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Writing General: 'festive' edition

Welcome to /wg/, the thread for all /tg/ related writing. Whether you're plotting your campaign, trying to come up with a character backstory, or just trying to write some setting fluff, this is the place to post it. You don't even have a campaign, just an idea you want to develop? You're welcome here. While the rest of /tg/ is arguing over monstergirl mating and which way rivers are supposed to flow, we're here to help you turn your thoughts into an actual finished product.

As the successor to the Storythreads, we're also open to /tg/ related fanfiction (D&D, Warhammer, Battletech, whatever). In fact, if you've written any vaguely /tg/-related short stories, you can try them out here. We also have flash-fiction challenges from time to time.

There's a discord for writers here
https://discord.gg/6AwKHGF

The previous thread can still be found in the archive here
>>96644454

And finally an archive of /tg/ fiction can be found here:
http://1d4chan.org/wiki/Storythread (dead link, but may be resurrected one day)
https://2d4chan.org/wiki/Storythread (page missing, wiki still up)

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>>97311755
The main thing it is good for is finding repetition and sentence structure issues. I wouldn't trust it on much else.
>>
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>>97275738
Well-written story, as always. Although I always thought that the Backrooms are most effective as horror when there's no controlling them; they're not magic in the traditional sense, something that can be affected by rituals or channelling some ethereal force. They're just unknowable, a break in reality. Maybe you can learn enough to map them, but how or why they come to be are beyond human understanding.

>>97284799
>>97284807
>>97284820
This is actually a really interesting concept. Assassins' Guilds are very common tropes in fantasy but they're rarely female, and I don't think I've ever heard of an organisation of anti-assassins.

Also, 'Midwife of Serpents' is an extremely cool name for the head of an all-female assassins' guild.
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Any good RPGs for doorkicking combat? Something kinda slick but hyper lethal, letting the PCs take down most mooks pretty quickly but always having the chance to lose it all with poor tactics. I've been running RED and it feels a bit pillow fisted but my group is afraid of RPGs from before the turn of the millennium
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>>97349714
Retro Sci-fi isn't a supplement
>>
>>97347315
>Any good RPGs for doorkicking combat?
PCCS has for intro scenario SWAT team entering meth lab
it checks all your boxes if by "quickly" you mean with one good bullet hit, not in seconds of gameplay
unironically post, I did GMd this twice actually
>>
>>97354519
OP Here
Post a link for a free pirated copy of this right now or you're a shill bot.
>>
>>97354686
>spoonfeed me
if you cannot make effort to find it in /tg/ repository, stay away; it takes some work to correctly grasp mechanics
>>
>>97354769
You're a shill advertiser bot. Never post in my thread again.

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Exotic Cuisine edition

Previous: >>97304062

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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I never saw the 9th movie so I dont know what happens so I can imagine anything I want
In fact I havent seen anything Star Wars related since Solo, although I was subjected to half an episode of the Mandalorian
>>
>>97353960
hasnt there been some form of the idea floated that tattooine is like some sort of force leyline, everything important naturally occurs around it, near it, on it. Maybe im entirely making it up.
>>
>>97354301
It’s entirely possible that there are some who have presented that as a possible explanation.

But keep in mind that we’re deep into speculative canon. Because official canon is that, nobody’s noticed. Or at least nobody has canonically said anything about it.

But Humans are a creature that is instinctively wired to find patterns (sometimes even if there isn’t really a pattern). So I just can’t accept that absolutely nobody in-universe has noticed how often Tatooine comes up in Galactic history. So one can imagine the possibility of rampant conspiracy theories that might arise from this.
>>
>>97353960
Isn't it located near the end of a fairly relevant hyperspace lane? Which is why Hutts want to have presence there, not even counting money from having podracing championships there, which is also competition to those in Malastre?
>>
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>>97354731
Canonically Jabba has a presence there because Gardulla (the female Hutt you can see behind Jabba in TPM) created the Boonta Eve on Tatooine using Damask's money in order to slowly try and gain power from under Jabba's influence, but he took over it which is why we see him presenting in TPM. Presumably the Boonta Eve is more popular than the Malastare championships
It's all in the Plagueis book
As for the hyperspace thing, it's in a spur of the Triellus Trade Route which is the biggest trading route in the Outer Rim, but the main popular part does not go through Tatooine

