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File: FO02_NPC_Lynette_N.png (575 KB, 803x414)
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>the leader of Vault City turns out to be a bigoted black woman

Now, that is irony!
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>>
>>12321556
Still, my father didn't raise a coward
>>
>>12321572
A man's got to know his limitations.
Sometimes, you just have to wave the flag if it's too much for you.
>>
>>12321365
>built for BWC
>>12321458
that's just uncle ruckus
>>
>>12321407
Thats why this shit would never fly today. They'd have to make her justified about everything instead of just being misguided and overprotective to the point of authoritarianism leading to prejudice. In fact, Modern fallout would just have someone nuke Vault City for being too successful and you'd never meet her, just people who worship her regardless without context to how awful she was.
FO2 gets a lot of shit for starting the pop culture shit, but at least it still had a lot of DNA from 1.
>>
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>>12321365
She just needs some correction. BWC correction.

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Why is this one considered a good Metroid?
They took away everything that made Metroidvanias great: exploration, environmental storytelling, optional content and learning how to navigate the world.
All for a completely linear game with TLDR walls of text from Samus, the AI continuously pestering and handholding you and shitty proto-soulslike bosses.
Zero mission on the same console felt much stronger than this.
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>>12321129
Linearity isn't a binary thing, games can be more or less linear than one another. Fusion hard locks its progression more than the other games in the series did, which mostly affects sequence breaking, but particularly railroads the player a lot more than the others. Even games like Metroid 2 had more non-linearity in how each section you were forced to go to had more variety in how it could be approached.
>>
>>12314923
There's issues with Metroid 2 but controls aren't one of them, I don't see how you can say that. It's hard to go back to 1 after playing 2.
>>
>>12321129
fusion completely lacks navigation at the level of where do I go? what do I do? am I in the right area? in fusion you always know that you're roughly on the right track
>ok I just need to feel out this handful of corridors and I'll find the objective
>ok I know I'm done here besides optional collectables, time for adam to tell me where to go
super doesn't have you backtracking across the map much but just a bit of obfuscation there goes a long way to make navigation feel like a more substantial process.
>>
>>12323056
tldr
people aren't really complaining about linearity as much as the navigation puzzle aspect of the game being streamlined.
>>
>>12323060
>the navigation puzzle aspect of the game being streamlined
...with linearity.

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That and figurines, frames, plushies, etc. Do you extend your love for games that way or would you rather use the money to buy more games/consoles.
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>>12313927
This, sets for kids cost around the same when I was a kid. It's the nostalgia milking sets that are hyper expensive for what they are because they know basedacks will pay up.
>>
>>12312346
Tried collecting the FF7 Bring Arts figures but they're like $250 (Australian) a pop so that didn't last.
>>
>>12312517
Isn't that guy a convicted pedo
>>
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>>12312389
it sold relatively poorly for the license it is. new $130 one should be received more positively
>>
>>12321087
You would know

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Preview Special
https://desuarchive.org/vr/thread/12282992
№ 1-5
>>12287603
№ 6-10
>>12295728
№ 11-15 & Sonic the Poster Mag № 1
>>12299429
№ 16-19, Sonic the Poster Mag № 2 & Eternal Champions Special
>>12304210
№ 20-24 & Sonic the Poster Mag № 3-4
>>12311521
№ 25-28, Sonic the Poster Mag № 5 & Sonic the Summer Special
>>12316390
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>>
MD Champions World Class Soccer Endorsed By Ryan Giggs 65% (StC 33)
= GG Galaga 65% (StC 5)
= MS GP Rider 65% (StC 5)
= SCD Joe Montana's NFL Football 65% (StC 17)
= MS Road Runner 65% (StC 11)
MD Normy's Beach Babe-O-Rama 62% (StC 27)
Wiz 'n' Liz: The Frantic Wabbit Wescue 61% (StC 20)
Time Gal 60% (StC 4)
MS GG PGA Tour Golf 54% (StC 15)
>>
autism thread
>>
>>12322114
https://youtu.be/e__1KU7lg-4?si=EBfd3YsEy4o8rBUn&t=42
>>
>>12321718
>ROTATING DRUMS - These can cause much grief, but there is a knack to make them work in your favour. Stand in the centre of a drum and push up and down rapidly on your joypad. This will create large gaps, just big enough for Sonic to get through.
Push up and down rapidly? Does that work?
>>
Amazing drop.

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The Japanese covers for these games are art that belongs in a fucking museum. The American covers aren't great but aren't terrible. But the EUROPEAN covers, are A FUCKING WAR CRIME. Whoever is responsible for those should be tried for crimes against humanity.
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>>12321284
Robichet!
>>
>>12321226
Take your meds
>>
>>12321150
Europeans man... and what is that rating system? Whoa dude, a 3 year old can play this game? A 30 year old would have trouble getting above D rank for Chrissakes.
>>
The real important art is on the cartridge
>>
>>12321549
>E for everyone?
>WOW are they really saying 10 minute old babies can play this shit?

