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File: 1731508113994311.png (113 KB, 1500x599)
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I thought Pentagram were supposed to be like the best of the best designers? What the fuck happened?
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>>461286
>>461287
doesn't look exciting, granted. but it isn't bad either. visually situates them between finance and tech. pretty much expected for a business of their size, no?
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>>461290
>but it isn't bad either.
it's bland and soulless, how is that engaging for a brand?
the old PP logos were at least playful to a degree and more interesting just off of color alone
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>>461292
For those massive 0.1% brands there's way more than that, people already know them, there's no need for a logo, they want the opposite, a completely neutral mark that people don't even notice and is not associated with anything, for example what if those colors represent something negative in some place? you will lose millions, there's also a lot of psychology and human behavior involved, not to mention the hundreds of millions they can save every year if they use only one color.
>>
New one is better. Italics are a thing of the past man.
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>>461292
the PP Logo isn't gone, they just don't recommend using it together with the wordmark anymore
it'd be retarded to throw away a logo like that, as a payment processor having a simple icon anyone can immediately recognize as "this is available" is super important. hence why visa/mastercard also have very simple but super easy to recognize icons
that said paypal in general has been in a huge design rut, there's so many different UI languages in their site now it feels like it's about to explode in a billion pieces. especially if you have a biznu account

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am I a complete beginner at graphic design? I thought I had the grasp of basic concepts but I was harshly corrected when posting designs on the internet
should I start with more simple things? I am autistic about book covers but every time I try to get a bit creative I get told it just doesn't look that good
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>>461272
I am sure your ability to accept and effectively incorporate criticism will make you a star designer in no time! your designs are already so promising it is crazyyyyy
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>>461273
ah. I thought you grouped my answer together with this one >>461271
as "unhelpful".

cannot do that right now. maybe another day. in the meanwhile just give it a try?
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>>461277
Okay, I was wondering why you suddenly got all aggressive lol
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>>461268
>the cross is casting the shadow

Within the context of the black and white design, it is doing the exact opposite: the cross is casting a beam/ray of illumination that spreads as it fills the foreground, not casting a shadow in a beam of light from a source behind it- the cross IS the only logical source of light in the image.

In any 2D image that uses perspective to create an illusion of depth, accurately representing light sources and direction are key to making the effect be cohesive and comprehensible, *especially* if you intend to take artistic license and add incongruous elements like shadows that don't follow the shapes of the people casting them.
The design still has to "work" along the same rules of geometry and physics that would apply were it a full color photograph using real elements....otherwise you are just making it more confusing because they eye/brain seeks out ways to resolve what doesn't look right even where it might exist in complete darkness in the scene. As long as what looks right *could* be there it works, but if what might explain things *cant* be there the confusion is perpetually unresolved.
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>>461279
Thanks for the detailed reply but what I mean to say was "the cross is making the person cast a shadow"

>had a steady stream of freelance work inquiries for the last 10 years
>4-5 inquiries a week, 4-5 of which got converted to clients per month
>this February/March they just fucking disappeared forever
>I'm not talking about a drop I'm talking about a permanent stop, zero inquiries total in the last 3 months

Any other freelancers have a similar experience? I'm not seeing anyone else complain about a drop in jobs but I don't see what could be affecting only me
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>>460405
>passive advertising
Where did you posted?
>>
>>460409
Instagram
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>>460405
>cold contacting resulted in ZERO projects or responses at all after ~200 inquiries

This illustrates a fundamental misunderstanding of the value of advertising that ironically also accounts for a lot of situations where businesses cut out advertising spending because it didn't get exactly the results they *wanted* exactly when they wanted it ...

The value of unsolicited direct contacts can't really be determined solely on how many people sign up at the moment of contact- if that happens, great- but it's an ongoing process that isn't just a simple numbers game or a magic spell you just need to figure out and then profit.

Advertising successfully requires long haul dedication and exploiting any and all value the contact creates even if it takes time to see it- that could be improved market visibility, referrals, people whose needs are currently met being more willing to fire their current designer if he drops the ball a year from now because they have an attractive alternative in you...

Ignoring that potential just because your marketing didn't pay off immediately as revenue is short sighted and one of the most common mistakes people in business make...it's only a waste of time/money if you throw away that deeper potential by getting mad and quitting early.

If you did a direct mail marketing appeal for a client and they complained the same way you wouldn't just say "you're right, it won't help so let's give up"...

It's sales; if it's not working sell better.
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>>460413
NTA but not even warm calling works anymore. I've measured it by placing trackers on all links. Guess what, I barely got a few clicks. I'm too tired of it all. And before someone questions my quality, it's not it. I'm absolutely certain of it after looking at what trash portfolios others have.
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>>460403
I mean the last couple months has had way less work for me than normal

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Good interview covering basic principles that anyone designing logos and related content should be aware of-

https://www.printmag.com/daily-heller/would-you-buy-a-logo-from-this-man/
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>anyone designing logos
I made a logo for my AI company, too.
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>>461168
>A company logo must communicate the “expertise” of a company in its core symbology, and be designed so we trust that the company has this expertise.

