Why is it so hard to translate Final Fantasy IV even after 30 years?
>>12516426>Then again, it seems like 祝福することはできん wasn't the exact Japanese DS line...Yeah, it was changed to 祝福する権利はない
>>12516426It's hard to say really. In the Kain speech, it seems the guy doing the PS1 translation was also checking the SNES script against the Japanese, which is why it's significantly more accurate than the rest.The Porom screenshot is even more interesting because none are correct. Porom is saying, "I was so happy because it felt like I'd gained a big brother!" but the DS translation cuts the second clause "とっても嬉しかったですわ!" out and mistakenly changes the subject to "we," even though clause 2 shows this is Porom's personal feelings. Now obviously, Tom chose to cut the second sentence out to match the lip flaps here https://youtu.be/3xpJ1DH-C1g?t=80 but that was a dumb constraint since the JP dub doesn't mind going over https://youtu.be/cE8z1cgpHiw?t=804The PSP version is even weirder because the translator is clearly checking the Japanese script because he tries to work in the brother line, but mistakenly interprets it as "you've been LIKE a brother to us" rather than the more accurate "it felt like I HAD an OLDER brother.">>12516924This is a dumb sentiment because AI wouldn't make such blatant mistakes. In fact, I'd be willing to bet an AI could translate every line from this game without a single error. The problems from this script are all fundamentally human. Each translator's either cheating off of someone else, not understanding the Japanese, or adding new lines.
>>12517141Actually, small correction. The DS cuts the adverb とっても from the script for time. In that version it's just "I was happy because..."
>>12517141>This is a dumb sentiment because AI wouldn't make such blatant mistakes.Yes, anon. BLATANT being the key word. The mistakes it WOULD make would be much harder to detect and therefore would almost certainly go unnoticed and uncorrected.
>>12517171With the way AI is now, I doubt it would make any. Meanwhile, human translators are making mistakes on almost every line.
What do you guys think of hardware hoarding? Do you partake?I've always thought it might be cool to have all the color variants of a beloved console, something like that, but I can't imagine turning my room into a goddamn Hard-Off.I've seen an uptick in this kind of thing recently, people post their setups and have stacks of the same console somewhere. When asked they'll say they're spares for repairs and such, but wouldn't most of them begin to fail at the same time and in the same ways?
>>12516273provided that you share your research with others in the hobby this is completely justified hoarding sane with having a backup for two for spare parts if you're just sitting on a stack of consoles because it makes your e-peen feel big you are a fucker depriving others
>>12516090
>>12515852Not really but I'm omw to becoming a digital hoarder. After all, the data inside the software is what holds actual value. I like the idea of having every version of every game for most of the major consoles, at least. It's basically free, there's no reason not to do it if you really like videogames.
>>12516014this and same
>>12516083Displaying them like a total soiboi is embarrassing but if I could have my own home be a museum of game consoles I would
Post weird ports
>>12515249>Can skip opening doors scenesBest version hands down
>>12516061they modified the character voices and changed the pitch to save space too>>12516602both punch or kick buttons at the same time
>>12515349Microsoft was paying devs to do something to make their ports "better" somehow, which had the benefit of beefing the early catalog with games from just a year or two earlier. That's why there was stuff like THPS2X, Super Monkey Ball Deluxe, and some of the Konami games (didn't MGS2 Substance come out for Xbox before PS2 as a timed exclusive?).
>>12515135>Dood if you haven't played every game you've ever bought to 110% completion and memorized the intricacies of it you're a poser!!1!Lmao you fat boomboom uncs are pathetic
>>12517143>post a picture of something>make wild inaccurate claim about it>claim basic controls are "intricacies" you can't be expected to knowAre you done embarrassing yourself?
Putting these two artists together was a brvtal mogging
>>12516896Both were good, it was im the original where the mogging happen.
>>12516896Don't care still fapped
>>12517103Shut the fuck up retard nigger
>>12516964>>12516970I don't get why you guys are fighting, you're both gay.
Extremely low quality thread.
DOOM THREAD / RETRO FPS THREAD - Last thread: >>12505807Doom/Quake/Duke/Heretic/Hexen/Unreal/Sam/Half-Life/etcGameplay, WADs/Maps/Mods, Source PortsAll other 90s FPS welcome~ Let's post like gentlemen ~FAQ/GENERAL GUIDEhttps://rentry.org/vrbinSO YOU WANT TO PLAY SOME FUCKING DOOM(or Quake, Duke, Marathon, Deus Ex)https://imgur.com/a/wWS8zXzSame thing, in video format:Comment too long. Click here to view the full text.
>>12515737>>12517071The model of the keyboard highlights keys 2QWE, not WASD as was probably intended.
