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How tf do you even proxy this thing?

Making a cities of sigma army with these lil fellas but my dumb ass is stumped by the warhulk. Obvious answer is a crows nest from plasticard or something but that'll shatter if you breathe on it wrong
>>
Shit my moronic ass forgot to link the minis I'm using lol

These lil guys
https://maxminishop.com/collections/fantasy-halflings-1?sort_by=created-descending&filter.p.tag=Halfling+Freefolk&filter.p.tag=Halfling+Knights&filter.p.tag=Halfling+Shieldmaidens&filter.p.tag=Pups+of+War
>>
>>97265231
>but that'll shatter if you breathe on it wrong
Skill issue. If you do the whole assembly from plasticard/sprues and glue it with plastic glue, it should survive the rest of the mini.
>>
>>97265231
It's jsut a Gun Guy on a Big Guy.
You can use The Dark Knight Rises action figures
>>
>>97265258
>Skill issue

Well yeah. I can and will mess anything up, and plastic glue never seems to hold. Hell I can't even get green stuff to hold, it just never hardens
>>
>>97265295
Greenstuff dries, but only really hardens after several days, and even then is still springy. If you want hard, try milliput.
For your question, you'll have to scratchbuild something. Maybe a halfling howdah on a pygmy elephant? Bigger contact points than a crows nest. Also, have you tried using superglue and braided wire instead of plastic glue and just plasticard?

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
I'm so tired of all this Edition
Previous Thread: >>97239356
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>>
What even happened this thread?
>>
>>97263851
It's still new.
>>
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>>97263306
Very nice job, Moyuanon! I loved the way you described Jian’s cultivation, and Moyu literally going into a loop while still raising the kowtow amount was pretty funny. I also loved the detail where Jian genuinely appreciates the chance Moyu gave him to fly, seems like one could make an Aladdin joke with that. This Duan Lian guy’s pretty cool, I like how Jian can intuit what he’s about to do because of the sound vibrations. Shen Qiu’s aura farming was on point. Although, the one question I have is, where was Dashan in all of this? He’s not as strong as Mohen, even, I think he wouldn’t have made that much of a difference in the fight other than tanking a hit or two. I understand if you didn’t want to bloat the story, in any case.
>>
damn (damn)
>>
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>>97263259
Dear Ms. Nest

Thank you for your prompt reply. Your terms are wholly acceptable, and the requested funds will be wired to you by the time this message reaches you. A liaison officer who is fluent in English will be dispatched to help you co-ordinate with my forces; his name is Lieutenant Michael Mbembé. I will, of course, cover the cost of his room and board.
I look forward to working with you.

Yours faithfully,
Mboko Psmith.

Holiday Edition
Discuss and post elves. Elf lore, gameplay, and art are all appreciated.
QOTT: What are some of the best gifts to give elf-lovers? What gifts would you give to lovers of other races/species/ancestries/whatever?
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>>
It was always traditional games denial thread.
>>
more settings should have brown dark elves. Can't believe this is so rare. Not interested in D&D shovelware either
>>
>>97264977
The brown elves in my setting are the wild ones.
>>
>>97265076
they better not just be noble savages
>>
>>97265304
They're not very noble or terribly savage, more country-bumpkinish types that opted out of high elf society. What's it to you what I do with my elves though?

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Christmas Edition

>Previous thread:
>>97173638

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

>Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>TQ

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>>97264200
The first post they quoted is self-evidently grim and there were multiple replies explaining why. Can/do you read?

The second and third are a little harsher but I understand. It is pretty grim for someone to want to get into a miniature game but want (or have) to be like, "I can't buy any miniatures though." Use numbered tokens at that point instead of standees. But this is grim because of a society that leaves people too poor to buy miniatures, above all else.
>>
>>97261802
>disconnect between player expectations of balance (that every option should be relevant and fairly well-balanced against each other)
curse those insane, unreasonable player expectations!
it has fuck all to do with design intent, cmon. GW not playtesting sufficiently isn't a new phenomenon. in 40 years they've released a grand total of zero games where the internal balance wasn't blown to shit. (which isn't to say they have made no great games, but you usually need 10+ years of post-oop community patches before you have anything that could be called "balance" with a straight face) they don't care now and they didn't much then either.
>>
>>97264514
I meant the second conversation point. Using paper stand-in is ok. And noone needs to be able to buy minis. It is sad when someone cant afford them, but they are not that important to not use paper minis.
>>
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Love me kelpies
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>>97263270
Are these prints or what?

