Is Age of Sigmar good yet?
>>97283757 #Warhammer Army Project (one of the many Community based edition of WHFB)
>>97257003Destroyer of wombs seems pretty based
>>97283778Giant statues. To be h I thought of buying cathay shit, but the more shit I accumulate the less time I have to finish it and then I'm just burning money.
>>97286221thank you.
>>97285453The only reason I am being held back from ToW is the lore retcons and political pandering personally. I'm a bret fag and hate the "womyn can be strong independent knights too" narrative they are pushing. Would rather just play 2nd ed TTRPG instead
Here is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle Spirits>Ashes>One PieceComment too long. Click here to view the full text.
>>97286623>No idea, doesn't seem like it.There are definitely strategy videos for it on JP Youtube, but my Japanese isn't good enough to parse the finer details (soon). https://www.youtube.com/watch?v=ZD1AqHN9n-E This set does have some really cool looking cards though:https://tcgrepublic.com/category/subcategory_page_9419.html?order=card_number&single=1
>>97286093I can't, unfortunately. I just play it with my brother, and we enjoy the tactics aspect of it as well as the art.
>>97286688thanks!
>>97284021I mean this sincerely, you seem like a paranoid schizo. Seek mental help.
>>97286826Abyssal Stationary seems like a card you side deck that when it works, it REALLY works. I don't see it in any decks that topped the past couple months so "see play" is relative without it being recorded, or me directly interacting with the OCG. (Literally can't but I would like to)>JP YoutubeNot that I mind the effort but I would have to look up every card they mention and see how it relates to the one in question. Depends on how much time/energy I have for the day.>Pic relatedThat looks not fun to deal with and fun to use.
Do you prefer systems with a strict class-based martial/caster division or classless systems that allow anyone to dip into anything at the cost of never being great at it?
>>97285049The retard who said you only need 10% of the product that expects money; >>97279110.
>>97285069so you're just mad that he's correct?
It's unfortunate that >>97253936 never got any answers, but the silence is more compelling than anything his opponent could ever say.
>>97229027This looks like shit, dude.
>>97251422Well?
Is it a good advice for game masters who want to run campaign in the "exotic" place instead of generic "coast of swords" clone?
>>97270237What are the consequences if I reject this advice and play it like some racist 1930s Sword and Sorcery yarn straight out of Conan? Would I get cancelled from the Pathfinder community? Would I get a cease and desist from Paizo? Would I get banned on Bluesky?
>>97270429>>97284794>>97282969>>97285991Just face the facts that Paizo doesn't want your chud-asses playing their games. If you want to play racist colonizers then go play some stupid and lame OSR game with the rest of the grognards. Welcome to the dustbin of history, motherfucker.
>>97270237Make your own homebrew world. It's not hard and there are a lot of good resources online for making maps/calendars/historic events/cultural sites.
>>97286254Nope, I'll play this game and I'll kill all the niggers and there's nothing you can do about it.
>>97286254All women are colonizers in gaming spaces
Shit GM Thread, because while you players are awful, there are some really shit GMs out there too.>GM advertises game as a destroyed world by demons and whatever and people trying to live through or retake the world>sounds good, throw my application in and get in>trying to make a character from a destroyed noble house destroyed from said demons>no info or lore or anything so just make one background that can fit in>ask GM if it's okay and if I can fill it in with finer details>he just says nah you're good>is there a map?>he just gives me some random borders map that looks like it was generated from some website>yeah choose a region where your noble house was from I'm still working on the details>his username is some pretentious TheLoreMaster btw>whatever as long as he can provide a good story as the game goes on>me and other players make our characters>he then tells us to create a shared backstoryComment too long. Click here to view the full text.
>>97279518Would you say this money was promised to you 3000 years ago?
>>97279518You're the kind of person that takes all the free samples at a grocery store.
>>97283987GM failed the Sally-Anne test. And you have too judging by your approval of the GM's actions.
