Summon the clans, inform the guilds, and pop the casks, it's dwarf time.
>>96582492Where are you located? I'll mail you the few i have. I'd rather someone gets to paint them.
>>96582914Can I see some pics of your dwarf minis first?
>>96585559They're just the old (?) Shieldbreakers.I bought a box of 10 back in 2011 or 2012 to use them as hammerers for my whfb but i never liked them much. And the lack of bits and customization limited heavily what I did with them. I painted them, used them for a bit, then stripped thinking I could make them better with a different paintjob. In reality they ended up partly assembled in a box and i have not touched them since. You might need to replace some of the hammerers (the ones that were loose and not molded to the hands were used in a couple of kitbashes) They're currently in storage with my bits. Which I know doesn't answer your request but it does mean that I can't take a picture at the moment.I was always searching for alternative to GW miniatures and when Mantic was started over 10 years ago the prices were too good to be true so I bought one of those VHS-type boxes. Too bad their dwarf plastic infantry was never to my liking.So.... here's a picture of what I'm currently working on
Do you have any opinions on how large a TTRPG sourcebook should be?The GURPS Fourth Edition Basic Set comprises 575 pages, and is split into two separate books with consecutive page numbering, titled Characters (ch. 1–9) and Campaigns (ch. 10–20).In contrast, the ACKS Second Edition Revised Rulebook comprises 548 pages, but is consolidated into a single book, even though splitting it like the GURPS Basic Set (ch. 1–5 and ch. 6–12) would be fairly simple.The D&D First Edition Rules Cyclopedia is a single 304-page book. Dark Dungeons X is a single 410-page book.The Lord of the Rings is around 1200 pages long. Internally it is organized into six "books". Should it be published as six volumes rather than as three?
>>96579759>muh player opshunsPlayers shouldn't know the rules anyway. If they know the rules they'll start abusing them.
>>96580686Player rule ignorance extending to what their own fucking choices actually do is complete and utter bullshit. If you forbid them from making decisions informed by their own capability, then what you have made is a retarded guessing game.I don't care that this will almost universally result in optimizers. Balance your shit instead of leaving it to an end user to paper over your laziness.
>>96526396>In contrast, the ACKS Second Edition Revised Rulebook comprises 548 pages, but is consolidated into a single book, even though splitting it like the GURPS Basic Set (ch. 1–5 and ch. 6–12) would be fairly simple.You're somewhat mistaken there. ACKS 2nd Edition's core rules are split up between three books, the PHB, DM's Guide, and Monster Manual. Like with older editions of D&D they're meant to be part of the same set and you shouldn't really play without using all parts of it. Splitting up the PHB would be pointless and confusing.Obviously I think it's best for a ruleset to be as big as it needs to be to comprehensively guide and assist the DM in running things. The players may not need as much This is why the player's handbook was always its own thing, but the DM always benefits from having more things to reference and help him run and theres not any real situation in real games where you wouldn't want more rules rather than less
>>96580686>>96582811One decent (if boring) solution it's to give the players nothing except their character sheet, and do the much dreaded "session 0" meme to guide them in their character creation
450 pages. Readers Digest size.The Modern TTRPG books take up too much Space, I'd like a push towards making ttrpg books about the size of a mass market paper back and if you do a book that's exclusively black and white art. DO MMPB.3/4's of an inch Thick8 inches tall.6 inches wide.
n5MILE edition.Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.>Latest official update:[YouTube] [Infinity Universe] Studio Update - Gen Con 2025 Seminar >Rules and missions:https://infinitythewiki.com/index.phphttps://infinitytheuniverse.com/resourceshttps://infinitytheuniverse.com/games/infinity/its>Beginner FAQs and guides:https://pastebin.com/x06JG55U https://pastebin.com/xtQzRcq5Comment too long. Click here to view the full text.
>>96586916probably hackables, while drones are deployables
>>96585550>I FOUND A STICK>For the last time, Willy. We're not here for sticks. This is a joint operation and your side is slacking. Get back to your position!
New to infinity, please recommend me a faction that has plenty of cheesecake/gooner models. Also looking for recommendations for specific, currently available cheesecake models. This type of stuff is the only way I stay motivated to paint.
