Haxball is a top-down 2D football game that's played entirely in your web browser.Room:>there will be a link with the current room in the threadpassword: shawRoom is usually active on Friday & Saturday around these hours:22:30 Euro timeYou can re-live magic hax moments watching the recordings of previous matches here:replay.thehax.pl/lastReplays/user/5393You can use this site to get stats from recordings:haxball-replay-analyzer.github.io/Comment too long. Click here to view the full text.
>>1518072AYOOOO
w-what time do you play
>>1518592Prolly midnight CESTThank the various hikki neets
https://www.haxball.com/play?c=xHR4I1Rnhbwits on JOIN 2 for 4v4
yo
This was fun as hell back in the day
How is Xdefiant?
>>1500373>Phantom was really fun on release.Because he was op as shit at release. Phoenix's release was the first crippling blow to the game's population count. Absolutely catastrophic to the balance and the gameplay in general. And they just refused to acknowledge they fucked up for too long and it really hurt the game's long term potential.
>>1513254>Muh balance and muh competitive killed the fun in modern gamesAgree, but sometimes shit is so stupidly imbalanced that the game just isn't fun. Overall the game was balanced, but a few characters skewed the meta and it did often ruin the fun.
>>1518357Ironically, the closest game to DB rn is definitely The Finals, except its all adderall zoomers crying about anything that isn't a hitscan cod gun. It'd be funny if the devs weren't actually listening and turning it into another shitty hitscan and left click heads fps.
>>1518689*meant Phantom, not Phoenix.
anyone playing TF2 for vegans? GW1 > GW2fuck EA also
Have you ever roleplayed in a multiplayer game before?
yesif the game and/or server lends itself to it, rp can be fun as hell
I have always wanted to rp as a knight but there are no good medieval games. Mount&Blade comes close, and I have done some rp on that (albeit 14 years ago), but there is no multiplayer scene anymore.
>>1516514>ATFJust when I thought I was out... they pull me back in
>>1516514Whats the premise
>>1517665It's supposed to be nuclear post-apocalypse survival. It's complicated though since the creator completely changed the lore with the most recent game "because he didn't have a well-developed view of the world yet" which was his way of saying he was too conservative when he originally wrote it even though it ironically predicted many future events like ukraine and the middle east. So the lore got changed to a social-democrat's wet dream with the nuclear event taking place far enough into the future so that he could develop his ideal america complete with puerto rico, guam, and D.C. (renamed to douglass after frederick douglass) as states, every city becoming walkable, universal healthcare, etc. The pitfall to doing this is that it reversed the 10 years of lore and story the community had made for the previous timeline so the game is stuck having a huge identity crisis. It's become a melting pot of a bunch of different media from cyberpunk to anthro furfag shit as players try to figure out wtf to do with the roleplaying now. The original nuclear post-apocalypse setting that's supposed to be the game's premise has pretty much just become a suggestion.
>way better performance>way better graphics>new balanced weapons that aren't just stat swaps>extremely polished with very little glitches>amazing modding support and mods allowed on official servers>no gambling>gets actually updated often>not bloated by hundreds poorly designed shitty cosmetics with obnoxious unusual effects>4 team gamemodes>none of that meet-your-match retarded casual shit, just pick a server and jump in>the civilian and the vip gamemode>sniper and spy rebalancedwhat is even the point of playing live tf2 when this exists????
>>1453564>tranny shitno thanks
>>1513525So you don't play regular TF2 either?
>>1503007i was casually scrolling and stumbled onto this based post. if you are actually a pedo, fuck you. if you are not, then you just said what ive been thinking about this whole time
>>1513903Honestly, it is scary how much they brainwashed some of the fucking kids I see on live casual tf2 servers. out of 100 people i encounter i would say a good half of them had in one way or another a reference to troon globohomo shit (furry,faggot,troon,beastiality and zoophilia) and after giving a quick glance at their profiles, a good quarter of them would be completely serious and have comments approving of their fagginess or friends of the cretin, and the other quarter would be so blatantly chock full of the most heinous shit it HAD to be satire, I refuse to believe it wasn't. im growing old and i do not have hope for more than half of humanity
>>1517365I specifically said I'm not a pedophile. There are however plenty of well known names in TF2 who are.
Bored of current minecraft, missed when you were playing in 2011? Try out b1.7.3!Questions:>Aren't older Minecraft versions vulnerable to some exploits?You're likely thinking of log4j which only affected versions above release 1.7 (https://help.minecraft.net/hc/en-us/articles/4416199399693-Security-Vulnerability-in-Minecraft-Java-Edition)>This version isn't as refined as i remember!Try out some of the suggested mods in the link belowLinks:>Server IP107.174.252.92>Client Setup Guidehttps://rentry.org/beta-revival
Admin!!!!!!I got logged out while typing in my password and now all my shit is gone!!!!!!!!!!!!!!gimme my shit back!!!!!!!!
