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File: denpa-1.png (206 KB, 446x624)
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Hello, I'm making a card game, I can kinda draw but I can't into graphic design, can you give me some pointers for designing a frames for the card? Specifically a frame that fits with the art I made, which I'll post next
I won't go into the rules, but the information that needs to be displayed is:
Card name
A number of maximum slots (think of it as equipment slots, stronger cards have more slots, going from 1 to 4)
Two separate text boxes (if you are familiar with Digimon TCG, something like that)
Power rating (single digit number)
Pic rel is my attempt but I was told it clashes with the art
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File: IMG_20260629_114600.jpg (2.41 MB, 2160x2880)
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Art so far 1/2
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File: IMG_20260629_114640.jpg (4.54 MB, 4908x2160)
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Art so far 2/2

I draw through Ibis Paint X on my mobile device using my fingers. My pieces are still very inconsistent since the basic fundamentals of drawing haven't been completely mastered. I have a particular difficulty structuring an efficient study routine to improve my skills. Boxes and varied shapes in perspective are a fundamental step to simplify and build the foundation of characters and sceneries. Nonetheless, I don't know the best way to understand the totality of three-dimensional forms.
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>>464169
draw from life, not from imagination.
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>>464171
>>464169
>>464092 this book has some very nice drawing examples in it
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>>464169
Vary your line width to emphasize near objects with thicker lines and do the same for shadows

File deleted.
Didn't go to college after high school and did 2 years as an EMT instead, is it worth pursuing a career in graphic design today?
I've always been interested and theres some good state schools and programs near me, attached is something I made messing around
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forgot to attach
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>>464437
so you want to leave a job that will probably still exist in 5 years for a job that probably won't? sure
>>
Emt way better, you have health insurance and guaranteed work

File: 1280px-Flag_of_Japan.png (7 KB, 1280x853)
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why are they so powerful in graphic design?
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in what fucking universe does japan have good graphic design? i hate you weebs so much
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>>463449
yeah fuck that hokusai guy and all that calligraphy
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>>463428
How many places do graphic designers have to make their typography work with 4 writing systems combined into one written language? and have a sustainable creative economy?
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They’re not good with western typography. They overdo it with the minimal at times. When you figure it out you see it often. Otherwise they’re really good generally speaking. I link it to the spirituality and modesty they have. Good at encapsulating a vibe.
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File: s-l1600.png (2.92 MB, 1600x1200)
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They have an inherent understanding of typography.

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Has anyone ever read this? thoughts? any books you would recommend instead?
>>
Find out for yourself:
https://archive.org/details/basicprincipleso0011maie
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bump for more books

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how do i create such designs? i love them, the ones in mde and extreme peace, they are so fucking cool
25 replies omitted. Click here to view.
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>>460958
>Emigre is actually good and the og shit, not basic in anyway. Sam just copied egregiously from it, but you can cope away
emigre been bit so many times already that it feels normal when people are overt about biting it.
the transitional video stuff on world peace looked really good i thought, but that was less emigre and more just dumping AE effects on clips and dumping the dr bronners random text shit everywhere. I don't think sam did any of that shit though
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>>460697
The only post-processing I see is that the framerate is super low and it looks like it was exported with a lower than normal quantity of colors and pattern dithering to make up for that.
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>>461049
the fuck software is this?
>>
Your main software stack is After Effects and Cinema 4D. Hyde has been using these for 20 years.

Hyde was an illustrator first, not necessarily a designer. You used to be able to find bits and pieces on his deviantArt but he has since deleted it and I'm unaware of any archives. Some early MDE stuff features his illustrations along with their book, How To Bomb.

Konzept (the one who led graphics and art direction since 2022ish for shows like Happy World Daddy, Ecstasy of Car, and Extreme Peace) also studied illustration as mentioned here >>460979

It's important that this is mentioned because it explains their skill and craft. They learned the basics of design from an illustrator-first perspective.

Hyde recommends reading Manfred Meier's "Basic Principles of Design" and practicing the exercises as if you're taking a legitimate course. You can find scans on Anna's Archive, as physical copies now cost $800+ USD.

