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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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>sick of battle royale
>sick of moba
>sick of tactical shooters
>sick of hero shooters
>sick of open world survival
>sick of mmos

W-what do I play now?
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play team fortress 2 it is THE most casual fps out there :) also tip if you just want to fuck around then go to community servers and search for silly server
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dead by daylight

it's unique and you can easily pour thousands of hours into it
So if the game is just a coin flip why do the same players always reach he finals?
Vintage Story

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Haxball is a top-down 2D football game that's played entirely in your web browser.

password: shaw

Room is usually active on Friday & Saturday around these hours:
22:30 Euro time

cytuDOTbe/r/haxb for tunes

You can re-live magic hax moments watching the recordings of previous matches here:

You can use this site to get stats from recordings:

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they deserved what happened to them
>cont will defend this
look at all that space they're opening up. if only there were some way to do this in hax...

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We Are Back Edition

Dev stream #10
https://www.youtube.com/watch?v=3kIecKDGIiI [Embed] [Embed] [Embed] [Embed]

>Latest News
https://blueprotocol.swiki.jp (with active codes)

>Interactive Map (with named-enemy spawn location/requirements)

>Adventure Board

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>retarded downy potato faces
>gachashit in an MMO (ask Tower of Fantasy how that went)
dead on arrival
>a gatekept jMMO lite flop still lives rent free in /bpg/ heads despite all quitting it as soon as it came out
No one cares about global release, you guys are irrelevant, and recent playstation store earnings says the game is starting to be doing well enough.
Im glad all the spics, brazilian monkeys and seaniggers got filtered.
Go back to pso2 or whatever shithole you came from.
globalkeks really be broken.
is that an updated rerun of the sukumizu?
nvm. not sure if them being so similar to each other is a good thing or not, since if you like one you're likely to like the others too... but isnt the stepup "pity" a selector box anyways?
weird way to say getting banned

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/ro/ is the slow-mode bunker thread for all Ragnarok Online related things. When servers are up and running, or a popular server is upcoming/recently released, we move to /vg/ under the /rog/ tag.

>Project Sunshine - Mid pop; vanillacore low-rate; 2x client limit;
Rates: 5x/5x/5x

>UARO - High pop; vanillacore low-rate; multiclienting banned;
Rates: 5x/5x/5x

>ccRO - Pure PvE card farming, seasonal;
Rates: Customized depending on spawn rarity

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*makes male character*
*private messages every priestess asking them to suck her horsecock*
congratulations on your transition!
didn't you already get BTFO when making that claim? or are you ready to post proof?
no, vanessa definitely made male characters
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people unironically play like this
>buh you dont understand, i need 120fps on a 20 year old game engine
t.soulless zoomer
They're both deader than dead.

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here there be dragons
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Hammer is a lot like Samuro, you either have an answer and she's irrelevant or you don't and the game is unwinnable if they are above 30 iq.
>sits in lane stacking
>over 9001 gajillion siege damage
>zero hero damage
>only picks Gargantuan
>has never been to a single objective in their entire life
Fucking 99% of Nazeebo players. The sad thing is this sometimes fucking works. Had a game literally yesterday where my team was being retarded so I just started int'ing forts. I cleared every goddamn lane down to the core and won it with the final coin turn-in. Some heroes just reward morons and create a feedback loop where they can justify their retardation.
Case in point >>1370928
If at any point you're worried your team is too shit to win, go to a lane and push it until an enemy shows up, then run away and do it in a different lane. It's not the sexy dopamine releasing rush of team fighting but you'll win like 80% of the time.
Basically. If you end up building for Corpse Spiders (which I almost always do) you can usually duel or sometimes even 1v2 any gankers trying to take you out, potentially securing a bonus kill in the process.
Spiders is his only good build since they shoahed the specialist role and got rid of building ammo. rip classic tftd.

