The beginning of the end for GTA.
>>12908509IV has a broken script system allows for more freedom than SA. i feel that you are kind right about IV being a movie game since if you fail the game just sends you to the next checkpoint. you can exploit that to make a already easy game easier. IV fanboys think that GTA IV open ended design was intentional
>>12907914I use both, mouse+kb for walking and shooting, and controller for driving. I really don't get why this is not more popular in games lile that, it's basically the best of both worlds.
lel
GTA IV is boring and bland SA was the reason GTA became a household name in the first place
>>12907269The driving in Mafia 1 and 2 was indeed peak. The shooting however was kinda ass in 1 and just OK in 2, the physx and destruction in 2 was fantastic and did a lot of heavy lifting.
rondo of blood's cutscene graphics are compressed, presumably to fit into ram in one load. i've reverse engineered enough of the decompression algorithm to know what the compressed data represents. on rhdn the people who worked on the english patch described the algorithm for compressing the title screen as a modified run-length encoding. i assume it's the same algorithm, but i didn't check. i don't know how you'd classify the algorithm, but it works like this:the compressed data exists as a bunch of sections of varying length, all butted up against each other and not aligned in any way, just a continuous stream. the value of the first byte of each section describes how the rest of the bytes in that section should be decompressed. the ranges of values for the first byte are:00: this section, when uncompressed, is made of pairs of bytes, and all the byte pairs have their second byte in common. the second byte of the compressed section represents the number of byte pairs in the section when uncompressed. the third byte in the compressed section is the common second byte of the uncompressed byte pairs. the remaining bytes in the compressed section are the first bytes of the uncompressed byte pairs, in order. i'm sorry if that didn't make any sense. it's hard to explain without an example. so, e.g.:compressed:00 05 E2 4A 33 B6 FF 02uncompressed:4A E2 33 E2 B6 E2 FF E2 02 E2here, in the compressed version, 00 means byte pairs with the same second byte, 05 means 5 byte pairs, and E2 is what the second byte of those byte pairs.
OKdid you discuss this with Claude too?
>>12915593He said he doesn't use ai
>>12916153Claude did not say that.
Whats gonna happen now?
>>12916153I frequently discuss my work with AI, that doesn't mean I am copypasting everything it spits out.
What are some vidya you found to be just "ok" despite their lauded status, but can still appreciate their merits for what devs tried to archive?
>>12911589>It's some very limited exploration mixed with a combination of very easy combat and limited puzzles which are mostly just using items you collect in obvious ways.It's a decent challenge when you're a kid, the intended audience. Most of the praise this series gets is from people who grew up with it. I used to love AlttP too but trying it as an adult made me arrive at this same conclusion. What it does well is character design and vibes. Link looks cool, the world is cool, etc. Makes you want to like it and forgive any aspect of the gameplay.
>>12911535Based Wario Land 2 enjoyerI agree with literally everything you wrote
>>12910975This
>>12916481Kinda agree. Zelda games to me feel more like a tone poem than a game. You start and are immersed in this light fantasy world with various degrees of quirkiness that you just sort of drift through. There will be some fighting, but it's always easy and never holds you back and there will be some puzzles, but nothing you have to think about for long, just follow the pattern or whatever and move onto the next area. It doesn't really challenge you, but your inputs make it feel more visceral. LA kinda hits the nail on the head where at the end it feels like a dream you wandered through.
>>12910915Look, the entire Seiken Densetsu series is flawed (outside of maybe SD1 - a fucking portable ARPG on Gameboy is awesome, especially when it's so rare in ocean of turn-based JRPGs at the time), and I love SD3 and Legend while accepting their flaws.But SD2 is overrated - yes, cool pixel art, fantastic music. But that's it. Outside of people who grew up with it as their first JRPG and/or people who played it with friends/relatives it's nothing special - I beat both SD2 and SD3 back-to-back for the first time in May 2010 and I didn't care much about SD2 while I did several playthroughs of SD3.I do wish Squaresoft wasn't cucked by Nintendo/Sony drama so SNES could get CD-ROM drive and we could get Maru Island instead of SD2 because man, that thing was supposed to be grand.>>12911089Is it even rated high in the first place?Mind you, I agree that it's flawed - Mecc part of the story is 100% fun... until the last mission when the game suddenly turns into base building, defending the base and maxing it out to get a bomb in weapon shop.And then the Reaver girl part starts sorta okay... until the game drops shitty jet ski racing on you. And then MORE base building levels. And then MORE jet ski racing.And then Kabuto part starts and it's fun for like first five minutes but then turns into a slog.And then you fight Kabuto with Meccs and the game ends.Armed & Dangerous was also flawed but at least the whole game was Mecc-themed.Too bad the Kickstarter failed, but oh well.
