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File: 1720013209493.png (953 KB, 1049x715)
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>ZPF is shaping up to be everything we dreamed of, and we can’t wait for you to jump in and experience it for yourselves when orders are fulfilled in Q1 2025
It's coming guys. ZPF may be here at any moment. Is everybody ready for the experience of the year?
3 replies and 1 image omitted. Click here to view.
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>>11577430
>What can I get for an N-Word Pass?
>>
>>11577510
It's a femboy.
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>>11577510
A femboy calling you hon ingame.
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>>11577725
can i ask him to stop? i'm not interested in premarital sex
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>>11577470

That crazy color scheme is like British computer stuff... but in a good way. It also reminds me of Fantasy Zone. And Lisa Frank. Again, in a good way.

I think Illbleed is kino survival horror
>>
ive only played blue stinger. its retarded but fun. i really dont consider it survival horror. its too colorful and campy. also dinosaurs.
>>
Refer to >>11573352 and >>11573805

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>console is called Famicom, short for family computer
>Family and computer are both English words
>Change the name in the anglosphere
What were they thinking?
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>>11577729
You have zero clue what you are talking about.
>>
>>11577731
Yes, I do have a clue what I'm talking about.
>>
>>11577734
Reagan literally imposed a 100% tariff on japanese computers in 1987. Sony and other corporations used the MSX standard specifically because they did not want to make and support their own architectures. Japanese companies didn't just ignore the American market because they didn't feel like making money, it was a conscious decision because they knew that it was a waste of time. You are delusional.
>>
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>>11577741
>>
What console from the 1980"s would have been owned by a kid who hated the Nintendo, hated NES/famicom, hated the Master system, hated play in Computer/PC, and wanted the most anti-Nintendo console and games on the market?

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They don't make masterpieces like this anymore
I hope zoomers play the upcoming remaster to witness one of the greatest games on PS2
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>>11576546
the remaster will have skippable cutscenes
stop bitching and wait for it
>>
>>11576535
Just stop posting seriously, it's embarassing. You don't like video games and there is a board just for you, it's called /v/
>>
>>11575751
That last battle was a pretty strange shift in gameplay. Similar to the last battle in DMC1.
>>
1>3>2
2 is so out of place, and the hub city is lame, the gift system is also lame.
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>>11576546
/v/ deployed their strongest shitposter I see

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I've never played an Ultima game before. I don't care which is more accurate to the Apple II original, just which is the better game and more enjoyable to play
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>>11574082
Dumb zoomer shit. You're not cut out for retro games, find a new hobby.
>>
>>11574652
Early RPGs were mechanically pretty simple, so the gimped mass-market CPUs in consoles could run them reasonably well. The difference was in graphics and input, with consoles having better video capabilities and steamlined control schemes.
>>
>>11573989
>I've never played an Ultima game before
And after youve played the nes version you still will have never played an Ultima game. If you want to play an Ultima game play the PC version if you want to play a good game on the NES pick a JRPG.
>>
>>11576283
You just blindly speak about things you don't know about. SMS version is the definitive version of the game
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>>11573989
Nes version has better graphics and music
>>11573990
You would be surprised, MS version looks way worse

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Why would anyone be interested about 90's pixelated crap with gaudy colors?
80's green characters on black screen games were much cooler. Graphics were composed basically from symbols on keyboard. Plus 5 1/2-inch floppy's felt just right.

Pure ASCII aesthetics.

t. twelve in 1988
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>>11573883
This right here. Green is its own kind of cool, of course, but amber just gives me that warm fuzzy feeling.
>>
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>>11573582
IBM PC XT had ten function keys in two vertical row on the left. OP's image looks limilar, just with a few more keys over the numeric block.
>>
>>11574283
Look where F15 is in relation to the others.
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>>11575208
Lol, I did not even notice that there was an F15.
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>>11572976
Your dad worked for Stasi or what? Who the fuck had one back then?!

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What are some challenging parts of games that you'll never forget how to beat or progress through?

In Mega Man 2 I played Heat Man's stage so many times to be able to get past the block sections with no items that at one point I could probably do them blindfolded. I haven't played the game in a couple years but I could get through it first try right now.
>>
>>11576421
>gifs you can hear
>>
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>>11576421
Sonic 2 on Game Gear, the 1st boss... it filtered me as a kid, but eventually I came up with a strategy to the point where I've replayed this title and finished it multiple times. You stand in the middle of the screen, and as the bombs come you run down, when you're close to touching the boss and die... you jump to the right of the screen and then steer back to the middle, while avoiding the bomb in the process. It's pretty reliable to be fair.

I'd still play the Master System over this one though, seeing ahead of you more easily makes it more fun.
>>
I don't remember the Carnival Night Zone barrel being as bad as everyone says it was.
>>
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Believe it or not I can actually consistently get to the last dungeon of Zelda 2 without dying
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>>11576421
it's not challenging when you know what to do but this part of 2 stumped me for like 45 minutes until i looked it up. it really does seem like you can just barely do it with item 2, kinda like the barrel in sonic 3.

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wtf were they thinking? This shit is absurdly hard, it's like Zelda II on steroids level of difficulty
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>>11573327
So you are going to complain when they have hard mode now? On a fucking NES game?

"What were they thinking! Didnt they know it would offend me. Hey wveryone leys talk about how offended I am". Just fuck off and die.
>>
>>11574029
>cool indie phase
Golden age arcade design has nothing to do with being "indie", dumbass zoomer
>>
>>11573327
Games with arrange mode are cool and nothing will convince me otherwise. Almost like a proto-randomizer, only without a cancerous discord community built around to maintain it.
I must have beaten 2nd Quest about three or four times, I also did the swordless challenge. The only thing that was hard to figure out was the flute opening so many hidden entrances on the overworld.
>>
>>11573327
You're too young to know what it's like to have iRL friends to discuss video games with on the playground and trade secrets until you discover everything through crowd intelligence.

