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Why did Nintendo make such a chomo coded character?
14 replies omitted. Click here to view.
>>
Another buzzword ridden garbage thread
>>
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>>12189872
i don't speak spic, but tingle's a loaded gigachad who took the slaverypill. sorry you got filtered by him.
>>
>>12190121
>idea of older men hanging out with little boys.
Where do you think you yourself are?
Also stop having the Kyoto company rent free one day at least
>>
>>12190265
Everyone here is a 40 year old pretending to be a 13 year old.
>>
>>12190113
I think he's just weird and annoying in a way that appeals to japanese sensibilities and not murican. Same reason why non-bongs think mr. blobby is fucking creepy. From what little i know of his DS games it sounds like he gets some deeper characterization that makes him funnier than just fairies and spandex manchild.

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OOOOHOHOHOHOHO~
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>>12190286
ojou-sama
>>
>>12190286
Ojou-sama.
Complete with drill hair, danty clothing, a butler and the OH HO HO HO HO!
>>
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I heard Sakura gives her little brother blowjobs.
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>>12190349
SAKURA PLEASES /vr/ ANONS FOR MONEY OHOHOHOHO
>>
>>12190353
Udon doing god's work

>Just started playing this after having it in my GOG library for ages
>hear how hard it is
>think it's mostly just people bullshitting me
>start playing
>tenants keep asking me for trees when I haven't unlocked them option to give them out
>houses keep catching on fire even though I've upgraded them several times over
>still on "easy"
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>>
>>12188062
I remember playing it in the 90s along with Theme Hospital on my PS1, but unlike Theme Hospital I didn't get really far into it because it was too hard for my 7-8yo ass. I think I still have the disc somewhere around, so maybe I'll find a free day to try it out again.
>>
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OP here, well I've figured out how to unlock the gadget factory to supply the tenants with trees as well as give them fences. All seems hunky-dory until I got a note from the council saying that my land was "barren and unorthodox" and I have a set number of days to fix it before I get my shit kicked in

Watching Letmecominit's Let's Play from almost a decade ago has really helped a lot
https://youtube.com/playlist?list=PLTOuUJdq9FwZ8sOokeyeH9IL1GWRhY2vk&si=a8eyaeyewo5jrQs_
>>
I had this game as a kid and could only get anywhere by cheesing the hell out of it, designating a couple of unassigned workers to hang around on enemy building sites to prevent them building. The computer never had any counter to this.
I played it again a couple of years ago and didn't need to cheese it like that. You just need to watch what's going on.
The buildings you can use to fuck around vary quite a lot in usefulness. The thief stealing money is pretty easy. The psycho going on a rampage is breddy gud. But the best one is Mr Fixit removing the cookers.
Just keep sending Mr Fixit over there and then occasionally you'll hear a boom - then you switch over to see the glorious chain reactions as the enemy loses multiple houses and often whole work gangs at a time in one go.
>>
>>12189879
It’s a surprisingly realistic landlord simulator.
>>
>>12189193
for me, it's refurbishment
>"bee baboo, babee ba ba ba doobee"

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Is it just inaccurate? Because I've tried everything to make it sound like it should based on youtube videos.
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>>12188726
me killing monsters and having fun
>>
Since I got the game working it really makes a difference. Highly recommended over the FM Audio.
>>
You can earn arbitrary amounts of extra lives in the fourth stage by killing red skeletons over and over. About three extra lives per timer expiration.
Whether this counts as cheating? Well, it's a very tough game.
>>
>>12189125
you did not beat the game
>>
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>>12188558
Say, did they get the original artist back for X68000?
A lot of people assume the box-art Simon look came from the original key art, and while it's VERY similar, we don't get a good look of the front in the original box art.
It's like the X68000 artist did a near-1:1 of the original design but from the front. I think the only real difference is that Simon's clearly wearing a fabric headband in the original, and his sword's on the other side. I just want to know if that's a good imitation of the original character design, or if it's the same artist who fulfilled his vision.

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So what's your top 10 ZX Spectrum games, anons? It does have good games, right?
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>>12189774
nta
no
you are worse
>>
>>12190075
My honorable mentions:

Stop the Express
Bruce Lee
Chase HQ
Turbo Esprit
Bomb Jack
>>
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Modern homebrew awesomeness:

Aliens Neoplasma
Sword of Ianna
Castlevania: Spectral Interlude
Northern Lights
Los Amores De Brunilda
Mister Kung-Fu
Old Tower
Redshift
Wycheweald
Vradark's Sphere
>>
>>12190102
I liked Seraphima (even if Zosya's games usually just style and no substance)
>>
>>12190208
It is a very impressive game, but I've never been a fan of huge sprites, since they leave very little space for the rest of the action.