>>1507665gone, reduced to atoms
>>1505745sorry, i didn't really plan on playing a whole lot this time around. I'd mostly updated it at the request of potential players. Haven't really spotted anyone yet though.
bump, op thumbnail is broken
>>1473591ok now's my time to showcase you an interesting projecthttps://github.com/DirtPowered/Beta2Release
What do you think of my base?
I've been running Halo Reach custom games for a while now. Getting some traction with them, so I'll be posting when I host a session here. Halo: Reach has mod tools that allow you to create custom gametype scripts that anyone can play through the custom games browser, without having to download anything. Some months ago, I used these tools to create custom Slayer and Firefight gametypes that brought Reach's gameplay closer to playing like Halo CE, with tons of small physics and gameplay adjustment. Posted about this and hosted several games on /vg/. Eventually this gametype evolved into an Elites-only Slayer gametype, with an extremely limited weapon selection; Concussion Rifles, Energy Swords, Plasma Rifles, Needlers, and Plasma Pistols. This ended up being a lot of fun. Came up with "Bangheilios" for a cheeky nickname. This has further evolved. Expanded the sandbox with a few more weapons, Forge-edited several maps to fit the gametype, and created a King of the Hill variant. Running a session now in the MCC custom games browserLook for "BANGHEILIOS" Cross-posting with /hg/ >>>/vg/501237267
Running a new gametype "Spartans / Elites CTF" It's CTF with Spartans on Red Team, Elites on Blue Team. 2 rounds so playrs should alternate sides.Running this on an edit of Tempest. Sandbox is Combat Evolved weapons + Focus Rifle, Energy Swords, and Conk Rifle. Warthogs, Ghosts, and Banshees on the mapAdditionally, testing settings which allow damage bleedthrough to players in vehicles, like in Combat Evolved, so you can kill players driving vehicles much more easily just by shooting them with any weapon.On top of this, players take much more damage from vehicle impacts: closer to the insta kill of touching a vehicle in Combat Evolved, but a little more forgiving. Bunch of other small tweaks to make the game play like a fast paced party game.
>>1513150It's Tyr Tuesday!Look for Tyr Tuesday in the custom games browserThis is Magnum Swat on Beaver CreekA SWAT gametype focused on Magnums, with Energy Sword secondaries, Grenades, and wacky physics75% Gravity and a couple physics related skullsCombined these physics changes let you air juggle other players by dealing damage!Since I'm starting late, will only be running this for about 30 minutes, unless a lot of people join the session
It's Wotan Wednesday!Regular CTF on ValhallaFind "Wotan Wednesday" in the custom games browser!
Testing out a new gametype I call "Predator 1987", which is meant to simulate one of the best movies ever made.It's called "PREDATOR 1987" in the custom games browser, come check it out!
Running a Firefight session called COMBAT EVOLVED in the custom games browserTons of tweaks. As far as I know Reach only really supports custom scripts for its PvP multiplayer, but there's still a lot you can change with Firefight to get it playing like Halo 1. I've adjusted damage tables and physics, player movement, weapon loadouts are all only weapons from Halo 1 (plus armor abilities to simulate the overshield and camo powerups), picked out enemy waves that for the most part consist only of enemies you'd find in Halo CE, carrying weapons you'd only find in CE, with few exceptions.I'm really proud of what I've managed to do with the damage settings regarding the Warthog. It's a lot more deadly for splattering. Cowbell on. Come check it out. I'm hoping to chill out and play some of this for an hour at least
Is it any good? The art style looks hideous but multiplayer FTL with nice graphics would be like a dream game for me.
Looks like it might be something fun for a while with friends:https://www.youtube.com/watch?v=RI-DThyJ_20https://store.steampowered.com/app/1063420/Void_Crew/(it's a pain in the bum to find videos from channels that don't have evil stuff like patreon, paypal, twitch, etc.)
Looks fun, but how does multiplayer work? Will I be able to join randoms? Or are friendless people stuck solo?
Game is great with friends. Never tried with randoms, although the option exists.There are 4 classes, which give you bonuses to various tasks. It doesn't restrict you from anything i.e. you don't have to be a pilot to fly.Pilot flies, gunner shoots, engineer keeps it all going through constant repairs and tweaks, and the fourth class is some kinda boarding specialist that seems unnecessary.