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This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.

Fail Forward Edition.

>Last Thread: >>97062042

Resources:
https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit

More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/
or
https://desuarchive.org/tg/search/subject/%2Fsrpgg%2F/type/op/


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>>
Whats the fastest way to start solo rpg ing? Is there a plug and play type pdf or bundle which I can just download and start playing? Without any journalling or ai or none of that gay shit. Sort of like CYOAs and the theatre of the mind roleplaying that comes with mixed with mechanics like fallout the boardgame or slay the spire boardgame solo. Well it doesnt have to be like that, I just want to get my ttrpg quick and I havent found a crpg that scratches that itch
>>
>>97263898
If you want a primer on solo-rpg, I'd recommend CRGE.
If you just want an all-in-one system you'd probably want Ironsworn or one of it's hacks.
If you want something a bit more fast, loose, narrative-based, and setting agnostic Miso RPG or Desired Scenes might help you.
If you meant something a bit more structured you could try Hints and Hijinx.
If none of that appeals to you you'll have to be more specific.
>>
Is Gurps a good system for Solo play?
>>
>>97263111
I'm using the genesys hack so it plays a little bit different compared to the 1d100 system. And on top of that I'm very liberal with what is considered canon and possible in the wh40k verse so keep that in mind.
In general I'm using the rogue trader and his changing retinue as a vehicle to get into differently flavoured adventures depending on what kind of idea I'm floating in my head. Not too much book-keeping and more, fly to planet xy take a look around whats going on there and then get into problems. That means you have to take the Star Trek approach and only ever have the core group of 2-4 officers roll out and once combat breaks out you ultimately have a scene where your scion of imperial authority dukes it out with either his saber or fists 1vs1. Otherwise you go insane in combat.
The system allows for good social encounters so that is a big plus when you throw in new NPCs and trying to figure out how they could react besides good/bad.
And if a combat scene isn't reducable to 2-4 key actors I use the mass combat system where the trader leads his men heroicly from the back with a commanding presence. Space combat is already better if you play it out alone so there is that.
Things I gloss over most of the time is supplies, tradable goods and travel that goes back between known places unless it's a difficult route.
>>
>>97263898
Tried Ironsworn?

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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
PREVIOUS THREAD
>>97206318
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>>
>>97264590
Dark sun as a setting is perfect for any sort of sword & sorcery/post apocalyptic theme. The setting is littered with ancient ruins of its previous ages, and theres many different monsters & things you can find down in them
>A littany of ghosts and undead of long dead peoples, and the spirits of now extinct genocided races like trolls, goblins, orcs, kobolds & gnomes
>ancient experiments or any of athas's menagerie of wildlife
>psionic monsters aplenty, almost everything on athas is psychic
Youre spoilt for choice, but ruins are the main focus.
Actual existing Modules that you should look at are anything with a forgotten ancient ruin (The lost city, dwellers of the forbidden city) You should be going for that, a mix of tomb raiding/Red Nails Conan/Lovecrafts nameless city.
>>
>>97264593
Anon my friend, Player's Option: Combat & Tactics, Player's Option: Skills & Powers and Player's Option: Spells & Magic are each a full-size hardcover. I understand why you'd want what you're asking for, but you need to understand that there's *no way* to bring all this content together in one consolidated volume.
>>
>>97264308
Not that i know of. You can find a compilation on
https://archive.org but it is near 6k pages long. Useful but unusable for a compendium.
> /details/dnd-second-edition-all-26-books/mode/1up
>>
>>97265370
>you need to understand that there's *no way* to bring all this content together in one consolidated volume.

While it could be done since PDFs don't care about page count, I think the main nightmare is just how scattered all the rules are. Aside from optional mechanics and player options tucked away in various adventures, there's also heaps of stuff in Dragon/Dungeon magazines.