What do you think about Sega's ports on PC during the retro era? I admit I don't have a lot of experience with them. I recently tried the Sonic and Knuckles collection, which has an interesting MIDI soundtrack, but I found it ran a bit sluggish at points, though maybe I configured it wrong. I heard some of their other ports could be hit or miss as well.
>>12913331Your CD-ROM drive probably didn't have the additional audio cable connected to your soundcard. In those days it wasn't as simple as plugging in the IDE cable.
It will never not be weird to me that like half the Saturn “exclusive” library plus some random fucking Genesis games (not even just Sonic, stuff like Comix Zone and Echo too) were natively playable on PC in the mid-00s. A lot of the Saturn ports in particular look and run better too.
>>12913331>they also had the option to streamline and salvage Sonic X-treme into a killer-app PC-exclusivedon’t be mad, theres 0 chance the game would have magically been some smash hit on PC. theres 0 chance it’d even have been good, cf. the entirety of the western developed genesis and saturn library.
>>12909131>"Uh, why are there airholes in the box?">"Garfield, I-">(shakes the box) "Just drop it wherever and come back. And, uh, you don't have to be gentle on my account."
>>12916982It'd've been the version without the Senn OC, so it'd automatically have been the better version. Then it'd be ported to Gems Collection where it'd have gotten a second life. It wouldn't have been mindblowing, but at least it'd have capped off that era of Sobic better than Sonic R.
What are some autumn/fall games aside from the obvious
What do people see in RE4? The village has atmosphere but the game feels tedious after that. Leon might as well be solid snake or big boss but there it just admits they are special operator larp games here it feels it destroys any tension. I don't even want an escort part in a survival game and don't get me started on that knife fight with krauser or whatever I forgot his name that is when the game really felt played out. I had more immersion in SH1 where I was just a guy going on a suicide mission. This game probably set gaming back the most even more then GTA.
>>12916114>What do people see in RE4?
>>12916089>xevious isnt retro because it was on 360
>>12916297>original release vs re-release
Plutonia
https://www.youtube.com/watch?v=egjALJJ_x38It's up. Thoughts? Hopes?Heard in some gameplay video that you can switch to the original graphics so I'll probably buy it. Even if it's inferior to TG/TDP New Dark 1.27 it'll be fun getting all the achievements.Gotta say though, 30 bucks isn't that cheap.
>>12911315Nobody is going to backport the missions since they're made by people in The Community™ and only people in it really have the skills to use the old arcane level editor.
>>12915123depends what you eat,for 30$ i can eat for like a whole week.
>>12909973I am waiting for claude to put Nigthdive out of business, but unfortunately the Thief community appears to consist of luddites.
>>12910758>jeetslop remasterIt's neither jeet nor ai, what are you crying about?
>>12910823Framerates were never the problem with Thief, the problem was getting the physics to sync up.
It's about time this got a recomp+online features, it was one of those games held back by technology, but now it should be amazing to play.
>>12914737I played several recomps and I had no issue with any of them
>>12914737I *literally* just beat the Ninja Gaiden Black recomp and had zero issues whatsoever, it was excellent.
>>12913517who farted?
>>12913517This used to be one of Sony's biggest IPs on PS1everyone I knew in my town and school loved the first two games. It's sad how the franchise died
>>12914985game sux
>Season 30: Episode 11 (#427) Jikuu Yuuden: Debias {Famicom} premiered on Thursday, October 22nd.>Season 30: Episode 12 (#428) "That hero" premieres on Thursday, November 5th.https://otn.fujitv.co.jp/gamecenter/index.htmlhttps://pastebin.com/u/GCCXGeneral
>>12917150No. AI subs are terrible.
>>12917150Even assuming they don't make mistakes hearing certain words, ai subs will make mistakes with pronouns and other things that require context.
>>12917294>>12917345i know it used to be like that a year ago but AI can fucking make an entire videogame by itself and put sonic in mario, surely Japanese translation has become much better?
>>12917532It's still just a guessing robot. It can't actually see and understand the show. Not to mention, when it "makes" a video game, they are rarely free of bugs. I put make in quotes because it usually just copy and pastes shit from github. You could ask an llm to "make" you a game engine and it would probably grab half of the shit straight out of the godot repository.
