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Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits
>Ashes
>One Piece

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>can't even answer the simplest of questions and image replies to himself
>>97285325
>>97285331
That's really too bad anon, you can always start learning and not get left out in the lurch like the threadtroll. Catch you later for TRINITY DRAFT!
>>
>>97285296
This guy will stop at nothing to humiliate this thread. It's like his life depends on this place's destruction.
>>
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>>97285331
It's just not worth the effort for me, unfortunately. I don't read manga, and I barely watch any anime. I applaud those willing to undertake learning the language, but my only use would be for playing a dead tcg.
>>
>>97285296
right, because I want to play with cards in penny sleeves.
do you anons even know why you're like this? you're like old ladies that wrap their couch in plastic to "protect" it.
>>
>>97285185
I sleeve cards and then put them in a binder because I have autism.

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I've spent the last year, studying, and designing a custom Arthurian set, originally intended to be based on Le Morte d'Arthur (like how P3k was based on Romance of the Three Kingdoms).

However, as I continued to study, and look into different (and some obscure sources) this turned into a much more wider net.

This set, which is no where near finished includes
>Welsh Triads and The Magnibong
>Pre-Vulgate Arthur traditions
>Vulgate/Post Vulgate/Lancelot cycles
>some English/Welsh fairy tales
>and even a bit of the Victorian Arthurian revival (especially for art).

I avoided the Italian and German romances entirely, and tried not to include weird outliners except when needed. Outside of art, nothing is sourced from the 20th century or onward. Also all art is public domain.

I'm mainly posting here for feedback. Some will be art recommendations, flavor text (especially sourced) will be always welcomed.


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>>97284714
The color pie, have some mercy on it.
>>
very cool. what will you use to print them?
>>
>>97285125
Thanks, these edits have just been longer. /tg/ gets shit done!

>>97285226
What exactly is color pie breaking about this? Is it shuffling itself into your library?

>>97285267
Idk yet. Thanks though
>>
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>Creatures the Tappening
A lot of these card effects should be non creatures.
>>97284536
This guy is the finisher in the land denial deck
>>
>>97285306
Of three effects none are green.

I started working on a Science Fantasy TTRPG. It was originally a GURPS setting, but i wanted something more pulpy, less realistic, and it's spun off into its own thing.
Here's the latest draft, tell me what you think
>https://files.catbox.moe/maxhmu.pdf
the new captcha is fucking gay btw
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>>97283395
although maybe since a shaped charge bypasses vehicle scale, 5d10 is a little much...
>>
>>97283398
not in the least
it doesnt blow you away
throw you around
it cuts
stick an arm into the blast zone and you will stay where you are and past that line of deliniation the arm will have been cut to its interity, disintegrated if you will.
same with concrete and steele.
by the current stats it has less than a 50 percent chance to drop an unarmored human to 0 if they fail the dodge check.
it is frankly generous.
>>
>>97283484
lmao alright. i did watch a video a couple weeks ago of a shaped charge splitting a tungsten vube into 4.
>>
>>97272708
You seem retarded, happy new year
>>
>>97284049
happy new year anon you fucking bitchboy

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OOP edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97282137
The real answer is Haqqislam ofc, walah!
>>
>>97283769
He said he was tired of western european factions thobeight
>>
>>97283797
He said he was tired of the West althoughbeit
>>
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>>97281124
Poland lost

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New Year Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97284173
I'm personally a Bladesinger fan. Jumping around, slashing up folks, force fields, blasting folks. Its all fun!
>>
There is no feature in this game more degenerate than those that let you use mental ability scores in place of physical ability scores for weapon attacks.
>>
>>97284173
>learn from friend
I don't understand. Moon elves in Forgotten Realms have been blue/violet-colored with metalic hair since the 1980s. Has this changed in recent editions?
>>
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>>97285275
As a bladesinger fan, I agree
Hexblade and the consequences of its inclusion has been disastrous for 5e
>>
>>97285275
>There is no feature in this game more degenerate than those that let you use mental ability scores in place of physical ability scores for weapon attacks.
all the summoning spells that make "spirits" are pretty close
wtf is "construct spirit", jesus christ
gtfo of my game. Let's ruin every bit of flavor and common sense for the sake of making things easier and simpler

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What are some fantasy and sci-fi movies you should watch to inspire your games and players?
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>>97283614
nah, they're films about d&d, not d&d films. If that makes any sense.
>>
>>97283761
>spoiler
The Heavy Metal film
>>
>>97277617
It's got to be "The Scorpion King."
>>
>>97285282
Which one?
>>
>>97285294
In my opinion, the various sequels lack the polish, charm and tight pacing of the original, so I would not recommend them.

