Hey thereI've decided to start a West Marches-style campaign on my LGS. It sounds the perfect style to run for a public setting w/ rotating players, but I myself have never DMed oneAny experiences, tips and advices regarding DM-ing/playing West Marches style games?Or general tips for running games on LGS ? For those unfamiliar with West Marches style, here is what google have to say about it:>Player-Driven Exploration: Players decide where to go and what to explore, venturing into unknown territory from a safe starting town.>Rotating Cast: A large pool of players participates, but different combinations of adventurers form parties for each session, preventing the need for a single regular group.>Sandbox World: The world is a sandbox, with the map and plot emerging as players discover new locations and rumors, rather than being dictated by the GM.>No Fixed Schedule: Sessions occur when players organize themselves, often on a voluntary basis.>Low GM Prep: The Game Master (GM) focuses on creating a world and potential encounters, responding to player choices, rather than crafting complex plots.>Self-Contained Sessions: Adventures are often designed to be resolved in a single session, with storylines evolving over time.Comment too long. Click here to view the full text.
Updated my hex generation procedure to generate bigger biomes & shifted river generation to be part of it (rather than encounter table)
>>97335852So, your proof is some sped-tier "logic" that basically denies that the creation of OD&D was possible? Look up the population of Lake Geneva in the 1970s, Anon. Gygax claimed that he DMed different groups 6-7 days a week in that town and that he ended up having so many different players that he had to get Rob Kuntz to co-DM the game with him to be able to handle all the interested players.
bumping so I can pitch in later, maybe.
lol what is this gayness dude, here you go:https://watabou.itch.io/perilous-shoresand i know someone will argue 'West Marches' is ackshyually some 3.5/4E ingenious concept from that one blog because... you rotate GMs! ...there's unknown hexes! zomg.that's just called 'D&D'. that's how you should be playing, if you follow the game rules. read the Expert half of B/X even if that's not the edition you're running.
OP hereSurprised the thread is still alive while I was out during the weekend!>>97344135Please do>>97344551>https://watabou.itch.io/perilous-shoresI skimmed through it but it seems to be simply another map generator. I don't see the point of those, since its effectively the same as me creating one of my own (or use an existing one from previous campaigns, which is something I traditionally do)>there's unknown hexes!Whatever West Marches was originally is of little to no importance - what matters is what we make of it. I don't think that WM needs to be about hexcrawl, but I want my campaign to be a hexcrawl, and the unknown hexes aspect of it is the BIG thing that's getting me hyped about it. Traditionally, as the DM, I will prepare stuff and then more passively watch players go through it - its fun, but I've done it dozens of times. By generating hexes on the run, I'm hoping to be part of the discovery and enjoy the thrill of itI've tested my hex generation procedure (explained here >>97335816), made some tweaks, probably will test it again by myself a bit more before running the test session this ThursdayComment too long. Click here to view the full text.
It's Da PDF Share Thread!Get ready to stuff your hard drive like it's 2025!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
Anyone already got Smork Borg Episode Book 1?
Looking for>Dragon Rampant: Second Editionhttps://www.ospreypublishing.com/us/dragon-rampant-second-edition-9781472868640/
>>97348107g f /d/lB7b4E
>>97348127Bless you, good sir!
Going back two decades for this one, but... "Advanced d20 Magic", by Guardians of Order? It would probably be lumped into a trove of d20 BESM.
Archives & Other Resources: https://rentry.co/cyoagAllsync: https://cyoa.allsync.com/s/owWor64yLTngDk3Previous thread: >>97339463>Thread Question: What is your screen width? What do you think are typical screen widths that authors should expect, as of present day?
>>97348016I also just notice I accidentally gave myself an extra minor power but forgot to use a third super power I had.>POWERS:>darkness (elemental) - super>flight (body) - major>regeneration (body) - major>adaptability (body) - major >madness (genius) - major (using minor slot)>willpower (other) - super>chaos (other) - hyperI still remember that day as if it was happening right now, how the endless darkness entered my lungs and burrowed deeper into my flesh until they were one and the same, how my mind was kneaded into different shapes and textures over and over again until 'I' was only an fleeting idea someone else had in a dream.>FOUNDATION: meta human>TRAITS: peak genetics, enhanced durability, longevity, ideal metabolism, genius, beautiful bodacious & bouncy, pristine skin, inhuman feature (beautiful), recovery, fine tuning hearing, internal furnaceComment too long. Click here to view the full text.
