Jabbering Jabberwock EditionDiscussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!Everyone is welcome.FAQhttps://pastebin.com/vv4xQuwDCharts:Main Gens: https://e-hentai.org/g/2556775/f1669e072b/Imgchest backups(not sorted): https://imgchest.com/p/na7ko9dky8dhttps://imgchest.com/p/pg73rmbv7rnLegacy Charts: https://imgur.com/a/IRtoHXhSide Quests: https://imgur.com/a/7euVXRTComment too long. Click here to view the full text.
>>97257205But we have the year of the snake and next year it is the year of the horse!>>97257235Nicely done!
Hello all, updates on the tabletop game.Like I said here >>97170467 outside of art all of Gen 1 is done since a ton of the ideas were taken from the official game or the V4 cards. Now I'm onto Gen 2 and would love any input from anyone who might have ideas for units or how an army of any Gen 2 kingdoms would function.Starting with Dawn Elf but if anyone wants to jump around to other princesses they have ideas for that's fine too!
surprised to see the general for towergirls still upwhat's the status for the whole series right now?also what about that one game that was made by duke?
>>97260547These folks are a tenacious bunch. Gotta love em!Just cruising as a low altitude. Making content and havin' fun. If i recall duke's project is on an indefinate hiatus however.Currently we are making updated cards for old princesses. Making things look a lil more polished which has been a blast!
>>97260005Thats cool to hear that you work on it. Creating full armies are really hard to pull off. Dawn Elf Princess probably has Dawn Elf Rangers with different weapons as units.I had some thoughts about enemy units in some older threads too. More like what enemies Ser Knight would encounter.
Archives & Other Resources: https://rentry.co/cyoagAllsync: https://cyoa.allsync.com/s/owWor64yLTngDk3Previous thread: >>97252503
>>97262057>>97262088>the hottest companion is a manI'm sorry what the fuck is going on in the head of authors who do things like this?
>>97261224>FordTechnology made through Magic is basically unstoppable. You make technology just thinking about it and can steal technology by touching it.>AgerTimeGODS>EvocoCanon women and girls with animal ears/tails like in anime. Also you can use summons like its Shin Megami Tensei or Pokemon.
>>97262184>t. gay
>>97262184catering to the females and gays and anyone else who can appreciate the male form, i got a friend who says men should get access to bikini armor as well, and hes like the straightest guy i know
>>97262184I didn't even know this one had companions, I never saw the 3rd page. I didn't miss much, I can just pretend the last page doesn't exist.,
So I was wondering if there are any interesting games that me and the wife could play to make things a little more exotic/interesting intimacy wise. I'm looking for a game that involves wordplay, sexual play, or both. Tried looking myself, but I have no idea where to start.
I have wanted to play RPGs for years and posted on /tg/ for like a decade, but have never found someone to play with. Finally my kids are old enough to play with me, but the problem is, I don't know HOW to play. Like, what is a game supposed to even look like? All the rulebooks I've read go over in depth the character creation and mechanics, etc. but none really paint a picture of the structure and flow of the game and what it is supposed to look like. Where do I start??
>>97249229Just watch some Critical Role or D20 liveplays and do what they do
>>97257874>why would you pick something, even if slightly, more convolutedAn abiding love of the byzantine.A quirky adherence to quaint precedence.A learned aversion to unified resolution systems.The first two are just a matter of taste, but the third one is a considered rejection of the desire to make all things part of a monolithic structure. It can lack robustness or specificity or become over burdened with exceptions or edge cases or conditions to the point that it may as well be divided into separate systems anyway. It can also lead to same-ness between classes which can lead to accusations of "it's role play to roll play" but let me elaborate.I'm not a big fan of modern D&D but iirc 5e saving throws are roll vs difficulty, bonus for ability score, extra bonus for some based on class, characters can improve ability scores while levelling which minimally affects save through the bonus. I much prefer the older system look up save on class based table that improved with level, apply ability score modifiers. It's just a game but I don't see the new inherently making the game better, though I don't see it making it worse either. On the other hand, I dislike the current lock picking rules which to me greatly detracts from the flavour. Even though the dice rolling is nothing but random number generator vs target value with only the dice rolled and the target value differing, the different mechanisms present before 3e led to something like thief feeling different to other classes in AD&D and Basic. Sure, I am supposed to roll play but I thoroughly enjoyed and continue to enjoy the differences in how things were done without designers feeling the need to try and simplify and unify at the cost of flavour. At the same time I've played and enjoyed systems where everything can be as simple as the old WEG d6 system (ability relevant to task determines size of your dice pool, difficulty class set by GM) so it's not as if my aversion is all consuming.
