*sound of chalk scratching*
>>97338413>we can't solve all problems perfectly so in fact we should just do nothing
>>97338434If you're going to have absolutist shit like >all XYZ is Evil re >>97337137then that's what we're stuck with. then you have to live with it it.
>>97338459>I need to consider myself a Good person or some shit lmao
>>97337914>my mom sending me to my room is technically slaveryCool. When did you first know you would become an intellectual?
>>97338441>If there is just ONE person exploiting the system, it's the same when it's my corrupt, distunctional shithole, where there is ONE normal person and few millions of griftersThanks for proving my pointAlso, we tend to put those cunts in jail, rather than let them run the show.
dead before bump limit edition▶What is Kingdom Death?Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.▶What is Kingdom Death: Monster?Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0AcThe Game is broken up into 3 phases:1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.Comment too long. Click here to view the full text.
>>97329648>>97332885AIEEE IM GETTING KICK LOOPED SAVE ME SCRIBE MAN
>>97334758>somehow manage to get through that fight with no deaths, just one heavily injured soon to be breeding bitch >return to settlement >draw plague >3 of the returning survivors die anyway, everyone but the cripple Sometimes I really hate this game
>>97327226I'm at around LY20 and I think I need to fuck as much as possible this lantern year and the next one to hopefully get to 22 pop (4 hunters + 2 full supporting watcher whatchamacallits) and fight the watcher early at LY21 or 22
>>97327226Crit the Frogdog on his Eye twice, so we've already witnessed two omens by LY 3. Been trying to show off a variety of Monsters to my buds but they only want to hunt the Frogdog now ...
>>97328199You want 1 death during the prologue to unlock death principle. Otherwise it's cringe af when you lose 3 and get nothing.
Ice-Snow Sightseeing editionPrevious >>97271135>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date TBA)https://www.digimon-alysion.com/en/Comment too long. Click here to view the full text.
>>97338298I'm certain we had warned you that would be the case
>>97338298>>97338364Wait. So novel characters wont get a lv7?And i was praying that lucemon or millenniummon would get a level 7
>>97338411Something is wrong with that last sentence but I don't know what...
>>97338425Nothing wrong with his sentence. He's just on a higher level of understanding that we are. Level 7 is just a replacement word for "evolution of a Level 6 Digimon" with zero implication of our meager understanding of the linear increase of numbers from 6 to 7.Obviously the new Galacticmon is Zenith's Level 7.
>>97337614>Interesting they'd create a Mind Link tamer that actually wants to risk staying in the Digimon as a primary focus.They even accounted for that by letting Mulemon play an Unchained from the trash. And Mind Link Tamers can kind of cheat the "1 or fewer Tamers" when they're in a Digimon's stack.
If you include puzzles in your game they shouldn't do damage every time you get the answer wrong, it's not fun and it hindrance experimenting. If you absolutely need to include a puzzle that does damage either go with a single time big damage dealer (PC obliterating if you feel like it) and then is completed (aka. puzzle door explodes and character gets an explosion to the face but the path is now clear) or instead of direct damage to the PC just make whatever thing the puzzle was guarding inaccesible (treasure gets destroyed, magical item loses all magic, path becomes a little harder than it would be).
>>97338461
>>97338461Don't include puzzles. Include obstacles.A puzzle has a designed solution, a "right way" to solve it. An obstacle has no designed solution, and so it is up to the players to figure out how to solve it.If you're trying to seal a tomb so that nobody can ever get into it, you don't set up an elaborate puzzle involving cups and colored balls, you just put a damn great big stone slab in the entrance.
>>97338469I love you.
>>97338461I just rigged up the seats in my living room with switches that conduct current through them and increase the current and duration of all seats every time someone gets an answer wrong.
Is your character the type to hit on barmaids?
I feel like hitting on waitresses is something most men lean into as become older.
>puckee thread
If played for in a light-hearted comedic way it makes the character endearing.If played to make the character look like a boorish chud it's the opposite.
>>97338022awkward old wizard
>>97338490lmao based
Besides Shadowdark, are there any other TTRPGs that have playable goblins?
>>97287496define playable. Because every edition of D&D has had rules for it, even though they're primarily antagonists.If you mean "normal faction of civilized humanoidity", that gets a lot rarer. Though in terms of major names does include Pathfinder 2.>screenshotno fuckin way
What sci-fi setting has the best Space Rome?
>>97336278i would say a blame like mega city would fit well to a roman cifi setting.Maybe i only say this becouse i work on my own world/system build in roman asteatic.Its aims to have a roman social and cultural aspects dialed to 11.Single centurion ordering armees of robots, wealthy patricia sheltered in marble bunker.Hordes of indebted slaves and genetically optimized beast servants.criminal organizations with a mythical and underworld template.all neatly packed (or so i hope) put into roman halls of decay.hopes this help you. Overall X in space is one of the easyer things but keeping it on point can go hard.honorable mention to homeworld and the Taii dan. They could fit what you seeking even better.
