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Previous Thread: >>97272234


>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net


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>>
>>97279404
That's a sad deck if it can't survive your commander being killed once haha. A week ago I had my commander removed 4 times, in a deck entirely built around the commander, and I still won.
>>
>>97278407
>Do you have a spellslinger deck?

No. UR is my least favorite color combination in magic. I like dealing with permanents, hence why I prefer Abzan.
>>
>>97279460
spelltable players are extremely low-quality
>>
>>97279003
Meanwhile, back in reality…
>>
>>97279521
oops there goes gravity

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>
>>97278473
Unironically yes. The FAQ and Rules Compendium don't have the authority to overrule the base rules the way errata and splatbooks do. People would be a lot more willing to accept the FAQ if it didn't have a bunch of shit rulings.
>>
>>97269418
>Is that how it works?
>The end of the Slumbering Tsar has a few references in their legal appendix to 3rd party material and stuff that adventure paths for PF1.
>I thought it was allowed if you place a reference to the original.
I don't know desu I will have to reread the open gaming license.
>>
>>97269400
>>97269418
Chat GPT's answer is rather intriguing, I'm going to try to get it to give me some more authoritative sources. It is really annoying too because 3.5 is such abandonware at this point, why does it matter if I reference their creatures, when they don't make stuff for 3.5 anymore.
>>
>>97279214
When asking about this stuff, enable web search and peek at the sources.
>>
>>97279453
Yeah I read some guys blog and it wasn't hugely helpful.
It really does sound like you have to make such vague references. Like "there is a tall horned humanoid, a minotaur with earth elemental talents, you can learn more from the third Tome of Monsters on page 113, if you know what I mean" but even that might be too much.

Honestly? Might just copy some stats for monsters, change their ability wording (probably improve it, if anything) and do things that way. Just rename it and change it enough. Like those guys who made "OGL safe illithids" for Pathfinder.

ironically this solution screws over WotC more because it bypasses their content entirely, and means that fewer people will buy their books (not that most people would be anyway, nor is WotC even making money off of 3.5 books anymore)

Holiday cheer edition

Previous:
>>97223714

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

Seasonal TQ:
>How do you deal with friends&family absolutely resistent to any form of game teach?
>Will anon repeat his autistic data gathering endevour this year?

Actually interesting TQ:
>How important is winning to you? Almost noone is a mustwin-tourneyfag, but we all tend to like games we are good at more, conciously or subconciously.
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>>97279129
The only guy I semi regularly play with other than my gf is a big 7 wonders fan so I guess between 2 cities so I don't have to suffer 7 wonders more than I need
>>
>>97279083
Seconding >>97279195
Or are you just not differentiating between "look into" and "buy"
>>
>>97278896
Hell ya brudda, I walk into a store and buy one of the 300 games in stock by reading the back of the box and seeing if it says 2-3 players on a sticker. Fuck being informed before consuming
>>
>>97279221
>>97279195
i'm just looking into them and adding them to the list, there's things like heat, which i have been putting off for 2 years, and stuff like old king's crown and castle combo, which i don't expect to be interested in 11 months from now
>>
>>97279448
tried heat, expecting to buy it. Ended up playing it 3 times and forgetting about it.
Tried Castle combo, expecting it to be very mediocre. Played it +100 times and I keep recommending it (thanks to the anon that shilled it here, wouldn't have touched it otherwise because of the trannyesque art)

Point being, castle combo is awesome. As an aside, I found the expansion to be rather lackluster, one of the few games I think basegame is perfect as is

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Gundam Meta Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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Another year, further realization I spent a lotta dosh on cardboard.
>>
>>97278432
I hope you had fun at least, anon! Happy New Years!
>>
>>97278988
>I hope you had fun at least
How is going to have fun when there's no one that plays Sorcery, FaB or Little Troubles around him?
>>
>>97271607
Wixoss got killed no?
>>
>>97278432
Wait till you discover that you can just buy the artwork from sorcery in a full size format. Its called art prints apparently. Mindblowing. I stopped buying sorcery boxes hoping for the art I want and throwing everything else out and I just buy direct now

>>97279255
Yes. Lots of jpn only games seem to be a little precarious lately. But the market is squeezing itself with oversaturation it feels like

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First thread of the year edition

>Previously in the Mortal Realms:
>>97261720

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, Sharty on the 'log and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>97279281
Kairic's would have been great if the unit champion was the buff gigachad and the rest failed the spell and are stuck as his mutant loser lackeys
>>
>>97279181
I think there's a way to translatd the general 'vibe' for lack of a better word to modern minis. Obviously miller's stuff is more out there but gw has succesfully translated oldhammer art pretty 1 to 1 to models, first things that come to mind are one of the black templar (?) chaplains (with the axe) and the panther knight guy from tow.
Just fiddling with the art a bit to make up some fluff for why tzeentch chosen or knights look generally similar to the knight in the pic. Maybe their armour is made of metal that changes form and/or element constantly, or somethig fitting for tzeentch like that.
Idk the nurgle refresh was really well done, they took it in some interesting and fitting directions, new but still warhammer. Maybe that makes me optimistic. But yes, tzeentch is probably one of the hardest factions to design by nature, and there's a very good chance they fuck it up.
>>
>>97279241
>>97279241
>>97279252
Whitefang (most reliable AoS leaker) just mentioned obr being part of the reveals.

