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Galactic Engineers Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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How would implement dungeon crawling in 40krpg? W&G set in Space Hulk?
>>
>>96644191
The Black Library, full of clowns. Both the eldar kind and the Ahriman kind (we kicked him out).
>>
>>96644257
Ark of lost souls has a space hulk dungeon generator
>>
If lasgun beam is ionization, how come there are modifications (like ones installed on long-lases) that make the beam invisible?

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What do you do with disengaged players? My group has a couple of games a week. When I run, they seem totally uninterested in NPCs or any plot that does not directly involve them or their backstory. If another player has a plotline happening they only put in the minimum and don't talk to any characters. The group has been on a ship travelling with a group of five Marines for almost a year now. Those marines have had arcs and stories, and the players couldn't name one. The paladin couldn't even point to the one his kid brother had a crush on and constantly followed around on the ship.

As a player it's worse. The other GM has noticed much the same, saying I am the only one engaging, but I talk and roleplay with the group and do everything from revealing major secrets about big players in the story to saying we might have to kill the wizard and they don't react in any noticable way.

I'm out of ideas, what can I do here?
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>>96645654
you already said you couldnt find anyone to play with you though. you probably just collect books, huh?
>>
>>96645669
I fear your low-tier playoid brain failed to follow a thread and confused me with someone else. I run one game and play in two others
>>
>>96645674
sure you do pumpkin, you definitely dont have shelves full of useless systems youve never played
>>
>>96645688
The only game I own which never saw play is MERCS which turned out to be OOP after I bought it from an LGS
>>
>>96645693
Only one? Be aspirational! Some day I will con a group into letting me take LoGaS off the shelf and give it a shot.

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Hi!
I'm planning on going to an FLGS to play games for the first time.

Besides general politeness and hygiene what are some other things I should be aware of before going to the FLGS to not give off a bad first impression of myself to the community?
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>>
>>96636848
Nah. Redcaps gotta go.
Don't make space for hate /tg/. They'll start thinking they're in good company if you don't yank the weeds in the garden.

>>96638750
>cultist isn't gonna try to get you kicked out
Right, he's just gonna shoot the place up because he saw the guy with the rainbow pin.
>>
>>96636748
Always shower before game.

My LGS had to make this a requirement after some people had repeated appalling BO problems.
>>
>>96636748
Wash, shower brush your teeth, don't be a stinky fuck
>>
>>96636926
>Is it better to just avoid such players that are wearing such things to minimize the chance of drama through saying the wrong thing unintentionally?
yeah and like the other guy said, dont take bait. Eg. any opinions on female space marines, saying people who play germans in ww2 games are nazis or secretly fascist, opinions on people who paint swastikas on krieg models, and any irl politics avoid like the plague. Its the same as being socially courteous in any other irl situation. Responses if any to those advances should be the most wide eyed normie npc response you can muster. (female space marines yeah thats cool if people wanna do that with their lore and models thats fine) (yeah that shooting was terrible, I wish we could all just get along) (israel and palestine? I don’t know enough about that to give an opinion) Be as boring as you can about that stuff and eventually they’ll stop trying. Don’t gossip, gracefully avoid any prodding to get something hot out of you, and dont speak ill words of anyone including people you dont like. Let the other people be socially tone deaf weirdos, don’t fall into it yourself. People will want to be friends with you if you do this even half-right.
>>
>>96644367
Isn't your team literally pro-murder and pro-crime now?

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New Edition Edition
>This Is Not War
>This Is The End
Army Lists
https://www.konflikt47.com/rift/#konflikt47-armylists
Operation K47 Discord
https://discord.gg/VkabjGTH
>>
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new Soviet starter set

Which way, /tg/?
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>>
>>96637420
Is this an autism thing? I really want to run my tongue around each of her joints and to feel the gears turning around on the top of my tongue. I love Ashlotte!
>>
>>96636161
I like it a little bit more realistic
Generally, I also keep women fighters rare
>>
>>96642059
>>96642124

