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File: 1769877088435651.jpg (18 KB, 250x250)
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I just played the remake before playing this. Did I fuck up? I like the remake unironically. Will i like this one more or less?
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>>12477173
no it wasn't. it was considered maybe a smaller expansion sequel. different from being bad.
>>
>>12477153
what we've seen recently isn't organic popularity.
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>>12475495
it's good because you'll experience the complete uncut version
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>>12475540
The last few weeks have been the first time I've significantly interacted with the gen-pop Resident Evil fanbase in over a decade & its gotten so much worse. Half of these people are so dumb I'm honestly surprised they haven't accidentally killed themselves by forgetting to breathe.
>>
>>12477178
I get that RE3 only has one campaign, but I feel like people exaggerate when they call it an expansion just because there's a 15 mins part that re-uses the police station
The vast majority of the game is completely new content

i have no idea who asked for a video game about an obscure early 20th century comic strip, but there you go
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>>12476994
literally the average /vr/ user who peaked at 8 years old and its been downhill ever since
>>
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>>12474614
>See image
>Immediately hit with wave of nostalgia
I had this on vhs in the early 90s and watched the heck out of it. I hadn't thought of that in 30 years. Didn't realize it's Japanese animation until now.
Doesn't seem like good fodder for a game, agreed.
>>
>>12476994
>50 year old fat balding depressed nemo
>pops pills hoping to return to dreamland
>the princess wants nothing to do with him
>becomes the new nightmare lord
millennial gamers would eat it up
>>
>>12474586
>>
>>12476994
didn't they try to make a sequel to peter pan that was basically that

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I always preferred consoles and would often just go for the console ports of everything, but recently with a few arcade titles without proper console ports getting my interest, and how Myrient's going down which made me download a ton of arcade titles in panic, I'm playing through some of them and it's been incredible.

I'd say my main issue before, and why I preferred console ports, was the lives/continues, back then we'd play as long as we had quarters, but now? I have inifinte quarters in my emulator, so how do I make it more challenging? Do I have to 1CC all I play? It's part of the reason I never got into this sort of emulation before, but now it's solved... I've simply stopped caring about having the most challenge, I'm getting older and time is shorter every year, more stuff to do, less time to do all things I actually want to do, so not focusing on lives and 1CCs, and simply playing, putting on a quarter whenever I run out, it's comfortable and it's like fullfilling a childhood dream of mine too.

I've got all the quarters I need, baby! No need to ask mom for more and hearing that it won't be happening. It's comfortable and I'm enjoying it. Anyways, how do you guys go about emulating arcade titles? Do you go for the 1CC every single time or do you add a limit to your quarters? How do you decide that limit? Or do you go infinite?
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>>12476836
yeah, same. but I limit the quarters to a few dollars and see how far I can go. with repeated tries I get better. some bosses are just sons of bitches and eat up credits as sponges and cheap hit spam.
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>>12477630
>>12476836
ok basedasauce fembro! i will rewrite it with AI.
>a dimly lit home office bathed in the nostalgic glow of a CRT monitor, its screen displaying a vibrant, pixel-perfect emulation of a classic arcade shooter.

>A man in his 30s—worn-out band tee, stubble, and the faintest crow's feet—leans back in a creaky gaming chair, fingers poised over an arcade stick with a grin that screams *unshackled joy*. The desk is cluttered with empty soda cans, a half-eaten bag of chips, and a mason jar overflowing with quarters—symbolic infinite credits.

>Reflected in the monitor's glass, a childhood version of himself stands wide-eyed at an actual arcade cabinet, quarters clutched in tiny hands, now *finally* merging with the adult who’s living their dream. Game Over screens flash intermittently, ignored as he mashes "Insert Coin" with reckless abandon, while a sticky note on the desk reads, "1CC? LOL." Outside the window, the sunset paints the room in gold—time’s running out, but damn if he isn’t savoring every pixelated second.
>>
>>12476836
>>12476924
>>12476938
>>12476938
>>12477601
immense levels of COPE instead of just going for 1CCs now and then
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>>12476836
>Do you go for the 1CC every single time or do you add a limit to your quarters? How do you decide that limit? Or do you go infinite?
That's something I still struggle with, there's no ideal answer. But credit feeding all the way through is garbage and pointless. Makes more sense to try and find a middle ground, as blasphemous as it may sound for some I suggest relying on save states, without abuse. Still try to force yourself to perfect one level but then allow one save once you mastered it. Or use them to practice against bosses.

