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Was it really that bad?
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so did Ken Levine
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It wasn't a 0-5/10 worst game ever that people label it now, but it definitely wasn't the 10/10 game it was reviewed as.

The metacritic score is absurdly high, and I think this is one of the games that had a big enough backlash afterwards reviewers started getting a bit more critical on AAA releases.
It was the best game of the 7th generation.
Yes, and Elizabeth was the worst part.

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Where's the fucking persona thread?
Top 3 Boss ranking

1. Nanomachines son
2. Kamoshida - i liked the diversion gimmick, too bad it's shit for every other bosses except the sphinx and holy grail
3. Sae - the most straightforward boss in this game. No gimmick. Pure frontal fight.

Top 3 Palace

1. Castle - great design and perfect difficulty for the first stage
2. Boat - those ost and that fucking difficulty
3. Mementos - if there werent any stupid puzzle this coulve been 10/10
4 months from now

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Would you rather have a bully sequel, or a red dead redemption sequel?

here's comfy tunes
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>japanese bully
>ends with you killing yourself due to failure because you spent all that time dominating the school instead of studying
>Blonde bully
>Not Kirby (Jock boy)

Shit taste m8
Christy is the best girl
>implying it wouldn't just be a RokuBlues game

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Post God-tier indie games
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its now popular to piss on cave story
or say "nicalis shit pixel out of it!!"
I still have no clue what this game is about
Ma nigga, that game does not get enough attention. Superb art design, a very carefully crafted tone, good OST. I think his animating skills get better through each act too.
I might join you guys, where are you from? I'm new too

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it's october 1st.
the UN took control of the internet.
what does this mean for the future of video games?
its fucking dead
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4chan have about 30 hours left
why the fuck the UN will be interested in fucking videogames

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What do you think of this game?
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Baby's first STALKER.

This isn't inherently a bad thing, but the game severely lacked some polish that would've taken it from a solid 6/10 to 8/10 "will play until the heat death of the universe" territory some flawed (but loved) games are.
Dunno about the rest of you but I kinda liked some elements of the driving. With encounters spaced out the way it was it gave the feeling of distance and scope to the setting. While Farcry 3 has a much bigger environment Farcry 2 felt far more isolated and oppressive.

Infact, Blood Dragon felt a bit like Farcry 2 in those terms.
It was the last good Far Cry game. It has pretty excellent gunplay and is a game that lets you play how you want.

It's basically PMC Africa: The Game. There is a good mod that fixes ant adds some good challenge called Dylans Mod on modDB, and then there's also Infamous Infusion which builds on D's mod but takes away GPS to make it a harder challenge. I like it at times but it can be difficult and get you lost really easily.

It's a damn good game that's worth one play through, games a good 20-30 hour depending on if you do all the side missions.

Also it's one of few games to have a silenced shotgun, and it's based as fuck.
I got to the second half of the map before I dropped it.
Story had a real shitty pacing. Most of it is doing some errands for various factions for what seems forever, then Jackal shows up, some shit happens, rinse and repeat
Respawning Checkpoints: The Game

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Criken is making a game apparantly...

I won't link directly to the kickstarter but he made 70k allready.

HereĀ“s a video about the game:
looks gay

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You have 10 seconds to explain why you aren't playing SFV right now.

Happy Birthday edition
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EdBerd* sorry

You're really good by the way
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alright I'm in, dunno about being good, but we'll see how it goes
I meant Ed was good but you're good too.

Ryu hits hard
You know the parry timing for multiple hits is identical after the first hit unless it has staggered hits which the vast majority of the time you can just punish at that point.

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Dark Souls 2:

>Hey you know, I feel like doing some PvP. I'll hit the arenas.
>Hey I beed a break from the arenas, I'll hit the fight club at Iron Keep bridge.
>Hey I'm bored of the fight clubs, I'll do some red invades.
>Well red invades aren't very fun, I keep invading noobs just trying to play through the PvE. I can see why people like it but it's not my thing.
>I'll go stand in Belfy Luna and invade and get invaded and earn Ore while I'm at it.
>Time to take a break from Luna, let's go to Sol.
>Ahhh, I'm tired of this too, let's blue invade all over the world.
>This is fun, I get to PvP all over the game, and I get to punish people for invading noobs.
>look at bonfire map, see several outline indicators displaying which areas have the most players in them atm
>Go stand in those areas with delicate string and dried finger active
>Periodically get invaded in between blue invades
>Fighting all over the game, wherever I want, punishing sinners, drawing sinners to my world, whenever I get bored of one style of PvP I go back to doing arenas, fight clubs, bell tower, etc.

