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File: PDF Share Thread.jpg (9 KB, 193x249)
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It's Da PDF Share Thread!

Get ready to stuff your hard drive like Santa's Magic Sack!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>
Any copy of Punk's Not Dead mork borg game floating around?
>>
>>97253831
/d/BdqOKP
>>
>>97256525
Don't worry, I can check it later, maybe then it's uploaded, anyways thanks a lot for your help and for the other zombie rpg!
>>
Does anybody happen to have either the backer drafts of Cypher 2e or D6 System 2e? Thank you!
>>
Requesting The Darkest Age tabletop rpg Core Rulebook by RuneWorks Games. (Although the Companion book would be cool if found as well)

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In all seriousness, how can you get yourself to enjoy playing games when /tg/ players are so insufferable, socially and aesthetically in real life
>try to play 40k
>it's all actual obese autists with animes T shirts and don't understand the concept of an inside voice
>try to play RPGs
>It's fat 40 year olds with goatee or ungroomed beard and shaved head, marvel T shirt and jorts and wearing those weird flat Irish hats
>visit LGS on card gaming night
>take one whiff and immediately turn around and leave

It's actually distressing because I want to actually get to play in the hobby I love so much, but it doesn't seem to be possible if you can't find normal people to play with
Solution?
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>>
>>97254438
the logic of a sperg talking out of his ass
>>
>>97254571
...and circumstances can include "You see each other often in hobby spaces" or "You get introduced by a mutual friend because he knows you two share interests".
>>
>>97250117
>>ponies (yes, THOSE ponies)
uhhhhhh based?????
>>
>>97251959
>>97253257
How's the Age of Sigmar playerbase?
>>
>>97250800
post tits

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>>97256237
>The problem is the concept of Diesel Punk as it's been presented to the mainstream public focuses closer to WW2 because it's more of a recognized period of time.

>Complaining that an era containing the most famous war of all time is thematically dominated by that war in its aesthetic
I get what you're going for, and I love to see more of the era represented (this is where decopunk shines), but it's kinda hard to ignore.
>>
>>97256237
>>97256309
This is acknowledged within the aesthetic. There are two acknowledged subdivisions of dieselpunk, with World War 2 as the central divide.
>"Piecraftian" dieselpunk is during/post-WW2
>"Ottensian" dieselpunk is pre-WW2
>>
>>97256237
>1940's WW2 and the aftermath. The culmination of the insanity reaching boiling point in the form of another World War. From Paris to island beachs in the Pacific people must take up arms again. Britain and France need Allies to defend against the Axis, but who are the Allies and who are the Axis? America is hesitant to join the war effort, China is besieged by Japan, Russia has a treaty with German, Japan is in a uneasy partnership with Germany, and Mexico is receiving messages from Germany promising them American land if they join the Axis. Japan's attack on Pearl Harbor and Hilter Marching on the USSR makes everything clear. The teams have been determined and war is in full swing. Rationing at home for the boys abroad, Women entering the work place, and everyone making sure that everyone is doing their part, aka TURN OUT THAT LIGHT. Espionage between enemy and ally and ally and ally ramps up to discover everyone's secrets. After never-ending combat 2 bombs send a loud roar over the nation of Japan with fire and force shaking the earth and blinding the sky. They announce the end of the war and the new age of man, the Atomic Age.

The point is there was so much going on in that time, for example the birth of aviation combat or sea Battles of WW1 or the formation of the studio system in Hollywood. If the only thing you know is the very end, Nazi spies for atomic secrets, you aren't properly using the setting. If you are really interested in things that have to do with Deisel Punk you need to do you research. There's a wealth of cool things waiting to be discovered by you and shown to the modern world. Trapping yourself in what has been presented to a mainstream audience since the late 80's is not going to do anything.

Thank you for reading.

Part 2
>>
>>97256309
>Complaining about the most recognizable period of Diesel Punk
No that's not the purpose of my post. I understand why there is a focus on WW2. My point is people in this thread who are interested in this time period but feel pigeonholed to one part of it need explore more and see all the different things it has to offer.
>>97256326
That's nice but why isn't this being shared with the people who are saying that they don't see much of this period other than getting to the Atomic age?
>>
>>97251172
>>97251460
Where did this no happy endings in cyberpunk thing come from?

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On the spectrum of rubber forehead aliens to complete starfish aliens that are made out of silica and breathe methane, where are YOU specificially comfortable with. Does there come a point where an alien becomes too weird for you to "relate" to in order to include them in your games as playable races?

