It's Da PDF Share Thread!Get ready to stuff your hard drive like it's 2025!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
>>97307467i feel like a retard, can you clue a brother in to how to read the quartershots link....i read what i had to and still dont get it
>>97313954nvm, im srry im just absolutely stupid
can anyone dump delta green here? both the corebooks and supplements would be appreciated :)
>>97314057/TheGreenBox
>>97309662Are you sure? A copy of the core book was posted some time ago, from what I saw in 4blebs.And on their website they have all the products available for purchase. It says nothing about only being in Spanish or preorder the English version. They even have them on a discount now.https://shadowlandsgames.com/the-winter-king/
RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more. Talk about:>RIFTS(tm)>Heroes Unlimited>Palladium Fantasy>Beyond the Supernatural>Dead Reign>Robotech (lol)>TMNT & Other Strangeness + After the Bomb>Splicers>Nightbane>Savage RiftsComment too long. Click here to view the full text.
>>97205602This is what's retarded to me about the "The CS are the good guys" people. You can make an argument for the Imperium in 40k as there's literally only them standing on the wall. But in Rifts you have Lazlo, New Lazlo, the various Indian tribes, the NGR, and the various New West baronies. Even Archie could be considered a force for "fuck everything not from Earth"On top of that the "Xiticix-killer" was such an astoundingly retarded plan I wouldn't trust the CS to lead a parade.
>>97242760UPN Kids was so weird. They started strong with Teknoman and the 11th sci-fi version of the Odyssey but then ditched them and replaced them with a trash Jumanji show and a passable Hulk show. Project Geeker would have been cool but got stuck with the late 90s early 2000s "We have to stick a wacky character in it" BS.
>>97243616I think if I ever got the opportunity to do a new edition of RIFTs I'd have more of an emphasis on players customizing basic power armor and robots like the Samson rather than everybody just heading for the fancy stuff. Like the robot hero rules from Heroes Unlimited.
>>97273417Lazlo should be like Vault 13 in Fallout 1 where its a nice place to live but the PCs are defacto exiled because they're too rowdy to live there and any Lazlo sourcebook should mostly focus on the political machinations of city factions working as patrons for the PCs.Probably the one time the "Let's make a big dumb list of robots and equipment rather than actually describing the town" method of old worldbooks might have worked.
>>97313734Idk, I think they should ficus on it being a center of learning/university town that's super diverse. Besides Atlantis, it's probably the most melting pot place you can go, so you should be able to go there & say pay a bunch if credits to learn a new skill or a handful of spells Lazlo RAW seems to go out of its way to shit on that idea though>>97313587Fucking THIS. I was hoping the Northern Gun books would do this but no, we just got a hundred pages of Walton's knock off halo suits I would love to add & modify power armor. Especially if you would allow the merging of proprietary tech like Megaversal anti inertia fields
>gameplayFor Centaurs, you should be able to use them as mounts when not in combat if they're lightly armed & armored. I think you could ride into battle with them and fight on their back without overburdening them, depending on your loadout. Squeezing into dungeons and caves might be a bit of a bitch, and your centaur companion may find themselves too cumbersome to accompany you in certain locations. If people in wheelchairs can make do, I'm sure a transmog potion or a shrinking potion might solve the problem.>fantasy settingsThey're more at home here for sure, like having a horse. Some taverns may give you a hard "no" for your centaur companion, but I'm sure regions that are steeped in centaur culture or adjacent ones have accommodations for their unique anatomy. If nothing else, they could help carry your camp supplies and other provisions. >loadouts for fantasyIf you're not riding them, I think they can be pretty well armed and armored- think tower shield and a mace/flail. They also make good spearmen, so I think they'd be comfortable wielding a halbard and similar pike-style weapons. This would be with them wearing plate mail cuirass for the human portion and chainmail curtain over their horse hind quarters, or perhaps some specially fitted Gambeson. Other plate sections could be fitted to their horse body as needed. Archery and crossbows seem like they'd work for ranged options. I've not considered them using magic, but having a fairly mobile spellcaster seems cool as well.
>>97313164>Revolvers existed during the Civil War, but your average soldier still used a musket for economical reasons. So it isn't all bad until the canister shots come out.Problem is here machine gun nests, not revolvers. >I think it'd be interesting to see how Centuars would behave in an everchanging world. I think if we are willing to suspend some disbelief we could use their size and speed to have them be a portable artillery.Those things were HEAVY anon. Like, four draft horses were needed just to tow the lightest of them.