Both very beautiful
Both very powerful
>>
For /mysetting/ (when I bother to do anything with it) both coexist. Practical armour is of course effective against conventional weapons. However, conventional weapons are not the only weapons that exist- battle magic and enchanted arms are things to consider. A bolt of red lightning from an annihilist mage will make a mockery of even the finest suit of mundane armour, but will be repelled by magical wards. However, most such wards that are powerful enough to be of use have to be applied to something, and that something has to be visible, as a large part of how magic works is symbology. The most common "medium" for these wards is body paint, as not only is it simpler to fashion and enchant compared to an actual garment, but the very "direct" nature of it (magical symbols painted directly onto the body with specially prepared pigments) actually makes the wards more effective. As such, a skilled warrior who knows a good ward priest would be better off going practically naked and clad in the warpaint and using a shield (although some potent spells of protection can defend against physical attacks too, making even shields somewhat redundant) than wearing full armour. Notably, the more substantial the garb, the harder it is to enchant it; paint is the most efficient, powerful and easy to use (if you know the rites to enchant the pigment, you can make the stuff) and very light clothing is still fairly simple to craft, as long as the design of the garb is conducive to the spell. Actual enchanted armour is extremely expensive to produce; a suit of well crafted and protective gothic-like armour that offers the full protection against magic of decent warding paint would bankrupt a kingdom to produce. Also, the protective garb- be it paint, a cloak, a shield, armour or a bikini- MUST be visible and exposed for the wards to work- you can't wear the paint under full armour, it won't do anything!
This also dovetails nicely with "real" combat nudity uses (psyching out foes, etc).
>>
>>96645310
No u you tarding faggot.

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2026 lineup edition

Previous: >>96598474

>News & Reminders
Through the Omenpaths is out
Arena Anthologies 1 & 2 now available in the store
Complete one of three activities by September 30 to get Fleem cosmetics; see announcements for details
https://magic.wizards.com/en/news/mtg-arena/announcements-september-22-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
Which 2026 set are you most excited for?
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>>
>>96645483
>>
>>96645504
"paveter" makes me laugh every time
>>
>>96645629
How about the character's name being irrelevant he's just his culture's version. Nuff said
>>
>>96640813
I've just gotten into MTG, got a Green and Red commander deck.

Pretyy fun game, some people at my gameshop are a bit tryhard tho.
>>
>>96645504
yea i mean this is prob the best uncommon in the set but if everyone at the table is locked into selesnya they'll all end up with a weaker draft, everyset will always have a strongest thing and in comparison a weakest thing it's just how it is

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Queen of Wands Edition

>"New" Apocalyptic Subclasses UA: https://media.dndbeyond.com/compendium-images/ua/apocalyptic-subclasses/KKvJvHGmsJiNaafX/UA2025-ApocalypticSubclasses.pdf
If anyone has the link to the Arcane subclasses pdf post it and I'll add it to the next OP. The survey is out.

>2024 PHB Scan (No more fingers edition)
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual

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>>96641120
What do you think I'm using as my phylactory?
>>
>>96643892
so just play without him?
>>
>>96645250
He's probably the one that puts the most effort in roleplaying and we're entering Barovia this week so its not like I would make anyone skip that
>>
what have been your successful approaches to get a player to improve his roleplay so that it doesnt feel like a bottomless void with no return on my dm investment

and -again- i dont mean "doing silly voices", just playing according to characters wants/needs/motivations rather than the player's, and bringing something to the game as a result rather than simply consuming/clearing content
>>
https://homebrewery.naturalcrit.com/share/HTvIkFTZv8lp
this monk subclass good?

What is the best aesthetic for a human male fighter?
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>>
>>96645587
>Are you intentionally being obtuse here?
Not as intentionally obtuse as you are, given the context of the original post regarding art direction. Bad faith posting.
>>
>>96645482
>The existence of minorities isn't an agenda.
That actually is an agenda given that demographics are fundamental to policy in most countries. You obviously failed whatever civics classes you had to take in school.
>>
>black stepdad turned my ps5 off again, time to make an oblique culture war thread on /tg/
>but i dont know any of the rules because im a superficial faggot. Wait a minute, superficial...
>"aesthetics of human male fighters"
>genius!
>>
>>96645665
Your black stepdad beating you and your mother isn't an agenda.
>>
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Tired but determined.

