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Just downloaded the Spanish patch of Dual Orb II. What am I in for?
lots of words ending -o and -a

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What is Silver Surfer on the NES.
Is this game good? Looks like it has terminal giant ass player sprite syndrome
theres no chance the hardest snes game is only 30 minutes
Game isn't actually that hard at all, and it's actually quite solid for a NES shooter. Not really sure how it got the rep, but there are way harder shmups on NES alone, and it doesn't even hold a candle to the harder arcade shmups.

Anyways to the topic, Battletoads, Lost Levels, and Adventure Island are all really hard. Ghosts N Goblins is also hard but moreso because it's jank. I'm sure there are other harder games, but these are definitely the hardest of well known NES games that live up to their difficulty.
Posting the correct answer.

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Post characters you think look u ironically cool
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most old videogame characters in general look pretty cool in my opinion
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No, calm UP.
Calm up you nostalgiatarded shitstain this be the nu earth this is how we pussy hammer the lingo lingo now u ironically heated down pleb
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i love golbez battle sprite in ff4 however any 3d stuff you see if you google him looks gay as fuck, just generic overdone fantasy armor

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Still the best.
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Did the boots up your speed by THAT much? I seem to remember they made you really fast, but not 200 Speed fast.
its +200 SPD iirc
so even if youre maxed out its still tripling your speed
makes you miss when bethesda was unafraid of throwing silly things like "balance in a single-player RPG" out the window
fuck balance
gimme fun

its really really tough
theres almost no merchants left in the game, you can only get most spells by random drops from killing casters, and all the roads and settlements are a mob scene. you basically have to just run from the zombies at low lvls and grind up your skills on random animals/creatures as you simply dont stand a chance against the 6th house as it should be imo. it adds a lot more new corprus beasts variations too. forgot to mention i have an economy rebalancing mod on top all that too, so the few trainers left are prohibitively expensive

i usually play on max difficulty, but with that 6th house mod on top, im still struggling at around 20ish on the difficulty slider
granted my character is kind of a wimp. i just barely got her END up to 50, so the extra health should help. problem is that the new mobs start spawning in to scale with your lvl
cant wait to see how broken the dagoth bros are. from what i read in the mod description, they have hax bullshit constant effects on par with, or even exceeding, your avg late-game nerevarine
there's nothing to defend, you're an idiot.
The dire rolls aren't the problem, the problem is how the outcome of the dice rolls is communicated to the player.
If you miss a swing for example there should be an animation for that and not just your player swinging their weapon as normal but without anything happening. That's just terrible and Morrowind fags still won't admit that.

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After playing both this year, I have concluded that T2X is better than TBP.
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For someone that hates and despises small facehugging spiders, is this game playable? I have no problem with horror elements or larger spooders, but I want to know how frequent the little jump scary pieces.of shit are.
They're fine, you can kill them with one broadhead arrow if they are unaware and block their attacks with your sword.
It’s enjoyable enough to revisit occasionally. I liked it much more on release but even back then I noticed how different it was and went right back to playing T2 when I was done with it. There’s nothing from T3 that I wish were in the previous games. Right now it’s part of my not-Thief stealth game rotation alongside Darkmod and whatever other stealth games I’m trying out. I used to find it surprising nobody made a suitable successor for T1/2, but after all this time I don’t think it can be done. Talk about original flavor.
Katie, pull up that clip of my shtick getting extremely repetitive and then bring me a black bull to prep. *honk honk*
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2000s FM moment

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>Quirky Japanese Saturn game that played like Parappa
>Recently Gets an English translation
>Check it out
>Intro has guy singing about recycling and not using greenhouse gases among other things
>Thought for sure the translators took liberties
>Find scan of a 1998 poster for the game that had the lyrics on it
>Machine translation shows that actually is what he is really singing about
Ok, so one small change is that they replaced "Freon" with "CFC gasses" but that's a pretty close translation anyway
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Yeah, from what I looked up Freon is just one brand of CFCs. Like how Advil is a brand of Ibuprofen. I guess Freon was just a very well known one back then (I recall an episode of the original TMNT cartoon also talking about it, remember hearing about it by name often back then), but it's manufacture and import has been banned since the 90s apparently.