>>97348016Nice, you found fitting images. Too bad about the genius thing.11/10 would try to fix them.
I don't make CYOAs because I don't need to make CYOAs. As a highly imaginative person, I can already imagine them just fine in my head, without making them.In fact, I don't need to make builds either. Again, I can imagine myself writing a build and what it would end up like.Soon I will forego all action, until only breathing and staring remains.And then I will turn to simulating them in my imagination as well. And I will simulate in my imagination the entire rest of my life. There is no need for further activity of my physical body.This is how people with good imagination work. We are just built different.
>>97348102>"Don't you see! This is TRUE FREEDOM!">in a coma since 2016, lost in dreamlandNot an appealing fate.
>me and the boys on our way to fuck you upcyoa for this feel?
Composite Critter editionPrevious >>97320851>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date TBA)https://www.digimon-alysion.com/en/Comment too long. Click here to view the full text.
>>97348091
>>97348091Jesus Christ that is strong
>>97348091>>97348096Great cards.
2026 editionPrevious: >>97198774>News & RemindersArena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)Complete winter achievements for rewards December 16-January 6From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025>Useful Linkshttps://pastebin.com/QFA0hqaA>TQWhat's your New Year's resolution?
Wake me up when Star Trek spoilers start
>>97347253I'm waiting for Reality Fracture. I'm very curious.
>>97340434Nadu is the kind of card that randomly wheels and tells you a lane is open. Karakas is just busted in every single deck.
Help, I have no idea what I’m doing.
>>97343900t. Anonymous
Obscure conflicts editionPrevious thread:>>97095668>Thread Question:Which obscure conflict would you like to collect miniatures for and get a game going?>Community Summary of Wargames:https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing>List of Historical Tactical, Strategic, and Military Drill treatises:http://pastebin.com/BfMeGd6R>ZunTsu Gameboxes:Comment too long. Click here to view the full text.
>>97347420shalom
>>97347223Thank you so much anon, I had forgotten that this page existed.
>>97347520>Loses land to foreign invaders>Pays reparations...but they didn't lose because they were on the right side of history, despite the fact that Finland refused to hand over what the Finish viewed (regardless if they were right to or wrong to) as Finish jews to Germany.What is this called it happens with every political movement where suddenly they become very uncomfortable with the description of "loser" when the person who lost agrees with them. A loser is somebody who lost, for better or worse, if you lose you are a loser.
>>97258020Does anyone know of any informative books about the Germans and their military during WW1? Lots of pictures (real or painted) would be appreciated. I've read Jünger, but other than that my "knowledge" of the era comes from WW1. I'm interested in squad compositions, weapons, uniforms, insignia, bread cases and such. Is Ospray a good start?
>>97348184Battlefield ww1*
Sewer Edition>2024 PHB Scanhttps://files.catbox.moe/g8oo9h.pdf>Cropped and rotated, but more artifactyMjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h>2024 DMGhttps://files.catbox.moe/fd04pq.pdf>2024 Monster Manualhttps://files.catbox.moe/atd38s.pdf (D&D beyond version)https://pomf2.lain.la/f/1en5qwum.pdf (scan)Comment too long. Click here to view the full text.