>>97261336*it's role play not roll play
>>97249229The simplest explanation of what RPGs are, as an activity, is that they are a sort of narrative conversation where uncertainty and chance are resolved with dice rolls.The game master sets the scene, the players introduce their characters and what they're doing, the GM reacts and tells them the outcomes of their actions. You keep the conversation going, back and forth, to see what happens. How the characters deal with challenges. How they handle their victories and losses. Then you look back and find that you've got a story.All the finer details of actually running and playing games are harder to talk about because it's a sort of proverbial social alchemy. All the people at the table, the game being used, the type of story the GM is trying to tell, the type of characters the players are trying to play, all combine and interact in ways that are extremely dependent on those people. You can learn certain tricks and strategies for how to best run a game, but the people you are running for will be what makes or breaks the experience.
>>97249700>Don't watch critical roleSeconding this. If you must watch a live play, watch almost literally any other podcast.
We've reached the point where GMs are now producing AI slop responses both in and out of character.
>>97258808At a guess, the same reason people use sex toys. Sometimes, you get tired of knowing that you're the one whose hand is on your dick.
>>97239561>no guys you don’t understand my shitbrew is SO good and unique that the sum totality of human creativity can’t replicate the freakshit races I made up to jerk off to or the derivative clothing designs that I cribbed from a handful of Google searches>this is actually true and I don’t just think this because I’m too retarded to actually learn how to prompt properlyTen to one you have the most paint-by-numbers D&D (and it’s definitely D&D) setting imaginable.
>>97258862There's certainly something wrong with people who just don't care, spiritual or otherwise. It's one thing to be tricked by AI, since certain aspects have gotten so much better, but I keep encountering people who just don't give a fuck. They don't care if something is real or not or if a real person created it. They cannot intellectually process anything beyond the surface level. If it looked okay enough and amused them for 2 seconds, then there's no point in caring if some streetshitter mass produces a billion things just like it every day. They don't even care that they're getting ripped off, let alone understanding why anyone cares if a real artist or writer was paid to make something.
>>97259073Yeah. Also can't believe I'm gonna bat for 2hufag, but there's something else you missed.The average LLM (I'm sure you COULD find an example of one that isn't like this) will write like it's two steps away from giving you a handjob just to make sure you have a nice day, and will back down and "admit it was wrong" if pressed in the right way, even when it's right.If you take chatgpt and ask it to explain what a "wizard" is in D&D terms, and then repeatedly say>No, you're wrong. Wizards can draw from multiple sources of power. Give me examples.a few times, it will probably give up and agree with you because they've been built to be people-pleasers.Meanwhile if 2hu thinks he's right, he will plant himself like a tree next to the river of autism and say>No, you move.
>>97260077I'll admit that it started life as a D&D setting because that's what we were playing back in undergrad, but the issue isn't solely my inability to prompt. I periodically test things by going to AI art spaces and asking for help prompting the races. The goal is never to gotcha the prompters, just to check if the models are there yet. One of the recent things I was told to try was feeding the reference pieces into an AI to have it describe the image in prompt form, but feeding that back into an AI still missed a number of key physical features of every race I tried it with.The four races I usually test are described here: https://files.catbox.moe/lu7n9o.pdfTypically, AI generation will result in the loss or distortion of features like:>bhedmi>>skin lichen>>horn and fingernail stone texture>>extension of the mane onto and across the neck>>symbiotic mane vegetation>nasim>>fulgridermis>>nose and ear shapes>>palm pads and finger webbingComment too long. Click here to view the full text.
Previously on /slop/: >>97241519▶ Thread Task: Moody and gloomy winter pictures.And maybe characters trying to find a comfy warm corner.▶ Generatorshttps://bing.com/images/create/https://sora.chatgpt.com/https://gemini.google/overview/image-generation/https://perchance.org/ai-text-to-image-generatorhttps://civitai.com/Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.▶ Perchance pastebin of generators and links:Comment too long. Click here to view the full text.
>>97262062thought you cooked with this one?
>>97261860Human sacrifice
>>97261860Fuck off and take your off-topic assburgers with you.
>>97261910>>97261940>>97261964>>97261979>>97262129The consensus is clearly for me to not do it here, so I honored that and finished it with 6 additional posts in the prior thread instead, starting here >>9726206Technically there were additional things I wanted to say but I cut myself short since I figured barely anybody would read it. I would request the one anon who brought up the AOE2 DE Jaguar warrior changes to answer my question in the final post there, though. >>97262046God that image is terrible. If any of you legitimately need Aztec or Mesoamerican images for your tabletop games, ask me and I'll post actual art that's authentic instead of made up nonsense. I already posted pic related last thread but AI images invariably just end up looking like the left side of this image>>97262106I talked extensively about sacrifices in those additional posts I just did. Read the posts and if you have any additional questions or are skeptical about anything, ask and I'll answer, I'll keep this thread open.