Thread 446: BCS Starting Soon (Again) Edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ DELUXE Finals Ep 11: https://www.youtube.com/watch?v=ne2FPd5IqMI


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>>
Sybilt is really fun to play, I wonder what the next wave of support is going to be like for it.
>>
Veissrugr in DD2 its so over
>>
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Hey, weebs. I bought some vanguard fight cards, because I'm addicted to cardboard rectangles. I don't really know how to play, but I like everything about the undead pirates, and Shaman King, but I heard the rules with the game changed or something? Are these decks not compatible or something? Is the little pamphlet that came with the deck fine to learn the game, or is there a video tutorial you recommend? Also, I watched a stream 6 months ago of some tournament, and there was a prison deck that literally had an ability called imprison. I was too poor to look into it, but now I want that prison deck. I love playing prison decks in every other card game (Lantern Control, Mono Red Prison, Honchkrow, etc.). So, does anybody know what I'm talking about?
>>
>>96645490
There are three formats, with the primary being Standard that has cards denominated by a D icon in the bottom left of every card that's usable with only a handful of exceptions; the Prison deck you mention is a notable deck in this format, while Shaman King is also a deck that can be used.

And the official YouTube channel does have two relevant tutorial videos, one a few years ago and one from around a year ago.
>>
>>96645575
Is there a standard rotation? What are the other formats? Are the actual game rules for these formats different, or just the card pool? And where can I find a decklist for this prison deck? Thanks. Sorry if I'm a sperg.

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Previous Thread: >>96639434

"My secret tech is Walking Ballista" edition

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-april-22-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net

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>>96645444
>hard anything removal in R is bad
>>
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Daily reminder Star Trek has been in magic since the beginning.
>>
>>96644842
>rules nightmare
you aight anon
>>
God I wish Yuriko wasn't aids
>>
>>96645585
Hard R removal?

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"I try to create a lot of situations in which the player has to face small but crucial choices. My device is 'one good for one evil'. What I mean is that, if the player can choose something really good for him now, this must create a weakness for him on another aspect of the game."

Previous: >>96611224

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

This general encompasses all board game genres - Eurogames, Ameritrash, Ameritreasure, Fillers, Party, Abstracts, Wargames, and especially the game that one anon is autistic about at this very moment.

TQs:
- Which designers got better with age and which ones got worse?
- What component would you like to see more in games?
- What's the genre you like the most and the one you like the least?


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>>96645455
>and I absolutely fucking hate when I lose because of a die roll
oh man
do NOT play nemesis then. combat is entirely dice based and it's stacked against you when playing most classes
>go to kill an intruder
>miss all your shots
>run out of ammo for your gun
>can't reload because you need to draw an ammo card from the item deck
haha
>>
>>96645519
Wow, I’m glad I asked. I would fucking hate it. Thanks anon.
>>
>>96645279
>a bot that's allowed to count cards and runs millions of permutations at once before making a move beats a human
wowza
>>
>>96645337
It's like Betrayal, it's an "experience" game that's best with a group of friends.
>>
>>96644425
Autism.

Second Council of Nicaea Edition

Previous thread:
>>96506341

>Thread Question:
Has any non-military historical event inspired you to start a new army or get into a new game?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>96643682
It looks awful, does it even play with Bolt action rules anymore?
>>
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Fistful of Kung Fu looks like such a fun little goofy beer and pretzels game but it's a shame I can only find 2 packs of unarmed wushu looking dudes
>>
Do we have red earth?
>>
>>96640897
Most of the conscripts weren't been in Vietnam, not even the safe areas. The war had more professionals as a percentage than WW2
>>
going through some stuff and found a bag of half-assembled warlord British ww2 platoon, also had a newish box of the same stuff although they are slightly different in size, spent the day putting most of them together, with one platoon being Scots, the other with mk3 helmets and bayonets
going for 1945 and maybe even some post-war since I got a few vehicles suitable for that

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Work in Progress "Choppas and sluggas, sluggas and choppas" Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>
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>>96645034
Thin the paint till it's very runny and carefully drop a bit into the rune. Do multiple passes if necessary. I do incubi darkness-kabalite green-sybarite green-vgc ghost green on mine
>>96644715
This is fantastic work, anon. Nice job.
>>
>>96643065
the cliff faces look good but the top need some variation, break off some big chunks here an there, add some rocks of various sizes and stuff like that so it's not just flat
>>
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>>96624310
One large model or few small ones.
Which are better for a one time project?
>>
>>96645373
I personally think one larger mini since I feel it makes a better display piece than a couple small ones. That's just me though.
>>
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Been painting squats on my one day off work

