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PAY UP, PIGGIES
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>>
>There are """people""" in this very thread calling you poor for not wanting to buy a much worse deal than in the past
Do paypigs genuinely believe these price tags are actually gatekeeping poorfags?
>>96455694
>Not wanting a much better deal because proonters are bullying you
Weak faggot, rot in paypiggy hell.
>>
>>96453629
Isn't TC model agnostic? You can use whatever models, just but the cheapest you find. Or did they change that?
>>
>>96456975
No it is model agnostic. But I feel like the official stls are good enough and match the art so well that if you're drawn to the game in the first place quite a high percentage of people are just going to want them, in which case the cost and ease with you can get those could still be a point of friction for getting into it for many people.
>>
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I am going to buy anyway, I love this hobby and I spend tons of time working on my models and playing.
I have 2 main armies and spend an average of 100-200€ per year on my favorite pastime.
FYI taking my sugarbaby out on a saturday costs me like 150€ so this is fucking nothing.
>>
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>>96432109

>Previous thread:
>>96350169

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, RelicBlade, Rumbleslam, Stargrave, Sludge, Urban War, Void, Warcaster, Warmachine, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>96454015
>Zeppelin V Pterodactyls
If only we lived in the world where that film came to pass.
>>
>>96455670
It seems like it would have been hard to film on Hammer's "Bavarian Village" set.
>>
>>96446286
Would that be solo/Coop golems vs monsters ?
>>
>>96454470
As someone who has; don't.
Specialty dice & cards galore, the minis are in a wonky 30mm-ish scale and look out of size next to everything else. Full MSRP is too much, and they have a very fiddly assembly, like a cross between modern Malifaux and Robotech RPG Tactics. Minimal mould lines, but varying degrees of mould release agent, depending on plastic or resin kit. The resin is also very brittle.
You can find pretty much everything they offer in better quality for less cost elsewhere.
>>
>>96456082
You need a set for the gondola, a biplane cockpit, and pretty much everything else is either models or background paintings. Can even use the 'bavarian village' as where the pilot crashes and recovers.
Matte paintings and stop-motion are expensive, sadly.

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Would Master Shake be a problem player if he was in a TTRPG game?
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>>96454209
Eh, there's at least three explanations for shit blowing up since ATHF laughs at canon. It starts happening after the Drizzle episode where he exposes himself to radiation to try and get superpowers. So him getting a really shitty superpower and not realising it is common fanon suggestion/joke.

The other explanations are that their belongings are unstable from cloning and that the floor just has that power for some reason. No one fits: Shake does it the most by far but others still do it sometimes. It usually happens to normal objects but has happened to obviously unique things or even people. And it has happened outside of their house on occasion.

https://youtu.be/2PCeVo0Hf8o?si=COP39_huSR8hRTd7 Has Shake do it to Happy Time Harry and Meatwad explode Shake for example.

Shake sitting down at a table and exploding every dice he tries to roll with and just not commenting on it is a very Aqua Teen image though.
>>
>>96453160
If you had ever watched a clip that showed Master Shake for even just a few seconds, you'd know the answer to that question.
You fucking shitstain.
>>
>tabletop roleplaying game game
>>
>>96456681
Yeah that's what TTRPG stands for??
>>
>>96456681
Aqua TV Show show

Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade — less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started.

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:
https://archive.4plebs.org/tg/thread/94994969/#95006768

>Previous thread:
>>96393394


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>>96457035
Truly, ACKStec DM is the hero we don't deserve.
His intro piece is interesting as well, explaining why things are the way they are/his world building techniques. I like that he's actually laid out for us his kinda-session-0, warts and all.
It's honestly just a really well articulated write up all around.
>>
>>96453354
I mean that's the sort of game I'm hoping to run. I'm roughly thinking the first few levels will be more pulp fantasy style hunting bandits lead by ambiguously magical sorcerer types, but as they explore further afield they'll find more genuinely magical shit. I'd love to hear a broad strokes overview of your game. Did you start gonzo or begin fairly grounded and work your way up to the martian stargate?
>>
>>96439366
You write like a fag but I'm gonna continue reading this.
>To add to this, I decided that while they remain a copper/stone age people? Early firearms would be part of the setting [...]
No offense but it's like I'm reading a gay blog when I see the statement-becomes-question style of writing.
>>
>>96458267
Do you read gay blogs often?
>>
Hypothetically, let's say you're running an open-table game for a bunch of strangers. A few groups go to location POI and discover stuff and clear some stuff. Later, a different group with players who have never before been to location POI head there too.

Do you as the GM tell the new group what previous groups have done/achieved/located?

