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How to make a setting feel like it's not a not!x setting?
I recently got some of my friends into GURPS. They wanna play a fantasy setting for their first experience. I want to make sure the setting feels like it's own and doesn't feel like the characters are exploring not!europe or not!england. I've been told this was a bit of a problem in my previous pathfinder campaign
How do I make the setting feel like it's own thing without the players feeling like they are just going through the real world?
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>>97167813
Make it a not!x where x is a bit of media they are already familiar with, instead of a country.

The simple fact that a lot of people obsessed with "originality" miss is that your players NEED a touchstone to inform their impressions of your setting. A game with no common touchstone is a game that is essentially unplayable, reducing the players to props that you invite to the table so that you can vomit LORE at them every time they try to do something that you say can't happen because of a fiction in-universe event 400 years ago that they didn't know about yet.

England-but-[thing] is just as valid as The-Witcher-but-[thing], or Star-Wars-but-[thing]. You are not writing a book or directing a movie. You do not have a wealth of time to describe things or the tools of a visual medium to establish a lot of things non-intrusively. If your players are to be able to act in your world without you holding their hand, they need to have a vision in their head of that world that more or less matches yours, and that CAN'T HAPPEN if your world is too "unique" in its worldbuilding because that leaves them at a loss as to what to compare it to as a conceptual framework.

Give them something that they can easily digest first, and then build your more unique elements on top of that. The players will always appreciate the convenience of understanding whats going on and what to expect over having a setting that is designed by someone TERRIFIED of being linked to a Tvtropes article.
>>
make it england, why not just use the arthurian stories
>>
>>97170836
King Arthur isn't English, anon. Wrong country.
>>
>>97171999
>King Arthur isn't English
Then what country is it?
>>
>>97174889
Arthur is, canonically, Cymric (basically Welsh).

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Friend or Foe Edition

>Previous Thread: >>97151459

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>97173636
I do not understand what they wanted to achive with dreadnoughts in 3ed. Everyone loves them, everyone has multiples of them. So they nerf the contemptor, because it was supposably too good. They don't nerf the too good, they nerf all builds. melee/shoting all of them. Then they nerf the leviathans, I guess to promote the new dread. A bit meh, but I they want to sell model. But the new dread has bad rules. Then they nerf the doredeo, that was never a problem. And we somehow end up with the castaferrum as the best dread. Not because it is awesome, but because point for point you get the most attacks/shots with them. So you would think they would sell the good dreads for 3ed. They don't. Confusing to say the least.
>>
>>97174849
Dreadnoughts could be T5 A2 with a 3+ and it wouldn't matter. They're so awesome as a concept they would still be used.
>>
>>97172787
the more bitching i read about female custodians; the less i respect the ones bitching about it
>>
>>97173815
boy did you build the legion imperialis leviathan dread in 13 or so pieces ?
or the 28mm thallax ?
>>
Melta Blast Gun or Flashburn Shells on a Kratos? I like both the melta and the big gun aesthetically

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Dedicated Drizzt Do'Urden Edition
Discuss and post elves. Elf lore, gameplay, and art are all appreciated.
QOTT: What drove you to elves specifically?
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>>97174833
>>97174826
>>97174751
because she's not a REAL elf she's a half-elf
I could just as well post Shadowheart here, because you guys are too fucking stupid to read, morons
>>
Someone said Shadowheart?
>>
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The first one went... well enough, so let's try this again. Talk about weird monsters and don't feed the trolls.

(Any accusations about Bog will be considered trolling unless the poster has actual proof.)
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>>97164162
I feel like none of them are all that obscene and it didn't totally occur to me that they stood out. If other people think some older monsters are a lot edgier or more vulgar, I guess I'd save those for the hypothetical extra-edgy book.

>>97161402
I figure Orlok biology is pretty loose, not completely restricted to their eusocial system. Within their nest, they do probably get raised individually by foster parents, the queen is just the original source for most of them and able to make Orlok of all different castes. The little reproductive males get completely absorbed by the queen and I have some old unused art (no room for it in the final book, and its quality needed updating anyway) of a queen covered in the remnants of absorbed mates, like a deep sea anglerfish.