Zoomers truly are human waste.
>>
>>11576276
You never did this

Dungeon Dice Monsters is possibly getting netplay. This maybe a longshot, but hopefully it sparks some interest among yugioh fans to play this game
6 replies omitted. Click here to view.
>>
>>11574981
isnt flying super broken
>>
>Put at least 8 level 1 monsters in your deck
>Keep summoning level 1 monsters to box the opponent in
>Then summon a high level monster like Great Moth
>Have it walk to the opponent and kill him
>Repeat this every battle
>>
>>11576462
In DOTR, a box-in was an instant win. Seems to make more sense to me...
>>
>>11576332
Wtf. I had no idea they got Oblesik and Slifer were in the irl game.

It's a shame they didn't put them in the gba game considering we literally have Strings in the game. We're also missing shit like Insect Queen and Harpie Pet Dragon
>>
>>11576448
You generally win a game of DDM by the positioning of your dice, not the movement of your monsters, but it's a good idea to keep a flying monster in your squad in case you run into a situation where it would be useful.

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>unlimited continues
>plenty of checkpoints
>get to keep your weapon even after getting a game over
>still called one of the hardest games ever made
>>
>>11574960
1cc it if you're so great
>>
>>11574960
yes
>>
>>11574960
Being "called one of the hardest games ever" doesn't really require any objective difficulty, just the perception of it. People say Makaimura is hard because it's the meme hard game that xillennials played the shitty NES port of when they were 5. People say that Castlevania 1 is a hard game as well... just don't trust anything about what people say is hard.
>>
>>11574960
The arcade version IS hard, assuming you don't credit feed and go for a true 1CC (meaning you do a minimum of 2 loops). It requires a fair amount of precision and memorization for a platformer, with the hardest part being learning how to deal with the Red Arremers.

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You ask anyone back in the day, they would say Zelda 1, Zelda 2, LttP were all RPGs. But nowadays, everyone says they are adventure games and looks at you like you're crazy for considering them an RPG.
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>>11577207
>the asinine obsession with categorization is more of a 00s thing
Well yeah. Once everybody started getting the internet at home, they started getting into pedantic internet arguments more.
>>
>>11575679
>>11575682
miyamoto says its not an RPG, you can stop reviving this tired topic. People used to consider shmups and FPS the same genre we do not need to go back to a more archaic lexicon for unclear benefit. Is this to make zelda seeem cool to rpg fans? does it need that? idgi https://shmuplations.com/futureofrpgs/
>>
>>11577509
>but miyamoto says
Death of the author.
>>
>>11577509
I should add that "Harvest Moon" had the RPG tag forever because the kind of game it was was new and wasn't recognized as its own category yet. Similar situation. Would it be useful to still call it an RPG even though we have different classifications now
>>
>>11577110
>Increasing stats
Which Zelda though?

>items and progression, quests, exploration, dungeon crawling.
So does Mega Man.

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How do I get good at Wild Guns Reloaded? Really fun game but I'm getting destroyed
It's also annoying there's no stage select so I have to keep playing Carson City over and over
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>>11572056
Does it support mouse and keyboard? On the steam page it says controllers but "Support for other devices is not known".
>>
>>11575531
All of the Natsume reboot games are harder than the original.
>>
>>11577248
Again, hard disagree there. There are more stuff on the screen yes but each enemy is less of a threat, and that's a general motif in all their remasters/remakes. If you look at Ninja Warriors Again, in the original the basic grunts CAN easily harm you if you're not careful. In the remaster they literally NEVER attack. Even if you wait in their face they won't attack.
>>
>>11577254
Maybe I'm just playing it wrong then, because I find the original Ninja Warriors much easier.
>>
>>11577279
Are you playing both games the exact same way, without adapting? The remakes are easier, though more punitive if you fail.

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Master bros, playing anything good lately?
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got any recs for someone who's only buying US releases, and owns a genesis, will be using powerbase, do not care about lightgun.
shinobi, r-type, and wonder boy games are on my list
>>
>>11575968
Why US only? SMS isn't region locked.
>>
>>11575989
yeah but i'll be playing at 60hz
>>
>>11576001
Yeah European games play at 60hz in a US console
>>
>>11574070
I kek'd. That's great, hadn't noticed it before, but it does look quite funny. I still like the art though. Batman being around cats, possibly thinking about Catwoman, in the winter, gives me perfect Batman Returns vibes, also love the colors on the suit, but I agree, the cat looks off.

ITT: games that were only played for the music
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>>11571725
>STG
?
>>
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bump
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>>11569727
I've played a ton of stuff where the music was the most well made part of the whole thing... but I've never played anything just for the music alone, that's ridiculous, I'd rather just listen to the OST or an actual music album. Also, Terminator on SEGA CD is good.
>>
>>11577387
When my brother and I were little kids we put on the Sonic 2 special stage music from the sound test to get amped while we cleaned our room

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>2025
>"I... am.. forgotten.."
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>>
For me? It's Road Rash 2
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>>11572126
By remake do you just mean Road Rash 32-bit in general, or is there some kind of fan remake/mod of the PC version that's the better way to play it now?
>>
IN A BIG SCALE
WHO CARES ABOUT THE WHALE
>>
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giwtwm
>>
>>11573419
Suicide by gunshot


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