Hybrid editionPrevious: >>97344896>Most recent bracket system updatehttps://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025>Outline article introducing the bracket systemhttps://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta>Current banlisthttps://magic.wizards.com/en/banned-restricted-list#commander-banned>Gay Bolashttps://e621.net/posts?tags=nicol_bolasComment too long. Click here to view the full text.
All this AI shit is somehow making me miss the gay furry thread
>>97353993The big plan for AI is to get it so super dee duper smart it will come up with a plan to make back the hundreds of billions being posted into it. How do you have any hope for AI? How do you hear something like that and not immediately write it off as a huge scam?
Dang i didn't know there was a twisted metal ub
>>97354082
>>97354090
Sewer Edition>2024 PHB Scanhttps://files.catbox.moe/g8oo9h.pdf>Cropped and rotated, but more artifactyMjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h>2024 DMGhttps://files.catbox.moe/fd04pq.pdf>2024 Monster Manualhttps://files.catbox.moe/atd38s.pdf (D&D beyond version)https://pomf2.lain.la/f/1en5qwum.pdf (scan)Comment too long. Click here to view the full text.
>>97353829i copied cure wounds instead this time and then just to err on the side of caution, i decided to just make healing very accessible and cheap but not completely free. its very inconvenient to use in combat. i could hypothetically tune it so that eats a whole kit and it would still be really efficient 1d6 heal for 5 gp, which is way better than potions but still bad. that way however it doesnt invalidate healer feat
>>97353857Not when the Healer feat does that
>>97353959healer feat is limited by hit dice, this is not. it is balanced via throughput and a conservative limit. its meant to allow you to continue limping on
>>97353394>generic" as a term refersMaybe in general, but it has a very specific connotation when being used to discuss tabletop games. In this case setting agnostic is a better descriptor
>>97353966Ah damn didnt realise 2024 changed it for worse.2014 is just 1D6+4+Level
What's a fun way to introduce NTR elements into my Eberron game?
>>97341656This, but make it a handsome dude instead of a woman. A man with mind control powers who uses them to encourage women into sex is probably a nightmare for most people.
>>97321552/tg/ thread generator back up and running I see.
Why Eberron ?
>>97321552Warforges w/ detachable penises....
>>97352261Penises (plural)? How can meatbag ever hope to compete?
5 person Level 5 party.
>>97353633really depends on the partya level 5 cleric would shitter shatter (most of) the fight with one spirit guardians spell
>>97353633in theory this should be a match for four level 10s based on the CRin practice one fireball will nuke both ghouls and all four zombies, so by turn 2 its just the ghost and the mimics (unless you play into the regeneration i guess but even then sickening radiance is on the cards)ghosts are crazy dangerous, but they can only do so much attribute damage per turn and you have five people to spread the strainso if you have fireball or sickening radiance prepped, and you have a frontline with respectable CON this will be safely winnable. if you have a bunch of jank multiclasses or shitters who dont contribute to combat then this will probably get at least one of them killedbasically you'll know how it's going to go by the end of round 1
>>97353633Someone might die. Depends on how many resources they have going into the fight. Zombies are very swingy, if the party has plenty of radiant damage they’re pushovers but if they get a bunch of saves I’ve seen a single zombie tpk an entire level 1 party.
>>97353633If you want to make it less deadly have some of the enemies enter a round or two later or the mimic not do anything until it’s “triggered”
>>97354073Or have the encounter begin with the Mimics already in combat with the Undead. If the party start off very well, everyone remaining goes against them instead; if they perform poorly then they have Mimic ally until all the dead are down.
Dead Good Edition>Previously, in the Mortal Realms>>97335819 >Official AoS website:https://www.ageofsigmar.com>Downloads, Rules Errata, and FAQs:https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/>Toolshttps://runebrush.pa-sy.com/warscroll/>Anvil of Apotheosis hero creator:Comment too long. Click here to view the full text.
>>97354031I think I mentioned a thread ago I've been doing a batch paint of 10 blight kings and a lord of blights. Probably my fault for deciding batch painting would be anywhere close to a good idea.
>>97354035blight kings are pretty elite, those are practically hero models in terms of detail and complexity. i would break them down into smaller batches of 5 or even 3 at a time
>>97354038That's what I'm coming to realize now. I'm pretty far along though but it's kind of like just coming back daily to try and get a bit more done. Honestly might just be a good idea to swap to something simpler or something I would enjoy painting. I've got a bunch of neat little dudes I could paint as a one off, maybe that'll help clean my palette for a bit.Thanks anon!