Thankfully, some of the work was already done ages ago with the various compendium books, but it is kind of crazy just how much material was made for 2e, and this is far from an exhaustive list.
https://www.dragonsfoot.org/forums/viewtopic.php?t=11454

I think relying on wikis is really the best option at this point, though there are people who are doing their best to compile things like all the monsters in one space. https://www.completecompendium.com/
>>
>>97265569
>PDFs don't care about page count
Yeah but there's no actual, practical reason to make one gigantic PDF out of every book either instead of keeping the files separate on the same device, separate files is functionally identical to clear bookmarks in one huge file.

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I've been working on a game for about five years and wanted to share it, but I can't seem to upload pdfs anymore. Why is this? I thought /tg/ was the hub for sharing rules systems. A lot of the stuff I played while designing was downloaded from the sharethread, are they also suffering from this?
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>>
>>97264807
there's no game. he just wanted to complain about the pdf shit
>>
>>97264624
go join congress we dont want your kind here
>>
>>97265414
Yeah you'd rather slum it with puckee and bumpfag wouldn't you
>>
>>97265556
post catbox link
>>
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>>97265556
id rather slum it with brownfinger the crackweasel you fucking fuckwit fuck

Welcome to /wbg/, the thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art. Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have, cunt!

Last thread: >>96999149

Worldbuilding links: Post some
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
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>>
Pictured: an African buffalo and some oxpeckers. As they are so fundamentally and psychologically different, they are incapable of engaging in mutually beneficial actions. The oxpeckers are clearly about to kill the African buffalo.
>>
>>97265100
>the end point is destruction of humanity.
In the plain text of the story the Deep Ones are explicitly described as not wanting to destroy humanity.
>>
>>97265256
>Literally what the fuck are you talking about?
The great replacement is definitely a part of their plan. At least.

>Half the people
Oh, that calmed me down. Half the people who thought differently.

>The Deep Ones don't act as predators preying upon humans
Yeah, half the people were just some minor mistake.

>If your standard for alien psychology would apply to other humans, then how does it differ from an "American basedboy"?
I didn't understand what's your point. Different cultures can have psychology alien to each other. An American basedboy cannot properly understand a Taliban fighter. But when we are talking about "historical consciousness" (medieval, for example) in comparison to basedboy's consciousness, that have pretty different anachronistic character, which is much less plausible to have.

>, as they are the ones receiving the money (gold) in exchange for indulging the Deep One's habits (fucking human women).
Yeah, the great replacement for gold is a good deal.

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>>
>>97265390
Oh, also, the fate of sacrifices to the Deep Ones isn't revealed. It's possible, nay probable, that they're just sex slaves for breeding, since that seems to be their primary concern when dealing with humans.

>>97265402
>Yeah, when you are killed because you don't pray to the only right god
They didn't. Outsiders were left alone unless they were to be sacrifices and residents were left alone if they submitted to the authority of the Deep Ones. They even guaranteed anyone that submitted a right to a jury trial if they were suspected of any wrongdoing.

A FUCKING JURY TRIAL! Truly a completely alien society. Who could imagine what is going through their heads?
>>
>>97265425
>Outsiders were left alone unless they were to be sacrifices and residents were left alone if they submitted to the authority of the Deep Ones.
Just mimicking to infiltrate and not attract attention. Have you seen the movie "Mimic" (1997). It is a perfect example.

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Threat Null edition
aaah I'm being re-conditiooooned sub-edition
>Previous
>>97250318
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>97264947
>Not using Path of Conjuring to instantly summon & dismiss your shades...

You wouldnt last a day in the pyramid
>>
>>97264921
This is why “why don’t the woofs ask ancient spirits what they need to do to fix everything?” doesn’t work, those are too autistic and absent minded to help them in a coherent way. Cryptic prophecy is the most straightforward form of communication most incarna and celestines are capable of. Also remember that Gaia had to make an entire changing breed (the moloké) to be able to remember stuff
>>
>>97265291
>tfw the pack alpha starts crushing on my (Silver Fang Kinfolk) sister but I know the disgusting mutt is a Shadow Lord so I ask my tribe's totem for help and he sends me a cosmic allegory somewhere between "that's rough buddy" and "you should kill the mutt for looking at superior specimens with lustful eyes"
Truly, never ask a spirit for anything if you aren't a Theurge or already insane.
>>
>>97264947
This doesn't work on all Tremere, you should be tempting Carna with onlyFans subscriptions. Antitribu don't exist enough to tempt.
>>
>>97263707
I've never made specs for a vehicle in WoD. How do I do so?