came across this stream and deleted some items chat became so upset lol. I deleted a couple more but eventually these losers cried so much.https://www.twitch.tv/twitchplayswowhardcoreTwitchPlaysWowHardcoreyou can even try to kill the character
>>1516460sounds interesting
Why are we all wage slaving when we can weaponize our collective autism?I'm thinking of developing a massive multiplayer crypto betting tournament game. Like a poker tournament but with a simple runner game like Flappy Bird or Geometry Dash.You put in your $0.1 or $1 and play against 100 other players in a tournament structure. As players are eliminated, tables are consolidated and difficulty rises, until one player wins the tournament. The first 10 places split the pot.You'll have 10 player tournaments, 100 player tournaments etc, with entry fees like $0.1, $1, etc.So for example in a 100 player tournament, for a $1 bet you have the chance of winning like $50, in a simple flappy bird game.The entry is cheap, the game is simple, the reward is huge, and it only depends on your skill.Here's the kicker - As an organizer, you can organize tournaments by chatting with people on discord, twitch, etc to bring in the players, and get a percentage from every game played, regardless of who wins.Would anyone here be interested in playing and/or organising tournaments like this?
fuck off
>>1515921I see you've never looked at an AWS bill before. consider self termination of mortality.
start making your fucking game before posting about
so this is my usual day in gta is> spawn> walk and exit my apartment> drives for a few minutes> not even 5 minutes later *death*> respawn> dies again> gets mad and leaves the session to find a new oneComment too long. Click here to view the full text.
>>1505923Skill issue + didn't ask
>>1506185>>1510679NTACan you basically do everything in a non-public session that you can in public ones? Like all the businesses and shit.
>>1513214Yes you retard
>>1505923>>1513717OP you’ve been playing in public lobbies this whole time? How long have you played GTA online
>>1505923So the first few days of the game before all the children got on it was super chill.Bros riding in cars with bros, doing missions. Rarely were u attacked. Maybe week 3 or 4 was when every lobby became a warzone.
Sandbox/whatever you wanna call it newfag here, got swept up by watching some videos over the years about the genre + Elin releasing, but the genre is pretty interesting and I'm curious if there's any decent smaller scale/coop multiplayer games in the same genre? I know SS13 or whatever exists but it seems too large scale in multiplayer, and I'm just looking for something I can fuck around with a small handful of friends with, like 4 or 5ish. Do those types of games exist? Are there any other genres you anons may recommend as well? RTS seems fun with some small friends too and seems pretty similar to this genre as well. Is AoE2 a good starting point? I have very little knowledge on these genres as a whole.
Bump
>>1514615Not sure what you mean by the "Sandbox" genre. SS13 and Elin have very little in common, Im not sure what made you think that (one is social deduction and the other is a roguelike). If you're looking for games to fuck around with friends in then I'd look at Barotrama, Factorio and Garrys Mod. As for RTS games I personally recommend Zero-K. These were all me and friends favorites to play with each other, all very good games.
>>1515547Sorry, that's totally fair to say I've just heard "sandbox" be universally applied to those kinds of games and just assumed that's the easier distinction to make.I suppose to make it easier, I'm looking for games with the kind of freedom SS13 or Elin supply in terms of just having so many options to give to the player. Things are open-ended and nonlinear and progression could be essentially called completely random and the goal is to more or less survive for as long as possible. That's the kind of thing those games make me think of, yea SS13 has more of a focus on figuring out other players and etc, and Elin is about the pure randomization and dealing with the hand you're dealt, but I feel in both examples (at least from the little I've seen/experienced) they offer a mountain of options and no specific "script" to go off of. It's more focused than a game like Minecraft but not as "structured" as a game like Risk of Rain if that makes sense? If it makes it easier, games like Elin but multiplayer can be a much easier question to ask I guess.I'll still try out your recommendations anyway as a start, especially Zero-K. Appreciated anon!
>>1515585Yeah both SS13 and Elin have sandbox elements, but like Minecraft it isnt the core the game lol. I see what you mean now.I really never heard of a multiplayer roguelike. The closest thing would probably be MUDs or SS13, but neither of those things really are roguelikes. But that shouldnt stop you from looking, heres some websites that could help in your search.roguebasin.comgrapevine.hausgame-scry.online/browse/mud
>>1514615Look.Sandbox multiplayer!https://www.youtube.com/watch?v=e9nYPNEmR2A
I couldn't help but notice that neither /vg/ nor /vm/ had a Borderlands thread. Poast SHiFT names and preferred games/difficulties here and let's see about setting up some sessions.>MT_Maretrot>Borderlands 2>Level 56 on Axton>UVHM, TVHM also acceptedI'm willing to either start from level 30 or continue my level 56 Axton's playthrough -- currently about to enter the Bloodshots' base to rescue Roland.
ded
>>1504396so ded it's gonna make it to the new year
bump, faggots
borderlands 4 introduces the new class, the grease wizardthe first male siren, Randy, sprays sebum through his unique connection to the cosmosuse his unique ability, "I was watching her perform magic" to escape any situation
happy Randsgiving
Aside from the devs not fixing the obvious bugs by now, would this have been one of the few games that would have made sense to go the mobile game route, or do anime games have zero chance of becoming big nowadays?Have any of you tried the game yet, or is it just not for you?