impractically large edition edition>Previously in the Mortal Realms:>>97161473 >Official AoS website:https://www.ageofsigmar.com>Downloads, Rules Errata and FAQs:https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/>Toolshttps://runebrush.pa-sy.com/warscroll/>Anvil of Apotheosis hero creator:Comment too long. Click here to view the full text.
>>97177747Both PtG books have added enhancements, spells and prayers. The new one adds rules for creating custom terrain. Although none of it is legal in matched play.I still think a book like Forbidden Power or Malign Sorceries could be a lot of fun to have in every edition. Something that either adds spells or tweaks existing ones. Could be dope.
>>97177754Every accusation a confession, right?
>Jorvis starts mocking the murder cult Aelves led by a living god of murder and they have an enclave in your free city
>>97177767The old campaign books were additive but PtG content is exclusive to PtG play. If they had models associated with the release that'd be something concrete for matched play at least
>>97177768In this case, you are correct.
So all the chaos gods have an animal that represent them with some thematic purposes behind it >Khorn Has Canis, pack animals that follows the strongest and can be very ferocious animals who rips their prey apart. Makes sense for the god of blood and combat>Tzeench Birds, again makes sense because he's a god of trickery and planning and birds are always around spying on you. Hearing and watching what you do >Slaneesh Snakes, again makes sense because snakes can be very beautiful creatures but they also pack a deadly venom that will kill>NurgleFrogs, why? They aren't exactly creatures associated with death, diseases, rebirth or even nature itself. So why frogs?
>ConcatechismDark Mech are furtively one big tech joke.
>>97165258The Total War Norsca faction has it Hound (K) Eagle (T) Snake (S) and Crow (N)I was a bit surprised by Crow, you'd think corvids would be with the bird-motif one.
>>97173454>I was a bit surprised by Crow, you'd think corvids would be with the bird-motif one.Especially since they're one of the most intelligent birds...
>>97165258>>97165265
>>97165258 (OP)Because the Rat was take-taken by someone else.>>97170816The Keeper of Secrets is really the only bovine thing in Slaneesh's roster and even there they can sometimes be squiddy or just humany/elfy instead.>>97173454Warhammer: Age of Reckoning and earlier Norsca lore had Tzeentch as 'The Raven'.Also I think it was partly done as misdirection about the identity of the advisor's 'pet' Corvid just in case anyone played Norsca as their first campaign.
I am interested in a domain management game (probably for just one player, run one-on-one), but I want the setting to be themed after the turn of the 20th century, steampunk, Teslapunk, and the like. (I would not mind something more magical, either, like Eberron.) This backdrop fascinates me because it is the last dance for royals, kingdoms, and empires. Industrialization is very important, and wars are breaking out here and there, but this is not quite full-on World War I just yet.What domain management systems can handle this well, and can emphasize the sheer societal upheaval caused by industrialization?
>>97177433GURPS Realm Management and Social Engineering. Especially the second one if you want to deal with Steampunk and Industrial Revolution and War level upheavals to your nation/nations.
>>97177708GURPS Realm Management is a steaming pile of shit and should never be recommended to anybody. This is the unanimous opinion of /gurpsgen/, so I have to assume you are an anti-GURPS troll.
Felt cute, decided to run through another retro licensed choose-your-own-adventure. But first...ATTENTION MODS - THIS IS NOT A QUEST THREAD, BUT A GAMEBOOK STORYTIMEOkay, now that that's out of the way, let's begin...https://www.youtube.com/watch?v=C6dNULgQe48
Rolled 3 + 4 (1d6 + 4)>>97176958Don't fuck up, Tails
>>97176976If it makes you feel better, you literally needed to roll a 6 to succeed.>Climb downOR>Fly down
>>97176983Climb down
>>97177030>Climb out with a monkey on his backOR>Walk down the crevasse to see where it leads to
>>97177041Take a stroll, I don't fancy our climbing the ice
The /btg/ is dead! Long live the /btg/!Honor the Dragon! editionPrevious Thread: >>97150045================================>BattleTech Introductory Guide & PDFshttps://bg.battletech.com/?page_id=400>Overview of the Major Factionshttps://bg.battletech.com/universe/great-houseshttps://bg.battletech.com/universe/the-clanshttps://bg.battletech.com/universe/other-powersComment too long. Click here to view the full text.
