The first day on the Somme Edition>Previous Thread: >>93141877>Thread questionWhat are your hobby plans for the second half of the year?>Community Summary of Wargames:https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing>List of Historical Tactical, Strategic, and Military Drill treatises:http://pastebin.com/BfMeGd6R>ZunTsu Gameboxes:https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxesComment too long. Click here to view the full text.
>>93254877If you're playing age of hannibal, you can expect between 36 and 72 models. Those are both ends of the spectrum, 36 would be a super elite army and 72 would be 6 units of levys
>>93254899From what I gathered, literally a single box of Victrix Republicans Romans would get me a playable army for Age of Hannibal. But I'm probably going to move up from there to something else.
>>93254921Yeah, for Rome, your only restriction is you can only use a single unit of mounted warriors iirc. When I started I got a box of greek hoplites and then found out you can only field a unit of 8, so I got tons of hoplites laying around
>>93254956Far as I can tell most factions don't seem to have too many limitations. I guess it makes sense giving Romans a small amount of warriors considering they aren't exactly known as a cav army.
>>93255109Yeah and you can always recruit some mercenaries if you want to field cavalry
Darth Tenebrous Scientific Mastermind Edition A thread for discussing the Star Wars franchise and its various media and tabletop games.Previous thread: >>93210720Fantasy Flight Games’ X-Wing, Armada, and Legion>https://pastebin.com/9puqx1zeStar Wars Roleplaying Games (d6/d20/FFG)>https://pastebin.com/iUriRfaAOther FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)>http://pastebin.com/ZE4gn0yNComment too long. Click here to view the full text.
>>93254845>I'm watching them and enjoying themIt's OK to have shit taste, but I wouldn't broadcast it so loudly.
>>93249576This is my only issue as well: I *despise* hypocrisy. I'd be perfectly happy for sexless catladies and wineaunts to get their topless shots and prosthetic dicks flopping around if it wasn't for the fact that even a hint of a suggestion of a smidgeon of attractive female sexuality - not even nudity, just a hot woman who's not dressed in a fucking burka - drives them into a frothing rage denouncing the show as "cisheteropatreonormative violence", any man who says they liked it as basically-a-rapist(honestly one day a lot of guys are just going to say "fuck it, we're doing the time anyway, might as well do the crime" and then I'm gonna fucking laugh), and any women who liked it - if they acknowledge they exist at all - as useful idiots.
>>93254903Fuck the low bar my man! Me and my gf Maggie love Revenge of the Sith and wish it was filmed in 70mm! Revenge of the Sith is my favorite Star Wars movie and I wish I was the one who co-directed and co-written the script!
>>93254918Fuck you and eat shit! ROTS was kino!
Star Wars 4 Life
Lord of Change EditionPreviously on /slop/: >>93218566▶ Thread Task: Post your own/literal interpretation of the spell/character/entity's name.▶ News: It's been confirmed images are not saved on Microsoft's servers forever, only for 50 days. Make sure to save your images.▶ Generatorshttps://bing.com/images/create/https://designer.microsoft.com/image-creatorhttps://huggingface.co/spaces>https://huggingface.co/spaces/multimodalart/stable-cascade>https://huggingface.co/spaces/google/sdxlhttps://clipdrop.co/stable-diffusionComment too long. Click here to view the full text.
>>93254504Note that the faggot who replied to you didn't post an image.
>>93254520of course not, never post anything if you're offering a criticism. because midwits will just pretend like what you posted is shit, even if it isn't. i'm too smart for that, sorry
>>93254911>getting upset on 4chanlol
>>93253931Heh. Nice.
Characters for cool fantasy and sci-fi games!You have great art - show it off! Do it now!Last thread: >>93158349 Thread Theme: Good Damn Heroes
>>93253758
>>93246842Bald with fat mullet dreadlocks is definitely a look.
Does anyone have interesting/uncommon art for ogryn boneheads?