How does this logo do that?
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>>461038
ART IS THE NEW CURRENCY
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>>461192
>How does this logo do that?
It shows that the company and its staff stuff lots of logic (as symbolized by the PCB traces) up their butts (as symbolized by the stylized fingers reaching for the cheeks, which resembling the famous GOATSE). It is therefore aligned with the trend of Western AI companies to feature butthole like logos, making it modern and pleasing to the eye in the process.

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is this icon i made good or does it need more effort?
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>>460833

Add a crucifix, otherwise it's good.
>>
Is it readable and iconic when you squint your eyes, or see it from a distance?
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>>460833
When it's good you won't have to ask others
>>
it's nasty anon i'm sorry
you need:
1) better tools (you've got aliasing everywhere)
2) a nicer gradient (especially keep in mind the contrast, your current becomes way darker in the middle)
3) a good font, calibri is uh, uhhhhhhh
4) honestly you want to just make a bunch of versions maybe ask people which they like more
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>>460833
desu maybe it needs anything *but* more of your effort

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I’ve just noticed these three things featured in the collaged poster for a ‘69 iteration of “Chappie” created by New York-based collaged artist, Peter Stults has used several images from the robot and various sources on this Photoshopped art.
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>>
Not related to “Chappie”, but noticed Stults used references to Akira Sorimachi’s art as he borrows a pose of Lilli to fit in with Janet Leigh’s character for a Eahling comic iteration of “A Fish Called Wanda” by ‘57 with Grant, Sellers and Williams (‘Carry On’ comedies).
>>
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>>461184
I’m sure someone would probably find out where the artist (Stults), borrowed the original body from the robot for making this collaged piece of art.
>>
Ok Peter Stults, you posted this thread before...

Nice collage art I guess, but there's no reason to shill your work here. It's better to just be honest and post "hey guys, I made this, do you like it?"
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>>461188
I’m the one who posted this, not the artist himself.
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>>461190
bruh, don't be ridiculous.
you have been exposed before and now again.
everybodys can see through your badly staged, stupid bs...

What do you anons think about the affinity designer program.
Tbh im so frustrated with Adobe, can't make myself pay 20$ per month to use their broken fresco photoshop app for the tablet.
If anyone has any experience with the affinity program on pc or tablet, I'd appreciate your insight
>>
>>461062
tablet generals are usually at /ic/ also a lot of people use either procreate or krita (free)
>>
I used Affinity as a Illustrator replacement on desktop. Affinity is fine. The only thing to note is the brushes are not vector: they are raster. It has no pathtracing or parametric effects like blends either.
>>
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I don't know about Designer...I think Affinity Photo and the whole suite is awesome and fun to use. I learned Photoshop in high school about 3 years ago and 2 days ago downloaded Affinity Photo and fell love instantly.
I never liked using the Photoshop app in school and but I love opening Affinity photo and playing with it. It is simple but super fun. Also the App in my Mac feels super responsive and fast. No problem with crushing or stuff...
The one time payment of Affinity beats Adobe in my mind.

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give constructive criticism
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>>461194
That's clever once you focus on it anon
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>>461217
what does "focus" on it mean? put more effort? focus on refining the idea?
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>>461194
It's not terrible and the ideas from the book it conveys are clear enough...my only critique would be that it might be better with more attention given to balance ie the type sizes could be larger, the 1984 offset to the right doesn't match the rest of the poster that is overpowered by the symmetry of the searchlight beam, even as the type there is offset to the left.

I'd consider skewing the light beam slightly to make its form less stable and rigid, in keeping with the unsettling, sweeping vibe of authoritarian searchlights scanning for dissenters.

I'd personally also try making the 8 the searchlight source, how the beam interacts with the lower part of the 9 is not helpful IMO. If you slid the 1984 over and made the lower loop the light source it would be cleaner and the top loop would also suggest a watching eye.

I might also play with the lines that appear to simulate a block of print, you could probably make them larger and fewer and keep the effect with better balance and legibility, maybe experiment with making the letters illuminated by the beam pure white too.

File: Banking app.png (228 KB, 1920x1080)
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I started with graphic design on 2020 on and off. I am not a professional, I have never seen a single video or tutorial about graphic design. I made this with photoshop. I plan to work at low level companies full time, for an extra 30k a year, since my job in finance works overnight.
4 replies omitted. Click here to view.
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>>459671
Also those gradients are awful, colorings also. As other anons said, go learn more cause with current state, I wouldn't want to work with you
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>>459671
are you dunking on us with your Balance?
>>
pretty sure i saw a roblox game with this exact UI back in like 2014
>>
it looks like a roblox game, not proportional enough, if you really want to make it happen, please invest your time in learning about UI/UX designing first, i suggest to use figma and watch sum videos from youtube, cuz that's just meh, super meh, be consistent and progressive, you'll soon reach it! good luck
>>
>>459671
looks like the UI of an asset dump game for 5 bucks on steam
the only thing I don't absolutely hate is the shade of red in the leftmost boxes. Otherwise, it seems like you have a huge amount of knowledge about design and deliberately violate as many rules/guidelines as possible. If so, good troll, if not - have you considered working as a cleaning person?