>Medieval fantasy setting
>Magic is nanomachine tech
>Ancient ruin is a crashed spaceship
>"The Oracle" is an AI
>Gods are original humans

PLEASE stop doing this.
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>>97352571
Post apoc fantasy is kino. Do it more.
>>
>>97354422
The setting still has Nautiloids and Spelljammers.
>>
Caves of Qud is pretty good though and its like 90% of that. Plastic and concrete compounded into layers over time is underrated as a concept.
>>
>>97354422
the hell she did? before or after becoming a spider? also for what?
>>
>>97352571
>>Medieval fantasy setting
>>Magic is nanomachine tech
>>Ancient ruin is a crashed spaceship
>>"The Oracle" is an AI
>>Gods are original humans
>PLEASE stop doing this.
I will not stop doing this, because I like sci-fi origins of fantasy worlds, and you can't make me.

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Composite Critter edition

Previous >>97320851

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97354613
I haven't a clue what you just said but I'll pretend that I do, ya know.
>>
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>>97354716
>>
>>97354720
Big boot.
>>
>>97354720
zamn thats a good tamer

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Lorwyn Planeswalker edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97354650
MTG has had at least one Goatse in every set for the past few years.
>>
>>97354603
but which creature type are we choosing? there's a lot of 2 mana instants that make 2 tokens but they're all usually different types, so how are we getting a critical mass for a specific creature type?
>>
>>97354692
>but which creature type are we choosing? there's a lot of 2 mana instants that make 2 tokens but they're all usually different types, so how are we getting a critical mass for a specific creature type?
It's a tough question, but the payoff of doubling effectively all your spells seems work exploring.

Goblin is the obvious first one to look into.
>>
>>97354400
>white card
>typeline is "creature - human knight/soldier"
>printed date is after 2020 A.D.
Guess the skin color.
>>
>>97354569
Am I going crazy or does the fairie on the left have a nice, fat little ass?

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>world's first 100% vibes based tabletop setting
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>>97350485
>Prinicpality of Kyiv
fucking Ukrainians, seen their inflence in AD2300 Traveller and they are here too
>>
>>97350485
How the fuck did this even happen? There's a massive naval chokepoint between Italy and Macedonia, and 0 signs of any landings on either flank of that sea. How does hell control territory there? How do they even keep it supplied? What the fuck is the Italian navy doing?
>>
>>97354543
Italians are canonically too poor to be able to afford oil to power their fleets in this setting
>>
>>97350485
But that's literally every tabletop setting ever.
>>
It's a cash grab with grimdark edgelords as main audience. The only thing it has going on is art style. And it makes christocucks seethe and shit their panties.

If your campaign were a tv show, how charming would people find your character?
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>Religious Templar
>Discriminates against those afflicted with a incurable disease he also has and as such resents himself
>Prone to violence because his mind is gradually being eaten away everytime rage is activated

Yeah no his sheer existence would result in people wanting him dead everytime hes on screen
>>
>>97354216

No? Never played it anyway. If anything she's more like Bull, looking like a noble savage when she is not.
>>
>>97353744
Well he's not a primarch and that's the only part of 40K marvelbrained normgroids like, so....
>>
>>97353891
>>97354325
>unsexy grrlboss writer's pet
Haven't seen THIS one before!
>>
>>97353744
He looks like a handsome dwarf from the Hobbit or like a Jew.

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Douchemachine used to be the largest competition to GW.

Now look at it and laugh
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>>97354183
>They invalidated all my models I bought prior to Mk4. I have thousands worth of them with thousands of hours of painting.
This. It sucks that the cryx army I loved playing back in the day is completely invalidated
>"dude, it's got a legacy list"
Ah yes. Legacy lists, those notoriously weak begrudgingly written lists to make it look like SF is actually on the side of older fans.

