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>>12633301
Nothing wrong with that.
You can cut down on the time required for hot and cold with the speed boost. Not only do you get more time per round because the timer doesn't match the speed boost, but you also will get 8 items most rounds. I did so to get every chocograph at the beginning in the last 2-3 hours, super quickly.
>>
>>12617103
I remember when people hated how FF9's characters looked because it went back to a more chibi/stylized character artstyle instead of the more realistic look of FF8.

Personally, I played this game in Japanese. It was my first FF game. I originally wanted FF8, but my dad (who was on a business trip to a bunch of different countries) got me FF9. I went into it thinking I'd hate it because I wanted FF8, but then I actually fell in love with it. Sure I didn't understand a single thing, but I managed to get through the game anyway.
That said, I do remember spending like 2 weeks getting lost near the end of disc 1 in the overworld. It's that section after you meet Quina and you're supposed to go into this cave area. I just couldn't find where I was supposed to go in the overworld. I almost gave up. And then I got lucky and found the cave.
I still don't know what the story is about to this day, and honestly, I prefer not to know, because I feel like whatever headcanon I had about the game when playing it is probably better than what the story actually is about, especially now that I know from /v/ trannylation threads that the PS1 English translation for that game was absolutely horrible, with entirely lines being rewritten or just glossed over.

The soundtrack is absolutely amazing....except for the normal battle encounter theme. It was far too grating for something you had to listen to a million times. Chrono Cross suffered this exact same issue.

Trance is shit btw.
Also,
Garnet > Tifa > Yuna >>>>> shit >>>> Rinoa
>>
>>12617103
Weak entry into the series that gets by only for its nostalgia for the classic games. Otherwise it had a weak cast, poor story, and slow, tedious battles.
>>
>>12633343
Lmao I did the same thing, and I still got destroyed by gizamaluke many times
>>
The reliance on "steal" rng kinda got annoying and killed a bit of the fun. Nothing like facing a boss you have to keep alive just so Zidane can go for another steal.

Also, the chocobo mini-game SUCKED, especially due to a very important weapon and the chocobo's extended functions being linked to it. Story was nice. Characters were likable. Art direction was elder god tier.

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How the fuck did the Streets of Rage devs make such an irredeemable, clunky, janky, boring, tedious, pile of kuso garbage?
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>>12636642
does your father know his disappointment of a son spends his time seething about a video game company in his spare time?
>>
Streets of Rage actual gameplay was nothing special

The game was kino due to the setting, music and co-op
>>
>>12636407
I've beaten shitloads of NES hard games as well but am still occasionally filtered. There's no shame.
>>
>>12636819
>dropping a game because it's boring janky dogshit trash is "filtered"
We seem to have different definitions of filtered.
>>
>>12636645
>Only good Zeldalike is Souls
I haven't played those games and just looking at them irritates me

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It took me 10 min but I did it.
>>
>went on a RE3 binge a few years ago
>2nd playthrough
>decide to write a solver for this that can solve any combination
>don't have any problems solving it but seemed like a fun idea
>get it working
>spend a while making it look nice
>3rd playthrough has the same water puzzle as my 1st playthrough
>4th playthrough has the same one
>5th same as 2nd
>check a guide
>turns out there are only 3 variants
I only got five epilogues as a kid before I called it quits. The thing that pisses me off most about the game though is the "Jill's Diary" requirements. You have to pick up every file in the game in a specific order and there are like 30 of them.
>>
>>12637439
It's not THAT bad, but the UI makes it cumbersome and annoying. If it was a PC game and you could use a mouse, it'd be fine.
>>
Is this the character creator of Fallout?

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Is it a good reward?
>>
I mean it's just peroxide though.
>>
>>12637408
sensiblechuckle.gif
>>
Why not? Purifying Pokemon and doing Mt. Battle is piss-easy and it's a Pokemon that you can't get in the GBA games without the Navel Rock event.
>>
It was for me. Getting all those johtomons into my sapphire cart felt like an added bonus for playing the game.
>>
You practically need the thing if you want to beat Orre Colosseum without transfers.

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Why didn’t they make it actually scary..?
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They did, it's nintendoscary
>>
>>12636397
it is made with little kids in mind
>>
>>12636449
wtf pedos made it?
>>
>>12637503
It was made by japanese people, yes.
>>
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>>12637514
wtf i love the japanese now

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>don't feed the machine bro
>if you didn't 1cc the game, you didn't beat the game
hold the fuck up
just how many coins did YOU assholes feed to git gud in the first place, huh??
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>>12634431
I forgot about her, she is qt
>>
In our town(back in the 80ies), there was one person who beat Ghosts & Goblins in front of a small crowd and he spent a LOT of cash on it.
>>
>>12626878
They are big stinking LIARS the entire shmup community is about elitism and wasting money like addicts. They are all ill, ILL
>>
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>>12636964
>the entire shmup community is about elitism and wasting money like addicts. They are all ill, ILL
alright, I'm interested. please elaborate
>>
>>12636627
that must have been epic, what happened when he realized the game ending would not be forthcoming