>>97284405I agree with the first 2Either trade them or take the trade off, power from magic or higher proficiency
>Table of powergamers multitasking our sessions with grinding on mmos so combat takes five minutes per turn>GM has a monster cast Labyrinth on me, effectively preventing me from playing until the spell ends>The spell ends more than two hours of playtime after it is cast>The thought of a monster not ruining a player's experience if that's what the monster would do has never crossed his mind
It's Da PDF Share Thread!Get ready to stuff your hard drive like Santa's Magic Sack!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
Does anyone have Riftbreakers 2e card set?https://www.drivethrurpg.com/en/product/536766/complete-combat-abilities-collection-for-riftbreakers-bundle?src=newest_recent
Looking for the following from Loke Battlemats:Books of Battlemats: Castles, Crypts & CavernsBig Book of Battlemats: Cells and ShrinesGiant Book of Battlemats: Streets, Sewers & CemeteriesBig Book of Battle Mats - Bastions & StrongholdsBig Book of Battle Mats - Rooms, Vaults & ChambersTricks & Traps Token Set
>>97286436its on annas archive
>>97286646How would I get there?
>>97286877Nevermind, thanks!
Obscure conflicts editionPrevious thread:>>97095668>Thread Question:Which obscure conflict would you like to collect miniatures for and get a game going?>Community Summary of Wargames:https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing>List of Historical Tactical, Strategic, and Military Drill treatises:http://pastebin.com/BfMeGd6R>ZunTsu Gameboxes:Comment too long. Click here to view the full text.
>>97259539I'd recommend Check Your 6 instead of WoG or or BRS. It's a lot of fun, there's modules for WW1, WW2 and Korea, and it's quick to learn.
Does anyone happen to have Lasalle 2nd edition? I just seem to be able to find the first edition in the megas, although I do appreciate that.
>>97286071Why does Mustafa have like half a dozen different Napoleonkc rulesets? Do they play at different scales or something?
Any of you lads play reinforced platoon level skirmish WW2 (CoC etc) in 15mm? Want some honest opinions on how single based 15mm models work in this scale. I'm concerned about readability of single based 15mm figures, and I like making terrain and am also concerned single models might get a bit lost in the clutter of a table. I know Storm of Steel uses 15mm but his terrain is a bit more austere than I try to make.
Warlord games are criminal gangster fraudsters with these prices.
How do I make a campaign revolving around the gimmick Arios Theoman's sword Escude revolves around work?To explain>Arios is the "hero" of the setting>He has a magical sword that gets more powerful the more humanity dies>It's a dilemma - he needs the sword to be at least 30 percent powered up to be able to even hurt the demons ravaging his world, but to do that he needs to allow humans to die - or even actively curtail their population himself so as to paradoxically save them It's a killer concept - but I feel like as a campaign it becomes hard to gamify since the players could literally just do nothing, allow the sword to get powered up, and kill the big bad without any moral dilemma at all
>>97284375I guess you could give each PC a distinct legendary weapon or artifact that gives various buffs depending on the current human population. It could be something as simple as "+X to all stats", as crucial as "ignore X points of any demon's innate supernatural damage resistance", or it could be something unique to every weapon.You should also have a "human population" statistic that the PCs can check with their weapons at any time. It doesn't have to give an exact number. You can just give a hint like "the weapon feels colder than when you last held it, as if the sollective life force of humanity is dwindling" or an abstract rating like "3 out of 10 jewels on the legendary scepter's head have faded black."When the PCs complete a quest, you might adjust the human population depending on how well the PCs succeeded in their quest. You might determine this with a random roll, use a character of modifiers depending on how many objectives were accomplished, or just go by vibes.If a PC dies, you might allow the weapon to be passed along to a new PC, or you might allow the old PC to be revived at great cost to the human population (it might require willing sacrifices, or maybe a fraction of the remaining population just gets magically Thanos-snapped at random). I think allowing PCs to revive at a cost is a neat idea, since it creates dynamic difficulty (if the PCs do well, then more people are saved, but things get harder for them; if the PCs are struggling, then they can just power up at the cost of human lives) and saves the trouble of having to roll up a new character.If the PCs choose the easy path to power, or too many humans die, then make sure they feel the consequences. Places where the PCs can rest and resupply become sparser, replaced by ghost towns. Human allies and support networks become fewer and more expensive. Demons become more numerous (but not individually more powerful). And so on.