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>he completes Yoshi's Island 2 before Yoshi's Island 1 and the Yellow Switch Palace
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>he’s still playing 2.68 mhz Nintenslop past childhood
>>
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>>12321456
>play game as adult
>>
Yellow Switch Palace is the reward for playing Yoshi's Island 1.
If playing 2 players, then player 2 must go ahead and play Yoshi's Island 2 before the Yellow Switch Palace.
It's the law.

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How Mega Man outta looked the whole time
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>>12319998
It's more like a comic book or action figure, which is the demographic mega man was being sold to. Straight boys age 5-12
>>
>>12319998
Sorry gentlemen I just found this on Reddit, so take it with a few grains of salt and litres upon litres of homosexual cum.

"The infamous MegaMan (which which was drawn and painted overnight due to a rush schedule, by an art student friend [of] Keiji Inafune, The producer), showing a horrible rendition of a strangely dancing MegaMan character, in a billowing yellow and blue Hammer-Time style jump suit, WAVING A PISTO
>>
>>12308286
Ik
>>
>>12308286
He has a goatse arm?
>>
>>12321378
If you say so

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ITT: video games you're not sure if you've legitimately beaten or simply cheez'd after playing
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>>12320995
post your ost
>>
>>12316317
Solstice is brutal if for no other reason than perspective fuckery.
>>
>>12316317
Absolutely I've legit beaten it and Equinox too
>>
>>12316317
Cheezing aint cheating
>>
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>>12318470

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You know, something occured to me recently:
Back in ye olden days, competant Devs would shit out a game that would sell enough copies to pay their rent for 2 years and keep the lights on at their publishers for the same time, in the span of just 7-10 weeks on the regular. Take the A2600 ports of Donkey Kong, Defender, Space Invaders, etc.
Why do we have indie devs taking YEARS to get out games that sell just as many copies but have more of an impact on the niche zeitgiest, 40-50 years later? Is it just because the tech now is more demanding of a solo dev to work in complex assets to a prebuilt engine? Is that really more difficult than programming artwork, mechanics, etc all via assembly and restricted under extreme size constraints?
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>>
Depending on the studio, some indie operations could just be side jobs for some of the crew. The market was also different, like kids today make things in their intro to game design courses which could indeed have been sold as a full fledged game back in the 70s to early 80s, in terms of content, but nowadays they'd be lucky to sell 2 downloads for $2 each. The barriers to entry are lower, the tools are better, so the end result is the floor moves up. Just like 3D modeling, where if you could make a passable model of basically anything back in the early 90s, you were well on your way to a paying job. Nowadays, after picking around with Blender for a year, highschool art kids are able to produce models which exceed the quality of most top tier pro 3D work from 30 years ago.
>>
>>12321791
Some games would take close to year like Atlantis and some of the David Crane games. Solaris was started a couple of years before it was finally released so some games did take 2 years to make. Also Audacity games made by Atari devs from back in the day seem to take over 2 years for each one to come out.

Yeah sure the first Space Invaders or Dooms sells well buy the next one who makes the same thing barely sells anything even if they took 2 years to make their Doom clone.

Now with Phantom Gear, this was due out in 2020 and devs are still finalizing bosses, if they started at the launch of the Genesis they would be releasing after the Saturn launched, probably lazy half assed devs, you could say its not their main job but they were paid for it.
Other games that are massively delayed I would guess they may work a couple of hours a day and get distracted by cartoons or something since there is no hard ass boss making them work 8 hours a day.

>>12322530
I play score chases until the game stops changing, I don't think its acceptable to have the same pacman type level repeat 100 times.
>>
>>12322226
yeah I sometimes think about that. 2012 I think is when a lot of the world (west? North America? at least the US) got smartphones. and from there it was downhill into everything being packaged into little clips and shitty mobile experiences. phones kept getting better but honestly my galaxy s2 that I bought with cash USED in 2012 was more powerful than the anbernig handheld I just bought for christmas.

its just instead of some world ending apocalypse like people thought the mayans said would happen on 12/21/2012 or whatever, it was a significant % of people getting smartphones
>>
>>12322134
Well one of Square's big problems was making a CGI Final Fantasy movie with drab brown aesthetics and dark sci-fi (alien/metroid) setting.
>>
>>12323353
yeah and the main girl in that FF movie they were trying to market as like a digital actress for different movies. They put her on the cover of Maxim magazine and had all this marketing budget just behind this CGI actress. trying to make her a "brand". Aki Ross.