Or try to go for 5CC then 3CC.
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>>12477761
more cope

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https://www.youtube.com/watch?v=eXKIddF6xZ0

>Spearheaded by retro programmer Kan Naito and notorious JP retro Youtuber 4ST
>Kan Naito is better known for his work at Chunsoft as a programmer on DQ3 & 4 before leaving and funding his own company, Climax Entertainment, who worked on Shining Force and Stalker series among others
>The game is a spin-off of "Lady Stalker" which in itself was a spin-off of Landstalker
>The original character designer for Lady Stalker, Yoshitaka Tamaki, passed away back in 2023, but the game will include a new never seen before character designed by him
>The main gimmick of the game is the cartridge board itself, which had a previous successful crowdfunding campaign for its development
>The two LEDs on the sides of the cartridge will react to the game in different ways, such as lighting up different colors in battle depending on the actions of the player, working as an item detector while exploring the field, used as a compass during dungeons, change color during some conversations depending on the mood, etc
>Scale wise, Naito said he wants to make something at least on the level of DQ2, but may expand the game more or make a more ambitious sequel depending on reception
>Since the cartridge board funding met its stretch goals, more features will be added like : WiFi & BT, large size ROM and RAM, chips for enhanced graphics and sound, and more
>Apparently they're also working on a modern Famiclone console, so "more people can enjoy the game"

Thoughts?
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>>12476691
Even more trans-coded, ngl
>>
>>12476469
>Aeon Genesis
It's never coming out, right?
>>
>>12459978
how else could it stalk ladies if it didn't have a wifi connection
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>>12471572
based jews
>>
Probably made in India by Rajesh using AI
He sees great fortune in this
Do not disappoint

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>dynamic difficulty, which Insomniac called "ACT Tuning," adjusts the difficulty based on how often the player fails
I am convinced that the final skateboard race in the bonus world of Year of the Dragon is effectively impossible at maximum difficulty and the player MUST just lose repeatedly until it becomes possible.

I have no waste. I am taking the most direct path and hitting all boosters. I found two points in the track where I can jump directly into a booster and thus do a trick to refill boost meter without having to stop boosting. I even realized that I could not jump off the first ramp at the start of the race (don't need the air time to max out boost) and thus hit the ground sooner and be credited boost sooner which is probably worth like a second. It does not get more optimal than this. And STILL the 1st place yeti only just barely flickers into existence in the distance ahead of me at the end of the race. I can't even hit him with a rocket because it fades out of existence before reaching him (it DOES home on him).

The only other possibility I can think of is some speedrunner-grade tech of finding a spot where the figure-eight track crosses over that I can perfectly angle/time a rocket to hit the first place yeti and bring him back far enough that I can get him with another rocket before the end of the race and take first. Or maybe if I can clip off the edge of the first ramp just right to get less airtime and hit the ground right after completing my first trick I can shave off another second or two.

This is legitimately fucked.
>>
I don't know how I missed it or just forgot each time I play but the last time I played I realized that the trial and error memorization minigames don't have shit on the occasions of awful controls or bad cameras. And the enemy attacks and setups that are just undodgeable trash keep ramping up the further into the series you get. Too many times I had to just laugh and say "that's total horseshit!"

Imagine if they had only added half of the new stuff from 2 and a tiny sprinkle from 3 but kept things grounded and the trilogy mostly all felt like 1 and was mostly still focused on Spyro's movement. Hell even if they had just made the extra stuff all optional instead of gating progress by orb and egg counts that force you to do minigames.

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Retro elf games. They sure do show up often as a staple of fantasy. This is Lucia from the DnD arcade games. It was neat. Post your faves, western or eastern, whatever genre.
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>>12476751
i wished elf harem games were normal in RPGs.
>>
>>12477350
They came out on the ps2
>>
Wonder what Tolkien would've thought of all this
>>
>>12477528
unzip catholic pants and covert to the church of england to divorce his non-elf waifu. maybe.
>>
>>12462285
>Epic elf adventure for the entire family
Nintendo wishes they had a catch copy this good for Zelda

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Rank 'em.

CD > 1 > 3&K > 2
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>>12467536
2 (8-Bit) > 1 (8-Bit) > 2 > 1 > CD > Chaos > Triple Trouble > 3&K
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>>12467536
2 > 3&K > 1 > CD
But all are great
>>
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>>12476807
8-Bit Sonic is SOVL.
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>>12476807
contrarianGOD...
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>>12475423
You can beat CD in 45 mins if you’re just moving right the whole time