Personally I am fond of aliens that look plausibly like they could have evolved in a different world and have no distinguishable lineage to earth life, even if they share some superficial features.
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>>97240164
I'm more into the birrin/star wars level of "they're obviously not human, but they're still clearly people"
but of course the best pick is human-created genetically-engineered catgirls for domestic ownership/military applications/industrial labor that have gone rogue after the local human population disappeared.
>>
>>97241222
I liked that arc of the Expanse. Ayyeast just setting up shop with mutual incomprehension at the micro level fucking macro humanity up good.
>>97241908
The eyestalks emerge pretty reasonably from their marine worm origins (same deal as the flower-mouth). What do you mean by bug limbs? The wide-stance centaurism reflects Chirrah's lighter gravity iirc.
>>97249080
Straight up. Sci-fi is a dozen genres in a trench coat masquerading as one. What aliens "should" be depends almost entirely on the role they serve in the story. That said while >>97248952 takes it too far I sympathise with the irritation. Hopefully project Hail Mary will get across empathy for characters lacking any straightforward "cute" factor to normies.

spam filter can eat a dick
>>
>>97253201
Runaway to the Stars' Scuds are amusing as a marine biotech civ who discovered microbiology before sex. Consent if relevant may be more like farmers' interminable disputes over boundary stones.
>>97255518
Transhuman diaspora is definitely the best take on SW/Trek rubber foreheads imo if you're too autistic to stomach it otherwise. It's nice when baselines from completely distinct evolutionary histories bump into each other and find they have more in common than ever more derived "cousins" (To'ul'h = best bros).
>>
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Thoughts on the humanity lost aliens?
>>
You're all a bunch of autists overthinking it.
Is it cool?
If yes, its good.
If no, its bad.

...was also the first third-party one, with its first product released in 1976. Judges Guild's Wilderlands of High Fantasy is the only setting you'll ever need.
>18 hexmaps at 5-mile hex size, with a cool thing (ruin/relic, castle/keep, town, or monster lair) every 5th or 6th hex
>Covering an area the size of the Mediterranean Sea
>Crazy shit all over like a Balor running a town
>Huge aesthetic variety, lots of different flavor and creature types
>Home of the iconic City-State of the Invincible Overlord, a wonderfully dysfunctional city
>There is exactly ONE nation-state in the setting, and it's the size of Belgium. Everything else is city-states and fortified towns
>Life is grimdark as shit for regular people, think Bronze Age Collapse tier. Child mortality is high as shit, only the lucky strong or brilliant make it to the ripe old age of 35.
>No ancient conspiracies or secret societies puppeteering from the shadows--geopolitics are very primitive
>Tech is schizophrenic, with some towns having just invented the wheel to and some cities having discovered calculus
>But despite all that, you can make a real difference with your friends! Kill the asshole Overlord and see if you can do a better job.
WoHF is written for old-school D&D but easily adaptable to other editions. Necromancer Games updated the content to 3.5 in splendid style with their releases of it.

What are you waiting for? Pirate a copy right now!
>REALLY OLD-SCHOOL & NECROMANCER RE-RELEASE

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>>97255555
Looks kinda lame. I'm sure the old folx will like it though.
>>
>>97255555 (witnessed)
Thanks OP

>>97256020
what? It's fucking sick
>>
>>97255555
God bless you, this is awesome
>>
>>97255555
Based Wilderlands enjoyer.
>>
>>97255555
saved, thank you

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ca/tg/irls, have you ever roleplayed a MALE character?

(inspired by the other thread, because why not)

Work in Progress, Christmas Johnnies Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97252068

I painted picrel, the full Volkus terrain set, the KT equipment sprue, and a Necromunda gang.

Setting my goal higher this coming year. I want a playable TOW/WHFB army, one more Necromunda gang, and one more Kill Team(if only so I can have fully painted opposing forces for demo games).
>>
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Working on some genestealer cultists. I think I've overcooked a little with the nuln oil, overcompensating because the blues of their alien bits was a bit too bright. Probably pick them back up in a bit after I've decided where to go with this.
>>
Fuck. I didn't finish like a single god damned project this year.

>>97254966
Going to try and finish a project at least once per month.
>>
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Here's the 2025 stuff. I think technically the tree guy was late December 2024 but he didn't make it into my 2024 collage so I'll put him in this one.
>>
way more unpictured

gif came out retarded and cba to figure it out. phoneposting pls forgive.

Why were so many of the "OG" game designers insufferable faggots? It seems like the vast majority of game designers from the 70s and 80s were self-obsessed dickheads who openly hated and looked down on their customer base. There were obviously exceptions, and some like Gygax would go on to regret and apologize for it, but still, what made so many "professionals" back then such fags?

Pic related: WFRP author James Wallis's response to a letter criticizing how railroaded The Enemy Within campaign was.
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>>
>>97256423
That's ok. You start swinging, I start shooting. I still win.
>>
>>97256429
Knights of the Kitchen Table and other parodies were more of the source of the myth of most players being clownishy retarded jackasses, rather than an accurate generalization of the hobby.
>>
How was Bob Bledsaw?
>>
>>97251504
>Informed by the belief that the "inventor" of RPGs insisted that the GM should be as adversarial as possible, if not outright malicious whenever they felt like it,
This is the kind of distorted opinion only spouted by fags who obviously never read his writings.
>>
>>97256766
And fags who say shit like this have cherrypicked one of Gygax's many contradictory cool guy speeches where he espoused shit he didn't believe or practice.

