Saturn launched in November 1994, the Playstation in December 1994. Saturn was first. And from 1994 to 1998 it was honestly the better console.On hardware, Saturn was a monster. Two SH-2 CPUs, two video processors, real arcade architecture. It was built to be the perfect 2D machine and it was. Games like X-Men vs Street Fighter, Vampire Savior, Radiant Silvergun, Guardian Heroes, Dragon Force, Panzer Dragoon Saga - the Playstation could never do those properly. It had no real RAM for sprites, everything was cut, load times everywhere, missing frames. Saturn had 2D perfect and real 3D when devs knew how to use it. Virtua Fighter, Sega Rally, Virtua Cop, Daytona USA were actual arcade boards in your house.So why did Playstation win? It was not quality. It was Sony buying the market.Sony was not a game company. They were an electronics giant with infinite money. They could not beat Sega on games or hardware, so they went after publishers directly. Everyone in the industry from that era knows the story. Sony threw private parties for CEOs and executives, flew them to Tokyo, wined and dined them, and offered checks for exclusivity. They paid for exclusivity deals to keep games off Saturn. They paid to keep the publishing costs artificially low on PS1 with cheaper CD licensing compared to Sega and Nintendo, taking a loss on purpose just to kill Saturn.They also bribed with marketing money. If you put your game only on Playstation, Sony would pay for your TV ads in the US. Sega could not compete with that. Sega was a game company making money from games. Sony was using money from TVs and Walkmans to buy the game industry.That is the only reason PS1 won from 1994 to 1998. If you look at the library honestly, side by side in those four years, Saturn is better built, better arcade ports, better exclusives for real gamers. Sony just had more money to throw at private dinners and to lock games down.
>>12917312you're a shitter. the games open up more if you care about skill and getting good. a game you can enjoy right away is space channel 5. and the amiga game if you can get the maracas. games that i liked that i think you will hate are gunbird and donpachi
>>12912310>better arcade portsIn what fucking fantasyland do you live in?Name a single Saturn game that was better than the arcade, cause I sure as shit can't think of any.Tekken 3 on PS1 with its additional content was so much better than the arcade version that it marked the beginning of the death of arcades.
>>12917331i just don't care for high score tryingharding. my best experience hands down was the soul calibur mission mode because the difficulty escalated in interesting ways and the rewards are spaced out well. the 4 hours spent as a forklift driver in shenmue, i was able to completely turn my brain off
>>12917383This, in fact Saturn was notoriously bad arcade ports for games like Virtual Fighter and Daytona USA got multiple versions.
>>12917383waku waku 7, it got a remixed soundtrack which sounds quite sweet.
What's your favorite version of Street Fighter 2?For me it's The New Challengers. Does away with the Turbo bullshit and expands the roster, it's a win-win.
>>12916949It predates the SNES by 3 years and the MD by 1, so you’re not wrong.
>>12916810Hyper fighting, it's not boring unlike champion edition (which is unfortunately the one that's the most played here in the 3rd world). Shit's atrocious.
WW because I prefer the old portrait of Ryu.
>>12916810always thought this ship was weak, anyone who puts ryu in a romantic relationship is the type to grow up writing invader zim fanfic like a proto-lgbt (emphasis on t)
>>12916810New Challengers gets too much shit, I like how it has the new characters but not yet the ST super combos, which always felt a bit weird to me. Still I think I'd have to pick Turbo, because I played it more and it has the cooler sound effects.>>12917692that truly is the superior Ryu portrait
Why did Anthony use the medium of a Diddy Kong Racing cart to announce that his feces produces a pleasant odor? Was this just something people did pre-internet?
>>12913096must of survived the silver playstation of death. eat shit, jacob.
>>12913261So: did she leave, take the game, then sell it? Or did she leave, and left the game behind?
>>12893432a lot
>>12893432it's been cleaned off since then, you're delusional if you think an image meme of a shitty cartridge will somehow leave this place and inflate the value of tony's shitty autograph into anything more than double digits
>This will sell our game.
>>12917198What kind of faggot takes orders from his butler?
>>12917081JET SET FACKIN WILLY
>JET SET WILLY>SABRE WULF>LORD OF MIDNITE>UNDERWORLD>DARKSTAR, TRANS-AM, ANT ATTACK>AND OF COURSE>MANIC MINER>THE HOBBIT>AND KNIGHT LORE>AND ELITE
>>12917081the drunk throwing up in the toilet is Matthew Smith, the author of Jet Set Willy.he was a serious drinker and drug addict and made the best speccy game every while shitfaced.