>>93252311Four legs, two wings, a tail. Must have horns.
>>93254111A lot of people think of them as reptiles, but dragons are traditionally magical hybrids. Western dragons are a cross between a snake, a bird of prey, and a big cat. Eastern dragons have many more animals rolled in, called the "nine resemblances". So by comparison, dinos look very un-fantastical.I enjoy this Grenadier/Mirliton dragon ironically though. It's just silly.
>>93254659On the other hand, this dino-inspired dragon works, because it's neither fully dragon nor fully dinosaur.
>>93254687Last one, from Alternative Armies.This one looks good but there isn't really much dragon in it.Note that both the unironically good dragon-dinos don't have wings, because they're not inspired by pterosaurs and anything else would look weird.(the previous one was from Dark Sword)
>>93252311I always thought this guy looked awesome. Dark Sun dragons are weird but something about them just looks right.
is getting attacked on sight for playing a non human race even a fun mechanic?even if it's a weak af human going up againts a demi human for some reason it just slows don't the game and becomes annoying
>>93249989Not really. Even if you dial it down towards simply being confronted by the guards and undergoing an interrogation, it either ends up wasting time, getting handwaved, or with the player having to create a new character. Playable races need to be able to exist in population centers without causing major issues. If a race can't do that, it shouldn't be playable.
>>93254436I disagree on the grounds that there's tons of campaigns that go nowhere near population centers (unless they're raiding them). War campaigns, borderlands campaigns, underdog campaigns, bandit and pirate campaigns, tomb raiding campaigns, etc etc etc.
>>93249989You will inevitably be confronted by the players at one point or another beginning to butcher the mob/ the guards/ the soldiers/ the locals, for even if you try to hide, sooner or later you WILL fail a check. So unless you plan a "slaughter every racist human and overthrow the racist government" campaign, yeah, it will be annoying, if not outright game breaking.
As another anon said, it doesn't even make sense a portion of the time because some weakling isn't really going to go and try to fight a player character in a group just because they are a race they don't like on account of being literal weaklings. Most common people are not even considered level 1, and then you're having to deal with the group too potentially.
>>93249989It's kind of tedious to do the whole song and dance with every new settlement. Make some concession to the fact that the character needs to keep a low profile, and move on.
Previous thread: >>93166217 GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.A nearly complete archive of GURPS books can be found by those who pay attention to file extensions.Never post direct links to the archive anywhere.If you're wondering where to start:The Basic Set covers everything, including a lot of optional rules you probably won't use.A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.How To Be a GURPS GM is a good read even for players.GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.Thread Question: Which are your favorite TL9+ weapons?
>>93253749I still don't understand that reputation. I know and I've played DnD, I DM'd a campaign from lvl 1 to lvl 15, I played a character from lvl 1 to level 12. DnD IS more complex, each character requieres more dedicated knowledge, more spells, variants, feats and templates than the ones you need to know to make a working GURPS Character.GURPS offers more possibilities, but it does not demand for complexity. In DnD/pathfinder if you go for the straightforward vanilla rules, you're being suboptimal and will need a lot of help, luck or die.
>>93253791Nta but same, the bad reputation imo comes mainly from 2 sources: Vehicles and shit newblood GMs throwing the whole basic set at players saying "make a character" and/or (in my experience) shit adhd GMs picking gurps and presenting it with ass houserules without spelling it.
>>93253885First game you ever play of any TTRPG game should be with your character numbers, backstory and some fancy pictures.If you like it, you ask for the basic/lite rules.If you like it, you may ask for the core rules.If you still like it, you go into the advanced/homebrew rules.And that's in the shit-ballistical "using dynamite as fuel" fast track.
