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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: First 100 Famicom Games.png (636 KB, 2560x2400)
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The First 100 Famicom Games.
59 replies and 6 images omitted. Click here to view.
>>
>>12878740
neato bonito, can you do the rest?
>>
>>12882701
I could do the last 100
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>>12882703
do so.
>>
>>12878764
I just played some of this on a Chinese cart
There's definitely a game here, I can see the fun in it. It's a great concept, I just wonder why they made the music loop so shitty and ear-grating. The slowdown/glitchiness is more understandable but the music is a real head-scratcher.
>>
>>12882703
The question is, include the re-releases of Zelda/Castlevania etc or not?

Also, the last 100 Famicom games would be missing the last NES games

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what are you playing for halloween seasonal flavor? i like the music, this game is tough, never beat it.
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>>
File: decapattackad2.png (2.88 MB, 869x1290)
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>Decap Attack
>Hautning Staring Polterguy
>Muppet Monster Adventure
>Zombie Ate My Neighbors
>Splatterworld
>Splatterhouse: Wanpaku Graffiti
>>
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>>12882691
>>
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>>12882767
>calling /vr anons playing Halloween retro kino normies
You talk like a fag and your shit is all retarded.
>>
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>>12882691
This version, Splatterhouse trilogy and prolly Resident Evil 1,2 and 3.
>>
>>12882691
>music
>halloween seasonal flavor

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this and ps1 version are much better than Goldeneye
17 replies and 1 image omitted. Click here to view.
>>
>>12878727
they wanted to make Perfect Dark instead and not have to pay royalties for the game rights.
>>
>>12877517
i never played these games or goldeneye because ive never watched any bond film...
>>
>>12877517
uh no, and the ps1 one is literal trash
>>
Eurocom's game was much better than Black Ops', they had a hard time doing good games after Treasures of the Deep
>>
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>>12882421
Nice, keep us updated

Re-released analogue snes and genesis. Will you pick one up?
10 replies omitted. Click here to view.
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>>12883350
>owning a computer in 2026
ew yuck dawg get off grid
>>
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>>12882946
>no emulation
Have they still not been sued for false advertising?
>>
>>12882953
Retard rebuys dying logic chips -- thinks it's a gotcha, news @ 11
>>
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>>12882946
i'm not a millenial so i don't play this ancient shit.
PS1 and up for me.
>>
>>12883395
Why do tranime pedophiles think shit like this is endearing?

This thread is valid because I'm only asking about retro gaming emulation capabilities of the console and nothing else.
23 replies and 3 images omitted. Click here to view.
>>
>>12882673
>screen is too far off from the original resolution and aspect ratio, especially the xl

3DS OG and xl have the same resolution and aspect ratio though
>>
>>12879996
Wii U has slightly better N64 support. Besides that it doesn't really have much over Wii.
Native Gamecube is still possible with homebrew, however you won't be able to use GCN controllers without an adapter (Link cable support won't work).
>>
>>12882727
not sure how it works exactly but looks like shit on the xl. pixel density or something. idk
>>
>>12882862
Lame answer
>>
>>12880126
>Nintendont works natively with the Gamecube Controller Adapter
you just mean it works with the controller adapter. there's nothing native about homebrew

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ITT: games only you remember
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File: Pacific Warriors.jpg (30 KB, 500x375)
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Pacific Warriors (PC)
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>>12880389
This one.
>>
Cyberdogs / C-Dogs (PC)
>>
PickUp Express (PC)
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>>12880389

