though. even when i was watching a speedrun of it, the audience watching got kind of quiet for a while after that part.

File: gilded.jpg (1.38 MB, 3840x2160)
1.38 MB
1.38 MB JPG
ITT: Retro weapons.

I love this stupid-looking sword.
69 replies and 28 images omitted. Click here to view.
>>
File: 15771.jpg (20 KB, 620x604)
20 KB
20 KB JPG
for me its the laptop gun
>>
>70 replies
>29 images
>0 mentions of the Guiding Moonlight

i am severely disappoint
>>
>>11578906
I love Soulsborne, too!
>>
>>11574839
>>11578373
Yes but not this kind of blade shape, that was more blades with weird piercing designs or multiple/jagged edges to slash with. The wavy kind of blade does not appear to have been designed for that purpose. It was either to add structural support, intimidation, or just a blacksmith showing off. Doesn't appear to have much of an advantage over a straight blade.
>>
>>11578862
Could the actor who played The Mountain pull off Death Adder?

File: crocremaster.jpg (692 KB, 1920x1080)
692 KB
692 KB JPG
Not even out and already forgotten

It's so over Crocbros
114 replies and 14 images omitted. Click here to view.
>>
>>11579089
>Even this remaster adds modern controls and makes them the default,

The original game already supported camera centric analog controls.

They're shit. The game wasn't designed with those controls/movement in mind, period, and it only makes the game worse and more difficult to play. Making them the default is a terrible idea
>>
>>11579052
>or play the PC port with the fan patch
>>
>>11578209
>has one room with a bottomless pit
confirmed for not playing it
>>
>>11579178
What else is there besides that one rusty bucket bay room? The lava in grunty's lair on your way to mad monster mansion?
>>
>>11579234
Yes, also furnace fun and the final boss room.

File: top 3.png (1.45 MB, 3308x960)
1.45 MB
1.45 MB PNG
Best 3 Zelda games of all time. They're the essence of what Zelda is about.

Anything else is fanfic tier faggotry. You just need those 3. They even have similar covers.
21 replies and 2 images omitted. Click here to view.
>>
>>11578293
Zelda: Shit on my Balls
Zelda: Shit on HER Balls
Zelda: Shit on THEIR Balls

Best 3 zelda games, uwu
>>
>>11579059
Yes, in the short few decades video games have existed for, Zelda excels at being notably repetitive. It's fans are mostly autists who rank the quality of the games based on how similar they are to the platonic ideal of perfect Zelda.

The fans are as boring as the games.
>>
>>11579118
>people know what they like and that's boring i bet they don't play diverse inclusive eclectic games like i do
>>
>>11579143
Unironically, yes. I liked the first game and Link's Awakening well enough. After that they felt so samey it never held my attention to the end.
>>
>>11578391
Put Link's Awakening over the Oracle games, LA is the only thing in OP that gets it right.

>>11578404
They're pretty close. Less dungeons but they're pretty memorable, at least more than most 2D games. Also, fantastic map.

>>11578440
contrarian replies to this comment

Every time I hear LttP mentioned it's about how the game didn't grab their attention, hasn't aged well, or wasn't as good as they remembered. It seems the reception today is much more lukewarm than it was 20 or even 10 years ago.

Is it really overhyped? Is the hate warranted?
137 replies and 12 images omitted. Click here to view.
>>
>>11569962
>Hide thread
>>
>>11569962
A lot of people probably can’t complete it without a guide, and using a guide trivializes the game and makes all the awesome overworld puzzles into little more than a bunch of fetch quests.
>>
>>11579241
You realize you can just use a guide when you get stuck?
>>
>>11578951
Is that worth addressing? Obviously LTTP is better than Z1, which was designed to be intentionally cryptic so that kids would share tips at school. If you’re hunkering down to play a single player game, it will be LTTP over Z1 every time.
>>
>>11579246
You shouldn’t for LTTP.

File: IMG_0134.jpg (766 KB, 1000x1398)
766 KB
766 KB JPG
What was your first major gaming let down?
Mine was Zelda TP. I grew up around Zelda (LTTP onwards) but never really invested in the series. Then I got a cheap gamecube, picked up WW and loved it. I waited and waited until TP came out. Checked for news about the game daily. Thought the early screens looked great. Never had been hyped like this before. Then it came out and it sucked.
Lots of people complain about the slow start. I didn’t mind that. For me, it was the empty over world, shitty dungeons and bosses, and the lame items, oh the lame items. A spinning top, gay. I never finished it, I think I got to the yeti and never went back.
What a pile of shit. I don’t think I ever got hyped for a game like that again. I also don’t think the series has ever really recovered since TP too.
Anyways, whaat was yours, /vr/?
12 replies and 2 images omitted. Click here to view.
>>
>>11579016
Oblivion. I fell for Todd's lies, and it also ran like shit on my PC at the time which didn't help. In hindsight I'm still pretty fond of it, though.
>>
>>11579119
You sound obsessed.
>>
For me, it's Dragon Age: Origins. As a kid I was a big fan of BG2: SoA. I loved the custom party creation and the full control over my 6-man party. DA:O was supposed to be a "spiritual successor" to BG2 and it was being made by the "same" studio. Totally disappointed when I get into the game and I find out I can't create a custom party, I can't fully control the units I do have and their AI scripts are literally gatekept behind behind levels. They don't even let you freely customize your party's scripts, they make you choose between class skills and AI scripts. Utter trash. Kept playing for a bit just to see if there was something I was missing. Nope. Just trash. Put it down and never looked back.
>>
>>11579016
Wind Waker was a huge let down for me. So was Sonic Adventure 2. Mega Man X5 was another. Luigi's Mansion for not being a proper Mario game but eventually I was able to appreciate it for what it is. Most of them came in the late 5th gen or 6th gen.
>>
Same experience for me, though I started with Ocarina. I was extremely disappointed in Wind Waker's art style that looked nothing like the epic medieval fantasy adventure I loved, and the game itself was an unfinished, babby-mode piece of shit full of padding and tedium. Then TP got announced, I remember watching the E3 trailer over and over again. I thought it was going to be OoT but bigger, with a more fleshed-out world, more stuff to do, more to explore, etc. Even got a Nintendo Power subscription just so I could read the monthly dev logs leading up to release. The game comes out and it's even more padded than Wind Waker, completely linear, no exploration whatsoever, Midna hogs the spotlight in the story to the point thhat Link feels inconsequential to the plot, etc. It is the game that taught me to not follow hype trains.