My best guess for OBR Archers

3 man unit on 40mm
4 up save, 4 wounds each
>comparable to stalkers, can't be 3 up save because don't have shields like immortis guard
24" range, 2 shots each, 3/3/-1/2 exploding hits
>maybe 18" range, comparing to kurnoth greatbows
melee is 3 attacks each, 3/3/0/1 anti-charge (1)
>also kurnoth greatbows, put the anti-charge 1 in there for extra flavor because obr's faction identity is legitimately getting an anti-charge bonus. Doesn't stack with the actual battle trait of course.


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>>97279474
>3 man unit
Nvm don't want it anymore
>>
>>97279474
Thats far too good. Whoever wrote the OBR faction pack wants them to be boring and mediocre and that person propably also wrote the battle tome.

I wanted to see what cool maps people had! Bonus points for castles and high res maps, as i love the idea of running some kind of castle seige as those are my favorite maps from Fire Emblem
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>>
There used to be a trove for Gabriel Packard's map packs, wonder if anyone ever re-uploaded the stuff
>>
>>97275711
>>
>>97275719
>>
>>97262980
I agree, it adds a lot of work with organizing and very easily bogs the game down into a awkward miniature game where people start thinking way too much.
That said sometimes you really need to know where characters are, but you should ask yourself if you need anything more than a sketch on graph paper and if its worth the effort to prepare an actual map.
>>
>>97263348
This is cool, basic but logical and matches terrain.

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How would you implement undead PCs in a game, in a way that feels flavorful and meaningfully different from regular PCs?
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>>97275227
Incorrect.
>>
>>97255834
This looks like SHIT! Puckee, your new years resolution should be commissioning actual artists instead of ai sloppers.
>>
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>>97255834
>How would you implement undead PCs in a game

Just dont.
Solves your whole issue.
>>
>>97255944
>that's an extreme threat to the fun of the game if your PCs are supposed to be undead
There are campaigns for players to all be dragons. I daresay it's uncreative to say that giving your PCs a weird powerset closes more doors than it opens.
What about giving quests where other adventurers would be fucked but the undead PCs have an edge? Maybe an area with a shit ton of Gazers or something that would be a high-level challenge for normal players but is low-level to your undeads, and that is what makes them special and puts them in the right place at the right time for other events?
>>
>>97255834
Replace their race's strongest trait with the following:
"Undead Fortitude: When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 Hit Point instead. Once you use this trait, you can't do so again until you finish a Long Rest."
If you want to do more, you can give them disadvantage on Persuation checks and advantage on intimidation checks.
If you want it more realistic and the group is fine with it, have all npcs want to kill the character on sight unless he's disguising his undead status.

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How do we fix Steampunk?
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>>97277048
Egypt is a North African civilization and have more in common with Levantines and Berbers than with blacks.

Ethiopia is a good point though.
>>
>>97250167
Dirt main roads that stink of horse shit and people throwing their shit out in the streets out their windows?
>>
>>97276644
>Tolkien also absolutely saw the distinction between magic and actual science
No. He has said machinery is kin to magic.
>>
>>97277637
When? Where? I’ll wait.
>>
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>>97278012

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Thread #02 Lean Winter on the Tundra
Previous Thread: >>97090196

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
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>>97269794
I'll probably drop a single hint and let her take it from there. From what I've seen it shouldn't be that hard to piece everything together.

>>97274458
>>97273491
Very interesting, can you give us some clues as to how we could use it? Does it require any ritual or other stuff like that?