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About to play this as my first Castlevania, what am I in for?
Also general Castlevania thread
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>>
>>12867336
Almost every 2D Castlevania is great and fun to play (and some of the 3D ones too), which one is the best or the favorite it all comes down to preferences. Pick your poison and have fun.
>>
All you guys shitting on Circle of the Moon and Harmony of Dissonance, fuck you. Both feels like retro futurist games, when they came out it was like finding a tuned up classic from the 8/16 bits days and that was amazing for the early days of the new portable.
>>
Just finished SotN for the first time and i already feel like i never want to let go of this game. what a fucking great game with great music.
>>
>>12883254
Yeah some of the tracks like Misted Crystal Ball are trippy af, what a cool style.
>>
>>12883118
>>12883212
I'll refer to my earlier sentiment >>12873503
>I played SotN on Luck Mode while wearing any luck-boosting equipment available. I farmed the enemy item drops like you would farm the souls in a Sorrow game, and believe me, it took a lot longer to farm the items in SotN.
It's worth stating that a "functioning" Luck stat does not magically "fix" drop rates just by its own merit. It would be insane conjecture to think that. Obviously its weight in the formula matters, and only IF the player is wearing Luck-boosting equipment to begin with.
The Luck stat does "work" in other entries, yet it doesn't make drop rates "good" all of a sudden. The drop rates are still abysmal with or without it.
Anecdotally, I'd say that the souls in both Sorrow games have much higher baseline drop rates than drops in other entries. You can give me the exact numbers and prove me wrong but that has overwhelmingly been my result.

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How has your taste in adventure games changed over time?

For me, back in the day, I of course did the equivalent of the "top rated rotten tomatoes movies" equivalent for adventure games and I played through all the Lucas Arts classics (Monkey Island, Sam & Max, Day of the Tentacle) but my first two adventure games ever were actually Gabriel Knight: Sins of the Fathers and then a hilarious "we removed all the cutscenes and all NPC character models" game-rip of Nightlong and maybe Neverhood was the first game I actually finished as a kid without a guide.

Now that my nostalgia faded away, my top 10 is:
1) Day of the Tentacle
2) Jack Orlando: A Cinematic Adventure - unironically a more entertaining comedy than the above and all other Lucas Arts comedy adventure games
3) The Last Express - it's been 15 or more years since I last played but I still remember all the optional missable content that you are rewarded with if you explore the game, it's probably the best designed "limited amount of locations" (due the train setting) adventure game ever made, they managed to get the most out of it
4) Harvester - I remember reading about it in gaming magazines how it was the scariest and goriest game of all time, and it is partially true, but nowadays it's the second most comedically entertaining game on the list
5) Gabriel Knight: The Beast Within
6) Gabriel Knight: Sins of the Fathers - yes, I like the FMV game more these days
7) Sanitarium
8) Monkey Island 2: LeChuck's Revenge
9) Neverhood
10) The Black Mirror

Comment too long. Click here to view the full text.
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>>
played this for the first time and it's now one of my favorite games. loved it. beautiful music, beautiful renders, compelling story, some of the puzzles were pretty tough but for the most part it's in line with other contemporary adventure games. recommend playing it on a VM since the scummvm version is bugged.
>>
How was everyone's weekend?
>>
>>12872992
If you haven't played
>Posel Bohü
>Polda
>Polda 2
>Polda 3
>Polda 4
>Horké léto
>Horké léto 2
>Ve stínu havrana
>Dreamland
>Posel smrti
>Život Není Krásný 1
to
>Život Není Krásný 666

Comment too long. Click here to view the full text.
>>
>>12881702
damn does it really be like that in czechia
>>
Now we know what the real best FMV game is:

https://www.youtube.com/watch?v=Nu2Pimgi2JA

Earlybird simps btfo

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>there's no use case for A-
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>>
>>12871541
then do it yourself, it's never been easier if you have even a modicum of creativity to do this shit
>>
>>12872302
you don’t have a key for that
>>
>>12882501
why? just hotwire it anyway
>>
>>12871154
FPBP
>>
>>12883006
why would james know how to hotwire a car? we know he doesn’t have the car keys because it’s not in his inventory with the letter and photo

File: images.png (2 KB, 256x240)
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Mega Man 2 is known as the game that turned videogames into an artform. Do you agree or think it is something else?
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>>
>Mega Man 2 is known as the game that turned videogames into an artform.
Who exactly says this and why?
>>
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>>12880268
Mega Man 4 is better
>>
>>12881497
I remember watching their videos so that I had something to do in-between post cooldowns on 4chan
>>
>>12882765
>charge shot
nope
>>
Metal Blade isn't even that strong. Air Man deflects them and many regular enemies can block them.