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>
>>97232048
The real question is why is MM5 so damn expensive? I've never seen one live and it's a small fortune on ebay.
>>
>>97263536
It was printed in 2007, the final year before 4e. I have to imagine it was a fairly small print run.
>>
>>97263308
>as per the 3.5e FAQ:
So nothing of substance then? The faq has 2 issue, it has no actualy authority to adjudicate RAw and is run by whatever random writer was in charge of the service that day. The fact they even released Complete Psionic is proof enough that wotc had many shit writers that didn't understand the game they were writing for.
>>
>>97263659
I felt like it would be useful to contribute that all the same. Everything has been picked apart at this point, it's up to the DM to rule what "exercise mental control" means beyond mere charms and compulsions.
>>
>>97263659
Lack of proper unified level based guidlines for effects, magical or otherwise, is what was fucking 3.0/3.5 over from the very start. With authors just going "that sounds cool" and adding shit in without considering what it will actually do. Even ToB done way later down the line suffers from it - for example Stone Dragon maneuvers that go through ALL DR from the very first level, instead of making it scale properly.

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What's so bad about murderhobo games?
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>>
>>97261303
On the face of it, No. But they need everyone at the table to be on board. The issue comes from when one player wants to be a murderhobo and nobody else does.
>>
>>97261459
Try a bullet.
>>
What are "murderhobo games", described in your own words?
Be detailed and specific.
>>
>>97261303
Nothing really. A murderhobo is a hobo whose trade is killing things. A hobo is a migratory worker willing to work. It's the literal definition of an adventurer. Games about adventuring heroes are the backbone of the ttrpg hobby.
>>
>>97261303
Nothing as long as the whole group is clear on what the game will entail.

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In your game, do you treat bows as strength- or dexterity-based weapons?
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>>97223103
Ugh! Shit! This looks like SHIT!
>>
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>>97223103
>
>>
>>97257189
based
>>
>>97223103
Does this ranger look introverted to you guys? I think so.
>>
>>97258104
It's not like anyone on this board has games to discuss. That's why everyone needs a specified system for every thread because otherwise they have nothing to contribute.

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Yu-Gi-Oh! General #591

"All i want for Christmas is for Dark Magician Girl to materialize in my bedroom so i can summon her in face down ass up position, have sex with her, and end my turn" Edition

Previous thread: >>97191908

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97264802
*Descriptors, not adjectives.
>>
https://www.pixiv.net/en/artworks/139274293
>>
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Is there any (good) Lukias porn
>>
>>97264802
Awful post on so many levels
>>
>>97262758
Quality is no longer a huge concern. Every action is tracked on a graph somewhere and as long as that graph keeps going in the direction it is supposed to every other factor is discarded.

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How would you implement undead PCs in a game, in a way that feels flavorful and meaningfully different from regular PCs?
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>>
>>97258774
Dear nogames, when you actually play games, you need rules. The rules will in turn influence roleplay. You'll understand once you play a real game.
>>
>>97255834
>puckee spamming his commission again
https://www.reddit.com/r/DnD/comments/r9msyt/art_commission_larry_the_lich_art/
https://desuarchive.org/_/search/image/0uAsjic8baHEf61Jm2Wu6Q/
>96 times
>>
>>97255834
This looks like shit.
>>97263581
Oh, that explains it, it's one of puckee's ai commissions lol.
>>
Bump
>>
>>97263581
>>97264667
Stop shitting up the board with your non-existent boogeyman.

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Do you prefer systems with a strict class-based martial/caster division or classless systems that allow anyone to dip into anything at the cost of never being great at it?
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>>
>>97262032
you can still make it harder to do so by design
>>
>>97262029
That has never happened in my games. Maybe you need better players.
>>
>>97262948
Yeah, but that would take effort.
It's better and easier to just put a sticky note on the table that says "gm decides everything" and tell people to find a new group if they don't like it.
That way you can focus on the stories and worldbuilding a lot more.
>>
>>97229027
This looks like shit
>>
>>97264083
Or you could play with your friends with whom you're on the same wavelength in terms of game expectations.


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