>>97177499You'd be surprised by what DPS those weapons can do in cqc, many people do exactly what you do, but I've found in MW5 in particular is VERY generous with ammo, so my build is to take a half ton of SRM/MG ammo, slap that as a heat sink, take the medium SB laser and SRM6 stream, put your weapon groups as follows.>RA PPC FG1>LA PPC FG2>2 SBML/SRM6S FG3 >2 SL/2MG FG4Stagger your PPC fire, don't just double fire as the resulting heat spike can fuck you and I've found that more heatsinks isn't always better, as unlike tabletop you don't instantly dump heat and you suffer no penalties for heat. When closing to ML/SRM range use those and stop using PPC's, and if overheating use the SL/MG's as you'll still run negative heat though slower and I've found that some damage is better than no damage.
>>97177536Realistically? Yeah. However the dumb as fuck floating crits make that a suicidal move.
>>97177558>MW5 Marauder Take out the AC5 for a medium rifle and use that tonnage for more sinks and armor, the medium rifle is a AC10/PPC lovechild with downs syndrome but it's range does match PPC's and it's slow rate of fire actually helps diffuse the heat. Or just use LL/Heavy Rifle for a all rounder.
>>97177373>Things I dont like about this design.Yet another energy zombie.It's really gonna have to get physical to be threatening. This may be a feature and not a bug.>Things I do like about this design.4/6 BansheeIt's has a similar load out to the 3S. Downgraded the peepers to LL. Ditched the ac-10 and six pack. I assume because 4/6 ain't free. Would make for an ok succ war merc refit.
>>97177622>energy zombie That's the point.>physical Yes, you're supposed to plink away with LL's while closing (also acts as a main guns for lighter targets) and then either charge or get into fisticuffs to punch the shit out of a target while firing your ML's and if you lose everything but the CT you still have 2ML/1SL and boots medium style. This is what a Banshee SHOULD have been, a skull helmed laser shreaking monster that is a distraction Carnifiex but is also dangerous straight up. Rather than a anemic sniper joke or the 3S(which is a great "normal" assault mech).
I'll start.>Retard makes an Alpha Legion meme>Remember my meticulously painted army I carried around for years, lost to a random car thief>Yes he took the whole fucking car as well>mfwNot a confession thread, just feels of all kinds.
>Alpha Legion requires wheels>masquerade as some chump's plastic model army>he painstakingly refreshes the paintwork on their armour, the machine spirits are pleased>leaves them in his car without a single sentry>effortlessly make off with the vehicle>to this day he blames "a random car thief"
>>97173528Ouch. Yeah never sell that shit.
>>97162887this too is a lie
>>97173528I had something similar Had to get rid of all my snes, n64, gamecube, ps2, and 360 games. As well as my warhammer vampire counts army, and a bunch of warmachine models.I was horribly broke, homeless, living in my car, and had no room for it all, so it all had to go.It had to happen, and the money helped me move into a house, but dam I still regret getting rid of it all years later
>>97174534>keikaku.webm>>97175565It wasn't. I forgot to unload my trunk before having to park at the airport. Car was gone when I returned from my business trip.Don't live in a shithole city, guys.
Love Wins Edition>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<Previous Thread: >>97099515 /pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
Final boss of mtga editionPrevious: >>97074134>News & RemindersWorld Championship 31 currently going on, watch on Twitch or YTArena Direct Avatar: The Last Airbender December 12-14; win up to two TLA Play boxesFrom November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"https://magic.wizards.com/en/news/mtg-arena/announcements-december-1-2025>Useful Linkshttps://pastebin.com/QFA0hqaA>TQHow are you liking Avatar draft?
>Looking at the Omenpath set>Every card is ugly AI trash made in 15 seconds with less effort than an anime proxy>Majority Legendary creatures>"Enweb" is a mechanic that will never again see the light of day>"Spider" and "Hero" types everywhere with no regard to card interaction outside of that particular set>It's only going to get worse as more comic slop is addedhttps://youtu.be/L3G4NyelU2Y
>>97175581because its too busy scraping data for chinks.
>>97129734Avatar TLA came up 20 years ago and was peak then. Now? Not some much.
>Have 4 Swamps 3 Duress opening hand>Know I should mulligan because I'm never drawing a creature or any way to not get run over if they get a board presence.>Turn 1 they play a creature, think I'm dead.>They resign on the 2nd Duress.Works every time. And it really shouldn't.
>>97176960>using "They">gets an insanely rigged matchup in his favorhello piggie
>Previous thread:>>97105453>What is /awg/?A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.>Examples of games that qualify.A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix, Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,Warcaster, Warmachine, Xenos Rampant, Xenotactics......and anything else that doesn't necessarily have a dedicated thread.Comment too long. Click here to view the full text.