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>96264232
Toks Googledrive: https://drive.google.com/drive/folders/0B1CwO4KqTgloRXVUV19DR19hdEk?resourcekey=0-W3KdK_IBXOUF5gWTJR3NRA&usp=sharing
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>>96452416
Because stories need to end. Tired of shit running forever, it loses meaning.
>>
>>96454044
Endings are great for books, tv shows etc. But that is not true for CYOAs.
>>
>>96454585
I disagree
>>
>>96455187
Stop engaging him and give us some of the endings you like to see in the cyoas. Happy ones? Tragic ones? Maybe post an example?
>>
>>96457456
CYOAs that give endings based on the accumulation of your choices. Tok's Princess, JRPG Traitor, Apodaimosis, etc.

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Jiggly Immense Tunas Edition
Previous Thread: >>96429150
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>>96453126
High resolution imgchest?
>>
>>96453139
Have we arrived at a consensus when it comes to missions?
>>
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>>96453126
https://rentry.org/mmwqzzpm

Name: Archibald “Archie” Florence
Origin: Curmudgeon
Age:
Set 1: Numb, Computer Guy?, Gross Eater
Perks:

Tier 1:
Street-Smart
Stubborn
Forward
Bancho


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>>
>>96458402
Not yet. Hasn't even had that much discussion, so we should probably start on that.
>>
>>96455798
The need to find an image for both the character and idolon doubles the image searching time, and that's assuming you aren't exactly matching the artstyles.

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>I move and attack
>I got a 17
>that hits
>it does... 7 damage
>what kind?
>bludgeoning
>ok
>robert it's your turn

https://www.youtube.com/watch?v=WRRd8mYLTKQ
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>>96417808
>Can't win against rules
Skill issue~
>>
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>>96424446
I'm going to compare this to other systems to help explain the 'problem' as I see it.

In something like Exalted, you get stunt dice for bothering to flavor what you are doing. Getting two additional dice in a pool is a big deal (potentially more if you really go all out) so you're probably going to go out of your way to do at least a two dice stunt every attack. Even supernatural creatures can be remarkably fragile. Makes you appreciate every risk you take and every attack. You can potentially end Exalt versus Exalt fights in ONE well-placed attack.

Where are we at in the typical game of DND? A single round of combat is rarely decisive, and for all that effort of flavoring how cool your character is you roll under 10 anyway and beef it. This is going to repeat a lot, and even your successes are generally not the deciding blow. Yeah, you're putting way too much energy into nothing.

My recommendation? Let people do nonstandard actions without need for feats or skills. On one condition. They HAVE to sell it. Sell it hard. Then they can roll to do it as part of an attack. They succeed? Enemy has an appropriate status. Be more generous the more extra they go, but they have to SELL SELL SELL. The bigger a thing they want to cause? The more they got to put into the description. Rewards effort, but use is limited by it's nature.
>>
>>96404781
Why do chandeliers always feature in these conversations? Sia is that you?
>>
>>96443790
smartphones literally buttfucked attention spans with dopamine farming clickbait short form content.
>>
>>96400916
>Attack and DMG as two separated rolls
Well, you deserve it.

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Feed me loyalists Edition

Previous thread: >>96446708

>Legacies:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)

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>>96458343
Forgot to take pictures yesterday, but I'm slowly working through building despoilers for my word bearers. 15 down, 25 to go.
>>
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>>96458343
finishing my paladin and my pretor. Checkers very nice:thumbs up:
>>
>>96458355
Oh, but I do have pictures of the krios i built this weekend, which is the last one I had to build. Just 1 thanatar...and 18 ursarax and 6 thallax that I'm definitely not putting off...to go
>>
Anyone tested out how fun it is to use a kretos or one of those almost super heavy tanks based on spartans like the cerberus?
>>
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>>96458343
A lazy militia scheme because I can't be assed to paint like 250 models for a side project to a real standard

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Cool Sword Edition

Previously, in the Mortal Realms
>>96436398

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
warhammer-community.com/2017/09/26/make-your-own-free-city-the-easy-way-sep26gw-homepage-post-4/
https://runebrush.pa-sy.com/warscroll/


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>>
what compels rumormongers to become cryptic?

for fuck's sake
>>
>>96455920
Whats the fucking point of chaos dorfs giving cannons as payment to ogors or them looting from cities of sugmar??

There was even lore that ogors loved the sound and destruction of the cannons, so what? they are now gonna use gnoblar snipers??
>>
>>96458266
anon, that quote only refers to Age of Sigmar, not any other games.
>>
>>96458336
Sorry anon, i turbo autism'ed myself
>>
>>96455883
>pic
>loves bvlls
Lol I knew the Chorfs were a bunch of cucks.

