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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: simtown.jpg (47 KB, 288x343)
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Is this any good, or should I just stick with SC2K?
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It's fine if you're a kid, otherwise it's pretty boring outside artstyle
>>12836132
>I heard it was more a Sim predecessor
Not exactly, the whole "person simulation" is basic, you don't have much customization, and it doesn't go beyond the subject feeling bad or good, it's barely a novelty. You most likely got lied to by someone or assumed through screenshots
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>>12839532
>doesn't go beyond the subject feeling bad or good
uhh, anon...
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I loved this game
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>>12840283
He probably means it's not as nuanced as the Interests system.
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>>12840283
Sim town is literally more basic than that, to the point where it means nothing. I know you looked at screenshots and imagined a soulful pixel art sims precursor, but it isn't.

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Fuck you, I liked it.
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It's a shame this metal looking dude wasn't used.
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>>12831410
>I don't know if this is copied from a proper localized manual by the Bergsala company who have been Nintendo's local distributor since the beginning, or if this was a separate translation from an imported manual. PROBABLY the former.
Researching the Yapon brand, it seems they were working pretty closely together with Nintendo's Bergsala company and had sole rights for renting out Nintendo games in Sweden, Denmark, Norway, and Finland, so the manual scans would likely come directly from them.

Yapon would provide basically whatever retailer (usually video rental places) with Nintendo games with these clamshells, along with rental consoles too, and apparently this was quite lucrative for them. Presumably the games would be released for outright sale once they got old, which was probably where we got our examples.
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>>12829907
He has never been nearly as popular as his fans think.
>>
>>12840734
Yep. Unfortunately they eventually stopped with the manual scans and just included the manual in the box instead, where it lasted a week before getting stolen by some asshole.
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>>12841138
Maybe that's why my Megaman one had no manual?

File: file.png (2.37 MB, 2048x1542)
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NOVA EDITION
/ENTER/

https://shauninman.com/utils/screens/
Handheld Comparison - https://retrocatalog.com/
Google chart - https://tinyurl com (slash) AllHandhelds
has anyone asked my question before? - https://4search.neocities.org/vr
Compare handheld sizes - https://retrosizer.com/
Handy Handheld info - https://handhelds.wiki

last thread >>12825724 (Cross-thread)
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>>12840913
RP6 for 16:9 and Nova for 4:3, Analogue Pocket for GB/C.
I think the idea of the "end game" device is stupid. There is always a new "end game" device to chase.
I find it better to have certain handhelds for certain game systems. Like I'd rather play PS2 on the Nova because the 4:3 screen and form factor while PSP is better on the RP6 where it feels natural.
Having only one "end game" device just feels like I'd be making too many small compromises.
>>
>>12836950
You don't need to mod it, it can play PSX games natively, you just need the games to be in a certain format. You can download converted games and PSN games from CDRomance.
>>
>>12840785
rog x ally
thor
nova
>>
>>12840785
>laptop
Funny man, very funny. You're not powering a laptop on solar after the grid goes down unless your setup is static and inmovvable. Portable means max 1 45w panel on your backpack while trecking. Which limits me to Arm based devices or incredible low end x86. So I choose the 3 novas. One to use, and 2 backups because if they ever get damaged then its so joeover.
>>
>>12841716
>I think the idea of the "end game" device is stupid. There is always a new "end game" device to chase.
Once you hit a certain performance ceiling there's nothing else to get excited about except gimmicky form factors. 7th gen/PC/Switch emulation is a meme btw

File: 001.jpg (1.12 MB, 1975x1536)
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Book 1
https://warosu.org/vr/thread/12729653
https://warosu.org/vr/thread/12735334
Book 2
https://warosu.org/vr/thread/12740095
https://warosu.org/vr/thread/12746646
Book 3
https://warosu.org/vr/thread/12751415
https://warosu.org/vr/thread/12755854
Book 4
https://warosu.org/vr/thread/12762129
https://warosu.org/vr/thread/12766742
Book 5
https://warosu.org/vr/thread/12771770
Book 6

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https://files.catbox.moe/oeeizc.png

That's enough for today, more Dragon Quest tomorrow!

where does SegaSonic Popcorn Shop fit in the Sonic canon?
7 replies and 1 image omitted. Click here to view.
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>the Sonic canon
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>>12838774
What if Ian Flynn was BETRAYED and TRAPPED in Sonic's Popcorn Shop for 1000 years?
>>
File: Sonic Timeline.jpg (3.79 MB, 6348x2423)
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>>12836557
It doesn't.
>>
>sthg's
Stay in your containment general or we will send our retards to you.
>>
>>12839421
IDW makes things complicated because of the Fang the Hunter mini-series, and TailsTube.