>>97331983
>CMON
Found the problem. Remember that these retards bought some of the best wargaming IP's and ran them into the ground, including Darkage, my beloved.
>>
>>97331983
>>97354521
> and now their big plan for ASOIAF is to fucking gut the best rules of the game so that players will better adhere to the original "vision" the lead developer has for the game, instead of playing the game as it emerged over years of active gaming
quick rundown? or rather, a longer retelling with more details
>>
>>97354548
It's CMON. That alone should tell you everything you need to know.
they have a history of pump and dump kickstarters and buying really good games only to run them into the ground and drop them. Hence my decade+ of salt over Darkage and how they didn't even finish the new sculpts before ditching it fir the next big shiny. Those new Harpies looked so good
>>
GW started doing shit with their IP outside of tabletops, which honestly gave them an edge that very few others have (Battletech does, although it doesn't have the same reach)
>>
>>97354183
>Invalidated models
Literally false, as legacy armies are allowed both to compete in Prime tournaments and are increasingly getting 3D print support

>"B-but balance" and >>97354521
Infernals fucked around so hard at the WTC that they got hit with light nerfs. They are competitive armies, and even in cases of super old shit like no-rules basic infantry Trollkin units, you can proxy those at your FLGS no problem.

>Chonky prints
Fair. Personally I like then, but to each their own. Also some of the newer models like Old Umbrey are quite detailed.

>mk3 ptsd
Good thing that the people running the show at SFG are actual WTC fans and not PP monkeys.

>Menoth
Already teased, probably releasing early 2027 or late 2026.

5 person Level 5 party.
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Why is the ghost a generic combatant? Ghosts used to be something special, you encountered one and maybe it knew it was a ghost, maybe it didn't. We encountered one once that was a looping messenger whom died before he delivered his message centuries ago, and putting him to rest was a fun challenge. Make it something interesting, the ghost of a long dead adventurer seeking his missing party, a noble bound to a family heirloon worn by one of the zombies or dropped in the dungeon at some point, the ghost of a priestess unable to find rest as her corpse lies on cursed ground...
Don't make it a combat encounter, use your brain.
>>
>>97353633
The mímic ruins the theme unless he's the one that killed the rest
>>
>>97353633
>Modern DnD
It's shit and the only way to make it not shit is to play an older edition or a different game.

>>97354589
Also this. This summarizes everything wrong with modern consoomer slop DnD.
>>
>>97354589
PArt of what ruined it is the idea of a "balanced encounter"

Back in the day, the encounter is just what existed there. Whether or not you could fight it was a choice you had to make.
>>
>>97353633
Challenge rating is completely meaningless.

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Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>97165346


Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5 (embed) (embed)
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
/wbi/: https://discord.gg/6ZjEc7dy4T
Worldbuilding Hub: https://discord.com/invite/wGjxK3Y
The Writer's Forge: https://discord.com/invite/CUxHxWq
Tira: https://discord.com/invite/f52W6Kg

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>>97344545
I don't even remember where exactly the specifics of the design came from. They're obviously bugs and their queens are based on termite queens, but stuff like the head-crests and the long cerci on the males just came about at some point while I was working on the design. Tbh the head-crest is a pain in the ass to draw consistently at different angles and I kind of regret it.
They're probably my favorite species in the setting because the design came about a bit more organically, while a lot of the other species have a pretty obvious theme with the design. And also because I think it's fun to draw a bunch of completely non-humanoid bugs in fancy clothing.
>>
Let's see if this rooster works for the 16th century.

## HUMANS

## CELESTIAL-TOUCHED or FALLEN ONES (Aasimar)
1. Angel-Touched (Standard)
2. Lamassu-Descended (Ancient Guardians)
3. Sphinx-Born (Riddlers)

## INFERNAL-TOUCHED or MARKED ONES (Tieflings)
1. Cambion-Blooded (Standard)
2. Gorgon-Cursed (Serpent-Touched)
3. Lilitu-Born (Night-Children)

## ELEMENTAL-TOUCHED (Genasi)

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>>97311994
>Do you have any interesting alchemical ingredients or magical components for spells?
I would love to include more of these, but all of my players have grown up playing 3e, 4e and 5e and refuse to use spell ingredients for the games since "we're only playing a few levels anyway, it's not like we're going 1-20".
>>
>>97351178

Consider adding Blemmyae, Mermaids, Selkies, Rakshasa / Oni, Bastet-Kin/Leopard-people.
>>
>>97348579
No, like commercial drug names. Shit like Tramadyl or Melakonin.

