The most irrelevant faction in 40K.
>>96498374Phoenix Rising narratively aborted the Ynnari by having Yvraine, the Yncarne, the Visarch, Jain Zar, Lelith Hesperax, and a Solitaire assemble and promptly get humiliated by Shalaxi Hellbane (who couldn't even be bothered to show up in person). Also, the last McGuffin sword was spirited away to the rape dimension. It was so bad that I refuse to believe Thorpe wasn't responsible in some way, it has his stink all over it.
it's happening
>>96445769killed them all on sight lolsame with the regular eldar cunt
>>96500323I like it. Weird choice for skin tone though, makes her look soft and innocent.
>>96500323Really? I stopped playing Dark Eldar a decade ago waiting for new character models. Still have my 24 Jetbikes and fuckton of Hellions from buying Gangs of Commoragh boxes.
The argument over whenever HP represents meatpoints or a combination of meat, luck, stamina, and integrity of armor will never end, but here is a solution I offer.HP is lower, BUT you can restore hitpoints when taking hostile damage by rolling on an injury table, the more injuries you have the further you roll down on the table, the early parts of the table are just things like bruises, getting winded, sprains and dislocated shoulders, but it escalates to broken limbs, spinal injuries, gouged eyes, amputation, and eventually injuries that are incompatible with life such as decapitation, a crushed brain, or your heart being destroyed. For less-lethal combat it can be an inconvenience table which covers being knocked off-balance, disarmed, or just straight-up KOed.In short; you can heal in exchange for a penalty, but it becomes increasingly more dangerous the more you do it, eventually culminating in a risk of instant death.
>>96500703Illogical armor aside (do you not see the gaping weakpoints of her midrif and elbows), what the fuck is this anatomy?
>>96500703D&D combat is about attritional damage over time and the bleeding of resources over a period of adventuring time (weeks for retro, days for modern). This is true regardless of edition, and the people who actually fucking play D&D know this and appreciate this.The HP debate is not a real debate, it is a way for people who don't play D&D to bitch about D&D in a way that riles people up.
>>96500744You can't deny that each edition hasn't engaged in number inflation which is what causes such debate though. If you ran into something with triple-digit HP in OG D&D you were going toe-to-toe with a god.
Ancient Knight EditionDiscussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!Everyone is welcome.FAQhttps://pastebin.com/vv4xQuwDCharts:Main Gens: https://e-hentai.org/g/2556775/f1669e072b/Imgchest backups(not sorted): https://imgchest.com/p/na7ko9dky8dhttps://imgchest.com/p/pg73rmbv7rnLegacy Charts: https://imgur.com/a/IRtoHXhSide Quests: https://imgur.com/a/7euVXRTComment too long. Click here to view the full text.
>>96492382CYOA, which is what it was before RPGMaker too.
>>96489856More Dusk Elf
>>96492382It is more like a suppliment for your game. It has a loose solitair, collect your princess aspect. And like >>96492900 said the /V/ games were made by fans of the cyoa and came after the original charts.
>>96495888Ok
Least Princessy Princess?
>Previous thread:>>96387312>What is /awg/?A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.>Examples of games that qualify.A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,Deadzone, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd, HeroClix,Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,Oathmark, OnePageRules, RelicBlade, Rumbleslam, Stargrave, Sludge, Urban War, Void, Warcaster, Warmachine, Xenotactics......and anything else that doesn't necessarily have a dedicated thread.Comment too long. Click here to view the full text.
>>96500124I just saw some lovely 15mm models on cults3d - I thought of Xenos rampant, which can accommodate multibasing and smaller scales quite well. Transporting and storing them would be a lot easier than with 28mm.
>>96500124One historical Wargamer that I follow on YouTube multibases his models, but puts fewer models of skirmishers and light cavalry per base (I think they're 40x40 squares).
now this will get heroclix on the map... right guys?
>HeroClix
>>96500152yeah this dude has some nice stuff, I also thought of using them for xenos
Simulated Edition>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle Spirits>AshesComment too long. Click here to view the full text.