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I want to make cool geometry shapes, where do I start
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>>460805
>paper
>regular pencil
>compass w/ pencil
>ruler

Draw a circle with the compass, without changing the radulius put the point anywhere on the circle outline and then draw another circle.
Move the point to one of the two points where the second circle crosses the first, make another circle then keep repeating that process and you'll get second row on the left. Use the ruler to make lines connecting all the crossing points of the circles and you get top right.

Change the radius of the compass to the various lengths of the various line lengths you've made and more shapes emerge.
>>
Transform, Rotate and Ctrl-D in Illustrator
https://helpx.adobe.com/illustrator/using/transforming-objects.html
https://we.graphics/blog/how-to-easily-duplicate-and-rotate-objects-around-any-point-in-illustrator/

You can now timetravel to 2011 and sell prints and tshirts to people with Macbooks.
>>
>>460805
Geogebra for starters but it doesn't generate any good format.
Personally I think traces of mechanism are more interesting than geometric constructions.
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>>460805
Cavalry is an awesome free tool that has these capabilities through the duplicator, Anon.
>>
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>>460805
I use C++ and GLFW for animations
but from what you're showing us it seems you want to use an svg editor with scripts/libraries for math

This is similar to a vhs effect but it's not quite. What effect is this?
Or is this just a jpg compression effect?
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>>461170
This is a result of sharpening after jpeg compression, you can also just upscale and sharpen to get those white edges without the artifacty texture in the flat colours
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>>461175
Thanks!

Is there a font that fulfills the restrictions in pic related (letters A-Z and/or a-z)? Or what keywords should be searched for

File: drink soylent.png (461 KB, 788x576)
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What are your thoughts on this?

I tried to evoke some sort of feeling of the 2010s with the design. I know the kane and lynch basedjaks are retarded but It's my hobby to edit kane and lynch in different ways and in the current video i'm making this poster will be animated and on screen for about 3 seconds. It took me maybe 4 hours in total? I'm pretty slow when it comes to improvising, I just have to keep fiddling around for a long time until i sorta understand where i'm going. Anyways, my goal was a 2010s hopeful feeling onions ad. Did i do a good job on the design? Can you give me any criticism? i work in a dark cave until i'm done so criticism would be greatly appreciated since I have almost no feedback ever.
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File: kl2 soylent vert.png (391 KB, 576x788)
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Here is the vertical version.
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The graphics used all have varying degrees of quality. The drink onions text looks too cramped in that box.
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>>461043
Pretty bad
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>>461043
The onions is way too high quality. You can use the onions texture from deus ex.

kino overwise. :>
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>>461043
>I know the kane and lynch basedjaks are retarded
They are. Do you have a version without it?

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How do I get the effect pictured at the left/right ends of this image, where the background is striking yet seems to fade in comparison to the center image?
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>>461123
Saturation, color, and resolution/blur

Remember that thread a few years ago where some guy was trying to Photoshop a picture of a woman to look like she was made out of stone? Dozens of anons took a stab at it and all of them fucking sucked, even ones made by seasoned designers.

This was made by ChatGPT in less than 3 (THREE) minutes. Point being it's so fucking over for this field it's not even funny.
>it even gave her some pokey nipples when I didn't even ask it to

BOW TO YOUR AI OVERLORDS NOW!!!
11 replies and 4 images omitted. Click here to view.
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>>460843
>>460844
It looks nothing like the original
>>
are the AI skeptics in this thread under the impression that the massive leaps in AI GD performance over the past five years will come to a grinding halt this year? I suspect none of you are high-level AI researchers, so I'm curious to see what your reasoning looks like. Unless, of course, you are on elephantine doses of copium.
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>>460888
>none of you
this board has been dead for years anon and even before that there was only one or two real designers here the rest are just newfags with pirated photoshop, also one of the main ai problems is owning the output result copyright, and recently there was an online poll and more than 80% of designers said they use ai either to generate ideas and speed up their workflow. right now the biggest problem for designers is not ai but those new companies that are offering unlimited designs for $5/month not even fiverr can compete with them
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>>460888
Recognizing that the OP is talking out of his ass and his entire premise is retarded isn't "AI skepticism"

AI bros sound increasingly like the self driving car and alternative energy shills
>just you wait
> it will do everything promised
> it will be unstoppable
>everything will change forever
>trust me now

One thing that you and developers aren't considering (because developers never do) is that wirh creative tools many users don't need or want endless upgrades and perfection.
>inb4 some sperg nitpicks a few things like the strands of hair
>nothing that even your grandma couldn't touch up with som app if they really cared enough (most people don't)

If thats the case why wouldn't the

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>>460844
terrible source gets you terrible results?


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