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Previous Thread:
>>96192862

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn
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>>
>>96456694
where are the rules to this?
>>
>>96456811
kerlin dot de/pic/w40koldhammer/nebensysteme/gothic/BattlefleetGothicInvasion dot pdf

You'll probably need the Cityfight book too.
>>
>>96457560
thank you very much!
>>
>>96456547
Another anon, but guard are too good, you want something more shit for them, like people who don't get proper guns even.
>>
>>96419212
these boys are about to go fight a 2nd edition zoanthrope
forgot to quote because I'm a retard

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Sleepover With The Bros edition

▶Previous thread:
>>96343986

▶News: New Kill Team Approved Ops 2025
https://www.warhammer-community.com/en-gb/articles/mhstieyb/kill-team-approved-ops-2025-snatch-the-initiative-and-secure-new-objectives/

▶News: Next box is Deathwatch versus Necrons in an ItD-alike tomb world terrain set
https://www.warhammer-community.com/en-gb/articles/9lpgtcwy/the-big-summer-preview-deathwatch-kill-teams-descend-into-the-tomb-world/

▶News: Tomb World box preorder on Saturday
https://www.warhammer-community.com/en-gb/articles/g9yodfir/sunday-preview-dare-you-enter-the-tomb-world/

▶Official Key Downloads, FAQs and Errata

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>>
>xe keeps necrobumping a thread even though it is clear no one is interesed in having an actual descussion going
simply ebin sis, euphoric even, keep it up, I'm sure it's going to accomplish something
>>
I plan on painting my canoptek circle by priming it silver, then putting a green contrast over some of the spots, similar to the box art. Will that give my metal a metallic look?
>>
>>96458196
You'll want a black or brown shade at least. Also I'd coat the green parts in light grey first, otherwise it'll look like metallic green.
>>
>>96458196
>Will that give my metal a metallic look?
i'm pretty sure priming it silver will give your metal a metallic loook
>>
>>96458315
I meant with the contrast paint over the metallic.
>>96458245
Aiming for it to look metallic green on some spots and just straight chrome on others

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So, now you need to decide. Do you close your eyes to what you've seen and go back to sleep? Or do you come with this psycho burnout and do the impossible against the unbelievable and keep the future at bay for another day? What's it going to be? In or out?

Yeah? You dumb shit.

>Thread Question:
What was your Cell's introduction to The Program/The Conspiracy? Did you use a pre-written scenario, or make your own thing?

>Previous thread:
>>96285079

>Unofficial Resources:
https://delta-green.neocities.org
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>>96452889
They're just a false front that DG or MJ12 used in the 90s to deal with the mob in New York.

or alternatively just don't use them at all because they are fucking dogshit.
>>
>>96452889
You don't. You excise them.
>>
>>96440028
>planning making a Delta Green-esque sandbox using silent legions.
What does this mean?

>open ended DG campaign? Any tripping hazards I should avoid?
I'd expect a bit of tension slackening if you pull too many punches, but I know from experience with other games that players actually losing characters mid-season can really damage the buy-in.

>>96450026
I considered changing ||Marlene to be a favourite grandmother of Clyde's grandchildren|| or some similar thing, with an elaborate ||binding/hospice/convalescence with regular visits thing|| going on, just to make sure there are more involved perspectives on the debate.
Never actually run it that way though ||never needed to, also grimderp||.
>>
>>96450114
Often there isn't any more prep needed (or really possible) other than remembering relevant names and nouns, and responding to your players.
A lot of the locations and even NPCs are intended to be improvised almost completely by you, so if you're not comfy doing that you could write those descriptions ahead of time, but usually the motivations and pertinent details are included in the shotgun text.
>>
>>96452889
Don't, eliminate all the authors' metaplot shit from your game and use only the barest skeleton of DG and the four cherry-picked cool things you like (which is The Fate for no-one).

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Trying to hammer out a solid setting/headcanon for a unified Alien/Predator universe. Here's my take on what to keep , what to shitcan and what to add:

>Things to KEEP:
The Queen and the hive from Aliens. Gives the bugs a purpose beyond just being murder-insects.
Diverse Alein lifeforms (e.g., the T. Ocellus from the Alein Earth).
Gritty corporate dystopia. Weyland-Yutani is the real villain. "Truckers in space" aesthetic is mandatory.
The Engineer/Forerunner concept, but ONLY as a way to explain panspermia. It elegantly explains why so many species are biologically compatible (e.g., Facehuggers working on humans and Yautja). It also supports my favorite fan theory: the Yautja didn't invent their advanced technology; they inherited or reverse-engineered it. This explains how a tribal, honor-based society can also have plasma casters and FTL ships.

>Things to discard:
The AvP movie lore. Predators did not build pyramids on Earth.
The Human/Xenomorph Hybrid (looking at you, Newborn): This completely demystifies the Xenomorph for me. The horror of the Alien is its otherness. It's already the ultimate killer because it takes traits from its host—it's already optimized to hunt us. Making it more human just makes it less scary.
The "Magic" Black Goo: As it stands in the prequel films, the goo is a narrative crutch. It can create, it can destroy, it can mutate... it can do whatever the plot needs. I'd either discard it entirely or give it hard, consistent rules.