>>97313231>Problem is here machine gun nests, not revolversI suppose. But the way I see it. Strong defensive formations have always been a centuars defining weakness. A battle cart or even a pike formation would give them trouble even back then. >Those things were HEAVY anon. Like, four draft horses were needed just to tow the lightest of themI didn't mean a literal, fullsized, realistic canon. I meant more miniature, less powerful, canon. Think like the one from bloodborne. Canoneers aren't unheard of in steampunk settings. I'm just thinking they'd make more sense on a centuar than person.Or you could take notes from >>97312669 and have them use something based om Congreve Rockets. It's admittedly a bit of an asspull though. But its fine as long as it's done cool enough.
>>97313321Like a Swivel Guns / Amusette Artillery? GPT had suggested those as well, but I didn't include that. Basically, those'd be an intermediate caliber between standard musket rounds and larger cannon shot. If we're talking steampunk, though, that opens up Gatling guns or maybe a Puckle gun>https://www.youtube.com/watch?v=GPC7KiYDshwThere's also the Hotchkiss Revolving Cannon, which would be too heavy in its original configuration. It would need to be scaled down because it'd be 440lbs (just for the gun itself). The field carriage with limber and ammunition would be 2000+lbs (Way too heavy for a vanguard force, you'd be better off mounting it on an airship or some shit). Each individual 47 mm or 53 mm shell would be 6~10lbs. >https://www.youtube.com/watch?v=cQEs6i4fwLAIf you were to scale it down by 2/3rds that would be workable for them to carry around. You'd be firing 20mm rounds instead of the heavy 47mm rounds. Pretty powerful gun for a vanguard force. If we have massed armor and airships in a steampunk setting, you might be better off with goofy rocket shit like a brass bazooka. I haven't dabbled much in steampunk; the amount of tech available will vary by setting, so I'd have to see what kinda shit the centaurs were up against.
>>97313321remarkably chill camel
>>97312669>>97313164Fundamental problem with centaur units is dealing with the injured. In unit of men, injured combatant can be carried by somebody else back for treatment at 1:1 (fireman carry) or 2:1 (stretcher team) ratio through pretty much any terrain. Centaurs can't transport an injured centaur without access to cart and road (or possibly some sort of sled), limiting extraction of the injured. They'd either have to accept putting down all their injured (and such double standard vs human soldiers would be inevitably bad for morale) or stay close to the road (reducing their battlefield utility).
Out on Patrol Edition>What is this?/TG/ DEVELOPED A GAMEIT IS PLAYABLE. IT HAS BEEN PLAYED.EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRulesas with maps, tokens and lore resources.>TL;DR Dochttps://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." sectionComment too long. Click here to view the full text.
>>97303290>>97303325The Americans generally beat the other western powers to the use of the locomotive in warfare. While all powers saw the logistical usage, the first historical instance of what we would describe as a train designed for warfare, an armoured train, was the 'Armoured Battery', along the Baltimore-Pennsylvania railway network, whose workers had been continually subject to Confederate raids. It's more or less just iron plates nailed to a boxcar, with a 24-pounder on a turntable at the front. Gunholes for fifty riflemen were drilled into the sides of the boxcar. The British famously used more modern examples during the Boer War, and the Germans and Austrians would go on to build entire armoured railway batteries, but that would be pushing things a bit too far. It fits best with the American frontier ingenuity trope.
>>97307740No argument here. The British did use an armored train during the Anglo-Egyptian war but that's already what directly inspires a lot of the traction engine (Also the Steam Sappers of one of the Ashante Expeditions) so giving them another armored vehicle would be redundant.
>>97307740>>97309631Alright, if I keep it in the USA book, should I make it something where the carts you get are random (with perhaps, some options keyed in, for example the military one could be Federal Leader only...), or where you purchase each one? I'm thinking of putting a Valuable (x) rule on some Carts, like the Deepfolk's buildings, and you would score a percentage (or multiple) of that amount if you manage to get that Cart off the map on the 3rd, 4th, 5th turn for example.