>>97354043Nta but swapping them to a hero style painting process helps me any time I'm struggling to push through a unit. When you start picking up speed again you can grab one of the other guys in the unit and work on him too. I find seeing a model finished in the unit really gives me the initiative to push through the rest.
>>97354077The best of the bunch rn is the banner guy, he's the closest I'd call to done. (Aside from basing and a couple other things that need a once over) Tomorrow I'm gonna pick up some blood for the blood god to fill the weeping sores, mouths, etc etc for these guys and see how I'm feeling. I'm glad to have these guys as kind of experiments for my overall scheme but it's been rough with how different each model is from the others.
Composite Critter editionPrevious >>97320851>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date TBA)https://www.digimon-alysion.com/en/Comment too long. Click here to view the full text.
>>97348091Came here just to talk about BEE STOCKS going through the roof>Can finally place Hornet Eraser into my security stack on demand
>>97348096This lucky mother fucker. Imagine getting a cute fun bee partner that ultimately digivolves into fucking THAT >>97348091Motherfucker won at a game we didn't even know we were playing.
>>97353894You talk like a geriatric, ya know.
>>97353927I'm in my 30s. I'm not even going to deny that my manner of speech isn't exactly "youthful" anymore.
>>97353927The great majority of people still on 4chan are in their 30s.
TP4 reanimation protocols Edition▶Previous thread:>>97139724▶News:Reminder that next box is Sisters vs Raptors:https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/▶Official Key Downloads, FAQs and Erratahttps://www.warhammer-community.com/en-gb/downloads/kill-team/▶Rules Scanshttps://gofile.io/d/AinK04▶Boxed Set Rules Scanshttps://gofile.io/d/NWRByw (deprecated)Comment too long. Click here to view the full text.
I want a Death cult assassin kill team. Any GW marketers in the chat here to get on that.
>>97353304Not gonne happen this edition. 4 operative teams are a no go and the other assassins are horus heresy only.
>>97353735Death cult assassins are diff than officio assassinorium doughbeit
>>97353937oh that, sorry then not gonne happen because sanctifier already have one.
>>97353304I'd say your best options are either using e.g. striking scorpions/banshees as a proxy, or enjoying the assassins in either sanctifiers or starstriders teams.
It's Da PDF Share Thread!Get ready to stuff your hard drive like it's 2025!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
>>97353539Thank you so much, they're awesome, May The Ancients Guide Your Hand
Humbly requesting:-Starfinder 1e season 7 scenarios -Everyday Heroes stuff not on the trove-Pathfinder Bestiary of Passion
>>97353534>Malifauxg0f1le /d/iKGWg3
Hi, does anyone have the playtest of Beast The Roleplaying Game?
>>97347958 here, requesting Total Warfare, Strategic Operations and Tactical Operations; I thought I had them, but I guess not.
Archives & Other Resources: https://rentry.co/cyoagAllsync: https://cyoa.allsync.com/s/owWor64yLTngDk3Previous thread: >>97345920
>>97353924>categories are defined both by what an ability does and what it affectsKinda hate this, but what about time control, or is it included under space control?
>>97353978>categories are defined both by what an ability does and what it affectsWhat would you prefer instead?>what about time controlI decided that time is essentially a form of space, since super-speed allows you to make everyone else slow in comparison.If you have any suggestions I'd like to hear them. Would it be better to just have normal stats like Strength, Agility, etc and then abilities you could purchase if you had the correct stats?
So I am making my first CYOA and I need your advice When describing location/character options, is it better to>Name >Flavor text (in italics)>Raw gameplay effects (normal text)Or >Name >Gameplay >Flavor text Or some other option or combo? I'm trying to make the entries pleasant and interesting to read (i.e. actually describe the lore and stuff) but also keep the actual choices as clear and as easy to memorize as possible.
>>97353396Once again, it's "choose your own adventure general". Not "create the most compelling plot character general". Go to one of the many writefag threads across this website if you want to write a story.
>>97354048>choose your own adventureCorrect, and people here ACTIVELY REFUSE to choose their adventure, instead just picking the lamest wish fulfillment to self-insert.
>Medieval fantasy setting>Magic is nanomachine tech>Ancient ruin is a crashed spaceship>"The Oracle" is an AI>Gods are original humansPLEASE stop doing this.