While it might not be a literal translation it's still more or less the same thing.
Legitimately this, either learn the language or eat the shit troonslators put out.
Christ on a bike, the scumfucks here that get their shit sideways 'cus of a translation that is 100% free but still have to go out of their way to insult both the translation and translator.
Kindly go fucking kill yourself and make everyone else a favour, thank you.
yes goy consume more and don't ask any questions.
it’s free
it’s free
it’s free

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Why the fuck there would be gothic and greek art on 17-18 century transilvania?

When It should have been closer to orthodox greek art and bizantine art than it being a collection of french rococo shit?

Do you think I would have not noticed that?
Why the fuck a gothic castle in rumania have french rococo art?

Why the fuck is there a gothic cathedral on Hungary on the 17 century?
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daily reminder Alucard was annaly raped by two twin demons in one cold freezing winter night during the 18th century and it's canon
oh sure, I forgot, you're allowed to spam the same shit threads over and over here.
Because it's not real life bitch ass nigga calm down.
Maybe the castle inspired the style and not the other way around.
he was a human before turning into a vampire anon he wasn't a greek a god

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post your setup anon!
>recent pickups (if any)
>favorite brands \ recs (if any)
>recommended vidya that benefits from CRT

certain games were clearly designed with crt in mind
certain titles directly benefit from the phosphor bloom

>previous thread: >>10806414
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This has to be a troll post
>implying that isn't a "I'm in my 40s and still live with my mom, and not in a caregiver sense" setup
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I really like the graphics in this game. They're definitely a step between 4 and 6, while still being colorfully distinct. It fits the game's tone rather well.
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Had a apex 20" but now upgraded to a 24" trinitron i got for free from my aunt.

Spyro the Dragon > Year of the Dragon > Ripto's Rage

The first game has the best level design, they're the most fun to explore, and it's low on gimmicks. It also has the best super charge, it is a tons of fun to control and the super charge jump-glides are awesome. They not only nerfed the supercharge in the sequel, you can not longer have long jumps/glides, but it feels a lot worse to controls being more finnicky.
The only real negative is that combat is too simple and pretty much never a threat, something they worked on in the sequels.
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I think spyro has some of the best hub worlds of any game period. Although the ones in spyro 2 are my favorite, each game sets up them up with a unique theme. exploring a brand new home world for the first time was always one of my best memories from each game.
Everyone complains about all the characters and minigames but I actually like all of them in Spyro 3. It's not like Crash 3 where half the levels can suck my ass.
I kind of flip-flop on whether I like 1 or 2 more. 1 is short and lacks gameplay variety, but the level design is better, the lack of missions/minigames to get in the way of exploration and platforming makes it feel more focused, and the brevity is honestly kind of refreshing; there's still a generous amount of levels, and the fact that you can beat some of them before their music track even loops means there's a constant influx of new environments, one every few minutes.

2 can kind of meander, and sometimes I'm not sure I like its more "cinematic" approach, with the increased cutscenes and necessity of tracking down NPCs to talk to and get objectives, but I guess 1 has plenty of cutscenes too if you actually sit through all the dragons, and most of the orb missions can be done from the get-go, usually you don't actually HAVE to talk to someone first. I genuinely like most of the missions (and I say missions instead of minigames, because there really are only a few where the controls and gameplay actually change, instead of just using Spyro's normal controls to do a task), and imo Spyro just plain doesn't feel complete without swimming.

In any case, to me 3 just feels like a lesser version of 2, though that only means it's like an 8/10 instead of a 10/10. I honestly don't mind the alternate characters, but I really don't appreciate shit like the submarine, hovertank, and UFO.
replayed the trilogy recently. i think 3's minigames are way more annoying and time consuming than 2's. there's a lot more missions that feel designed around them wanting you to fail them a couple of time before getting them right. some were like that in 2 but it feels like they double downed on it. sgt byrd's missions suck and his music is whack. enemy and npc design in general feels worse. still a good game though but i find it the weakest of the bunch. best one is the first game imo. 2 is way better when you input the cheat that unlocks all skills so you don't have to backtrack.
I never see anybody mention the lightning stone mission in Hurricos when bitching about 2, on my most recent replay I was surprised how annoying that was compared to how I used to remember it. I had to run around and replace practically every one before the thieves would show up, and there was only time to kill 2 or 3 at most before having to repeat the whole process. I swear to God the last thief despawned with the rock in his hands or something, I ran around for like 8 minutes unable to find it anywhere. I didn't want to have to come back to the level just for one orb, so I jumped off the cliff to kill myself and had to restart the entire mission. Whole thing took like 15 minutes.