>>97286300forgive me, I might be having a stroke>sollective life forcecollective>character of modifierschart of modifiers
>>97284375What if instead of requiring a % of population dying the sword is just powered up by human souls consumed? Then your players have to actively decide if it's worth it to personally slay innocents to power the sword enough to fight demons.
>>97284375What traditional game?
>>97285131>And it is meant to be a retarded system so that the protagonists can punch god in the face for implementing it.That's a horrible way to write a story. Organic and believable conflicts are far more compelling than "we made God a retard so you could hate him"
New Year Edition!>What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt’ll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and SplatsComment too long. Click here to view the full text.
Anyone play it yet? I like the "rustic fantasy" setting. The core rules seem interesting, it has more mechanics and gameplay than most other narrative games. I enjoy that it doesn't have moves or whatever to confine you, you can actually play your character and do whatever you want. It's got enough knobs and options in terms of resolution I feel like it's actually a real game despite having that more story focus vs simulation focus. And I like that the DM has all the traditional power of the DM and there's not like "Fate Points" or something else that gives players control to change stuff.Thinking I might try a short game for my table, just a few lower powered sessions. It also has good tools for a solo stuff which is interesting.
>>97282512I've always looked at it as "these moves are the only actions relevant to gamify." You can do anything in a PbtA, it's just that the moves are supposed to only be triggered when something is worth rolling for.
>>97283948If they genuinely wanted to discuss the game, they should probably post something other than obvious hollow ad copy in the op.
>>97284096I think it says a lot more about you and your play group than it does the game that you see abstract tag mechanics and think "obviously this is going to result in an argument."
>>97286031Cute, anon. But I have dealt with wannabe powergamers in the past who will rules lawyer every possible advantage they can, even if it wastes everyone's time. That's the kind of shit they live for.
>>97286031It's just objectively bad design, sorry.
Are all realms in your fantasy setting traditional kingdoms or do you like including other types of governments as well?
>puckee thread
>>97285981I like to blend it up, but the majority of nations use a standard medieval-style system of rulership based on kings and nobility and all that stuff.>>97286058Shut the fuck up nigger. Not everyone is puckee and 18 posts over the course of a year isn't spam. If anything, you're spamming by constantly posting this retarded nonsense anytime someone posts a picture you don't like
>>97285981Ask the worldbuilding general and stop shitting up the log.
>>97286487Stop derailing the thread. If you want to argue about the moral compass of rome there are better boards for that.
>>97286465>>97286473>>97286487>>97286806https://www.youtube.com/watch?v=Qc7HmhrgTuQ
Work in Progress, HAPPY NEW YEAR! Edition>Full-on /WIP/ OP Links Pastebinhttps://pastebin.com/BE42AEcD>WIP Tutorial Images Megahttps://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"https://www.youtube.com/watch?v=ufP8ka3KGno>Saint Duncan also explains thinning your paintshttps://www.youtube.com/watch?v=wxWgsqSf74s>Paint thinning 102Comment too long. Click here to view the full text.
>>97286619It's giving me ache real monsters vibes for some reason
One very over-engineered magnetization job later:
>>97285983>Opinion on the AP paints, specifically Speed paints? (I'm jumping back into the hobby after 20 years absence)They do their job as intended, but they absolutely need a solid coat of varnish before you slap any sort of oil wash on them. I've got personal experience with Slaughter Red specifically turning muddy brown after a red oil wash.That being said, I still use them occasionally, primarily through an airbrush. You just absolutely have to remember to varnish them before using oil washes, streaking grime etc. Picrel were all primarily airbrushed with AP SpeedPaints over zenithals in combination with oil washes either before or after the speedpaint tinting. The yellow is my favorite, that was AP Ancient Honey mixed 50-50 with AP Maize Yellow airbrushed over a magenta-tan-white zenithal with a magenta oil wash done between the tan and white steps iirc.If I were to buy contrast style paints today I'd just get some from the new AK range though, they've never done me wrong with their normal acrylics>>97286313I posted an absolutely disgusting looking gorkanaut here around two years ago and got brutally roasted by like 7 different anons. It really stung my ego at the time, but it also motivated me to improve. Sometimes getting kicked in the balls is exactly what you need>>97286354>>97286476These look sweet anon
>>97286619I thinknso sort of greenish color with maybe gold would be good? I dont know how warm you can gwt silver to be
>>97286619Nice, clean fingernails.