Electronic warfare edition>Previous Thread: >>97299492>HH 3.0 - Complete gofile - All Books:https://gofile.io/d/cnJk0N>Titanicus Compendiumshttps://gofile.io/d/qdYzem>New Edition, to a great wailing and gnashing of teeth:https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/>Official FAQ/Errata/Downloads:https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/>Thread FAQ (very old, remembers Age of Terra)https://pastebin.com/iUqNrrA8Comment too long. Click here to view the full text.
>>97313986for the Skittari journal to be actually fucking good.>>97314013also this!
>>973139863.0 Bodt journal with the SA pov.
How are Solar Aux in the new edition?
>>97314100Very good, lots of fun viable playstyles, cool mix and match customization between cohort doctrine and legiones auxilia, don't spam dracosans with demolishers or you'll be that guy. It's funny seeing everyone in my gaming group start a solar aux "allied" project for the new year (we all know it won't end as allies)
>>97313986I want more time to play games.I also want a cute gf that will play Titanicus with me while wearing not very much but let's go with the realistic goal here.
Why do spellcasters and gun users never get along?
>>97307769>My magical barrier is impentrable! Your fire magic is useless!>Too bad it can't stop 9mm
>>97313314Being stale pasta, it's probably a troll.
>>97313314https://desuarchive.org/_/search/image/mNSAzF_wlHB-rHZncoIuAA/
>>97305568sexual tension
>>97305932glad she's finally getting porn
Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!Last thread: >>97165346Resources for Newfags: https://sites.google.com/view/wbgeneral/Worldbuilding links: https://pastebin.com/JNnj79S5 (embed) (embed)https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator/wbi/: https://discord.gg/6ZjEc7dy4TWorldbuilding Hub: https://discord.com/invite/wGjxK3YThe Writer's Forge: https://discord.com/invite/CUxHxWqTira: https://discord.com/invite/f52W6KgComment too long. Click here to view the full text.
>6 discordsdo we really need that mayn?
>>97312196I just took an old OP I didn't actually check what was in it
>>97311994Anyone got any generators, or guides for making, complex forests? Or at least several generators that would help me cover the entirety of what you'd find (flora wise) in a forest?
>>97312196Would've been eight if I'd had my way.
>>97311994Rooollll
Yu-Gi-Oh! General #592"how the fuck is this deck still meta" EditionPrevious thread: >>97236634Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.>Yu-Gi-Oh! Online PlayAutomated Sims:●EDOPro website: https://projectignis.github.io/download.html●EDOPro: https://discord.gg/ygopro-percy●YGO Omega: https://discord.gg/duelistsunite●Dueling Nexus: https://duelingnexus.com/●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/Comment too long. Click here to view the full text.
>>97313075Looks good man. My only concern is if you move it in the future and the cards getting knocked around from their nice care you took centering them all
>>97313273Thank you :)>>97313695There's a ton of Velcro on the back lol and if I move to a new house in however many years I'd bring it by hand
>>97313396Wide meta does not mean game is balanced necessarily. There are cards and interactions that can be rather toxic and turn entire situations and get wins without much thought to it. There are strategies that are gatekept due to how punishable they are by certain cards.If your deck is particularly vulnerable to Royal Oppression and Deck Devastation Virus you are just handicapping yourself when the top meta contenders can chill under these cards. Brain Control is an unhealthy card, so is Heavy Storm. These cards were either banned or put at 1 copy in later formats. The lack of Effect Veiler also makes Hamster, Ryko, Caius very strong.Edison is a format that can be really fun, but let's not kid ourselves, it has issues, it's not perfect and by no means balanced. It's not different from many other formats in YGO's History.Also. On a personal note, I find it a little less enjoyable since it lacks a lot of cool archetypes from the late 5D's era like Scraps, Fabled or T.G.I must admit, thought. That I really like Amaryllis Burn and Edison is the only place where that deck is playable.
>>97313012>>97313084>>97313864This is really helpful. Working on a TTRPG that uses the cards for stats. This helps narrow down which ones to balance around.
Is yummy a fun deck to play as or against? Or should I save my master duel gems for something else?
Redneck EditionDiscuss and post elves. Elf lore, gameplay, and art are all appreciated.QOTT: Which artists do you think drew the best elves?
>>97308201>maybe she should try killing demons with it.No. It's the purest thing in hell. Arrianne hugs it while she sleeps.
>>97312061Is the orb more pure than Amy who spit it up? It doesn't sound terribly comfortable to sleep with a big marble orb. Arrianne could snuggle with Amy unless that would be too awkward.