>>97336278Renegade Legion. The Roman Empire is reborn and goes to the stars, creating a huge interstellar empire. It consisted of a number of games - Centurion was a sort of more complicated version of Battletech that used supersonic grav tanks protected by forcefields instead of Battlmechs, They also had a Fighter game and another involving fleet action between km long battleships. You played as either troops of the mighty empire, or rebels/aliens fighting against their oppressors.
>>97336429They still raid their neighbors for slaves and raw materials. They've just gone from a bandit kingdom to a semi-legitimate state that still gets a significant amount of their income from piracy (or I guess technically privateering, since it's state-sponsored).I also find it hilarious that they only exist because some Irish space-pirate found a motherlode of germanium (the material JumpShip drive-cores are built out of, so it's valuable as fuck), used it to become filthy rich, and started his own kingdom where he insisted everybody must wear togas and call him emperor since he was a massive romaboo.
>>97338134Privateering pays off, at one point they managed to steal a shipment of Marauder IIs, stripped out all the advanced tech and strapped a bunch of rocket launchers in their place.
>>97336278Unironically the Domain of Man from starsector loreHyper ExpansionistHyper MilitaristicThreated their soldiers like expandable ammunitionConquered most of the known galaxyBecame the foundation of culture across the known universeThey left behind many great works such as massive stations and technological marvels that are irreplacable
previous: >>97290097Pastebin: https://pastebin.com/h8Tz2ze8Survey results: https://pastebin.com/YJPZ44rqThread Question:what is your stonemaier-tier concept for a sure money board game megahit?
Taught Spooktacular at a game day with people I hadnt seen in about a year.Was a big hit, played back to back games, each sticking to the box's play time. Teach was very straightforward, and the monsters were flavorful and fun. Watching the posessed ping pong cabinet ricochet guests all over the room was hilarious. Until the final guest hit you to steal 5 points.
Now that the dust has settled, why are the arches and columns multi-colored?
>>97338010It's such a great design, but it didn't really click with us for some reason. Can't tell you why, I dig everything (except box art&name) about it. I suspect playing it at 3p was the problem, but you'd think that if anything you'd have more agency at lower player counts
>>97335978you should check out games from grinningfrog. He/they have interesting games based on deck of cards
>>97337659>asymmetry of the factions in Eclipse vs TI?Both offer a lot of races (only played eclipse 1e with expansions; that means I have little idea what factions are in 2e but also never touched the player boards and storage solution everybody keeps raving about) but in eclipse, the factions are largely enhancing your gameplay; meaning your faction often helps you with a certain aspect of the game but doesn't inform your gameplan as is the case with many factions in Ti4. This is both good and bad; Eclipse (successfully) tries to make factions unique but balanced, Ti forgoes balance for flavor and distinctiveness. In other words, Ti has more asymmetric factions. Mind that there are exceptions in both games, of course. It is on you to decide if you think eg. starting with the strongest unit in the game but little else (Muaat in Ti4) is cool or not; balancewise it means they are quite shit.
>no display names>no player cards >large groupHow do I keep track of the characters? It’s such a weird thing to ignore. Just throw a name and picture onto the screen like every other Channel does
>>97335470You seem really excited now. You were rocking back and forth in your chair when writing that, weren't you? Have you been diagnosed with autism?
>>97336119Stop having fantasies about me, liamposter.
>>97246919I don't know what you're talking about or who those people are, but I assume it's some kind of shitty youtube stream or convention panel. Why are you watching whatever that is? Do you not have a seat to actually play a game? Why can't you get a spot to play games, anon?
How is C4 doing for CR?i think they made a huge mistake with 10+ cast thing.people always wanted them to be more modest and sincere like they were in C1.in the long run no one will bother with keep tracking multiple storylines with literally who characters.
>>97338097It is a stream where actors pretend they are role-playing (D&D). Campaign outcomes and PC arcs are predetermined (collaborative storytelling). Despite being rigged, it regularly shows what GMs and players (see Liam in this thread) in real games should never do. Its phoniness has directly influenced WotC, which in turn has crapped up the hobby. When and what game edition did you start "playing" TTRPG anon? Answer carefully, because if you say with games/editions created within the last 20yrs, you are a phony as well.
Have you seen this Primarch edition>Previous Heresy: >>97313986>HH 3.0 - Complete gofile - All Books:https://gofile.io/d/cnJk0N>Titanicus Compendiumshttps://gofile.io/d/qdYzem>New Edition, to a great wailing and gnashing of teeth:https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/>Official FAQ/Errata/Downloads:https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/>Thread FAQ (very old, remembers Age of Terra)https://pastebin.com/iUqNrrA8Comment too long. Click here to view the full text.