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I don't need a PC
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>>12190189
>lookin good
>>
>>12190189
True, but most of those who look better or sound have some form of neutering in other ares.
>>
>>12185035
I need a PC to emulate all that.
>>
>>12190139
Ultra based.
>>
The warhammer game got a sequel

Well, you know what they say about big hands...
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>>12188371
microplastics in your balls
>>
>>12175523
>Draw Sonic but as a clown demon
>Draw Sonic but as a kid dressed like a chicken
Segas idea of same art style mascots was way better than how Nintendo handled things, way more marketable for a shared universe now only if SoA had full control instead of those imbicillc Japs who killed the company
>>
>>12188617
If SoA had full control than it would've died earlier, like Atari, Commadore and whatever else.
>>
>>12188617
>Segas idea of same art style mascots was way better than how Nintendo handled things, way more marketable for a shared universe now only if SoA had full control instead of those imbicillc Japs who killed the company

It was really more of a Sonic Team art style than it was a 'Sega art style. Most of Sega's teams had their own art styles from the Dreamcast era on. The 8-bit Master System and Genesis/ Mega Drive era there was a split between the NA and Japanese art styles. With Greg Martin doing the majority of NA box art between 1991 and 1995. I guess it was mainly Yuji Uekawa who did the promo art for most of Sonic Team's games from Sonic Adventure onwards. Samba De Amigo, Chu Chu Rocket, a lot of 6th gen Sonic games, Billy Hatcher all have that stretched out lanky art quasi- cartoony/ anime style.
>>
>>12182643
>Isn't that his sister?
I don't think so

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Gameplay and development discussion:
What homebrew / hacks are you playing /vr/? Are you working on anything? Would you like to learn? Projects and questions welcome.

Active Communities:
romhackplaza.org
retrohackers.net
smwcentral.net
metroidconstruction.com
romhacking.net
romhack.ing
gbatemp.net
sonicretro.org
mariopartylegacy.com
pokecommunity.com
baddesthacks.net

Comment too long. Click here to view the full text.
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>>12188582
https://www.romhacking.net/hacks/9230/
>>
>>12188567
That should have always been a feature even in the arcade version imho
>>
how doable would it be to mod metroid prime hunters so that I could play as sylux in the single player?
It would essentially just be a model + HUD swap
>>
>>12187176
>>12188306
New games
https://www.twitter.com/LnL_spark/status/1983823593994695101
>>
>>12187261
Get Castlevania or Megaman

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>had the better racing game than mario
>had the better platformer games than mario
>all the romhacking / modding autism goes to mario
Woah.. wtf?
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>>12189943
>Crash 2 hacking community
I know about the whole CTR'99 thing but Crash 2 really? Mind leading me the way?
>>
>>12190032
There's ton of modded levels and stuff on youtube
https://www.youtube.com/watch?v=UE_X7QSJDIg&list=PLSed7AjYa5RpcSzDiLh1zcPaSZnzdil_b
>>
>>12189693
Cant improve on perfection
>>
>>12189798
>Lmao no, absolutely deluded
Crash platformers:
>fast paced, dynamic, multiple moves in your arsenal that you can chain or time together to move exactly how you want to, time trials in games to push you to master these systems, gem collection to encourage you to hit hard-to-reach boxes
Mario game
>run, jump, reach finish line
>smb3 levels are 3 seconds long and smw "levels" are literally flat empty ground
lol.
>>
>naughtyslop better than mari
lol. lmao, even

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RE:CVX is getting a decompilation
https://github.com/fmil95/recvx-decomp
>>
>>12190106
Oh, I'd love to see a proper first person version of it. It's obvious Crapcom doesn't want anything to do with it ,and will just remake it and forget about the originals.
>>
who even liked code veronica?
worst (retro) re game
>>
cool i guess...
>>
>>12190150
Journalists

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Other computers may have a specific advantage here and there but overall, the C64 won.

With its combination of great graphics and sound for the era, low cost, and considering that a a few affordable improvements could make it much better than it was stock (JiffyDOS for instance) it ended up winning.

In close second place is the Apple ][ series of course. Both still have very active fan communities, tons of modern software and hardware still being manufactured, etc. but the inferior sound and graphics of the Apple, despite its greater expansion capability, means it's not as iconic when it comes to games in particular. It was more of an adult's computer. Not to say the C64 was only for kids, but it clearly catered to kids more than Apple did despite their constant deals to get Apples into schools.
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>>12176385
>Winning the 8-bit computer wars is like winning at Special Olympics. The modern computer designs are derived from 16-bit computers, not earlier experiments. Those all turned out to be dead ends.

So they stone of foundations is less valuable than the walls or roof?
>>
>>12189857
You are just wrongm, there wqaqs endless shit written in QBASIC right up to the mid 90s doing everything from call centre menagment to every poxy thing in DOS and there was a huge amount of stuff used by hobbys you can't even imagine like times for people developing camera film through to stuff driving robotics.
>>12189857
>yes. other things were used instead of basic.
Yeah, mainly poascal which is gone as well but there was a shit ton of stuff stuck running retail counters and printing invoices churned out in basic.