>>12917081Yanks don't know shite about jet set willy
1) I love Japanese box art2) Is MK64 better than Diddy
>>12916798Why did they rename GeeGee into Diddy? What kind of sick fuck references (((NOA))) were sliding into kids games?
>>12916798I like the use of the two item balloons as dakuten for the "gu". It's cute.
>>12916798No the MK64 box art is not better than Diddy.
>>12916798Left is stylish, while right is soulful.Left one was designed by the Japanese who had an eye for aesthetics.Right one was designed by westerners who had an eye for wonder and whimsy.Both are good.
>>12917513I second this opinionThe composition is clearer.
I want to anal rape Fio
>>12911653skill issue
>>12907172Russell Brand?
For me it is midnight wandering.
>>12908635same. as a kid I used to draw porn of Allen O'Neil, aka the laughing guy, raping her and tarma
Monkey ooga booga thread
Rise of the Triad shareware E1A2>grab mercury mode at the start>fly to the west side of the area ignoring the enemies and get the bulletproof armor from the secret>fly around and alert every enemy but don't kill anyone yet>go to the east side where the gold key door is located>fly into the room near the door and find the firebomb>return to the area>every enemy has followed you and gathered below>bomb them to pieces from the airNever gets old. Foggy Mountain was the goat.
NEW POLLhttps://strawpoll.com/xVg71xV2Ryr
And that's the last we ever heard of The Chief Examiner... or is it?Find out on Monday!
This is so much better than Mario Kart trash
>>12916521>best kart racing game ever madeI would even go so far as to say it's the best racing game in general It's just that good
>>12916414penta penguin, ripper roo and sewer levels are the best ones along cortex's castle.
>>12917284for me, it's cortex
>>12917518I can get down with any character but when I play with my buddy I go all tryhard and pick either Coco or Tiny.
>>12917587I tried to go tryhard playing Dingo and hated how shit he was at turning. Tiny's the same iirc. I'll never be a speedrunner or anything, so I'm fine playing a balanced character like Cortex.
>Can change direction while jumping.>Can whip while jumping.>Can't change direction while jumping if you've whipped.Fuck off. God awful decision. You either have to keep your distance and whip while on the ground, or you end up jumping into enemies. Every other CV on the gba and ds control well.
>>12916898What new mod
>>12916890>can shitpost while underageFuck off. God awful decision.
>>12917009The new rom hack that allows you to do both
why arent you playing aria of sorrow instead
There are a lot of good Harmony of Dissonance hacks. Revenge of the Findesiecle Deluxe+ is one of the better romhacks for any GBA game.
My little sister gave me this and told me that King's Field players were posers: every single one of them play KF with cheats, savestates and fastforward
>>12917191DS2 and KF3 were both designed by From Soft's founder, Zin Naotoshi. Some people even say he did some programming on games until DS2, before he kind of retired and let Miyazaki run the company. Zin has a very distinctive style that links the two games, and it's immediately obvious if you play them for a few hours. You can literally see the final dungeon in the skyline of areas around the map from a distance as foreshadowing in DS2/KF3, and it's one of the most memorable things about both games. Both games have you traverse this map that extends out in a linear fashion in all directions and feels massive compared to other entries in both series. Both games commit to this kind of low-stakes not-so-deep kind of fantasy compared to the rest of their series, to the point that they almost feel like Nintendo Zelda games or something. And that's Zin's style, and also the style of Elden Ring. Dark Souls 1 and 3 and KF2 feel more like 3D Metroidvanias where you traverse one massive interconnected area, and Elden Ring, Dark Souls 2 and King's Field 3 have this feeling like you are going on an epic journey across an entire countryside.DS2 has some confusing mechanics and abandons some of the storytelling and balancing choices Miyazaki would make in his games, but it's still a masterpiece and one of the last great games that still has a thoroughly retro 90s design. It really isn't a Dark Souls game, but goddamn is it amazing if you're a real old school From Soft fan. The game is just so big and fun and there's just so much variety, and the whole plotline with the Giants is executed so perfectly.