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Don’t be ashamed, show everybody how dumb you were.
I got stuck at this part because I was doing it wrong. Never beat it until years later on emulator.
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>>12316212
This is more than anything a result of being ESL at the time and not being able to parse out the hints given to us, but my brother and I couldn't figure out for the life of us how to get into River City High and beat the game. We eventually found out through a cousin who had a magazine with tips for the game (IIRC he even mailed us the relevant page since he lived far away), but by then we didn't have the game anymore since we were only borrowing it from a friend of my brother's that he stopped hanging out with. We didn't beat it until years later through emulation.
>>
>>12322742
>>12322253
>>12321029
>>12320164
>Closed minds will lead Filgaia to it's doom.
>The Elws have gone to another world...
>For a thousand years people have torn apart the land looking for the future they've lost.
In 1997, coinciding with the western release year, Natalie Imbruglia topped the charts with her hit single "Torn". A woman can never keep her mouth shut, so obviously this chest is open.
>A foolish woman opened the box and all the desires of the world were released. This is human nature in its purest form.
literally says "opened the box"
>What do you search for with those closed eyes? This is Filgaia, a dying world...

ez
>>
One word. Monkey. Wrench.
>>
>>12323202
What a shitty game
>>
>>12316212
Final Fantasy III, I thought you had to input the Blitz when Sabin went SHWING! and not the part before so I got hard stuck there.
But when I rented the game next time, some guy did the Lethe River grind to max level and I just used his save to beat the game.

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I love this mana game
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>>12315812
>I've played a few Mana games and I do not understand what people like about these
grab 2 friends, a case of beer, and order some pizza. then you will get it.
>>
>>12317839
can't have good replay value without good initial play value. try again genius.
>>
Sounds like OP has 'Mana Mania', hahaha
>>
>>12320446
I don't buy it
>>
evermore was better because it actually had soul.
mana 1/2 were the most generic and buggy games I have ever encountered. at least they slightly increased the difficulty in 2 and made the ai less buggy.

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What was it like?
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>>12323329
oh I forgot about that huge faggot Joe Lieberman. can't believe he ever thought to run for president. what an absolute definition of schmuck

I remember my older step brother knew all the codes for MK3 on SNES, Scott's stuff, Kool Stuff, it had the one button fatalities, great times.
>>
>>12323214
Epic sax guy
>>
>>12323175
When it started gaming was mostly for children on a SNES/Gameboy or NES. It had a creamy middle for the houng adult audience with the genesis/PSX/N64 and end with online gaming on tbd dreamcast and ps2 launch titles. No president will ever preside over such a marked progression in gaming, and no other generation will grow up side by side with the technology like kids born in the early to mid 80s did. The 16 years of bush and Obama only see real progression in the monetization of gaming, Clinton presided over a 2d to 3d transition, punctuated by 2 generations experimenting with 2d/3d (3rd/5th) and 2 generations refining 2d/3d. In 92 I would have been playing GI Joe the Atlantis factor on NES, in 2000 I was playing command and conquer ra2 online through dial up. Wish zoomies had better things to look forward than the death of movies with AI and the further destruction of AAA gaming through monetization.
>>
>>12323175
It depends on what the meaning of the phrase "what was it like" is.
>>
>It feels just like jumping into the movie toy story!

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>good game
>guards overlooking water channel force you to carefully consider where and when to surface. water acts as a temporary safety zone for you to gather information and plan while submerged.

>bad game where the devs didn't give a shit
>guards immediately start sniping you when you come into range even while underwater and you need to memorize paths through trial and error in order to have enough health cushion complete the level
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>>12321036
Anon >>12321031 is the spammer. He always deflects when he gets caught.
https://desuarchive.org/vr/thread/12318215/#q12318260
https://desuarchive.org/vr/thread/11023453/#q11025598
https://desuarchive.org/vr/thread/11413324/#q11441646

Idk what he's attempting to do other than keep as many old threads alive until autosage, for whatever reason and he's not doing it because he wants genuine discussion when he bumps low quality shit like:
>>12318203
>>12318417
>>12319109
He's shown to be facetious and lies when called out then acts all smug after, so he's a shitposting faggot.
It really goes to show just how dead and artificial this board is now when the majority of threads are kept alive by 1 autist's spam. Daily posts used to be 5000 or so before the hack, then it dropped down to 3000 and now 2000 because of the new captcha.
>>
>>12320975
>barefoot female playable character
I will now play your game.
>>
>>12321293
but seriously, what's wrong with their face
>>
>>12318091
>>12323224
>>
>>12323224
Just kill yourself you nigger faggot spammer.

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Best snes final fantasy
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>>12320265
No it isnt its for all ages
>>
>>12320252
100% necessary
>>
>>12315827
Based. Fuck round based combat, fuck rpgs, this one was great though because of the music and its easy.
>>
>>12320296
It was her first jrpg so yeah she's the target audience
>>
>>12321440
based

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№ 1
>>12284917
№ 2
>>12295357
№ 4
>>12288229
№ 6
>>12296670
№ 7
>>12299791
№ 8
>>12302285
№ 9
>>12304703
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Based 40+ like myself anon.
>>
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Kula World
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>>12319949
It'd probably take a bit of post processing but it would work
>>
PlayStation underground when
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>>12323181
I would rather have Playstation power, PSM2 (UK), PlayStation 2 Official Magazine - UK, Playstaiotn Max, PlayStation World before, I love british magazines so much.


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