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What are your thoughts on the terrain feature?
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supposedly it's because apple's app store doesn't allow "3rd party app stores"
delete the roblox folder in appdata
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btw you will get permabanned for child endangerment if you're reported after explicitly mentioning children and violence, particularly kidnapping
like for example "i am going to kidnap an autistic child" or something
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wait at most a year for gianni to get "cancelled" for attempting to groom some 13 year old, i'd bet real money

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Is helldivers 2 still worth buying if you haven't played it yet or has the fun been patched out of it?
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is there any chance they add some different environments like city, caves etc... running in same open field with different color palet and skybox doing same 5 obj is boring as fuck even if they add mew faction
They should add vehicles, but yeah, I feel for the big map missions is either open field or forest, and even then, on the forest maps, some have such low canopy that it doesnt feel like a forest and just a bushy section

Since the same lore is all about reconquering habitables planets where the enemy killed all current settlers, cities would be nice to have, I guess they could add stuff like saving actual fighting militia and no just a bunch of corpses
uh oh difficulty 10 and new creatures are coming.
With all the nerfs on weapons, how the fuck do they expect us to deal with that shit.
Are you 12? Adapt and fix your skill.

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Just dont make it ugly
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What more should i add?
a spellchecker
also it's really obvious that everyone is gonna vastly overstate their actual skills due to the inherent issues with these kinds of "tell, don't show" skill "measurements"
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body pillow is saul
Joined in 2008, niggas wanna be me
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Yes i'm a tranny...

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The EU server opens on the 29th.
Which weapon are you going to fame up first?
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>having superior reaction speed
lol you think reaction speed matters in this mobile shit
Server split means that small-scale in NA (in my experience) is back to 8-15 people rather than the 30+ per side abomination that it was before.
Got tired of fighting against t3+ blobs for green outposts and medium chests.
Could just be that BW is less competitive than Thet though.
It's also nice to be able to feel my individual impact in fights again.
I tried being a heal janny in fw last night and it was okay
I think I'll stop playing Albion and play ZZZ instead.
The game is great, and I think spending a month in it, farming up the premium, building out the island, participating in bandit, farming and dying in Roads etc. was time well spent - now I know, I shouldn't play Eve Online.

The "fun" in Albion insists upon itself.
The goal, the purpose, and the reward for playing the game is playing the game.
And that's great, honestly. Most of the gameplay parts I've encountered were pretty good.
However, the game being an MMO, the "meaningful progress" returns you get for your time spent isn't that great.
Actually, the returns are outstanding if we judge them by the more orthodox MMO standards but when compared to non-MMO games - singleplayer or multiplayer - the content/time concentration is pretty low.
The game is an amazing
>this is my only game
But that's also why I'll be stopping - I wanna play some other games, and do other stuff during my free time without feeling chained to Albion specifically. And most of the things I can do with my time offer better returns for the investment.
That being said, I enjoyed my time with the game, and I'll probably shuffle around my stuff and try to buy some gold, so in case I'll feel like playing Albion some more in a year or two - I can come back and jump right into it again.

P.S. Benji sucks ass.
>The game is an amazing
>>this is my only game
Not really, if you set your economy up properly. It's not that time-consuming. Premium pays for itself and generates additional income on top of that. Buying and crafting isn't time consuming. The only part that actually takes time is leveling your combat specs, but then it's not some infinite effort, you generally stop after you finish what you want to play on.
However, that's a perspective of someone who isn't a retard playing a game like this solo, those who do probably have it pretty tough in comparison.

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A thread to discuss (the absolute state of) Space Station 13 (SS13)
Space Station 13 is a round-based, multiplayer role-playing game set on a chaotic metal deathtrap masquerading as a space station. Do your job and try to survive, or get picked to be an antagonist and sabotage the crew!

Played on the BYOND Engine, install it to play - http://www.byond.com/
SS13 Hub servers: https://www.byond.com/games/Exadv1/SpaceStation13
/tg/station website: https://tgstation13.org/
/vg/station website: https://ss13.fun/
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Tum tums NOW
get help, please
Fake Cashe. Real Cashe would have posted tum tums
it really sucks that you're this way. i hope the best for you, mental pain is so damaging
t. skeleton steve
You will never be a real cashe. Both mine and Cashe's mental health is completely fine

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Fuck games that are just aiming competitions
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Just play fps that don't have hitscan
osu isn't even just aiming; bursts are far more important to practice than snapping or jumps ever could be. those are just the spice of having the map down or not. timing and rhythm are always the most important aspects of a map.