>>97311872ok but I like trashy bimbos
>>97307336Are the barbaric nomads more like orcs or dark elves?
>>97311872please respect brown dark elf culture and don't call them trashy bimbos
A thread for discussing the Star Wars franchise and its various media and tabletop games.Under Construction editionPrevious: >>97217145 #Fantasy Flight Games’ X-Wing, Armada, and Legion>https://pastebin.com/9puqx1zeStar Wars Roleplaying Games (d6/d20/FFG)>https://pastebin.com/iUriRfaAOther FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)>http://pastebin.com/ZE4gn0yNComment too long. Click here to view the full text.
>>97313925Invest it in paying off debts, getting better gear, upgrading the ship or getting a better ship, getting a luxury ship upgrade*, insurance, setting up a retirement fund and house, buying a house for my PC's parents, buying a small fleet of murder/cargo loading droids, buying a large herd of GONK droids and letting them roam freely on my new retirement estate's grounds (that one led to a fun adventure). The sky's the limit, and the GM is incentivised to have the player spend AS MUCH as possible.*https://swse.fandom.com/wiki/Luxury_Upgrade
>>97313973I mean I'm the DM. I don't know what to throw at my players. "Go kill womp rats in the local cantina basement" sounds lame.
>>97313952the lando dlc for star wars outlaws had a spaceliner casino that held the highest stake sabacc games around with a very ornate droid as the captain, not nearly to the scale as your droid, but its a bit funny the similarities official media would have down the road.
>>97313984"You've been hired by a local crime lord to kill an Imperial Moff who refuses to turn a blind eye to said crime lord's dealings" Now the party gets to decide what sort of morality it wants. Full murder hobo killing evil Imperials, or helping the Imperials enforce their evil lawful ways by helping them get rid of a crime lord.Or get jobs from a mysterious contact (who may or may not be a part of the Rebel Alliance) to strike and destroy Imperial infrastructure or steal money or ships from the Empire.Or stealing rare and valuable ancient artifacts from rich asshole who supports the Empire. Or from the local crime lord.Just spitballing here. You can take a lot of fantasy adventures and just replace things like "king" with "planetary governor" and still have cliche'd adventures rescuing a princess.The sky's not even the limit since there's also all that space out there to explore. Like having the party fly into an asteroid field to investigate an ancient derelict spaceship for anything valuable and/ or fighting off space pirates who want the loot for themselves or are just harassing local civilian traffic.>>97314004Heh, I might have to check that out.It does remind my of the many times we'd be in a public place and the party members would say "act subtle so you don't attract attention" and I'd have to remind them that "I am seven feet tall, four feet wide, and painted bright red. I do not do 'subtle'"
>>97314035quasi related, it's always been weird to me how droids never get to be eccentric or overly weird, hell the droid with the most personality is R2, and its just him being sassy and brash at most, or K-2S0 or HK-47 being very sarcastic. why can't we get droids who love to wear gaudy chains and furs and use blasters way over their weight tolerance and other dumb shit.
Dark Heresy is for Manly Men Edition>RPG Rulebookshttps://rentry.org/40kRPGLinks>Homebrew Collection (Feb 2025)https://rentry.org/40RPGHB>WANG/Imperium Maledictum Newshttps://cubicle7games.com/blog/warhammer-40k>Bestiary, armoury, weapon quality and NPC databasehttp://www.40krpgtools.com/>Dark Heresy 2e Character Creator:https://apps.ajott.io/dh2chargen/>General 40kRPG Encyclopediahttps://www.scholaprogenium.com/>Offline Combined Armory (v6.48.161023)Comment too long. Click here to view the full text.
>>97312637"The Good, The Bad and the Alpha Legion". A homebrew Deathwatch supplement for playing during the Horus Heresy
>>97312691Got it. Thanks, lad.
>>97311746Just get a gaggle of pure faith Sisters and pull of the combined miracle at the same time, easy-peasy.
Anyone got any advice for running the DW Core adventure? The one with the magos and the time limit.
How do gene stealer cults start? Do the Tyranids send a planet an approximate of what the humans/whoever find a 10/10 mate or do they just send some bug to attack and rape the first human they see? I'm trying to start a campaign about the beginning stages of an invasion but don't really know what happens before the cult starts growing. How do they get human/tyranids in the beginning before the indoctrination? Also, can tyranids interbreed with or gain biomass from daemons
>>97314017...Are you under the impression that an argument about semantics SHOULDN'T be autistically specific in evidentiary standards?
