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>primary game modes are hostage rescue and bomb defusal
>only active servers are deathmatch, surf and zombie escape
What if I just want to play the normal game modes?
>>
Then you play cs2 instead of proto-VRchat
>>
>>2030771
csgo was better

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Issue #287 - Undead Edition

>Official Site and Discord
https://www.marvelsnap.com/
https://discord.com/invite/97HFh4BXe8

>Basics (Tutorial & Collection Progression)
https://www.marvelsnap.com/howtoplay

>Collection Tracker
https://marvelsnapzone.com/collection/

>Resources
https://snap.fan/decks/meta/
https://marvelsnap.pro/meta/

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>>
Are we just not going to talk about Gwenpool's rack
>>
>>2037471
Huh. What are the odds?
>>
>>2038660
I have that Jeff I really like it
>>
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Gwenpool's tarot titties
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>>2038699
They are pretty good. I kind of like this run of tarot cards.

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Other boards are too fast to get some honest huntan done imo so let's see if this works out
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>>2032924
Thanks but I found it. Turns out there was a Hub 2* request from the Argosy captain that needed doing

I haven't gotten my feather yet though because the Jho bodied me when I tried it the first time.

Also, I encountered my first ever Duramboros and it turned out to be a large gold crown. Fucking thing was almost Gammoth-sized.
>>
Update: Jho is still bullying me.
>>
Its been a while but I remember GU Jho being a real pushover compared to 4U.
Savage, on the other hand...
>>
>>2034470
>Its been a while but I remember GU Jho being a real pushover compared to 4U.
I haven't played 4U so I'll take your word for it, but this is the Jho from the Hayabusa Feather quest who hits harder than the other HR Jhos. That extra damage is brutal.
>>
Does 3U have an active playerbase? I'm trying to finish that game because I lost my 4U save files and probably not going back for sometimes.

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I have an AMD Ryzen 7 8845 w/ Radeon 780M Graphics and 16 GB of RAM. What changes do /vm/ recommend me to improve the quality of my games in ranked?

Also, Valorant thread. What are your lore implications for the Act 3?
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>>
>>2030627
id love to but unfortunately respawn hate fun even more than riot
>>
>>2030639
I fail to see how that's my problem.
>>
>>2025077
Based. All is as it should be.
>>
>>2025077
Honestly I have no issues with Chamber, and I find Reyna far less cancerous than Jett and Clove.
>>
In retrospect I don't find Reyna that annoying. I mean her ult's not great but neither is Clove's anti-clutch Ult or Jett's "play a different game from you" ult.

Lol i just had such a good run in arena breakout it's almost scary
>be me
>craft the ultimate assrapist crackhead lMG (AK-74 with cheap attachments, decent recoil control and a 100 rounds half-circle magazine)
>unironically name that gun big dick randy
>join raid and spawn near the motel
>enter it with my squad, immediately encounter the boss squad in the first hallway
>i throw myself in front of somw regular ass SMG guy and mag dump that entire 100 round mag into the boss's squad in two bursts, 80% of it fucking died just from that
>boss hides around a corner, my teammate follows him, i jump in to help, finish the boss with the shittiest pistol and the shittiest ammo in the game that i just found a few minutes earlier
>my squad fucking loves me, they give me all the 5,45mm rounds on the squad we just exterminated
>everyone collects some nice armour, then we leave
>go near the stables, hear bots
>we go in, i rape this unsuspecting guard bot with 30 bullets
>hear something on the street, sure enough, more boss squad bots
>use my RPG on them, oneshot the entire patrol with the one rocket i had
>we enter the stables now, looting some nice stuff that's usually found there

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>What is this?
E.Y.E: Divine Cybermancy prequel set 2,000 years in the past. Do solo or coop expeditions, clearing hordes, earning loot, and leveling your character and Daimon weapons.

>tl;dr?
It's Vermintide, but in the E.Y.E universe.

>How is it?
Rough, but has potential. They need to fix the crashes and it'll be better.

>Can I play as a Jian?
Yes.

https://store.steampowered.com/app/1869500/DAIMON_BLADES/
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>>2005756
You should've been put in the guillotine for leaking the teailer 20 minutes into your NDA, Bolts
>>
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This game's dead. Last patch still didn't fix the game crashing on multiplayer.

It's obvious that this was released months too early, even for early access. When people buy an early access game they expect more polish out of it than this. At least they'd expect the bare minimal in that you can actually play it online, since it's marketed as an online co-op game.

The game is so unpolished that one of the things the hermit can do to you is give every enemy a 333% health buff. You know I would argue that it's funny that a drunk frenchman thinking it'd be funnier to give them a 33% health buff than a 30% one accidentally hit the 3 key three times, but it also gave the Door boss such a ludicrous health pool that my results screen looked like this. I only stuck it out because I had the flower alchemy so everything taking a year to die was only a mild annoyance. Except for the door. That fight is so bad I'd rather they just took it out of the game.
>>
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>>2004674
how is he a retard? everyone keeps saying vote with your dollar. he has cast his lot and decided to veto 30$ overpriced slop piggybacking off of an obscure 14 year old fpsrpg that itself is piggybacking off of a 30+ manchild franchise. perhaps he is the one with the most sense in this thread.
>>
pity bump
>>
>>2023301

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Just relaunched, worth playing if it's in my library?

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I recently bought Pantheon: Rise of the Fallen, and in many ways, it represents my ideal MMO experience. Everything about the gameplay hits the right notes: no mounts, requiring you to walk everywhere and risk running into other players organically, no instanced content, so dungeons and overworld encounters feel alive, and you can see other groups working through the same content. Teleportation is limited, so travel has weight, and everything matters: mana and HP management, cooldowns, tank aggro, enemy abilities, careful pulls, inventory, potions, and gear. Grouping for a dungeon feels significant, and runs can last hours, making every success meaningful.