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Sounds pretty cool. Is it always NPC, or can the third enemy be a summoned player? Also, I saw gameplay of a tree boss. What'a his gimmick?

Not even baiting. Genuinely curious. Bosses don't need gimmicks, but they do make the bosses more memorable, albeit at the expense of difficulty. Just wondering if 3 did it as well as 2 did?
It means you can't really challenge yourself with different routes or playing things out of order.

It's a bit strange, too, because there's nothing technical that's stopping you from doing the princes as your first Lord of Cinder aside from a key that just doesn't spawn in until you've beaten the other three. I've used Cheat Engine to get into the Grand Archives early, and the game has absolutely no problem letting you beat the princes first and put their ashes on the throne.

It kind of makes me wonder if DS3 was originally meant to be more open but then was pared back.
At this point I just want FROM to make a spinoff that's entirely PVP and nothing else so they'll go away.
Which bosses in 2 had unique gimmicks? I can think of Chariot, uhh....
>DaS3 has less rehashes and copypastas than any other DaS game
I don't see the problem. BB proved well that quality>quantity. 346 greatswords with the same fucking moveset isn't what i call good variety.

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>Lusty Argonian Maid
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I hate how you could only marry three argos in Skyrim
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>No khajiit wife at all
>Slow to trust and hard to know, Argonians are fiercely loyal and will fight to the death for those they have named as friends.
Argonians are the most loyal mates.
I can't decide between the dockworker or the miner

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Rank these in order of importance:

Social Message
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This t b q h f a m

Though I would switch personality and face. If her personality is shit, then you'd be better of just masterbating to a picture of her.
To add to this, you might want to add "MFC" to your search to avoid deviantart sonichu cancer.
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My brother
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Social message

hey we're the same and I wasn't even copying anyone
>Social message has no reason to be on the list. It's a videogame.
Yeah, but it is an inevitable part, since everything has/can have one, intended or not.

GTA1 and 2 were condemned for advertising driving over old ladies and hare krishnas, even if the game did not do so at all, yet the social message emerged, even if only for people like jack thompson.

Which combat system is better, this or Witcher 3?
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>Witcher 3
>witcher 3 features tactical depth
>this is what witcher fags actually believe
People who bitch about Witcher 3 combat are the same kinds of faggots who try to play bamham or DMC with a keyboard and mouse and then bitch the game sucks
Totally not a delusional shill!
>Bamham and DMC on the same sentence, implying they have the same level of depth

Confirmed lowest common denominator casual.

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Was the N64 a bad console?
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Objectively, it was a shitty piece of hardware.

The games, on the other hand...
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Objectively wrong. Its hardware was better than any GPU on the market for a good year or two, even then the cards were way more than the N64.
Not at all. The only problem was the controller.
Nah the 3dfx Voodoo was definitely faster than the N64, even though it did come out half a year later. You just can't compete with having dedicated VRAM.

N64's GPU did however have a number of special features that PC GPUs didn't have for literally years, like programmable hardware T&L.
You can't defend the draw distance, texture rendering or memory limit on games. The only thing it had over its rivals was less jaggies.

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Just played the Steam version for about an hour

>game is blurry as fuck
>disable upscaling
>still blurry
>disable """anti-aliasing"""
>still blurry
>some shitty form of forced FXAA most likely, with no option to turn it off
>no option to disable motion blur
>runs like shit

What the fuck is wrong with Remedy?

>weapons have no animations whatsoever, no shell casings even

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>Max Payne the slow motion its a game mechanic but he is kind of aware,

as far I remember, he said things related to the slow motion mechanic, showing that he is aware.
I don't remember that at all
He didn't really say that he has slow motion bullet time powers. He said something in the lines of that in a firefight, the adrenaline starts pumping and it seems like everything goes into slow motion.

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How were you supposed to know to go right to Undead Burg from Firelink Shrine? The Graveyard is right there and so is Anor Londo. And if you got the master key, you could easily end up in Valley of the Drakes and then get fucked up in Blighttown. So, spare me the dramatics. This game is a disoriented mess made my shit game designers.
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nice, this thread again
Dark souls is the worst thing to ever happened to the videogame industry in the last ten years.
Git good and kill Quelagg's first. Do the tutorial bosses in reverse order.
Quelagg took me a few tries.. Had to have Mildred help me. I'm terrible..

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