The /btg/ is dead! Long live the /btg/!Good ol' days EditionLast Thread: >>96564381================================>BattleTech Introductory Guide & PDFshttps://bg.battletech.com/?page_id=400>Overview of the Major Factionshttps://bg.battletech.com/universe/great-houseshttps://bg.battletech.com/universe/the-clanshttps://bg.battletech.com/universe/other-powers>Rookie GuidesComment too long. Click here to view the full text.
>>96590933Sometimes the mechs look different.
>>96590961Clearly has weapons in the arms.
>>96590178Not commonly, 3rd succ was mostly raiding.
>>96591009Looks like standard CGL greebling to me
>>96588323change is... le bad!!!!1!!
I've really been enjoying reading through Runequest, so I don't understand why it seems so underrated in modern gaming.There doesn't really seem to be much interest in the current edition compared to early ones.I was hoping that there could be more excitement over its potential.Especially with the changes coming.
RQG sucks and Glorantha sucks when played outside of HeroQuest because the lore is incompatible with the rules. I like Mythras a lot but TDM doesn't seem to care about vanilla Mythras at all, only Mythic Earth and Classic Fantasy. And at some point they errattad the rules so point buy is only 75 points which is extremely crippling to most character concepts. And doubly odd because again they love pushing Classic Fantasy where you get 91 points which is way too many. Very odd decisions.>>96590765Suffers from Call of Cthulhu syndrome where a bunch of the numbers don't do anything, and it uses the old confusing version of Initiative. I would just use Mythras with the magic systems stripped out for a generic d100 system.
>>96590977Is it still worth learning if one wants to move out of the 5th edition dungeon?
>>96474663Grognards are only interested in lore discussion and prefer to buy JC stuff on drivethrurpg instead of official rehashed material from 30 years ago with slightly better art.
>>96498118Or you can just use the 2e Stormbringer rules to run combat.
>>96580343Jeff hates every post-KoS innovation and to bring back the old godlearnerism ways of RQ2.
Battle Edition >Banshttps://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025>NewsThe 2025 MagicCon and Pro Tour Schedule:https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotationhttps://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation>Spoilershttp://www.magicspoiler.com/https://mythicspoiler.com/Comment too long. Click here to view the full text.
>>965906862026. 100%EoE has been a pilot.
>>96590683Star Wars is dead in the water, and Disney would peddle Sequelshit to avoid paying royalties on the original.
>>96590771And Star Trek is actually alive? Both are shit dead franchises lol perfect for this shit dead game.
>>96590803i didn't comment on star treck because I don't know anything about it, no need to be buttgurt lol
>>96590541>You means slopcards part of a slopset that doesn't belong in MTG.I don't disagree, in the sense that the individual cards aren't as much of a problem as the fact that Spiderman is attached to them. With a little refluffing they would have fit just fine in Capenna.>>96590670>Why wouldn’t they use such divine and omnipotent powers to summon a fucking piggy bank?
Rise! Rise! Awake from thy slumber and walk this earth once more! Revival of the Old Thread.We talk about monster girls and build a setting for them. We can all post pics and images and art of Monster Girl Encyclopedia monster girls and talk about them, but bear in mind this is not KCs MGE canon to the letter. Seriously lads, a lot of people have their ideas and they aren't all the same, we can all agree to disagree. (Just remember to have fun!)Warhammer Fantasy roleplay homebrew link:>https://docs.google.com/document/d/1-khJ4fE5v2MyrumyZoauEJ4VIucMO-kP1MGHNVtaDkc/editDungeon World Monster Classes.>https://docs.google.com/document/d/1tnxUNkYKWeDtVtyPk8sYAiTsfwBwcNeC1DKg_0GTb8U/edit?usp=sharingGenesys Monstergirl races:>https://docs.google.com/document/d/166447sk679VFybDfLoNwilCfYmtHZbCt3626u6BWPG0/editMonster Girl Adventures:>https://docs.google.com/document/d/1M6DO3eO7T1pxFK7eoGT2QvEy2kZAW0MIQLnjhYZsVXg/edit?usp=sharingComment too long. Click here to view the full text.