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After hearing for years on /vr/ that TimesSplitters mogs Halo, I decided to finally play it and was left confused. What the hell are you people even talking about?
>Aiming is done automatically
Absolute kek. It's even more aggressive than GoldenEye's autoaim because at least there it only works at close range; in TimeSplitters you are aimbotting even at long distances. Is this what you guys are talking about when you say TimeSplitters is better than Halo?
>Weapon pickups are annoying
You enjoy Gun A. You have Gun B in your inventory, but don't want to use it. You want to keep using Gun A. You use Gun A to shoot an enemy dead. All is well, right? NOPE! The guy you killed was wielding Gun B, which the programmer deemed "superior" (completely arbitrary btw) to Gun A. So when you walk over his corpse and pick up his ammo, the game forcibly switches back to Gun B without your consent. Each and every time. Every time you walk over a corpse, you're left fucking helpless for a moment while everyone shoots you because you have to watch the weapon switch animation. This just punishes experimentation. Is this what you guys are talking about when you say TimeSplitters is better than Halo?
>The AI is stupid
They don't have tactics, they don't have any self-preservation, they don't chase you, they don't flank you, they don't search the area, they don't do anything unless you approach them, they have slow reaction times, there's little tangible difference between the various units, and they all perish quickly; GoldenEye had much better AI than this. Is this what you guys are talking about when you say TimeSplitters is better than Halo?
>Level design
It's just narrow, linear rectangular corridors on flat surfaces. There's no organic geometry, no interesting chokepoints and no depth. GoldenEye had great level design, yet its "successor" has CoD-tier level design without even CoD's spectacle. Is this what you guys are talking about when you say TimeSplitters is better than Halo?
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>>12636206
>Aiming is done automatically
>It's a skill to be learned
Bait, here's you (You).
>>
>>12636149
>>12636114
The manual aim is so wonky that turning it off makes the game feel like shit. Why didn't they have a GoldenEye-style setting where autoaim is disabled at range? Or better yet, why didn't they beat Halo to good FPS controls?
>>
>>12636984
ts1 was a rushjob launch title for the ps2, it doesn't even have a proper story mode for a reason, just play ts2
>beat halo
it came out a whole year before
>>
>>12636984
>manual aim is so wonky
It works fantastic, you just haven't got accustomed to it because you're a babby and/or an autist who's used to the homogeny of post-Halo shite. You play TS like garbage because it's slightly different, which makes you lash out and blame anything else other than your own shortcomings.
Replaying the last stand challenges where you decap zombies, or getting the unlockables from all three mansion level difficulty settings, will help a player get good.
>>
>>12637131
Ok so "post-Halo shite" is when the AI and level design are good?

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the fuck you mean this stage didnt have a stage fatality where the opponent would be impaled by the spears, axes and swords from the back!??!?!?!
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>Kira is Kano but girl
>Hsu Hao is Kano but communist
>Jarek is Kano but WHYYYYYYYYYIIIMSOOOOGAAAAAAAYYY
I guess they really wanted to expand the two dragon groups.
>>
>>12635160
i always felt like kano was a forced meme (and all his clones). i did like the way he played in mk3 though
>>
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im kinda of a ninjafag but i like some of other kharacters like raiden, the cyborgs and the bosses up to deception (blaze was pretty lame unfortunately)
>>
>>12618923
Doubt it. Plenty of devs in the industry even pre-dating Boon are openly gay/trans/etc.
It's also unlikely given how sexualized the females in most of the games are. He strikes me as an eternal bachelor which is becoming a more realistic option for men as the years go by.
>>
>>12635160
this is a Jarek positive board

So I just finished the first Tomb Raider, 4/10 game at times it almost starts getting fun but tedium and cheapness prevents it from actually being enjoyable for very long.
The camera was terrible, the controls are sluggish and delayed.
The combat is bare bones and braindead yet obnoxious because enemies have real movement unlike Lara's clunky, slow self and are hp sponges, if they get on top of you or corner you they can tear through your hp in seconds.
There are ambushes everywhere in absurd places and the final level was one of the worst I've ever played, insta-death trial error room after room after room and so on.
The visuals are also terrible, from the models, to the environments to the tile texturing being the worst I've ever seen.
My question is this. Is the first game the rough draft that the series builds on to a competently made series or is this it, is this what Tomb Raider is?
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Yet another series it's now impossible to discuss because of shitty mememasters
>>
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Replaying TR3 right now, and i must say i love the Jungle so much i want a whole game set in it.
>>
>>12635486
I love retro games, I've been doing nothing but playing them the past year or so.
I go into all games with no prejudgement nor expectations.
I judge the game by itself, I don't compare it to other games, particularly modern games.
I just look at the game to see how it plays, what it's trying to accomplish, how successful it is at that and how well they make use of it's strengths.
The Tomb Raider games clearly had devs that lacked the ability and experience to pull off their ideas as well as they needed to.
Things like getting a key to open a door to get a key to open a door to get a key to open the door you saw in the starting area is bad level progression, it feels wasteful.
Which is not exploration, which would actually be fun, but being stuck in one section at a time because everything is locked and you don't actually get to explore.
There should be actual objectives in the game which would help the aimlessness you feel when playing the game, not quest objectives necessarily but story beats that motivate the player properly.
Then the sequel is focusing on the combat so much when it was the weakest part of the first game but they did nothing to improve the combat when they decided that it should be selling point, this is nonsensical and moronic.
Usually when a game gets a sequel that focuses on the combat they always improve and add to the combat, the sequel did none of that, it's the same shit as the first game when it was never about the combat in the first place.
Amateur and bad decision making all around.
>>
>>12632212
I love 1 but yeah they really fucked up with 2. There are some great areas though, and the later levels actually get pretty good (they stop spamming braindead hitscan wops at you too in the final area).
>>
>>12630645
>>12637287
I dunno man I personally feel like the first game is extremely solid. Dated, definitely, but still very good and ezciting to play. It has a lot of atmosphere and the platforming feels pretty unique due to the grid system and Lara's movement. It's different than what you would get today but it works