>>97338182Well, the point of the heresy is that's not fluffy, mixed loadouts came as a result of guilliman's reforms in the codex astartes where astartes where expected to be trained in all roles and methods of war, as opposed to the heresy where new legionnaire Bob is trained to handle a lascannon and only a lascannon.
>>97338261I meant later in the heresey, realisticly a lot of force wouldn't be able to muster a full squad of Lascanons, so only the best shots would get one, the rest would be given missile launchers or other lesser weapons. Or they might take casualties and they need to merge deplited units, like the plasma squad loses four guys and the only replacements are some volkite guys from another damaged unit.
>>97338088Thanks
>>97337034We are all Alpharius
>>97338119They do look good, especially in AL colours.
Why don't zombies eat each other?
>>97330603>buckbrokenI accept your concession. Don't reply any further.
>>97300419It's like the guy from Modern Family said in that Jim Gunn movie, Night of the Living Dead, "You don't see them fucking each other over for a percentage." Zombies have class consciousness, they're socialists, which is why Christ resurrects them and awards them with life eternal, as He promised in the book he wrote, The Communist Manifesto.
>>97330757Concession to what? So far it's been you claimed something, I countered it, you threw a hissyfit because you know I'm right. And we both know you'll shitpost again to verify that, so go ahead.
>>97300419Because the virus is looking to spread to fresh hosts. Because the curse is looking to spread to fresh victims. Because the changed being only hungers for the flesh of the uncorrupted. Because the necromancer who raised them commanded them to eat you and not each other.
>>97300419There was a good reason for it in Return of the Living Dead, which basically invented the rules for zombies, but everyone forgot about it (along with zombies being basically indestructible).
Pot Luck Edition>2024 PHB Scanhttps://files.catbox.moe/g8oo9h.pdf>Cropped and rotated, but more artifactyMjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h>2024 DMGhttps://files.catbox.moe/fd04pq.pdf>2024 Monster Manualhttps://files.catbox.moe/atd38s.pdf (D&D beyond version)https://pomf2.lain.la/f/1en5qwum.pdf (scan)Comment too long. Click here to view the full text.
>>97338006Lose to tortles.
>>97336825Fuck off to your own general cunt
>>97337979wow so original not bg3 at all
>>97338398what? I've never played BG3. Is that a thing?
>>97338409no. idfk what he mens
>Everyone• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!>Requesters:• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.• Stay on topic.>Drawfags and Drawfags-to-be:• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.Comment too long. Click here to view the full text.
Requesting Human Barbarian eating his kobold/goblin/halfling friend.>Kobold/goblin/halfling: "What a joy! Now that we've found food, we won't have to eat each other anymore.">Barbarian: "Lucky you, buddy."
>>97331386Which one is your request?
>>97301319Me at night, lunging at a random woman who was unfortunate enough to go down the alley I was sleeping in.
>>97329229good request for my rough and manly crayons.
>>97332400Very cool design, thanks for drawing this. Love that you are a pencil and paper artist.
How do you actually design sessions? I've been a Bookcel for so long that I forgot what it means to design a 4+ hour session, especially first sessions of a campaign.
>>97336256why don't write a book instead brothat's actually a good way to start of a storyfaggotory campaign, not that it's a style to my liking
>>97336256You had me at the first sentence, it's important to have a concept of how you're gonna run each session so they're good.But holy shit all the rest of that is awful advice.
>>97336156No, I prep content and if it happens to line up well to a 4 hour session then all's well that ends well. Prepped content USUALLY lasts for longer than you think it will though.
>>97336606>If you don't see how that classes with the post I don't see how that "classes" with the post
>>97336156This really depends on what game you're running and what sort of players you have. Even defaulting to 5ednd doesn't give a generically applicable answer. What are you trying to run?
SCP editionTell us about your horror settings, games, etc. Share inspirational art, prompts, etc.>List of games:Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen>Inspirational stuff:Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfictionOther News:H.P. Lovecraft Historical Society releases "The Spark Devil"https://www.hplhs.org/sparkdevil.phpCurrent Book Club Topic:Comment too long. Click here to view the full text.
>>97325560You could also use something like Cyberpunk or Delta Green if you like their rules. Cyberpunk's Friday Night Firefight is a great ruleset for combat.
>>97325572Enjoy your local hell dimension for the rest of eternity anon.
>>97320370I'm okay with the hateflesh as a bioweapon of degenerate carnomancers personally.>>97324366A lot of the canons around them being queer also make them misunderstood. There's some good stuff in there, but it ultimately makes them more on of a culture that is unfairly maligned.
>>97322759Is it that bad?
>>97338207I just think the antagonists are really uninspired. They're all just modern day cultural "enemies" with Lovecraftian themes attached. It's basically rich scientologist types, online incels, white conservatives, and anti-science new-agers.