>>12515737>>12517071On map12 on skill 1 and 2 there is a baron and an archvile stuck together in a teleporter near the bathrooms. I think the archvile was not intended to have the easy skill flag.
>>12515737>>12517071On map06 the blue door cannot be re-opened from the inside (if you're enough of an idiot to stand in there for long enough to let it close, no sane player would do this obviously).
>>12516802Good stuff, neatly inspired.
>>12514992I never played Death Wish. Is it true the 2.0 of Death Wish on Blood: Refreshed Supply is shit or something? Whats the best way to play?
Are you sure we have enough fucking resident evil threads you fucking retards
>>12516656It's just one autist. The true retard are the ones who reply to them.
/vr/ has been abandoned since the hack, it's basically no man's land here
>player cheats>massive outrage you didn't best the game etc>game cheats>...
cope. didn't beat btw
Dabeast beat it, end of story
>>12516691The AI is outta control.
>>12516691People who say the computer reading your inputs is cheating don't understand basic programming
>>12517006That's not their job and doesn't excuse the problem
When I was a kid I thought “Leon” on the hud was just another weird word for Life
>>>/trash/
>>12516693Legit chuckled.
>>12516702maybe he didn't make it that far
Same
>>12517085>>12516702
Is there anything worth playing for this thing?
>>12516889I remember seeing this in the back of a Johnson Smith's Things You Never Knew Existed catalog. I think it was like $80 but I really wanted it and I kept looking at the game screenshots. 30 years later I tried playing all of the games in an emulator and it was the worst dog shit imaginable. It would still be neat to have one though. They're probably more tolerable on the actual system. It's just so underpowered the frame rates are atrocious even for handheld games, but LCD ghosting probably helps with that.
isn't there another version called the gaymate
Just how in the hell am I supposed to defeat the boss of Golden Eye when there is no way of dodging his attacks? Was this just a scam to get more quarters in the arcade? It is an instant loss.
>>12517117you have to master the game so you have enough lives when you reach him to take his blows. that’s it. it takes a lot of replays to master. that’s how old games. but you will stand up and shout when you finally kill him, that’s the glory of retro
dorf
In the mid-2000s this was one of the premier Dreamcast games. You could not talk about the Dreamcast without it being brought up. Now it is barely mentioned and treated as a joke.>it is le booby gameEveryone already knew this back in the day no one cared. Is it just gay zoomers and e-celebs who damaged its reputation?
>>12513719It had a clear vision.After Itagaki left, you can tell the series got kinda desperate to cater to a wider audience.You can clearly feel how the girls in DoA 1-4 feel more like martial artists. Yes, they are anime girls, but them being martial artists felt like a more vital part of the character.So to speak, the ratio of martial artist to anime bullshit was 6 to 4.Then you have characters like Honoka and Marie Rose which are clearly way more moe/modern otaku pandering. The ratio switches from 4 to 6 with "cute anime girl" being more important than how much influence she takes from martial arts.>>12514089Also this. Another reason was how with DoA 2 and 4, the series felt like it was doing its best to show it could compete with Tekken and VF, specially with DoA 3 and 4 due to them taking so much advantage of the Xbox's hardware so the impressive visuals and stage transitions made it look very modern.I think DoA 5 feels in the same field as its peers, rather than a bit more technologically advanced.
>>12516643>Getting people to play a fighting game with you is fucking difficult.Yep, you really need to be a dad - give encouragement here and there, teach stuff, allow yourself to get beaten and sometimes gloves off to see what this person learnt.That or just gather 10+ complete noobs and let them learn with themselves.That's why you know... skill based matchmaking exists.We often talk about beginners getting thrashed and sometimes laugh about it if they're sore DSP-like losers.What's not often talked about is how heartbreaking it feels to destroy a complete beginner struggling with "bare minimum essentials of essentials".Anyone (and most in very competitive games) with an ounce of empathy will feel bad for that.I had to apologize many times, i don't mean it, but then even if you allow them to win, they know they're being patronised and feel like they're a kid again.And if you beat them down again, you're just massacring a hapless kid and adding further frustration for both partiesIt's tough.
>>12515980>>12516001Where's the joke?
>>12513719I don't think DOA ever "lost" its prestige. Either you've always liked it, in which case you probably still do, or you've never liked it, in which case you probably never will.DOA just divides people like that. I don't know why.I strongly suspect that some people just need a game to be a punching bag so they can feel superior to the people who enjoy it, and DOA has been serving that role for a very long time. It feels very arbitrary to me. Kasumi and Mai both dress the same way, and get naked just as often, and both starred in official spin-off dating sims. But for some reason liking the girl in the blue ninja outfit makes you a coomer, while liking the girl in the nearly identical red ninja outfit is "safe horny". It's completely bizarre.There's no point in discussing what the creators did wrong or what they could have done differently, because very few people dislike the games for rational reasons.