>>96582195He didn't say that humans were the closest image to god, but the shared features of manaforms.
>>96571747What system does this use? And Bronze Age? is this meant to be a fantasy version of our world?
>>96545050What are the key things to remember when creating new monster-girl species?
>>96589215Logistics. As in, how they fit within the world, their space, their needs. What do they do, do they belong to a wider society or their own insular community?
Rabbit females are bigger than the males. Think of that the next time you see a bunnygirl.
Is Guts a good representation of a level 20 Fighter?
>>96590908Of course there is blood. he just hit them really hard and really fast.
>>96588254Damage immunity relies on a lot of assumptions or what sort of damage a Krak missile deals. And a Lascannon is also of similar threat. Shaving off d6 of a Fighter's dozen wounds is gonna sting all the same.Slaying arrows don't really affect anything at all, because I was already operating on the assumption that we're talking about a standard 1 wound marine infantry. The Fighter is already assumed to get the kill if he's able to get past a 3+ armor save. It's getting into range that's the main hurdle. Speed enhancements probably help more than anything else, since even just doubling movement is enough to decrease the 3-4 rounds of heavy weapons fire down to a mere 2 at best. And outside of some very good rolls that's not going to cut it.Again though, I already agreed that a Fighter had good odds even if both of them had the most basic toolkits available, with just mundane weapons and a standard bolter marine. Bringing up heavier weapons was mostly to illustrate that the Fighter class by itself, while good at taking punishment, isn't some sort of unstoppable force. You're talking about results that could, again, be achieved by 20 chaos cultists on a good day. Adding magical gear into the mix and it's more akin to a squad of Howling Banshees.Which to be clear, is still very good. But it's not so good that a Fighter would want to run across an open field into multiple enemies with heavy weapons. Nor would he really want to fight any army single-handedly, because attrition would still get him.Keep in mind 40k is a wargame where there are stats for Daemon Primarchs, which are absolutely as close to demigods as you can get within the tabletop, and even they can get taken out by sufficient volumes of fire.
>>96589304Easily.
>>96587329>For instance, a level 20 fighter would not know how to maintain and wield an arm-cannon or a repeating crossbow. A level 20 Fighter would not know how to throw knives.I don't think I'd want to play a game where a level 20 fighter can't do something that I could reasonably do in real life with 20 levels worth of practice. Yeesh. This is bait, right?
>>96590992What was that meme about the weapon cord where dude tried it with a mouse, deemed it impossible, and removed it?
Work in Progress "Violators Will Be Toad" Edition>Full-on /WIP/ OP Links Pastebinhttps://pastebin.com/BE42AEcD>WIP Tutorial Images Megahttps://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"https://www.youtube.com/watch?v=ufP8ka3KGno>Saint Duncan also explains thinning your paintshttps://www.youtube.com/watch?v=wxWgsqSf74s>Paint thinning 102Comment too long. Click here to view the full text.
>>96590828That looks really good. How many layers did you use to make the glow transition that smooth? I think I can ID 5.
>>96590841No clue, there was a bunch of back and forth. Those indents are kinda deep so it's hard to get a brush in there and see what you're doing
>>96590828Does this friend like, suck you off?
>>96591003Fiend anon, fiend.
>>96591019OH, that changes the sentence entirely.
Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, war games, and board games alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.Assorted Mecha Goodness:https://pastebin.com/E2wi55AZEmbryo Machine Translation:https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1rLancehounds Homebrew:M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRgPrevious Thread:>>96245830Question of the Thread:Do you prefer mech melee weapons or bare hand brawling?Comment too long. Click here to view the full text.
I've done a very bad job of maintaining the list of "All Mecha Games". It's at tinyurl (dot that com) (give it a slash) allmechaAnyone notice any missing titles? Like, what's that new game by the Games Workshop veteran? ZeoFrame or something? I know there are many more that are missing. I wanna fix that.
>>96589181Zeo GenesisI'll try to look through the list tomorrow, see if I catch any absences.