>Things to ADD:
More alien life in general. The galaxy feels way too empty with just humans, Xenos, and Preds.

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>>96417316
minecraft?
>>
>>96417281
>The AvP movie lore. Predators did not build pyramids on Earth.
Lame
>>
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>>96454059
That bit was fun.
>>
>>96438502
Pretty sure they don't have the license for AvP material (not the films and video-games anyway, maybe the comics; the Blood and Stone series seem to be in the same continuity as Covenant, which they seem to have the license for).

My main recommendations:
Don't make all human groups over-the-top evil, and especially not totally retarded. WY in expanded universe go from ruthless company to evil empire and it isn't an improvement. You need the PCs to come from a flawed but basically decent society in order to have the 'everyman hero' vibe. Nostromo crew are shocked that they were expendable, Ripley wants Burke to stand trial with some confidence he will be punished, etc. They don't live in a grimdark dystopia.
Implications for bio-tech from the alien are huge. Just being able to integrate host DNA into new form is a big deal. Concept of transhuman upgrades from Romulus was good, implementation not so much.
Alien is cosmic horror, don't be afraid to have the aliens be more than animalistic monsters. Queen is obviously smart. Hive could be the start of something more complex, like a bio-mechanical technology base (see similarity to space jockey stuff). Should be actually alien and mostly incomprehensible though. Gives another motive to mess with them beyond just medical stuff.
Independent evil AI/synthetics and creepy transhumans are good supplements to the bad-guy line up. Commies (UPP) and criminals too. Don't have corps and bugs be the only threats.
>>
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Both O'Bannon and Geiger were big Lovecraft fans and said that Yog-Sothery was a major inspiration for Alien (incomprehensible alien monsters, uncaring universe, even details like the eggs being kind of Elder-Thing shaped).
How would you play that element up? What parts of the mythos would be a good fit?
Black goo has something of a Shoggoth (or FSoT) vibe to it (i.e. living black liquid, associated with ancient aliens, who suffered a disaster, possibly due to their creation running out of control). AI / synthetics hint at possibly 'going shoggoth' on humans a few times (most notably, David in Covenant).
Space jockey has a superficial resemblance to Rhan-Tegoth, Chaugnar Faugn, and Yag-Kosha due to the trunk (and being a huge, weird space alien).
Novelisation of Alien mentions some kind of futuristic trained dreaming. Think this is expanded a bit elsewhere with dream recordings or something. Could tie in to dreamlands, I guess?
A:E has transmission of consciousness (or at least a facsimile of personality) into new bodies. Big theme in Lovecraftian horror (Thing on the Doorstep, Shadow Out of Time).

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I would like to present the hypothesis that the creation of /qst/ was detrimental to /tg/ as a whole.
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>>96450629
>They could, instead, figure out some way for /qst/ and /tg/ to collaborate, and cross promote.
Usually, threads mentioning /qst/ get deleted promptly. I'm surprised OP hasn't been banned yet.
>>
>>96456515
I used to contribute to the Agartha threads but had to drop out to work on getting my degree.
>>
>>96456850
Yeah, if someone made a /qst/ advertising thread here to pitch quests, it would be shitted by someone throwing a tantrum immediately.
>>
>>96457111
That was really cool but too much talking in circles. Also, I'm working on my degree too and I'm still working on my things. The two are not mutually exclusive (because hell man, I know you're not spending 16 hours per day on your degree).
>>
>>96442971
Yep, that about covers it.

Dragons are one of the archetypal things you expect to see in fantasy, arguably even more than other mainstays of the genre like Elves, Dwarves, Gandalf-style wizards, etc. Be they monsters, incarnations of pure Good, Evil, or some other force or being, actual gods or other divine beings, shapeshifters who can take on human form as needed, or what, Dragons seem to capture our imaginations like no other, with cultures all over the world having legends of dragons and similar creatures. So, I figure it couldn’t hurt to talk about how you handle dragons on your own settings, and what your favorite depictions are. Art of dragons is fine too!
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>>96455250
For me dragons are weapons created by the god of creation as weapons in his quest to indirectly become the singular capital G God.
>>
>>96452154
ah, so jews basically
>>
My campaigns rarely get to high enough level where a dragon encounter wouldn't just tpk the party.
>>
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>>96456162
We are currently after a xorvintaal black dragoness that's probably going to kick our asses.
We are all mentally and spiritually preparing ourselves for a TPK.
It'll be pretty fun to go there prepared to shit only to be met with stuff like "oh, her acid bypasses magical protections, get fucked boyo".
It's going to be so fucking fun.


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