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I've been working on a game for about five years and wanted to share it, but I can't seem to upload pdfs anymore. Why is this? I thought /tg/ was the hub for sharing rules systems. A lot of the stuff I played while designing was downloaded from the sharethread, are they also suffering from this?
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>>97254569
We all know why you posted this disingenuous thread. Next you'll act dumb and pretend to be unable to use the alternative hosting methods people gave you, because you don't HAVE a game and just wanted to be a whiny bitch.
>>
>>97256290
NtA
But thanks man!
>>
>>97256354
Janny melty? In this economy?
>>
>>97254569
We will not be falling for your dolphin porn malware scam, my friend.
>>
>>97256689
Hey, buddy, I really enjoy dolphin porn, m'kay?

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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This reminds me. I still hope we get a Tsukihime remake jump one of these days. Maybe out of shard but I don't think he has the spite for it he'd need to jumpmake.
>>
>>97256562
I thought Crimsonmoon was working on it.
>>
>>97253698
Explain why he remained in Spopovich's embrace for so long.

>>97254030
BASED.

>>97254062
Gohan would JOB to Imu merely existing in the same DIMENSION as him.

>>97256281
You could use it to power blood magic curses against other Gohans.
>>
>>97256848
Like COOKED food, Gohan is BASED.
>>
>>97256893
WRONG. You are either COOKED or doing the COOKING, and therefore while EATING COOKED FOOD is BASED actually BEING the COOKED food is CRINGE. THEREFORE, Gohan is both COOKED and CRINGE as well as ZESTY.

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Thread #02 Lean Winter on the Tundra
Previous Thread: >>97090196

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
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>>
>>97254355
You don't teach your kids by locking them up with a psycho and telling them to "figure it out". Learning involves making mistakes, but I've seen too many good people meet an ugly end to buy that any of this shit is for our own good. That's abuser talk. Yeah, kids have to fall down and scrape their knee to realize that maybe they should watch where they're running. That's so many orders of magnitude less severe than what even garden variety monsters get up to. You also need to protect and nurture your children, because if you don't, they'll wind up dead or borderline feral traumatized wrecks incapable of functioning outside of rote survival. There's no nurturing, no protection, he's just locked us in a cage together and is watching us eat ourselves, by your own claim that all monster shit is human in origin.

Which I don't buy for a damn second, are you telling me demons are fake? Or that they're actually just humans? What about the fairies from fairyland, not the people they take, the big boys who did the taking? They're also just humans in a clever disguise?

Man I didn't even want to get stuck into this theological debate, but your dumb ass comes in with this rote repetition of dogma while insisting all the world's monsters can be fixed with an axe and fire? Shit no hunter I've ever met could say with a straight face one method can kill every monster. You're delusional. You haven't left the shallows if you think the scale of destruction some of these can wreak is in the same ballpark as what we can do.
>>
>>97254355
>they're just magical animals or magical humans
Demons are very much real and as dangerous, if not more, as the legends say. Each one of these demons, witches and monsters requires a different approach. You have a lot to learn and I hope you live long enough to do so.
>>
>>97254355
And who's been telling you this? Have you actually encounter anything that doesn't have an enforced rest period? You haven't been employing more than school yard tactics from what you mentioned. I fear to imagine how easy you would turn on your fellow humans if something whispered in your ear.
>>97253981
They can entertain other explanations, at least.
>>
>>97254815
>>97254889
>>97255152

It's not dogma, it's the truth, not all my brothers feel the same way by the way, so don't mix me and my beliefs in with my duty as a Hunter. Some of them arent even Christian, the Maltese Cross is that of firefighters,mit goes beyond just Christianity. Our physical existence doesn't matter, the most grievous wound to our body or mind does nothing to our soul. It's not our bodies that will leave this world of darkness.

Demon ARE real! You've got me there. I've had to slay more than a few myself. Fae are just fallen angels but might as well work on the same principals. Bound by words, wounded by iron, etc. Demons are the only real "outside threat" so you've got me there. But even then, demons are not typical Hunter targets, it's mostly ghosts & vampires, & werewolves, & monsters.
>>
>>97255152
I'm fine with them as long as they don't do anything stupid and don't question my methods.

Holiday Special Edition

Previous Thread: >>96962908

The thread to talk about Super Heroes/Villains/Spies/Agents/Rogues be it in spandex or not.

Popular Choices for Games:

>Mutants & Masterminds
Currently the most played one, uses a d20 resolution for everything, has powers building and rules for tactical combat.