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Why did he fail to replicate Sonic's success?
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You don't know what games looked like in 1990.
he's off by only a year, Sonic came out in 91. however there were some 1990 games that looked pretty good like Atomic Robo Kid.
Not even Sonic 1 looked as vibrant as Ristar. Sonic 2 is vibrant, not the first game.
Mister Ristar was a sister fister
Took his pleasure in his sibling's bum
You mean it was done to feed Brazillians? That's even worse...

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childhood is loving SNES 'cause my marios
adulthood is appreciating all the great MD beat 'em ups and shmups
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But anon.... mhz! On-paper specs! Nintendo bad!
Based, though SoR3 is alright.
The truth is that the Super Famicom mop the floor of the Megadrive

Even with just thé arcade style game ,super Famicom is still better

The best console Beat em up of the 4G is Batman return on Super Famicom
Did you not play the fucking game? The weapon wheel was obviously intentional because of the way weapon recharging works. I haven't tried the instant swapping hack but I bet it would fuck with your ammo recharge and unintentionally make the game harder.
shit taste faggot

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Was it really reasonable to expect children get to the end of the game with 3 lives and no saves? Imagine getting this as a child and having to start at the beginning every time you wanted to play
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Why are we forgetting AVGN is a game that James Rolfe has confirmed, as far back as 2008, being a caricature of the "lifeless nerds bitching about old games online" with some of his childhood experiences sprinkled in? Why do people still believe AVGN reviews were "legit" and not just entertainment?
I did it at 5 but I was playing it non-stop and dying a ludicrous amount of times. If there's a will there's a way because I usually suck at video games.
When people don't know the context, they just see him as either a broad parody of a nerd or just an actual nerd getting angry at games (hence why so much of youtube after him was about trying really hard to get angry at old games and make fun of them)
>a game
I meant a character, christ.

It's really sad.
the issue is moreso zoomers taking his bullshit seriously and parroting the played up views as real

>filters Final Fantasy fags
yep it's kino
It's painfully bland
It's bland yet weird enough to be interesting at the same time. It's also unusually difficult for an SNES era jrpg which is the real draw here.
Fits right with jarpigs then

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about to play this for the first time and yes, the translated snes version because I am too much of a poor fag to buy this on DS and missed the opportunity to get that version back when it came out in 2009 since I was young and didn't know anything about the dragon quest games. any tips would be welcome and you are free to discuss who is better waifu between the 2 in the snes version. got the game booted up on a little hamdheld emulator and can't wait to have a comfy time with it.
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Honestly I don't remember if she says what it is, but I feel like she probably doesn't.
The statue sequence is utterly brilliant, one of the game's many wowing moments, you're in for a treat OP
I don't even need to read the rest of this comment chain.
>comment chain
Completely meaningless jew nonsense. The jews murdered JFK, bombed the USS Liberty, and bombed the Twin Towers.
Recruit a slime knight. Those guys are basically a second main character in terms of usefulness and utility.

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It's alright but I'm getting really fed up of being lost while I get attacked by endless waves of bastard dinosaurs that die in 2 shotgun shells. This game should have been canned or reworked, theres a million more cool concepts that could have been done on the RE engine.
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This appears to be a skill issue
>game practically made by fans
>fan complain of the game concept
>what most people wanted was a sexy girl shooting against dinosaurs.
loved the game,currently playing dreamcast version.
How the fuck could you get lost in this game? It's quite literally point A to point B.
>my trans Jewtuber who told me to donate $100 on they/them stream making funny reactions on Among Us said Dino Crisis bad so I have to spam two boards about they/them opinion xD
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I really don't know how anyone could shit on Dino Crisis 2. It's fun, has a dumb fun story and has a ton of reply value. I beat the game for the first time over 10 years ago, so I have no nostalgia. It was an awesome experience.

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