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What’s the edgiest tabletop game of all time
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97343362
You have not read, played, gm'ed nor played the game and it shows by a huge margin.
If you stoped at the first page I would understand how much of a clueless throatless fucker full of oil you are
>>
>>97343420
A Modest Proposal
>>
>>97347908
>I don't want to alarm you, but when you were a baby you shat and pissed yourself all the time...don't be so high and mighty with me because I wear diapers and get horny when it overflows with my own feces...
>>
>>97351612
Hi newfriend, I noticed your post has some errors and wanted to give you a welcoming tip to help you with future posts on 4chan.org. To properly reply to posts, make sure to click on the long string of numbers at the top of the post. If you hover your mouse over it, it should say "Reply to post" after a second. If you click on it, you'll create a direct link to the post you're replying to.
Hope this helps. Enjoy your stay!
>>
>>97343357
monopoly or battleship.

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>finally get to play Enemy Within
>it's just endless fightslop
Why do people like this shit again?
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>>97327331
lol
>>
>>97327331
i heard of it three times this week. never knew it before that. someone is astroturfing
>>
>>97327331
i've heard of it because several posters (i'm sure) in the past few weeks have brought up the exact same magazine article about it.

in over 15 years of /tg/ prior to that, i'd never heard of it. must be one of those Mandela thingies.
>>
>>97327306
WH usually is fight oriented, what were you expecting
competent and willing GM might skew this a little into more plot oriented
>>
>>97342877
>Watch the GM roll dice with himself for 4 hours
Retarded nogames.

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How do I get my players to stop calling everything dwarf related "digslop"?
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this is very funny to me
>>
>>97354605
You do not play games and you do not belong here. Please fuck off back to plebbit or twatter or whatever gay fuckpit you spawned from.
>>
>>97354630
Of course the dorfslopper would know about gay pits lmao
>>
>>97354435
First you have to get actial players instead of making up fake stories on the internet. And to do that you need real friends. So the first step you're looking at to solve your problem is putting some effort into making yourself less of an unlikable shitposting jackass.
>>
>>97354655
Sorry that happened but you should probably stop crying about groodgeslop with a bad scotish accent being mocked.

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New year new me edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

You can discuss Shadowrun here too because I also feel bad for those guys.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/


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>>97353981
Kids these days with their Invention and their Upgrading and their i don't know what. Back in my day we got 1d6 turns of bodge-job repairs or alterations, and we damn well liked it. Mostly because it wasn't CP2013's Scrounge, which is largely used for grubbing up more parts to flog for cash.
>>
>>97348031
>There are bad games that don't deliver on the genre premises.
Woah... Dude, no way...
>>
>>97354053
Yeah Medtech is even worse with Surgery being useless and Cyro/Pharmaceuticals capping out in usefulness pretty early.

They should be streamlined similar to Techs getting all their specializations for free and Surgery and Medical Tech becoming normal skills they get a Bonus for along with the other medical skills like Paramedic, First Aid and Cybertech
>>
>>97353910
It seems like the general EMP effect is set at Cyberware DV15 and disables 2 pieces of the ref's choosing. Now I used to scoff at this low DV but only recently did I realize nobody puts points into Cyberware outside of the tech/medtech and maybe put 4-5 points in TECH (gotta max out REF, DEX, and COOL for combat optimization baybey) so suddenly EMP can be insanely dangerous and only nat 10's can save you.

The Rostic Kleaver has the on fire effect, ignores armor effect, and bonus 1d6 damage effect so I wonder if there is one more bonus ability that could be squeezed in, especially since this is a 5,000eb tier weapon?

Also you could make your own brand, become the next Eren Malour.
>>
Why do some of you want Cyberpunk to play like an MMO? We already have Elflines.


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