Why do "modern" and modern people go insane when they see some eldritch blorblo, but Conan could just kill it without going "aaaaaahhh save me niggerman!!!!!"
>>97284782Then you become a cultist, and possibly a mad scientist archetype. You are provably entering the as-yet uncharted territory of a field that mankind has only ever previously accidentally dipped their toes into but now may access by means of apprenticeship/the scientific method, respectively.Your character conflict becomes a combination of social and financial isolation as you struggle to relate your new realizations to others with less flexible mental grounding. This carries with it a painful reality of how easy it is to fall into moral and ethical decay when the promise of each new discovery unraveling some prior assumption about life finally hits home, and you stop seeing society and psychology as solid, immutable forces that cannot be bent with sufficient genius.Ultimately, those who delve into the eldritch truth must struggle with not losing sight of everything else.
>>97286302>finding out you're on a ticking time bomb, you don't know how long's left on the timer, and you cannot get away, ever.this is something literal children come to terms with as part of normal early development lmao, what a spooky concept!
>That he did not instantly explode in a burst of murderous frenzy is a fact that measures his horror, which paralyzed him where he stood. A civilized man in his position would have sought doubtful refuge in the conclusion that he was insane; it did not occur to the Cimmerian to doubt his senses. He knew he was face to facewith a demon of the Elder World, and the realization robbed him of all his faculties except sight
>>97281870Civilized people think they have everything figured out so when something crazy appears before them it goes against that they think they know. The Savage know that they don't know a lot so when something insane appears before them they see it for what it is.
>>97284782Then you're probably fine.
If you told me a few years ago that I'd be primarily using fucking Army Painter warpaints I would've called you a retard. Genuinely what a gargantuan upgrade from the old crap, can't recommend it enough
>>97284677Yeah, it's about making minis look "good enough" for gaming. You can use them for basing and then highlight, shade, and such with acrylics for more showcase kind of things, but at that point you should really just be using regular paint.Whether it be SP, Contrast, AK, or any other 'speed paint', if you are doing more than prime, one coat, wash, and seal then you should stick with traditional paints. That said, speed paints are a god send if you got hoards of board game gray minis you want to knock out.
>>97284613
>>97284166It was obviously comical hyperbole but since it went right over your head and you're being a humourless dick about it.Guy who learnt his techniques as a kid and has to match hundreds of years old paints, glazes, finishes using materials which he has often has first to source the raw materials for, many of which haven't been made for centuries, before he can try mixing them without knowing the exact proportion of ground, pigments, solvents, binders, other additives, size of pigment particles, how they will be affected by the need to layer, apply a surface treatment, sand down, match texture, artificially age, let alone all the other work he does in reconstruction and repair before he can even apply the colour since all of those will affect the colour matching.versusBuy a couple of paints off the shelf.Use a measuring spoon or pipette.Your comparison is invalid and unreasonable.
>>97277739It really isn't once you're used to it. Especially with dropper bottles. If in doubt just use a syringe/pipette
>>97286702okay so you are genuinely retarded, good to know. a person can spend whatever amount of time and paint mixing shit till they get the right formula or they can buy the same color thats used on the box for like, 2 dollars more than normal. Seems like a pretty easy choice to me.
How would adding a female only paladin order improve your setting?
>>97285712Traditional games?
>>97285712Could we compromise and make it a order of eyecandy ladyknights?
>>97286727Paladins only exist in traditional games and thigns based on them. Stop being a faggot.
>>97286770No answer because no games. Typical.
>>97286797post games