>>93253791I totally understand it: it's not laid out like a normal rpg. Everything else is a complete, ready-to-go package, almost always with a setting attached. GURPS is laid out like a reference book, which it basically is. It's not an "rpg", it's just a "g". You far, far overestimate the abilities and interest kf average tabletop player, most don't value it much beyond fucking around with friends and randomly throwing dice
>>93255025<rant>But *I* also enjoy fucking around with friends and randomly throwing dice. Would love to do so with a system that doesn't punish me harshly for not taking the 2nd ratial template at lvl 5 to get the MultiCleave feat that enables me to be a Cleavemaster at Lvl9 in order to stay marginally ahead of a red queen racing regarding DPS vs what basically are goblins with higher AC and more HP.</rant>That's a value I reckon to some of the PbtAs: they concede so easily to martial victory that ther are unfulfilling, so players and DMs have to focus in _other_ sources of satisfaction to make the story work. Things like plot, or story, or consistence. Because strategic combat is a big null space for dopamine, so you end up playing their game... wich was their whole plan.::looks at :aggravated damage: in Monsterheart:: PFFFF
el duende Edition>Previous Thread>>93222442>Pastebinhttps://pastebin.com/WiCHizn0>Mediafirehttps://mediafire.com/folder/s9esc6u7ke8k5/CofD>Mega Ihttps://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw>Mega II (also containing fanmade games)https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ/folder/gfASQLSB>WoD5 Megahttps://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyAComment too long. Click here to view the full text.
>>93254743i am sorry to hear that, but this is like nearly the exact advice i got like 12 years ago in a local as a teen and everyone acted like it was common knowledge
It's startinghttps://www.youtube.com/watch?v=6dzqW6XZ8-Q
>>93254836>but this is like nearly the exact advice i got like 12 years ago in a local as a teen and everyone acted like it was common knowledgeWhat is? The mafia thing? Nobody has ever mentioned that to me or in my presence before, if that's what you mean.
>>93254959yeah, it's like really obvious as he says in the video the camarilla laws are literaly just the mafia laws
DAV20 game just ended, was fun, Rate our coterie's final plans.>Setite Fat Priest - Using setite sorcery and trickery, fucked his Toreador rival to death in a secret setist cult shrine through a bisexual threesome trap. Turns him into the temple's onahole.>Tzimisce French Inventor - Creates pig/bear/man abominations named John Pork and Jim Swine, with mittens, one of which might be a female. Planning to stock up an army to wage war on the Nosferatu warrens to kill a Nosferatu idiot that failed his trap design contest.>Toreador Vengeful Painter - Painted his sire by the seaside while his hired men robbed her mansion, he killed and diablerized her after her protection was in ruins, kills the bandits to prevent the diablerie secret from being out.Ventrue Ambitious Nobleman - Tracked down his traitor sire to London, his sire tried to get a mutual blood bond going as insurance but our Ventrue got him with a surprise staking, and convinced the sire's gangrel bodyguard to stand down and call an elder of the cult of Mithras. The elder let him take the sire's place, joins the Cult of Mithras, and act as a double agent against the chronicle's prince of Canterbury. Was given the right to decapitate his sire and eventually claim Canterbury as his domain once Mithras returns.
For discussion of D&D 3.0 and 3.5e> Toolshttps://dndtools.net/https://srd.dndtools.orghttps://dndtools.one/https://d20srd.orghttps://www.realmshelps.net/> Indices> 3.5https://archive.burne99.com/archive/4/http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php> 3.0http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.phpComment too long. Click here to view the full text.
>>93254894I like Forgotten Realms, but the implicit game feels more at home in AD&D than 3.5's mechanics.I want to like Eberron as THE 3.5 setting, but it vaguely rubs me the wrong way without being able to point to anything specific. Maybe I just need to embrace the 2000s steampunk cringekino.
>>93254929I dunno I can accept Eberron existing if I take into account all the crazy previous settings, but I wouldn't take it for THE setting either.It's weird, Greyhawk should be the case but them using the local gods in the PHB doesn't do it for me, either, for some reason. Or maybe it's all the weird tech they include in the PHB equipment. Or all the 2000s-style artwork. I just wanted default generic medieval fantasy for the basics.