>>97273491
Automatic shotguns (USAS 12 my beloved) for encounters that require a lot of firepower, rifles or handguns for more delicate tasks.
>>
>>97275106
It's a fine line, I will admit. It's something I try not to use often but sometimes needs must and all that. Also like how else are you gonna kill a nemean? We couldn't strangle it and drowning takes too long.
>>97275188
It tends to be personal, when trying to learn, because the way it clicks tends to be different for each person. At least when it comes to using it seriously. If it's just accidental, it's like any sort of elemental magic with more malicious intent. You want whatever is troubling you gone. Permanently. It shouldn't come back and fire tends to be the most solid connections between the realms. Considering the emotions one might feel as well; it tends to, unsurprisingly, spring up when someone's doing fire magic. Once you've survived an accidental appearance, it becomes more a matter of recalling the feelings to get a better hold on the connection the caller made. Cross isn't exactly...wrong saying I sound like a thrall but actual research about hellfire is so hard to find. Demons don't give a shit beyond its destruction and warlock are so whiny about how I shouldn't cut them open.
>>
Happy New Year, fellows. May our trials be successful.

>>97273896
First welcome back to England. Understandable with the imp, thank you for trying. I shall hunt down a cat. I hope your initiation is not too unusual. The food should be delicious though. That is one consistent thing with the Abbey. Positively divine catering.
>>
God damn shit fuck. Can I go to one social function without running into a monster? I'm at a damn New Years Party last night and three pale motherfuckers crash it. One's 7 feet tall with a beard half that length. One's a short grubby guy in a suit with more grease than hair. And the third was dressed like a holiday themed stripper, pretty much just wearing christmas ribbons. This wasn't even some ritzy upscale party, just a get together of like 20-ish people. The greasy guy said some shit about "new year, new life for you all" but I didn't get much more because the adrenaline had hit and I was going for a weapon.

Now I'm beat to hell, laying on the couch. I think they were vampires, because I managed to get beard guy by grabbing his beard and pulling it into the fireplace. He went up like a matchstick. A few other hunters were there, we got lucky. Drove the other two off but now we're all beat up and there's two dozen terrified normies from that party looking for answers. One night, that's all I ask for.
>>
>>97278530
Damn that's some shit luck. What happened at your last social function? Also yep, definitely a vampire with how that one died alongside their words. Did he get a drink spilled on?

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Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast

When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
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>>
>>97271409
You know what else is mostly 3? Pi.
>>
>>97271570
Pi is exactly 3.
>>
>>97275520
The perfect circle.
>>
Magic should be cool
>>
I like when magic IS rare, and magicians usually only get few to several spells, or magic objects, pacts, etc, so as to make them unique in their backgrounds.

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Is Age of Sigmar good yet?
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>>
>>97273219
I honestly can’t disagree with most of this. I’ve had fun with blood bowl though.
>>
>>97273622
I was playing 2 GW games before they killed both with a new edition (mesbg and hh)
Now I just play battlegroup, bolt action (and I dont even care about ww2)
>>
>>97273714
Try actually playing TOW, BB, Nucromunda, Mordheim, etc. Any of them would be better than 40gay or Ass of Smegma
>>
>>97273755
What is the point of TOW when WAP exist?
Legit unless you really love dragons and just want to fight dragons using your dragons there is no point in playing TOW
>>
AoS 1st and 2nd Ed are kino fun

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If you could choose the set of core classes (in the PHB/core book and ideally the rest of the classes are designed around them) what would you choose?
They don't have to be identical to their current incarnations.

For me its,
>Ranger,
absorbs a lot of the fighter but keeps the independent survivalist schtick.
>Paladin,
Divine warrior with special abilities but no spells
>Rogue,
Sneaky stabby martial, basically as he is now
>Wizard,
>Druid,
>Cleric,
Default to being lightly armoured wandering friar tuck type character, but with options to put on some armour and bonk.
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>>97278713
There's a place for campaigns like that and D&D-based systems aren't it.
>>
>>97279076
yeah, D&D is pretty shit. classes are one of the many things I would change about the system to bring it into a more sane band of play.
>>
>>97277187
>fighter and subclasses like soldier, cavalier
>monastics: monks, clerics
>specialists: locksmiths, engineers, scouts and thieves
>magic users
>>
>>97277187
>Cleric
Deities and qualifying philosophies add a Defense balanced against the traditional Full Plate and Armament balanced against the traditional second-rate weapons to make the old Specialty Cleric concept a reasonably-supported default, with Domain spells swapped out for the larger AD&D Spheres but with an eye to confining them to only two or three practical functions each.

>Fighter
Basic +numbers beatstick, flavored as a "master of fundamentals", notably including wargame-lite options leading into a retvrn of Domain play (disambiguation being the reason for depreciating "Domain" in Cleric casting) and raw ability score inflation for things like boulder-chucking.

>Rogue
Skill subsystem specialist, including actually-combat-relevant uses thereof.

>Monk
Specialist for "advanced" Martial rules very pointedly covering Weaboo Fightan Magic, with significant skill support so that Wuxia movement and Ninja-shit are transparent with acrobatic Rogues.

>Sorcerer
Monster-ancestry magic now reflected by using new monster-magic rules that eat the Warlock's mechanical design space.