>>96587542don't use the rebake NPCs, they fucking suck assKai "Retard" Tave wrote them with the intention they'd be balanced, but actually made a bunch of them way stronger, as well as not knowing a thing about any of the NPC identities because he doesn't fucking play Lancer at allKill Kai Tave, behead him, fire him, boil him alive in oil
>>96590672>but actually made a bunch of them way strongersort of. paradoxically, while being way more punishing with debuffs, conditions, etc., he turned down the actual damage output of the mechs a lot. so you end up interacting a lot less with the main source of attrition: structure damage.
>>96591016Kai just doesn't fucking play Lancer, I hate everything he touches and he's a fucking huge asshole in the discord that can't take criticismevery mech he designed officially is an overpowered piece of shit except for the kutuzov, the gilgamesh by itself is fine but the license is insanehis other homebrew book, suldan, is full of grossly overpowered bullshit unfortunately, since he's like the only massif dev working on shit right now, he's practically the face of the gameCan't wait for Miguel to finally get off his ass now that his wotc contract is over and drag Tom's dumb ass kicking and screaming back to do Lancer instead of yet another dogshit new system nobody fucking plays
Why are Imperium fans like this?
>>96558528Its because we are trans.
>>96590264I know you know, I was just having fun with you, anon (or needed to make sure).The people you're talking about don't even know what fascism is; for them, it's a boogeyman term meaning "authoritarian politics I don't like." There's a lot of that, but I don't know how much it intersects with 40k Chaos players.
>>96590382Its only really one person I've seen on X who makes it apparent they only read the ADB Night Lord books which whilst are decent reads I've slowly started to dislike them.There's probably some other examples but desu I don't want to find them and I'm probably going to scrub the fact I mentioned them outta my brain like how you scrub tripe to make white tripe.
>>96558564
>>96563274Terminally online goobers have devolved all lore discussions into "neo-gnatzee chud templars" vs "commie big titty blue tau GFs". The hobby is dead and all that is left are disgruntled nerds desperate to be seen as "cooler" than the other nerds by arguing over minutiae and crapping on everyone else. Nobody plays for fun anymore and competitons are just meta chasing fatasses who you'd think would have enough time to do an okay paint job with all the time they save by not showering but you'd be wrong. You're about 3 decades too late to enjoy the hobby because everyone in it hates themselves for still being good little GW pay piggoes and (you) for not wasting 40 years if your life hoping the stories would focus on anyone but the "humanity" team with a smattering of elf teamups as they mow down endless waves of green dumbasses, murder crabs and misguided evil rebel humans.
Trench Crusade General - /trench/Let's Make A Warband Generator Edition>What is Trench Crusade?An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.>What Trench Crusade is notTC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.>What's the QRD on the background?The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.>How do I get started?All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQComment too long. Click here to view the full text.
>>96588452Its just Mordheim with way more ranged focus. The interest is in very straightforward rules and kitbashing based on interpritation rather than strict adherance to a specific design.
>>96588452>What's unique about this game from a gameplay perspective?Super simple 7+ on two dice system. It's less about mechanical complexity and more a chill game to enjoy with the boys on a Saturday while having a drink and watching Henry the trooper slay hellbeasts/godless abominations and building the narrative around your guys from that. It's a good time
>>96587696you're on the wrong thread on the incorrect site.
>>96588219Sounds rad anon, where is your board going to take place~~~Scotland?
What do you think of my trans pride witch?
what is the single most boring campaign setting and or ttrpg?
>>96585669proof?
>>96578081>>96581524The genre aesthetic people call Solarpunk would perhaps be better received here if it was named Solar Utopianism.>>96581575There are a couple of chapters implied to be loyalist descendants of traitor legions. Blood Ravens are implied to be of the Thousand Sons. Minotaurs might be loyalist Iron Warriors. There's a possibility the Space Sharks have some Night Lord heritage. Silver Skulls have a icon very similar to the Iron Warriors.