>Marvel TSR/ FASERIP
Classic Supers game from the 80s, still has a lot of fans and various retro-clones. Uses a d100 with an universal resolution table to decide the degree of success, has random character generation and abstract rules for powers and combat.

>Masks (PbtA)

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>>97241180
Do you guys do MCP in here or should I go to /awg/?
>>
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In my setting, empowerment occurs on a cyclical basis and has been since time immemorial, leading to the old myths of gods and monsters having been based in fact. It occurs about once every hundred years, leading to "generations" of superpowered beings popping up across the globe.
>>
My Tiny Supers character, Stretcho the Rubber-Man! I'm very excited to play this guy in an upcoming supervillain campaign.
>>
>>97244196
>>97249699
>DOOM
Secret War explores the idea that all or most tech villains in Marvel were just funded by Latveria for reasons I can't remember. The whole book was just a vehicle to launch Secret Warriors, but it still explored the weird idea that these guys have high-tech, expensive equipment they use to rob banks and stuff.
>>
>>97254854
>Supervillain

The dude looks like Ned Flanders by way of Bruce Campbell.

Go To Church Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97255926
Probably, there are endless warp entities which GW just doesn't have the time to write about, so they focus on the big 4 and whatever else their writers feel like writing. If you want to make a Bombadil-esque god for your game, go for it.
>>
>>97255926
>>97256312
I should add, ofc warp gods exist through sentient emotion/belief in them. So in creating not!Bombadil you have to ask yourself who tf in the universe is feeding him and how - perhaps he is a manifestation of some mixture of folly/carefree-ness/apathy, fed by wanton wanderlust and desire to faff about (in a universe constantly at war giving its residents purpose these emotions are rare and fleeting, hence his status as a minor god).
>>
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>>97255656
>>97255779
>>97255851
Is there a clear outlier for any pieces of wargear or equipment between what's in DH1 and what's in IM? If there's something that stands out, you could probably make a fair amount of profit with forex trading between thrones and solars.
>>
>>97256472
Cegorach, is that you?
>>
>>97256634
Eh, Cegorach is the god of deception and trickery, not the same thing at all.

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Have you ever roleplayed a female character?
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>>
>>97256490
That's a shame then. You're going to miss them
>>
>>97256570
Statistically, you're far more likely to die soon than them.
>>
>>97234966
No, not remotely so.
The only people who'll tell you this shit are trans.
>>
>>97256692
How did you know I was trans?
>>
>>97256741
>>97256887
>seethe bumping
ugh

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Ghoul Stars
>Region of space inhabited by scary monsters
>They're scarier and more monstrous than all the other scary monsters (just take our word for it)
>No you can't see it, we're never going to show you, and it's never gonna be in the games

The harrowing
>Imperium is invaded by monsters from another dimension that is scary and incomprehensible (but also it isn't the warp)
>They're scary and incomprehensible (so basically Chaos but Chaosier)
>No you can't see it, we're never going to show you, and it's never gonna be in the games

What is the point of this?
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>>97256249
Because at one point the wargame encouraged your dumb ass to make your own chaos but chaosier kitbash, with new setups like GW actively discouraging kitbashing it means GW has no reason to write that stuff. It's telling because the fluff he's complaining about is like 20+ years old. The nu-lore would exist purely to complement a product launch.
>>
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>>97255841
... do you not set your explorator, rogue trader or inqusitional rpgs, skirmish scenarios and campaigns in whatever the fuck section of the galaxy you want?
>what is the point of this?
A kitchen sink setting with gestural world building you can use as inspiration for your own fun. If you need the corporate slop version and are upset they haven't poured another fat shit down your throat you get what you deserve..
>>
>>97256279
>Because at one point the wargame encouraged your dumb ass to make your own chaos but chaosier kitbash
Custom armies are fun to talk about but implementing them in an actual game is another story. If I wanted to make a custom army based on aliens from the ghoul stars, I would not only need a reasonably fair set of rules for them but I would also need other players to recognize and agree to those rules. It's a hell of a lot easier to do that if it comes straight from the company's mouth.
>>
OK, how about this: the Ghoul Stars are home to C'Tan loyalist Necrons. Maybe they got sick of all the infighting and sheer stupidity their people descended into after they got free and decided they liked being mindless enforcers for evil gods better. Or maybe they don't even realize the revolt happened and either got put in stasis early before the other ones revolted or their data is just so corrupted they forgot they don't work for the C'Tan anymore. They've managed to collect a bunch of shards to try to fix their gods, but considering how screwed up their brains are they can't put them back together right, assuming it's even possible, and the shards have turned into some big, horrifying mass of HP Love-crap that does unspeakable things to anyone that gets too close.
>>
>>97255841
what does this even mean? you want to buy a couple more $60 books filled with broken stratagems that will be eliminated when they release 11th in a few months?


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