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How do you swap discs in Duckstation? The m3u trick isn't working for me.
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>>
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>>12882797
>>
Are there actually any multi disc games that need a hit swap? Every one I've ever played saves at the end of a disc then you load the save on the next disc.
>>
>>12882801
Yeah this is how you do it. While the game is running you can go to the menu and change the disc. This is how you can get monsters from discs in Monster Rancher.

>>12882854
I remember Parasite Eve definitely did it and they did it in a way so that the story isn't interrupted so you change the disc and the game immediately picks up where you left off, if my memory serves me right.
>>
>>12882790
Holy fucking retard. Die.
>>
>>12882854
Metal Gear doesn't ask you to save when you reach that part (after beating Sniper Wolf).

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Game companies that only made 1 good game
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>>12882861
>>
>>12882864
oh fuck off, Apogee made a lot of great games. Also Shadow Warrior is better
>>
>>12882864
Engines that only have one decent game and a bunch of derivative unfunny slop.
>>
>>
>>12883057
Would be true if castlevania 4 didnt exist

File: lul.jpg (132 KB, 1080x1080)
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Was this really a big deal back then? It gives me the ick how shit it looks ngl, like how can you stand it is all green and shit like wtf.
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>>12883081
You are terminally retarded
>>
>>12883004
The Game Boy Pocket was less green and ate less batteries.
>>
File: 56u6756.jpg (41 KB, 569x428)
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It was a pretty big deal when you were a kid because you didn't own a TV and your parents didn't let you use it sure.

TVs didn't exactly fit just anywhere and we're pretty expensive back then.

So there was this and The game gear but the game gear had a much poorer library and ate through batteries. There were later iterations that greatly improved the formula like the Pocket, Color, and SP, but it was such a great little system those many many years ago.
>>
>>12883018
>The Game Boy Pocket was a major upgrade though.
Yes, and no. Yes, the screen on the Pocket is better and less blurry compared to the DMG brickboi (plus you had more options for shell colors), but the tradeoff is a weaker speaker, weaker battery life due to using AAAs, first run units lacking a LED for power/battery life, and hissing when using headphones. The Game Boy Light is more what the Pocket should have been, at least in terms of power drain.
>>
>>12883271
Yeah honestly I only ever knew 1 kid that had the original fat model of the gameboy, everyone had the pocket by the time pokemon was out.

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I love the Playstation 2, too bad it was an absolute failure because of the rampant piracy issues it went through its entire life... piracy can really kill a console.
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>>
>>12881395
Sony gaming departments have been losing money for most of their lifetimes, but the rest of the company makes enough profit that it's not an issue. In fact their gaming department also boosts sales of other departments (TVs, CD/DVD sales, disc production income, online payments), so it all balances out.

Sega had nothing beyond games, so once those got pirated they were fucked.
>>
>>12883305
The Dreamcast stumbled out of the gate in Japan due to hardware shortages and an extremely shitty launch lineup so only die hard Sega fans bought into it. Europe was and is firmly PlayStation territory so they largely ignored it. NA was the only major market where it gained any kind of traction due to its much more successful 9/9/99 marketing campaign and launch.
>>
>>12883318
Here in Australia the system was completely dead on arrival, no one gave a single shit about it.
>>
>>12883320
Yeah that’s what the "piracy killed the Dreamcast" faglord always ignores. It was a total flop everywhere but America. In order to benefit from Dreamcast piracy, you’d have to, you know, own a Dreamcast in the first place.
>>
>>12883318
The Dreamcast stumbled in Japan because Sega consoles were all stillborn in Japan, the sole exception being the Saturn and even that only because of Virtua Fighter (VF2 sold 3x better than any other Saturn game).

What's the most mental retro fighting game?
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Battling Butlers
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>>12882497
You're getting better!
>>
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Probably this
>>
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>>12883058
I think the thing that surprised me about this game is how good at actually feels to play, it's very underrated as just a good ass fighting game.


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