Of course, it's also the only game where hitting a nonuplet is required to even consider mid-level play.
in a real fps movement matters more than aim
>bounce off wall
>perfectly execute crouch jump into bunnyhop to get over the ledge
>wallhug to build speed and then doublejump over the hole to get the pickup and then the perfect perch
>take this extremely easy shot
>die like a bitch
Point being, no.
yeah bro, the faster you move the faster your bullet will be

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Wife Edition

Trailer https://www.youtube.com/watch?v=aNCFfpIzZU8

Previous >>1349545
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>join game
>host starts yapping on voice
>leave game
>she doesn’t mute voice chat
>gunner destroys platforms over OMEN maintenance pad
>immediately dies to radial pulse
Platform probably too high
please refer to >>1373605

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/vm/ plays Hunt: Showdown British Edition

Engine update AUGUST 15

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Expensive and shit
thats a 1k+ loadout and bullet drop + uppercut nerf is coming which is part of what im saying
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You don't use it for the meta. You use it for the rep, SON. Get your munny up 'fore ya get ur funny up.

Git gud
skill issue
it sounds less like they're removing the ability to do that and instead focusing it into specific fight-zones. i.e. snipers will generally filter to X while shotguns filter to Y and somewhere between there, I guess you fight somehow? that's the impression I got from the PCgamer interview.
it sounds like a lot of puff for what I think is a mistake. half the fun of hunt compound fights comes from the surprise angles and wallbang shenanigans, replacing all that with high angle cliffs and cramped mines seems like it's going to lose a lot of the magic. Though there were a few cowboy towns in those trailers that looked sick as fuck.

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Which is better overall? Wired or wireless?
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I use a wired mouse and keyboard.
They're cheaper and they don't run out of battery and they do not have packet loss.
I also use a wireless headset, I've tried both the 2.4ghz USB dongle and the Bluetooth option it supports, and I will get packet loss several times a night.
For audio/voice its fine to get a little packet loss, but I'd want to break shit if it were input issues.
Fuck that bullshit. Just use a wire it never gets in the way and it never loses signal and it never loses battery; and itS all cheaper.
Headsets you can more easily deal with the dropped audio etc, it's not critical like input is.
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>cable drag
he fell for this gimmick as well
actually i did. bought cooling sleeves for my VR seshs unironically. haven't tested yet. waiting for a hot day.
Mice are a scam outside certain games, keyboards can be another matter, and there is a vast difference in quality across headsets and mics of all price ranges.
Wireless tech has been figured out for a while now. Latency is the same as wired. They have decent battery life unless you are using unnecessarily high polling rate. Good ones are rather expensive but no reason not to if you have the money and want the wireless convenience.

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>For Stars Reach, Koster has returned to his sandbox roots with the power of today's technology. The developers at Playable Worlds have crafted a first-of-its-kind server architecture running partly on the cloud, which allows players to fully modify the universe. In turn, the worlds (yes, plural) will react. Water flows, creating natural currents. Forests can catch fire. Flora changes as heat and humidity change. Creatures migrate as food sources are depleted. This is a single, global, persistent universe that won't reset during downtime. The actions players take affect the landscape, are visible to all, and are permanent.



This shit gonna be epic for the win guise! From the guy who singlehandedly made Ultimate Online, Star Wars Galaxies, and Crowfall this is finally a MMORPG game that will be a real alternate universe where you can do anything.
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Pretty much a snake oil salesman like that faggot paul barnett from warhammer online
Over hypes garbage and blatantly lies to make sells, avoid at all costs until you can play for free and judge the game for yourself.
This game 100% looks like they are trying to dig out whatever was left in the EverQuest Next coffin to repeat exactly the same vaporware scam
Oh no.

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