I came for mice womenI left for boring
>>97352571Only stupid Redditfags do this because they hate the idea of a setting where science couldnt potentially explain everything. They make it this way to make things "realistic" despite the fact the actual science element is fantasy tier. Sound retarded? Thats because it is.
>>97353888Nothing wrong with it. If anything, in reality, magic would be indistinguishable from science. Isaac Newton, the father of modern science, was an avid occultist and alchemist.
>>97353947Yeah theres nothing wrong with doing it, its just the literary equivalent of walking around in pink spandex and talking with a lisp: its massively gay, Im probably gonna think youre a fag, and theres a good chance it sucks in more ways than dicks. >If anything, in reality, magic would be indistinguishable from science. Isaac Newton, the father of modern science, was an avid occultist and alchemist.Harry Potter fun facts tier info that I obviously know if I made that post
>>97353888In most magic systems used in games magic is indistinguishable from technology. In OPs example nanomachine tech that produces standard "magical" effects is for all effects and purposes magic with a chrome coat of paint. It's just an aesthetic thing.
Yu-Gi-Oh! General #592"how the fuck is this deck still meta" EditionPrevious thread: >>97236634Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.>Yu-Gi-Oh! Online PlayAutomated Sims:●EDOPro website: https://projectignis.github.io/download.html●EDOPro: https://discord.gg/ygopro-percy●YGO Omega: https://discord.gg/duelistsunite●Dueling Nexus: https://duelingnexus.com/●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/Comment too long. Click here to view the full text.
>>97352437you must represent counters as multiple individual objects, you cannot use dice to represent multiple counters, and you can only use notes for reminders
I love master duel's solo mode, this game has so many cool archetypes I never knew existed
>>97352437Yes. It is illegal to use dice as counters in sanctioned events. The official reason is that they cannot be confused with other game elements, and while Dice mechanics are not at all common, they are still a thing that exists. The unofficial reason is because of how easy it is to either cheat, or accidentally roll something like a D20 to a different value.>https://www.yugioh-card.com/en/downloads/penalty_guide/YGOTCG_Tournament_Policy_v_2_5.pdf>Counters must be items that cannot be confused with other game elements. >Items that are overly large, could damage cards or other tournament property, or have graphics or text inappropriate for an all-ages environment cannot be used.>Physical counters are required – the “counter” function in NEURON cannot be used without also using physical counters.>Counters must be added to cards in the appropriate quantity (example: if card effect(s) would place 4 counters on a card, Duelists should add four counters, rather than using a die placed to show “4.” Tradeoff is that you can use virtually anything as counters, as long as each individual counter is represented by an individual object.
>>97350760Ponix!!!! :D
Should I try to get into Yugioh? I just like the art on the cards mostly, but when I read about the gameplay all I see is that its just you lose before you can even start your turn so I'm not sure.
Douchemachine used to be the largest competition to GW. Now look at it and laugh
>>97346853OSR is alt right, 5e is far left.OSR is mostly trying not to get party wiped, so playing becomes very ruthless, it's 99% surviving and 1% roleplay. Don't think it's a coincidence that everytime a woman, black or gay played OSR, regardless who who DM, we got party wiped that session.5e allows for a lot of roleplay as survival is pretty much bottom priority, PCs are so powerful it doesn't matter, and my LGS looks like a pride parade on D&D days, drag queens, gender fluid, etc. a lot of diva fights as they all want to be the main character.A lot of talk of separating the 2 groups, they truly loathe each other. I used to play campaigns in both and it sucked. Kept holding out for better groups but if the players didn't suck, the GM would.
>>97331983Shinnal is also an alcoholic who yells at his employees and got his position through nepotism.
>>97353578Weird, in my area the 5e players are economic right, socially left and the OSR players are economic left *and* socially left.
>>97330704Ok, but what's the issue with Warmachine? Its unironically doing great, besides the lack of publicity>Models are great>Very fun to play>Dogshit resin from PP era now replaced by quality SFG resin>Frequent new releases>Already 3 new armies planned in advance>Extremely healthy printing culture>Old armies still getting support and 3D print STLs>Will get new year balance patch in like a weekHonestly the best wargame on the market right now, unless you're a Timmy brainlet that can't into combo play.