>>96567896>DiscworldI miss when insulting Discworld on this level was a bannable offense
The Single Most Boring Campaign Setting or RPG? This is a subjective ass question that's mainly being responded to with "Forgotten Realms."Which I feel is unfair to some extent because the setting has been going on for decades, which I believe can allow people to run into a type of fatigue with the setting, and its tropes that because of its popularity everything around it just yoinks freely and ganks randomly. It's something I've noticed in many ttrpg settings. You can't be mad at Michael Jordan because now everyone in the NBA tries to be THE NEXT Michael Jordan.If we're gonna sit here and do that we may as well shit on settings like Lahnkmahr. Now watch me be a Hypocirte. The Marvel Comics Universe from the Marvel D616 game line.Yes this setting in my head is seperate from the Setting found in the 1980's Game. Now you may say "Take your shit ass opinion to the comics board." No. They Made it a TTRPG so I get to say some shit. You want to hate on a setting that is so painfully generic and assinine it hurts? Look no further. Ever Since they created and killed the first Ultimate line Marvel's Base Homeworld Has gone to SHIT. The Setting is so FUCKING boring, they're making YOU do all the work of making good stories because THEY fucking can't. That's my top pick, because I could say some shit like "Any superhero setting that isn't the big 2" but that'd be a lie. the Marvel Found in the D616 TTRPG is Utter DOG SHIT and if it requires YOU to make a good story in it, it's a dog shit setting.
>>96588232>There are a couple of chapters implied to be loyalist descendants of traitor legions. Blood Ravens are implied to be of the Thousand Sons. Minotaurs might be loyalist Iron Warriors. There's a possibility the Space Sharks have some Night Lord heritage. Silver Skulls have a icon very similar to the Iron Warriors.literal fanfiction. at best, >le ebin mystery which means the lore is as good as non-existent>>96581575
Okay, I'm done. I'm done with DnD. Discord retards broke me. But I still want my fix of the knight and elf game. What other, presumably better systems do you guys use for the vaguely medieval fantasy games?Hard mode: No GURPS. I love it but my players are paste eaters. Which would make them perfect GURPS players of course but it also means they don't wanna even try.
>>96589415Consider this:You've made this thread, on this board, frogposting...... and you don't know about fucking WFRP
>>96589415>No GURPS. I love it but my players are paste eaters.Shadow of the Demon Lord or Weird Wizard.
>>96589652VTT support for both SotDL and SotWW are quite good. We've got a thread here for the moment if you want to ask questions from people that'll be able to answer more readily.
>>96589613I'd put Earthdawn at upper medium crunch. It is VERY bound to its setting, mostly from a metaphysics standpoint. It goes into depth on how magic works and how it interplays with Disciplines (the system's classes all of which are explicitly magical, even the "martials"), magic items, and so on. The metaplot can be ignored beyond the initial set-up, and like most games with a metaplot it should be ignored beyond mining for ideas.
>>96590028Palladium Fantasy is just Kevin Siembeida's AD&D 1e house rules and is mediocre at best. If you are going to play a Palladium game get TMNT and Other Strangeness, it is the best his company has ever produced.
Previous Thread:>>96192862Check out here for useful links and a catalogue of relevant miniatures retailers:https://pastebin.com/nnNqqFLn
>>96588876>>96588884Looks bretty gud
>>96588876That's boss for sure.
if i wanted to play vanilla Badab War what do i need? 7th edition space marine codex, both IA books and what else? i was reading both imperial armor books and aside the siege vanguard/tyrant legion lists and special HQ, i can't find any special rules for the chapters, never played 7th edition before so only special characters give you chapter tactics? or i am missing a FAQ or supplement?
>>96585144>>96484574red nebular/hobgoblin digital has a bunch of stls of old school stuff, I mainly like their orks, evil space dwarves and not-eldarsthey have some free things too if you look for jazzmantis on 3dcults or thingiversealso for orks meridian miniatures are selling a few sets like pic relI am sure there are a few more, but I'd have to go through my folders>>96587894I'd be grateful for those
>>96588124You can play with every model as an individual character, it's lots of fun. But you can also have small regiments of a dozen or so guys fighting alongside the individuals if you roll a large enough warband. There are advantages and drawbacks to each; a regiment will be better able to seize and maintain the advantage in combat because of their rank bonus (which requires at least 8 models in two ranks of four) but individual models will be more maneuverable and won't be affected by difficult terrain.