>>12917363>DS2 and KF3 were both designed by From Soft's founder, Zin Naotoshi.Makes sense now I thought he did all the KF games and despite hating DS2 I respected his KF work but not i know he just did kf3 I can hate his ass. the worst of their respective series. Has zero awareness of map flow, consistency, everything he does feels like random ideas in a blender and applied with low IQ or artistic merit. The giant spaces in KF3 do not work and are a fucking slog, the dungeons in-between feel randomly generated instead of carefully constructed.Elden Ring is just all of Miyazakis games thrown in a blender and forced into open world slop. But at least ER has good gameplay and some of the most memorable bosses of all time, and DS2 feels like utter dogshit with zero redeeming qualities and terrible fucking bosses straight out of WoW assets.
>>12911167If you were talking about Shadow Tower I might have fallen for the bait. KF is a delight.
>>12917491Lol, I respect your opinion. I like all of both series, but KF2 -> KF3 and DS1 -> DS2 are absolutely are absolutely insane departures from the game that came before, and not remotely as cohesively designed. Zin's thing is you're going to go to a lot of areas that are textured differently, and everything is spartan and huge. KF3 and DS2 excel at pacing, environmental story-telling, and lore. The mystery and general vibe from DS1/KF2 is just completely gone, it's very obvious where to go, even when the game does give you multiple options. I think the storytelling, level design, and pacing more than make up for this though. If you make it more than 2 hours into KF3 you'll want to beat the game, or at least I did.KF2 on the other hand I started on 3 or 4 occasions and never followed through with until I really decided to lock in and draw maps.
>>12917050the enemies target the player and turn around to face you. that is a lock on. as for the move sets the arc of the weapon swing decides how it hits. if its a horizontal sweep it will hit multiple enemies in its path and if it's a stab it will hit just in the center and so forth.
If you were actually alive in the 90s, these were the coolest characters in retro gaming
>>12911978>Mortal Kombat hype died when the arcade scene died outYou could have saved a lot of typing by just saying that inside.
>>12917481It didn't really though considering they stopped making arcade games period in sixth Gen, but still warranted a release every couple years.People think 3D era MK flopped because online, a lot of old diehards didn't like it. But those games sold well and even got decent reviews. It's a very interesting fact to me that MK vs DC, the most hated game in the fanbase, sold well enough to impress the higher ups at Warner Bros which is why they bought it leading into the Netherealm era with MK9
>>12913191MK is just inherently interesting. Any time a new one comes out, I probably won’t play it but I’m definitely getting on YouTube and watching a fatality reel and a story mode playthrough. I’m not the type of person who normally would watch that kind of thing, but MK lore is always compelling which is all the more admirable considering how stupid it is, and seeing just how far they’re willing to go for an especially brutal fatality is a guilty pleasure I’ll never let go of.
>>12917497I used to be like this until the last game's story mode. Blech. I'm pretty sure the last frame in the Mortal Kombat 1 is some black qween taking her place on the throne or some gay woke shit. Fuck these people.
>>12917497The MK lore is interesting as fuck (but only pre armageddon)
>Richter Belmont fights his way to the top of Dracula's castle>he defeats Dracula and takes over>Alucard shows up to get revenge on Richter for killing his father>he has to fight through all the monsters in the castle because Richter is now in control>Alucard fights his way to the top of the castle and defeats Richter>Dracula is avenged>The EndThat's all you need. >But what about the inver--No. Fuck you. That shit fucking sucks.
>>12914478They resemble undead from House of the Dead remake or Night Slashers remake
>>12911585Izzat-minded post
>>12911585>>Alucard shows up to get revenge on Richter for killing his fatherI thought he showed up to investigate why the castle was active again.
>>12915213He's making shit upAlucard showed up to stop his father once and for all because he suspected the castle was active because of him
>>12913392It was fun but the fucking game deleted my save after 15 hours and now i think it fucking sucks
>POLLhttps://strawpoll.com/w4nWW3mXQnA
That's enough for today, hopefully this thread will still be around on Monday!
When did you realize King's Field was top tier? KF1 is basically a tech demo for the playstation in a lot of ways, you can see the concept being fully realized in KF2, which released like 6 months later.
>>12917017Indie games have literally saved gaming. If it weren't for them the industry would be nothing but waiting 10+ years for the next GTA, Elder Scrolls, or Call of Duty.
>>12917274There was a moment there where it felt like it was all 8-bit Earthbound-inspired queer-positive games, but yeah. Indie is better than Triple A at this point
>>12917274>Indie games have literally saved gamingif all what you play is coomer slop, roguelikes and quircky pixel shit about depression or whatever then yeah i guess so
>>12917320I also play Queens Domain. Which is amazing.
>>12916693these games run at 10 fps, and they have frame drops on top of thatKF2 especially is really well designed but i wish they were also well made