Genuinely study design. You need to know how to make the skeleton function before making things "look good". People usually default to slapping a lot of texture stuff over their designs because they subconsciously know that it's not good enough. They're missing something essential under neath and they're trying to cover it up. Avoid this at all costs.

Hyde pulled from all sorts of places when it came to designing for MDE. Emigre #58 was mentioned here and they're right. World Peace's second episode is pretty much Emigre 58. Hyde doesn't care about making things that are original, but rather things that look good.
A lot of the stuff in Happy World Daddy (the later half when Konzept took over art direction) had specific themes per episode. Konzept took from medical charts, diagrams, old web pop-up ads, product brochures, shit like that. WP2/EP was pretty weak in terms of art direction.
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>>464484 (cont.)

Picking apart what OP posted >>460697
This is a interstitial from Extreme Peace episode 1. The main 3D title in the blocky-sans-serif font was most-likely done in C4D, along with the titles scrolling on the top and bottom of the screen in blue.
The main text in the serif font is just keyframed to be squashed and stretched with an echo effect behind it in AE.
The Chinese characters in the back were likely captured on a legitimate CRT display, maybe along with the rest of the elements.
The serif text has a harsh drop shadow and some beveling(?) to make it look like early 3D text. I believe it's all 2D.
I attached an earlier version of the graphic. You can see what's going on under the hood a bit better.

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Last thread: >>453887
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>>464356
oh it says favourite not least favourite sorry im dyslexic
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>>463437
Love sweet trip, that album also sounds like visual design turned into sound in a lot of ways
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then and now. forever. sometimes it’s just that simple.

File: dracula color palette.png (52 KB, 914x673)
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Post color palettes.
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>>460530
>>460531
Depends on the project doesn't it?
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>>460530
not quite a palette but I made my own color wheel
do you think the names fit well?
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File: _Liveries and Palettes.png (65 KB, 4350x3000)
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I made like a inspo board kinda thing ages back. First column was from motorsport liveries, second was taken from logos and brand packaging, fourth column was sport teams patches. I think the third column was stuff I grabbed from the Redline anime cause I love the aesthetic of that but I'm not sure.
I don't really use it anything other than the occasional idea board.
Any of you guys got some tools, tricks, rules, etc. you use to come up with your palettes?
>>
>mfw adobe color trends is gone
fuck. i did a small scrape of it a few months ago and was coming back to scrape the rest and the faggots just pulled the entire thing
what a fucking waste
>>
best thread in a whole year.

File: eccomuse_new_logo.png (1.4 MB, 1254x1254)
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First pic is the logo

I'm redesigning my site and want to go in the direction of a Frutiger Aero/Skeuomorphism vibe, where, the site currently looks like this: eccomuse.com

What do you think of the logo, the sidebar that holds the logo and the slide bar? How can i improve it?

What do you think about the Frutiger metro infographic i made? How can i improve it, if possible, a friend said the color takes away from the background, but i dont think thats a bad thing
>>
File: sidebar.png (251 KB, 297x563)
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this here is the sidebar, with the logo and the slide to unlock
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File: eccoMuse_setup.png (2 MB, 1920x1200)
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this is the sidebar and the background wallpaper
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File: infographic_eccoMuse.png (1.37 MB, 1600x901)
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and finally this is the infographic in a frutiger metro style
>>
>>464444
epic quads are epic.

Maybe change the font, its either the typeface or the drop shadow throwing it off imo
>>
>>464443
The placement of the music note should be more in the center of the circle shape formed by the colored lines. The lighting and reflections on the colored lines should match the lighting of the purple circle under them. Logo in the 3rd image can work with that background if it's made smaller but overall I agree with your friend, that background and logo would work better together if the logo was chrome or had a matching palette. The metro infographic combines too many colors and shouldn't use any gradients. you should avoid gradient shading or any kind of shading and limit yourself to a smaller color palette for frutiger metro stuff