>>97262193whoops, mistyped the link, here:>>97262064
Trench Raiding With The Lads Edition>What is Trench Crusade?An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.>What Trench Crusade is notTC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.>What's the QRD on the background?The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.>How do I get started?All the files are free online:https://www.trenchcrusade.com/rules/Comment too long. Click here to view the full text.
>>97256687>That quoteHow antisemitic.
Holy fuck I think Twitter might be actually retarded in how they view this game. I don't see how this game could be Anti-Christian. Even more so whining how it's Euro centered even though there's been an endless Crusade for 800+ years. God damn
>>97261819Yeah it is. When you build a warband you start with one in the stash, but it still ‘costs’ three Glory to issue it to someone when it should be free.
>>97262058>Twitter might be actually retarded
>>97261465Being the gigantic cocksucker that he is, he got pooper pained about the creators making it clear the game’s official discussion boards and discords weren’t a refuge for ‘chuds’. Which is fair enough, I’m a chud and I also didn’t want to see the spergier members of my community spilling the spaghetti everywhere. Where Arch comes in is that he’s been on a one-handed crusade to try to destroy TC ever since. He took that shit personally, which is a petty and childish reaction, and his faggot followers have been following his lead ever since.
Previous Thread: >>97096644For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)>DON'T post or ask for "Looking For Group" or "Looking for Players".>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.>NO Shota/loli crap. Go to /trash/>What's a Solo RPG?1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)2: Ask in the Solo RPG General: >>970620423: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos">Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)https://infinityweavers.link/re-up/solo-rp-toolkitComment too long. Click here to view the full text.
>>97243662I appreciate the detail that the Yokai you added also have japanese terminology for some of their Interests and Kinks
>>97251412i guess people like them, usually expresed as shortstack.
>>97248830Here's your (You)What hypothesis was your experiment testing? For that matter, where are any of the steps of the scientific method?Does your experiment design list the steps needed to reproduce your findings from the data?Why is "connecting symbolic mechanics to biological reality" a difference between success and failure in your "experiment"?
>97248830>no theoretical evidence"It do be self-evident" is not a valid argument.>no research problem, no research question"How do evil porn addicted zoomzoom proces info" is not a valid research question.>no methodology, no instruments>no variables>no objectivity>everything >>97257723 said>boasts not being held by academic posturing, plays scientist anywayBeing outed by that psychologist a few months ago that's me! really broke you, eh George?
How's your game going, Anon
Happy New Year’s Eve and Calibration Edition!>What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt’ll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and SplatsComment too long. Click here to view the full text.
>>97261065Because if you go loud and flare Anima you will have to be hunted down until you're dead or you flee the Isle
>>97261300You flare when you exalt. That's the whole fun of it.
>>97261065You will turn into kill-on-sight persona nongrata in the moment when your anima glows a bit.And contrary of D&D, rerolling and having spare characters is a hassle.
>>97259597it's white wolf and they are scared of repeating the same mistake as with WoD games, guns are cheap and effective and at least in Mage, usually the easiest way to solve things
>>97261968Actually, it's because people lose their shit about guns. At the time that it was created, GCG was apparently having to deal with people who indelibly considered guns of all kinds to be "Totems of Instant Death" and was concerned that such folk would suck all air out of the discussion of the game if the guns were only marginally more effective, especially against Exalted, who can simply just parry bullets like Wonder Woman or move in bullet time to dodge them.Everything has changed a lot in the last 25 years in the attitudes of RPG players. But as a relic of the era, Exalted still eschews guns unless you're playing in a different take on the setting.
Player Hate Thread, because fuck you little shits.>say I'm looking for active people to play with>bro I'm totally active I can be there every game>you sure you can be there every Fri night?>yeah totally I can be there 99% of the time>okay fine you're in>bro my job is getting too hectic something something they put more responsibilities I can't play anymore after 2 sessions>let me make up this retarded plan where I walk up to the guards at the armory and tell them we're taking their shifts>what? who the fuck are you why aren't you in uniform?>uhhhhhh... I was just hired by your captain I'm just a hired helping hand>I've never heard of something this ridiculous, which captain so I can confirm?>uhhhhhhhhhhh captain steve rogers>there is nobody by that name who the fuck are you people>DM bro how come we don't even get to do diplomacy checks for this?Comment too long. Click here to view the full text.