>>12517097The DoA games did kinda lose their prestige when Itagaki left since they weren't on top of line in technical prowess like having snow that deformed in real-time as you moved through it or a separate physics engine for the breast physics as opposed to the rest of the female fighters, but your post is basically spot on. People just assumed that you were a massive pervert for some reason when you played this game, even though there's nothing particularly pornographic in the games itself and fighting games have always been quite risque when it comes to showing off cute and sexy babes.6 is hated for very good reasons, namely it's actually kinda shit to play, retarded amounts of DLC and they got rid of the soul of DoA just to pander to a non-existent audience for e-sports bullshit. But other than that, the series gets a retarded amount of hate for no good reason other than what I can only assume is puritan coping.
So I played REmake (Gamecube version) on Dolphin emulator and I realized that the tank controls in this game are much worse than the 1996 one or any PS1 RE games. Who thought that making character rotate 90° with 0.5s delay instead of rotating freely like original RE was a good idea?
Filtered
Shotgun in REmake is nerfed to shit compared to the original game. I think the assault shotgun you get later increases the chance of landing a crit, but it's not 100% like it was in the original.
>>12512132what kind of haircut is that. nigga has an afro wig
>>12511904everything was dumbed down. this game was the original "yellow tape". puzzles treat you like a retard, the clock one literally tells you>mmmh... MAYBE it has to do with that painting on the side??or the one where you have to carry the explosive solution that literally has red unskippable text, both when you take the empty container, and when you actually retrieve the substance.lisa being unbeatable is said to you not throughout the game, but moments before you meet her. removing any kind of suspense since you know you just have to ignore her anyway. the places she appears in are designed with exactly this in mind. better design would have been forcing you to stun her to go through her with a few ammos, or using some environment trap to damage her momentarily. you know, actually interacting with the bitch.as for the rest, everything is literally made opposite just for the sake of changing from the og game. not in a smart or interesting way.>dogs burst through window when you go west to east>now they do when you go east to west>snakes appear after you open the dam>now they appear after you return to the dam(instead of actually changing their design, since you can just IGNORE them. but alas, remake doesn't fix any of the original problems rather creates new ones.)>kitchen zombie opens the door when you return from basement>now he does when you go down there (which you go to specifically to set this up, there is NOTHING there for jill, and an optional small key for chris.)Comment too long. Click here to view the full text.
>>12517119Whazz upp schizo
What /vr/ hardware is the easiest to repair? And what's the hardest?
>>12516091early PS1s mostly had flaky disc drives and the power supplies also got pretty hot when running
>>12515635SNES is the hardest, because of the two common problems, one is a proprietary processor.
>>12515635>easiestcartridges
>>12515635Old 8-bit and 16-bit home consoles are generally very easy to fix if you have basic knowhow with electronic tinkering, and many of the 32-bit ones are not substantially more difficult. CD-drives or floppy drives of those eras are not that difficult either.The handhelds of those times are a bit more complex if you want to be futzing with their screens, but besides that they have similar guts.>>12515751>The hardest will be arcade PCBs in generalI'll up you one: oldschool electromechanical pinball machines, the ones before microprocessors and even transistors and stuff.Those things are fucking works of art, insanely complex on the inside because it was the only way to make them a reality at the time, not a machine for an amateur to be fucking with.
>>12515809What about Game Boy Micro?
I just got the replacement they had to mail out because of the lawsuit. I figured it would just be the cartridge but actually they sent the entire thing cib again. Anyway, has any NES actually been fried by these? Also, the various aliexpress bootleg carts which I assume also have the incorrect 3.3v chips? I played the first cart for at least a couple hours with no obvious issue.
>>12515219>but the Rugrats one is too damn good to being considered a Nick game form the 90s, those were HORRIBLE lead by THQIt would probably be a 2 megabit MMC1 game and the programmers had 3 months to finish.
On that note I find it kind of funny that most Mega Drive homebrews are 32 megabits and whatnot when only like 20 late games used that and it was not representative of the typical Mega Drive game, the most common ROM size being 8 megabits.
>>12513146Is this a good homebrew thread? Welp I am on my phone so I can't share.There's the RIKI games, Estique, Blazing Rangers.....
>>12515703or FDS
>>12513610Yes? That's the year Rugrats premiered.
What is the best Batman videogame?
>>12514019Were any of the Batman Begins games any good? This one on the Xbox actually does look interesting. It is also the last real movie licensed Batman game, before the franchise went the Arkham route and shifted to 'video game universe' Batman titles, with the exception of the Lego Batman tie-in games. The majority of the retro Batman games are either tied into the movies (mostly the Burton and Schumacher eras) or the various different carnations of the animated series.