D&D wizards aren't scholars, they pick up spells from a menu of premade options like fatman picks up "a number 9, large number 3 with fries and a soda" at Drive Thru.Only NPCs get to invent, test theories, discover new magic, form classifications, etc.
>>97304565Fuck you, it looks nice.
>>97314036False. Your DM is just bad at letting you do this. There are even rules in the DMG for letting your players design their own spells.
>>97314029>but it's clear already you're an absolute retard that would not accept this is the case even if wizards literally had an innate ability called Science™.I'd disagree with the author's use of the word qualifying for this argument if it was sufficiently contradictory to the empirical framework of study that is the contrast of the magic vs. science trope, but it's quite possible to demonstrate a scientific process through research rules that are incremental.>>97314036No, the free spells on level-up are fluffed as independent research and you actually have to spend time studying writings to copy them into your spellbook. And back in 3.5, you can find spell research rules on pg. 198 of the Dungeon Master's Guide:>Research requires an expenditure of 1,000 gp per week and takes one week per level of the spell. This money goes into fees, consultants, material component experimentation, and other miscellaneous expenditures. At the end of that time, the character makes a Spellcraft check (DC 10 + spell level). If that roll succeeds, the character learns the new spell if her research produced a viable spell. If the roll fails, the character must go through the research process again if she wants to keep trying.Of course, a "viable" spell is "DM-may-I" with fuck-all guidelines and remains devoid of what epistemological approach is used, but it does exist.
The /btg/ is dead! Long live the /btg/!Star Adder superiority editionPrevious Thread: >>97295840================================>BattleTech Introductory Guide & PDFshttps://bg.battletech.com/?page_id=400>Overview of the Major Factionshttps://bg.battletech.com/universe/great-houseshttps://bg.battletech.com/universe/the-clanshttps://bg.battletech.com/universe/other-powersComment too long. Click here to view the full text.
>>97313785there's probably 5 other people with similarly legitimate claims just in the same divebar
You know, while HexTech can look pretty generic, it being in the roughly 1:220 scale rather than 40k's 1:64/1:48 Heroic scale makes the terrain look a hell of a lot better, much less how the terrain rules roll out.Feels like the scale pushes a bit harder on the need for overall stylization, while Heroic scale pushes more on the realism side, which can more easily fall victim to the Uncanny Valley. Something that is naturally way harder to climb past when dealing with placeable terrain.
https://battletech.com/playtest-battletech/
>>97314040Alright, anons...what's the damage?
>>97314040IT IIIISSSSSSSSS THE BIIIIIIIIIIIIIIIG MAC!
Giving a new meaning to "cell mate" its another obsessive thread of the Board Games GeneralPreviously on /bgg/: >>97253063 Pastebin: https://pastebin.com/h8Tz2ze8Survey results: https://pastebin.com/YJPZ44rqThread Question:What aspect of the hobby do you have an unhealthy compulsion over? Sleeving? Logging plays? Reviewing games? Monitoring reviewers ratings to shit on them with greater accuracy?
>>97313918Games or designers. Heres a short list for a diverse background. New editions only included when meaningfully changing the gameOnoda, field of fire new edition, space empires all good things, burning banners (for some), most fearful sacrifice expansion, italy 43, combat commander new edition, battle of hoth, race to berlin, punica, seljuk, by swords and bayonets, chinas war, soith mountain 1862, battle for normdandy, jutland, general orders sengoku , im too lazy to keep going and remembering shit
>>97313778>Noooo us grognards totally hate hollandspiele lol!!!!!The main publisher for your hobby literally supports and is shadow-run by a pedophile. Wargamers are absolute cucks
>>97290127
When your plan to say no games was revealed to be fucking dumb so you pivot to more bullshit we already knew about. Keep up junior, you lose this one bad, enjoy this last (you)
>>97313729Alright. You first.
Thoughts on Scion?
>>97313170At least they're humans. I mean, the frogs got Madame Guillottine.
>>97311911>>97311968Something I'm glad they kept between 1e and 2e are these original/modern before and after pics with the pantheons. They're cool.
>>97313274>>97313890Suppose I may as well post the Allied Pantheons before and after pics too, slightly censored because you never know with the moderation these days.
>>97314066
And as an extra, the World War 2 premade Scions