>>93254929>Eberron as THE 3.5 settingWhich is funny because absolutely none of the canon abilities work properly in 3.5 mechanics.
>>93254929IMO FR makes more sense if you're not using 3.5 books outside of Core + FR books, which is how I always ran it. "Complete ___" was as GM-Discretion as Dragon Magazine or stuff for other settings. But I will grant you, it's still a higher power level than suggested by the novels, in terms of spellcasting staying power, ease of resurrection magic, and a few other things. 3e definitely juiced up the character power level.
>>93254981Can you elaborate?>>93254980I wonder what a setting built around some of the implicit elements of SRD Core (XPH, my beloved) would look like, while still being thematically evocative.
I have extended the title and I think it's good and we should use this longer title going forward Edition>Previous Thread>>93227239>New to The Horus Heresy? Here’s Everything You’ll Need to Get Startedhttps://www.warhammer-community.com/2022/05/30/new-to-the-horus-heresy-heres-everything-youll-need-to-get-started/>Official FAQ/Errata/Downloads:https://www.warhammer-community.com/faqs/#the-horus-heresyhttps://www.warhammer-community.com/downloads/#the-horus-heresy>Thread FAQ (very old, remembers Age of Terra)https://pastebin.com/iUqNrrA8https://pastebin.com/8riDmnhS>30k TACTICA & TIPShttps://pastebin.com/Tm2P4QLpComment too long. Click here to view the full text.
>>93254563Veterans, Destroyers, Breachers are the generic exceptions I can think of offhand. Otherwise yeah, mostly. Though that's dying out with the increased push for Primaris.
>>93254512>>93254723>it's just nowhere near as good as it used to be and is probably overpricedSounds like "plasma is useless because it's not AP2
>>93254512Plasma Cannon, like all 3" blasts, took a hefty stealth nerf when they increased base sizes as well as the additional plasma nerf this edition. They'll still perform for you, but they're not the most points efficient choice.Really the only heavy weapons you can go wrong with are heavy bolters, and then only if everyone plays marines.
>>93253848Hair dye, cartoon shirt, or piercings?
>>93253815I trust you refuse to play against her and explain why, or are you just a fucking pussycuck who meekly rolls over IRL and comes here to subject us to your whining?
>To make cards, download MSE for free from here:http://magicseteditor.boards.net/>OR>Mobile users might have an easier time signing up here:https://mtg.design/https://mtgcardsmith.com/>Stitch cards together withhttp://old.photojoiner.net/>Hi-Res MSE Templateshttps://pastebin.com/2AFqrY68>Mechanics doc (For the making of color pie appropriate cards)https://docs.google.com/spreadsheet/ccc?key=0AgaKCOzyqM48dFdKRXpxTDRJelRGWVZabFhUU0RMcEEComment too long. Click here to view the full text.
>>93251709I even fixed Hood and Gravemind like >>93242064 suggested (with a minor tweak)Also here’s some more covenant stuff
>>93251760Why is there a human in the covenant colors, you ask? Simply because of this. I want the covenant to be able to start the Great Journey as a winconAlso is there any critique with what I have so far?
>>93251760Hood probably needs “you may” for proper phrasing, but otherwise looks good.Although now I’m concerned about proliferate. How present is that in this set?
>>93254655This is what I have so far, and it’s just a reprint
>>93254655To answer your question even more, I plan on it being mainly a flood thing
Inaugural Edition Welcome to /bwg/! This is a general dedicated to all board wargames: hex and counter, CDGs, block wargames, and even more eclectic designs are all welcome here. Talk about anything here, from games you're interested in, organizing games over Vassal or Tabletop Simulator with other anons, or just general discussion. >Thread Question How did you first learn about board wargaming? What drew you to it?
>>93254965I'd email GMT, that probably should have arrived already.