Other NPC's respawn as needed narratively.
>>
Since you're here boggy, could we have a reference on how much respectability to give NPCs? As in, about how much for a local celebrity, corporation leader, Dean, etc.
>>
>>97138736
Stop stealing art
>>
>>97173154
And how picking a random fanart from google is considered 'stealing', Mr. smartypant? Or you're the type of guy who completely agree with disney or RIAA philosophy that any 'illegitimate'' copy is a crime deserving of suing
>>
>>97173851
Why don't you make your own setting and ideas instead of being an intellectual tapeworm

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Whip it Out Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>97173975
my rules works like this:
you have 'land' cards and common cards (hero/minions/creatures, spells, relics/equip cards, etc..)
like in duel masters, you can use all your cards as a mana pool. the idea I was developping is you have land cards. when you play them, it stay on field. and you have the common cards that can be played as mana in your mana pool but after using/tapping/consum them, it goes to the gy.
sorry I didn't understand your post, I'm a brainlet
>>
>>97173881
I never thought of this as almost exactly emulating MTG, but of course with the much better gameplay. Still seems like a meme. It will be fun to craft around it though. Maybe a whole bunch of mana artifacts and have way less sites?
>>
>>97171521
Sir, that's a golem that's been turned into a watch tower. You can see his hands and feet at the base. Lanky bastard.
>>
>>97157312
Surprisingly, this is actually the most cynic and bitter post I have ever read on this wretched site. You go, man.
>>
>>97174599
Dude sees raging black dog dong everywhere he looks. Poor fella.

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97165918
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>>97174784
>SHE DOESN'T WAN'T TO STRIKE THEM BUT TO CONVINCE THEM
So
>And then they would tell her to fuck off. What next?
>>
>>97174827
My bad, meant to
>>97174804
>SHE DOESN'T WAN'T TO STRIKE THEM BUT TO CONVINCE THEM
So
>And then they would tell her to fuck off. What next?
>>
>>97174845
You try and convince people when you believe you can convince them. She clearly believes that they wont just tell her to fuck off, that she has a good enough argument to have them change their mind.
>>
>>97174845
She would keep trying to prove to them humans don't need them? She would keep offsetting their schemes in the world woth her machines? She would try to seal them in the toybkx or somethjng similar? She would challenge them in a bet? We don't know, what we know is that while she's their opponent she respect them and doesn't want to strike them, it's just you obsessed with the idea that she would automatically try to kill them, despite that just ruinibg everything for everyone, and she actively fought their other enemies for them.
>>
>>97174861
Or Vtorusha are just idiot.
But, I am pretty sure, canonical answer is what there is not much difference between arguing and fighting in metaworld/dream. Loser would get wrecked, as true dragons demonstrated.
It is similar to a shaping combat in exalted.
So, "arguing" was just a violent takeover.

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impractically large edition edition

>Previously in the Mortal Realms:
>>97161473

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>97174783
Sacked, because phenix blood was the only known cure to ghoul aids and Archaon's spear bitch had Ushoran pee in her eye making her see rainbows and unicorns everywhere until she rushed in to kill the bird for Chinese medicine.
Then Lumineth literally stole the pheonix before it regenerated to "protect" it
>>
>>97174762
Glymmsforge
>>
>>97174803
This rat ogre has the face of a turtle.
>>
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>>97173683
>>97173692
>>97173696
How’s that for your Flesheater Court Musket proxies? I think I got close enough to the tone .
>>
>>97174169
> Also, unlike most GW novels named after a character, Abraxia is in this quite a bit, unlike Kragnos

That was actually my biggest concern, it’s crazy how often the books don’t feature the character they are named after

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Deities edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97174071
I got them into Space Marine and Darktide first. But my guys are fans of scifi so I got nothing for you.
Maybe try to get them into WFRP first?
>>
>>97174071
Start out with WFRP first. Then, if the mood is right, reveal that you've been playing 40k on a feudal world the entire time. Be prepared to get punched in the dick.
Do not actually do this unless you are positive that your players will treat it as a fun surprise.
>>
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>>97174460
What was your larger plot, anon? If it's already happened and is in the past tense, it won't ruin things for your players. I'm involving the Amaranthine Syndicate in Acreage's happenings who're flaring the civil war up with weapons shipments and then exploiting the chaos to go om nom nom. Attached is a data-slate.
>>
>>97174610
That's the kind of bold-but-crazy-good twist you can pull with a classic Forgotten Realms dnd campaign and then send your players right into Planescape, though I never had the balls to try it for real.
>>
>>97167043
>Space Marines don’t see the Emperor as a god
But why would they? They have the power, independence, and age to see the Ministorum for what they are; a tool of social control and surveillance. They have the ability to travel multiple worlds throughout the galaxy and see the lies told on each world. Every preacher a new religion, and about the guy you're gene-descended from, that some of your dreadnaughts met and remember for the man he was.