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We had a thread earlier discussing how Delta Green would do in the universe of WoD and it made me curious; how would the Ordo Veritatis do if they were the ones transported and tasked with eliminating all Vampires? Assuming that they have all their government contacts and resources without needing to fight every other threat in the WoD, could they actually wipe out every vampire?
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>>
>>96638141
>can't kill them because anonymous
Brother it's a horror ttrpg, there's so many agents dying left right and center in each of the adventures
>can't kill them because they get recruited randomly all over the world
So? You kill the ones after you, not the ones investigating some random shit in Tibet or whatever.
>would have to destroy humanity itself to wipe them out
Yeah man, because, fucking, Cthulhu, would have a HUGE problem doing something like that...
>>
>>96638141
The OV is in the same tier as Delta Green, as in they are hopelessly outmatched and just barely holding on, but, because the setting needs to, y'know, make sense, they are given juuuust enough to not completely die.
In the case of Delta Green, that comes naturally from the fact the Mythos barely pays any attention to humanity and works in (mostly) predictable ways, so when something does happen it's usually not "full scale mi-go invasion with 10 million continent bursting warships" and more akin to "crazy cult of 60 or so people try to birth the spawn of Shub-Niggurath". With OV, since the setting is so metaphysical, the way they balance it out is by making the OV itself metaphysical too, by making it a weird brain virus people have, like humanity's in-built immune system against OD fuckery.
In both cases however, if the situation gets too out of hand ONE time, it's over, so don't act like it's anywhere close to an HFY setting.
It just so happens that the OV would be a very competent foe to the Camarilla, is all, because of the advantages they have and the disadvantages Vamps have as a whole.
>>
>>96638549
>>96638688
These. The OV may be larger and more powerful than most horror organizations, but their cosmology is so utterly fucked that it doesn't even matter. It only takes on successful Esoterror plot to shred the Membrane completely and then we're all fucked. They don't have the power to stop this, because Esoterrorism is as much a metaphysical set of ideas the OV are and behind the scenes, older and more terrible cults do shit that's just as Membrane eroding. Factor in them having ZERO means of stopping or countering the Ocean Game, and you have a pretty horrible state of affairs that the OV simply can't resolve.

They do great in other settings because most other settings aren't teetering right on the cusp of absolute annihilation from a feather getting blown on too harshly. But that's purely because they can actually make use of their resources instead of desperately putting everything into stopping every single random fire the world over before it swallow the world whole.
>>
>>96638620
>Yeah man, because, fucking, Cthulhu, would have a HUGE problem doing something like that...
Or anything from Kingdom Death. Or Xas Irkalla.
>>
>>96638688
>In both cases however, if the situation gets too out of hand ONE time, it's over, so don't act like it's anywhere close to an HFY setting.
Heck, the Empty One is already an apocalypse scenario. The only reason everyone isn't already dead is because the ritual to incarnate it is nigh-impossible to bring about.

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Ooh he's a bad one when he's got his arms on edition.

Previous Thread:
>>96408299

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn
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>>
>>96624265
I'll be darned! I guess I overlooked this since, at the time, the only loyalist model with a power sword also bore sergeant insignia. I feel like the RTB-9 Terminator box gave way more chainfists than were necessary!
>>
Is there any equivalent of a Battle Bible/SRD for Rogue Trader? Its fun reading the supplements but due to its evolving nature everything is scattered all over the place so was wondering if there was anything that consolidates it.
>>
Been out of country the past few days.
>>96631220
That's the one. That's the one right there. I'll thank you kindly for offering the scan, anon, but IIRC there should be a full issue on The-Eye.
>>96624599
Ooh! That looks very nice. I'll have to take a read. Thank you for the link
>>
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>>96631220
>>96644645
>Inferno! Issue 7
What a preposterous cover! What could a no-good Deffskullz lad have to trade to acquire so many suits of Mk VII armour painted in the Blood Angels' livery?!?
aHR0cHM6Ly9nb2ZpbGUuaW8vZC9waVdtME0=
>>
>>96644471
No sadly there isn't. I'm slowly working in that direction though. If you'll look higher up in this thread I've put together a document that compiles all the RT articles published in WD as well as some in 3rd party magazines.

The issue with compiling an RT Battle Bible is that there were really a few distinct phases of the game. Core book alone is kind of it's own beast, then the first batch of WD articles made some substantial changes, then the Realms of Chaos books add their own elements, etc.

I think it'd be best to organize it by core rules then chronological "batches" or something. If anyone wants to help on such a project that would be great.


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