The Warp Topaz, an important gemstone from the comics on the level of the Phantom Ruby, during the events of the metal virus arc set in the modern timeline ends up warping through time into the classic timeline and is in Fang's possession at the end of his mini-series, that directly continues into the Sonic Superstars prequel comic (even giving an explanation for why Bean and Bark were absent for that game). It means that Fang was carrying the Warp Topaz with him for the duration of Superstars, but is never shown actually using it. The comic makes it clear that he wants to keep the gem a secret, and may've only been using it off-screen.

TailsTube had a feature on Silver the Hedgehog, and directly shows the moment of Super Sonic and Silver using the Warp Topaz to clean up the metal virus. There was also a feature on the IDW characters when Tangle and Whisper were introduced to Sonic Crossworlds Racing, and through the same alternate dimension logic for the Shadow Generations DLC, fucking Spongebob, Godzilla, and Evangelion are canonical to the Sonic timeline.

Point being it makes the IDW Comics and side-games fit into the "everything is canon" stance the series has currently taken, and kinda rebukes that they're "Gaiden" or "Elseworld" despite the obvious problems huge world-threatening events like the metal virus arc presented, and Eggman's utterly irredeemable characterisation during that.

An aside, Tails' Adventure placement is contradictory.
The English manual says it takes place after Sonic 2, but the Japanese manual says it's before Sonic 2.
Tails is able to perform the spin dash in his Adventure, as well as fly or use his tails as propulsion whilst running. These are implied to be things he picked up when trying to get fast enough to keep up with Sonic.

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Ice Climber fans, have you played the superior Famicom Disk System or Vs. arcade versions?
>>
>>12839778
This is the only version I play, which is probably why I'm the only person who likes Ice Climber.
>>
>>12839778
Yes I have.
I wonder why Nintendo never rereleases this one despite rereleasing the FDS enhanced versions of Clu Clu Land and Excitebike.
>>
I actually haven't but I grew up playing it on famiclones so it was the original japanese version with the seals
>>
>Ice Climber fans

lol
>>
>>12840524
Right? Imagine having a girlfriend lol

File: base1_lm_1.png (1.13 MB, 880x900)
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Games from around 2003 had soul. Those walls with lightmaps actually looked like cold, hard masonry, unlike today, where everything looks like plastic.

Lightmaps were really something!
>>
>>12840714
>posts a 1997 game
Are you retarded?

Based on the uptick in Neogeo threads lately, I think it's pretty clear that a lot of anons around here are on board with the new console. Which of the 15 announced games are you interested in? Are you going to pick up any vintage carts for it?
24 replies and 1 image omitted. Click here to view.
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>>12837964
I would have supported it if SNK was still Japanese owned, but what’s the point now that they are owned by Saudis who shit all over the IP? City of the Wolves was a crime. Might as well stick some middle aged soccer player in Neo Turf Masters for this collection.
>>
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>>12838585
Since there's a handheld general maybe someone ought to make a home console general
>>
File: Neo Geo CD models.png (845 KB, 830x1002)
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>>12838873
>Also i have to say the load times on the 2nd model (no idea if the jap one was slower) are not nearly as bad as history claims it to be.
The Japanese one isn't slower and they are as bad as history claims. It's game dependent since Neo Geo CD games range from a a few dozen megabits to hundreds. Some smaller early games like Cyberlip or Baseball Stars have a single long load of about a minute and then you can play as much as you want, annoying but reasonable. Some early vs fighters or larger games like Pulstar load by stage, about 30 sec.
It's when you get into the later games, especially the vs fighters that the wheels come off the wagon, separate loading the splash screen, the fighters intro poses, round 1, round 2, maybe round 3 and sometimes cutscenes, loading ends up being longer than the fights. The Neo Geo CD was made with those early games in mind but it came late enough that they should have known the bigger games were coming. There is a reason most of the missing games were later, larger sized games. Not only were they hesitant to cheap out on the drive in the first place but they knew how much they fucked up basically the moment it launched. They delayed their US launch a full and very critical year to find a solution and then launched the slow version anyway. SNK fucked up huge all to save a small amount of money and it probably tanked their console.
>>
>>12837964
>pretty clear that a lot of anons around here are on board with the new console.
lmao. does this actually work? when everyone knows it's just (you) posting the same shit for months and all you get is the entire board shitting on you? every day? how's that working out for you? what's that? not well? and the console won't be launched for another year? wow. nobody cares.