Okay here's a "big cheap bag of soldiers" that I actually do regret not buying40 Bauhaus, 40 Imperial iirc with sergeants and heavy weapons
>>97171444Does Mantic want the furry money?Think it will work?
Confess your /awg/ related sins.I'll start to get the ball rolling.I like the current Mantic dwarfs and undead. And I hope that before they get updated they get archived as STLs in their Mantic vault.Mantic is putting most if not all their Salamanders in the Mantic vault so the precedent is set.
>>97177640That's historically accurate anti-asian racism faction, tho
>>97177606I don't. They were really cheap, but I've never needed that many bulky spess soldiers. I saw people using them for 40k gurad armies, good for them.
How to make a setting feel like it's not a not!x setting?I recently got some of my friends into GURPS. They wanna play a fantasy setting for their first experience. I want to make sure the setting feels like it's own and doesn't feel like the characters are exploring not!europe or not!england. I've been told this was a bit of a problem in my previous pathfinder campaignHow do I make the setting feel like it's own thing without the players feeling like they are just going through the real world?
make it england, why not just use the arthurian stories
>>97170836King Arthur isn't English, anon. Wrong country.
>>97171999>King Arthur isn't EnglishThen what country is it?
>>97174889Arthur is, canonically, Cymric (basically Welsh).
>>97174921WeirdAlways thought he was english too
Wasted Edition▶Previous thread:>>97108804Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim, Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster ...... and any other GW system and board game are welcome.▶Helpful resources: (feel free to suggest additions!)https://pastebin.com/qq9N8V0V▶TQComment too long. Click here to view the full text.
>>97176704Yeah that's not a bad map.>>97176794Yeah, it's happened to me too. Or played a game where it looks like it's even, but it's actually 2 players who can fight each other first, they get stuck in, then the 3rd player comes in to wipe up the mess
>>97176631That's what you get for playing Venators desu.
>>97176631>beastman and bolter overwatcher get pinned down entire gameIf only that beastman got access to a free Nerve of Steel.
>>97176704I don't think that is a great map (and representing it on a graph shows why). The top two players are (or can be) ~5 squares away from each other after deployment, while the bottom player will be at least ~9-10 squares away from anybody.I dislike 3-player FFA games too, you really need a smart scenario to prevent SOME kind of team-up from happening. I don't even agree that a team-up is realistic, because gangs in that situation wouldn't have a perfect top-down view of the conflict and wouldn't be able to make unintuitive-but-strategic decisions like a player is able to.
Really enjoying my time painting MESBG minis
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:>n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0>Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128>Need a starter dungeon? Here's a curated collection:Comment too long. Click here to view the full text.
>>97176754> how are you even supposed to track the turns and stats of each one?You should be using BECMIs group initiative system eather than the more modern 3.x/5.x d20 initiative system.And just write down a spreadsheet/chart of each monster and its HP, so you can just cross them off like a list.
>>97177398Why do you call group initiative "BECMI initiative system" when it's when it was introduced twelve years earlier in Chainmail and is the rule in AD&D and B/X as well?
>>97176754Just blob monsters together.1 mini = 5 monsters of the same type.Each mini has the combined hp and all the attacks of all its monsters, but will decrease its number of attacks as you decrease it's hp, for instance if that type of monster has 5 hp and you deal 5 hp, then it deals one less attack per turn.
>>97177420"BECMIS group initiative system" because it was used in becmi and i know it from there.
>>97177509Got it. Now you know. (And you should really read B/X and the DMG since you haven't yet. They're both great for different, sometimes opposite reasons.)
Friend or Foe Edition>Previous Thread: >>97151459>HH 3.0 - Complete gofile - All Books:https://gofile.io/d/cnJk0N>New Edition, to a great wailing and gnashing of teeth:https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/>Official FAQ/Errata/Downloads:https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/>Thread FAQ (very old, remembers Age of Terra)https://pastebin.com/iUqNrrA8https://pastebin.com/8riDmnhS>30k TACTICA & TIPSComment too long. Click here to view the full text.
>>97175540>entire counterpoint depends on the assumption that the opponent won't stop your attempt to stop them because they have tons more stuff than you because you spent a fortune on a deathstar in a doombox and they bought some cheapass turrets and transports
>>97176964Plastic legion unit/upgrade/primarch kits would be awesome, but for 18 legions on top of the other armies on top of the current release schedule? That sounds like a really thin and slow process unless they put their ass into gear, it might be like a new edition entirely by the time each legion gets one at all. All armies should get their entire non-legacy army lists in plastic first, I'd imagine FW resin will remain relevant for characters for a while yet as much as I'd love a DIY Consul kit that will never happen.>just an mkvii tactical squad and an mkvii assault squad reallyWon't lie, would also like to see at least MkVII available at least in one avenue or another. End of an era when their current Tactical Marine kit probably goes OOP by 40k 11th or some shit.