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Heir of Aenarion Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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What is the principal difference in unit design between Vampire Counts and Tomb Kings?
As far as I can see, Vampire Counts are more elite (although that may change if Grave Guard or Blood Knights get nerfed, as Wailing Dirges were). They lack big monsters and shooting, but have strong duel-oriented heroes and good cavalry. Tomb Kings, on the other hand, seem to have more "trap" (weak or inefficient) units, and even their good units are not particularly strong. However, they do have shooting, war machines, and big monsters. Chariots are not my thing, so I'm excluding them from consideration. Tomb Kings also can't really "tank" a hit with their infantry - "elite" Tomb Guard are worse than Grave Guard, and "horde" Skeleton Warriors are more expensive Zombies (and can't be raised over their initial numbers). Archer bricks don't work that well anymore, after the poison nerf. That said, this is only the current state - tomorrow Grave Guard might be nerfed as well, so relying on a single strong unit is probably unwise. Everything good eventually becomes bad.
Overall, playstyle is probably what I should be focusing on. However, I haven't played either faction, nor have I watched them played.
Could you offer some advice? Between Tomb Kings and Vampire Counts, what is the principal difference?
>>
>>97174814
>What is the principal difference in unit design between Vampire Counts and Tomb Kings?
ones evil the other is just cringe and loves gold.
>>
>>97174795
you did good anon, he looks really cool
>>
>>97174823
gameplay-wise, I mean
>>
mold lines on eternal guard seem minimal, which is nice. I hope the same is for the glade riders.

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Yu-Gi-Oh! General #589

"Kewl Bopz" Edition

Previous thread: >>97075332

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97173724
*draw for turn, going second.
>>
What do y'all hope will be on the next banlist? Genesys or Advanced, as while only the former is confirmed for Monday, it feels like both are going to be coming out around the same time.
>>
>>97174634
I hope they don't cave to the crybabbies by hitting Droll.
>>
>>97174757
If you are talking Genesys, Droll is getting hit. It's one of the very few cards mentioned in both the Bologna recap as well as the What to Expect update. I expect that it's going to at least 10, possibly higher.

And before you start to mention people making a lot of searches, Utopia is the biggest example of that sorta style and it has had several cards in the main and extra mentioned in the What to Expect, so combo extending searchers are also gonna get hit.

Additionally, handtraps and similar interruptions or field clearers are going to be getting a buff, as counters to them such as Crossout Designator and Traptrix Rafflesia (via setting an activateable Floodgate Trap Hole) are also preconfirmed to be hit. So while you may not be playing Droll, the ones you do play will be actually resolving more.

As they stated in the Bologna blog, from the data they have, the problem is both Droll and what Droll is countering.
>>
>>97174757
Same but for standard.

Black Dragon Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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I have the stupidest concept party ever, but it only works with the 2014 rules because of how the wording of a certain feat was changed going into the 2024 rules.

If you have a character concept that works with only one version of the rules, like the 2014 smites or the 2024 two-weapon fighting, how do you and your group resolve this at the table?
>>
>>97174522
>playing space fantasy game
NO MY CHARACTER HAS A DEBILITATING FEAR OF SPACE FLIGHT AND ADVENTURE
>they have pills that permanently cure these phobias for 5 credits
STOP OPPRESSING ME MY CHARACRER WOULDNT TAKE THAAAT
>>
>>97174569
I tell people which edition we’re using ahead of time. I assume most groups would do the same.

If you mean you want to make a concept work for one edition when we’re playing a different one I’d just say no. It’s like one anon who said his DM said the spell doesn’t work that way because that’s not how it works in pathfinder. It is a completely moot point as we’re not playing that version of D&D.
>>
>>97174569
>how do you and your group resolve this at the table?
Case by case basis. Same as if a player wanted to bring in some specific homebrew class or the like.
>>
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Are you allowed to stack mounts in 5e, if each is one size larger than the other?

>Previous thread:
>>97105453

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

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>>97174560
How is it better than pic related?
>>
>>97174745
>inb4 muh SOVL
>>
As someone who uses both 3d printed stuff and hand crafted foam terrain I fully agree that 3d printed stuff is inferior. It will never look as good as a well crafted and painted piece.
Also crafting terrain is just a joy and anyone who hates it has no soul.
>>
>>97174589
Go back to /tv/.
>>
>>97174589
>hated by /hwg/
As much as he's being a faggot right now, I'm one of the few regular posters left there and I'd appreciate if you left me out of your gay anti-fan club.

>>97174745
TBF that's some pretty exceptional printable terrain, the painterly style possibly helps but it does look like the sculptor has put effort into not simply copypasting tiles and stones, which is unfortunately rare.