The problem is that the game looks… frankly terrible. The gear designs are uninspiring, and the online population is painfully low, which makes the world feel even emptier than it already is.

I love the old-school MMO systems it embraces, and it makes me wish that a company like Blizzard or Square Enix would create a modern MMO built around these principles, but with polished graphics, a robust population, and the production values that could bring this type of experience to a wider audience. I think a lot of players would flock to a game that combined the meaningful systems of Pantheon with modern visuals and accessibility.

Are there any high-population MMOs that capture the kind of gameplay I just described?
>>
>>2027952
>Are there any high-population MMOs that capture the kind of gameplay I just described?
>high-population
Not really.

P99 and HorizonXI though FFXI has a lot of fast travel that you can unlock over time as you progress through the game.

Monsters and Memories is going into early access soon-ish. Too early to say what kind of pop it will have

MnM and Pantheon are the only post-WoW MMORPGs that have tried to do that oldschool design.
>>
>>2027952
what's sad is Square blew a bunch of money on a FFXI remake as some kind of a card game or something retarded like that instead of just making it a new version of FFXI, retail is dogshit and hasn't been updated in over a decade meaningfully, if your controller isn't recognized by their janky ass system you're just SOL.
>>
>>2029403
If a remake were to ever go through it would be some sort of modernized mobile slop. Better that it doesn't happen.
>>
>>2027952
Monsters&Memories open beta Nov 1
Sorry Pantheonbros you broke my heart </3 :(

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cs2 kz

Is it possible to use checkpoint cfg on normal workshop maps without a dedicated server?

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>>2027594
cs2 and kz is like oil and water
just go play 1.6/kz climbing/momentum mod and stop this retardation at once

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https://bloob.io/rottenapples/9799

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Via the OpenCombas Project.

I couldn't help but notice that neither /vg/ nor /vm/ had a Borderlands thread. Poast SHiFT names and preferred games/difficulties here and let's see about setting up some sessions.
>MT_Maretrot
>Borderlands 2
>Level 56 on Axton
>UVHM, TVHM also accepted
I'm willing to either start from level 30 or continue my level 56 Axton's playthrough -- currently about to enter the Bloodshots' base to rescue Roland.
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>>
>run Terramorphous 100 times for a Pitchfork
>don't get it
>kill Uranus twice
>two Pitchforks in a row
This is kind of unfair.
>>
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The thread stuck in time,
like this JET Loader stuck on
the support buzzard.
>>
>>2019776
if you're the same gaigeanon as usual, i must commend your autism
>>
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I finally did it!! Finally beat OP7 solo. Took a lot of tries to consistently survive long enough per section but I finally did it.
Funniest (or saddest) part is that today was the first time I reached OMGWTF on OP7, and I killed him first try. I died so many times just trying to get to him but the actual final fight was so easy since he's just a dumb spider tank...

The #1 improvement to my build was getting an OP7 Redundant acid Fibber (though Win-Win might be a better prefix for ammo efficiency?). I put it off for last because I really got sick of quest farming but once I got it, I finally had the last piece of the puzzle to get me through. The guide I was following said that I should use Shock as the generalist element because of the way Digistruct Peak elemental resistances worked (aka: they are fucked up) but I really wanted a good acid weapon in general so I spent a few days farming the Fibber, and got an acid Bone of the Ancients to go with the acid Topneaa I was using the whole time. Spent a while raising up other VHs so I can try to farm shit like a Norfleet from Hyperius but it started taking weeks of my free time grinding them up to 80 so I gave up on it. Also I suck and can't get the Antagonist builds to work on Hyperius. Don't know what I'm doing wrong...

If I were to rank enemies by who killed me the most it'd probably be:
- Badass Marauders (most dangerous enemy in the Peak)
- Badass Surveyors
- Dukino's Mom
- Saturn
- Everybody else

Had like 3/4 sets of gear to cycle through constantly: Shock Bee+Fibber, acid Bee+Fibber, Sham+Topneaa, and the occasional Blockhead. And a Grounded Maylay Shield for Deathtrap. Never even needed my DPUH in the successful run. So much gear switching...

And now I'm going to have to farm all that shit again for OP8. The guide I used said I should farm up a Twister from OOO now but...is that necessary? Maybe I'll skip it until OP10.

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>>
page 10 bump

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MINECRAFT 1.0.0

51.222.208.239:25593

DO WHAT YOU WILL.
SERVER WILL RUN FOR 1 MONTH.
VANILLA SURVIVAL.
WILL YOU LEAVE YOUR MARK ON THIS DOOMED WORLD?

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I am glad that people make private servers for dead online games.

My question how do you do it?

You have the the game data on your computer but how do you create the server with all the content like the skills and quests?

What are the steps to create a private server and what program language do they use?

What dead online games you would like to return?

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>What's Islet Online?
It's a Minecraft-like sandbox MMO with extensive leveling systems.

>Site/Download
https://store.steampowered.com/app/428180/Islet_Online/

>Server
Choose Global server.

>Guild
There's no guild system, so make sure you add people as friends so you can stay in touch. We hang out in the MMOD shared world.

>Shared World Space
Our world can be found under World Map > Search Town > MMOD. Ask in the thread if you wanna build in there.


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you need to catch like 13200 ghosts with bolas to get a pair of the angel/demon/fallen wings
this is fucking evil.
>>
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erm.
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Off to bust ghosts.
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>>2024438
it was an mmodventure thread that spun off into its own general, there's probably a few people still playing
>>
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Oh... I didn't think of checking the ledit shop...


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