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Starting Anew Edition
aaah happy new year sub-edition
>Previous
>>97258877
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>97285329
>>97285336
What if you're already 10 humanity and a Mummy let's you get a consensual sippy?
>>
>>97285353
Double the points none of the bitter after taste
>>
>>97285353
You become Human for good I suppose. That last kick was all you needed.
>>97285343
>Insanity or lose your soul. Two forms of death.
Damn they got it bad.
>>
>>97285321
All Kindred were older than Clan Tremere
>>
>>97285329
shame they did that in the same edition where they deleted the children of osiris bloodlines

like i get what they did it, but having that around with a bloodline cult that praises high humanity as Enlightenment and a discipline that has some powers that scale with how high your humanity is would just feel right

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Stories, art, don’t care. Post it or don’t

White human male and orc female pairings are the key to fixing the realm
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>>97278297
It is somewhat (maybe to a lesser degree) the same with CoC2, futa aside, Arona is cute and I keep returning to her. Classic muscular tough bitch who blushes the moment you treat her as a woman.
>>
>>97283345
An orc woman not wearing furs? Unacceptable

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like Santa's Magic Sack!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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Requesting Eldritch Escape Tokyo. Pointers also appreciated.

TIA
>>
Looking for Star Trek Adventures 2e Core Rulebook, the Technical Manual and the Exploration Guide.

If anyone could share that would be awesome

Cheers
>>
Someone asked some threads ago for the year-long sheets for Power Creep and Dangerous Space 2025. Here they are completed: GF /d/e67BiY

As a bonus you'll also get everything so far for Battle Pages.

Happy new year!
>>
Which trove has 4AD stuff?

Looking for a starter pack, want to give the game a try. There are so many expansions and supplements out there, it’s a little overwhelming.

I also hear there are a bunch of lewd supplement by Erick Bouchard, which all seem to have been scrubbed from the web? And Erick transitioned? Maybe that had something to do with it?

There’s also Affairs of the Heart which sounds… titillating.

Anyways, looking for stuff. Halp
>>
Requesting Flying Ostriches & Floating Castles

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After about 8 years since I last DM'ed a game, I've been asked to run a session.
Unfortunately my books - adnd, 2e, 3e, 3.5, 4e, and 5e are in storage two states away.
And i prefer physical copies. Thanks to critical role and the movie DND books have gone up in price which is weird.
>4e books are ~10-15$ now.

Is it viable to run 4e in 2025? I don't remember hating it and I still remember some home rules to streamline combat to speed it up a touch.
Does anyone have suggestions for 1-3lvl adventures or campaign settings?
>4e thread I guess
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>>97284665
To wit, if you do not mix the different books, the Essentials line is excellent at a low bookkeeping, straightforward game.
I'd run it for my kids.
>>
>>97284787
I've been mixing the books a bit. My wife wanted to play from the Fae book and my brother wanted to play from the elemental book. So far so smooth.
>>
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>>97284665
Honestly, I do too. A lot of 4e fans hate it because it stepped away from the AEDU framework and people who liked 4e liked that framework, but I don't actually care about that: an attack is an attack, and "hit harder" is a perfectly valid improvement rather than getting a "hit REALLY hard 1/encounter and move enemy one step / give enemy -1 slaves for 1 round/etc."

A lot of 4e's problem is having too much faff in combat, and Essentials classes reduced the faff
>>
>>97284813
If your players don't go hard in the paint, it can work, especially if you modulate battles towards their strengths.
>>97284845
I gently disagree, as I believe the wealth of options at all times was a boon for players who wanted to have meaningful impact outside 'I hit the dude'.
I've brought in almost a dozen new players to the hobby with 4e, and I have found that it is fairly easy to understand, has depth, and forges good habits of mindfulness and paying attention to the battle when the spotlight isn't directly on you.
One of my cherished memories was running a game for some teens at my LGS, and the fighter being the star because she just ran around protecting everyone, forcing a chokepoint and battering the attacking spider demons.
The look on her face when the party was cheering her on, watching the group fall in together like a well oiled engine, supporting each other, that is what this hobby really is about for me.
That was more than 10 years ago. I wonder what they are doing now?
>>
>>97236120
Of course 4e is going through a rennaissance. Compared to the monster that is 5e, 4e is very GM friendly to the point where a guy who hates making preps can actually run a decent campaign.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. And as we enter this happiest and newest of years, remember: 2e was never an old-school game, bait is for reporting, and fish is for smoking! Happy new year, grogs!