Time for the "You are playing it wrong" postInspired by the post at >>97340961Only roll when failing has an impact on the characters, even if its just taking up time or using resources. If failing doesn't mean anything, use the Auto Success mechanic as a basic threshold (or assume eventually rolling a 20 over 20 checks).When exploring in dungeons or the wilderness, remember that travel speed matters. Exploration rounds take 1 minute each and you move at 10 times your speed per round. If you are travelling at a fast speed you move one third more but take -5 on your Perception checks. If you are travelling at a slow pace it is at two thirds normal pace but this lets you roll stealth (yes two thirds, not half speed).Every action taken in Exploration takes one minute, that includes picking the lock, looking in one 10 foot square, or trying to break down the door.When making Skill checks during Exploration, you are expected to keep the same check unless circumstances change. This include stealth and tracking. Stealth is made against the PASSIVE perception check of anyone that may see them, and failing that means they are on alert, they dont know you are there until they actively look. Roll another Stealth check against their ACTIVE check. Also Passive Perception is a floor, if you roll lower than this you use passive as your active result. This is confirmed as intended.Darkvision makes things black and white and Dim Light. Dim Light gives disadvantage on perception checks, giving you -5 on your passive check. Similarly Advantage gives +5.Long Rests give back half of your total Hit Dice, not all of them. Short Rest Hit Dice spending lets you spend one at a time. Yes, an hour of attempted Long Rest counts as a Short Rest.Comment too long. Click here to view the full text.
I only allow people who have DMed before to play in my games. I have heard that there is a DM shortage and in my magnificent evil I have chosen to hoard DMs so that other players will have nothing! Ahahahahahahahahahahahahahahahaha!
>>97347964ContinuedSocial Rolls are not mind control and have a very clearly defined chart. The DC is determined by their attitude and what you are asking them to give up in exchange. Buying their favour or saying something particularly persuasive in line with their goals (they want diplomacy, you offer peace for instance) can temporarily increase the attitude, conversely saying something offensive will lower the atiitude. Attitude also impacts the most they will be willing to risk in helping you.A Long Rest consists of 2 hours of Light Activity and up to just under an hour of Strenuous Activity (Walking fighting and casting a spell). You can have these split through out your 8 hour rest period, so yes this means during your long rest you can cast spells but if your total exertion time is over 1 hour, or 2 hours for light activity, you must start again.A natural 20 and natural 1 does impact Skill rolls. If a check would succeed and you roll a 20, it is a greater success than normal. Failing and rolling a 1 gives a worse result. You may also opt for a success with a cost on checks that fail by 1 or 2 points.Mob mechanics exist for swarms of small guys and mooks. Read them.Creatures count as cover for ranged attacks.The Difficulty chart goes from 5 to 30. RAW 30 is the highest difficulty any check that isn't opposed can be.Comment too long. Click here to view the full text.
human fighter > hafling fighter > human paladin > et al
>>97348182>hafling fighter>haflingthe annoying part is I meant to spell it haffling
Is it better to have fully anthropomorphic beast people in your settings or just humans with like animal ears and tails?
>>97345454Ears 'n' tail
>>97345155The lack of human hair is the biggest thing that makes it not-okay, otherwise it would probably be tolerablePeople don't generally complain about the Na'vi even though they're even uncannier looking
I find amusing how we obsess so much with Catgirls when historically people were more obsessed with Dog-headed peoples.
>>97347784Ones a fetish for porn sick people, the other is a tall tale for peasants.
>>97346212>Fish cant comprehend the water he's swimming inThats assuming youre not a bad faith furfag.
Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.Assorted Mecha Goodness:https://pastebin.com/E2wi55AZEmbryo Machine Translation:https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1rLancehounds Homebrew:M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRgPrevious Thread:>>97092391Question of the Thread:Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?Comment too long. Click here to view the full text.
Which mech RPG would you suggest for someone making their own setting?I plan on doing something on a near-future earth, so you know, most established settings won't work.
>>97347457Battle Century and Mekton are the most "toolkit" systems, meant to be customized. If those don't fit your needs, you may be able to refluff and modify another game that has mechanics closer to what you need.What about your setting makes it different? For example, are the mechs more primitive because the tech level is closer to the real world? And what kind of things do you want to have in the game, what level of crunch do you want?
>>97346485>3D prints being sold as regular shipped products at almost regular price.As far as I can tell they've replaced their entire lineup with 3D prints, which is not great
>>97287820I recognize all of those except the red and blue one next to Grendizer.
Thinking of running a UC 079 game where players are a group of GM pilots operating somewhere on earth then switching to space operations and then colonies. Is there any fanmade resource for Gundam rules for Lancer? I don't want to run the default mechs sinfce they are too advanced magitech for UC Gundam but i still like the rules. Any suggestions?