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I fucking loved this game growing up. Why is it viewed as one of the lesser Kirby games?
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>>12471207
It's a fun Kirby game. People are going to instinctively try to find any reason they can think of to justify their dislike of it because of that.
It's dumb. There are almost no bad kirby games, but very few people are willing to admit it. It's like they're allergic to having a genuinely good time while playing video games.
>>
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>>12471207
it's a great game, definitely one of the best on the console. i rented it a lot and would just replay it messing with different power combinations and stuff to do.
>>
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>>12471251
>>12471401
I like both.
>>
>>12475764
I think its the best looking kirby game to this day. But I'm a whore for low poly
>>
same here, i loved the level designs. they did a good job referencing the snes background styles too
https://www.youtube.com/watch?v=qsEClqNFs0E

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Reminder that a Transformers game that was fully localized in English (including VA) was released exclusively in Japan before the superior Atari made Transformers game came out in the west.
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>>12477013
Yeah, I've played it
It uses Alucards VA, it's a dogshit game but me and my friend had fun with it
The game is all shin kicks btw
>>
>>12477678
It got 3 games as far as I'm aware
The only good retro TF game is the Armada one on PS2
>>
>>12477681
>Robert Belgrade Optimus Prime
No shit, that might sound pretty cool
>>
>>12477695
It's worth it to laugh at the bad voice acting
Because if theres one thing most old TF is known for, it's how good the VA is
>>
>>12477705
https://www.youtube.com/watch?v=R2-SSS64WWQ
I don;t know what I expected, Alucard and O.D. are still somehow the best work he's ever turned in but I guess that isn't a high bar

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>2023
>Can play games at 80-90% speed on my laptop, some graphical and audio glitches, not ideal but "playable" if you trudge through the annoyances
>2026
>games run at two frames per second, and if you use OpenGL it crashes and will refuse to reopen unless you delete the settings folder
How can an emulator devolve this much? what the fuck happened? in terms of progress it's like the anti-PCSX2
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>>12475192
never forget pete's plugins
>>
>>12477592
Xbox games load to a hard drive from a DVD so this is the real experience.
>>
>>12475024
>Xemu
never herd of it. but i hardly care Xboner games, since the best versions were usually on PC anyway.
>>12475192
>>12475029
ePSXe is just fine. though older versions run faster(Ver 1.70 is peak for me). you only need the newer bogged down ones for compatibilites for some other shit i don't play.
>>
>>12477696
They cache some things to the hard disk but they don't cache everything.
>>12477702
>ePSXe is just fine
Cunt it can't handle the voice clips in Mega Man Legends 1/2 properly
>>
>>12477704
>Mega Man Legends 1/2 properly
must be a shit game since i don't play it.

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Post games that were popular but are not remembered fondly.
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>>12477047
Ironically they're now remembered as a shovelware mod for sims 1
Remastered edition made a brilliant choice of adding nitty-gritty sci-fi shit into a dollhouse f*moid simulator.

Totally fits in-game themes. Best pack north korea
>>
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>>12476767
I still play it sometimes because it's a very nostalgic title for me but I concede it's very dated. You had to be there at the time to really appreciate it for what it was

Any anons got the cartoon of the guy "powering up" in the gym?
>>
>>12477451
Historically important but made obsolete by every game it influenced
>>
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>>12477541
yea
>>
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>>12477690
Thanks anon. This one always cracks me up for some reason

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He's so cool
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>>12477370
I agree, wholeheartedly and unironically.
He should have been the protagonist of 4.
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>>12477370
based
>>
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>>12477424
>What's the news from our friend Steve?
Doesn't have a good ring to it 0/10 dialogue ruined delete this
>>
>>12477424
>Soree Ashley youwul only slo me down

This is the most kino bomberman game. Bomberman with Tactical RPG elements. Play it if you haven't.

Aside: Whoever designed these catchas should be shot
>>
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>>12477506
gotta catcha mall
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>>12477506
I heard it's very slow and plodding and too easy to be fun

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Nah...Time Warp was better.
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>>12477550
EAD1 were always incredibly efficient at using ROM space, they could get a lot out of very little.
>>
Stimpy's Invention on Genesis and Quest for the Shaven Yak on Game Gear were the only two I liked
>>
>>12477128
>rental exclusive
That's how you know that a game is so shit, the publisher couldn't convince retailers to carry it on their shelves.
>>
>>12477128
>only man!
so boys and girls/women cant play it ?
>>
>>12477659
Awesome, gaming wouldn’t be in the state it is today if there had been more attempts like these to keep foids out.

This game is pretty fun
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>>12473727
Can you stop shitting up /v/ too with your dogshit avatarfagging? Thanks.
>>
>>12477472
This dude is butthurt
>>
>>12477472
>1 of 2 players in the shmup general is a crossposting nigger
NOOOOOOOOOOOOOOOOOOOOOOOOOOO
>>
I like Gunbird 2 more than Dragon blaze
Now what?
>>
>>12477568
let's be real. all the niggers here are posting in that thread.


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