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>>97277187
>warrior
>devotee
>arcanist
>allow players to take levels in them freely
That covers literally everything if you build the classes right.

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OOP edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>
some one tell me, a newfaggot, why tohaa were shoved into the bin and why (you) want them back (or not)
>>
>>97275849
Year of the Horse not Ywar of the Whores. Easy mistake to make, I know
>>
>>97279117
>why tohaa were shoved into the bin
They sold like shit
>why (you) want them back
Big boobs and OP rules
>>
>>97279291
>Big boobs and OP rules
what are the chances of this staying there when they get a refresh?
>>
>>97279117
>why tohaa were shoved into the bin
Because we can't have nice things.
>and why (you) want them back (or not)
After the nu-Morat shit I have little confidence. I just have to grab Sukeuls/Gorgos somewhere and I'll have the entire lineup anyway.

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Obscure conflicts edition

Previous thread:
>>97095668

>Thread Question:
Which obscure conflict would you like to collect miniatures for and get a game going?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>
>>97264599
Well done, this is your first step on the road to no longer being a retard
>>
Anyone have a scan of Heiho for Samurai wargaming? Or any alternative recommendations? Preferably looking for something that handles larger battles, rather than individual skirmishes.
>>
>>97266928
I will do it now. Thanks for the advice, Anon
>>
>>97273449
Here, nobody plays trany games
>>
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Anyone here play Battlegroup Northag? I just started painting 6mm moderns and am looking at different rulesets to try out.

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>Be me.
>Lord General of the Nordican 1225th/ defacto governor of Nordica II.
>For the last few years we've been abandoned by the wider Imperium to an ice world that very much resembles our home.
>In that time we've constructed the city of New Yur.
>A sprawling metropolis surrounded by a network of trenches visible from orbit dug by the kriegers and valhallans.
>We've also made more or less peace with the orks we were originally sent here to fight, and even made alliances with the ruinous powers, but those truces only last for one day a year.
>A day that is fast approaching.
>Candlemass brings peace, but also war to Nordica II every year without fail.
>This year however the orks have decided to convert the former colloseum constructed by khorne worshipers in the ruins of a space hulk that crashed here into an arena for a sport they're apparently calling "Blood Bowl."
>I will be attending the first of these games on Candlemass day, which is set to pit greenskins against some surviving khorne worshipers they've captured.
>Emperor willing this will be the beginning of true peace to our world.
>But knowing Candlemass that seams unlikely and I'll be waiting the whole time for some new threat to emerge.
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>>97276338
Also Happy New Years everyone, looking forward to the next thread
>>
>>97275005
>>97271957
>>97272427
>>97268457
>Be overlord Komei
>After teleporting the malal champion down I sat down to enjoy the game
>Giving me some ideas this thing, the main problem is that the teams are too chaotic, too disorganised
>Think of what I could do if I owned an entire team, or even as a franchise! I could turn it into a fun event for an entire dynasty!
>The game progresses well, and the eldar put up a good fight against the slaaneshis
>Debating with myself if I shouldn't go down and offer to buy the eldar out when I get a call from Sobek
>She's complaining about some stupid Tyranids or something, I don't really pay much attention
>Put her on mute
>Then her immortals teleport down and start trying to forcibly drag me away
>Sigh, call up Sobek and pretend to listen to her paranoid ramblings about these tentacle things and reassure her that I'll be coming up
>I only have one last surprise to ring out the season

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>>97276171
>>97275975
>>97272340
>be Spencer
>and happy fraking new year to me
>not like its confusing having to teleport to all these different planets to do shit for the sect/maybe inquisitor/probably alphairus long winded plans to keep these sector alive for i suppose the same reason we didn't just abandon the cold shoulder sector
>its chill enough i guess as the dark eldar (who knows looks like shes barely out of her preteens) hands me some more drugs and a card " Dracon Baessira, Coal Hearts Kabal. Call us if you're naughty or nice"
>"thanks"
>mentions something about 6 hours almost being up involving "krampi daemons"
>wat?
>its been days
>or
>has it been?
>might be a "warp hour" or something time is fucky there
bythesecretcreatoroftheemperorYakub.myhead

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>>97277342
>>97276171
>>97272340
>be da red mek
>and dis aint how i thought it go down when i woke up taday
>dat chaos spawn git slammed be through a wall
>twice if you count punting me 'ead
>which i DO!
>anyways i landed in some kind of squig sleigh
>wifout da squigs
>da humie cracked da whip and da
>zog i dunno what dey are
>started running on da air
>i walk da humie through fixing me 'ead
>i had to trade her me flamea fer her neck bling since dats the only thing hard and neck shaped enough to keep me head on

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