What system has the best rules for playing as a giant?
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>>97166949
Third for GURPS. Especially if you use Combat Writ Large from Pyramid 3/77. Being huge makes you easier to hit, but gives you a discount on Strength, bonuses to grappling, bonuses to melee reach, and (if you're big enough) turns your melee attacks into Area Effect attacks and lets you trample over foes just by moving over them. Also, if you deal enough damage, then you can send foes flying with the Knockback rules. If using Combat Writ Large, then there are also rules for climbing onto a bigger creature, so giant characters can even become their own battlemap.
>>
>>97166949
Mutants & Masterminds. Because it has probably the most streamlined, consistent and easily applicable system for punting people, buildings, ships and even planets. No matter what it is you can easily see if your character capable of punting it and how far. You can easily have a giant brawl in the middle of the city with giants throwing each other left and right, toppling buildings, squashing humies and throwing horses at each other. Or shoving a bell from the church tower over the head of your opponent and ringing it.
>>
>>97168772
/thread.
>>
>>97172729
I was right >>97167061
>>
>>97174028
I think you're just paranoid

Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement.

>What is NSR?
>NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings.
>Broadly NSR games have a gm, a living world, are rules light, deadly and focus on emergent narrative, interaction and exploration.

>What is this thread NOT for?
Meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)
>stay on topic

>games
Shadowdark, into the odd, mausritter, cairn, mörk borg (and its hacks), dungeon crawl classics, mothership, knave, troika!, whitehack, blackhack, old school essentials (we know this is just a retroclone), etc.
>links, resources, more games!, etc:
https://pastebin.com/0W8WmbCk (BROKEN we're working on it)


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>>97173285
Oh no, 2etard = fishfag is sad again
>>
>>97174176
like the mechanics are dogshit, but 2nd ed has the most iconic settings in D&D history. Dark Sun? yes please, that would be a cool contribution to /nusrg/ threads. 2nd Ed, ACKS, i don't care, as long as people keep the shitflinging to an acceptable amount
>>
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>>97174356
I don't have a problem with people who like 2e: by all means talk about it if you want.

I was talking to ONE specific troll known as fishfag, 2etard, nightlandsfag, and multiple other nicknames, who's been trolling /tg/ for a few years. He's been trying to hijack /osrg/ specifically every couple days or so for weeks, creating literally tens of troll threads that are regularly shot down and bitching and whining about how /osrg/ and /nsrg/ are not to his liking while NEVER contributing anything constructive to any discussion. Except for three character sheets he's shared that are full of errors, showing he's never even played a single game in his life.
>>
>>97174509
>he's never even played a single game in his life.
man that sucks, i kinda know that feeling. got my first rulebook (wfrp 1st ed) in middle school and hung out on irc, but didn't have anyone to play with until uni. even now i have like 7-8 systems on my shelf that i'll prob never play. good thing there's a fuckton of crpgs for AD&D though, like the gold box stuff and baldur's gate. wouldn't wish the no games misery on anyone.
>>
>>97174645
I'd have empathy for him as well were he not the most obnoxious and retarded troll on the whole of /tg/ (and he's up against some fierce opposition!)

GW kept mentioning space marines or even primarchs coupling with regular human women and it always took me out of it. Like how the fuck? Wouldn't she get ripped in half? But then it dawned on me. They just have tiny penises. Well not by human standards, but relative to body-size. Like think about it, why would you supersize the dick too when there literally do not exist women big enough to handle that size? So the simplest explanation is they just keep the penis size of a regular human.
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>>97173157
Not that I'm aware of.

Fans made a bunch of artwork coupling Guill with that Eldar Yvinne lady, but that's just fans being coomers. There isn't anything official declaring or implying they had a physical relationship.
>>
>>97173177
Roboats mom "rewarded" him when he was a good boy as a classical Roman would
>>
>>97172457
>Bigger = more powerful
Oi, dese gitz is stealin our schtick!
>>
>>97172457
Do you often think about cock OP?
>>
Mersadie Oliton described Loken as 'equine' upon first meeting him (while he was changing).

Then there was a Grey Knight attached to an Inquisitor's retinue

"On more than one occasion I’d stood with her and her warband in the communal showers after training, blind and numb to any sensation of desire, watching her wash her hair and listening to her speak of serving in the sweltering jungles of Voroxis, killing heretics who spilled from a downed rogue trader vessel.

Bizarrely, the Khatan had declared, upon seeing me wash myself, that my ascension to knighthood was ‘a great shame’. Captain Castor had explained the meaning to me several months later, though I still didn’t see the humour in it."

So apparently women don't think they're small.


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