>>97344563M'negroid, metal minis are widely available from just about every seller I know outside of the two big ones (gw and warlord)
>Dark elves exist to be evil elves>There's occasionally orcs that are noble savages rather than pillagers>Even dwarves have some evil equivalents like chaos dwarfs in warhammer and whatnotWhat would a "Dark" equivalent to gnomes be like? How do you corrupt a little jolly bearded man from the woods into something evil?
>>97353846Gnomes as tinkerers suck major balls. It's an extremely narrow and ill-defined niche. The only reason they did it is because in folklore a lot of gnomes lived underground (like dwarves). If anything, they should be more Fey-like.
>>97353926>you are trying to reinvent the wheel>here's how tolkien reinvented the wheel and made something fascinating and far more enduring than its inspiration ever wasWow, you're doing a really great job of dissuading the OP!
>>97353997The Hobbit was published in 1937. Gnomes are folklore inventions from centuries ago. I think gnomes have endured for far longer. Regardless, the point is that trying to use gnomes to make them fit into Tolkien-inspired races is getting them backwards. They should be the original ones, older and more magical, no the other way around.
>>97353858>>97353874Rather then evil Gnomes, what would 'Good' Kobolds look like?
pretty sure Deep Gnomes are a thing in a few settings, and generally they're schizophrenic and disturbed by things that lurk in the deepest parts
Lorwyn Planeswalker edition>Banshttps://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025>NewsThe 2025 Magic Con and Pro Tour Schedule:https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotationhttps://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation>Spoilershttp://www.magicspoiler.com/https://mythicspoiler.com/Comment too long. Click here to view the full text.
Remember when Phyrexians were scary?
>>97354013>Remember when Phyrexians were scary?yes, before Elesh Norn killed them all.Turns out all Urza needed to do beat all of Phyrexia was become a glistening oil script kiddie and hack the systemFuck that shit pissing me off so fucking much. Yet one more example of "WotC never reads their own source material."
>>97354013Actually unbelievable how much they fumbled their most iconic villains
>>97354050>Actually unbelievable how much they fumbled their most iconic villainsEven crazier to think, that if they just never re-introduced Phyrexia into the lore, it would still have the aura of "When are the big bads coming back!?"They could have done literally nothing and had better results.
Why don't zombies eat each other?
>>97345063>while also saying that at the time they couldn't help but be influencedWhere?
The Video Dead did, when they were locked up together.
>>97346628Yeah, but they were pretty atypical for zombies. You could trick them into thinking they were dead dead for a while, too.
I like Red Markets zombies since they cover all the bases. The infection itself is enigmatic, but it acts like a virus, parasite, and in some ways a fungus and manifests as thick, ropey sinew. Infected who are still alive are called Vectors and act like 28 days later style rage zombies that sprint, jump, and still have enough wits about them to operate door handles. When they inevitably die from heart failure or dehydration or (non-brain) injury, they collapse dead and then a few hours to days later rise up again as Casualties, which are more typical slow zombies that are only really dangerous in hordes (but tend to congregate into hordes when they have nothing to slowly chase). Some people don't actually lose control of themselves when infected and are called Latents, but they still look infected and are still infectious. When they die, their corpse immediately acts like a Vector until rigor mortis slows it down to Casualty, so Latents are usually treated as second class citizens and often quarantined into their own areas or at least closely monitored. Vectors can be turned into Latents if injected with the "cure" before their bodies give out. Some people are truly immune, but the "cure" is derived from their bone marrow, so being known as immune is a good way to get disappeared into a chop shop.There are also Aberrants that are one-off freak zombies like a rat king where all the sinew spread out and connected a bunch of zombies into a surprisingly fast moving ball of limbs and heads, or a scarecrow-like zombie that's crucified on its own sinew which now spreads out across the ground like aggressive vines ready to grab and impale anything in the area.
>>97349727>I like Red Markets zombies since they cover all the bases. The infection itself is enigmatic, but it acts like a virus, parasite, and in some ways a fungus and manifests as thick, ropey sinew. Infected who are still alive are called Vectors and act like 28 days later style rage zombies that sprint, jump, and still have enough wits about them to operate door handles. When they inevitably die from heart failure or dehydration or (non-brain) injury, they collapse dead and then a few hours to days later rise up again as Casualties, which are more typical slow zombies that are only really dangerous in hordes (but tend to congregate into hordes when they have nothing to slowly chase).>mfw I came up with this EXACT same thing a few years ago and thought I was doing something originalThere truly is nothing new under the sun.