>>96499884I like GA and go to my weeklies for it. The game's getting really expensive though, some older cards haven't been reprinted so it costs like 30-40 usd a copy, with 4 needed in a deck. Shit's rough.
>>96499209I love netrunner being so full of IT nerds there's the old TTS, OCTGN and Jinteki, and many other games leaning on the -tkei build
>>96500054That's very retarded for a game that niche.FAB doesn't do that many reprints as well I think?
>>96500676Lots of my GA locals are also FAB players. I guess we're just attracted to expensive games for no reason. Heard FAB staples are expensive as shit too from them. But I don't know if they reprint. GA has reprinted a good amount of cards but also let others from the 2nd set not get reprinted yet. A rare card in the 2nd set costs $30 usd per copy. Rare only man, not even SR or UR.Apparently they're going to some world premier over in Canada next week for FAB.
Does your party show mercy to bandits if they surrender?
>>96498334>Given that I have the sword in this scenario, I make the decisions.It's an adventure, your most likely interlocutors will have swords.
>>96495155Mercy as in letting them go? rarely. While it dependent on the circumstances and I also count Guards of High Ranking enemies into that question the general M.O. is that if they surrender they are likely brought before the Law. Why? The only reason I am not dead right now is because I was better than them/armed etc. But how many Travellers did they kill that were weaker than them? Did they listen to the crys for mercy of these people? Had I been one of them I would lie dead in the mud and they would not think of me again.
>>96498299
>>96495155Of course we do, when they surrender we have them do knife fights to the death!The survivor gets to keep all the knives!
>>96498164> if there is rampant banditry killing some bandits isnt going to solve the problemThats why you dont stop at "some"
This thread is dedicated to all kinds of solo games.The black Prince Edition>Previous thread >>96297793Resources: https://rentry.org/srpgghttps://tayruh.github.io/solo/solo-roleplaying-toolkit.htmlMore threads:https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/Thread Question(s): How do handle wars and mass battles in your solo games? and what was your most memorable battle or war you fought in your solo game?
>>96487831Yes. My 2 homebrews. They're terrible, but I like them.
>>96496727>Is there a solution to inherent human nature?No
>>96487831STAR TREK ADVENTURES
>>96496804Where have you seen ads? This is the only place I've seen it mentioned.
>>96498364They're all over >reddit right now.
>average 5 turns unconscious, blind, and stunned>plus average 2 turns blind and stunned>plus 1 turn stunned>Materials: fucking sand
I don't want to use a crossbow, I want to use magic. That's why I wrote Wizard on my character sheet, and not Guy that shoots a crossbow and occasionally casts a spell sometimes but not too much because then the game might be fun.
>>96500619then why are you joining my sword and sorcery game anon
Why did you put a class in your game whose premise is guy that uses magic if you don't want players to use magic? Retard.
>>96500637He isn't, you're the one showing up at his high fantasy game and complaining that magic is too cool now.
>>96500637No one has ever shown up to any of your games.
Work in Progress "Rise From Your Grave!" Edition>Full-on /WIP/ OP Links Pastebinhttps://pastebin.com/BE42AEcD>WIP Tutorial Images Megahttps://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"https://www.youtube.com/watch?v=ufP8ka3KGno>Saint Duncan also explains thinning your paintshttps://www.youtube.com/watch?v=wxWgsqSf74s>Paint thinning 102Comment too long. Click here to view the full text.
The endless battle for clean edging continues
>>96500005>Unpainted for years>Doesn't playThis is faulty correlation, anon.
>>96500331This is not a jab at you by any means but man I hate how eavy metal style highlights those inside parts of the pauldrons. It looks so weird
>>96500558agreed. it makes no sense, lighting wise or aesthetics wise, unless the trim is the same color as the pauldron
>>96500659>it makes no sense, lighting wise or aesthetics wise,It's just to avoid the pauldron being a flat blob of flat colour, which would look odd given how prominent they are
>>96483574Considering the target audience it shouldn't be surprising.