>>12917832i guess i would just do it for myself and not share it but just cause im sick of not being able to watch episodes I want to watch. Im fine knowing the translations are going to have weird errors but if it gets the gist enough I would still be happy to finally watch some episodes
Tenchu taught me that Japanese people willingly eat strange rice balls that they discover in the street. Is this a cultural thing? Do they really just eat rice balls they stumble across?
>>12912843I remember playing this game, accidentally threw a rice ball down a pit in a level and was kind of upset thinking I wasted it. Only until the guard looked down the pit and jumped in after it.
>if you used the rice item in tenchu games, YDNBTG
>>12912963A "sexy" toilet
>>12914958Silence! You will never be a real ninja!
>>12912843This is feudal Japan. That's probably the most food he's going to see all week.
I remember getting Yellow when it came out, despite already having Red, because I guess I was too deep into the pokehype, me and my friends would also hype each other, we thought that Yellow might have crazier things than it really has, but I guess having new sprites that are colored (I did have the GBC so I enjoyed the colors), the new Team Rocket based on the anime and the overhaul in pokemon available, and of course the Pikachu starter, and finding all 3 starters later, which was awesome.Difficulty also seemed to be ramped up to me, but there was one particular thing about it that bothered me, something about it felt off compared to my old Red version. Couldn't put my finger on it but it seemed a bit clunkier, slower. Just now 30 years later almost I confirm this, as speedrunners have found, thanks to their autistic speedrun investigations, that Yellow is indeed a bit slower in general than Red/Blue.I also wonder if playing Pokemon Yellow on a Super Game Boy would make it run at normal speed
>>12912191>i remember watching a youtube when a fellow redditor posted itmany such cases
>>12913279>projecting
>>12913437>no uuser is underage
i hate how Jessie and James (or just ROCKET, or whatever) were shoehorned in.these games were never well-balanced, but it was like>okay you've defeated all the Team Rocket Grunts, and now the Rocket Admin? FUCK YOU we've added an extra miniboss.
>>12914727>that kid that was filtered by pokemon artificial difficulty
Did anyone else check out the original for one last time before the remake comes out? what did you think of the original recently?
>>12915589How did it sell?
>>12914870You're wrong and dumb, never could you be based.
>>12914807It didn’t
>>1291602596 with 84 reviewersvs99 with 22 reviewersRemake has a higher average, you lost.
>>1291616996 is higher than 99?
Been enjoying this, they should remaster it.
TS2 and TSFP are peak bongland gaming
>>12907963 I enjoyed this on the GameCube but holy shit this plays so nice on PC with mkb controls.It doesn't need a remaster, its fine as is
>>12914434>skill ceiling too highI knew you were a shitter when you said this
>>12909937>le remaster>goateddie
>>12914434>Timesplitters raped anon in the sweltering summer of 26
>We have Fallout at home
>>12914530trip was wealthy at this time and thought 3do would be another success story like EA. throughout this entire period he was avoiding taxes on huge amounts of shares he was selling off and spending insane amounts of money he really didn't have in his business and personal life. if he saved at least a small portion of his original ea stock he'd be a billionaire but he went full retard with the money and irs spent years fucking him in the ass.
>>12912781Wasn't this one of the inspirations behind Fallout though?
>>12915016You could say that. They were made by the same company.
>>12915016>>12916215just embarrassing
>>12913108What could have been...
A gamer in Japan set a new record in Mister Driller G. The dude did it in 2 hours while trying not to piss himself or miss the last train home.If this was America his score would get beaten shortly after by a dodgy VHS sent in to Twin Galaxies.
>>12911359You can't go two hours without peeing? You might want to tell a doctor about that, that's not normal
>>12911359That's a very nice record! It would be a shame if something were to happen to it.
>>12911359QUICK, TURN ON THE NEWS, IT DOESN'T MATTER WHAT CHANNEL
>>12911359Now do it again with a character that isn't for PUSSIES
>>12914541Dig Dug typed this post
Would of Max Payne been better with an Autumn aesthetic
>>12913414cursed shit
>>12914386yeah it's just like that
Probably not. The game’s themes are heavy with Norse mythology. The snow is like the snow in the end of the world. Ragna something.
>get this - Max Payne but with an Easter ambience! Literal Easter Eggs my guy!
>another mindless ai roach thread