>>93254946>€250 + VAT for Risk or A&AKek me to the moon and let me Hawk Toah among the tards
>>93255028If someone were interested in a massive, epic production I'd sooner recommend Europa Universalis.
>>93255044Already have Europa Universalis.Love it.
>>93255058I may or may not have backed the reprint.
How do you stop murderhobos in your games without making the enemy invincible for whatever reason until the end? Sick of people just killing every npc they instantly see and I want to punish them accordingly.
>>93251384It doesn't work. I've literally had them just kill everyone in a one shot before any of them even spoke to an npc.>>93251411I like this. I'm just going to have to start killing their characters too.
>>93251567It does work. You just don't know how to do it.
>>93251580I don't believe you. Let's end this there.
>>93246477Sounds like a you problem. It's obvious that it's combat that your players want. So give them more combat.
>>93251710No he's right, you're just too stupid for it
There's a print button on Fallout 1 & Fallout 2's character sheet screen. What's the utility in that?
>>93222806well, the reason is because OG Fallout was meant to be using GURPS and yada yada yada, go watch Timothy Cain's video on that.point is originally you were meant to be able to print the character sheet from the GURPS fallout so you could use it for your Table top GURPS games.But no real people play GURPS, so thank god that was made a moot pointCan you imagine a world where GURPS was mainstream?it certainly be one with a lot more railroads and dinosaur documentaries that's for sure.
>>93247153>AI opponent faxes you in Dungeon Keeper 1!!!!they fucking what?
>>93222819What's the purpose in that? >Unclear when a question is a speech check >Unclear how the % system works >The Dodgge/DR/DT system is incomprehensible without a computer doing the calculations for you >Fallout 1 is a 10-hour game to 100%. Are you going to print your character sheet every hour?
>>93254654>>Unclear how the % system works >>The Dodgge/DR/DT system is incomprehensible without a computer doing the calculations for youIt's really not, but it IS impractical for tabletop. >Skill % = Your Chance to Succeed, like CoC's D100 >If you have 85 Melee, you succeed on your attack if you roll lower than 86 on D100. >If you roll 86-100, you miss. >However, a hit can become a dodge. >Your hit roll is then reduced by the target's AC as well as special conditions (darkness)>If your melee skill is 85% subtract the target's 10 AC, and now you are melee 75%. >So a 76-85 on the D100 is a dodge against the AC 10 target.>Now roll damage >Damage is checked against the target's armor's damage threshold (DT). If the damage rolled is less than the armor's DT, the attack hits for 0 damage. >Now damage is checked against the armor's resistances. Comment too long. Click here to view the full text.
>>93254853>But only on a critical hitThere are people who don't take Slayer or Sniper?
Back from the dead edition>Previous thread:>>93168330 >What is /awg/?A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.>Examples of games that qualify.A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,Deadzone, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Kings of War,Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,Oathmark, RelicBlade, Rumbleslam, Stargrave, Sludge, Warcaster, Warmachine, Xenotactics...Comment too long. Click here to view the full text.
>>93254453>speed stat based deterministic order of activations would cut down on strategic options in gameplay.The would be neat in a rank and flank game. Maybe something like X-Wing, where higher speeds go last, so you can see the opponent's final position before deciding where you want to be. Or have the option of delaying their activation to respond later on the turn.
Any recommendations to get (or easily craft) a bunch of trees? Should I just buy from china?
>>93254883Depends on how much time/money you want to put into it and when you need them.
>>93254353I've had orders from the UK take months. Spellcrow is reputable, don't despair (yet).>>93254710Just sending another one no questions asked is the most suspicious part desu.The good news is the Grobniks transferred to Ramshackle Games, maybe you weren't the only one having issues. https://shop.ramshacklegames.co.uk/67-gardens-of-hecate
>>93254982>much time/money you want to put into it I want it to still look like a tree (as in, not a 2d standee or MDF) but doesn't need to look too realistic since my minis are painted like shit anyway.>and when you need themI can wait until around September