>running a Witcher game for my friends>the party has a Witcher, a scoia’tel elf, a vran bard, and a Skelliger druid>if these chucklefucks don’t kill each other, they’re getting lynched by the first peasants they look at the wrong way
>>97337225>>97338243>>97336848A mob of like 20 peasants isn’t a joke, especially because The Witcher TTRPG has a pretty lethal combat system. And yeah if they think the druid is the one that summoned whatever monster is attacking them in the fields, or that the nonhumans are Niflgaardians spies, they will be mad enough to zerg rush them.Also I’m not like promising that I’m gonna fucking execute my players for the fuck of it, I’m joking about the fact that they’ve put together almost the most socially volatile party they could’ve.
>>97342588Which Witcher RPG?
>>97342588Pretty common thing players do, in my experience. Parties made up of people who would never actually cooperate, I mean, or who could not function in average social circumstances.
>>97342661R. Talsorian’s
>>97330885>a Witcher gameseen PC gameplay of third part; seems witchering is 50% of stealing random trash from peasants huts, 25% of farming so precious substances like dog's fat, last 25% mix of meh cardgame, running, repetitive farming xp to get usable higher tier items, occasional fucking and replay of boss fights as on higher levels they are insanecertainly not as I imagined witcher
Finman edition>Banshttps://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025>NewsThe 2025 Magic Con and Pro Tour Schedule:https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotationhttps://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation>Spoilershttp://www.magicspoiler.com/https://mythicspoiler.com/Comment too long. Click here to view the full text.
>>97345812>>97345845
>>97345812>TQ
>>97345925War of the Spark and all sets released after it are no longer legal in any formats.
>>97346450>food analogy
>>97348163This, but unironically.
Is it better to have the monster races more monster, or more human? Is there a better middle line or is it just better to err on the side of 'keep them bestial'? Art is from the veil rider rpg
>>97343404Its easy to look at this character design and see advantages: wall climbing, presumably increased carrying weight on those legs, perception bonus from multiple legs, etc.What would the downsides to a spider-taur be, ignoring for the moment any social ones? What would such a spider person actually be worse at than a human? The two that come to mind for me are "armor becomes a problem, making them squishy in a fight" and "have trouble fitting into small spaces". The former is significant, the latter mostly isn't. Spiders are actually really good at squeezing through cracks and stuff, so I imagine that a spider-taur will be able to get through a human sized doorway or hall just fine, even if they will look weird doing it.
>>97344832>Mass and metabolic demandApproximately 18% of a person's weight is in their legs. Each of the spider-taur's legs might be a little thinner than a humans but having 8 of them is still going to add a significant amount to their overall bodyweight. That will result in a commensurate increase in their basal metabolic rate and therefore the amount of calories they require to survive.>Walking efficiencyWalking on two legs is significantly more efficient than walking on four. I suspect the comparison becomes even more dramatic against eight. >Packing efficiencyGood luck forming a shield wall or phalanx. Volley fire with bows or muskets is less effective when you're spread out too. >ReachGood luck defending your legs against someone to your side or your rear against someone behind you.
>>97343404both are fine
>>97343404Depends on the setting, the game, and your group.
>>97346249>That will result in a commensurate increase in their basal metabolic rate and therefore the amount of calories they require to survive.Not if they run on arthropodal metabolic rates, though that would entail much greater susceptibility to wounds and inappropriate temperatures.>Walking on two legs is significantly more efficient than walking on four. I suspect the comparison becomes even more dramatic against eight.There's differences the joint arrangement makes for that make me think otherwise, at least as a trained marching-gait, as spider-legs are much easier to just barely raise above the ground then shift forward with speed. But it does cost them throwing ability, so they have to wait for slings for ranged parity (...which already don't work with tight formations)>Good luck forming a shield wall or phalanx. Volley fire with bows or muskets is less effective when you're spread out too.While depth of rank is compromised, width can be deceptively little if the legs can be pulled in enough and the leg arrangement braces better so depth isn't as necessary to resist a press. Definitely going to need bigger shields with commensurate upper body strength demands.>Good luck defending your legs against someone to your side or your rear against someone behind you.The exoskeleton gives a very obvious example for form-fitting full plate armoring of it, which in combination with the better footing means they're going to need more significantly outnumbered than simple area-coverage would imply when richly equipped. And formation fighting still works despite the lower packing efficiency.In summary, they're almost certainly favorable for logistics at short distances and have a decent chance at longer ones, but take casualties more severely especially in the latter case. On the field, they're likely doing better in uneven terrain and in niches like the block-breaking zweihander units or skirmishing infantry, but need more costly equipment to support it.