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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I ended up picking up mutant future and really like how it looks so far. How is labyrinth lord?
>>
>>97284550
>How is labyrinth lord?
Great.
>>
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>>97283686
>what is the most streamlined way to prepare a hexmap for my group of Pathfinder players to get a few sessions of play out of
Anon gave you a great answer, but as an alternative suggestion, consider not prepping your own map at all and using one of the Wilderlands of High Fantasy maps. They're a little bit harder to read than the colorful Basic-style maps, but the playability is unmatched, and if you want to expand the area of play there are lots more maps ready to hand. You can just plonk your dungeon down in any hex that seems reasonable. Alternatively there are also various remakes of the original Outdoor Survival map that was recommended for use in the original D&D box set from 1974; pic related is one. I hope you enjoy it, Anon!

>>97284203
Yeah, I'm pretty sure he made them as supplementary material for an ASE game he was running. It looks like all his stuff for it is on the All Dead Generations blog now, together with some of his embarrassing political rambling.

>>97284550
>How is labyrinth lord?
It's B/X, so it's good. Personally I like the way he implemented addon AD&D material (in the Advanced Edition Companion) better than the way Norman did it for OSE, but that's a matter of taste.
>>
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>>97283686
>>97283851
Welcome, friend. You seem to have a good measure of "the spirit of the game" and I'm sure you'll have a great campaign going forward. Others gave you fantastic advice. GFC is an absolute treasure as is Melan (the Beyond Fomalhaut fellow linked above). I'd also recommend Prince of Nothing's Age of Dusk blog, though he primarily does module reviews. His musings are good stuff, though, and his No Artpunk module contest collections are rock solid. I would also urge you to poke around old articles from magazines like Fight On! and Dragon. Lots of stuff to shamelessly steal for your games in there.
As someone who converted his group from PF and 5E to AD&D, I feel it's crucial to set the hook early. I don't mean in a storygame way, mind you, but give them something they want to get done. A solid dungeon that they can't reasonably finish in a handful of sessions, but with the promise of more treasure if they push on. Something like that. Obviously you have a better measure of your players than we do, but if you are enjoying the OSR style then you'll have to convince your group, through gameplay, that it should be your primary game after the first few sessions. You could run one of the established classics like Keep on the Borderlands or what have you. Or you could mess around with Appendix A from the DMG and roll your own dungeon. If you go that route, I recommend being a bit malleable with some of the interpretations of the results. It's a great way to start getting a dungeon hammered out, but don't be beholden to what it creates. Use the results for inspiration and guidance, but get creative with it! GFC has a great video regarding traps that shows a great method for making your own.
>>
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>>97285258
(Cont.)
As far as making a setting goes, I recommend not fleshing out everything before you start. Give yourself an aesthetic you're aiming for (mine is "somewhere between Tolkien and Conan by way of Frazetta"), decide what sort of biome you want to start the players in (frozen north, deep woods, coastal region etc.) and hammer out the rough shape. At least one major city if appropriate, maybe some hamlets and villages, key landmarks. Then establish some basic stuff regarding political things like rulership and antagonizing forces. I feel that things move much more smoothly if you just let things develop organically though you may prefer a more rigid method. Beyond that, just go for it! Sit down and start putting stuff to paper. I'm sure you'll have something great shaping up before you know it.

Also, I second Wilderlands of High Fantasy. The booklet can be a bit difficult to parse but it's fantastic for stocking hexmaps.
>>97284550
I really like LL. I would like to pick up a copy but don't really have the need at the moment as I don't play B/X. I may pick up 2E when the physical book releases.

why are many creators so afraid of making a setting with napoleonic wars era technology?
>>
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>>97285005
Despite the Napoleonic fanboys' delusional talk, it's not a popular period among normies and hobbyists-lite. The warfare of that era becomes too complex for your average DnD-tier nerd to understand, the period is not hitting you with the "individual heroes and deeds" vibes like the medieval period for example. The easy answer therefore is, it wouldn't sell because your average fantasy consumer is a fantasy consumer and you don't need a genius to create a story of sword-swinging murder-hobos adventuring.
>>
>>97285050
what about tabletop games?
>>
>>97285288
The Napoleonic wars have been one of the main staples of wargaming since back when there were still living Napoleonic war veterans around.