>>97174849Dreadnoughts are fine, and you thinking the saturnine dreadnought is bad only expose how much of a nogames you are. Or just another Fury of the Ancients abuser, seething about dreadnoughts no longer being the most OP unit in the entire game.
>>97175005I like them, but my taste is bad.
>>97177360100 pts of Tacticals can kill 130 pts of Lascannon Tarantulas (so, 2) each turn whilst losing 2-3 people. A Mastodon can kill 325–390 pts (5-6) of Tarantulas per turn, every turn.In fact, if the enemy brings 10 Tarantulas to block the Mastodon, that itself makes the Mastodon recoup its points cost in about two turns! Lmao.Tarantulas are speedbumps, sure, but they're not invincible. Perhaps a more than complete barrier would be a battery of them around an Araknae's pavise as a strongpoint, garrisoned by infantry, supported by dreadnoughts and artillery out of sight. Now that would be a proper barrier......but aren't dangerous Barriers exactly what the Mastodon was built for? Such an obstacle would be a viable target itself, and the Mastodon would stop before it...and commence the attack. It would be fucking cool, though>Dare you attempt crossing my Gate?Hell,
Is there a super system that is purpose built to integrate RPG scale, Skirmish, scale and wargame scale scenarios into one campaign?I think that would be pretty epic. You might first go on an rpg party scale infiltration mission to get some kind of advantage for the next session that is a wargame, where if you succeeded, maybe you can hide a unit anywhere on the tabletop.I think I heard people saying that it was kind of attempted in some Old DnD releases and ACKS, but it never seems to really be all that focused on or displayed in action much.Would totally be a niche gameplay style that would require a group both up for rpg's and wargames, but I think it could be pretty epic.
>>97176110the >discord is full of them
As others have said, ACKS II is specifically designed to scale from the individual-level to skirmish-level to mass combat. The main issue I have with it is that the mass combat rules require a hex grid, which is annoying and hard to procure at the right size. Also the wargaming rules themselves are a bit verbose.
>>97174351That looks like shit.
>>97174351These are the abstracted battle resolution rules, not the wargaming rules. The wargaming rules are part of the Domains at War book.
>>97174240Yup, gothic was fun thing as planetary assult got rules to transfer fight from space to ground with determining point costs>>97174328Too bad both are kinda mediocre/bad games
Why is Age of Sigmar so universally despised? I thinkthose rat dudes look rad, wish we had them in 40k
>>97163167It would be stupid to make AOS Total War right after Fantasy when 90% of factions are just remixes of each other40K is the right step with way more money maker potential
>>97163436how the fuck is 40k the test property to do AoS?How does that even make sense seeing IF they did need a test property, surely Warhammer fantasy was already that to begin with?
>>97162396It's not. Imagine caring what that idiotbecile clownrak says, he has so shit taste it's the stuff he hates is actually good. He is manchild whose favourite SM are losers wearing the color of his stained underwear, TYVM...>>97171264Hey, cretinbecile, AoS skaven alone outsold ALL of TOW, and that is despite GW going 'hell froze over' and offering TOW trash at prices 50% lower than all of its other ranges. QED.Then there is the fact that the ONLY thing in the whole TOW range that sold out was Cathay, thanks to anime/asian diaspora, army that looks far more AoS than the rest of TOW (and can be easily subbed 1:1 unit for unit for Cities of Sigmar AoS faction). Double QED, kiddo :]
>>97169156Which means it's no longer a money printer if every SW product is no longer a guaranteed success. You've invalidated your own argument
>>97173023I think that anon is dumb, but to play Double's Abdicate for him: I can see a lot of the systems they're developing for space travel in TW40K being ported over to a hypothetical AoS game and their weird Realms. Ideally an TWAoS would feel like a hybrid of TWW and TW40K, where you have 3-5 Realms with full maps to conquer, but those Realms have weird teleport points between each other, with certain factions having their own faction-specific realm travel as well (Lizardmen and Skydwarves can fly between Realms, Skaven can tunnel, chaos can brave the wastes or some shit, etc). I'm not really interested in a TWAoS game, but they could make it neat if they did it right. Granted, I don't even expect them to do TW40K right.