> 5 players 4 of them were brick walls that never speak or react unless spoken too and even then it was mostly hemming and hawing to just say "ill do what the rest of you want to do">says they're bored but run away from every hook unless i lead them by the nose into combat> got told once "im just gonna listen to my own music my character goes and sits away from the party"> player joins plays one session drops without a word i thank god for the current gaggle of players I have. If i kept meeting jackasses like that i might have just quit ttrpgs as a whole
>>97260726>>97260909>>97261001>>97261040Okay first off, that isn't a woman and you should have realized this when he insisted on using text in a voice game. Second: holy shit, how is anyone this spineless? You should have kicked him before the first session but instead you just caved to him every time and even relented when he threatened to leave. And no, he isn't your friend, friends don't treat each other like he's treating you.
>>97259606>what's the point of letting him have any abilities if I can just decide they don't work when I want them toYou passed the test, yay.>>97259925Look at that snake laughing his tail off at the first humans.
>>97259925>>from a playLies. It's from an old movie Leo and Claire made as kids.
>be DM>hate slow player responses, hate their lack of creativity, hate they need me to handhold them, hate they get all sad and pout if their character finds an ounce of failure or have difficult combat>try to be a player>my DM autism comes in; hate their lack of descriptions on NPCs, hate their quests which is fight skeletons in a room then fight more skeletons in next room, hate how it's pretty clear the party is never in danger and this is just a feeling powerful game, hate when I ask for details on something that interests me and it's clear they just want to give a hasty description to move on to their railroad bullshit storyGuys.How does one obtain this thing called "fun?"
I would like to talk about the Chronicles of Darkness game line Deviant: The Renegades, or more specifically, one major upcoming supplement. Deviant was released in late 2021, and has had three additional sourcebooks since then. A new supplement, Black Vans, has been in playtesting for a while, and is currently being previewed.I am not being paid or sponsored to promote this book in any way. I am just very fascinated by it, and indeed, I already ran a mini-campaign using the playtest material.Deviant is, by default, a game about playing angsty, scarred superheroes who either fight world-manipulating conspiracies or work for them. Black Vans is a toolkit full of variant rules, quick NPC creation, variant character types, and variant genres. These variants range from the minor to the dramatic, completely overhauling what were once non-negotiable, foundational themes and mechanics. Maybe your character is not angsty or scarred at all, perhaps they are a """""regular human""""" like John Wick or Batman, or the campaign might have nothing to do with world-manipulating conspiracies.These variant genres include cyberpunk, high fantasy, post-apocalypse, space opera, and superhero emergence.This is a beefy supplement. For example, one chapter alone dedicates 38,000+ words to playing other monsters of the Chronicles of Darkness: Beasts, changelings, demons, Sin-Eaters, hunters (entirely separate from the variant rules for """natural""" superpowers), mages, mummies, Prometheans, vampires, and werewolves. No additional supplements beyond Deviant are necessary; the rules are self-contained, allowing the group to play a monster mash of an urban fantasy setting without needing a daunting 7+ books. And yes, they are supposed to be balanced against one another, so a vampire in the same group as a full-fledged mage is probably some older Kindred.(Continued.)
>>97217938One aspect of the space opera genre in Black Vans that I find goofy, in a good way, is how even the lowest-powered (but still, of course, capable of mowing down goons due to the goon combat rules), just-a-bit-more-than-mortal characters are capable of toppling an interstellar empire in a fairly short amount of time. They do not even need the backing of a full-on rebellion.Somewhat like Star Wars, except taken to a more blatant extreme.
Sick thread, been looking to get into Deviant for a while, thanks for all the info
Is it possible to 'deconstruct' a different splat with Deviant? Basically making a dude that has all the powers and weaknesses of a vampire, but it's not a vampire? Like, a lab-made recreation of what a vampire should be like
>>97217920> A new supplement, Black Vans, has been in playtesting for a while, and is currently being previewed.I thought paradox had pulled the plug on CofD from onyx path in '24
>>97261986The author took it to the Storyteller’s Vault as “fan material”. The digital store.
Yu-Gi-Oh! General #591"All i want for Christmas is for Dark Magician Girl to materialize in my bedroom so i can summon her in face down ass up position, have sex with her, and end my turn" EditionPrevious thread: >>97191908Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.>Yu-Gi-Oh! Online PlayAutomated Sims:●EDOPro website: https://projectignis.github.io/download.html●EDOPro: https://discord.gg/ygopro-percy●YGO Omega: https://discord.gg/duelistsunite●Dueling Nexus: https://duelingnexus.com/●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/Comment too long. Click here to view the full text.