Work in Progress, "Nobody screws with the Tank Police!" Edition>Full-on /WIP/ OP Links Pastebinhttps://pastebin.com/BE42AEcD>WIP Tutorial Images Megahttps://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"https://www.youtube.com/watch?v=ufP8ka3KGno>Saint Duncan also explains thinning your paintshttps://www.youtube.com/watch?v=wxWgsqSf74s>Paint thinning 102Comment too long. Click here to view the full text.
>>97348047Maybe stipling very lightly.
>>97345118>Why does paint randomly not adhere to some parts of a model? It seems to just "shimmer" away or retreat or w/e. The model is primed, and there's not an inconsistency in the coverage. Like it covers fine in most places but there's always someplace where it won't.Same situation here, specifically for contrast/speedpaint type paints. I'd have chalked it up to one of >>97345877, but these are freshly primed models (a few days ago, so properly dried) that weren't handled in any way.
>>97348047Using Army Painter spray primer :^) The weather's perfect for it too.
>>97348109lel
>>97348047I don't think there's any way to sculpt something like that without it just looking like hair
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. And as we enter this happiest and newest of years, remember: 2e was never an old-school game, bait is for reporting, and fish is for smoking! Happy new year, grogs!Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:>n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0>Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128>Need a starter dungeon? Here's a curated collection:Comment too long. Click here to view the full text.
>>97347417It has absolutely nothing to do with house rules and everything to do with the numerous glaring errors. Having exactly zero XP is also very telling, because even if they were authentic, you've never once played with them, and if those are the only examples you have, then you've clearly never played at all.
>>97347417I'm really curious, can you tell us about what house rules your DM was specifically using that are reflected on your sheets?
>>97347429> if those are the only examples you have, then you've clearly never played at all.>What is a Forever DM?>you don't understand, you must have a record of character sheets to show you have played, every true scotsman has all their sheets.
>magic itemTwinlimb CrossbowThis rather heavy magical crossbow has dual limbs linked with gears. This allows the user to angle the weapon against two different targets. Pulling the trigger fires both quarrels simultaneously.
>Janny deleting on-topic posts and leaving the shit stirring ones upSame as it ever was I suppose.
This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.>DO:- Post pics of your prints be they fails or triumphs- Keep discussion/photos about tabletop games only- Post your resin/printer/settings for faster advice- Help your fellow anons with advice>TRY TO:- Remember that this general is monitored by GWendolin and her lawyers- Not make a new thread until old one dies- Not encourage namefags, tripfags, fumefags and coomers- Not spoonfeed- Not war over Filament/Resin consoles- Keep your model pics naked (no paint/undercoat only)Comment too long. Click here to view the full text.
>>97345710A boolean would be the proper way to do it; Combine just acts like the Group function in a paint program, say (freezes the part positions, but leaves any mesh intersections in place). You could potentially end up with voids just using Combine without fixing the model in post (Windows 3d builder works remarkably well).
Friend printed some stuff for me, but give to me with all the supports. Is there an easier way beside slowly breaking every single connection point? Because I already broke some parts trying to remove the supports and everywhere I've look everyone seem to easily pull them away so I'm clearly missing something.
>>97348116They are only really easy to pull away before their final curing.A pair of clippers is probably your best bet
>>97348124Not even bathing them in hot water?Because this will be a bitch to remove.Can't really complain much did it for free, but still. Mother fucker
>>97348145Hot water can help yeah but its significantly easier to remove them while semi-cured out of the printer.