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Most westerners call the Famicom and Super Famicom the NES and SNES
Most Americans call the Mega Drive the Genesis
So why do Americans call the TurboGrafx-16 the PC Engine?
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>>12634794
Probably thought the PC Engine looked too kiddy or gay, same reason they changed the SNES
>>
>>12633520
I'm an American and I call it "The Turbografx" because that's what it is
>>
>>12633520
weebery + nearly every noteworthy game on the system being japan only
>>
>>12633520
I'm a european but I call it PC engine because it sounds cooler and rolls off the tongue, it's also the term most people (the 4 humans aware of this thing's existence) call it.
>>
>>12634794
Are you blind?

ITT: Early retro game localisations that reference old internet memes/jokes
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>>
GTA LCS referenced Jack Thompson and Hot Coffee
>>
You don't understanda guys, AI translation is soulless because it lacks context and has no soul

>the soulful human translation
>>
>>12634931
>>
>>12634931
Real Ultimate Power is STILL fucking around, geez.
>>
>>12635639
pixel graphics in general only work on a standard screen size, but nothing else was changed

>Millions of millenials are nostalgic for these dogshit polygon graphics
The Playstation has aged terribly, no amount of nostalgia goggles will fix that.
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>>12632779
>
>>
>>12636694
It's better than what it was five or six years ago when it was endless sadfag boomers posting about how their childhood had been ruined and the world was awful because Nintendo changed into the rainbow logo for June.

The zoomers coming in to try and ragebait people is at least funny given how bad at it they are.
>>
>>12633320
>>12630974
>>12632807
>>12632779
He's been at it for days now.
Did a PS1 rape your mom, OP? Hope it was a Big Black Net Yaroze.
>>
>>12637007
>>12637002
>>12636967
snoys seething
>>
>>12637007
Damn.... is it all the same guy? And he's apparently 43

>pokémon but demons
Was Shin/Megami Tensei a target of the satanic panic that happened during the 90s or no?
>t.zoomer
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>>
>>12636878
Nigga please I had paranoid schizo parents that called even Power Rangers demonic
>>
>>12636821
>Satanic panic
>90s
>>
>>12636821
>satanic panic
That was the 70s and we didn't even get anything remotely related to SMT till like 1996 with Revelations Persona
>>
>>12636882
Great, you had schizo parents who called everything satanic.
>>
>>12636865
Are you fucking kidding me?
My parents barged into my room one day in 99 or 2000 and demanded I throw away ALL my Pokemon stuff (posters, books, games) because they watched an hour long Fox News special report which some pastor or priest whatever explain how Pokemon is witch craft and summoning demons. They even brought me out to watch some dumb little girl say she cried when she saw the Pokemon movie because Mewtwo was clearly a scary demon or whatever the fuck. Fox News even back then wasn't some small network.
I managed to pocket my Blue version but no more Pokemon in the house for years. I had OTHER religious friends who also could not touch Pokemon (openly) because their parents thought it was demonic.
Either you were entirely privileged or just out of touch with super religious America, or were some demoniation that didn't give a fuck like a Baptist or whatever

>Things in Retro Games you couldn't do today
It's worth noting that Mario's skin here is coloured darker than the rest of his sprites
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>>12635872
https://en.wikipedia.org/wiki/1983%E2%80%931985_famine_in_Ethiopia
>>
>>12631203
Cowards are often backstabbers so I understand why people would think that.
>t. coward
>>
>>12635940
...so is the answer 3? Or 2?
>>
>>12630136
>they thankfully removed in the Switch remake
No, fuck you. Censorship is never okay.
>>
Female characters who you can actually stand looking at for a decent period of time, can't do that anymore.

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https://www.youtube.com/watch?v=4sOC3uTlqZQ

Street Fighter #0-6
https://desuarchive.org/vr/thread/12607624
Street Fighter #7-14
>>12611968
Street Fighter II #0-3
>>12615784
Street Fighter II #4-6, Capcom Summer Special 2004, Street Fighter Legends: Sakura #1-4 & Street Fighter Remix: Digital Edition
>>12621045

https://strawpoll.com/e2naXV3YvyB
https://strawpoll.com/NMnQN2pe1g6
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Will our heroes survive?

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