File: IMG_0201.jpg (40 KB, 281x230)
40 KB
40 KB JPG
Why can’t he give credit? Is he a cheap ass?
>>
Harkinian made the law. No credit, only rubies.
>>
>>11579009
He is a shrewd, jewish merchant. How else would he get so fat?.
>>
>>11579009
You should had been born a little mmmmmmm richer.
>>
>>11579149
Fuck Harkinian and fuck his tax policy.
>>
>>11579149
That was 22 years ago, that Ship has sailed.

File: 9-FF3_4553.png (57 KB, 512x384)
57 KB
57 KB PNG
*puts 6 bosses in a row without save points in your path*
49 replies and 2 images omitted. Click here to view.
>>
>>11578826
After you visit one specifi dungeon, 2 dungeons unlock.
One of them is a cave where you get those ultimate jobs. You can leave and then do the final dungeon. Which is not final as you are taken straightaway to world of darkness where you fight a bunch of bosses to free the warriors of darkness and defeat the dark cloud that threatens both worlds.
>>
Is there a translated rom of this? I swear I played one years ago but now I can only find some polygon version of it that looks gay.
>>
>>11578387
Actually it was pretty controversial in Japan. A lot of people, especially adults with jobs, complained about it

https://shmuplations.com/ffiv/ (second interview)
>>
File: download (5).jpg (96 KB, 1600x900)
96 KB
96 KB JPG
>>11579085
>—Not being able to save in the middle of the dungeon was very punishing though.
Sakaguchi: In games like the PC version of Ultima, you can spend 7 or 8 hours in a dungeon, but if you answer one wrong question in a quiz, you get sent back to the beginning… and there's lots of people on our development staff who like that kind of thing. But for FFV, we're going to let players save more easily. That way you can play for just 2 or 3 hours, and kids who are only allowed to play for a limited time can enjoy the game too.
>>
File: 1561034616125.png (141 KB, 1040x2508)
141 KB
141 KB PNG
I like the 3D remake, but the famicom version is SOUL

File: Shadow_Tower_Abyss.jpg (23 KB, 265x375)
23 KB
23 KB JPG
I just beat this and I have a question for experts because I can barely find any information about this game's secrets and all that other shit. So Auriel/Rurufon tells you that some guy stole her things, it is implied that it's that bastard who leads you into traps two times. My question is, are you actually supposed to find him somewhere after the water area? Is it supposed to be some sidequest that you can finish or does that guy just disappear for good after the second encounter?
17 replies and 3 images omitted. Click here to view.
>>
>>11578464
>>11578605

I tested it while very overencumbered. The rate of life drain matched the life gain while I had just the ankh on. Putting on that armor piece you mention did not cause me to go positive in life gain.
>>
>>11578985
Weird, I guess I was wrong
>>
>>11579130
>>11578985
I'm too lazy to re-download the game and load my save but there is no way it doesn't stack. I vividly remember switching to several piece of equipment that heal constantly to sit there and heal and using several at once made it faster
>>
>>11578985
>>11579145
You two actually made me boot up the game. I tested that piece of armor with some shitty healing pendant that you get in the scouring rush area iirc, it indeed doesn't stack and I have an explanation for that: both that armor and the ankh max out the restoration rate and you can't go beyond that which makes me think if there was no limit to that you'd be practically invincible with both equipped
>>
>>11578838
>>11578856
But does she have exposed feet?

File: 1667845917142191.jpg (157 KB, 661x507)
157 KB
157 KB JPG
What happened to the desktop theme CD-Roms that included simple but fun mini-games?
>>
Otaku games!
>>
>>11579176
>mojibake in title
Haram.
>>
>>11579206
Otakuposter!

File: 61TPrRHCjDL.jpg (87 KB, 1600x1600)
87 KB
87 KB JPG
>This is what smug PC tards had to use back when they wanted to relax and enjoy a game that wasn’t explicitly RTS or similar
>Compatibility wasn’t even guaranteed across most games
65 replies and 17 images omitted. Click here to view.
>>
>>11578745
I don't.
>>
>>11577587
Xinput wasn’t a thing until gfwl
>>
>>11578728
Yeah, I agree that particular layout sucks. There are like 500 versions of those keyboard + arcade "mixboxes" as they are called, so there are probably some with a "spacebar"-type thumb button. Would definitely feel awful on your hands and to play without one
>>
File: 1708210385168413.png (473 KB, 500x693)
473 KB
473 KB PNG
>>11577581
>>
>>11577581
Seriously though, what were they thinking with the square analog gates?


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.