You are right about basic benchmarking though, its toss. Some machines just did math functions like cosine better and the same machine might be crap at a tangent. Some were better at raw math and some had better graphics libraries and functions. It varied. Some like the Jupiter ace ( a wierd nice machine by anyones standard) came with fortran not basic and got niche huge use prototyping stuff in astronomy and stats where it was a preferred language for controlling telescope and doing crap like climatological modeling, There was little or no support for langaiuages like C on 8 bits, it was mainly assembler or basic.
>>
>>12189857
You do realise that when shit like DOS five shipped it came with two fat manuals and one was devoted to QBASIC? Were you alive for anything you are discussing? I was.
>>
The Apple II got a foothold in US schools, that was its main niche. It had sales of Five or six million to get that in persepective C64s sold 12-17 million and stuff like spectums sold 5 million and roughly 40 million spectrum clones. I love all of them but what won was people because they could get computers in the home and see what they did. Apple was not that important? Why they were too expensive by far. The PET had the same problem.
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>>12189924
>that was its main niche
Another thirdie talking shit about what they don't know. Apple ][ was extremely popular in the US, foreigners like you couldn't afford it. It was in schools, homes, and businesses.

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>Sequel makes the main character completely pointless
MGS 2 and Halo 2 are the go to examples but are there any other examples of retro games sidelining the MC?
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>>12184890
That is complete schizo head canon you dumb nigger brained faggot. Once Master Chief assassinated Regret in Delta Halo’s temple, the Covenant leadership responded with:
>Immediate fleet action to punish humanity’s interference
>A punitive strike meant to kill the Spartan and any UNSC forces nearby

It was completely reactionary.

I don't give a shit about what your stupid fan theories are, the developer commentary and lore differs, and that's the only thing that matters, get fucked dumb ass shit-for-brains.
>>
>>12184645
diddy kong was the real protagonist of dkc1, you don't go out of your way to play as that lumbering donkey unless you have to
>>
>>
>>12180895
Slayer has ways been the faggiest shit for insecure homo's who want to seem tough
>>
>>12182070
>>12183709
Regret's death ans the subsequent schism doesn't even matter at all because the flood were always going to infect high charity and cause chaos for the Covenant regardless of Cheif's actions. Hell the covenant openly delta Halo's containment area to go after the index sealed the covenant's fate

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The kinoest RR
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>>12188251
>no analog
>>
>>12188378
Fucking this. It's what you're supposed to play Ridge Racer games with.
They added dualshock support to R4 but it's dogshit and not worth using.
>>
>>12188378
No analog if you don't have money for a negcon and for stock controller.
And bonus: i play the ridge series on my ps3 so you can not plug a negcon for the 3 first episodes.
>>
>>12184632
Very dull looking game. Also all the track with slopes just feel like shit. Especially whit how glued to the ground the cars are.
>>
>>12188378
>>12188956
Doesn't R4 also have a thing where the negcon gives you better handling than the regular Dualshock? The negcon allows you to take some corners at full speed in a Stage 4 car that would normally require a drift with a Dualshock.

>>12190164
The slopes are murderous when using Class 6 cars because the tracks are not designed for cars that fast.

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Rouge I…
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>>12190019
that render makes her look like a fat black bitch
>>
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>>12190023
BASED
>>
>>12190019
that's one fat bat butt
>>
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>>12189956
>Would Sonic be a better series if Robotnik was a hot anime girl?

Yes, but only if she would had a voluptuos body and be wearing clothes as sexy as the ones of the 90s dark queen.
>>
>>12189956
nah, the evil scientist trope never works with girls unless they're more psychotic than fun

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Boomers be like "yeah Ive been playing this game ALL my life" but you show them picrel and they'll have a meltdown!
Half-assing a playthrough until you see the credits roll doesn't count as beating it, boomy.
Also doing all the optional content in the new DKC returns games is harder than Ninja Gaiden, Contra and Castlevania combined BTW.
Git gud boomies.
https://www.youtube.com/watch?v=Od7WA6V4zDs
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>>12189758
>speedrunning
I think it's great the neurodivergent have something repetitive and inane to fixate on that gives them happiness better than smashing all the ojects in the room that are the wrong or going full chrischan on an elderly carer. Horray for speedrunning having a social purpose.
>>
>>12185485
>What if I think it's fun to overcome some difficulty?
there's better hobbies for that lol
>>
/vr/ hates retro achivements but then creates a hundred arbitrary rules for finishing a game
>>
>>12190018
It's the difference between
>I just booted up this game, I feel like not using more than one continue this time around might be a fun goal
vs
>I just booted up this game, let me check this list for which goal someone else wants me to attempt so I can get my fake internet points
>>
>>12189776
I have a feeling neither you or your gf were playing like OP did in his video, something that's required for the post-completion.


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