>>96430028Insulated or layered yellow raincoatIf it is not raining in your cyberpunk, it will be soon
lol
As a man in a lot of gaming communities, including 40K, Warhammer has a disproportionately high number of problematic fansSimply put, it’s not actually that good at presenting the Imperium as awful. Most of the books follow space marines, so you’re getting a power fantasy, not a deep look into the horrific dehumanisation of the Imperium. Plus the narrative more often than not seems to scramble to try justify the Imperium, which gives further credence to a pro-fascist angle.It was designed to be a mocking satire, but while GW still calls it that, it fails to really execute that.40K in particular nowadays is tonally all over the place. It's simultaneously satire, parody, and a completely straight power fantasy about heroic people doing cool stuff. The Imperial Cult is a vile and hateful religious organization, and also there's an Inquisition... And they are all correct. Like, they burn "witches", but also those witches are real and could doom an entire planet through carelessness. Media literacy is not a thing if 40k fans are just following what the writing puts out
>>96500694>It was designed to be a mocking satireNo it wasn't. Fuck off retard.
Cool bait thread.Everyone and everything in 40k is awful.Most people IRL are awful.Being smart enough to notice merely puts you in a Cassandra-like form of torment, unlike everyone else who are in various other forms of torment.
>>96500702but doesnt the thread support it though? You cant deny early Rogue Trader to now is like night and day. GW always tries to deflect the setting is satire but only in the case an insane chud does something
>uh, no, akshually, hit points are NOT meat points, and the only damage a character AKSHUALLY receives is when they reach zeroThen how do homing spells work exactly?
>>96495909
It's logical for HP to represent somethiung more than meat points lest your come to some inconsistencies.For example, enemy rolled to stab you with a dirk and succeeded with a crit, your pc takes damage but otherwise he takes no penalty; he still fights at his peak.based on that, the gm cannot narrate something like the guy sank his blade below your ribcage or that the tip bounced off your skin, leaving nothing but a bruisesay, another character takes a cannonball but survives with no ill aftereffects, but the next attack, some jester who threw a dagger, reduce you to 0 HPhow was the pc killed with a dagger when he stood the impact of a fired steelball? pure meat points cannot explain this but abstract HP that covers a range of trait does>cannon fires>pc dodges right in time, but the shockwave of the impact ruins his footing>as he was picking himself up, a jester peeres from behind a wall and fling a dagger at you>too thrown-off because of the explosion, you fail to dodge, and the dagger inclusts itself in your sternum>pain makes you lose consciousnessnaturally this has more sense than either no sell a cannonball but immediatelly get nearly killed by a mere daggersure, if the pc has a supernatural ability, like a force fields that weakens with each impact, or that has some degree of immortality, you can play along these features, but that would involve giving the pc powers that he has no access to
>>96494921Yes.
>>96496061What are you talking about? Plenty of people have access to those powers.
>>96496061>inclusts
You know what time it is, post kino wh40k/AoS pics and games that just make you want to get down to the LGS and PLAY!
>>96494387>best wayi forget the saying but finding the right opponents is like half the battle in wargaming. even if you're playing GW which has a lot you want these people to be fun to play against, buddies if you will.finding/building a community is difficult, people are a herd so it pays to have some like minded people to start with. fucking my local crew started with like 10 people playing one game then hit like 40.also it pays to put extra work in, if you can show a lot of passion it will draw the eye and help you stand out.But fastest way is to have social skills and consider your environment.if you're in a more urban place with a lot of artists you could have a conversion heavy game take off if it doesn't already existhunt down local communities first.if you're literally the only person, then generally have a friend who wants to play it first, people are most interested that ways. they can come by, see you having fun and want to join in.another method is setting up a group for it, via the messaging App of your choice, set up a demo gram with your LGS (or join a club)my local sore has a lot of AWG players, we've got people playing Saga, bolt action, forbidden psalm, and a bunch of smaller things.there's a lot of people, i've met many of the people who play epic in my city whilst playing other games.i always suggest skirmish first, it's lower effort, lower commitment and allows people to engage in self expression first but it really depends on where you live.