>>12838727
>>12838752
>lolcow schizo really trying hard to pretend he's other people
does this actually work? i can't see how it works when your replies to yourself are nearly identical every single time
>>
>>12840462
Right, so according to that desiccated paranoid little brain of yours, /vr/ is just you and a solitary other anon whose guts you hate. Why do you keep posting here, then?

Anyway, as much as you're a thread-derailing pain in the ass, we have bigger issues right now with the return of the sega system cunt. I don't see the board lasting much longer as more and more of the few remaining valuable anons get pushed away.

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>4MB
How?! HOW?!
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>4 fucking MB
try 16k
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>>12835012
>>12835021
IIRC the PSP version was just a port, while the PS4 version was not just a port or remaster but a full-on remake similar to the recent Mario RPG remake.
>>
>>12840527
Yeah but what does that get you today?
>>
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>>12840621
You need more than that for a shitpost
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>>12834817
Compression.

File: sdtv.jpg (86 KB, 498x620)
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I'm getting FOMO for not gaming on a CRT. How do you get one?
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>>12835395
The screen is horizontally squished-in and the top and bottom are slightly cropped. More pressingly, a fully (or almost fully) white screen causes the screen to badly flicker until the screen is no longer all white. Large fields of bright sand overtaking the screen also seem to cause the flickering effect. The flickering also seems to cause the CRT high-freq whine to oscillate.

I think it's a power supply problem. I'll be real though, I don't really want to open up a high voltage appliance. I'd rather replace it.
>>
>>12834151
get a plasma TV while they're still alive?
>anal rocks
no. stop being ghey.
>>12834276
terrible contrast. the sides already look too dark.
having ANY light in the room makes it worse.
>>
>>12821006
No input delay.
>>
>>12820667
Why not just use shaders?
>>
>>12840249

They're a weak substitute, even with 4k oled bfi.

#1 - Iridis Alpha by Jeff Minter of Llamasoft.

https://www.youtube.com/watch?v=34mnRVmM_uo

>60hz gameplay absolute tight
>moving 2 directions at once on a split screen, which craft you control depends on the dimension you're in (alternate dimensions) and it can switch instantly
>speed gets so insane you merely react in your hind brain
>if you take too much damage you blow up but you increase power by destroying enemies, and if your power goes too high you overload and blow up so taking damage at times, is absolutely required
>can heal by landing and assuming a walking form, also necessary to transfer energy to the planet's core to win when you're nearly overloaded
People literally play the same cute witch shooter over and over for decades rather than enter the psychedelic and inter-dimensional world of Iridis Alpha. It's baffling. Perhaps the fact that it's non-deterministic and there are no set patterns that frustrate the traditional speed runner weirdos who like shmups? It's a top 10 game for me to this day though.
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File: matrix conspiracy.png (452 KB, 1280x520)
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Did the Wachowski brothers play Gridrunner 2 at one point or am I going insane? The logo looks strikingly similar.
>>
>>12836754
I don't see why not unless it bothers YOU specifically.
>>
>>12836867
whoa
>>
attack of the mutant camels
>>
>>12836867
more like the graphics designer employed by them stole the logo design/idea from the game. many such cases.


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