File: IMG_20250907_185004.png (120 KB, 1189x632)
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5 replies and 2 images omitted. Click here to view.
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>>463344
>mother of ragebait
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>>461914
holy r|vexillology
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>>463126
>
Never mind that, where are we getting the other 39 original colonies?
>>
>>463344
This is kinda growing on me
Apart from the symbolism of the 13 bars being gone it's not too bad in my possibly retarded eyes.
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>>461914

File: ducks.png (337 KB, 1050x1050)
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Best FICTIONAL sports team logos?
45 replies and 35 images omitted. Click here to view.
>>
Slight overestimation on the ETA; here we go!
>>
Well that was a frustrating game last Saturday... and facing /v/ in the opener today, basically right now, promises to be an even rougher time. We'll see how it pans out, though, and we still have /c/ on Sunday. Here we go!
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File: smuglilshit500C.png (5 KB, 500x500)
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...well that was an even MORE frustrating game Friday, and now we're locked out of going to Summer. Ah well.

Will we take our frustrations out on /c/ and go out on a win, or let them escape their own personal spoon-watch? (We're technically on watch as well...) Tune in & find out!
>>
File: KCK2.png (86 KB, 212x491)
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Well, I quit.

Not because of that match, but because I'd already been planning it six months ago before we accidentally made it to Winter after that funny /mlp/ game. I can't even luckshit anymore, though, and Kerning deserves a real manager who can give him fun models AND manage games. I will admit I DO feel bad stepping away just as /3/ comes back, but them's the breaks.

I'm not ghosting or anything, so if you need any files or stuff from me, I'll be around. I'll manage wiki autism housekeeping to close this run out, too; I was happy to indirectly cause some funny fluke games, but now I leave it to someone else. Exposure ain't paying the bills; see ya!
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>>459963
Never heard of that fighting championship.

Guys, I urgently need help. I have to finish restoring/reconstructing this photo by 8:00 PM Polish time today. I've already managed to do part of the work, but I still have a lot of other assignments that I need to submit to my professor tomorrow, and I don't think I'll be able to get everything done in time. The work should be in the psb file. Can someone help? I beg you.
Here is a link to the file in Google Drive
https://drive.google.com/file/d/1COI3KJOlDpImG_rcmv7pSSTSsFQQomZS/view?usp=drivesdk
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>>464410
Sorry, I just noticed the description now.
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>>464410
shut the fuck pansy ass bitch do your fucking homework

nice assignment. good teacher
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>>464410
Man, I am so fucking glad I'm not studying for a degree in GD right now.
Still an incredibly useful skill. Proficiency across the adobe suite is still an "I can find a halfway decent job anywhere" situation.
But the years it took to master this shit, starting right now, the tools will all be completely different by the time you're done. We're already hitting a point where GD work gets done by any rando at the office with free time with AI, then it gets sent to whoever knows how to use Adobe applications to fix minor text shit as a final 10% situation.
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File: file.png (1.41 MB, 1216x808)
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>>464410
You need to give him the PSB file right, no final jpg.
>>
LMAO fuck this god damn board.
I thought this was today but it's 5 days ago lmaoo


Tell your old ass teacher you don't need these monkey skills and gemini can do it faster and better

File: images (3).jpg (5 KB, 164x190)
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How do you design logos in this style?
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>>464381
Is that a pedo symbol?!

Go back to /cm/
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>>464381
90s carpets at grand slam aesthetic
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>>464386
ohhhhh i thought it was a wonky dreamcast logo lole
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>>464427
god I remember rubbing those eye nubs over my butthole....
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>>464381
Kill Yourself

File: g2.png (43 KB, 500x591)
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The loopitty g is so dumb ... i love it.
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File: good-gather(1).png (41 KB, 1080x1080)
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Double case g best g
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>>464433
Yup.

>>464435
>Double case
Wut

File: sacred1.1.png (7.38 MB, 2400x3000)
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concerns?
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>>462904
Lmao, gottem
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Did OP just end things after this?
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>>462887
>human centipede art
based
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>>462887
I agree with what you said, but let me ask you this; let's say you dont't work for a firm or a client, what message or idea would you try to convey if you're making a poster for yourself for example?
>>
i have no idea what i'm looking at. i like it.


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