Pathfinder Card Game 3rd WHEN Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97177684

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3
/pacg/ (Pathfinder Adventure Card Game) link repository: https://pastebin.com/wsNmzCMR

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

>tq: How do you read about updates for the game? Do you read the source material or just let some e-celeb yawn on about whatever garbage they want to spin?
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>>97281971
Maxed INT, second highest DEX, next CON and WIS. STR and CHA dump stats, if you want to use CHA skills get traits that swap those to INT.
>>
>>97275604
Robots suffocating is kinda silly, but real robots do require recharging and are about as vulnerable to heat, cold, radiation even, and even weaker to water unless designed for it.
The way they phrased it is unsatisfying, I'll give you that.
>>
>>97275604
>typically don't need to breathe...
>...requires breathable air...

Just fucking say they breathe like everything else. Just be honest about what you want me to spend my money on. The faggoty Olympic retard mental gymnastics are just exhausting. If you are a GM and you don't want crazy things in your game, thats fine. Just say no, you don't need Paizo to tell you that you can.
>>
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>>97284044
>what is a cars exhaust
>why can't I haul my Fighter Pinto 2 through a river?
I love having a little sperg out as much as the next guy. So much so that I ignore the part of the rules where it says I can ignore the rules so I can chimp out online.
>>
>>97275836
It might help to know how you plan for him to be changed mentally. Ideally (imo) the changes would be related somehow and reinforce each other. IE, he starts getting super paranoid or hyper aware of certain things, and now he also gets an ache in his joints whenever he's around certain sorts of magic or something.

Eye color changes are also an easy one and can be very simple to make thematic.

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winter edition

>Chess websites, tools, videos and books:
https://rentry.org/vxdsw7k5

>Calendar:
- Tech Mahindra Global Chess League | December 13th - 24th
- FIDE World Rapid and Blitz Championships | December 25th - 31st
- Rilton Cup | December 27th - January 5th
- Lichess Winter Marathon | December 28th
- European Women's Rapid and Blitz Chess Championship | January 8th - 12th
- Tata Steel | January 16th - February 1st
- Speed Chess Championship Finals | February 7th - 8th
- Prague International Chess Festival: Masters | February 25th - March 6th
- FIDE Candidates Tournament | March 28th - April 16th

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>>97282616
I've been watching Dina's videos 24/7 recently, I really dislike that her arms are waxed/lasered, but she's got such a cute expressive face that I just can't resist.
>>
>>97283443
reddit site that’s why. muh heckin free wholesome chungus anti-capitalist chess site
>>
>>97283976
>anti-capitalist
How the fuck could it be overtly "anti-capitalist" except for the fact that it is free to use
>>
>>97282255
Magnus with wooden pieces, a small board and bullet time control :D
>>
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>>97283999
It's owned by a quirk chungus virtue signaling Marxist who makes a very loud point about never selling it or allowing advertisers and insists on being funded by Bernie-bro type "match me!!" donations. It's aggressively anti-capitalist, don't know what you don't understand

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Peaceful Edition
Previous Thread: >>97257736
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>>
New here and curious.
Are these like character builders instead of story maker games?
>>
>>97284299
What? You mean cyoas in general? It's a better question for the other thread but yes, the vast majority are essentially a character builder, then you are free to imagine the story in your head. That's how they are supposed to work, as a self-insert most of the time, but this thread specifically uses them a little differently. After making the character we start the process of telling the story collaboratively instead of completely by ourselves. There are some exceptions, like Peil's Life Chronicles that have a more stuctured and involved adventure part, but those are rarer and they don't work for what we do in here.
>>
>>97284299
>>97284334
>It's a better question for the other thread
Just to be clear, this is true but asking there would be met with a lot of shitposting too.
>>
>>97284374
yeah I thinking exactly this, /m/ looked a lot chiller

>>97284334
oh cool, so it's mostly building a PC and making a story from the implied lore? instead of say, a few pages of encounters to pick from?
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>>97285155
Pretty much. There are cyoas that provide encounters for you to imagine your character dealing with or even jave mechanics for determining the outcome based on the options picked prior. The way someone usually goes about playing is picking their options and posting the build, optionally with meta reasoning for their picks and a bit on how they imagine things playing out. Here it's pretty standard to include a somewhat in depth bio.


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