>>96497498Personally finding people is not the hard part.Wrangling the dopamine fucked twats is the hard part.At least in my country we have encounter the constant issue that people simply won't show up to the events/games
>go to a local tournament to play some mesbg>stellar tables packed to the brim with color and detail, and since the game is designed to work with dense terrain it doesnt interfere>on break go look at other tables>old world is just flat mats with maybe a single terrain piece on the entire map>infinity is a mess of unpainted mdf kits>40kek is just literal cardboard L shapes>only historicals (I think it was flames of war or bolt action) have tables that look impressive>even blood bowl tables had more effort in their scenery than 40cucks AoS and 40k piggies are just astonishing. At least old world sloppa has the excuse of rank&flank not working with dense terrain.
>>96499374Warhammer fantasy usually just had some hills, a building or two and maybe some forest. A very terrain heavy table had all of those.
>>96491625Four "centerpieces."
You have 16 more days to finish the mastery set sister editionPrevious: >>96430546>News & RemindersThrough the Omenpaths coming out September 23Masters details https://magic.wizards.com/en/news/mtg-arena/through-the-omenpaths-mastery-detailsAlchemy: Edge of Eternities is outCori-Steel Cutter is unbanned in AlchemyNew Alchemy rebalances are outArena Championship 9 won by Raffaele Mazza (Izzet Cauldron, Italy, he/him)Arena Anthologies 1 & 2 now available in the storehttps://magic.wizards.com/en/news/mtg-arena/announcements-august-25-2025Comment too long. Click here to view the full text.
>>96500521false there's also me >doing the 250 goblin achiev
>>96500537he imploded really fast
>>96500569I played BR muxus in historic it was pretty easy to get done. And free wins.
Sling gang lieutenant wrecks people its really funny
>>96500615i mean i do have wildcards available for that but im spending all of them on brawl
Back from the dead edition>What is Shadow of the Demon Lord?:Shadow of the Demon Lord is a horror-fantasy tabletop adventure game that presents a world standing on the brink of annihilation. In this game, you and your friends play characters charged with fighting back against the spreading evil, whether that involves tracking down potent relics, exploring ancient faerie ruins, journeying into Hell to bargain with the Devil, or battling demons and the cultists who summon them. The system is setting agnostic and has a wide variety of possible details for your own world.>What is PunkApocalyptic: the RPG?:Another game using the Demon Lord Engine. Text trimmed for text length constraints.>What is Shadow of the Weird Wizard?:It's a high fantasy game running on the Demon Lord Engine. It's similar to SotDL, but without the horror elements and the power levels are higher.>Trove Link:r3br@nd <dot> ly /SDL>Reference Table:Comment too long. Click here to view the full text.
>>96473737Thanks for the trove link, I didn't know we had one for sotdl. A shame these threads always suck, my friends are really enjoying our level 0 sessions so far. Granted, they come from DnD 5e, so all the attack options and different actions the books lists that anyone can do is blowing their minds. Hopefully at higher levels they don't just end up only casting spells and just doing basic attacks. It's my first time playing it too, so only time will tell.
>>96479330Such as using it to make a literal poop golem that can attack enemies with projectile diarrhea. No, I am making that up and no, you are never living that one down.
>>96496995In my experience, some of the base combat options become less useful over time as they get in-path replacements for them or start to specialize more, but sometimes a clutch Help or Distract roll comes in handy or becomes a decent option when the party is facing an enemy that one or more party members can't as easily engage with. The melee and ranged attack options never stopped being useful though, and even became more prevalent as time went on and the players had more ability to gain boons to offset the penalty.
>>96474554Better overall rules and pacing to Demon Lord, but doesn't have the 10 years of support Demon Lord has (and continues) to gotten. The majoirty of enemies at difficulty 16+ that are immune to fear is fucking annoying when there are Matser Paths that completely rely on that affliction to really use half it's kit, though.
Gonna try and pitch Weird Wizard to my normal group once I feel I have at least 10 sessions worth of content in the back burner, since I don't have a lot of time to make it up as the group goes; picked up a ton of OT from work. Unfortunately, that means I'm likely the lone provider for all the rulebook (buying a 2nd and possible 3rd copy of the core book PoD in paperback).How would you pitch the game to a group who've only played 5e, and some Cyberpunk RED?