>>97260291Most older formats have significantly less skill expression than standard but if you mention this around Edison players they'll seethe for weeks.
>>97260859Then it's the latter case.>Format isn't solved>Meta is exactly 8 decksI'm going to say that this is close enough to be the former though.
>>97261702It should be noted that out of those 8 decks most of them have variants. Gadgets has a T.G. variant and a Machina variant, The Agent has a pure variant and a T.G. Variant. Decks that make use of the Plant Engine (Lonefire/Bulb/Spore/Dandy) have multiple variants from Junkdoppel to Lightsworn Plants and Dark Plants, HERO Beat can be played with either Thunder King Rai-Oh as the focus or maxing out Bubblemans to perform quick XYZ plays. Six Samurai has a variant that abuse Ascetism or one that is a better suited for longer games that capitalizes on Yaichi and Hand. Dark World can be played with a focus on draw spells to use Virus and win from the advantage they provide or another one that is more appropiate for grind games.
>>97261897Mm. I don't interact with the format so I was mostly saying that as an outsider looking in. That does mean that it's just the fact that the game was more simplified in that state and most of the people going there are almost certainly looking for an easier experience. Master Duel and the current format on the other hand will change with every new release, and most of the people touching it will be adapting with every new release.
>>97262116Maybe what I truly lack is deep knowledge regarding the decks I play against in Master Duel and how to sequence properly against them. In that older format I´m certainly more familiar with the intention of each deck and how the matchups go.
Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.Assorted Mecha Goodness:https://pastebin.com/E2wi55AZEmbryo Machine Translation:https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1rLancehounds Homebrew:M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRgPrevious Thread:>>97092391Question of the Thread:Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?Comment too long. Click here to view the full text.
>>97256794Man, that's a tough one. Maybe a bit off an older tank or bunker miniature?
>>97256794On the smallest scales the easiest thing is usually to just sculpt it out of putty. The details are gonna be a bit blobby regardless of the method and it's easy. Otherwise get some tiny tank kits like flames of war. Those are shockingly good for kitbashing with mechs.
>>97250544my setting has the players fight as civilian monster hunters (ala a civilian militia), and they're all incentivized to customize their mechs for branding to receive better recognition and contracts, so it greatly varies based on region and personal aesthetics. Some people use the parts as they come, while some come up with shit that makes them look like they're 12. It doesn't help there are widespread artisan-mechanic guilds that are paid to do this work with specialized tools and materials. The military itself uses basic muted colors for their mechs or camo, and leaders get a special mark to distinguish them.
>read about cool battletech game about giant robots fighting robots>try to find rulebooks for it>no thats for an rpg game set in battletech universe>no thats for mordheim set in battletech universe>no thats for simplified combined warfare wargame set in battletech universeWhat rulebook is about giant robots fighting giant robots?
>>97262144>no thats for mordheim set in battletech universeWhat which one is that? Sounds cool.Anyway the A Game of Armored Combat rulebook is a godo place to start, gets you the basics. Further up the chain are the battlemech manual, which goes over all things mech and total warfare which goes over which goes over all things mech and not mech
>no display names>no player cards >large groupHow do I keep track of the characters? It’s such a weird thing to ignore. Just throw a name and picture onto the screen like every other Channel does
>>97248009>what's the difference between having fun with your friends and watching other people have fun with their friends?What's the difference between fucking a woman and watching porn? The world would be slightly better if you died.
>>97260150No, I think that was you. I just like the memes and find humourless killjoys like you to be unbearable
>>97260543>No U!! Lol. Lmao. Lmfao. Again.
>>97261861Yes, you
>>97262154man you have been absolutely buck broken, its not even fun anymore. but it is funny.
How do you like your mutants?Do you like them looking more like anthros or circus freak shows?
>>97254468>having to declair your own victory I accept your concession.
I like mutants with multiple limbs and eyes, make it look more like birth defects.Anthro mutants on their own are lazy furfagbait, if it's genetic freaks made by a mad scientist a la Dr. Monroe I'm far more tolerant.
>>97257071It's interesting how you can automatically tell when an animal is mutated or suffering from genetic diseases. Healthy creatures have a natural beauty to them even when they're dangerous predators or old as shit.Abominations and mutants should instinctually unnerve you when you look at them.
>declair>no uCringe.
>>97257506I think Warhammer had to say there was something unnaturally off about mutants to avoid the potentially risky Oldhammer lore that people with sixth toes would be killed alongside Asian people as Chaos mutants.